Commit Graph

  • f36e041176 Fix for travis-ci failure - attempt 2 Uleat 2016-04-22 19:30:32 -04:00
  • 26aeeac1ce Fix for travis-ci failure Uleat 2016-04-22 18:29:25 -04:00
  • 1890d006a2 Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition Uleat 2016-04-22 07:34:55 -04:00
  • b3475d7b50 Reworked ClientVersion into EQEmu::versions; Added EQEmu::versions::InventoryVersion Uleat 2016-04-22 03:49:17 -04:00
  • 6bc60391fb Update to EQEmu::saylink function linkage Uleat 2016-04-21 21:43:58 -04:00
  • e87e4d07f0 Update to EQEmu::lightsource function linkage Uleat 2016-04-21 19:55:46 -04:00
  • 57b3652819 Update to EQEmu::limits function linkage Uleat 2016-04-21 19:45:52 -04:00
  • 59e601733e Update to EQEmu::constants function linkage Uleat 2016-04-21 19:16:30 -04:00
  • 1693797adb Update to EQEmu::deity function linkage Uleat 2016-04-21 18:36:22 -04:00
  • 1ee32b4a30 Removed type dec from EQEmu::legacy::InventorySlots Uleat 2016-04-20 17:40:41 -04:00
  • 8edb6e9595 Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work Uleat 2016-04-19 04:02:53 -04:00
  • 53c7abf16e Fix for ModifyNPCStat when checking PhR as it would never be true as the check is set to lowercase Natedog2012 2016-04-17 16:25:46 -07:00
  • 1b3cfc9a5c Reworked EQDictionary into namespace EQEmu Uleat 2016-04-15 22:11:53 -04:00
  • 3a339a6646 EQ Dictionary rework Uleat 2016-04-14 08:40:11 -04:00
  • 1e05ee76f1 Fix for Bot::AI_Process() not advancing the heal rotation when member is currently casting for said heal rotation Uleat 2016-04-13 19:29:00 -04:00
  • c33ccb138f Fix for marquee's crashing clients on zone Akkadius 2016-04-12 23:49:44 -05:00
  • 9673d8c34d Merge pull request #516 from ngdeao/master Akkadius 2016-04-12 23:38:07 -05:00
  • 096dd21234 Fix for RoF2 clients connecting and don't appear in the zone to others. #516 ngdeao 2016-04-12 21:27:59 -06:00
  • 149a3c2e82 Would real 'Fix for BotDatabase::LoadBotGroupIDForLoadBotGroup() failures when more than one bot-group exists and requested bg is not primary in retrieval order' please stand up.. Uleat 2016-04-12 18:29:09 -04:00
  • aafa840d61 Merge branch 'master' of https://github.com/EQEmu/Server Uleat 2016-04-12 16:46:53 -04:00
  • 3ef98c9411 Added bot command 'inventorywindow' Uleat 2016-04-12 16:46:45 -04:00
  • 700e801821 Fix mismatched delete in QueryServ Michael Cook (mackal) 2016-04-12 13:42:28 -04:00
  • 89f46144e6 Fix for BotDatabase::LoadBotGroupIDForLoadBotGroup() failures when more than one bot-group exists and requested bg is not primary in retrieval order Uleat 2016-04-11 23:08:27 -04:00
  • daeec0f5ec Rework of some existing spell AI code Uleat 2016-04-11 16:51:30 -04:00
  • a5119d1a9f Remove some instances of std::cerr Akkadius 2016-04-11 14:29:45 -05:00
  • d47d72f2f2 Merge branch 'master' of https://github.com/EQEmu/Server Uleat 2016-04-08 20:58:27 -04:00
  • 6e11128cbc Added HealRotation HOT methodology (Heal Override Target) and load/save/delete capabilities Uleat 2016-04-08 20:58:17 -04:00
  • 761c2be722 Style changes (auto, post-inc to pre-inc) Michael Cook (mackal) 2016-04-08 14:14:09 -04:00
  • 1551e5d908 Add mutex to EQStream::Decay to prevent threading issues Michael Cook (mackal) 2016-04-08 14:11:02 -04:00
  • f69b72f85f Merge pull request #515 from ngdeao/master Akkadius 2016-04-07 21:48:27 -05:00
  • fb23d961c1 Changed where queued packets are sent while zoning. Moved where zoneinpacket_timer is started to assist in not dropping needed packets. #515 ngdeao 2016-03-28 19:11:24 -06:00
  • e75a53b775 Rework of eq_dictionary Uleat 2016-04-07 17:21:55 -04:00
  • 6ea061dc55 Added missing argument descriptor to 'bot_subcommand_heal_rotation_adjust_safe' usage. Uleat 2016-04-06 15:38:26 -04:00
  • 28b7e0e208 Fix for bot pet names showing up as numbers Uleat 2016-04-05 20:04:31 -04:00
  • b07f3d04df Fix for version 9003 trigger criteria Uleat 2016-04-05 19:04:06 -04:00
