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37 Commits
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|---|---|---|---|
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| f395ee0508 |
@@ -1,3 +1,75 @@
|
|||||||
|
## [22.28.1] - 10/20/2023
|
||||||
|
|
||||||
|
### Build
|
||||||
|
|
||||||
|
* Perl Linux build fix
|
||||||
|
|
||||||
|
## [22.28.0] - 10/15/2023
|
||||||
|
|
||||||
|
### Bots
|
||||||
|
|
||||||
|
* Adjust Bot Movement Speed ([#3615](https://github.com/EQEmu/Server/pull/3615)) @Kinglykrab 2023-10-14
|
||||||
|
* Fix bot removal on zone, regression from #3611 ([#3631](https://github.com/EQEmu/Server/pull/3631)) @Akkadius 2023-10-16
|
||||||
|
|
||||||
|
### Crash
|
||||||
|
|
||||||
|
* Fix Crash with #summon ([#3618](https://github.com/EQEmu/Server/pull/3618)) @Kinglykrab 2023-10-14
|
||||||
|
* Fix crash in Mob::ShowBuffs ([#3632](https://github.com/EQEmu/Server/pull/3632)) @Akkadius 2023-10-16
|
||||||
|
* Resolve crash when assigning empty raid note. ([#3628](https://github.com/EQEmu/Server/pull/3628)) @Aeadoin 2023-10-15
|
||||||
|
|
||||||
|
### Feature
|
||||||
|
|
||||||
|
* Add Extra Kick Classes ([#3613](https://github.com/EQEmu/Server/pull/3613)) @Kinglykrab 2023-10-11
|
||||||
|
* Add Immune to Assassinate Special Ability ([#3622](https://github.com/EQEmu/Server/pull/3622)) @Kinglykrab 2023-10-14
|
||||||
|
* Add Immune to Headshot Special Ability ([#3624](https://github.com/EQEmu/Server/pull/3624)) @Kinglykrab 2023-10-14
|
||||||
|
* Update Raid Functions for Titanium and Underfoot ([#3524](https://github.com/EQEmu/Server/pull/3524)) @neckkola 2023-10-14
|
||||||
|
|
||||||
|
### Fixes
|
||||||
|
|
||||||
|
* Fix #cast defaulting to cast time ([#3617](https://github.com/EQEmu/Server/pull/3617)) @Kinglykrab 2023-10-14
|
||||||
|
|
||||||
|
### Parser Fix
|
||||||
|
|
||||||
|
* Fix SendIllusion Spire parsing ([#3623](https://github.com/EQEmu/Server/pull/3623)) @Kinglykrab 2023-10-14
|
||||||
|
|
||||||
|
### Quest API
|
||||||
|
|
||||||
|
* Add GrantAllAAPoints() to Perl/Lua and Modify #grantaa ([#3616](https://github.com/EQEmu/Server/pull/3616)) @Kinglykrab 2023-10-14
|
||||||
|
* Add target ID and spell exports to events ([#3620](https://github.com/EQEmu/Server/pull/3620)) @Kinglykrab 2023-10-15
|
||||||
|
|
||||||
|
### Scripts
|
||||||
|
|
||||||
|
* Update 13th Floor importer ([#3630](https://github.com/EQEmu/Server/pull/3630)) @joligario 2023-10-16
|
||||||
|
* Update 13th Floor script for legacy research tome bagtypes ([#3621](https://github.com/EQEmu/Server/pull/3621)) @joligario 2023-10-14
|
||||||
|
|
||||||
|
## [22.27.0] - 10/07/2023
|
||||||
|
|
||||||
|
### Crash
|
||||||
|
|
||||||
|
* Bot member zoned crash fix ([#3607](https://github.com/EQEmu/Server/pull/3607)) @Akkadius 2023-10-07
|
||||||
|
* Fix #summon crash ([#3608](https://github.com/EQEmu/Server/pull/3608)) @Akkadius 2023-10-07
|
||||||
|
* Fix CanUseAlternateAdvancementRank crash ([#3609](https://github.com/EQEmu/Server/pull/3609)) @Akkadius 2023-10-07
|
||||||
|
* Fix crash in #movechar ([#3612](https://github.com/EQEmu/Server/pull/3612)) @Akkadius 2023-10-07
|
||||||
|
* Fix crash in CastSpell Quest API input cast ([#3610](https://github.com/EQEmu/Server/pull/3610)) @Akkadius 2023-10-07
|
||||||
|
* Fix dangling pointer crash observed in SendHPPacketsFrom ([#3611](https://github.com/EQEmu/Server/pull/3611)) @Akkadius 2023-10-07
|
||||||
|
* Fix rarer crash with File::Makedir ([#3606](https://github.com/EQEmu/Server/pull/3606)) @Akkadius 2023-10-07
|
||||||
|
|
||||||
|
### Fixes
|
||||||
|
|
||||||
|
* Add Validation to #find, #set, and #show args ([#3598](https://github.com/EQEmu/Server/pull/3598)) @Kinglykrab 2023-09-18
|
||||||
|
* Ensure Linux builds report failures @Akkadius 2023-10-03
|
||||||
|
* Fix #show group_info Popup ([#3605](https://github.com/EQEmu/Server/pull/3605)) @Kinglykrab 2023-10-04
|
||||||
|
* Fix swarm pet names to use '_' instead of ' ' ([#3601](https://github.com/EQEmu/Server/pull/3601)) @noudess 2023-09-19
|
||||||
|
* Invis vs. Undead/Animal Breaks Charm for Pets ([#3587](https://github.com/EQEmu/Server/pull/3587)) @crdunwel 2023-09-19
|
||||||
|
|
||||||
|
### Logs
|
||||||
|
|
||||||
|
* Change pathing log messages from Error to Pathing. ([#3604](https://github.com/EQEmu/Server/pull/3604)) @joligario 2023-09-29
|
||||||
|
|
||||||
|
### Quest API
|
||||||
|
|
||||||
|
* Add Caster ID Parameter to FindBuff in Perl/Lua ([#3590](https://github.com/EQEmu/Server/pull/3590)) @Kinglykrab 2023-09-29
|
||||||
|
|
||||||
## [22.26.2] - 09/18/2023
|
## [22.26.2] - 09/18/2023
|
||||||
|
|
||||||
### Fixes
|
### Fixes
|
||||||
|
|||||||
@@ -589,6 +589,7 @@ SET(common_headers
|
|||||||
ptimer.h
|
ptimer.h
|
||||||
queue.h
|
queue.h
|
||||||
races.h
|
races.h
|
||||||
|
raid.h
|
||||||
random.h
|
random.h
|
||||||
rdtsc.h
|
rdtsc.h
|
||||||
rulesys.h
|
rulesys.h
|
||||||
|
|||||||
@@ -4941,6 +4941,32 @@ CREATE TABLE `character_stats_record` (
|
|||||||
.sql = R"(
|
.sql = R"(
|
||||||
ALTER TABLE `aa_ability` ADD COLUMN `auto_grant_enabled` TINYINT(4) NOT NULL DEFAULT '0' AFTER `reset_on_death`;
|
ALTER TABLE `aa_ability` ADD COLUMN `auto_grant_enabled` TINYINT(4) NOT NULL DEFAULT '0' AFTER `reset_on_death`;
|
||||||
UPDATE `aa_ability` SET `auto_grant_enabled` = 1 WHERE `grant_only` = 0 AND `charges` = 0 AND `category` = -1;
|
UPDATE `aa_ability` SET `auto_grant_enabled` = 1 WHERE `grant_only` = 0 AND `charges` = 0 AND `category` = -1;
|
||||||
|
)"
|
||||||
|
},
|
||||||
|
ManifestEntry{
|
||||||
|
.version = 9237,
|
||||||
|
.description = "2023_10_15_import_13th_floor.sql",
|
||||||
|
.check = "SHOW COLUMNS FROM `items` LIKE 'bardeffect';",
|
||||||
|
.condition = "contains",
|
||||||
|
.match = "mediumint",
|
||||||
|
.sql = R"(
|
||||||
|
ALTER TABLE `items`
|
||||||
|
MODIFY COLUMN `scriptfileid` MEDIUMINT(6) NOT NULL DEFAULT 0,
|
||||||
|
MODIFY COLUMN `powersourcecapacity` MEDIUMINT(7) NOT NULL DEFAULT 0,
|
||||||
|
MODIFY COLUMN `augdistiller` INT(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
MODIFY COLUMN `scrollunk1` INT(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
MODIFY COLUMN `bardeffect` MEDIUMINT(6) NOT NULL DEFAULT 0;
|
||||||
|
)"
|
||||||
|
},
|
||||||
|
ManifestEntry{
|
||||||
|
.version = 9238,
|
||||||
|
.description = "2023_10_18_tradeskill_add_learned_by_item_id.sql",
|
||||||
|
.check = "SHOW COLUMNS FROM `tradeskill_recipe` LIKE 'learned_by_item_id'",
|
||||||
|
.condition = "empty",
|
||||||
|
.match = "",
|
||||||
|
.sql = R"(
|
||||||
|
ALTER TABLE `tradeskill_recipe`
|
||||||
|
ADD COLUMN `learned_by_item_id` int(11) NOT NULL DEFAULT 0 AFTER `must_learn`;
|
||||||
)"
|
)"
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|||||||
@@ -61,6 +61,29 @@ DROP TABLE IF EXISTS `bot_group_members`;
|
|||||||
SET FOREIGN_KEY_CHECKS = 1;
|
SET FOREIGN_KEY_CHECKS = 1;
|
||||||
)",
|
)",
|
||||||
},
|
},
|
||||||
|
ManifestEntry{
|
||||||
|
.version = 9040,
|
||||||
|
.description = "2023_11_16_bot_starting_items.sql",
|
||||||
|
.check = "SHOW TABLES LIKE 'bot_starting_items'",
|
||||||
|
.condition = "",
|
||||||
|
.match = "empty",
|
||||||
|
.sql = R"(
|
||||||
|
CREATE TABLE `bot_starting_items` (
|
||||||
|
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||||
|
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
|
||||||
|
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
|
||||||
|
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||||
|
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||||
|
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||||
|
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||||
|
PRIMARY KEY (`id`)
|
||||||
|
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
|
||||||
|
)"
|
||||||
|
}
|
||||||
// -- template; copy/paste this when you need to create a new entry
|
// -- template; copy/paste this when you need to create a new entry
|
||||||
// ManifestEntry{
|
// ManifestEntry{
|
||||||
// .version = 9228,
|
// .version = 9228,
|
||||||
|
|||||||
@@ -4164,7 +4164,6 @@ struct RaidGeneral_Struct {
|
|||||||
/*68*/ uint32 unknown1;
|
/*68*/ uint32 unknown1;
|
||||||
/*72*/ char leader_name[64];
|
/*72*/ char leader_name[64];
|
||||||
/*136*/ uint32 parameter;
|
/*136*/ uint32 parameter;
|
||||||
/*200*/ char note[64];
|
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidAddMember_Struct {
|
struct RaidAddMember_Struct {
|
||||||
@@ -4175,9 +4174,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general;
|
||||||
/*136*/ char motd[0]; // max size is 1024, but reply is variable
|
/*140*/ char motd[1024];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
@@ -250,9 +250,7 @@ enum {
|
|||||||
commandMovecharSelfOnly = 80, //below this == only self move allowed
|
commandMovecharSelfOnly = 80, //below this == only self move allowed
|
||||||
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
|
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
|
||||||
commandCastSpecials = 100, //can cast special spells
|
commandCastSpecials = 100, //can cast special spells
|
||||||
commandInstacast = 100, //insta-cast all #casted spells
|
|
||||||
commandDoAnimOthers = 100, //can #doanim on others
|
commandDoAnimOthers = 100, //can #doanim on others
|
||||||
commandLockZones = 101, //can lock or unlock zones
|
|
||||||
commandEditPlayerCorpses = 150, //can Edit Player Corpses
|
commandEditPlayerCorpses = 150, //can Edit Player Corpses
|
||||||
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
|
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
|
||||||
commandInvSnapshot = 150 //ability to clear/restore snapshots
|
commandInvSnapshot = 150 //ability to clear/restore snapshots
|
||||||
|
|||||||
@@ -55,9 +55,15 @@ bool File::Exists(const std::string &name)
|
|||||||
*/
|
*/
|
||||||
void File::Makedir(const std::string &directory_name)
|
void File::Makedir(const std::string &directory_name)
|
||||||
{
|
{
|
||||||
|
try {
|
||||||
fs::create_directory(directory_name);
|
fs::create_directory(directory_name);
|
||||||
fs::permissions(directory_name, fs::perms::owner_all);
|
fs::permissions(directory_name, fs::perms::owner_all);
|
||||||
}
|
}
|
||||||
|
catch (const fs::filesystem_error &ex) {
|
||||||
|
std::cout << "Failed to create directory: " << directory_name << std::endl;
|
||||||
|
std::cout << ex.what() << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
std::string File::FindEqemuConfigPath()
|
std::string File::FindEqemuConfigPath()
|
||||||
{
|
{
|
||||||
|
|||||||
+118
-71
@@ -34,6 +34,7 @@
|
|||||||
#include "../rulesys.h"
|
#include "../rulesys.h"
|
||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
#include "../races.h"
|
#include "../races.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -2609,19 +2610,22 @@ namespace RoF
|
|||||||
ENCODE(OP_RaidJoin)
|
ENCODE(OP_RaidJoin)
|
||||||
{
|
{
|
||||||
EQApplicationPacket* inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
|
*p = nullptr;
|
||||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
general->action = 8;
|
general->action = raidCreate;
|
||||||
general->parameter = 1;
|
general->parameter = RaidCommandAcceptInvite;
|
||||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ENCODE(OP_RaidUpdate)
|
ENCODE(OP_RaidUpdate)
|
||||||
@@ -2631,65 +2635,98 @@ namespace RoF
|
|||||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
switch (raid_gen->action)
|
||||||
{
|
{
|
||||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
OUT(raidGen.action);
|
||||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
OUT(raidGen.parameter);
|
||||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
OUT_str(raidGen.leader_name);
|
||||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
OUT_str(raidGen.player_name);
|
||||||
add_member->_class = in_add_member->_class;
|
OUT(_class);
|
||||||
add_member->level = in_add_member->level;
|
OUT(level);
|
||||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
OUT(isGroupLeader);
|
||||||
add_member->flags[0] = in_add_member->flags[0];
|
OUT(flags[0]);
|
||||||
add_member->flags[1] = in_add_member->flags[1];
|
OUT(flags[1]);
|
||||||
add_member->flags[2] = in_add_member->flags[2];
|
OUT(flags[2]);
|
||||||
add_member->flags[3] = in_add_member->flags[3];
|
OUT(flags[3]);
|
||||||
add_member->flags[4] = in_add_member->flags[4];
|
OUT(flags[4]);
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
else if (raid_gen->action == 35)
|
|
||||||
{
|
|
||||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
|
||||||
strlen(inmotd->motd) + 1);
|
|
||||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
||||||
|
|
||||||
outmotd->general.action = inmotd->general.action;
|
|
||||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
||||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
case raidSetMotd:
|
||||||
{
|
{
|
||||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
auto outapp =
|
|
||||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
outlaa->action = inlaa->action;
|
|
||||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
||||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
||||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
{
|
{
|
||||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
||||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
||||||
raid_general->action = in_raid_general->action;
|
|
||||||
raid_general->parameter = in_raid_general->parameter;
|
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -4861,34 +4898,44 @@ namespace RoF
|
|||||||
{
|
{
|
||||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
|
||||||
// This is a switch on the RaidGeneral action
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
switch (*(uint32 *)__packet->pBuffer) {
|
|
||||||
case 35: { // raidMOTD
|
switch (rgs->action)
|
||||||
// we don't have a nice macro for this
|
{
|
||||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
case raidSetMotd:
|
||||||
__eq_buffer->motd[1023] = '\0';
|
{
|
||||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
||||||
__packet->pBuffer = new unsigned char[__packet->size];
|
|
||||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
|
||||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
|
||||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
|
||||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
|
||||||
IN(general.action);
|
IN(general.action);
|
||||||
IN(general.parameter);
|
IN(general.parameter);
|
||||||
FINISH_DIRECT_DECODE();
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(motd);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 36: { // raidPlayerNote unhandled
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(note);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default:
|
||||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
{
|
