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...

8 Commits

Author SHA1 Message Date
Alex King 12eb838ee9 [Bug Fix] Fix Scripted Spawns from spawning before Variables are loaded. 2025-03-22 12:57:22 -04:00
catapultam-habeo 213fe6a9e9 [Feature] Implement /changename & related script bindings. Clean up #set name (#4770)
* initial work, need to clean up gm commands still

* cleaned up command, works without kicking char select now

* remove thj-specific methods

* add script hooks

* actually clear flag

* rework questmgr::rename

* remove unnecessary logging

* revert

* added missing binding to perl api and updated some text

* don't return a value

* Fix some bad argument types.

* adjust case

* alpha order

* refactor some old string stuff

* don't quote integers, bob

---------

Co-authored-by: Zimp <zimp@zenryo.xyz>
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-03-19 21:00:45 -05:00
Alex King be6a5d5f50 [Quest API] Add Support for NPC ID and NPC Name Specificity (#4781)
* [Quest API] Add Support for NPC ID and NPC Name Specificity

* Update quest_parser_collection.cpp

* Update quest_parser_collection.cpp

* Update quest_parser_collection.cpp

* Update quest_parser_collection.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2025-03-19 17:55:00 -05:00
nytmyr 1af29bd7b1 [Bots] Fix IsValidSpellTypeBySpellID to account for all types (#4764)
* [Bots] Fix IsValidSpellTypeBySpellID to account for all types

* Formatting
2025-03-19 17:43:15 -05:00
zimp-wow ef945e6e99 [Fix] Fix zone crash when attempting to add a disappearing client to hate list. (#4782) 2025-03-19 16:26:54 -05:00
Chris Miles 9528c1e7fc [Fix] Zone State Entity Variable Load Pre-Spawn (#4785)
* [Fix] Zone state ent variable pre-spawn

