This commit is contained in:
Uleat 2016-04-08 20:58:27 -04:00
commit d47d72f2f2
11 changed files with 127 additions and 128 deletions

View File

@ -62,7 +62,7 @@ class EQProtocolPacket : public BasePacket {
friend class EQStream;
friend class EQStreamPair;
public:
EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len) : BasePacket(buf,len), opcode(op) { acked = false; }
EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len) : BasePacket(buf, len), opcode(op) { acked = false; sent_time = 0; }
// EQProtocolPacket(const unsigned char *buf, uint32 len);
bool combine(const EQProtocolPacket *rhs);
uint32 serialize (unsigned char *dest) const;
@ -70,6 +70,7 @@ public:
EQRawApplicationPacket *MakeAppPacket() const;
bool acked;
uint32 sent_time;
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;

View File

@ -75,7 +75,7 @@ void EQStream::init(bool resetSession) {
sent_packet_count = 0;
received_packet_count = 0;
SequencedBase = 0;
NextSequencedSend = 0;
AverageDelta = 500;
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
retransmittimer = Timer::GetCurrentTime();
@ -86,10 +86,6 @@ void EQStream::init(bool resetSession) {
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log.Out(Logs::Detail, Logs::Netcode, _L "init Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "init Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
}
EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
@ -420,36 +416,30 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-OOA Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
//if the packet they got out of order is between our last acked packet and the last sent packet, then its valid.
if (CompareSequence(SequencedBase,seq) != SeqPast && CompareSequence(NextOutSeq,seq) == SeqPast) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for sequence %d, starting retransmit at the start of our unacked buffer (seq %d, was %d)." __L,
seq, SequencedBase, SequencedBase+NextSequencedSend);
seq, SequencedBase, SequencedBase+SequencedQueue.size());
bool retransmit_acked_packets = false;
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
retransmit_acked_packets = RETRANSMIT_ACKED_PACKETS;
}
if(!retransmit_acked_packets) {
uint16 sqsize = SequencedQueue.size();
uint16 index = seq - SequencedBase;
Log.Out(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize);
if (index < sqsize) {
std::deque<EQProtocolPacket *>::iterator sitr;
sitr = SequencedQueue.begin();
sitr += index;
(*sitr)->acked = true;
uint16 sqsize = SequencedQueue.size();
uint16 index = seq - SequencedBase;
Log.Out(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize);
if (index < sqsize) {
SequencedQueue[index]->acked = true;
// flag packets for a resend
uint16 count = 0;
uint32 timeout = AverageDelta * 2 + 100;
for (auto sitr = SequencedQueue.begin(); sitr != SequencedQueue.end() && count < index; ++sitr, ++count) {
if (!(*sitr)->acked && (*sitr)->sent_time > 0 && (((*sitr)->sent_time + timeout) < Timer::GetCurrentTime())) {
(*sitr)->sent_time = 0;
Log.Out(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck Flagging packet %d for retransmission" __L, SequencedBase + count);
}
}
}
if(RETRANSMIT_TIMEOUT_MULT) {
retransmittimer = Timer::GetCurrentTime();
}
NextSequencedSend = 0;
} else {
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for out-of-window %d. Window (%d->%d)." __L, seq, SequencedBase, NextOutSeq);
}
@ -458,9 +448,6 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
Log.Out(Logs::Detail, Logs::Netcode, _L "Post-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Post-OOA Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
MOutboundQueue.unlock();
#endif
}
@ -489,6 +476,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
} else {
retransmittimeout = ntohl(ClientStats->average_delta) * 2 * RETRANSMIT_TIMEOUT_MULT;
}
retransmittimeout += 300;
if(retransmittimeout > RETRANSMIT_TIMEOUT_MAX)
retransmittimeout = RETRANSMIT_TIMEOUT_MAX;
Log.Out(Logs::Detail, Logs::Netcode, _L "Retransmit timeout recalculated to %dms" __L, retransmittimeout);
@ -628,24 +616,22 @@ void EQStream::SequencedPush(EQProtocolPacket *p)
delete p;
#else
MOutboundQueue.lock();
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-Push Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-Push Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
if (uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-Push Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L,
SequencedBase, SequencedQueue.size(), NextOutSeq);
}
Log.Out(Logs::Detail, Logs::Netcode, _L "Pushing sequenced packet %d of length %d. Base Seq is %d." __L, NextOutSeq, p->size, SequencedBase);
*(uint16 *)(p->pBuffer)=htons(NextOutSeq);
Log.Out(Logs::Detail, Logs::Netcode, _L "Pushing sequenced packet %d of length %d. Base Seq is %d." __L,
NextOutSeq, p->size, SequencedBase);
*(uint16 *)(p->pBuffer) = htons(NextOutSeq);
SequencedQueue.push_back(p);
NextOutSeq++;
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Push Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Push Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