||||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
|
||||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
|
||||||
IN(action);
|
IN(action);
|
||||||
IN(parameter);
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
+116
-82
@@ -35,7 +35,7 @@
|
|||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
#include "../classes.h"
|
#include "../classes.h"
|
||||||
#include "../races.h"
|
#include "../races.h"
|
||||||
#include "../../zone/raids.h"
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -2679,19 +2679,22 @@ namespace RoF2
|
|||||||
ENCODE(OP_RaidJoin)
|
ENCODE(OP_RaidJoin)
|
||||||
{
|
{
|
||||||
EQApplicationPacket* inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
|
*p = nullptr;
|
||||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
general->action = 8;
|
general->action = raidCreate;
|
||||||
general->parameter = 1;
|
general->parameter = RaidCommandAcceptInvite;
|
||||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ENCODE(OP_RaidUpdate)
|
ENCODE(OP_RaidUpdate)
|
||||||
@@ -2701,77 +2704,98 @@ namespace RoF2
|
|||||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
switch (raid_gen->action)
|
||||||
{
|
{
|
||||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
OUT(raidGen.action);
|
||||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
OUT(raidGen.parameter);
|
||||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
OUT_str(raidGen.leader_name);
|
||||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
OUT_str(raidGen.player_name);
|
||||||
add_member->_class = in_add_member->_class;
|
OUT(_class);
|
||||||
add_member->level = in_add_member->level;
|
OUT(level);
|
||||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
OUT(isGroupLeader);
|
||||||
add_member->flags[0] = in_add_member->flags[0];
|
OUT(flags[0]);
|
||||||
add_member->flags[1] = in_add_member->flags[1];
|
OUT(flags[1]);
|
||||||
add_member->flags[2] = in_add_member->flags[2];
|
OUT(flags[2]);
|
||||||
add_member->flags[3] = in_add_member->flags[3];
|
OUT(flags[3]);
|
||||||
add_member->flags[4] = in_add_member->flags[4];
|
OUT(flags[4]);
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
else if (raid_gen->action == 35)
|
|
||||||
{
|
|
||||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
|
||||||
strlen(inmotd->motd) + 1);
|
|
||||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
||||||
|
|
||||||
outmotd->general.action = inmotd->general.action;
|
|
||||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
||||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
case raidSetMotd:
|
||||||
{
|
{
|
||||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
auto outapp =
|
|
||||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
outlaa->action = inlaa->action;
|
|
||||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
||||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
||||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == raidSetNote)
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
{
|
{
|
||||||
auto in_note = (RaidGeneral_Struct*)__emu_buffer;
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidGeneral_Struct));
|
|
||||||
auto note = (RaidGeneral_Struct*)outapp->pBuffer;
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
note->action = raidSetNote;
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(note->leader_name, in_note->leader_name, sizeof(note->leader_name));
|
|
||||||
strn0cpy(note->player_name, in_note->player_name, sizeof(note->leader_name));
|
OUT(action);
|
||||||
strn0cpy(note->note, in_note->note, sizeof(note->note));
|
OUT_str(player_name);
|
||||||
dest->QueuePacket(outapp);
|
OUT_str(leader_name);
|
||||||
safe_delete(outapp);
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
case raidSetNote:
|
||||||
{
|
{
|
||||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
||||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
||||||
raid_general->action = in_raid_general->action;
|
|
||||||
raid_general->parameter = in_raid_general->parameter;
|
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -5091,34 +5115,44 @@ namespace RoF2
|
|||||||
{
|
{
|
||||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
|
||||||
// This is a switch on the RaidGeneral action
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
switch (*(uint32 *)__packet->pBuffer) {
|
|
||||||
case 35: { // raidMOTD
|
switch (rgs->action)
|
||||||
// we don't have a nice macro for this
|
{
|
||||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
case raidSetMotd:
|
||||||
__eq_buffer->motd[1023] = '\0';
|
{
|
||||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
||||||
__packet->pBuffer = new unsigned char[__packet->size];
|
|
||||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
|
||||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
|
||||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
|
||||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
|
||||||
IN(general.action);
|
IN(general.action);
|
||||||
IN(general.parameter);
|
IN(general.parameter);
|
||||||
FINISH_DIRECT_DECODE();
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(motd);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 36: { // raidPlayerNote unhandled
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(note);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default:
|
||||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
{
|
||||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
|
||||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
|
||||||
IN(action);
|
IN(action);
|
||||||
IN(parameter);
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4198,9 +4198,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general;
|
||||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
/*140*/ char motd[1024];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
@@ -4136,9 +4136,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
+118
-71
@@ -34,6 +34,7 @@
|
|||||||
#include "../rulesys.h"
|
#include "../rulesys.h"
|
||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
#include "../races.h"
|
#include "../races.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -1687,19 +1688,22 @@ namespace SoD
|
|||||||
ENCODE(OP_RaidJoin)
|
ENCODE(OP_RaidJoin)
|
||||||
{
|
{
|
||||||
EQApplicationPacket* inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
|
*p = nullptr;
|
||||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
general->action = 8;
|
general->action = raidCreate;
|
||||||
general->parameter = 1;
|
general->parameter = RaidCommandAcceptInvite;
|
||||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ENCODE(OP_RaidUpdate)
|
ENCODE(OP_RaidUpdate)
|
||||||
@@ -1709,65 +1713,98 @@ namespace SoD
|
|||||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
switch (raid_gen->action)
|
||||||
{
|
{
|
||||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
OUT(raidGen.action);
|
||||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
OUT(raidGen.parameter);
|
||||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
OUT_str(raidGen.leader_name);
|
||||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
OUT_str(raidGen.player_name);
|
||||||
add_member->_class = in_add_member->_class;
|
OUT(_class);
|
||||||
add_member->level = in_add_member->level;
|
OUT(level);
|
||||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
OUT(isGroupLeader);
|
||||||
add_member->flags[0] = in_add_member->flags[0];
|
OUT(flags[0]);
|
||||||
add_member->flags[1] = in_add_member->flags[1];
|
OUT(flags[1]);
|
||||||
add_member->flags[2] = in_add_member->flags[2];
|
OUT(flags[2]);
|
||||||
add_member->flags[3] = in_add_member->flags[3];
|
OUT(flags[3]);
|
||||||
add_member->flags[4] = in_add_member->flags[4];
|
OUT(flags[4]);
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
else if (raid_gen->action == 35)
|
|
||||||
{
|
|
||||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
|
||||||
strlen(inmotd->motd) + 1);
|
|
||||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
||||||
|
|
||||||
outmotd->general.action = inmotd->general.action;
|
|
||||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
||||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
case raidSetMotd:
|
||||||
{
|
{
|
||||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
auto outapp =
|
|
||||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
outlaa->action = inlaa->action;
|
|
||||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
||||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
||||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
{
|
{
|
||||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
||||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
||||||
raid_general->action = in_raid_general->action;
|
|
||||||
raid_general->parameter = in_raid_general->parameter;
|
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3338,34 +3375,44 @@ namespace SoD
|
|||||||
{
|
{
|
||||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
|
||||||
// This is a switch on the RaidGeneral action
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
switch (*(uint32 *)__packet->pBuffer) {
|
|
||||||
case 35: { // raidMOTD
|
switch (rgs->action)
|
||||||
// we don't have a nice macro for this
|
{
|
||||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
case raidSetMotd:
|
||||||
__eq_buffer->motd[1023] = '\0';
|
{
|
||||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
||||||
__packet->pBuffer = new unsigned char[__packet->size];
|
|
||||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
|
||||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
|
||||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
|
||||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
|
||||||
IN(general.action);
|
IN(general.action);
|
||||||
IN(general.parameter);
|
IN(general.parameter);
|
||||||
FINISH_DIRECT_DECODE();
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(motd);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 36: { // raidPlayerNote unhandled
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(note);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default:
|
||||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
{
|
||||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
|
||||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
|
||||||
IN(action);
|
IN(action);
|
||||||
IN(parameter);
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3592,9 +3592,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
+118
-71
@@ -33,6 +33,7 @@
|
|||||||
#include "sof_structs.h"
|
#include "sof_structs.h"
|
||||||
#include "../rulesys.h"
|
#include "../rulesys.h"
|
||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -1357,19 +1358,22 @@ namespace SoF
|
|||||||
ENCODE(OP_RaidJoin)
|
ENCODE(OP_RaidJoin)
|
||||||
{
|
{
|
||||||
EQApplicationPacket* inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
|
*p = nullptr;
|
||||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
general->action = 8;
|
general->action = raidCreate;
|
||||||
general->parameter = 1;
|
general->parameter = RaidCommandAcceptInvite;
|
||||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ENCODE(OP_RaidUpdate)
|
ENCODE(OP_RaidUpdate)
|
||||||
@@ -1379,65 +1383,98 @@ namespace SoF
|
|||||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
switch (raid_gen->action)
|
||||||
{
|
{
|
||||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
OUT(raidGen.action);
|
||||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
OUT(raidGen.parameter);
|
||||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
OUT_str(raidGen.leader_name);
|
||||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
OUT_str(raidGen.player_name);
|
||||||
add_member->_class = in_add_member->_class;
|
OUT(_class);
|
||||||
add_member->level = in_add_member->level;
|
OUT(level);
|
||||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
OUT(isGroupLeader);
|
||||||
add_member->flags[0] = in_add_member->flags[0];
|
OUT(flags[0]);
|
||||||
add_member->flags[1] = in_add_member->flags[1];
|
OUT(flags[1]);
|
||||||
add_member->flags[2] = in_add_member->flags[2];
|
OUT(flags[2]);
|
||||||
add_member->flags[3] = in_add_member->flags[3];
|
OUT(flags[3]);
|
||||||
add_member->flags[4] = in_add_member->flags[4];
|
OUT(flags[4]);
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
else if (raid_gen->action == 35)
|
|
||||||
{
|
|
||||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
|
||||||
strlen(inmotd->motd) + 1);
|
|
||||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
||||||
|
|
||||||
outmotd->general.action = inmotd->general.action;
|
|
||||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
||||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
case raidSetMotd:
|
||||||
{
|
{
|
||||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
auto outapp =
|
|
||||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
outlaa->action = inlaa->action;
|
|
||||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
||||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
||||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
{
|
{
|
||||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
||||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
||||||
raid_general->action = in_raid_general->action;
|
|
||||||
raid_general->parameter = in_raid_general->parameter;
|
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2743,34 +2780,44 @@ namespace SoF
|
|||||||
{
|
{
|
||||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
|
||||||
// This is a switch on the RaidGeneral action
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
switch (*(uint32 *)__packet->pBuffer) {
|
|
||||||
case 35: { // raidMOTD
|
switch (rgs->action)
|
||||||
// we don't have a nice macro for this
|
{
|
||||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
case raidSetMotd:
|
||||||
__eq_buffer->motd[1023] = '\0';
|
{
|
||||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
||||||
__packet->pBuffer = new unsigned char[__packet->size];
|
|
||||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
|
||||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
|
||||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
|
||||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
|
||||||
IN(general.action);
|
IN(general.action);
|
||||||
IN(general.parameter);
|
IN(general.parameter);
|
||||||
FINISH_DIRECT_DECODE();
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(motd);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 36: { // raidPlayerNote unhandled
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(note);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default:
|
||||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
{
|
||||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
|
||||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
|