* Update zone_save_state.cpp

* Update zone_save_state.cpp

* Update spawn2.cpp

* Update zone_save_state.cpp

* Update zone_save_state.cpp
2025-03-19 16:21:36 -05:00
Chris Miles fd6e5f465d [Fix] Zone State Position Fix (#4784) 2025-03-19 16:17:25 -05:00
nytmyr d00125abe1 [Bots] Charmed Pets were breaking Mob respawns (#4780)
- When bots would charm a pet, once they zoned or camped the pet would poof and not trigger a respawn so the NPC which was charmed would never respawn until the zone was shut down or server restarted.
2025-03-16 19:12:48 -04:00
30 changed files with 796 additions and 566 deletions
+37
View File
@@ -955,6 +955,29 @@ bool Database::UpdateName(const std::string& old_name, const std::string& new_na
return CharacterDataRepository::UpdateOne(*this, e);
}
bool Database::UpdateNameByID(const int character_id, const std::string& new_name)
{
LogInfo("Renaming [{}] to [{}]", character_id, new_name);
auto l = CharacterDataRepository::GetWhere(
*this,
fmt::format(
"`id` = {}",
character_id
)
);
if (l.empty()) {
return false;
}
auto& e = l.front();
e.name = new_name;
return CharacterDataRepository::UpdateOne(*this, e);
}
bool Database::IsNameUsed(const std::string& name)
{
if (RuleB(Bots, Enabled)) {
@@ -982,6 +1005,20 @@ bool Database::IsNameUsed(const std::string& name)
return !character_data.empty();
}
// Players cannot have the same name as a pet vanity name, or memory corruption occurs.
bool Database::IsPetNameUsed(const std::string& name)
{
const auto& pet_name_data = CharacterPetNameRepository::GetWhere(
*this,
fmt::format(
"`name` = '{}'",
Strings::Escape(name)
)
);
return !pet_name_data.empty();
}
uint32 Database::GetServerType()
{
const auto& l = VariablesRepository::GetWhere(*this, "`varname` = 'ServerType' LIMIT 1");
+2
View File
@@ -103,6 +103,7 @@ public:
bool ReserveName(uint32 account_id, const std::string& name);
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
bool UpdateName(const std::string& old_name, const std::string& new_name);
bool UpdateNameByID(const int character_id, const std::string& new_name);
bool CopyCharacter(
const std::string& source_character_name,
const std::string& destination_character_name,
@@ -116,6 +117,7 @@ public:
bool CheckGMIPs(const std::string& login_ip, uint32 account_id);
bool CheckNameFilter(const std::string& name, bool surname = false);
bool IsNameUsed(const std::string& name);
bool IsPetNameUsed(const std::string& name);
uint32 GetAccountIDByChar(const std::string& name, uint32* character_id = 0);
uint32 GetAccountIDByChar(uint32 character_id);
+2
View File
@@ -287,6 +287,8 @@ N(OP_InstillDoubt),
N(OP_InterruptCast),
N(OP_InvokeChangePetName),
N(OP_InvokeChangePetNameImmediate),
N(OP_InvokeNameChangeImmediate),
N(OP_InvokeNameChangeLazy),
N(OP_ItemLinkClick),
N(OP_ItemLinkResponse),
N(OP_ItemLinkText),
+16 -9
View File
@@ -5832,21 +5832,28 @@ struct ChangeSize_Struct
/*16*/
};
enum ChangeNameResponse : int {
Denied = 0, // 5167: "You have requested an invalid name or a Customer Service Representative has denied your name request. Please try another name."
Accepted = 1, // 5976: "Your request for a name change was successful."
Timeout = -1, // 5977: "Your request for a name change has timed out. Please try again later."
ServerError = -2, // 5978: "The server had an error while processing your name request. Please try again later."
RateLimited = -3, // 5979: "You must wait longer before submitting another name request. Please try again in a few minutes."
Ineligible = -4, // 5980: "Your character is not eligible for a name change."
Pending = -5 // 5193: "You already have a name change pending. Please wait until it is fully processed before attempting another name change."
};
struct AltChangeName_Struct {
/*00*/ char new_name[64];
/*40*/ char old_name[64];
/*80*/ int response_code;
};
struct ChangePetName_Struct {
/*00*/ char new_pet_name[64];
/*40*/ char pet_owner_name[64];
/*80*/ int response_code;
};
enum ChangePetNameResponse : int {
Denied = 0, // 5167 You have requested an invalid name or a Customer Service Representative has denied your name request. Please try another name.
Accepted = 1, // 5976 Your request for a name change was successful.
Timeout = -3, // 5979 You must wait longer before submitting another name request. Please try again in a few minutes.
NotEligible = -4, // 5980 Your character is not eligible for a name change.
Pending = -5, // 5193 You already have a name change pending. Please wait until it is fully processed before attempting another name change.
Unhandled = -1
};
// New OpCode/Struct for SoD+
struct GroupMakeLeader_Struct
{
+2 -1
View File
@@ -231,6 +231,7 @@ RULE_INT(Character, MendAlwaysSucceedValue, 199, "Value at which mend will alway
RULE_BOOL(Character, SneakAlwaysSucceedOver100, false, "When sneak skill is over 100, always succeed sneak/hide. Default: false")
RULE_INT(Character, BandolierSwapDelay, 0, "Bandolier swap delay in milliseconds, default is 0")
RULE_BOOL(Character, EnableHackedFastCampForGM, false, "Enables hacked fast camp for GM clients, if the GM doesn't have a hacked client they'll camp like normal")
RULE_BOOL(Character, AlwaysAllowNameChange, false, "Enable this option to allow /changename to work without enabling a name change via scripts.")
RULE_CATEGORY_END()
RULE_CATEGORY(Mercs)
@@ -835,7 +836,7 @@ RULE_INT(Bots, MinGroupCureTargets, 3, "Minimum number of targets in valid range
RULE_INT(Bots, MinTargetsForAESpell, 3, "Minimum number of targets in valid range that are required for an AE spell to cast. Default 3.")
RULE_INT(Bots, MinTargetsForGroupSpell, 3, "Minimum number of targets in valid range that are required for an group spell to cast. Default 3.")
RULE_BOOL(Bots, AllowBuffingHealingFamiliars, false, "Determines if bots are allowed to buff and heal familiars. Default false.")
RULE_BOOL(Bots, RunSpellTypeChecksOnSpawn, false, "This will run a serious of checks on spell types and output errors to LogBotSpellTypeChecks")
RULE_BOOL(Bots, RunSpellTypeChecksOnBoot, false, "This will run a series of checks to find potential errors in your bot_spells_entries table on boot and output to LogBotSpellTypeChecks")
RULE_BOOL(Bots, UseParentSpellTypeForChecks, true, "This will check only the parent instead of AE/Group/Pet types (ex: AENukes/AERains/PBAENukes fall under Nukes or PetBuffs fall under buffs) when RunSpellTypeChecksOnSpawn fires")
RULE_BOOL(Bots, AllowForcedCastsBySpellID, true, "If enabled, players can use ^cast spellid # to cast a specific spell by ID that is in their spell list")
RULE_BOOL(Bots, AllowCastAAs, true, "If enabled, players can use ^cast aa to cast a clickable AA")
+49 -37
View File
@@ -1456,41 +1456,42 @@ bool IsCompleteHealSpell(uint16 spell_id)
}
bool IsFastHealSpell(uint16 spell_id) {
spell_id = (
IsEffectInSpell(spell_id, SE_CurrentHP) ?
spell_id :
GetSpellTriggerSpellID(spell_id, SE_CurrentHP)
);
spell_id = (
IsEffectInSpell(spell_id, SE_CurrentHP) ?
spell_id :
GetSpellTriggerSpellID(spell_id, SE_CurrentHP)
);
if (!spell_id) {
spell_id = (
IsEffectInSpell(spell_id, SE_CurrentHPOnce) ?
spell_id :
GetSpellTriggerSpellID(spell_id, SE_CurrentHPOnce)
);
}
if (!spell_id) {
spell_id = (
IsEffectInSpell(spell_id, SE_CurrentHPOnce) ?
spell_id :
GetSpellTriggerSpellID(spell_id, SE_CurrentHPOnce)
);
}
if (spell_id && IsValidSpell(spell_id)) {
if (
spells[spell_id].cast_time <= MAX_FAST_HEAL_CASTING_TIME &&
spells[spell_id].good_effect &&
!IsGroupSpell(spell_id)
) {
for (int i = 0; i < EFFECT_COUNT; i++) {
if (
spells[spell_id].base_value[i] > 0 &&
(
spells[spell_id].effect_id[i] == SE_CurrentHP ||
spells[spell_id].effect_id[i] == SE_CurrentHPOnce
)
) {
return true;
}
}
}
}
if (IsValidSpell(spell_id)) {
if (
spell_id != SPELL_MINOR_HEALING &&
(spells[spell_id].cast_time > MAX_VERY_FAST_HEAL_CASTING_TIME && spells[spell_id].cast_time <= MAX_FAST_HEAL_CASTING_TIME) &&
spells[spell_id].good_effect &&
!IsGroupSpell(spell_id)
) {
for (int i = 0; i < EFFECT_COUNT; i++) {
if (
spells[spell_id].base_value[i] > 0 &&
(
spells[spell_id].effect_id[i] == SE_CurrentHP ||
spells[spell_id].effect_id[i] == SE_CurrentHPOnce
)
) {
return true;