if (uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Push Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L,
SequencedBase, SequencedQueue.size(), NextOutSeq);
}
MOutboundQueue.unlock();
#endif
}
@ -703,21 +689,15 @@ void EQStream::Write(int eq_fd)
// Place to hold the base packet t combine into
EQProtocolPacket *p=nullptr;
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
// if we have a timeout defined and we have not received an ack recently enough, retransmit from beginning of queue
if (RETRANSMIT_TIMEOUT_MULT && !SequencedQueue.empty() && NextSequencedSend &&
(GetState()==ESTABLISHED) && ((retransmittimer+retransmittimeout) < Timer::GetCurrentTime())) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Timeout since last ack received, starting retransmit at the start of our unacked "
"buffer (seq %d, was %d)." __L, SequencedBase, SequencedBase+NextSequencedSend);
NextSequencedSend = 0;
retransmittimer = Timer::GetCurrentTime(); // don't want to endlessly retransmit the first packet
}
}
// Find the next sequenced packet to send from the "queue"
sitr = SequencedQueue.begin();
if (sitr!=SequencedQueue.end())
sitr += NextSequencedSend;
uint16 count = 0;
// get to start of packets
while (sitr != SequencedQueue.end() && (*sitr)->sent_time > 0) {
++sitr;
++count;
}
// Loop until both are empty or MaxSends is reached
while(!SeqEmpty || !NonSeqEmpty) {
@ -731,7 +711,7 @@ void EQStream::Write(int eq_fd)
Log.Out(Logs::Detail, Logs::Netcode, _L "Starting combined packet with non-seq packet of len %d" __L, p->size);
NonSequencedQueue.pop();
} else if (!p->combine(NonSequencedQueue.front())) {
// Tryint to combine this packet with the base didn't work (too big maybe)
// Trying to combine this packet with the base didn't work (too big maybe)
// So just send the base packet (we'll try this packet again later)
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next non-seq packet is len %d" __L, p->size, (NonSequencedQueue.front())->size);
ReadyToSend.push(p);
@ -754,16 +734,9 @@ void EQStream::Write(int eq_fd)
NonSeqEmpty=true;
}
if (sitr!=SequencedQueue.end()) {
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-Send Seq NSS=%d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, NextSequencedSend, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if (sitr != SequencedQueue.end()) {
uint16 seq_send = SequencedBase + count; //just for logging...
if(NextSequencedSend > SequencedQueue.size()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-Send Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
uint16 seq_send = SequencedBase + NextSequencedSend; //just for logging...
if(SequencedQueue.empty()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Tried to write a packet with an empty queue (%d is past next out %d)" __L, seq_send, NextOutSeq);
SeqEmpty=true;
@ -771,26 +744,32 @@ void EQStream::Write(int eq_fd)
}
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
if (!RETRANSMIT_ACKED_PACKETS && (*sitr)->acked) {
if ((*sitr)->acked || (*sitr)->sent_time != 0) {
++sitr;
++count;
if (p) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
ReadyToSend.push(p);
BytesWritten += p->size;
p = nullptr;
}
Log.Out(Logs::Detail, Logs::Netcode, _L "Not retransmitting seq packet %d because already marked as acked" __L, seq_send);
sitr++;
NextSequencedSend++;
} else if (!p) {
// If we don't have a packet to try to combine into, use this one as the base
// Copy it first as it will still live until it is acked
p=(*sitr)->Copy();
Log.Out(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
(*sitr)->sent_time = Timer::GetCurrentTime();
++sitr;
NextSequencedSend++;
++count;
} else if (!p->combine(*sitr)) {
// Trying to combine this packet with the base didn't work (too big maybe)
// So just send the base packet (we'll try this packet again later)
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send + 1, (*sitr)->size);
ReadyToSend.push(p);
BytesWritten+=p->size;
p=nullptr;
if (BytesWritten > threshold) {
if ((*sitr)->opcode != OP_Fragment && BytesWritten > threshold) {
// Sent enough this round, lets stop to be fair
Log.Out(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
break;
@ -798,17 +777,28 @@ void EQStream::Write(int eq_fd)
} else {
// Combine worked
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
(*sitr)->sent_time = Timer::GetCurrentTime();
++sitr;
NextSequencedSend++;
++count;
}
} else {
if (!p) {
if ((*sitr)->sent_time != 0) {
++sitr;
++count;
if (p) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
ReadyToSend.push(p);
BytesWritten += p->size;
p = nullptr;
}
} else if (!p) {
// If we don't have a packet to try to combine into, use this one as the base
// Copy it first as it will still live until it is acked
p=(*sitr)->Copy();
(*sitr)->sent_time = Timer::GetCurrentTime();
Log.Out(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
++sitr;
NextSequencedSend++;
++count;
} else if (!p->combine(*sitr)) {
// Trying to combine this packet with the base didn't work (too big maybe)