||||||
IN(action);
|
IN(action);
|
||||||
IN(parameter);
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3517,9 +3517,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
@@ -128,6 +128,15 @@
|
|||||||
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||||
eq_struct *eq = (eq_struct *) __eq_buffer;
|
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||||
|
|
||||||
|
#define SETUP_VAR_DECODE(emu_struct, eq_struct, var_field) \
|
||||||
|
unsigned char *__eq_buffer = __packet->pBuffer; \
|
||||||
|
eq_struct* in = (eq_struct*)__packet->pBuffer; \
|
||||||
|
auto size = strlen(in->var_field); \
|
||||||
|
__packet->size = sizeof(emu_struct) + size + 1; \
|
||||||
|
__packet->pBuffer = new unsigned char[__packet->size]; \
|
||||||
|
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||||
|
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||||
|
|
||||||
#define MEMSET_IN(emu_struct) \
|
#define MEMSET_IN(emu_struct) \
|
||||||
memset(__packet->pBuffer, 0, sizeof(emu_struct));
|
memset(__packet->pBuffer, 0, sizeof(emu_struct));
|
||||||
|
|
||||||
@@ -146,6 +155,9 @@
|
|||||||
delete[] __eq_buffer; \
|
delete[] __eq_buffer; \
|
||||||
p->SetOpcode(OP_Unknown);
|
p->SetOpcode(OP_Unknown);
|
||||||
|
|
||||||
|
#define FINISH_VAR_DECODE() \
|
||||||
|
delete[] __eq_buffer;
|
||||||
|
|
||||||
//call to finish an encoder using SETUP_DIRECT_DECODE
|
//call to finish an encoder using SETUP_DIRECT_DECODE
|
||||||
#define FINISH_DIRECT_DECODE() \
|
#define FINISH_DIRECT_DECODE() \
|
||||||
delete[] __eq_buffer;
|
delete[] __eq_buffer;
|
||||||
|
|||||||
@@ -33,6 +33,7 @@
|
|||||||
#include "../item_instance.h"
|
#include "../item_instance.h"
|
||||||
#include "titanium_structs.h"
|
#include "titanium_structs.h"
|
||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
@@ -1245,6 +1246,119 @@ namespace Titanium
|
|||||||
FINISH_ENCODE();
|
FINISH_ENCODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ENCODE(OP_MarkRaidNPC)
|
||||||
|
{
|
||||||
|
ENCODE_LENGTH_EXACT(MarkNPC_Struct);
|
||||||
|
SETUP_DIRECT_ENCODE(MarkNPC_Struct, MarkNPC_Struct);
|
||||||
|
|
||||||
|
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MarkNPC, sizeof(MarkNPC_Struct));
|
||||||
|
MarkNPC_Struct* mnpcs = (MarkNPC_Struct*)outapp->pBuffer;
|
||||||
|
mnpcs->TargetID = emu->TargetID;
|
||||||
|
mnpcs->Number = emu->Number;
|
||||||
|
dest->QueuePacket(outapp);
|
||||||
|
safe_delete(outapp);
|
||||||
|
|
||||||
|
FINISH_ENCODE();
|
||||||
|
}
|
||||||
|
|
||||||
|
ENCODE(OP_RaidUpdate)
|
||||||
|
{
|
||||||
|
EQApplicationPacket* inapp = *p;
|
||||||
|
*p = nullptr;
|
||||||
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
switch (raid_gen->action)
|
||||||
|
{
|
||||||
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(raidGen.action);
|
||||||
|
OUT(raidGen.parameter);
|
||||||
|
OUT_str(raidGen.leader_name);
|
||||||
|
OUT_str(raidGen.player_name);
|
||||||
|
OUT(_class);
|
||||||
|
OUT(level);
|
||||||
|
OUT(isGroupLeader);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
|
case raidSetMotd:
|
||||||
|
{
|
||||||
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
|
{
|
||||||
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
safe_delete(inapp);
|
||||||
|
}
|
||||||
|
|
||||||
ENCODE(OP_ReadBook)
|
ENCODE(OP_ReadBook)
|
||||||
{
|
{
|
||||||
// no apparent slot translation needed
|
// no apparent slot translation needed
|
||||||
@@ -2272,6 +2386,63 @@ namespace Titanium
|
|||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DECODE(OP_RaidInvite)
|
||||||
|
{
|
||||||
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
|
|
||||||
|
switch (rgs->action)
|
||||||
|
{
|
||||||
|
case raidSetMotd:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
|
||||||
|
auto len = 0;
|
||||||
|
if (__packet->size < sizeof(structs::RaidMOTD_Struct)) {
|
||||||
|
len = __packet->size - sizeof(structs::RaidGeneral_Struct);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
len = sizeof(eq->motd);
|
||||||
|
}
|
||||||
|
|
||||||
|
strn0cpy(emu->motd, eq->motd, len > 1024 ? 1024 : len);
|
||||||
|
emu->motd[len - 1] = '\0';
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(note);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
|
IN(action);
|
||||||
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
DECODE(OP_ReadBook)
|
DECODE(OP_ReadBook)
|
||||||
{
|
{
|
||||||
// no apparent slot translation needed
|
// no apparent slot translation needed
|
||||||
|
|||||||
@@ -61,6 +61,8 @@ E(OP_OnLevelMessage)
|
|||||||
E(OP_PetBuffWindow)
|
E(OP_PetBuffWindow)
|
||||||
E(OP_PlayerProfile)
|
E(OP_PlayerProfile)
|
||||||
E(OP_NewSpawn)
|
E(OP_NewSpawn)
|
||||||
|
E(OP_MarkRaidNPC)
|
||||||
|
E(OP_RaidUpdate)
|
||||||
E(OP_ReadBook)
|
E(OP_ReadBook)
|
||||||
E(OP_RespondAA)
|
E(OP_RespondAA)
|
||||||
E(OP_SendCharInfo)
|
E(OP_SendCharInfo)
|
||||||
@@ -106,6 +108,7 @@ D(OP_LoadSpellSet)
|
|||||||
D(OP_LootItem)
|
D(OP_LootItem)
|
||||||
D(OP_MoveItem)
|
D(OP_MoveItem)
|
||||||
D(OP_PetCommands)
|
D(OP_PetCommands)
|
||||||
|
D(OP_RaidInvite)
|
||||||
D(OP_ReadBook)
|
D(OP_ReadBook)
|
||||||
D(OP_SetServerFilter)
|
D(OP_SetServerFilter)
|
||||||
D(OP_ShopPlayerSell)
|
D(OP_ShopPlayerSell)
|
||||||
|
|||||||
@@ -3017,23 +3017,39 @@ struct leadExpUpdateStruct {
|
|||||||
/*0028*/ uint32 unknown0028;
|
/*0028*/ uint32 unknown0028;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
struct RaidGeneral_Struct {
|
struct RaidGeneral_Struct {
|
||||||
/*00*/ uint32 action; //=10
|
/*000*/ uint32 action; //=10
|
||||||
/*04*/ char player_name[64]; //should both be the player's name
|
/*004*/ char player_name[64]; //should both be the player's name
|
||||||
/*04*/ char leader_name[64];
|
/*068*/ char leader_name[64];
|
||||||
/*132*/ uint32 parameter;
|
/*132*/ uint32 parameter;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidAdd_Struct {
|
struct RaidAddMember_Struct {
|
||||||
/*000*/ uint32 action; //=0
|
/*000*/ RaidGeneral_Struct raidGen;
|
||||||
/*004*/ char player_name[64]; //should both be the player's name
|
/*136*/ uint8 _class;
|
||||||
/*068*/ char leader_name[64];
|
/*137*/ uint8 level;
|
||||||
/*132*/ uint8 _class;
|
/*138*/ uint8 isGroupLeader;
|
||||||
/*133*/ uint8 level;
|
/*139*/ uint8 unknown139; //seems to be 0x42 or 0
|
||||||
/*134*/ uint8 has_group;
|
};
|
||||||
/*135*/ uint8 unknown135; //seems to be 0x42 or 0
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*136*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct RaidMOTD_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||||
|
/*136*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||||
|
};
|
||||||
|
|
||||||
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
/*000*/ uint32 action;
|
||||||
|
/*004*/ char player_name[64];
|
||||||
|
// /*068*/ uint32 Unknown068;
|
||||||
|
/*072*/ char leader_name[64];
|
||||||
|
/*136*/ GroupLeadershipAA_Struct group; //unneeded
|
||||||
|
/*200*/ RaidLeadershipAA_Struct raid;
|
||||||
|
/*264*/ char Unknown264[128];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidCreate_Struct {
|
struct RaidCreate_Struct {
|
||||||
|
|||||||
+118
-72
@@ -35,6 +35,7 @@
|
|||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
#include "../classes.h"
|
#include "../classes.h"
|
||||||
#include "../races.h"
|
#include "../races.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -1932,19 +1933,22 @@ namespace UF
|
|||||||
ENCODE(OP_RaidJoin)
|
ENCODE(OP_RaidJoin)
|
||||||
{
|
{
|
||||||
EQApplicationPacket* inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
|
*p = nullptr;
|
||||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
general->action = 8;
|
general->action = raidCreate;
|
||||||
general->parameter = 1;
|
general->parameter = RaidCommandAcceptInvite;
|
||||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ENCODE(OP_RaidUpdate)
|
ENCODE(OP_RaidUpdate)
|
||||||
@@ -1954,65 +1958,98 @@ namespace UF
|
|||||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
switch (raid_gen->action)
|
||||||
{
|
{
|
||||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
OUT(raidGen.action);
|
||||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
OUT(raidGen.parameter);
|
||||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
OUT_str(raidGen.leader_name);
|
||||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
OUT_str(raidGen.player_name);
|
||||||
add_member->_class = in_add_member->_class;
|
OUT(_class);
|
||||||
add_member->level = in_add_member->level;
|
OUT(level);
|
||||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
OUT(isGroupLeader);
|
||||||
add_member->flags[0] = in_add_member->flags[0];
|
OUT(flags[0]);
|
||||||
add_member->flags[1] = in_add_member->flags[1];
|
OUT(flags[1]);
|
||||||
add_member->flags[2] = in_add_member->flags[2];
|
OUT(flags[2]);
|
||||||
add_member->flags[3] = in_add_member->flags[3];
|
OUT(flags[3]);
|
||||||
add_member->flags[4] = in_add_member->flags[4];
|
OUT(flags[4]);
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
else if (raid_gen->action == 35)
|
|
||||||
{
|
|
||||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
|
||||||
strlen(inmotd->motd) + 1);
|
|
||||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
||||||
|
|
||||||
outmotd->general.action = inmotd->general.action;
|
|
||||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
||||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
case raidSetMotd:
|
||||||
{
|
{
|
||||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
auto outapp =
|
|
||||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
outlaa->action = inlaa->action;
|
|
||||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
||||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
||||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
{
|
{
|
||||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
||||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
||||||
raid_general->action = in_raid_general->action;
|
|
||||||
raid_general->parameter = in_raid_general->parameter;
|
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3637,39 +3674,48 @@ namespace UF
|
|||||||
{
|
{
|
||||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
|
||||||
// This is a switch on the RaidGeneral action
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
switch (*(uint32 *)__packet->pBuffer) {
|
|
||||||
case 35: { // raidMOTD
|
switch (rgs->action)
|
||||||
// we don't have a nice macro for this
|
{
|
||||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
case raidSetMotd:
|
||||||
__eq_buffer->motd[1023] = '\0';
|
{
|
||||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
||||||
__packet->pBuffer = new unsigned char[__packet->size];
|
|
||||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
|
||||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
|
||||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
|
||||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
|
||||||
IN(general.action);
|
IN(general.action);
|
||||||
IN(general.parameter);
|
IN(general.parameter);
|
||||||
FINISH_DIRECT_DECODE();
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(motd);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 36: { // raidPlayerNote unhandled
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(note);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default:
|
||||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
{
|
||||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
|
||||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
|
||||||
IN(action);
|
IN(action);
|
||||||
IN(parameter);
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
DECODE(OP_ReadBook)
|
DECODE(OP_ReadBook)
|
||||||
|
|||||||
@@ -3647,9 +3647,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general;
|
||||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
/*140*/ char motd[1024];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
@@ -0,0 +1,72 @@
|
|||||||
|
/* EQEMu: Everquest Server Emulator
|
||||||
|
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; version 2 of the License.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||||
|
are required to give you total support for your newly bought product;
|
||||||
|
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef RAID_H
|
||||||
|
#define RAID_H
|
||||||
|
|
||||||
|
enum { //raid packet types:
|
||||||
|
raidAdd = 0,
|
||||||
|
raidRemove2 = 1, //parameter=0
|
||||||
|
raidMemberNameChange = 2,
|
||||||
|
raidRemove1 = 3, //parameter=0xFFFFFFFF
|
||||||
|
raidNoLongerLeader = 4,
|
||||||
|
raidDisband = 5,
|
||||||
|
raidMembers = 6, //len 395+, details + members list
|
||||||
|
raidNoAssignLeadership = 7,
|
||||||
|
raidCreate = 8, //len 72
|
||||||
|
raidUnknown = 9, // unused?
|
||||||
|
raidNoRaid = 10, //parameter=0
|
||||||
|
raidChangeLootType = 11,
|
||||||
|
raidStringID = 12,
|
||||||
|
raidChangeGroupLeader = 13, //136 raid leader, new group leader, group_id?
|
||||||
|
raidSetLeaderAbilities = 14, //472
|
||||||
|
raidSetLeaderData = 15, // 14,15 SoE names, not sure on difference, 14 packet has 0x100 bytes 15 0x214 in addition to raid general
|
||||||
|
raidChangeGroup = 16, //?? len 136 old leader, new leader, 0 (preceeded with a remove2)
|
||||||
|
raidLock = 17, //len 136 leader?, leader, 0
|
||||||
|
raidUnlock = 18, //len 136 leader?, leader, 0
|
||||||
|
raidRedStringID = 19,
|
||||||
|
raidSetLeader = 20, //len 388, contains 'details' struct without members; also used for "invite to raid"
|
||||||
|
raidMakeLeader = 30,
|
||||||
|
raidSetMotd = 35,
|
||||||
|
raidSetNote = 36,
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
enum { //raid command types
|
||||||
|
RaidCommandInviteIntoExisting = 0, //in use
|
||||||
|
RaidCommandAcceptInvite = 1, //in use
|
||||||
|
RaidCommandInvite = 3, //in use
|
||||||
|
RaidCommandDisband = 5, //in use
|
||||||
|
RaidCommandMoveGroup = 6, //in use
|
||||||
|
RaidCommandRemoveGroupLeader = 7,
|
||||||
|
RaidCommandRaidLock = 8, //in use
|
||||||
|
RaidCommandRaidUnlock = 9, //in use
|
||||||
|
RaidCommandLootType = 20, //in use
|
||||||
|
RaidCommandAddLooter = 21, //in use
|
||||||
|
RaidCommandRemoveLooter = 22, //in use
|
||||||
|
RaidCommandMakeLeader = 30,
|
||||||
|
RaidCommandInviteFail = 31, //already in raid, waiting on invite from other raid, etc
|
||||||
|
RaidCommandLootType2 = 32, //in use
|
||||||
|
RaidCommandAddLooter2 = 33, //in use
|
||||||
|
RaidCommandRemoveLooter2 = 34, //in use
|
||||||
|
RaidCommandSetMotd = 35,
|
||||||
|
RaidCommandSetNote = 36,
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,414 @@
|
|||||||
|
/**
|
||||||
|
* DO NOT MODIFY THIS FILE
|
||||||
|
*
|
||||||
|
* This repository was automatically generated and is NOT to be modified directly.
|
||||||
|
* Any repository modifications are meant to be made to the repository extending the base.