}
}
}
}
return false;
return false;
}
bool IsVeryFastHealSpell(uint16 spell_id)
@@ -1509,8 +1510,9 @@ bool IsVeryFastHealSpell(uint16 spell_id)
);
}
if (spell_id) {
if (IsValidSpell(spell_id)) {
if (
spell_id != SPELL_MINOR_HEALING &&
spells[spell_id].cast_time <= MAX_VERY_FAST_HEAL_CASTING_TIME &&
spells[spell_id].good_effect &&
!IsGroupSpell(spell_id)
@@ -1548,8 +1550,13 @@ bool IsRegularSingleTargetHealSpell(uint16 spell_id)
);
}
if (spell_id) {
if (IsValidSpell(spell_id)) {
if (spell_id == SPELL_MINOR_HEALING) {
return true;
}
if (
spells[spell_id].cast_time > MAX_FAST_HEAL_CASTING_TIME &&
spells[spell_id].target_type == ST_Target &&
!IsCompleteHealSpell(spell_id) &&
!IsHealOverTimeSpell(spell_id) &&
@@ -1589,9 +1596,14 @@ bool IsRegularPetHealSpell(uint16 spell_id)
);
}
if (spell_id && IsValidSpell(spell_id)) {
if (IsValidSpell(spell_id)) {
if (spell_id == SPELL_MINOR_HEALING) {
return true;
}
if (
(spells[spell_id].target_type == ST_Pet || spells[spell_id].target_type == ST_Undead) &&
spells[spell_id].cast_time > MAX_FAST_HEAL_CASTING_TIME &&
(spells[spell_id].target_type == ST_Pet || spells[spell_id].target_type == ST_SummonedPet) &&
!IsCompleteHealSpell(spell_id) &&
!IsHealOverTimeSpell(spell_id) &&
!IsGroupSpell(spell_id)
@@ -1630,7 +1642,7 @@ bool IsRegularGroupHealSpell(uint16 spell_id)
);
}
if (spell_id) {
if (IsValidSpell(spell_id)) {
if (
IsGroupSpell(spell_id) &&
!IsCompleteHealSpell(spell_id) &&
+1
View File
@@ -215,6 +215,7 @@
#define SPELL_AMPLIFICATION 2603
#define SPELL_DIVINE_REZ 2738
#define SPELL_NATURES_RECOVERY 2520
#define SPELL_MINOR_HEALING 200
#define SPELL_ADRENALINE_SWELL 14445
#define SPELL_ADRENALINE_SWELL_RK2 14446
#define SPELL_ADRENALINE_SWELL_RK3 14447
+12 -252
View File
@@ -1,4 +1,5 @@
#include "spdat.h"
#include "../zone/bot.h"
bool IsBotSpellTypeDetrimental(uint16 spell_type) {
switch (spell_type) {
@@ -417,264 +418,23 @@ uint16 GetCorrectBotSpellType(uint16 spell_type, uint16 spell_id) {
return UINT16_MAX;
}
uint16 correct_type = UINT16_MAX;
SPDat_Spell_Struct spell = spells[spell_id];
std::string teleport_zone = spell.teleport_zone;
uint16 correct_type = spell_type;
if (IsCharmSpell(spell_id)) {
correct_type = BotSpellTypes::Charm;
}
else if (IsFearSpell(spell_id)) {
correct_type = BotSpellTypes::Fear;
}
else if (IsEffectInSpell(spell_id, SE_Revive)) {
correct_type = BotSpellTypes::Resurrect;
}
else if (IsHarmonySpell(spell_id)) {
correct_type = BotSpellTypes::Lull;
}
else if (
teleport_zone.compare("") &&
!IsEffectInSpell(spell_id, SE_GateToHomeCity) &&
IsBeneficialSpell(spell_id) &&
(IsEffectInSpell(spell_id, SE_Teleport) || IsEffectInSpell(spell_id, SE_Translocate))
) {
correct_type = BotSpellTypes::Teleport;
}
else if (
IsBeneficialSpell(spell_id) &&
IsEffectInSpell(spell_id, SE_Succor)
) {
correct_type = BotSpellTypes::Succor;
}
else if (IsEffectInSpell(spell_id, SE_BindAffinity)) {
correct_type = BotSpellTypes::BindAffinity;
}
else if (IsEffectInSpell(spell_id, SE_Identify)) {
correct_type = BotSpellTypes::Identify;
}
else if (
spell_type == BotSpellTypes::Levitate &&
IsBeneficialSpell(spell_id) &&
IsEffectInSpell(spell_id, SE_Levitate)
) {
correct_type = BotSpellTypes::Levitate;
}
else if (
spell_type == BotSpellTypes::Rune &&
IsBeneficialSpell(spell_id) &&
(IsEffectInSpell(spell_id, SE_AbsorbMagicAtt) || IsEffectInSpell(spell_id, SE_Rune))
) {
correct_type = BotSpellTypes::Rune;
}
else if (
spell_type == BotSpellTypes::WaterBreathing &&
IsBeneficialSpell(spell_id) &&
IsEffectInSpell(spell_id, SE_WaterBreathing)
) {
correct_type = BotSpellTypes::WaterBreathing;
}
else if (
spell_type == BotSpellTypes::Size &&
IsBeneficialSpell(spell_id) &&
(IsEffectInSpell(spell_id, SE_ModelSize) || IsEffectInSpell(spell_id, SE_ChangeHeight))
) {
correct_type = BotSpellTypes::Size;
}
else if (
spell_type == BotSpellTypes::Invisibility &&
IsBeneficialSpell(spell_id) &&
(IsEffectInSpell(spell_id, SE_SeeInvis) || IsInvisibleSpell(spell_id))
) {
correct_type = BotSpellTypes::Invisibility;
}
else if (
spell_type == BotSpellTypes::MovementSpeed &&
IsBeneficialSpell(spell_id) &&
IsEffectInSpell(spell_id, SE_MovementSpeed)
) {
correct_type = BotSpellTypes::MovementSpeed;
}
else if (
!teleport_zone.compare("") &&
IsBeneficialSpell(spell_id) &&
(IsEffectInSpell(spell_id, SE_Translocate) || IsEffectInSpell(spell_id, SE_GateToHomeCity))
) {
correct_type = BotSpellTypes::SendHome;
}
else if (IsEffectInSpell(spell_id, SE_SummonCorpse)) {
correct_type = BotSpellTypes::SummonCorpse;
}
if (!Bot::IsValidSpellTypeBySpellID(spell_type, spell_id)) {
correct_type = UINT16_MAX;
if (correct_type == UINT16_MAX) {
if (
IsSummonPetSpell(spell_id) ||
IsEffectInSpell(spell_id, SE_TemporaryPets)
) {
correct_type = BotSpellTypes::Pet;
}
else if (IsMesmerizeSpell(spell_id)) {
correct_type = BotSpellTypes::Mez;
}
else if (IsEscapeSpell(spell_id)) {
correct_type = BotSpellTypes::Escape;
}
else if (
IsDetrimentalSpell(spell_id) &&
IsEffectInSpell(spell_id, SE_Root)
) {
if (IsAnyAESpell(spell_id)) {
correct_type = BotSpellTypes::AERoot;
}
else {
correct_type = BotSpellTypes::Root;
}
}
else if (
IsDetrimentalSpell(spell_id) &&
IsLifetapSpell(spell_id)
) {
correct_type = BotSpellTypes::Lifetap;
}
else if (
IsDetrimentalSpell(spell_id) &&
IsEffectInSpell(spell_id, SE_MovementSpeed)
) {
correct_type = BotSpellTypes::Snare;
}
else if (
IsDetrimentalSpell(spell_id) &&
(IsStackableDOT(spell_id) || IsDamageOverTimeSpell(spell_id))
) {
correct_type = BotSpellTypes::DOT;
}
else if (IsDispelSpell(spell_id)) {
correct_type = BotSpellTypes::Dispel;
}
else if (
IsDetrimentalSpell(spell_id) &&
IsSlowSpell(spell_id)
) {
correct_type = BotSpellTypes::Slow;
}
else if (
IsDebuffSpell(spell_id) &&
!IsHateReduxSpell(spell_id) &&
!IsHateSpell(spell_id)
) {
correct_type = BotSpellTypes::Debuff;
}
else if (IsHateReduxSpell(spell_id)) {
correct_type = BotSpellTypes::HateRedux;
}
else if (
IsDetrimentalSpell(spell_id) &&
IsHateSpell(spell_id)
) {
correct_type = BotSpellTypes::HateLine;
}
else if (
IsBuffSpell(spell_id) &&
IsBeneficialSpell(spell_id) &&
IsBardSong(spell_id)
) {
if (
spell_type == BotSpellTypes::InCombatBuffSong ||
spell_type == BotSpellTypes::OutOfCombatBuffSong ||
spell_type == BotSpellTypes::PreCombatBuffSong
) {
correct_type = spell_type;
}
else {
correct_type = BotSpellTypes::OutOfCombatBuffSong;
}
}
else if (
!IsBardSong(spell_id) &&
(
(IsSelfConversionSpell(spell_id) && spell.buff_duration < 1) ||
(spell_type == BotSpellTypes::InCombatBuff && IsAnyBuffSpell(spell_id))
)
) {
correct_type = BotSpellTypes::InCombatBuff;
}
else if (
spell_type == BotSpellTypes::PreCombatBuff &&
IsAnyBuffSpell(spell_id) &&
!IsBardSong(spell_id)
) {
correct_type = BotSpellTypes::PreCombatBuff;
}
else if (
(IsCureSpell(spell_id) && spell_type == BotSpellTypes::Cure) ||
(IsCureSpell(spell_id) && !IsAnyHealSpell(spell_id))
) {
correct_type = BotSpellTypes::Cure;
}
else if (IsAnyNukeOrStunSpell(spell_id)) {
if (IsAnyAESpell(spell_id)) {
if (IsAERainSpell(spell_id)) {
correct_type = BotSpellTypes::AERains;
}
else if (IsPBAENukeSpell(spell_id)) {
correct_type = BotSpellTypes::PBAENuke;
}
else if (IsStunSpell(spell_id)) {
correct_type = BotSpellTypes::AEStun;
}
else {
correct_type = BotSpellTypes::AENukes;
}
}
else if (IsStunSpell(spell_id)) {
correct_type = BotSpellTypes::Stun;
}
else {
correct_type = BotSpellTypes::Nuke;
}
}
else if (IsAnyHealSpell(spell_id)) {
if (IsGroupSpell(spell_id)) {
if (IsGroupCompleteHealSpell(spell_id)) {
correct_type = BotSpellTypes::GroupCompleteHeals;
}
else if (IsGroupHealOverTimeSpell(spell_id)) {
correct_type = BotSpellTypes::GroupHoTHeals;
}
else if (IsRegularGroupHealSpell(spell_id)) {
correct_type = BotSpellTypes::GroupHeals;
}
auto start = std::min({ BotSpellTypes::START, BotSpellTypes::COMMANDED_START, BotSpellTypes::DISCIPLINE_START });
auto end = std::max({ BotSpellTypes::END, BotSpellTypes::COMMANDED_END, BotSpellTypes::DISCIPLINE_END });
return correct_type;
for (int i = end; i >= start; --i) {
if (!Bot::IsValidBotSpellType(i) || i == BotSpellTypes::InCombatBuff) {
continue;
}
if (IsVeryFastHealSpell(spell_id)) {
correct_type = BotSpellTypes::VeryFastHeals;