  • 51c97211a8 Fix for "ISO C++" taboo Uleat 2016-04-05 18:54:40 -04:00
  • e759bb6da8 Moved class Bot database code into class BotDatbase Uleat 2016-04-05 18:37:19 -04:00
  • 22b7e76537 Added "nolock" argument option, allows database backups while server is online Akkadius 2016-04-05 14:23:49 -05:00
  • 620ac2a685 Merge pull request #514 from hateborne/master Akkadius 2016-03-31 14:02:36 -05:00
  • 1f5eeda79e Exported GetSpellIDFromSlot into Perl #514 hateborne 2016-03-31 13:09:36 -04:00
  • ba5b3c2796 Update fling struct and add Fling to lua opcode enum Michael Cook (mackal) 2016-03-29 15:11:59 -04:00
  • 5cbf4aca4f Slight adjustment to wearchange commit Akkadius 2016-03-28 21:53:46 -05:00
  • a82f5f8bf6 Allow heroforge textures to be manipulated via perl Akkadius 2016-03-28 21:13:37 -05:00
  • 6c5d686b22 Merge branch 'master' of https://github.com/EQEmu/Server Uleat 2016-03-27 15:32:56 -04:00
  • 9f6e4dd8e7 More appropriate for bot owner targeting issue. Fix for self-following issue using bot_command_follow Uleat 2016-03-27 15:32:45 -04:00
  • 9f0a0a6d9f Merge pull request #512 from KayenEQ/Development KayenEQ 2016-03-27 11:19:47 -04:00
  • 365a08ee86 Removed unneccessary entitylist check from ApplySpellBonuses Fixed an issue with FCBaseEffects not applying bonus when cast on targets from runes. #512 KayenEQ 2016-03-27 11:08:08 -04:00
  • b8972e0215 Merge git://github.com/EQEmu/Server into Development KayenEQ 2016-03-27 10:58:20 -04:00
  • d1facd9368 Kayen: delete bad test files accidently merged KayenEQ 2016-03-27 10:57:29 -04:00
  • 097da2d0af Merge pull request #511 from EQEmu/revert-510-Development KayenEQ 2016-03-27 10:37:05 -04:00
  • cc554be1df Revert "Removed unneccessary entitylist check from ApplySpellBonuses" #511 KayenEQ 2016-03-27 10:36:49 -04:00
  • 9f7b67417f Merge pull request #510 from KayenEQ/Development KayenEQ 2016-03-27 10:28:45 -04:00
  • 5d9ec0c4bf Removed unneccessary entitylist check from ApplySpellBonuses Fixed an issue with FCBaseEffects not applying bonus when cast on targets from runes. #510 KayenEQ 2016-03-27 10:27:23 -04:00
  • ebbc6b3f6a Cosmetic update for bot_command_actionable Uleat 2016-03-26 21:46:33 -04:00
  • 84460e3a1f Fix for self-targeting issue in bot_command_follow Uleat 2016-03-26 20:14:22 -04:00
  • dc09d6dfbd Added positive evaluation break Uleat 2016-03-26 18:18:40 -04:00
  • 3623fe28ea Merge branch 'master' of https://github.com/EQEmu/Server Uleat 2016-03-26 18:09:17 -04:00
  • 51879e0276 Missed a rework for actionable criteria botgroup Uleat 2016-03-26 18:09:09 -04:00
  • 5585ddb80b Add OP_Fling stuff so devs can play with Michael Cook (mackal) 2016-03-25 20:26:21 -04:00
  • 03ae89b628 Merge pull request #509 from KayenEQ/Development KayenEQ 2016-03-25 18:26:45 -04:00
  • 1cfd1d478a Fix to have better sync server side spell range check to client check. #509 KayenEQ 2016-03-25 18:25:54 -04:00
  • d36ec8c066 Fix for certain Berserker characters not being able to train Piercing skill Uleat 2016-03-25 14:19:49 -04:00
  • a09e9b479a Merge branch 'master' of https://github.com/EQEmu/Server Uleat 2016-03-25 13:19:43 -04:00
  • cdf5293ee2 Backport subcommand_list methodology to VS2012 compatibility - VS2013 code left in situ Uleat 2016-03-25 13:19:36 -04:00
  • 1e795c0199 Merge pull request #508 from KayenEQ/Development KayenEQ 2016-03-25 13:04:21 -04:00
  • b369bb1793 Fixed defensive procs so they now only trigger once per attack round like live. Added live like proc chance modifer based on level difference to target. "Anything above your level will receive full mod. Starting 6 levels below PC level there is a negative 10 % mod applied each level until it reaches 0 and will not proc on anything 15 levels below you or lower." Thanks to Huffin from PEQ for the parse data #508 KayenEQ 2016-03-25 13:02:59 -04:00
  • a99befebfe Added code blocks for non-BOTS build failures Uleat 2016-03-25 12:29:31 -04:00