|
||||||
|
* Any modifications to base repositories are to be made by the generator only
|
||||||
|
*
|
||||||
|
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||||
|
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||||
|
#define EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||||
|
|
||||||
|
#include "../../database.h"
|
||||||
|
#include "../../strings.h"
|
||||||
|
#include <ctime>
|
||||||
|
|
||||||
|
|
||||||
|
class BaseBotStartingItemsRepository {
|
||||||
|
public:
|
||||||
|
struct BotStartingItems {
|
||||||
|
uint32_t id;
|
||||||
|
uint32_t races;
|
||||||
|
uint32_t classes;
|
||||||
|
uint32_t item_id;
|
||||||
|
uint8_t item_charges;
|
||||||
|
int32_t slot_id;
|
||||||
|
int8_t min_expansion;
|
||||||
|
int8_t max_expansion;
|
||||||
|
std::string content_flags;
|
||||||
|
std::string content_flags_disabled;
|
||||||
|
};
|
||||||
|
|
||||||
|
static std::string PrimaryKey()
|
||||||
|
{
|
||||||
|
return std::string("id");
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::vector<std::string> Columns()
|
||||||
|
{
|
||||||
|
return {
|
||||||
|
"id",
|
||||||
|
"races",
|
||||||
|
"classes",
|
||||||
|
"item_id",
|
||||||
|
"item_charges",
|
||||||
|
"slot_id",
|
||||||
|
"min_expansion",
|
||||||
|
"max_expansion",
|
||||||
|
"content_flags",
|
||||||
|
"content_flags_disabled",
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::vector<std::string> SelectColumns()
|
||||||
|
{
|
||||||
|
return {
|
||||||
|
"id",
|
||||||
|
"races",
|
||||||
|
"classes",
|
||||||
|
"item_id",
|
||||||
|
"item_charges",
|
||||||
|
"slot_id",
|
||||||
|
"min_expansion",
|
||||||
|
"max_expansion",
|
||||||
|
"content_flags",
|
||||||
|
"content_flags_disabled",
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::string ColumnsRaw()
|
||||||
|
{
|
||||||
|
return std::string(Strings::Implode(", ", Columns()));
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::string SelectColumnsRaw()
|
||||||
|
{
|
||||||
|
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::string TableName()
|
||||||
|
{
|
||||||
|
return std::string("bot_starting_items");
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::string BaseSelect()
|
||||||
|
{
|
||||||
|
return fmt::format(
|
||||||
|
"SELECT {} FROM {}",
|
||||||
|
SelectColumnsRaw(),
|
||||||
|
TableName()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::string BaseInsert()
|
||||||
|
{
|
||||||
|
return fmt::format(
|
||||||
|
"INSERT INTO {} ({}) ",
|
||||||
|
TableName(),
|
||||||
|
ColumnsRaw()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
static BotStartingItems NewEntity()
|
||||||
|
{
|
||||||
|
BotStartingItems e{};
|
||||||
|
|
||||||
|
e.id = 0;
|
||||||
|
e.races = 0;
|
||||||
|
e.classes = 0;
|
||||||
|
e.item_id = 0;
|
||||||
|
e.item_charges = 1;
|
||||||
|
e.slot_id = -1;
|
||||||
|
e.min_expansion = -1;
|
||||||
|
e.max_expansion = -1;
|
||||||
|
e.content_flags = "";
|
||||||
|
e.content_flags_disabled = "";
|
||||||
|
|
||||||
|
return e;
|
||||||
|
}
|
||||||
|
|
||||||
|
static BotStartingItems GetBotStartingItems(
|
||||||
|
const std::vector<BotStartingItems> &bot_starting_itemss,
|
||||||
|
int bot_starting_items_id
|
||||||
|
)
|
||||||
|
{
|
||||||
|
for (auto &bot_starting_items : bot_starting_itemss) {
|
||||||
|
if (bot_starting_items.id == bot_starting_items_id) {
|
||||||
|
return bot_starting_items;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return NewEntity();
|
||||||
|
}
|
||||||
|
|
||||||
|
static BotStartingItems FindOne(
|
||||||
|
Database& db,
|
||||||
|
int bot_starting_items_id
|
||||||
|
)
|
||||||
|
{
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"{} WHERE {} = {} LIMIT 1",
|
||||||
|
BaseSelect(),
|
||||||
|
PrimaryKey(),
|
||||||
|
bot_starting_items_id
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
auto row = results.begin();
|
||||||
|
if (results.RowCount() == 1) {
|
||||||
|
BotStartingItems e{};
|
||||||
|
|
||||||
|
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||||
|
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||||
|
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||||
|
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||||
|
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
|
||||||
|
e.slot_id = static_cast<int32_t>(atoi(row[5]));
|
||||||
|
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||||
|
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||||
|
e.content_flags = row[8] ? row[8] : "";
|
||||||
|
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||||
|
|
||||||
|
return e;
|
||||||
|
}
|
||||||
|
|
||||||
|
return NewEntity();
|
||||||
|
}
|
||||||
|
|
||||||
|
static int DeleteOne(
|
||||||
|
Database& db,
|
||||||
|
int bot_starting_items_id
|
||||||
|
)
|
||||||
|
{
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"DELETE FROM {} WHERE {} = {}",
|
||||||
|
TableName(),
|
||||||
|
PrimaryKey(),
|
||||||
|
bot_starting_items_id
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
return (results.Success() ? results.RowsAffected() : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int UpdateOne(
|
||||||
|
Database& db,
|
||||||
|
const BotStartingItems &e
|
||||||
|
)
|
||||||
|
{
|
||||||
|
std::vector<std::string> v;
|
||||||
|
|
||||||
|
auto columns = Columns();
|
||||||
|
|
||||||
|
v.push_back(columns[1] + " = " + std::to_string(e.races));
|
||||||
|
v.push_back(columns[2] + " = " + std::to_string(e.classes));
|
||||||
|
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
|
||||||
|
v.push_back(columns[4] + " = " + std::to_string(e.item_charges));
|
||||||
|
v.push_back(columns[5] + " = " + std::to_string(e.slot_id));
|
||||||
|
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
|
||||||
|
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
|
||||||
|
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||||
|
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||||
|
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"UPDATE {} SET {} WHERE {} = {}",
|
||||||
|
TableName(),
|
||||||
|
Strings::Implode(", ", v),
|
||||||
|
PrimaryKey(),
|
||||||
|
e.id
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
return (results.Success() ? results.RowsAffected() : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static BotStartingItems InsertOne(
|
||||||
|
Database& db,
|
||||||
|
BotStartingItems e
|
||||||
|
)
|
||||||
|
{
|
||||||
|
std::vector<std::string> v;
|
||||||
|
|
||||||
|
v.push_back(std::to_string(e.id));
|
||||||
|
v.push_back(std::to_string(e.races));
|
||||||
|
v.push_back(std::to_string(e.classes));
|
||||||
|
v.push_back(std::to_string(e.item_id));
|
||||||
|
v.push_back(std::to_string(e.item_charges));
|
||||||
|
v.push_back(std::to_string(e.slot_id));
|
||||||
|
v.push_back(std::to_string(e.min_expansion));
|
||||||
|
v.push_back(std::to_string(e.max_expansion));
|
||||||
|
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||||
|
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||||
|
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"{} VALUES ({})",
|
||||||
|
BaseInsert(),
|
||||||
|
Strings::Implode(",", v)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
if (results.Success()) {
|
||||||
|
e.id = results.LastInsertedID();
|
||||||
|
return e;
|
||||||
|
}
|
||||||
|
|
||||||
|
e = NewEntity();
|
||||||
|
|
||||||
|
return e;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int InsertMany(
|
||||||
|
Database& db,
|
||||||
|
const std::vector<BotStartingItems> &entries
|
||||||
|
)
|
||||||
|
{
|
||||||
|
std::vector<std::string> insert_chunks;
|
||||||
|
|
||||||
|
for (auto &e: entries) {
|
||||||
|
std::vector<std::string> v;
|
||||||
|
|
||||||
|
v.push_back(std::to_string(e.id));
|
||||||
|
v.push_back(std::to_string(e.races));
|
||||||
|
v.push_back(std::to_string(e.classes));
|
||||||
|
v.push_back(std::to_string(e.item_id));
|
||||||
|
v.push_back(std::to_string(e.item_charges));
|
||||||
|
v.push_back(std::to_string(e.slot_id));
|
||||||
|
v.push_back(std::to_string(e.min_expansion));
|
||||||
|
v.push_back(std::to_string(e.max_expansion));
|
||||||
|
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||||
|
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||||
|
|
||||||
|
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::string> v;
|
||||||
|
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"{} VALUES {}",
|
||||||
|
BaseInsert(),
|
||||||
|
Strings::Implode(",", insert_chunks)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
return (results.Success() ? results.RowsAffected() : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::vector<BotStartingItems> All(Database& db)
|
||||||
|
{
|
||||||
|
std::vector<BotStartingItems> all_entries;
|
||||||
|
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"{}",
|
||||||
|
BaseSelect()
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
all_entries.reserve(results.RowCount());
|
||||||
|
|
||||||
|
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||||
|
BotStartingItems e{};
|
||||||
|
|
||||||
|
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||||
|
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||||
|
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||||
|
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||||
|
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
|
||||||
|
e.slot_id = static_cast<int32_t>(atoi(row[5]));
|
||||||
|
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||||
|
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||||
|
e.content_flags = row[8] ? row[8] : "";
|
||||||
|
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||||
|
|
||||||
|
all_entries.push_back(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
return all_entries;
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::vector<BotStartingItems> GetWhere(Database& db, const std::string &where_filter)
|
||||||
|
{
|
||||||
|
std::vector<BotStartingItems> all_entries;
|
||||||
|
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"{} WHERE {}",
|
||||||
|
BaseSelect(),
|
||||||
|
where_filter
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
all_entries.reserve(results.RowCount());
|
||||||
|
|
||||||
|
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||||
|
BotStartingItems e{};
|
||||||
|
|
||||||
|
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||||
|
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||||
|
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||||
|
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||||
|
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
|
||||||
|
e.slot_id = static_cast<int32_t>(atoi(row[5]));
|
||||||
|
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||||
|
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||||
|
e.content_flags = row[8] ? row[8] : "";
|
||||||
|
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||||
|
|
||||||
|
all_entries.push_back(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
return all_entries;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||||
|
{
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"DELETE FROM {} WHERE {}",
|
||||||
|
TableName(),
|
||||||
|
where_filter
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
return (results.Success() ? results.RowsAffected() : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int Truncate(Database& db)
|
||||||
|
{
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"TRUNCATE TABLE {}",
|
||||||
|
TableName()
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
return (results.Success() ? results.RowsAffected() : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int64 GetMaxId(Database& db)
|
||||||
|
{
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||||
|
PrimaryKey(),
|
||||||
|
TableName()
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||||
|
{
|
||||||
|
auto results = db.QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"SELECT COUNT(*) FROM {} {}",
|
||||||
|
TableName(),
|
||||||
|
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif //EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||||
@@ -0,0 +1,50 @@
|
|||||||
|
#ifndef EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||||
|
#define EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||||
|
|
||||||
|
#include "../database.h"
|
||||||
|
#include "../strings.h"
|
||||||
|
#include "base/base_bot_starting_items_repository.h"
|
||||||
|
|
||||||
|
class BotStartingItemsRepository: public BaseBotStartingItemsRepository {
|
||||||
|
public:
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This file was auto generated and can be modified and extended upon
|
||||||
|
*
|
||||||
|
* Base repository methods are automatically
|
||||||
|
* generated in the "base" version of this repository. The base repository
|
||||||
|
* is immutable and to be left untouched, while methods in this class
|
||||||
|
* are used as extension methods for more specific persistence-layer
|
||||||
|
* accessors or mutators.
|
||||||
|
*
|
||||||
|
* Base Methods (Subject to be expanded upon in time)
|
||||||
|
*
|
||||||
|
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||||
|
*
|
||||||
|
* InsertOne
|
||||||
|
* UpdateOne
|
||||||
|
* DeleteOne
|
||||||
|
* FindOne
|
||||||
|
* GetWhere(std::string where_filter)
|
||||||
|
* DeleteWhere(std::string where_filter)
|
||||||
|
* InsertMany
|
||||||
|
* All
|
||||||
|
*
|
||||||
|
* Example custom methods in a repository
|
||||||
|
*
|
||||||
|
* BotStartingItemsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||||
|
* BotStartingItemsRepository::GetWhereNeverExpires()
|
||||||
|
* BotStartingItemsRepository::GetWhereXAndY()
|
||||||
|
* BotStartingItemsRepository::DeleteWhereXAndY()
|
||||||
|
*
|
||||||
|
* Most of the above could be covered by base methods, but if you as a developer
|
||||||
|
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||||
|
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||||
|
* method and encapsulate filters there
|
||||||
|
*/
|
||||||
|
|
||||||
|
// Custom extended repository methods here
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif //EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||||
@@ -530,6 +530,8 @@ RULE_BOOL(Combat, BackstabIgnoresElemental, false, "Enable or disable Elemental
|
|||||||
RULE_BOOL(Combat, BackstabIgnoresBane, false, "Enable or disable Bane weapon damage affecting backstab damage, false by default.")
|
RULE_BOOL(Combat, BackstabIgnoresBane, false, "Enable or disable Bane weapon damage affecting backstab damage, false by default.")
|
||||||
RULE_BOOL(Combat, SummonMeleeRange, true, "Enable or disable summoning of a player when already in melee range of the summoner.")
|
RULE_BOOL(Combat, SummonMeleeRange, true, "Enable or disable summoning of a player when already in melee range of the summoner.")
|
||||||
RULE_BOOL(Combat, WaterMatchRequiredForAutoFireLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for AutoFire LoS to pass.")
|
RULE_BOOL(Combat, WaterMatchRequiredForAutoFireLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for AutoFire LoS to pass.")