}
else if (IsFastHealSpell(spell_id)) {
correct_type = BotSpellTypes::FastHeals;
}
else if (IsCompleteHealSpell(spell_id)) {
correct_type = BotSpellTypes::CompleteHeal;
}
else if (IsHealOverTimeSpell(spell_id)) {
correct_type = BotSpellTypes::HoTHeals;
}
else if (IsRegularSingleTargetHealSpell(spell_id)) {
correct_type = BotSpellTypes::RegularHeal;
}
else if (IsRegularPetHealSpell(spell_id)) {
correct_type = BotSpellTypes::RegularHeal;
}
}
else if (IsAnyBuffSpell(spell_id)) {
correct_type = BotSpellTypes::Buff;
if (Bot::IsValidSpellTypeBySpellID(i, spell_id)) {
correct_type = i;
if (IsResistanceOnlySpell(spell_id)) {
correct_type = BotSpellTypes::ResistBuffs;
}
else if (IsDamageShieldOnlySpell(spell_id)) {
correct_type = BotSpellTypes::DamageShields;
break;
}
}
}
+3
View File
@@ -746,3 +746,6 @@ OP_TradeSkillRecipeInspect=0x4f7e
OP_InvokeChangePetNameImmediate=0x046d
OP_InvokeChangePetName=0x4506
OP_ChangePetName=0x5dab
OP_InvokeNameChangeImmediate=0x4fe2
OP_InvokeNameChangeLazy=0x2f2e
+6
View File
@@ -3041,9 +3041,15 @@ void Mob::AddToHateList(Mob* other, int64 hate /*= 0*/, int64 damage /*= 0*/, bo
if (!other)
return;
if (other->IsDestroying())
return;
if (other == this)
return;
if (other->IsClient() && (other->CastToClient()->IsZoning() || other->CastToClient()->Connected() == false))
return;
if (other->IsTrap())
return;
+293 -79
View File
@@ -3578,8 +3578,16 @@ void Bot::Depop() {
entity_list.RemoveFromHateLists(this);
RemoveAllAuras();
if (HasPet())
GetPet()->Depop();
Mob* bot_pet = GetPet();
if (bot_pet) {
if (bot_pet->Charmed()) {
bot_pet->BuffFadeByEffect(SE_Charm);
}
else {
bot_pet->Depop();
}
}
_botOwner = nullptr;
_botOwnerCharacterID = 0;
@@ -3702,11 +3710,6 @@ bool Bot::Spawn(Client* botCharacterOwner) {
}
}
if (RuleB(Bots, RunSpellTypeChecksOnSpawn)) {
OwnerMessage("Running SpellType checks. There may be some spells that are mislabeled as incorrect. Use this as a loose guideline.");
CheckBotSpells(); //This runs through a series of checks and outputs any spells that are set to the wrong spell type in the database
}
if (IsBotRanged()) {
ChangeBotRangedWeapons(true);
}
@@ -9790,6 +9793,7 @@ bool Bot::CanCastSpellType(uint16 spell_type, uint16 spell_id, Mob* tar) {
}
uint8 bot_class = GetClass();
auto spell = spells[spell_id];
switch (spell_type) {
case BotSpellTypes::Buff:
@@ -9813,7 +9817,7 @@ bool Bot::CanCastSpellType(uint16 spell_type, uint16 spell_id, Mob* tar) {
case BotSpellTypes::SendHome:
if (
tar == this &&
spells[spell_id].target_type == ST_TargetsTarget
spell.target_type == ST_TargetsTarget
) {
LogBotSpellChecksDetail("{} says, 'Cancelling cast of {} on {} due to target_type checks. Using {}'", GetCleanName(), GetSpellName(spell_id), tar->GetCleanName(), GetSpellTargetType(spell_id));
return false;
@@ -9843,7 +9847,7 @@ bool Bot::CanCastSpellType(uint16 spell_type, uint16 spell_id, Mob* tar) {
}
if (
spells[spell_id].target_type == ST_Pet &&
(spell.target_type == ST_Pet || spell.target_type == ST_SummonedPet) &&
(
!tar->IsPet() ||
(
@@ -11566,18 +11570,265 @@ bool Bot::IsValidSpellTypeBySpellID(uint16 spell_type, uint16 spell_id) {
return false;
}
if (IsBotSpellTypeDetrimental(spell_type) && !IsDetrimentalSpell(spell_id)) {
return false;
}
if (IsBotSpellTypeBeneficial(spell_type) && !IsBeneficialSpell(spell_id)) {
return false;
}
auto spell = spells[spell_id];
std::string teleport_zone = spell.teleport_zone;
switch (spell_type) {
case BotSpellTypes::Buff:
case BotSpellTypes::PetBuffs:
if (
IsResistanceOnlySpell(spell_id) ||
IsDamageShieldOnlySpell(spell_id) ||
IsDamageShieldAndResistSpell(spell_id)
) {
return false;
case BotSpellTypes::Nuke:
if (IsAnyNukeOrStunSpell(spell_id) && !IsStunSpell(spell_id)) {
return true;
}
return true;
return false;
case BotSpellTypes::RegularHeal:
case BotSpellTypes::PetRegularHeals:
if (
IsAnyHealSpell(spell_id) &&
!IsVeryFastHealSpell(spell_id) &&
!IsFastHealSpell(spell_id) &&
!IsCompleteHealSpell(spell_id) &&
!IsHealOverTimeSpell(spell_id) &&
!IsBuffSpell(spell_id)
) {
return true;
}
return false;
case BotSpellTypes::Root:
case BotSpellTypes::AERoot:
if (IsDetrimentalSpell(spell_id) && IsEffectInSpell(spell_id, SE_Root)) {
return true;
}
return false;
case BotSpellTypes::Buff:
case BotSpellTypes::PreCombatBuff:
case BotSpellTypes::PetBuffs:
if (
IsBuffSpell(spell_id) &&
IsBeneficialSpell(spell_id) &&
!IsBardSong(spell_id) &&
!IsResistanceOnlySpell(spell_id) &&
!IsDamageShieldOnlySpell(spell_id) &&
!IsDamageShieldAndResistSpell(spell_id)
) {
if (
spell_type != BotSpellTypes::PetBuffs &&
(spell.target_type == ST_Pet || spell.target_type == ST_SummonedPet)
) {
return false;
}
return true;
}
return false;
case BotSpellTypes::Escape:
if (IsEscapeSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::Pet:
if (IsSummonPetSpell(spell_id) || IsEffectInSpell(spell_id, SE_TemporaryPets)) {
return true;
}
return false;
case BotSpellTypes::Lifetap:
case BotSpellTypes::AELifetap:
if (IsDetrimentalSpell(spell_id) && IsLifetapSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::Snare:
case BotSpellTypes::AESnare:
if (IsDetrimentalSpell(spell_id) && IsEffectInSpell(spell_id, SE_MovementSpeed)) {
return true;
}
return false;
case BotSpellTypes::DOT:
case BotSpellTypes::AEDoT:
if (
IsDetrimentalSpell(spell_id) &&
(IsStackableDOT(spell_id) || IsDamageOverTimeSpell(spell_id))
) {
return true;
}
return false;
case BotSpellTypes::Dispel:
case BotSpellTypes::AEDispel:
if (IsDispelSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::InCombatBuff:
if (
!IsBardSong(spell_id) &&
(
(IsSelfConversionSpell(spell_id) && spell.buff_duration < 1) ||
(spell_type == BotSpellTypes::InCombatBuff && IsAnyBuffSpell(spell_id))
)
) {
return true;
}
return false;
case BotSpellTypes::Mez:
case BotSpellTypes::AEMez:
if (IsMesmerizeSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::Charm:
if (IsCharmSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::Slow:
case BotSpellTypes::AESlow:
if (IsDetrimentalSpell(spell_id) && IsSlowSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::Debuff:
case BotSpellTypes::AEDebuff:
if (
IsDebuffSpell(spell_id) &&
!IsHateReduxSpell(spell_id) &&
!IsHateSpell(spell_id)
) {
return true;
}
return false;
case BotSpellTypes::Cure:
case BotSpellTypes::GroupCures:
case BotSpellTypes::PetCures:
if (IsCureSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::Resurrect:
if (IsEffectInSpell(spell_id, SE_Revive)) {
return true;
}
return false;
case BotSpellTypes::HateRedux:
if (IsHateReduxSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::InCombatBuffSong:
case BotSpellTypes::OutOfCombatBuffSong:
case BotSpellTypes::PreCombatBuffSong:
if (
IsBuffSpell(spell_id) &&
IsBeneficialSpell(spell_id) &&
IsBardSong(spell_id)
) {
return true;
}
return false;
case BotSpellTypes::Fear:
case BotSpellTypes::AEFear:
if (IsFearSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::Stun:
case BotSpellTypes::AEStun:
if (IsDetrimentalSpell(spell_id) && IsStunSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::HateLine:
case BotSpellTypes::AEHateLine:
if (IsDetrimentalSpell(spell_id) && IsHateSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::CompleteHeal:
case BotSpellTypes::GroupCompleteHeals:
case BotSpellTypes::PetCompleteHeals:
if (IsCompleteHealSpell(spell_id) || IsGroupCompleteHealSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::FastHeals:
case BotSpellTypes::PetFastHeals:
if (IsFastHealSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::VeryFastHeals:
case BotSpellTypes::PetVeryFastHeals:
if (IsVeryFastHealSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::GroupHeals:
if (IsRegularGroupHealSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::HoTHeals:
case BotSpellTypes::GroupHoTHeals:
case BotSpellTypes::PetHoTHeals:
if (IsHealOverTimeSpell(spell_id) || IsGroupHealOverTimeSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::AENukes:
if (
IsDetrimentalSpell(spell_id) &&
!IsAERainSpell(spell_id) &&
!IsPBAENukeSpell(spell_id) &&
!IsStunSpell(spell_id)
) {
return true;
}
return false;
case BotSpellTypes::AERains:
if (IsAERainNukeSpell(spell_id) && !IsStunSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::PBAENuke:
if (IsPBAENukeSpell(spell_id) && !IsStunSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::ResistBuffs:
case BotSpellTypes::PetResistBuffs:
if (IsResistanceBuffSpell(spell_id)) {
@@ -11587,44 +11838,7 @@ bool Bot::IsValidSpellTypeBySpellID(uint16 spell_type, uint16 spell_id) {
return false;
case BotSpellTypes::DamageShields:
case BotSpellTypes::PetDamageShields:
if (IsEffectInSpell(spell_id, SE_DamageShield)) {
return true;
}
return false;
case BotSpellTypes::PBAENuke:
if (
IsPBAENukeSpell(spell_id) &&
!IsStunSpell(spell_id)
) {
return true;
}
return false;
case BotSpellTypes::AERains:
if (
IsAERainNukeSpell(spell_id) &&
!IsStunSpell(spell_id)
) {
return true;
}
return false;
case BotSpellTypes::AEStun:
case BotSpellTypes::Stun:
if (IsStunSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::AENukes:
case BotSpellTypes::Nuke:
if (!IsStunSpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::Lull:
if (IsHarmonySpell(spell_id)) {
if (IsBeneficialSpell(spell_id) && IsEffectInSpell(spell_id, SE_DamageShield)) {
return true;
}
@@ -11632,13 +11846,18 @@ bool Bot::IsValidSpellTypeBySpellID(uint16 spell_type, uint16 spell_id) {
case BotSpellTypes::Teleport:
if (
IsBeneficialSpell(spell_id) &&
(
IsEffectInSpell(spell_id, SE_Teleport) || IsEffectInSpell(spell_id, SE_Translocate)
)
(IsEffectInSpell(spell_id, SE_Teleport) || IsEffectInSpell(spell_id, SE_Translocate))
) {
return true;
}
return false;
case BotSpellTypes::Lull:
case BotSpellTypes::AELull:
if (IsHarmonySpell(spell_id)) {
return true;
}
return false;
case BotSpellTypes::Succor:
if (
@@ -11662,25 +11881,21 @@ bool Bot::IsValidSpellTypeBySpellID(uint16 spell_type, uint16 spell_id) {
return false;
case BotSpellTypes::Levitate:
if (
IsBeneficialSpell(spell_id) &&
IsEffectInSpell(spell_id, SE_Levitate)
) {
if (IsBeneficialSpell(spell_id) && IsEffectInSpell(spell_id, SE_Levitate)) {
return true;
}
return false;
case BotSpellTypes::Rune:
if (
IsEffectInSpell(spell_id, SE_AbsorbMagicAtt) ||
IsEffectInSpell(spell_id, SE_Rune)
if (IsBeneficialSpell(spell_id) &&
(IsEffectInSpell(spell_id, SE_AbsorbMagicAtt) || IsEffectInSpell(spell_id, SE_Rune))
) {
return true;
}
return false;
case BotSpellTypes::WaterBreathing:
if (IsEffectInSpell(spell_id, SE_WaterBreathing)) {
if (IsBeneficialSpell(spell_id) && IsEffectInSpell(spell_id, SE_WaterBreathing)) {
return true;
}
@@ -11688,29 +11903,22 @@ bool Bot::IsValidSpellTypeBySpellID(uint16 spell_type, uint16 spell_id) {
case BotSpellTypes::Size:
if (
IsBeneficialSpell(spell_id) &&
(
IsEffectInSpell(spell_id, SE_ModelSize) ||
IsEffectInSpell(spell_id, SE_ChangeHeight)
)
(IsEffectInSpell(spell_id, SE_ModelSize) || IsEffectInSpell(spell_id, SE_ChangeHeight))
) {
return true;
}
return false;
case BotSpellTypes::Invisibility:
if (
IsEffectInSpell(spell_id, SE_SeeInvis) ||
IsInvisibleSpell(spell_id)
if (IsBeneficialSpell(spell_id) &&
(IsEffectInSpell(spell_id, SE_SeeInvis) ||IsInvisibleSpell(spell_id))
) {
return true;
}
return false;
case BotSpellTypes::MovementSpeed:
if (
IsBeneficialSpell(spell_id) &&
IsEffectInSpell(spell_id, SE_MovementSpeed)
) {
if (IsBeneficialSpell(spell_id) && IsEffectInSpell(spell_id, SE_MovementSpeed)) {
return true;
}
@@ -11718,7 +11926,13 @@ bool Bot::IsValidSpellTypeBySpellID(uint16 spell_type, uint16 spell_id) {
case BotSpellTypes::SendHome:
if (
IsBeneficialSpell(spell_id) &&
IsEffectInSpell(spell_id, SE_GateToHomeCity)
(
IsEffectInSpell(spell_id, SE_GateToHomeCity) ||
(
teleport_zone.compare("") &&
(IsEffectInSpell(spell_id, SE_Teleport) || IsEffectInSpell(spell_id, SE_Translocate))
)
)
) {
return true;
}
-1
View File
@@ -683,7 +683,6 @@ public:
void SetSitManaPct(uint8 value) { _SitManaPct = value; }
// Spell lists
void CheckBotSpells();
std::list<BotSpellTypeOrder> GetSpellTypesPrioritized(uint8 priority_type);
static uint16 GetParentSpellType(uint16 spell_type);
static bool IsValidSpellTypeBySpellID(uint16 spell_type, uint16 spell_id);
+6 -1
View File
@@ -220,6 +220,11 @@ int bot_command_init(void)
std::vector<std::pair<std::string, uint8>> injected_bot_command_settings;
std::vector<std::string> orphaned_bot_command_settings;
if (RuleB(Bots, RunSpellTypeChecksOnBoot)) {
LogBotSpellTypeChecks("Running SpellType checks. There may be some spells that are mislabeled as incorrect. Use this as a loose guideline.");
database.botdb.CheckBotSpells();
}
database.botdb.MapCommandedSpellTypeMinLevels();
for (auto bcs_iter : bot_command_settings) {
@@ -813,7 +818,7 @@ void helper_send_usage_required_bots(Client *bot_owner, uint16 spell_type)
auto spell_type_itr = spell_map.find(spell_type);
auto class_itr = spell_type_itr->second.find(i);
const auto& spell_info = class_itr->second;
if (spell_info.min_level < UINT8_MAX) {
found = true;
+136
View File
@@ -2523,6 +2523,142 @@ bool BotDatabase::DeleteBotBlockedBuffs(const uint32 bot_id)
return true;
}
void BotDatabase::CheckBotSpells() {
auto spell_list = BotSpellsEntriesRepository::All(content_db);
uint16 spell_id;
SPDat_Spell_Struct spell;
for (const auto& s : spell_list) {
if (!IsValidSpell(s.spell_id)) {
LogBotSpellTypeChecks("{} is an invalid spell", s.spell_id);
continue;
}
spell = spells[s.spell_id];
spell_id = spell.id;
if (spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)] >= 255) {
LogBotSpellTypeChecks("{} [#{}] is not usable by a {} [#{}].", GetSpellName(spell_id), spell_id, GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX), s.npc_spells_id);
}
else {
if (spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)] > s.minlevel) {
LogBotSpellTypeChecks("{} [#{}] is not usable until level {} for a {} [#{}] and the min level is currently set to {}.",
GetSpellName(spell_id),
spell_id,
spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)],
GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX),
s.npc_spells_id,
s.minlevel
);
LogBotSpellTypeChecksDetail("UPDATE bot_spells_entries SET `minlevel` = {} WHERE `spellid` = {} AND `npc_spells_id` = {}; -- {} [#{}] from minlevel {} to {} for {} [#{}]",
spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)],
spell_id,
s.npc_spells_id,
GetSpellName(spell_id),
spell_id,
s.minlevel,
spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)],
GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX),
s.npc_spells_id
);
}
if (spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)] < s.minlevel) {
LogBotSpellTypeChecks("{} [#{}] could be used starting at level {} for a {} [#{}] instead of the current min level of {}.",
GetSpellName(spell_id),
spell_id,
spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)],
GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX),
s.npc_spells_id,
s.minlevel
);
LogBotSpellTypeChecksDetail("UPDATE bot_spells_entries SET `minlevel` = {} WHERE `spellid` = {} AND `npc_spells_id` = {}; -- {} [#{}] from minlevel {} to {} for {} [#{}]",
spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)],
spell_id,
s.npc_spells_id,
GetSpellName(spell_id),
spell_id,
s.minlevel,
spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)],
GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX),
s.npc_spells_id
);
}
if (spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)] > s.maxlevel) {
LogBotSpellTypeChecks("{} [#{}] is not usable until level {} for a {} [#{}] and the max level is currently set to {}.",
GetSpellName(spell_id),
spell_id,
spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)],
GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX),
s.npc_spells_id,
s.maxlevel
);
}
}
uint16 correct_type = GetCorrectBotSpellType(s.type, spell_id);
if (RuleB(Bots, UseParentSpellTypeForChecks)) {
uint16 parent_type = Bot::GetParentSpellType(correct_type);
if (s.type == parent_type || s.type == correct_type) {
continue;
}
if (correct_type != parent_type) {
correct_type = parent_type;
}
}
else {
if (IsPetBotSpellType(s.type)) {
correct_type = GetPetBotSpellType(correct_type);
}
}
if (IsPetBotSpellType(correct_type) && (spell.target_type != ST_Pet && spell.target_type != ST_SummonedPet)) {
correct_type = Bot::GetParentSpellType(correct_type);
}
if (correct_type == s.type) {
