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[Bug Fix] Fix Scripted Spawns from spawning before Variables are loaded.
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@ -418,7 +418,7 @@ bool Zone::LoadZoneState(
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auto spawn_states = ZoneStateSpawnsRepository::GetWhere(
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database,
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fmt::format(
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"zone_id = {} AND instance_id = {} ORDER BY spawn2_id",
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"zone_id = {} AND instance_id = {} ORDER BY is_zone DESC, spawn2_id ASC",
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zoneid,
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zone->GetInstanceID()
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)
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