|
||||||
|
RULE_INT(Combat, ExtraAllowedKickClassesBitmask, 0, "Bitmask for allowing extra classes beyond Warrior, Ranger, Beastlord, and Berserker to kick, No Extra Classes (0) by default")
|
||||||
|
RULE_INT(Combat, MaxProcs, 4, "Adjustable maximum number of procs per round, the hard cap is MAX_PROCS (11). Requires mob repop or client zone when changed")
|
||||||
RULE_CATEGORY_END()
|
RULE_CATEGORY_END()
|
||||||
|
|
||||||
RULE_CATEGORY(NPC)
|
RULE_CATEGORY(NPC)
|
||||||
|
|||||||
+1
-1
@@ -1077,7 +1077,7 @@ struct ServerRaidMessage_Struct {
|
|||||||
|
|
||||||
struct ServerRaidMOTD_Struct {
|
struct ServerRaidMOTD_Struct {
|
||||||
uint32 rid;
|
uint32 rid;
|
||||||
char motd[0];
|
char motd[1024];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ServerRaidNote_Struct {
|
struct ServerRaidNote_Struct {
|
||||||
|
|||||||
+3
-3
@@ -25,7 +25,7 @@
|
|||||||
|
|
||||||
// Build variables
|
// Build variables
|
||||||
// these get injected during the build pipeline
|
// these get injected during the build pipeline
|
||||||
#define CURRENT_VERSION "22.26.2-dev" // always append -dev to the current version for custom-builds
|
#define CURRENT_VERSION "22.28.0-dev" // always append -dev to the current version for custom-builds
|
||||||
#define LOGIN_VERSION "0.8.0"
|
#define LOGIN_VERSION "0.8.0"
|
||||||
#define COMPILE_DATE __DATE__
|
#define COMPILE_DATE __DATE__
|
||||||
#define COMPILE_TIME __TIME__
|
#define COMPILE_TIME __TIME__
|
||||||
@@ -42,9 +42,9 @@
|
|||||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#define CURRENT_BINARY_DATABASE_VERSION 9236
|
#define CURRENT_BINARY_DATABASE_VERSION 9238
|
||||||
|
|
||||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9039
|
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9040
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "eqemu-server",
|
"name": "eqemu-server",
|
||||||
"version": "22.26.2",
|
"version": "22.28.1",
|
||||||
"repository": {
|
"repository": {
|
||||||
"type": "git",
|
"type": "git",
|
||||||
"url": "https://github.com/EQEmu/Server.git"
|
"url": "https://github.com/EQEmu/Server.git"
|
||||||
|
|||||||
@@ -423,6 +423,8 @@ OP_CancelInvite=0x0000
|
|||||||
OP_RaidJoin=0x1f21 # ShowEQ 10/27/05
|
OP_RaidJoin=0x1f21 # ShowEQ 10/27/05
|
||||||
OP_RaidInvite=0x5891 # ShowEQ 10/27/05
|
OP_RaidInvite=0x5891 # ShowEQ 10/27/05
|
||||||
OP_RaidUpdate=0x1f21 # EQEmu 06/29/05
|
OP_RaidUpdate=0x1f21 # EQEmu 06/29/05
|
||||||
|
OP_RaidDelegateAbility=0x56eb
|
||||||
|
OP_RaidClearNPCMarks=0x1794
|
||||||
|
|
||||||
OP_InspectBuffs=0x4FB6
|
OP_InspectBuffs=0x4FB6
|
||||||
|
|
||||||
|
|||||||
@@ -534,6 +534,8 @@ OP_LFGResponse=0x0000 #
|
|||||||
OP_RaidInvite=0x60b5 # C
|
OP_RaidInvite=0x60b5 # C
|
||||||
OP_RaidUpdate=0x4d8b # C
|
OP_RaidUpdate=0x4d8b # C
|
||||||
OP_RaidJoin=0x0000 #
|
OP_RaidJoin=0x0000 #
|
||||||
|
OP_RaidDelegateAbility=0x0297
|
||||||
|
OP_RaidClearNPCMarks=0x2af4
|
||||||
|
|
||||||
# Button-push commands
|
# Button-push commands
|
||||||
OP_Taunt=0x30e2 # C
|
OP_Taunt=0x30e2 # C
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#!/bin/bash
|
#!/bin/bash
|
||||||
|
|
||||||
set -x
|
set -ex
|
||||||
|
|
||||||
sudo chown eqemu:eqemu /drone/src/ * -R
|
sudo chown eqemu:eqemu /drone/src/ * -R
|
||||||
sudo chown eqemu:eqemu /home/eqemu/.ccache/ * -R
|
sudo chown eqemu:eqemu /home/eqemu/.ccache/ * -R
|
||||||
@@ -9,7 +9,7 @@ git submodule init && git submodule update
|
|||||||
|
|
||||||
perl utils/scripts/build/tag-version.pl
|
perl utils/scripts/build/tag-version.pl
|
||||||
|
|
||||||
mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_STATIC=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
|
mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_STATIC=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DEQEMU_BUILD_PERL=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
|
||||||
|
|
||||||
curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
|
curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
|
||||||
./bin/tests
|
./bin/tests
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ require (
|
|||||||
require (
|
require (
|
||||||
github.com/golang/protobuf v1.3.2 // indirect
|
github.com/golang/protobuf v1.3.2 // indirect
|
||||||
github.com/google/go-querystring v1.1.0 // indirect
|
github.com/google/go-querystring v1.1.0 // indirect
|
||||||
golang.org/x/crypto v0.1.0 // indirect
|
golang.org/x/crypto v0.14.0 // indirect
|
||||||
golang.org/x/net v0.7.0 // indirect
|
golang.org/x/net v0.17.0 // indirect
|
||||||
google.golang.org/appengine v1.6.7 // indirect
|
google.golang.org/appengine v1.6.7 // indirect
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -10,12 +10,12 @@ github.com/google/go-querystring v1.1.0 h1:AnCroh3fv4ZBgVIf1Iwtovgjaw/GiKJo8M8yD
|
|||||||
github.com/google/go-querystring v1.1.0/go.mod h1:Kcdr2DB4koayq7X8pmAG4sNG59So17icRSOU623lUBU=
|
github.com/google/go-querystring v1.1.0/go.mod h1:Kcdr2DB4koayq7X8pmAG4sNG59So17icRSOU623lUBU=
|
||||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||||
golang.org/x/crypto v0.0.0-20210817164053-32db794688a5/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
golang.org/x/crypto v0.0.0-20210817164053-32db794688a5/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||||
golang.org/x/crypto v0.1.0 h1:MDRAIl0xIo9Io2xV565hzXHw3zVseKrJKodhohM5CjU=
|
golang.org/x/crypto v0.14.0 h1:wBqGXzWJW6m1XrIKlAH0Hs1JJ7+9KBwnIO8v66Q9cHc=
|
||||||
golang.org/x/crypto v0.1.0/go.mod h1:RecgLatLF4+eUMCP1PoPZQb+cVrJcOPbHkTkbkB9sbw=
|
golang.org/x/crypto v0.14.0/go.mod h1:MVFd36DqK4CsrnJYDkBA3VC4m2GkXAM0PvzMCn4JQf4=
|
||||||
golang.org/x/net v0.0.0-20190603091049-60506f45cf65/go.mod h1:HSz+uSET+XFnRR8LxR5pz3Of3rY3CfYBVs4xY44aLks=
|
golang.org/x/net v0.0.0-20190603091049-60506f45cf65/go.mod h1:HSz+uSET+XFnRR8LxR5pz3Of3rY3CfYBVs4xY44aLks=
|
||||||
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
|
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
|
||||||
golang.org/x/net v0.7.0 h1:rJrUqqhjsgNp7KqAIc25s9pZnjU7TUcSY7HcVZjdn1g=
|
golang.org/x/net v0.17.0 h1:pVaXccu2ozPjCXewfr1S7xza/zcXTity9cCdXQYSjIM=
|
||||||
golang.org/x/net v0.7.0/go.mod h1:2Tu9+aMcznHK/AK1HMvgo6xiTLG5rD5rZLDS+rp2Bjs=
|
golang.org/x/net v0.17.0/go.mod h1:NxSsAGuq816PNPmqtQdLE42eU2Fs7NoRIZrHJAlaCOE=
|
||||||
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be h1:vEDujvNQGv4jgYKudGeI/+DAX4Jffq6hpD55MmoEvKs=
|
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be h1:vEDujvNQGv4jgYKudGeI/+DAX4Jffq6hpD55MmoEvKs=
|
||||||
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be/go.mod h1:N/0e6XlmueqKjAGxoOufVs8QHGRruUQn6yWY3a++T0U=
|
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be/go.mod h1:N/0e6XlmueqKjAGxoOufVs8QHGRruUQn6yWY3a++T0U=
|
||||||
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||||
|
|||||||
@@ -9,35 +9,43 @@
|
|||||||
use DBI;
|
use DBI;
|
||||||
use DBD::mysql;
|
use DBD::mysql;
|
||||||
|
|
||||||
my $database_name = "";
|
my $db_host = "";
|
||||||
|
my $db_port = "";
|
||||||
|
my $db_name = "";
|
||||||
|
my $db_user = "";
|
||||||
|
my $db_pass = "";
|
||||||
my $total_items = 0;
|
my $total_items = 0;
|
||||||
my $read_items_file = "items.txt"; #default
|
my $read_items_file = "items.txt"; #default
|
||||||
my $dbh = LoadMysql();
|
|
||||||
|
read_eqemu_config_json();
|
||||||
|
|
||||||
|
my $dbh = DBI->connect("DBI:mysql:database=$db_name;host=$db_host;port=$db_port", $db_user, $db_pass) or die "Cannot connect to MySql.";
|
||||||
|
|
||||||
read_items_file_from_13th_floor_text();
|
read_items_file_from_13th_floor_text();
|
||||||
update_items_table();
|
update_items_table();
|
||||||
|
|
||||||
sub LoadMysql{
|
print "\n\nImport complete!\n\n";
|
||||||
#::: Config Variables
|
|
||||||
my $confile = "eqemu_config.xml";
|
sub read_eqemu_config_json {
|
||||||
open(F, "<$confile") or die "Unable to open config: $confile\n";
|
use JSON;
|
||||||
my $indb = 0;
|
my $json = new JSON();
|
||||||
while(<F>) {
|
my $config;
|
||||||
s/\r//g;
|
my $config_file = "eqemu_config.json";
|
||||||
if(/<database>/i) { $indb = 1; }
|
|
||||||
next unless($indb == 1);
|
my $content;
|
||||||
if(/<\/database>/i) { $indb = 0; last; }
|
open(my $fh, '<', $config_file) or die "cannot open file $config_file"; {
|
||||||
if(/<host>(.*)<\/host>/i) { $host = $1; }
|
local $/;
|
||||||
elsif(/<username>(.*)<\/username>/i) { $user = $1; }
|
$content = <$fh>;
|
||||||
elsif(/<password>(.*)<\/password>/i) { $pass = $1; }
|
|
||||||
elsif(/<db>(.*)<\/db>/i) { $db = $1; }
|
|
||||||
}
|
}
|
||||||
$database_name = $db;
|
close($fh);
|
||||||
#::: DATA SOURCE NAME
|
|
||||||
$dsn = "dbi:mysql:$db:localhost:3306";
|
$config = $json->decode($content);
|
||||||
#::: PERL DBI CONNECT
|
|
||||||
$connect = DBI->connect($dsn, $user, $pass);
|
$db_host = $config->{"server"}{"database"}{"host"};
|
||||||
return $connect;
|
$db_port = $config->{"server"}{"database"}{"port"};
|
||||||
|
$db_name = $config->{"server"}{"database"}{"db"};
|
||||||
|
$db_user = $config->{"server"}{"database"}{"username"};
|
||||||
|
$db_pass = $config->{"server"}{"database"}{"password"};
|
||||||
}
|
}
|
||||||
|
|
||||||
sub read_items_file_from_13th_floor_text {
|
sub read_items_file_from_13th_floor_text {
|
||||||
@@ -56,7 +64,7 @@ sub read_items_file_from_13th_floor_text {
|
|||||||
$sth->execute();
|
$sth->execute();
|
||||||
my $has_items_floor = $sth->fetchrow_array();
|
my $has_items_floor = $sth->fetchrow_array();
|
||||||
|
|
||||||
#::: If we have items_floor
|
#::: If we don't have items_floor table
|
||||||
if ($has_items_floor eq '') {
|
if ($has_items_floor eq '') {
|
||||||
$dbh->do("CREATE TABLE `items_floor` (`" . join("` VARCHAR(64) NOT NULL DEFAULT '', `", @fields). "` VARCHAR(64) NOT NULL DEFAULT '', UNIQUE INDEX `ID` (`id`)) COLLATE='latin1_swedish_ci' ENGINE=MyISAM");
|
$dbh->do("CREATE TABLE `items_floor` (`" . join("` VARCHAR(64) NOT NULL DEFAULT '', `", @fields). "` VARCHAR(64) NOT NULL DEFAULT '', UNIQUE INDEX `ID` (`id`)) COLLATE='latin1_swedish_ci' ENGINE=MyISAM");
|
||||||
$dbh->do("ALTER TABLE `items_floor` CHANGE `id` `id` INT(11) NOT NULL DEFAULT '0'");
|
$dbh->do("ALTER TABLE `items_floor` CHANGE `id` `id` INT(11) NOT NULL DEFAULT '0'");
|
||||||
@@ -110,30 +118,34 @@ sub read_items_file_from_13th_floor_text {
|
|||||||
#::: One last processing print
|
#::: One last processing print
|
||||||
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
|
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
|
||||||
|
|
||||||
printf "\n" . $total_items . " items added to database... Took " . (time() - $start_time) . " second(s)... \n";
|
printf "\n" . $total_items . " items imported... Took " . (time() - $start_time) . " second(s)... \n";
|
||||||
|
|
||||||
|
#::: Process slots 21, 22
|
||||||
print "Flipping slots 21 and 22...";
|
print "Flipping slots 21 and 22...";
|
||||||
$rows_affected = $dbh->prepare("
|
$rows_affected = $dbh->prepare("
|
||||||
UPDATE `items_floor`
|
UPDATE `items_floor`
|
||||||
SET `slots` = (`slots` ^ 6291456)
|
SET `slots` = (`slots` ^ 6291456)
|
||||||
WHERE (`slots` & 6291456)
|
WHERE (`slots` & 6291456)
|
||||||
IN (2097152, 4194304)")->execute();
|
IN (2097152, 4194304)")->execute();
|
||||||
print " Rows affected (" . $rows_affected . ")\n";
|
print " :: Rows affected (" . $rows_affected . ")\n";
|
||||||
|
|
||||||
|
#::: Update idfile entries
|
||||||
|
print "Updating idfile entries...";
|
||||||
|
$rows_affected = $dbh->prepare("
|
||||||
|
UPDATE `items_floor`
|
||||||
|
SET `idfile` = CONCAT('IT', `idfile`)")->execute();
|
||||||
|
print " :: Rows affected(" . $rows_affected . ")\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
sub update_items_table {
|
sub update_items_table {
|
||||||
|
|
||||||
#::: Keep Items table sane
|
print "Updating items table...\n";
|
||||||
$query_handle = $dbh->prepare("
|
|
||||||
ALTER TABLE `items`
|
|
||||||
MODIFY COLUMN `UNK132` text CHARACTER SET utf8 COLLATE utf8_general_ci NULL;
|
|
||||||
");
|
|
||||||
$query_handle->execute();
|
|
||||||
|
|
||||||
my @matching_table;
|
my @matching_table;
|
||||||
my @missing_items_table;
|
my @missing_items_table;
|
||||||
my @missing_items_floor_table;
|
my @missing_items_floor_table;
|
||||||
|
|
||||||
|
print "Comparing table structure...\n";
|
||||||
#::: Get columns from `items`
|
#::: Get columns from `items`
|
||||||
my $sth = $dbh->prepare("SHOW COLUMNS FROM `items`;");
|
my $sth = $dbh->prepare("SHOW COLUMNS FROM `items`;");
|
||||||
$sth->execute();
|
$sth->execute();
|
||||||
@@ -195,15 +207,16 @@ sub update_items_table {
|
|||||||
my @items_add = (
|
my @items_add = (
|
||||||
"casttime_", "endur", "range", "attuneable", "evolvinglevel", "herosforgemodel", "scrolltype",
|
"casttime_", "endur", "range", "attuneable", "evolvinglevel", "herosforgemodel", "scrolltype",
|
||||||
"scriptfileid", "powersourcecapacity", "augslot1unk2", "augslot2unk2", "augslot3unk2", "augslot4unk2",
|
"scriptfileid", "powersourcecapacity", "augslot1unk2", "augslot2unk2", "augslot3unk2", "augslot4unk2",
|
||||||
"augslot5unk2", "augslot6unk2", "recskill", "book"
|
"augslot5unk2", "augslot6unk2", "recskill", "book", "procunk1"
|
||||||
);
|
);
|
||||||
my @items_floor_add = (
|
my @items_floor_add = (
|
||||||
"foodduration", "endurance", "therange", "attunable", "evolvl", "heroforge1", "scrolleffecttype",
|
"foodduration", "endurance", "therange", "attunable", "evolvl", "heroforge1", "scrolleffecttype",
|
||||||
"rightclickscriptid", "powersourcecap", "augslot1unk", "augslot2unk", "augslot3unk", "augslot4unk",
|
"rightclickscriptid", "powersourcecap", "augslot1unk", "augslot2unk", "augslot3unk", "augslot4unk",
|
||||||
"augslot5unk", "augslot6unk", "reqskill", "booktype"
|
"augslot5unk", "augslot6unk", "reqskill", "booktype", "prockunk1"
|
||||||
);
|
);
|
||||||
|
|
||||||
#::: Match the mis-matched fields...
|
#::: Match the mis-matched fields...