continue;
}
if (correct_type == UINT16_MAX) {
LogBotSpellTypeChecks(
"{} [#{}] is incorrect. It is currently set as {} [#{}] but the correct type is unknown.",
GetSpellName(spell_id),
spell_id,
Bot::GetSpellTypeNameByID(s.type),
s.type
);
}
else {
LogBotSpellTypeChecks("{} [#{}] is incorrect. It is currently set as {} [#{}] and should be {} [#{}]",
GetSpellName(spell_id),
spell_id,
Bot::GetSpellTypeNameByID(s.type),
s.type,
Bot::GetSpellTypeNameByID(correct_type),
correct_type
);
LogBotSpellTypeChecksDetail("UPDATE bot_spells_entries SET `type` = {} WHERE `spell_id` = {}; -- {} [#{}] from {} [#{}] to {} [#{}]",
correct_type,
spell_id,
GetSpellName(spell_id),
spell_id,
Bot::GetSpellTypeNameByID(s.type),
s.type,
Bot::GetSpellTypeNameByID(correct_type),
correct_type
);
}
}
}
void BotDatabase::MapCommandedSpellTypeMinLevels() {
commanded_spell_type_min_levels.clear();
+1
View File
@@ -130,6 +130,7 @@ public:
bool SaveBotSettings(Mob* m);
bool DeleteBotSettings(const uint32 bot_id);
void CheckBotSpells();
void MapCommandedSpellTypeMinLevels();
std::map<int32_t, std::map<int32_t, BotSpellTypesByClass>> GetCommandedSpellTypesMinLevels() { return commanded_spell_type_min_levels; }
-129
View File
@@ -2865,132 +2865,3 @@ BotSpell Bot::GetBestBotSpellForCharm(Bot* caster, Mob* target, uint16 spell_typ
return result;
}
void Bot::CheckBotSpells() {
auto spell_list = BotSpellsEntriesRepository::All(content_db);
uint16 spell_id;
SPDat_Spell_Struct spell;
uint16 correct_type;
uint16 parent_type;
for (const auto& s : spell_list) {
if (!IsValidSpell(s.spell_id)) {
LogBotSpellTypeChecks("{} is an invalid spell", s.spell_id);
continue;
}
spell = spells[s.spell_id];
spell_id = spell.id;
if (spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)] >= 255) {
LogBotSpellTypeChecks("{} [#{}] is not usable by a {} [#{}].", GetSpellName(spell_id), spell_id, GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX), s.npc_spells_id);
}
else {
if (spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)] > s.minlevel) {
LogBotSpellTypeChecks("{} [#{}] is not usable until level {} for a {} [#{}] and the min level is currently set to {}."
, GetSpellName(spell_id)
, spell_id
, spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)]
, GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX)
, s.npc_spells_id
, s.minlevel
);
LogBotSpellTypeChecksDetail("UPDATE bot_spells_entries SET `minlevel` = {} WHERE `spellid` = {} AND `npc_spells_id` = {}; -- {} [#{}] from minlevel {} to {} for {} [#{}]"
, spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)]
, spell_id
, s.npc_spells_id
, GetSpellName(spell_id)
, spell_id
, s.minlevel
, spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)]
, GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX)
, s.npc_spells_id
);
}
if (spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)] < s.minlevel) {
LogBotSpellTypeChecks("{} [#{}] could be used starting at level {} for a {} [#{}] instead of the current min level of {}."
, GetSpellName(spell_id)
, spell_id
, spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)]
, GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX)
, s.npc_spells_id
, s.minlevel
);
LogBotSpellTypeChecksDetail("UPDATE bot_spells_entries SET `minlevel` = {} WHERE `spellid` = {} AND `npc_spells_id` = {}; -- {} [#{}] from minlevel {} to {} for {} [#{}]"
, spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)]
, spell_id
, s.npc_spells_id
, GetSpellName(spell_id)
, spell_id
, s.minlevel
, spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)]
, GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX)
, s.npc_spells_id
);
}
if (spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)] > s.maxlevel) {
LogBotSpellTypeChecks("{} [#{}] is not usable until level {} for a {} [#{}] and the max level is currently set to {}."
, GetSpellName(spell_id)
, spell_id
, spell.classes[s.npc_spells_id - (BOT_CLASS_BASE_ID_PREFIX + 1)]
, GetClassIDName(s.npc_spells_id - BOT_CLASS_BASE_ID_PREFIX)
, s.npc_spells_id
, s.maxlevel
);
}
}
correct_type = GetCorrectBotSpellType(s.type, spell_id);
parent_type = GetParentSpellType(correct_type);
if (RuleB(Bots, UseParentSpellTypeForChecks)) {
if (s.type == parent_type || s.type == correct_type) {
continue;
}
}
else {
if (IsPetBotSpellType(s.type)) {
correct_type = GetPetBotSpellType(correct_type);
}
}
if (correct_type == s.type) {
continue;
}
if (correct_type == UINT16_MAX) {
LogBotSpellTypeChecks("{} [#{}] is incorrect. It is currently set as {} [#{}] but the correct type is unknown."
, GetSpellName(spell_id)
, spell_id
, GetSpellTypeNameByID(s.type)
, s.type
);
}
else {
LogBotSpellTypeChecks("{} [#{}] is incorrect. It is currently set as {} [#{}] and should be {} [#{}]"
, GetSpellName(spell_id)
, spell_id
, GetSpellTypeNameByID(s.type)
, s.type
, GetSpellTypeNameByID(correct_type)
, correct_type
);
LogBotSpellTypeChecksDetail("UPDATE bot_spells_entries SET `type` = {} WHERE `spell_id` = {}; -- {} [#{}] from {} [#{}] to {} [#{}]"
, correct_type
, spell_id
, GetSpellName(spell_id)
, spell_id
, GetSpellTypeNameByID(s.type)
, s.type
, GetSpellTypeNameByID(correct_type)
, correct_type
);
}
}
}
+86 -16
View File
@@ -2549,40 +2549,59 @@ void Client::ChangeLastName(std::string last_name) {
safe_delete(outapp);
}
bool Client::ChangeFirstName(const char* in_firstname, const char* gmname)
// Deprecated, this packet does not actually work in ROF2
bool Client::ChangeFirstName(const std::string in_firstname, const std::string gmname)
{
// check duplicate name
bool used_name = database.IsNameUsed((const char*) in_firstname);
if (used_name) {
if (!ChangeFirstName(in_firstname)) {
return false;
}
// update character_
if(!database.UpdateName(GetName(), in_firstname))
return false;
// update pp
memset(m_pp.name, 0, sizeof(m_pp.name));
snprintf(m_pp.name, sizeof(m_pp.name), "%s", in_firstname);
strcpy(name, m_pp.name);
Save();
// send name update packet
auto outapp = new EQApplicationPacket(OP_GMNameChange, sizeof(GMName_Struct));
GMName_Struct* gmn=(GMName_Struct*)outapp->pBuffer;
strn0cpy(gmn->gmname,gmname,64);
strn0cpy(gmn->gmname,gmname.c_str(),64);
strn0cpy(gmn->oldname,GetName(),64);
strn0cpy(gmn->newname,in_firstname,64);
strn0cpy(gmn->newname,in_firstname.c_str(),64);
gmn->unknown[0] = 1;
gmn->unknown[1] = 1;
gmn->unknown[2] = 1;
entity_list.QueueClients(this, outapp, false);
safe_delete(outapp);
// success
return true;
}
bool Client::ChangeFirstName(const std::string in_firstname)
{
// check duplicate name
bool used_name = database.IsNameUsed(in_firstname) || database.IsPetNameUsed(in_firstname);
if (used_name || !database.CheckNameFilter(in_firstname, false)) {
return false;
}
// update character_
if(!database.UpdateNameByID(CharacterID(), in_firstname))
return false;
// Send Name Update to Clients
SendRename(this, GetName(), in_firstname.c_str());
SetName(in_firstname.c_str());
// update pp
memset(m_pp.name, 0, sizeof(m_pp.name));
snprintf(m_pp.name, sizeof(m_pp.name), "%s", in_firstname.c_str());
strcpy(name, m_pp.name);
Save();
// Update the active char in account table
database.UpdateLiveChar(in_firstname, AccountID());
// finally, update the /who list
UpdateWho();
// success
ClearNameChange();
return true;
}
@@ -4737,6 +4756,57 @@ bool Client::KeyRingRemove(uint32 item_id)
);
}
bool Client::IsNameChangeAllowed() {
if (RuleB(Character, AlwaysAllowNameChange)) {
return true;
}
auto k = GetScopedBucketKeys();
k.key = "name_change_allowed";
auto b = DataBucket::GetData(k);
if (!b.value.empty()) {
return true;
}
return false;
}
bool Client::ClearNameChange() {
if (!IsNameChangeAllowed()) {
return false;
}
auto k = GetScopedBucketKeys();
k.key = "name_change_allowed";
DataBucket::DeleteData(k);
return true;
}
void Client::InvokeChangeNameWindow(bool immediate) {
if (!IsNameChangeAllowed()) {
return;
}
auto packet_op = immediate ? OP_InvokeNameChangeImmediate : OP_InvokeNameChangeLazy;
auto outapp = new EQApplicationPacket(packet_op, 0);
QueuePacket(outapp);
safe_delete(outapp);
}
void Client::GrantNameChange() {
auto k = GetScopedBucketKeys();
k.key = "name_change_allowed";
k.value = "allowed"; // potentially put a timestamp here