// So just send the base packet (we'll try this packet again later)
@ -824,18 +814,16 @@ void EQStream::Write(int eq_fd)
}
} else {
// Combine worked
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yielding %d combined." __L, seq_send, (*sitr)->size, p->size);
(*sitr)->sent_time = Timer::GetCurrentTime();
++sitr;
NextSequencedSend++;
++count;
}
}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Post send Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Post send Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
} else {
// No more sequenced packets
SeqEmpty=true;
@ -894,9 +882,11 @@ sockaddr_in address;
length=p->serialize(buffer);
if (p->opcode!=OP_SessionRequest && p->opcode!=OP_SessionResponse) {
if (compressed) {
BytesWritten -= p->size;
uint32 newlen=EQProtocolPacket::Compress(buffer,length, _tempBuffer, 2048);
memcpy(buffer,_tempBuffer,newlen);
length=newlen;
BytesWritten += newlen;
}
if (encoded) {
EQProtocolPacket::ChatEncode(buffer,length,Key);
@ -1158,13 +1148,6 @@ void EQStream::AckPackets(uint16 seq)
std::deque<EQProtocolPacket *>::iterator itr, tmp;
MOutboundQueue.lock();
//do a bit of sanity checking.
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-Ack Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-Ack Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
SeqOrder ord = CompareSequence(SequencedBase, seq);
if(ord == SeqInOrder) {
@ -1180,28 +1163,21 @@ if(NextSequencedSend > SequencedQueue.size()) {
//this is a good ack, we get to ack some blocks.
seq++; //we stop at the block right after their ack, counting on the wrap of both numbers.
while(SequencedBase != seq) {
if(SequencedQueue.empty()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "OUT OF PACKETS acked packet with sequence %lu. Next send is %d before this." __L, (unsigned long)SequencedBase, NextSequencedSend);
SequencedBase = NextOutSeq;
NextSequencedSend = 0;
break;
}
Log.Out(Logs::Detail, Logs::Netcode, _L "Removing acked packet with sequence %lu. Next send is %d before this." __L, (unsigned long)SequencedBase, NextSequencedSend);
if(SequencedQueue.empty()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "OUT OF PACKETS acked packet with sequence %lu. Next send is %d before this." __L, (unsigned long)SequencedBase, SequencedQueue.size());
SequencedBase = NextOutSeq;
break;
}
Log.Out(Logs::Detail, Logs::Netcode, _L "Removing acked packet with sequence %lu." __L, (unsigned long)SequencedBase);
//clean out the acked packet
delete SequencedQueue.front();
SequencedQueue.pop_front();
//adjust our "next" pointer
if(NextSequencedSend > 0)
NextSequencedSend--;
//advance the base sequence number to the seq of the block after the one we just got rid of.
SequencedBase++;
}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Post-Ack on %d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, seq, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
if(NextSequencedSend > SequencedQueue.size()) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Post-Ack Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size());
}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log.Out(Logs::Detail, Logs::Netcode, _L "Post-Ack on %d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, seq, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
}
MOutboundQueue.unlock();
@ -1379,6 +1355,18 @@ void EQStream::Decay()
if (BytesWritten<0)
BytesWritten=0;
}
// check for any timed out acks
if ((GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) && RETRANSMIT_TIMEOUT_MULT && retransmittimeout) {
int count = 0;
MOutboundQueue.lock();
for (auto sitr = SequencedQueue.begin(); sitr != SequencedQueue.end(); ++sitr, count++) {
if (!(*sitr)->acked && (*sitr)->sent_time > 0 && ((*sitr)->sent_time + retransmittimeout) < Timer::GetCurrentTime()) {
(*sitr)->sent_time = 0;
Log.Out(Logs::Detail, Logs::Netcode, _L "Timeout exceeded for seq %d. Flagging packet for retransmission" __L, SequencedBase + count);
}
}
MOutboundQueue.unlock();
}
}
void EQStream::AdjustRates(uint32 average_delta)
@ -1386,18 +1374,24 @@ void EQStream::AdjustRates(uint32 average_delta)
if(GetExecutablePlatform() == ExePlatformWorld || GetExecutablePlatform() == ExePlatformZone) {
if (average_delta && (average_delta <= AVERAGE_DELTA_MAX)) {
MRate.lock();
AverageDelta = average_delta;
RateThreshold=RATEBASE/average_delta;
DecayRate=DECAYBASE/average_delta;
if (BytesWritten > RateThreshold)
BytesWritten = RateThreshold + DecayRate;
Log.Out(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
RateThreshold, DecayRate, average_delta);
MRate.unlock();
} else {
Log.Out(Logs::Detail, Logs::Netcode, _L "Not adjusting data rate because avg delta over max (%d > %d)" __L,
average_delta, AVERAGE_DELTA_MAX);
AverageDelta = AVERAGE_DELTA_MAX;
}
} else {
if (average_delta) {
MRate.lock();
AverageDelta = average_delta;
BytesWritten = 0;
RateThreshold=RATEBASE/average_delta;
DecayRate=DECAYBASE/average_delta;
Log.Out(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,