|
||||||
|
print "Matching fields...\n";
|
||||||
my $spot = 0;
|
my $spot = 0;
|
||||||
foreach $value (@items_add) {
|
foreach $value (@items_add) {
|
||||||
$items_field_list .= ", `" . $value . "`";
|
$items_field_list .= ", `" . $value . "`";
|
||||||
@@ -223,15 +236,16 @@ sub update_items_table {
|
|||||||
ON DUPLICATE KEY UPDATE " . $update_fields;
|
ON DUPLICATE KEY UPDATE " . $update_fields;
|
||||||
|
|
||||||
#::: Print missing fields to file
|
#::: Print missing fields to file
|
||||||
|
print "Writing query and discrepencies to file...\n";
|
||||||
my $write_file = "missing_item_fields.txt";
|
my $write_file = "missing_item_fields.txt";
|
||||||
|
|
||||||
open(F, ">$write_file") or die "Unable to open questfile: $write_file\n";
|
open(F, ">$write_file") or die "Unable to open file: $write_file\n";
|
||||||
print F "$update_query \n\n";
|
print F "$update_query \n\n";
|
||||||
print F "EQEMU items Table missing fields\n";
|
print F "EQEMU items table extra fields:\n";
|
||||||
foreach $value (@missing_items_table) {
|
foreach $value (@missing_items_table) {
|
||||||
print F "$value\n";
|
print F "$value\n";
|
||||||
}
|
}
|
||||||
print F "\n\n13thFloor items Table missing fields\n";
|
print F "\n\n13thFloor items table extra fields:\n";
|
||||||
foreach $value (@missing_items_floor_table) {
|
foreach $value (@missing_items_floor_table) {
|
||||||
print F "$value\n";
|
print F "$value\n";
|
||||||
}
|
}
|
||||||
@@ -239,12 +253,18 @@ sub update_items_table {
|
|||||||
|
|
||||||
#::: Number of rows affected by query
|
#::: Number of rows affected by query
|
||||||
$rows = $dbh->do($update_query);
|
$rows = $dbh->do($update_query);
|
||||||
|
print "Added or updated " . $rows . " entries.\n";
|
||||||
|
|
||||||
#::: Update stackables
|
#::: Update stackables
|
||||||
|
print "Updating stackable field...\n";
|
||||||
$dbh->do("UPDATE items i SET i.stackable = 1 WHERE i.stacksize > 1");
|
$dbh->do("UPDATE items i SET i.stackable = 1 WHERE i.stacksize > 1");
|
||||||
|
|
||||||
print "Added all new items to Items table (" . $rows . ")!\n";
|
#::: Update legacy research tome bagtypes
|
||||||
|
print "Updating legacy research tomes...\n";
|
||||||
|
$dbh->do("UPDATE items i SET i.bagtype = 24 WHERE i.id IN (17655, 17903)"); #RESEARCHWIZ
|
||||||
|
$dbh->do("UPDATE items i SET i.bagtype = 25 WHERE i.id IN (17502, 17653)"); #RESEARCHMAG
|
||||||
|
$dbh->do("UPDATE items i SET i.bagtype = 26 WHERE i.id IN (17501, 17654)"); #RESEARCHNEC
|
||||||
|
$dbh->do("UPDATE items i SET i.bagtype = 27 WHERE i.id IN (17500, 17652)"); #RESEARCHENC
|
||||||
}
|
}
|
||||||
|
|
||||||
sub trim($) {
|
sub trim($) {
|
||||||
|
|||||||
+23
-21
@@ -1576,6 +1576,10 @@ bool Mob::SetAA(uint32 rank_id, uint32 new_value, uint32 charges) {
|
|||||||
|
|
||||||
|
|
||||||
bool Mob::CanUseAlternateAdvancementRank(AA::Rank *rank) {
|
bool Mob::CanUseAlternateAdvancementRank(AA::Rank *rank) {
|
||||||
|
if (!rank) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
AA::Ability *ability = rank->base_ability;
|
AA::Ability *ability = rank->base_ability;
|
||||||
|
|
||||||
if(!ability)
|
if(!ability)
|
||||||
@@ -2149,30 +2153,28 @@ void Client::AutoGrantAAPoints() {
|
|||||||
SendAlternateAdvancementStats();
|
SendAlternateAdvancementStats();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Client::GrantAllAAPoints()
|
void Client::GrantAllAAPoints(uint8 unlock_level)
|
||||||
{
|
{
|
||||||
//iterate through every AA
|
//iterate through every AA
|
||||||
for (auto& iter : zone->aa_abilities) {
|
for (auto& aa : zone->aa_abilities) {
|
||||||
auto ability = iter.second.get();
|
AA::Ability* ability = aa.second.get();
|
||||||
|
|
||||||
if (ability->charges > 0) {
|
if (ability->charges > 0) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto level = GetLevel();
|
const uint8 level = unlock_level ? unlock_level : GetLevel();
|
||||||
auto p = 1;
|
|
||||||
auto rank = ability->first;
|
AA::Rank* rank = ability->first;
|
||||||
while (rank != nullptr) {
|
while (rank) {
|
||||||
if (CanUseAlternateAdvancementRank(rank)) {
|
if (!CanUseAlternateAdvancementRank(rank)) {
|
||||||
if (rank->level_req <= level && !HasAlreadyPurchasedRank(rank)) {
|
|
||||||
FinishAlternateAdvancementPurchase(rank, true, false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
p++;
|
if (rank->level_req <= level && !HasAlreadyPurchasedRank(rank)) {
|
||||||
|
FinishAlternateAdvancementPurchase(rank, true, false);
|
||||||
|
}
|
||||||
|
|
||||||
rank = rank->next;
|
rank = rank->next;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2185,17 +2187,17 @@ void Client::GrantAllAAPoints()
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Client::HasAlreadyPurchasedRank(AA::Rank* rank) {
|
bool Client::HasAlreadyPurchasedRank(AA::Rank* rank) {
|
||||||
auto iter = aa_ranks.find(rank->base_ability->id);
|
const auto& aa = aa_ranks.find(rank->base_ability->id);
|
||||||
|
if (aa == aa_ranks.end()) {
|
||||||
if (iter == aa_ranks.end()) {
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto ability_rank = zone->GetAlternateAdvancementAbilityAndRank(iter->first, iter->second.first);
|
const auto& ability_rank = zone->GetAlternateAdvancementAbilityAndRank(aa->first, aa->second.first);
|
||||||
auto ability = ability_rank.first;
|
|
||||||
auto current = ability_rank.second;
|
|
||||||
|
|
||||||
while (current != nullptr) {
|
AA::Ability* ability = ability_rank.first;
|
||||||
|
AA::Rank* current = ability_rank.second;
|
||||||
|
|
||||||
|
while (current) {
|
||||||
if (current == rank) {
|
if (current == rank) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
+10
-7
@@ -3628,7 +3628,7 @@ int64 Mob::ReduceAllDamage(int64 damage)
|
|||||||
|
|
||||||
bool Mob::HasProcs() const
|
bool Mob::HasProcs() const
|
||||||
{
|
{
|
||||||
for (int i = 0; i < MAX_PROCS; i++) {
|
for (int i = 0; i < m_max_procs; i++) {
|
||||||
if (IsValidSpell(PermaProcs[i].spellID) || IsValidSpell(SpellProcs[i].spellID)) {
|
if (IsValidSpell(PermaProcs[i].spellID) || IsValidSpell(SpellProcs[i].spellID)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -3646,7 +3646,7 @@ bool Mob::HasProcs() const
|
|||||||
|
|
||||||
bool Mob::HasDefensiveProcs() const
|
bool Mob::HasDefensiveProcs() const
|
||||||
{
|
{
|
||||||
for (int i = 0; i < MAX_PROCS; i++) {
|
for (int i = 0; i < m_max_procs; i++) {
|
||||||
if (IsValidSpell(DefensiveProcs[i].spellID)) {
|
if (IsValidSpell(DefensiveProcs[i].spellID)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -3682,7 +3682,7 @@ bool Mob::HasSkillProcSuccess() const
|
|||||||
|
|
||||||
bool Mob::HasRangedProcs() const
|
bool Mob::HasRangedProcs() const
|
||||||
{
|
{
|
||||||
for (int i = 0; i < MAX_PROCS; i++){
|
for (int i = 0; i < m_max_procs; i++){
|
||||||
if (IsValidSpell(RangedProcs[i].spellID)) {
|
if (IsValidSpell(RangedProcs[i].spellID)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -4580,7 +4580,7 @@ void Mob::TryDefensiveProc(Mob *on, uint16 hand)
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Spell Procs and Quest added procs
|
//Spell Procs and Quest added procs
|
||||||
for (int i = 0; i < MAX_PROCS; i++) {
|
for (int i = 0; i < m_max_procs; i++) {
|
||||||
if (IsValidSpell(DefensiveProcs[i].spellID)) {
|
if (IsValidSpell(DefensiveProcs[i].spellID)) {
|
||||||
if (!IsProcLimitTimerActive(DefensiveProcs[i].base_spellID, DefensiveProcs[i].proc_reuse_time, ProcType::DEFENSIVE_PROC)) {
|
if (!IsProcLimitTimerActive(DefensiveProcs[i].base_spellID, DefensiveProcs[i].proc_reuse_time, ProcType::DEFENSIVE_PROC)) {
|
||||||
float chance = proc_chance * (static_cast<float>(DefensiveProcs[i].chance) / 100.0f);
|
float chance = proc_chance * (static_cast<float>(DefensiveProcs[i].chance) / 100.0f);
|
||||||
@@ -4783,7 +4783,7 @@ void Mob::TrySpellProc(const EQ::ItemInstance *inst, const EQ::ItemData *weapon,
|
|||||||
|
|
||||||
int16 poison_slot=-1;
|
int16 poison_slot=-1;
|
||||||
|
|
||||||
for (uint32 i = 0; i < MAX_PROCS; i++) {
|
for (uint32 i = 0; i < m_max_procs; i++) {
|
||||||
if (IsPet() && hand != EQ::invslot::slotPrimary) //Pets can only proc spell procs from their primay hand (ie; beastlord pets)
|
if (IsPet() && hand != EQ::invslot::slotPrimary) //Pets can only proc spell procs from their primay hand (ie; beastlord pets)
|
||||||
continue; // If pets ever can proc from off hand, this will need to change
|
continue; // If pets ever can proc from off hand, this will need to change
|
||||||
|
|
||||||
@@ -5212,8 +5212,11 @@ bool Mob::TryFinishingBlow(Mob *defender, int64 &damage)
|
|||||||
FB_Level = itembonuses.FinishingBlowLvl[SBIndex::FINISHING_EFFECT_LEVEL_MAX];
|
FB_Level = itembonuses.FinishingBlowLvl[SBIndex::FINISHING_EFFECT_LEVEL_MAX];
|
||||||
|
|
||||||
// modern AA description says rank 1 (500) is 50% chance
|
// modern AA description says rank 1 (500) is 50% chance
|
||||||
int ProcChance =
|
int ProcChance = (
|
||||||
aabonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] + spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] + spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE];
|
aabonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] +
|
||||||
|
itembonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] +
|
||||||
|
spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE]
|
||||||
|
);
|
||||||
|
|
||||||
if (FB_Level && FB_Dmg && (defender->GetLevel() <= FB_Level) &&
|
if (FB_Level && FB_Dmg && (defender->GetLevel() <= FB_Level) &&
|
||||||
(ProcChance >= zone->random.Int(1, 1000))) {
|
(ProcChance >= zone->random.Int(1, 1000))) {
|
||||||
|
|||||||
+58
-15
@@ -22,8 +22,11 @@
|
|||||||
#include "doors.h"
|
#include "doors.h"
|
||||||
#include "quest_parser_collection.h"
|
#include "quest_parser_collection.h"
|
||||||
#include "lua_parser.h"
|
#include "lua_parser.h"
|
||||||
|
#include "../common/repositories/bot_inventories_repository.h"
|
||||||
#include "../common/repositories/bot_spell_settings_repository.h"
|
#include "../common/repositories/bot_spell_settings_repository.h"
|
||||||
|
#include "../common/repositories/bot_starting_items_repository.h"
|
||||||
#include "../common/data_verification.h"
|
#include "../common/data_verification.h"
|
||||||
|
#include "../common/repositories/criteria/content_filter_criteria.h"
|
||||||
|
|
||||||
// This constructor is used during the bot create command
|
// This constructor is used during the bot create command
|
||||||
Bot::Bot(NPCType *npcTypeData, Client* botOwner) : NPC(npcTypeData, nullptr, glm::vec4(), Ground, false), rest_timer(1), ping_timer(1) {
|
Bot::Bot(NPCType *npcTypeData, Client* botOwner) : NPC(npcTypeData, nullptr, glm::vec4(), Ground, false), rest_timer(1), ping_timer(1) {
|
||||||
@@ -465,6 +468,14 @@ Bot::~Bot() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
entity_list.RemoveBot(GetID());
|
entity_list.RemoveBot(GetID());
|
||||||
|
|
||||||
|
if (GetGroup()) {
|
||||||
|
GetGroup()->MemberZoned(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GetRaid()) {
|
||||||
|
GetRaid()->MemberZoned(CastToClient());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Bot::SetBotID(uint32 botID) {
|
void Bot::SetBotID(uint32 botID) {
|
||||||
@@ -643,7 +654,7 @@ NPCType *Bot::FillNPCTypeStruct(
|
|||||||
n->current_hp = hp;
|
n->current_hp = hp;
|
||||||
n->max_hp = hp;
|
n->max_hp = hp;
|
||||||
n->size = size;
|
n->size = size;
|
||||||
n->runspeed = 0.7f;
|
n->runspeed = 1.25f;
|
||||||
n->gender = gender;
|
n->gender = gender;
|
||||||
n->race = botRace;
|
n->race = botRace;
|
||||||
n->class_ = botClass;
|
n->class_ = botClass;
|
||||||
@@ -2219,10 +2230,10 @@ void Bot::AI_Process()
|
|||||||
// OK TO IDLE
|
// OK TO IDLE
|
||||||
|
|
||||||
// Ok to idle
|
// Ok to idle
|
||||||
if (TryIdleChecks(fm_distance)) {
|
if (TryNonCombatMovementChecks(bot_owner, follow_mob, Goal)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (TryNonCombatMovementChecks(bot_owner, follow_mob, Goal)) {
|
if (TryIdleChecks(fm_distance)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (TryBardMovementCasts()) {
|
if (TryBardMovementCasts()) {
|
||||||
@@ -2255,23 +2266,11 @@ bool Bot::TryNonCombatMovementChecks(Client* bot_owner, const Mob* follow_mob, g
|
|||||||
if ((!bot_owner->GetBotPulling() || PULLING_BOT) && (destination_distance > GetFollowDistance())) {
|
if ((!bot_owner->GetBotPulling() || PULLING_BOT) && (destination_distance > GetFollowDistance())) {
|
||||||
|
|
||||||
if (!IsRooted()) {
|
if (!IsRooted()) {
|
||||||
|
|
||||||
if (rest_timer.Enabled()) {
|
if (rest_timer.Enabled()) {
|
||||||
rest_timer.Disable();
|
rest_timer.Disable();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool running = true;
|
|
||||||
|
|
||||||
if (destination_distance < GetFollowDistance() + BOT_FOLLOW_DISTANCE_WALK) {
|
|
||||||
running = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (running) {
|
|
||||||
RunTo(Goal.x, Goal.y, Goal.z);
|
RunTo(Goal.x, Goal.y, Goal.z);
|
||||||
}
|
|
||||||
else {
|
|
||||||
WalkTo(Goal.x, Goal.y, Goal.z);
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -8731,4 +8730,48 @@ bool Bot::CheckSpawnConditions(Client* c) {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Bot::AddBotStartingItems(uint16 race_id, uint8 class_id)
|
||||||
|
{
|
||||||
|
if (!IsPlayerRace(race_id) || !IsPlayerClass(class_id)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const uint16 race_bitmask = GetPlayerRaceBit(race_id);
|
||||||
|
const uint16 class_bitmask = GetPlayerClassBit(class_id);
|
||||||
|
|
||||||
|
const auto& l = BotStartingItemsRepository::GetWhere(
|
||||||
|
content_db,
|
||||||
|
fmt::format(
|
||||||
|
"(races & {} OR races = 0) AND "
|
||||||
|
"(classes & {} OR classes = 0) {}",
|
||||||
|
race_bitmask,
|
||||||
|
class_bitmask,
|
||||||
|
ContentFilterCriteria::apply()
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
if (l.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<BotInventoriesRepository::BotInventories> v;