  • 817d8ceb64 Fix for heal rotation 'Stack Overflow' error Uleat 2016-03-25 02:04:25 -04:00
  • 3b6889d5d3 Changed PreferNoManaCommandSpells check from pre-processor to rules-based criteria Uleat 2016-03-25 00:39:11 -04:00
  • 66ca522e62 Another fix for portability issues Uleat 2016-03-24 20:33:37 -04:00
  • 698ef56df9 Few more portability fixes Uleat 2016-03-24 19:35:23 -04:00
  • 90c87a05e6 Fix for implementation reference failure Uleat 2016-03-24 19:23:12 -04:00
  • b327da7092 Activation of the new 'Bots' command system Uleat 2016-03-24 18:50:31 -04:00
  • 747895cbe5 Merge pull request #507 from KayenEQ/Development KayenEQ 2016-03-24 16:27:41 -04:00
  • fc5d6bd792 Fix for AE taunt to use correct range and hate modifier. Fix for spell effect version of taunt to use correct range. #507 KayenEQ 2016-03-24 16:26:29 -04:00
  • 8cbcd48461 Backport EQEmu::GetSkillUseTypesMap() methodology to VS2012 compatibility - VS2013 code left in situ Uleat 2016-03-24 16:07:17 -04:00
  • fa10b3b183 Merge pull request #2 from EQEmu/master regneq 2016-03-22 13:52:47 -07:00
  • 1e344f2ad2 Added 'Open Chest' animation for LDoN chest death (thanks Natedog!) Uleat 2016-03-21 18:35:11 -04:00
  • 4842583426 Added some markers for skills.h and eq_constants.h enumerations Uleat 2016-03-20 20:09:14 -04:00
  • 5c812fb824 Fix for gcc fail Uleat 2016-03-20 17:51:09 -04:00
  • 87d92fe809 Update to #myskills to show proper 'Piercing' skill - 1HPiercing will still show if there is a value..but, will not be available for use if your class doesn't support it. Uleat 2016-03-20 17:27:08 -04:00
  • e2e1298523 Removed all bot command spell scripts but 'template' query Uleat 2016-03-08 16:25:05 -05:00
  • 2189569312 Merge pull request #506 from clucksoft/master Michael Cook (mackal) 2016-03-07 02:03:25 -05:00
  • 9291318a85 Fix formatting in last commit #506 Russell Kinasz 2016-03-06 19:35:21 -08:00
  • 5881eabce9 Merge branch 'master' of https://github.com/EQEmu/Server Russell Kinasz 2016-03-06 18:37:14 -08:00
  • 6382ec2cb8 Prevent crash in spell casting when raid doesn't exist Russell Kinasz 2016-03-06 18:36:57 -08:00
  • 9599501ace Implement extra bind points (secondary recall) Michael Cook (mackal) 2016-03-05 16:28:53 -05:00
  • 655d2d47ba Fix the typo in this change. Pets size should scale up properly until 3x normal size. Natedog2012 2016-03-01 22:30:54 -08:00
  • 09589edcdd Fix for LDoN treasure npcs poofing - please report any issues Uleat 2016-03-01 18:23:36 -05:00
  • 141d6e3e8b Fix for two possible crash points in NPC::Death() Uleat 2016-03-01 16:55:31 -05:00
  • 66b62303e4 Fix for shared_memory and clearing out hotfix_ when ran Akkadius 2016-02-29 22:01:33 -06:00
  • acda4c7444 Merge branch 'master' of https://github.com/EQEmu/Server Uleat 2016-02-29 21:47:03 -05:00
  • abedfd3918 Add MainAmmo slot check for AddItemBonuses - only includes skill mods Uleat 2016-02-29 21:46:53 -05:00
  • b802a1cb1e Merge pull request #505 from KayenEQ/Development KayenEQ 2016-02-29 02:31:32 -05:00
  • 02e0431a79 Fix for ammo weapon damage not calculating when launching projectiles with rule enabled. #505 KayenEQ 2016-02-29 02:29:41 -05:00
  • 63cce6875f Rework of NPC::PickPocket() - added stacking ability Uleat 2016-02-27 20:27:11 -05:00
  • 2268e6ed34 Fix up Object packet for UF / RoF / RoF2. SolidType was incorrect as those fields are the XY tilt for the object. Need database values for these fields so they will actually be useful. Natedog2012 2016-02-27 01:37:35 -08:00
  • 114c6b72bb Merge pull request #504 from KayenEQ/Development KayenEQ 2016-02-12 18:21:42 -05:00
  • a8f353518e Allow backstabs done with bane weapons to hit targets immune to all melee except bane. Skill attacks will now give appropriate immune messages. #504 KayenEQ 2016-02-12 18:19:03 -05:00
  • 42933aaa8b Merge pull request #503 from hateborne/master Akkadius 2016-02-11 17:57:01 -06:00