DataBucket::SetData(k);
InvokeChangeNameWindow(true);
}
bool Client::IsPetNameChangeAllowed() {
if (RuleB(Pets, AlwaysAllowPetRename)) {
return true;
+6 -1
View File
@@ -332,6 +332,10 @@ public:
bool KeyRingClear();
bool KeyRingRemove(uint32 item_id);
void KeyRingList();
bool IsNameChangeAllowed();
void InvokeChangeNameWindow(bool immediate = true);
bool ClearNameChange();
void GrantNameChange();
bool IsPetNameChangeAllowed();
void GrantPetNameChange();
void ClearPetNameChange();
@@ -511,7 +515,8 @@ public:
bool AutoAttackEnabled() const { return auto_attack; }
bool AutoFireEnabled() const { return auto_fire; }
bool ChangeFirstName(const char* in_firstname,const char* gmname);
bool ChangeFirstName(const std::string in_firstname,const std::string gmname);
bool ChangeFirstName(const std::string in_firstname);
void Duck();
void Stand();
+23 -4
View File
@@ -826,6 +826,10 @@ void Client::CompleteConnect()
if (IsPetNameChangeAllowed() && !RuleB(Pets, AlwaysAllowPetRename)) {
InvokeChangePetName(false);
}
if (IsNameChangeAllowed() && !RuleB(Character, AlwaysAllowNameChange)) {
InvokeChangeNameWindow(false);
}
}
if(ClientVersion() == EQ::versions::ClientVersion::RoF2 && RuleB(Parcel, EnableParcelMerchants)) {
@@ -4256,7 +4260,7 @@ void Client::Handle_OP_Camp(const EQApplicationPacket *app)
else {
OnDisconnect(true);
}
return;
}
@@ -4548,14 +4552,14 @@ void Client::Handle_OP_ChangePetName(const EQApplicationPacket *app) {
auto p = (ChangePetName_Struct *) app->pBuffer;
if (!IsPetNameChangeAllowed()) {
p->response_code = ChangePetNameResponse::NotEligible;
p->response_code = ChangeNameResponse::Ineligible;
QueuePacket(app);
return;
}
p->response_code = ChangePetNameResponse::Denied;
p->response_code = ChangeNameResponse::Denied;
if (ChangePetName(p->new_pet_name)) {
p->response_code = ChangePetNameResponse::Accepted;
p->response_code = ChangeNameResponse::Accepted;
}
QueuePacket(app);
@@ -6776,6 +6780,21 @@ void Client::Handle_OP_GMLastName(const EQApplicationPacket *app)
void Client::Handle_OP_GMNameChange(const EQApplicationPacket *app)
{
if (app->size == sizeof(AltChangeName_Struct)) {
auto p = (AltChangeName_Struct *) app->pBuffer;
if (!IsNameChangeAllowed()) {
p->response_code = ChangeNameResponse::Ineligible;
QueuePacket(app);
return;
}
p->response_code = ChangeFirstName(p->new_name) ? ChangeNameResponse::Accepted : ChangeNameResponse::Denied;
QueuePacket(app);
return;
}
if (app->size != sizeof(GMName_Struct)) {
LogError("Wrong size: OP_GMNameChange, size=[{}], expected [{}]", app->size, sizeof(GMName_Struct));
return;
+2 -6
View File
@@ -14,7 +14,7 @@ void SetName(Client *c, const Seperator *sep)
std::string new_name = sep->arg[2];
std::string old_name = t->GetCleanName();
if (t->ChangeFirstName(new_name.c_str(), c->GetCleanName())) {
if (t->ChangeFirstName(new_name, c->GetCleanName())) {
c->Message(
Chat::White,
fmt::format(
@@ -24,17 +24,13 @@ void SetName(Client *c, const Seperator *sep)
).c_str()
);
c->Message(Chat::White, "Sending player to char select.");
t->Kick("Name was changed");
return;
}
c->Message(
Chat::White,
fmt::format(
"Unable to rename {}. Check that the new name '{}' isn't already taken.",
"Unable to rename {}. Check that the new name '{}' isn't already taken (Including Pet Names), or isn't invalid",
old_name,
new_name
).c_str()
+21
View File
@@ -3496,6 +3496,24 @@ std::string Lua_Client::GetAccountBucketRemaining(std::string bucket_name)
return self->GetAccountBucketRemaining(bucket_name);
}
void Lua_Client::GrantNameChange()
{
Lua_Safe_Call_Void();
self->GrantNameChange();
}
bool Lua_Client::IsNameChangeAllowed()
{
Lua_Safe_Call_Bool();
return self->IsNameChangeAllowed();
}
bool Lua_Client::ClearNameChange()
{
Lua_Safe_Call_Bool();
return self->ClearNameChange();
}
std::string Lua_Client::GetBandolierName(uint8 bandolier_slot)
{
Lua_Safe_Call_String();
@@ -3635,6 +3653,7 @@ luabind::scope lua_register_client() {
.def("CashReward", &Lua_Client::CashReward)
.def("ChangeLastName", (void(Lua_Client::*)(std::string))&Lua_Client::ChangeLastName)
.def("GrantPetNameChange", &Lua_Client::GrantPetNameChange)
.def("ClearNameChange", &Lua_Client::ClearNameChange)
.def("CharacterID", (uint32(Lua_Client::*)(void))&Lua_Client::CharacterID)
.def("CheckIncreaseSkill", (void(Lua_Client::*)(int,Lua_Mob))&Lua_Client::CheckIncreaseSkill)
.def("CheckIncreaseSkill", (void(Lua_Client::*)(int,Lua_Mob,int))&Lua_Client::CheckIncreaseSkill)
@@ -3851,6 +3870,7 @@ luabind::scope lua_register_client() {
.def("GrantAllAAPoints", (void(Lua_Client::*)(uint8,bool))&Lua_Client::GrantAllAAPoints)
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int))&Lua_Client::GrantAlternateAdvancementAbility)
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int, bool))&Lua_Client::GrantAlternateAdvancementAbility)
.def("GrantNameChange", &Lua_Client::GrantNameChange)
.def("GuildID", (uint32(Lua_Client::*)(void))&Lua_Client::GuildID)
.def("GuildRank", (int(Lua_Client::*)(void))&Lua_Client::GuildRank)
.def("HasAugmentEquippedByID", (bool(Lua_Client::*)(uint32))&Lua_Client::HasAugmentEquippedByID)
@@ -3881,6 +3901,7 @@ luabind::scope lua_register_client() {
.def("IsInAGuild", (bool(Lua_Client::*)(void))&Lua_Client::IsInAGuild)
.def("IsLD", (bool(Lua_Client::*)(void))&Lua_Client::IsLD)
.def("IsMedding", (bool(Lua_Client::*)(void))&Lua_Client::IsMedding)
.def("IsNameChangeAllowed", &Lua_Client::IsNameChangeAllowed)
.def("IsRaidGrouped", (bool(Lua_Client::*)(void))&Lua_Client::IsRaidGrouped)
.def("IsSitting", (bool(Lua_Client::*)(void))&Lua_Client::IsSitting)
.def("IsStanding", (bool(Lua_Client::*)(void))&Lua_Client::IsStanding)
+4
View File
@@ -609,6 +609,10 @@ public:
void ShowZoneShardMenu();
void GrantPetNameChange();
void GrantNameChange();
bool IsNameChangeAllowed();
bool ClearNameChange();
Lua_Expedition CreateExpedition(luabind::object expedition_info);
Lua_Expedition CreateExpedition(std::string zone_name, uint32 version, uint32 duration, std::string expedition_name, uint32 min_players, uint32 max_players);
Lua_Expedition CreateExpedition(std::string zone_name, uint32 version, uint32 duration, std::string expedition_name, uint32 min_players, uint32 max_players, bool disable_messages);
+4 -1
View File
@@ -131,7 +131,8 @@ Mob::Mob(
m_scan_close_mobs_timer(6000),
m_see_close_mobs_timer(1000),
m_mob_check_moving_timer(1000),
bot_attack_flag_timer(10000)
bot_attack_flag_timer(10000),
m_destroying(false)
{
mMovementManager = &MobMovementManager::Get();
mMovementManager->AddMob(this);
@@ -531,6 +532,8 @@ Mob::Mob(
Mob::~Mob()
{
m_destroying = true;
entity_list.RemoveMobFromCloseLists(this);
m_close_mobs.clear();
+2
View File
@@ -1510,6 +1510,7 @@ public:
void ClearDataBucketCache();
bool IsGuildmaster() const;
bool IsDestroying() const { return m_destroying; }
protected:
void CommonDamage(Mob* other, int64 &damage, const uint16 spell_id, const EQ::skills::SkillType attack_skill, bool &avoidable, const int8 buffslot, const bool iBuffTic, eSpecialAttacks specal = eSpecialAttacks::None);
@@ -1932,6 +1933,7 @@ private:
EQ::InventoryProfile m_inv;
std::shared_ptr<HealRotation> m_target_of_heal_rotation;
bool m_manual_follow;
bool m_destroying;
void SetHeroicStrBonuses(StatBonuses* n);
void SetHeroicStaBonuses(StatBonuses* n);
+18
View File
@@ -3261,6 +3261,21 @@ std::string Perl_Client_GetAccountBucketRemaining(Client* self, std::string buck
return self->GetAccountBucketRemaining(bucket_name);
}
void Perl_Client_GrantNameChange(Client* self)
{
self->GrantNameChange();
}
bool Perl_Client_IsNameChangeAllowed(Client* self)
{
return self->IsNameChangeAllowed();
}
bool Perl_Client_ClearNameChange(Client* self)
{
return self->ClearNameChange();
}
std::string Perl_Client_GetBandolierName(Client* self, uint8 bandolier_slot)
{
return self->GetBandolierName(bandolier_slot);
@@ -3393,6 +3408,7 @@ void perl_register_client()
package.add("CashReward", &Perl_Client_CashReward);
package.add("ChangeLastName", &Perl_Client_ChangeLastName);
package.add("GrantPetNameChange", &Perl_Client_GrantPetNameChange);
package.add("ClearNameChange", (bool(*)(Client*))&Perl_Client_ClearNameChange);