|
||||||
|
|
||||||
|
for (const auto& e : l) {
|
||||||
|
if (
|
||||||
|
CanClassEquipItem(e.item_id) &&
|
||||||
|
(CanRaceEquipItem(e.item_id) || RuleB(Bots, AllowBotEquipAnyRaceGear))
|
||||||
|
) {
|
||||||
|
auto i = BotInventoriesRepository::NewEntity();
|
||||||
|
i.bot_id = GetBotID();
|
||||||
|
i.slot_id = e.slot_id;
|
||||||
|
i.item_id = e.item_id;
|
||||||
|
i.inst_charges = e.item_charges;
|
||||||
|
|
||||||
|
v.emplace_back(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
BotInventoriesRepository::InsertMany(content_db, v);
|
||||||
|
}
|
||||||
|
|
||||||
uint8 Bot::spell_casting_chances[SPELL_TYPE_COUNT][PLAYER_CLASS_COUNT][EQ::constants::STANCE_TYPE_COUNT][cntHSND] = { 0 };
|
uint8 Bot::spell_casting_chances[SPELL_TYPE_COUNT][PLAYER_CLASS_COUNT][EQ::constants::STANCE_TYPE_COUNT][cntHSND] = { 0 };
|
||||||
|
|||||||
+2
-1
@@ -39,7 +39,6 @@
|
|||||||
|
|
||||||
constexpr uint32 BOT_FOLLOW_DISTANCE_DEFAULT = 184; // as DSq value (~13.565 units)
|
constexpr uint32 BOT_FOLLOW_DISTANCE_DEFAULT = 184; // as DSq value (~13.565 units)
|
||||||
constexpr uint32 BOT_FOLLOW_DISTANCE_DEFAULT_MAX = 2500; // as DSq value (50 units)
|
constexpr uint32 BOT_FOLLOW_DISTANCE_DEFAULT_MAX = 2500; // as DSq value (50 units)
|
||||||
constexpr uint32 BOT_FOLLOW_DISTANCE_WALK = 1000; // as DSq value (~31.623 units)
|
|
||||||
|
|
||||||
constexpr uint32 BOT_KEEP_ALIVE_INTERVAL = 5000; // 5 seconds
|
constexpr uint32 BOT_KEEP_ALIVE_INTERVAL = 5000; // 5 seconds
|
||||||
|
|
||||||
@@ -461,6 +460,8 @@ public:
|
|||||||
uint8 gender
|
uint8 gender
|
||||||
);
|
);
|
||||||
|
|
||||||
|
void AddBotStartingItems(uint16 race_id, uint8 class_id);
|
||||||
|
|
||||||
// Static Bot Group Methods
|
// Static Bot Group Methods
|
||||||
static bool AddBotToGroup(Bot* bot, Group* group);
|
static bool AddBotToGroup(Bot* bot, Group* group);
|
||||||
static bool RemoveBotFromGroup(Bot* bot, Group* group);
|
static bool RemoveBotFromGroup(Bot* bot, Group* group);
|
||||||
|
|||||||
@@ -9041,6 +9041,8 @@ uint32 helper_bot_create(Client *bot_owner, std::string bot_name, uint8 bot_clas
|
|||||||
parse->EventPlayer(EVENT_BOT_CREATE, bot_owner, export_string, 0);
|
parse->EventPlayer(EVENT_BOT_CREATE, bot_owner, export_string, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
my_bot->AddBotStartingItems(bot_race, bot_class);
|
||||||
|
|
||||||
safe_delete(my_bot);
|
safe_delete(my_bot);
|
||||||
|
|
||||||
return bot_id;
|
return bot_id;
|
||||||
|
|||||||
+1
-1
@@ -906,7 +906,7 @@ public:
|
|||||||
int GetSpentAA() { return m_pp.aapoints_spent; }
|
int GetSpentAA() { return m_pp.aapoints_spent; }
|
||||||
uint32 GetRequiredAAExperience();
|
uint32 GetRequiredAAExperience();
|
||||||
void AutoGrantAAPoints();
|
void AutoGrantAAPoints();
|
||||||
void GrantAllAAPoints();
|
void GrantAllAAPoints(uint8 unlock_level = 0);
|
||||||
bool HasAlreadyPurchasedRank(AA::Rank* rank);
|
bool HasAlreadyPurchasedRank(AA::Rank* rank);
|
||||||
|
|
||||||
bool SendGMCommand(std::string message, bool ignore_status = false);
|
bool SendGMCommand(std::string message, bool ignore_status = false);
|
||||||
|
|||||||
@@ -18,6 +18,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|||||||
#include "../common/global_define.h"
|
#include "../common/global_define.h"
|
||||||
#include "../common/eqemu_logsys.h"
|
#include "../common/eqemu_logsys.h"
|
||||||
#include "../common/opcodemgr.h"
|
#include "../common/opcodemgr.h"
|
||||||
|
#include "../common/raid.h"
|
||||||
|
|
||||||
#include <iomanip>
|
#include <iomanip>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
@@ -12578,8 +12580,8 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket* app)
|
|||||||
if (!raid) {
|
if (!raid) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
RaidNote_Struct* note = (RaidNote_Struct*)app->pBuffer;
|
||||||
raid->SaveRaidNote(raid_command_packet->leader_name, raid_command_packet->note);
|
raid->SaveRaidNote(raid_command_packet->leader_name, note->note);
|
||||||
raid->SendRaidNotesToWorld();
|
raid->SendRaidNotesToWorld();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -137,7 +137,7 @@ int command_init(void)
|
|||||||
command_add("givemoney", "[Platinum] [Gold] [Silver] [Copper] - Gives specified amount of money to you or your player target", AccountStatus::GMMgmt, command_givemoney) ||
|
command_add("givemoney", "[Platinum] [Gold] [Silver] [Copper] - Gives specified amount of money to you or your player target", AccountStatus::GMMgmt, command_givemoney) ||
|
||||||
command_add("gmzone", "[Zone ID|Zone Short Name] [Version] [Instance Identifier] - Zones to a private GM instance (Version defaults to 0 and Instance Identifier defaults to 'gmzone' if not used)", AccountStatus::GMAdmin, command_gmzone) ||
|
command_add("gmzone", "[Zone ID|Zone Short Name] [Version] [Instance Identifier] - Zones to a private GM instance (Version defaults to 0 and Instance Identifier defaults to 'gmzone' if not used)", AccountStatus::GMAdmin, command_gmzone) ||
|
||||||
command_add("goto", "[playername] or [x y z] [h] - Teleport to the provided coordinates or to your target", AccountStatus::Steward, command_goto) ||
|
command_add("goto", "[playername] or [x y z] [h] - Teleport to the provided coordinates or to your target", AccountStatus::Steward, command_goto) ||
|
||||||
command_add("grantaa", "Grants a player all available AA points for their level.", AccountStatus::GMMgmt, command_grantaa) ||
|
command_add("grantaa", "[level] - Grants a player all available AA points up the specified level, all AAs are granted if no level is specified.", AccountStatus::GMMgmt, command_grantaa) ||
|
||||||
command_add("grid", "[add/delete] [grid_num] [wandertype] [pausetype] - Create/delete a wandering grid", AccountStatus::GMAreas, command_grid) ||
|
command_add("grid", "[add/delete] [grid_num] [wandertype] [pausetype] - Create/delete a wandering grid", AccountStatus::GMAreas, command_grid) ||
|
||||||
command_add("guild", "Guild manipulation commands. Use argument help for more info.", AccountStatus::Steward, command_guild) ||
|
command_add("guild", "Guild manipulation commands. Use argument help for more info.", AccountStatus::Steward, command_guild) ||
|
||||||
command_add("help", "[Search Criteria] - List available commands and their description, specify partial command as argument to search", AccountStatus::Player, command_help) ||
|
command_add("help", "[Search Criteria] - List available commands and their description, specify partial command as argument to search", AccountStatus::Player, command_help) ||
|
||||||
|
|||||||
@@ -207,6 +207,8 @@ enum {
|
|||||||
MODIFY_AVOID_DAMAGE = 51, //Modify by percent the NPCs chance to riposte, block, parry or dodge individually, or for all skills
|
MODIFY_AVOID_DAMAGE = 51, //Modify by percent the NPCs chance to riposte, block, parry or dodge individually, or for all skills
|
||||||
IMMUNE_FADING_MEMORIES = 52,
|
IMMUNE_FADING_MEMORIES = 52,
|
||||||
IMMUNE_OPEN = 53,
|
IMMUNE_OPEN = 53,
|
||||||
|
IMMUNE_ASSASSINATE = 54,
|
||||||
|
IMMUNE_HEADSHOT = 55,
|
||||||
MAX_SPECIAL_ATTACK
|
MAX_SPECIAL_ATTACK
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
+68
-2
@@ -1560,6 +1560,7 @@ void PerlembParser::ExportEventVariables(
|
|||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1606,9 +1607,11 @@ void PerlembParser::ExportEventVariables(
|
|||||||
case EVENT_CLICK_DOOR: {
|
case EVENT_CLICK_DOOR: {
|
||||||
ExportVar(package_name.c_str(), "doorid", data);
|
ExportVar(package_name.c_str(), "doorid", data);
|
||||||
ExportVar(package_name.c_str(), "version", zone->GetInstanceVersion());
|
ExportVar(package_name.c_str(), "version", zone->GetInstanceVersion());
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "door", "Doors", std::any_cast<Doors*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "door", "Doors", std::any_cast<Doors*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1649,6 +1652,16 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "spell_id", sep.arg[0]);
|
ExportVar(package_name.c_str(), "spell_id", sep.arg[0]);
|
||||||
ExportVar(package_name.c_str(), "caster_id", sep.arg[1]);
|
ExportVar(package_name.c_str(), "caster_id", sep.arg[1]);
|
||||||
ExportVar(package_name.c_str(), "caster_level", sep.arg[2]);
|
ExportVar(package_name.c_str(), "caster_level", sep.arg[2]);
|
||||||
|
ExportVar(package_name.c_str(), "target_id", sep.arg[3]);
|
||||||
|
|
||||||
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
|
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[0]))) {
|
||||||
|
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[0])]);
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1683,9 +1696,11 @@ void PerlembParser::ExportEventVariables(
|
|||||||
case EVENT_PLAYER_PICKUP: {
|
case EVENT_PLAYER_PICKUP: {
|
||||||
ExportVar(package_name.c_str(), "picked_up_id", data);
|
ExportVar(package_name.c_str(), "picked_up_id", data);
|
||||||
ExportVar(package_name.c_str(), "picked_up_entity_id", extradata);
|
ExportVar(package_name.c_str(), "picked_up_entity_id", extradata);
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1731,12 +1746,18 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "itemname", item_inst->GetItem()->Name);
|
ExportVar(package_name.c_str(), "itemname", item_inst->GetItem()->Name);
|
||||||
ExportVar(package_name.c_str(), "slotid", extradata);
|
ExportVar(package_name.c_str(), "slotid", extradata);
|
||||||
ExportVar(package_name.c_str(), "spell_id", item_inst->GetItem()->Click.Effect);
|
ExportVar(package_name.c_str(), "spell_id", item_inst->GetItem()->Click.Effect);
|
||||||
|
|
||||||
|
if (IsValidSpell(item_inst->GetItem()->Click.Effect)) {
|
||||||
|
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[item_inst->GetItem()->Click.Effect]);
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case EVENT_ITEM_CLICK_CAST_CLIENT:
|
case EVENT_ITEM_CLICK_CAST_CLIENT:
|
||||||
case EVENT_ITEM_CLICK_CLIENT: {
|
case EVENT_ITEM_CLICK_CLIENT: {
|
||||||
ExportVar(package_name.c_str(), "slot_id", data);
|
ExportVar(package_name.c_str(), "slot_id", data);
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
auto* item = std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0));
|
auto* item = std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0));
|
||||||
if (item) {
|
if (item) {
|
||||||
@@ -1744,8 +1765,13 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "item_name", item->GetItem()->Name);
|
ExportVar(package_name.c_str(), "item_name", item->GetItem()->Name);
|
||||||
ExportVar(package_name.c_str(), "spell_id", item->GetItem()->Click.Effect);
|
ExportVar(package_name.c_str(), "spell_id", item->GetItem()->Click.Effect);
|
||||||
ExportVar(package_name.c_str(), "item", "QuestItem", item);
|
ExportVar(package_name.c_str(), "item", "QuestItem", item);
|
||||||
|
|
||||||
|
if (IsValidSpell(item->GetItem()->Click.Effect)) {
|
||||||
|
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[item->GetItem()->Click.Effect]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1776,6 +1802,11 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "tics_remaining", sep.arg[1]);
|
ExportVar(package_name.c_str(), "tics_remaining", sep.arg[1]);
|
||||||
ExportVar(package_name.c_str(), "caster_level", sep.arg[2]);
|
ExportVar(package_name.c_str(), "caster_level", sep.arg[2]);
|
||||||
ExportVar(package_name.c_str(), "buff_slot", sep.arg[3]);
|
ExportVar(package_name.c_str(), "buff_slot", sep.arg[3]);
|
||||||
|
|
||||||
|
if (IsValidSpell(objid)) {
|
||||||
|
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[objid]);
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1789,34 +1820,42 @@ void PerlembParser::ExportEventVariables(
|
|||||||
|
|
||||||
case EVENT_FORAGE_SUCCESS: {
|
case EVENT_FORAGE_SUCCESS: {
|
||||||
ExportVar(package_name.c_str(), "foraged_item", extradata);
|
ExportVar(package_name.c_str(), "foraged_item", extradata);
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case EVENT_FISH_SUCCESS: {
|
case EVENT_FISH_SUCCESS: {
|
||||||
ExportVar(package_name.c_str(), "fished_item", extradata);
|
ExportVar(package_name.c_str(), "fished_item", extradata);
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case EVENT_CLICK_OBJECT: {
|
case EVENT_CLICK_OBJECT: {
|
||||||
ExportVar(package_name.c_str(), "objectid", data);
|
ExportVar(package_name.c_str(), "objectid", data);
|
||||||
ExportVar(package_name.c_str(), "clicker_id", extradata);
|
ExportVar(package_name.c_str(), "clicker_id", extradata);
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "object", "Object", std::any_cast<Object*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "object", "Object", std::any_cast<Object*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case EVENT_DISCOVER_ITEM: {
|
case EVENT_DISCOVER_ITEM: {
|
||||||
ExportVar(package_name.c_str(), "itemid", extradata);
|
ExportVar(package_name.c_str(), "itemid", extradata);
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1843,6 +1882,10 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
|
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
|
||||||
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
|
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
|
||||||
|
|
||||||
|
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[2]))) {
|
||||||
|
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[2])]);
|
||||||
|
}
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
Mob* killed = std::any_cast<Mob*>(extra_pointers->at(0));
|
Mob* killed = std::any_cast<Mob*>(extra_pointers->at(0));
|
||||||
if (killed) {
|
if (killed) {
|
||||||
@@ -1867,6 +1910,10 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
|
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
|
||||||
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
|
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