View File

@ -153,7 +153,6 @@ class EQStream : public EQStreamInterface {
std::deque<EQProtocolPacket *> SequencedQueue;
uint16 NextOutSeq;
uint16 SequencedBase; //the sequence number of SequencedQueue[0]
long NextSequencedSend; //index into SequencedQueue
Mutex MOutboundQueue;
//a buffer we use for compression/decompression
@ -174,7 +173,7 @@ class EQStream : public EQStreamInterface {
Mutex MRate;
int32 RateThreshold;
int32 DecayRate;
uint32 AverageDelta;
OpcodeManager **OpMgr;

View File

@ -250,8 +250,7 @@ void EQStreamFactory::CheckTimeout()
void EQStreamFactory::WriterLoop()
{
std::map<std::pair<uint32, uint16>, std::shared_ptr<EQStream>>::iterator stream_itr;
bool havework=true;
bool havework = true;
std::vector<std::shared_ptr<EQStream>> wants_write;
std::vector<std::shared_ptr<EQStream>>::iterator cur, end;
bool decay = false;
@ -260,7 +259,7 @@ void EQStreamFactory::WriterLoop()
WriterRunning = true;
DecayTimer.Enable();
while(sock!=-1) {
while (sock != -1) {
MWriterRunning.lock();
if (!WriterRunning)
break;
@ -269,34 +268,36 @@ void EQStreamFactory::WriterLoop()
havework = false;
wants_write.clear();
decay=DecayTimer.Check();
decay = DecayTimer.Check();
//copy streams into a seperate list so we dont have to keep
//MStreams locked while we are writting
// copy streams into a seperate list so we dont have to keep
// MStreams locked while we are writting
MStreams.lock();
for(stream_itr=Streams.begin();stream_itr!=Streams.end();++stream_itr) {
for (auto stream_itr = Streams.begin(); stream_itr != Streams.end(); ++stream_itr) {
// If it's time to decay the bytes sent, then let's do it before we try to write
if (decay)
stream_itr->second->Decay();
//bullshit checking, to see if this is really happening, GDB seems to think so...
if(stream_itr->second == nullptr) {
fprintf(stderr, "ERROR: nullptr Stream encountered in EQStreamFactory::WriterLoop for: %i:%i", stream_itr->first.first, stream_itr->first.second);
// bullshit checking, to see if this is really happening, GDB seems to think so...
if (stream_itr->second == nullptr) {
fprintf(stderr,
"ERROR: nullptr Stream encountered in EQStreamFactory::WriterLoop for: %i:%i",
stream_itr->first.first, stream_itr->first.second);
continue;
}
if (stream_itr->second->HasOutgoingData()) {
havework=true;
havework = true;
stream_itr->second->PutInUse();
wants_write.push_back(stream_itr->second);
}
}
MStreams.unlock();
//do the actual writes
// do the actual writes
cur = wants_write.begin();
end = wants_write.end();
for(; cur != end; ++cur) {
for (; cur != end; ++cur) {
(*cur)->Write(sock);
(*cur)->ReleaseFromUse();
}