package.add("CharacterID", &Perl_Client_CharacterID);
package.add("CheckIncreaseSkill", (bool(*)(Client*, int))&Perl_Client_CheckIncreaseSkill);
package.add("CheckIncreaseSkill", (bool(*)(Client*, int, int))&Perl_Client_CheckIncreaseSkill);
@@ -3607,6 +3623,7 @@ void perl_register_client()
package.add("GrantAllAAPoints", (void(*)(Client*, uint8, bool))&Perl_Client_GrantAllAAPoints);
package.add("GrantAlternateAdvancementAbility", (bool(*)(Client*, int, int))&Perl_Client_GrantAlternateAdvancementAbility);
package.add("GrantAlternateAdvancementAbility", (bool(*)(Client*, int, int, bool))&Perl_Client_GrantAlternateAdvancementAbility);
package.add("GrantNameChange", (void(*)(Client*))&Perl_Client_GrantNameChange);
package.add("GuildID", &Perl_Client_GuildID);
package.add("GuildRank", &Perl_Client_GuildRank);
package.add("HasAugmentEquippedByID", &Perl_Client_HasAugmentEquippedByID);
@@ -3637,6 +3654,7 @@ void perl_register_client()
package.add("IsInAGuild", &Perl_Client_IsInAGuild);
package.add("IsLD", &Perl_Client_IsLD);
package.add("IsMedding", &Perl_Client_IsMedding);
package.add("IsNameChangeAllowed", (bool(*)(Client*))&Perl_Client_IsNameChangeAllowed);
package.add("IsRaidGrouped", &Perl_Client_IsRaidGrouped);
package.add("IsSitting", &Perl_Client_IsSitting);
package.add("IsStanding", &Perl_Client_IsStanding);
+12 -3
View File
@@ -939,6 +939,12 @@ QuestInterface* QuestParserCollection::GetQIByNPCQuest(uint32 npc_id, std::strin
Strings::FindReplace(npc_name, "`", "-");
const std::string& npc_id_and_name = fmt::format(
"{}_{}",
npc_name,
npc_id
);
const std::string& global_path = fmt::format(
"{}/{}",
path.GetQuestsPath(),
@@ -959,13 +965,16 @@ QuestInterface* QuestParserCollection::GetQIByNPCQuest(uint32 npc_id, std::strin
);
std::vector<std::string> file_names = {
fmt::format("{}/{}", zone_versioned_path, npc_id), // Local versioned by NPC ID ./quests/zone/v0/10.ext
fmt::format("{}/{}", zone_versioned_path, npc_name), // Local versioned by NPC Name ./quests/zone/v0/npc.ext
fmt::format("{}/{}", zone_versioned_path, npc_id), // Local versioned by NPC ID (./quests/zone/v0/10.ext)
fmt::format("{}/{}", zone_versioned_path, npc_name), // Local versioned by NPC Name (./quests/zone/v0/name.ext)
fmt::format("{}/{}", zone_versioned_path, npc_id_and_name), // Local versioned by NPC ID and NPC Name (./quests/zone/v0/10_name.ext)
fmt::format("{}/{}", zone_path, npc_id), // Local by NPC ID
fmt::format("{}/{}", zone_path, npc_name), // Local by NPC Name
fmt::format("{}/{}", zone_path, npc_id_and_name), // Local by NPC ID and NPC Name
fmt::format("{}/{}", global_path, npc_id), // Global by NPC ID
fmt::format("{}/{}", global_path, npc_name), // Global by NPC ID
fmt::format("{}/default", zone_versioned_path), // Zone Default ./quests/zone/v0/default.ext
fmt::format("{}/{}", global_path, npc_id_and_name), // Global by NPC ID and NPC Name
fmt::format("{}/default", zone_versioned_path), // Zone Versioned Default (./quests/zone/v0/default.ext)
fmt::format("{}/default", zone_path), // Zone Default
fmt::format("{}/default", global_path), // Global Default
};
+2 -3
View File
@@ -1310,15 +1310,14 @@ void QuestManager::rename(std::string name) {
QuestManagerCurrentQuestVars();
if (initiator) {
std::string current_name = initiator->GetName();
if (initiator->ChangeFirstName(name.c_str(), current_name.c_str())) {
if (initiator->ChangeFirstName(name)) {
initiator->Message(
Chat::White,
fmt::format(
"Successfully renamed to {}, kicking to character select.",
"Successfully renamed to {}.",
name
).c_str()
);
initiator->Kick("Name was changed.");
} else {
initiator->Message(
Chat::Red,
+7
View File
@@ -277,6 +277,13 @@ bool Spawn2::Process() {
npcthis = npc;
if (!m_entity_variables.empty()) {
for (auto &var : m_entity_variables) {
npc->SetEntityVariable(var.first, var.second);
}
m_entity_variables = {};
}
npc->SetResumedFromZoneSuspend(m_resumed_from_zone_suspend);
m_resumed_from_zone_suspend = false;
+2
View File
@@ -77,6 +77,7 @@ public:
inline NPC *GetNPC() const { return npcthis; }
inline bool IsResumedFromZoneSuspend() const { return m_resumed_from_zone_suspend; }
inline void SetResumedFromZoneSuspend(bool resumed) { m_resumed_from_zone_suspend = resumed; }
inline void SetEntityVariables(std::map<std::string, std::string> vars) { m_entity_variables = vars; }
protected:
friend class Zone;
@@ -104,6 +105,7 @@ private:
bool IsDespawned;
uint32 killcount;
bool m_resumed_from_zone_suspend = false;
std::map<std::string, std::string> m_entity_variables = {};
};
class SpawnCondition {
+41 -23
View File
@@ -204,6 +204,33 @@ inline std::string GetLootSerialized(Corpse *c)
return "";
}
inline std::map<std::string, std::string> GetVariablesDeserialized(const std::string &entity_variables)
{
std::map<std::string, std::string> deserialized_map;
if (entity_variables.empty()) {
return deserialized_map;
}
if (!Strings::IsValidJson(entity_variables)) {
LogZoneState("Invalid JSON data for entity variables");
return deserialized_map;
}
try {
std::stringstream ss;
{
ss << entity_variables;
cereal::JSONInputArchive ar(ss);
ar(deserialized_map);
}
} catch (const std::exception &e) {
LogZoneState("Failed to load entity variables [{}]", e.what());
}
return deserialized_map;
}
inline void LoadNPCEntityVariables(NPC *n, const std::string &entity_variables)
{
if (!RuleB(Zone, StateSaveEntityVariables)) {
@@ -214,25 +241,7 @@ inline void LoadNPCEntityVariables(NPC *n, const std::string &entity_variables)
return;
}
if (!Strings::IsValidJson(entity_variables)) {
LogZoneState("Invalid JSON data for NPC [{}]", n->GetNPCTypeID());
return;
}
std::map<std::string, std::string> deserialized_map;
try {
std::istringstream is(entity_variables);
{
cereal::JSONInputArchive archive(is);
archive(deserialized_map);
}
}
catch (const std::exception &e) {
LogZoneState("Failed to load entity variables for NPC [{}] [{}]", n->GetNPCTypeID(), e.what());
return;
}
for (const auto &[key, value]: deserialized_map) {
for (const auto &[key, value]: GetVariablesDeserialized(entity_variables)) {
n->SetEntityVariable(key, value);
}
}
@@ -310,6 +319,11 @@ inline std::vector<uint32_t> GetLootdropIds(const std::vector<ZoneStateSpawnsRep
return lootdrop_ids;
}
inline void LoadNPCStatePreSpawn(Zone *zone, NPC *n, ZoneStateSpawnsRepository::ZoneStateSpawns &s)
{
LoadNPCEntityVariables(n, s.entity_variables);
}
inline void LoadNPCState(Zone *zone, NPC *n, ZoneStateSpawnsRepository::ZoneStateSpawns &s)
{
if (s.hp > 0) {
@@ -329,7 +343,6 @@ inline void LoadNPCState(Zone *zone, NPC *n, ZoneStateSpawnsRepository::ZoneStat
n->SetResumedFromZoneSuspend(false);
LoadLootStateData(zone, n, s.loot_data);
n->SetResumedFromZoneSuspend(true);
LoadNPCEntityVariables(n, s.entity_variables);
LoadNPCBuffs(n, s.buffs);
if (s.is_corpse) {
@@ -342,7 +355,9 @@ inline void LoadNPCState(Zone *zone, NPC *n, ZoneStateSpawnsRepository::ZoneStat
n->Depop();
}
}
n->SetPosition(s.x, s.y, s.z);
n->SetHeading(s.heading);
n->SetResumedFromZoneSuspend(true);
}
@@ -403,7 +418,7 @@ bool Zone::LoadZoneState(
auto spawn_states = ZoneStateSpawnsRepository::GetWhere(
database,
fmt::format(
"zone_id = {} AND instance_id = {} ORDER BY spawn2_id",
"zone_id = {} AND instance_id = {} ORDER BY is_zone DESC, spawn2_id ASC",
zoneid,
zone->GetInstanceID()
)
@@ -475,6 +490,7 @@ bool Zone::LoadZoneState(
if (spawn_time_left == 0) {
new_spawn->SetCurrentNPCID(s.npc_id);
new_spawn->SetResumedFromZoneSuspend(true);
new_spawn->SetEntityVariables(GetVariablesDeserialized(s.entity_variables));
}
spawn2_list.Insert(new_spawn);
@@ -511,6 +527,8 @@ bool Zone::LoadZoneState(
npc->SetQueuedToCorpse();
}
LoadNPCStatePreSpawn(zone, npc, s);
entity_list.AddNPC(npc, true, true);
LoadNPCState(zone, npc, s);
@@ -564,7 +582,7 @@ inline void SaveNPCState(NPC *n, ZoneStateSpawnsRepository::ZoneStateSpawns &s)
auto buffs = n->GetBuffs();
if (buffs) {
std::vector<Buffs_Struct> valid_buffs;
for (int index = 0; index < n->GetMaxBuffSlots(); index++) {
for (int index = 0; index < n->GetMaxBuffSlots(); index++) {
if (buffs[index].spellid != 0 && buffs[index].spellid != 65535) {
valid_buffs.push_back(buffs[index]);
}