View File

@ -7851,6 +7851,7 @@ Bot* EntityList::GetBotByBotName(std::string botName) {
void EntityList::AddBot(Bot *newBot, bool SendSpawnPacket, bool dontqueue) {
if(newBot) {
newBot->SetID(GetFreeID());
newBot->SetSpawned();
if(SendSpawnPacket) {
if(dontqueue) {
EQApplicationPacket* outapp = new EQApplicationPacket();

View File

@ -123,7 +123,7 @@ Client::Client(EQStreamInterface* ieqs)
camp_timer(29000),
process_timer(100),
stamina_timer(40000),
zoneinpacket_timer(3000),
zoneinpacket_timer(1000),
linkdead_timer(RuleI(Zone,ClientLinkdeadMS)),
dead_timer(2000),
global_channel_timer(1000),
@ -439,6 +439,7 @@ void Client::SendZoneInPackets()
outapp->priority = 6;
if (!GetHideMe()) entity_list.QueueClients(this, outapp, true);
safe_delete(outapp);
SetSpawned();
if (GetPVP()) //force a PVP update until we fix the spawn struct
SendAppearancePacket(AT_PVP, GetPVP(), true, false);

View File

@ -495,7 +495,7 @@ void Client::CompleteConnect()
{
UpdateWho();
client_state = CLIENT_CONNECTED;
SendAllPackets();
hpupdate_timer.Start();
position_timer.Start();
autosave_timer.Start();
@ -750,8 +750,6 @@ void Client::CompleteConnect()
entity_list.SendTraders(this);
zoneinpacket_timer.Start();
if (GetPet()){
GetPet()->SendPetBuffsToClient();
}
@ -1729,7 +1727,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
SetAttackTimer();
conn_state = ZoneInfoSent;
zoneinpacket_timer.Start();
return;
}

View File

@ -66,7 +66,7 @@ bool Client::Process() {
if(Connected() || IsLD())
{
// try to send all packets that weren't sent before
if(!IsLD() && zoneinpacket_timer.Check())
if (!IsLD() && zoneinpacket_timer.Check())
{
SendAllPackets();
}

View File

@ -647,7 +647,7 @@ void EntityList::AddNPC(NPC *npc, bool SendSpawnPacket, bool dontqueue)
uint16 emoteid = npc->GetEmoteID();
if (emoteid != 0)
npc->DoNPCEmote(ONSPAWN, emoteid);
npc->SetSpawned();
if (SendSpawnPacket) {
if (dontqueue) { // aka, SEND IT NOW BITCH!
EQApplicationPacket *app = new EQApplicationPacket;
@ -686,7 +686,7 @@ void EntityList::AddMerc(Merc *merc, bool SendSpawnPacket, bool dontqueue)
if (merc)
{
merc->SetID(GetFreeID());
merc->SetSpawned();
if (SendSpawnPacket)
{
if (dontqueue) {
@ -1231,7 +1231,7 @@ void EntityList::SendZoneSpawnsBulk(Client *client)
int32 race=-1;
for (auto it = mob_list.begin(); it != mob_list.end(); ++it) {
spawn = it->second;
if (spawn && spawn->InZone()) {
if (spawn && spawn->GetID() > 0 && spawn->Spawned()) {
if (spawn->IsClient() && (spawn->CastToClient()->GMHideMe(client) ||
spawn->CastToClient()->IsHoveringForRespawn()))
continue;

View File

@ -253,6 +253,7 @@ Mob::Mob(const char* in_name,
invulnerable = false;
IsFullHP = (cur_hp == max_hp);
qglobal=0;
spawned = false;
InitializeBuffSlots();

View File

@ -488,6 +488,8 @@ public:
void MakeSpawnUpdateNoDelta(PlayerPositionUpdateServer_Struct* spu);
void MakeSpawnUpdate(PlayerPositionUpdateServer_Struct* spu);
void SendPosition();
void SetSpawned() { spawned = true; };
bool Spawned() { return spawned; };
void SetFlyMode(uint8 flymode);
inline void Teleport(glm::vec3 NewPosition) { m_Position.x = NewPosition.x; m_Position.y = NewPosition.y;
m_Position.z = NewPosition.z; };
@ -1137,6 +1139,7 @@ protected:
bool held;
bool nocast;
bool focused;
bool spawned;
void CalcSpellBonuses(StatBonuses* newbon);
virtual void CalcBonuses();
void TrySkillProc(Mob *on, uint16 skill, uint16 ReuseTime, bool Success = false, uint16 hand = 0, bool IsDefensive = false); // hand = SlotCharm?