|
||||||
|
|
||||||
|
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[2]))) {
|
||||||
|
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[2])]);
|
||||||
|
}
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() >= 1) {
|
if (extra_pointers && extra_pointers->size() >= 1) {
|
||||||
Corpse* corpse = std::any_cast<Corpse*>(extra_pointers->at(0));
|
Corpse* corpse = std::any_cast<Corpse*>(extra_pointers->at(0));
|
||||||
if (corpse) {
|
if (corpse) {
|
||||||
@@ -1909,6 +1956,7 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "slot_id", extradata);
|
ExportVar(package_name.c_str(), "slot_id", extradata);
|
||||||
ExportVar(package_name.c_str(), "item", "QuestItem", item_instance);
|
ExportVar(package_name.c_str(), "item", "QuestItem", item_instance);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1936,8 +1984,7 @@ void PerlembParser::ExportEventVariables(
|
|||||||
std::string tradeskill_id = "-1";
|
std::string tradeskill_id = "-1";
|
||||||
if (strcmp(sep.arg[0], "check_zone") == 0) {
|
if (strcmp(sep.arg[0], "check_zone") == 0) {
|
||||||
zone_id = sep.arg[1];
|
zone_id = sep.arg[1];
|
||||||
}
|
} else if (strcmp(sep.arg[0], "check_tradeskill") == 0) {
|
||||||
else if (strcmp(sep.arg[0], "check_tradeskill") == 0) {
|
|
||||||
tradeskill_id = sep.arg[1];
|
tradeskill_id = sep.arg[1];
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1966,17 +2013,21 @@ void PerlembParser::ExportEventVariables(
|
|||||||
|
|
||||||
case EVENT_CONSIDER: {
|
case EVENT_CONSIDER: {
|
||||||
ExportVar(package_name.c_str(), "entity_id", Strings::ToInt(data));
|
ExportVar(package_name.c_str(), "entity_id", Strings::ToInt(data));
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case EVENT_CONSIDER_CORPSE: {
|
case EVENT_CONSIDER_CORPSE: {
|
||||||
ExportVar(package_name.c_str(), "corpse_entity_id", Strings::ToInt(data));
|
ExportVar(package_name.c_str(), "corpse_entity_id", Strings::ToInt(data));
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "corpse", "Corpse", std::any_cast<Corpse*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "corpse", "Corpse", std::any_cast<Corpse*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1991,9 +2042,11 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "item_id", extradata);
|
ExportVar(package_name.c_str(), "item_id", extradata);
|
||||||
ExportVar(package_name.c_str(), "item_quantity", sep.arg[0]);
|
ExportVar(package_name.c_str(), "item_quantity", sep.arg[0]);
|
||||||
ExportVar(package_name.c_str(), "slot_id", sep.arg[1]);
|
ExportVar(package_name.c_str(), "slot_id", sep.arg[1]);
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2003,9 +2056,11 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "item_id", extradata);
|
ExportVar(package_name.c_str(), "item_id", extradata);
|
||||||
ExportVar(package_name.c_str(), "item_quantity", sep.arg[0]);
|
ExportVar(package_name.c_str(), "item_quantity", sep.arg[0]);
|
||||||
ExportVar(package_name.c_str(), "slot_id", sep.arg[1]);
|
ExportVar(package_name.c_str(), "slot_id", sep.arg[1]);
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2111,9 +2166,11 @@ void PerlembParser::ExportEventVariables(
|
|||||||
|
|
||||||
case EVENT_INSPECT: {
|
case EVENT_INSPECT: {
|
||||||
ExportVar(package_name.c_str(), "target_id", extradata);
|
ExportVar(package_name.c_str(), "target_id", extradata);
|
||||||
|
|
||||||
if (extra_pointers && extra_pointers->size() == 1) {
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2138,6 +2195,7 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "area_id", *std::any_cast<int*>(extra_pointers->at(0)));
|
ExportVar(package_name.c_str(), "area_id", *std::any_cast<int*>(extra_pointers->at(0)));
|
||||||
ExportVar(package_name.c_str(), "area_type", *std::any_cast<int*>(extra_pointers->at(1)));
|
ExportVar(package_name.c_str(), "area_type", *std::any_cast<int*>(extra_pointers->at(1)));
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2177,6 +2235,11 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "buff_slot", sep.arg[6]);
|
ExportVar(package_name.c_str(), "buff_slot", sep.arg[6]);
|
||||||
ExportVar(package_name.c_str(), "is_buff_tic", sep.arg[7]);
|
ExportVar(package_name.c_str(), "is_buff_tic", sep.arg[7]);
|
||||||
ExportVar(package_name.c_str(), "special_attack", sep.arg[8]);
|
ExportVar(package_name.c_str(), "special_attack", sep.arg[8]);
|
||||||
|
|
||||||
|
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[2]))) {
|
||||||
|
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[2])]);
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2188,6 +2251,7 @@ void PerlembParser::ExportEventVariables(
|
|||||||
ExportVar(package_name.c_str(), "quantity", inst->IsStackable() ? inst->GetCharges() : 1);
|
ExportVar(package_name.c_str(), "quantity", inst->IsStackable() ? inst->GetCharges() : 1);
|
||||||
ExportVar(package_name.c_str(), "item", "QuestItem", inst);
|
ExportVar(package_name.c_str(), "item", "QuestItem", inst);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2198,9 +2262,11 @@ void PerlembParser::ExportEventVariables(
|
|||||||
Seperator sep(data);
|
Seperator sep(data);
|
||||||
ExportVar(package_name.c_str(), "slot_id", sep.arg[0]);
|
ExportVar(package_name.c_str(), "slot_id", sep.arg[0]);
|
||||||
ExportVar(package_name.c_str(), "spell_id", sep.arg[1]);
|
ExportVar(package_name.c_str(), "spell_id", sep.arg[1]);
|
||||||
|
|
||||||
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[1]))) {
|
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[1]))) {
|
||||||
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[1])]);
|
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[1])]);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -31,12 +31,7 @@ void command_castspell(Client *c, const Seperator *sep)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const bool can_instant_cast = c->Admin() >= commandInstacast;
|
const bool instant_cast = sep->IsNumber(2) ? Strings::ToBool(sep->arg[2]) : true;
|
||||||
bool instant_cast = false;
|
|
||||||
if (can_instant_cast && sep->IsNumber(2)) {
|
|
||||||
instant_cast = Strings::ToBool(sep->arg[2]);
|
|
||||||
}
|
|
||||||
|
|
||||||
const uint16 target_id = t->GetID();
|
const uint16 target_id = t->GetID();
|
||||||
|
|
||||||
if (instant_cast) {
|
if (instant_cast) {
|
||||||
|
|||||||
@@ -7,14 +7,24 @@ void command_grantaa(Client *c, const Seperator *sep)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const uint8 unlock_level = sep->IsNumber(1) ? static_cast<uint8>(Strings::ToUnsignedInt(sep->arg[1])) : 0;
|
||||||
|
|
||||||
auto t = c->GetTarget()->CastToClient();
|
auto t = c->GetTarget()->CastToClient();
|
||||||
t->GrantAllAAPoints();
|
t->GrantAllAAPoints(unlock_level);
|
||||||
|
|
||||||
c->Message(
|
c->Message(
|
||||||
Chat::White,
|
Chat::White,
|
||||||
fmt::format(
|
fmt::format(
|
||||||
"Successfully granted all Alternate Advancements for {}.",
|
"Successfully granted all Alternate Advancements for {}{}.",
|
||||||
c->GetTargetDescription(t)
|
c->GetTargetDescription(t),
|
||||||
|
(
|
||||||
|
unlock_level ?
|
||||||
|
fmt::format(
|
||||||
|
" up to level {}",
|
||||||
|
unlock_level
|
||||||
|
) :
|
||||||
|
""
|
||||||
|
)
|
||||||
).c_str()
|
).c_str()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -46,7 +46,12 @@ void command_movechar(Client *c, const Seperator *sep)
|
|||||||
}
|
}
|
||||||
|
|
||||||
auto zone_id = ZoneID(zone_short_name);
|
auto zone_id = ZoneID(zone_short_name);
|
||||||
std::string zone_long_name = ZoneLongName(zone_id);
|
auto z = GetZone(zone_id);
|
||||||
|
|
||||||
|
if (!z) {
|
||||||
|
c->Message(Chat::Red, "Invalid zone.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
bool is_special_zone = (
|
bool is_special_zone = (
|
||||||
zone_short_name.find("cshome") != std::string::npos ||
|
zone_short_name.find("cshome") != std::string::npos ||
|
||||||
@@ -59,7 +64,7 @@ void command_movechar(Client *c, const Seperator *sep)
|
|||||||
Chat::White,
|
Chat::White,
|
||||||
fmt::format(
|
fmt::format(
|
||||||
"{} ({}) is a special zone and you cannot move someone there.",
|
"{} ({}) is a special zone and you cannot move someone there.",
|
||||||
zone_long_name,
|
z->long_name,
|
||||||
zone_short_name
|
zone_short_name
|
||||||
).c_str()
|
).c_str()
|
||||||
);
|
);
|
||||||
@@ -91,7 +96,7 @@ void command_movechar(Client *c, const Seperator *sep)
|
|||||||
fmt::format(
|
fmt::format(
|
||||||
"Character Move {} | Zone: {} ({}) ID: {}",
|
"Character Move {} | Zone: {} ({}) ID: {}",
|
||||||
moved_string,
|
moved_string,
|
||||||
zone_long_name,
|
z->long_name,
|
||||||
zone_short_name,
|
zone_short_name,
|
||||||
zone_id
|
zone_id
|
||||||
).c_str()
|
).c_str()
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ void ShowGroupInfo(Client *c, const Seperator *sep)
|
|||||||
);
|
);
|
||||||
|
|
||||||
const std::string yes = DialogueWindow::ColorMessage("forest_green", "Y");
|
const std::string yes = DialogueWindow::ColorMessage("forest_green", "Y");
|
||||||
const std::string no = DialogueWindow::ColorMessage("red1", "N");
|
const std::string no = DialogueWindow::ColorMessage("red_1", "N");
|
||||||
|
|
||||||
for (int group_member = 0; group_member < MAX_GROUP_MEMBERS; group_member++) {
|
for (int group_member = 0; group_member < MAX_GROUP_MEMBERS; group_member++) {
|
||||||
if (g->membername[group_member][0] == '\0') {
|
if (g->membername[group_member][0] == '\0') {
|
||||||
@@ -60,8 +60,8 @@ void ShowGroupInfo(Client *c, const Seperator *sep)
|
|||||||
popup_table += DialogueWindow::TableRow(
|
popup_table += DialogueWindow::TableRow(
|
||||||
fmt::format(
|
fmt::format(
|
||||||
"{}{}{}{}{}{}",
|
"{}{}{}{}{}{}",
|
||||||
group_member,
|
DialogueWindow::TableCell(std::to_string(group_member)),
|
||||||
(
|
DialogueWindow::TableCell(
|
||||||
strcmp(g->membername[group_member], c->GetCleanName()) ?
|
strcmp(g->membername[group_member], c->GetCleanName()) ?
|
||||||
g->membername[group_member] :
|
g->membername[group_member] :
|
||||||
fmt::format(
|
fmt::format(
|
||||||
@@ -69,10 +69,10 @@ void ShowGroupInfo(Client *c, const Seperator *sep)
|
|||||||
g->membername[group_member]
|
g->membername[group_member]
|
||||||
)
|
)
|
||||||
),
|
),
|
||||||
g->members[group_member] ? yes : no,
|
DialogueWindow::TableCell(g->members[group_member] ? yes : no),
|
||||||
is_assist ? yes : no,
|
DialogueWindow::TableCell(is_assist ? yes : no),
|
||||||
is_puller ? yes : no,
|
DialogueWindow::TableCell(is_puller ? yes : no),
|
||||||
is_tank ? yes : no
|
DialogueWindow::TableCell(is_tank ? yes : no)
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ void ShowZoneData(Client *c, const Seperator *sep)
|
|||||||
fmt::format(
|
fmt::format(
|
||||||
"{} {} {}",
|
"{} {} {}",
|
||||||
DialogueWindow::ColorMessage(
|
DialogueWindow::ColorMessage(
|
||||||
"red1",
|
"red_1",
|
||||||
std::to_string(zone->newzone_data.fog_red[fog_index])
|
std::to_string(zone->newzone_data.fog_red[fog_index])
|
||||||
),
|
),
|
||||||
DialogueWindow::ColorMessage(
|
DialogueWindow::ColorMessage(
|
||||||
@@ -206,7 +206,7 @@ void ShowZoneData(Client *c, const Seperator *sep)
|
|||||||
DialogueWindow::TableCell(
|
DialogueWindow::TableCell(
|
||||||
zone->newzone_data.suspend_buffs ?
|
zone->newzone_data.suspend_buffs ?
|
||||||
DialogueWindow::ColorMessage("forest_green", "Y") :
|
DialogueWindow::ColorMessage("forest_green", "Y") :
|
||||||
DialogueWindow::ColorMessage("red1", "N")
|
DialogueWindow::ColorMessage("red_1", "N")
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|||||||
+15
-10
@@ -15,7 +15,7 @@ void command_summon(Client *c, const Seperator *sep)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Mob* target;
|
Mob* t = c;
|
||||||
|
|
||||||
if (arguments == 1) {
|
if (arguments == 1) {
|
||||||
std::string character_name = sep->arg[1];
|
std::string character_name = sep->arg[1];
|
||||||
@@ -33,7 +33,7 @@ void command_summon(Client *c, const Seperator *sep)
|
|||||||
|
|
||||||
auto search_client = entity_list.GetClientByName(character_name.c_str());
|
auto search_client = entity_list.GetClientByName(character_name.c_str());
|
||||||
if (search_client) {
|
if (search_client) {
|
||||||
target = search_client->CastToMob();
|
t = search_client->CastToMob();
|
||||||
} else {
|
} else {
|
||||||
if (!worldserver.Connected()) {
|
if (!worldserver.Connected()) {
|
||||||
c->Message(Chat::White, "World server is currently disconnected.");
|
c->Message(Chat::White, "World server is currently disconnected.");
|
||||||
@@ -56,19 +56,24 @@ void command_summon(Client *c, const Seperator *sep)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
} else if (c->GetTarget()) {
|
} else if (c->GetTarget()) {
|
||||||
target = c->GetTarget();
|
t = c->GetTarget();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (c == target) {
|
if (c == t) {
|
||||||
c->Message(Chat::White, "You cannot summon yourself.");
|
c->Message(Chat::White, "You cannot summon yourself.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!t) {
|
||||||
|
c->Message(Chat::White, "You must have a target to summon.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
c->Message(
|
c->Message(
|
||||||
Chat::White,
|
Chat::White,
|
||||||
fmt::format(
|
fmt::format(
|
||||||
"Summoning {} to {:.2f}, {:.2f}, {:.2f} in {} ({}).",
|
"Summoning {} to {:.2f}, {:.2f}, {:.2f} in {} ({}).",
|
||||||
c->GetTargetDescription(target),
|
c->GetTargetDescription(t),
|
||||||
c->GetX(),
|
c->GetX(),
|
||||||
c->GetY(),
|
c->GetY(),
|
||||||
c->GetZ(),
|
c->GetZ(),
|
||||||
@@ -77,8 +82,8 @@ void command_summon(Client *c, const Seperator *sep)
|
|||||||
).c_str()
|
).c_str()
|
||||||
);
|
);
|
||||||
|
|
||||||
if (target->IsClient()) {
|
if (t->IsClient()) {
|
||||||
target->CastToClient()->MovePC(
|
t->CastToClient()->MovePC(
|
||||||
zone->GetZoneID(),
|
zone->GetZoneID(),
|
||||||
zone->GetInstanceID(),
|
zone->GetInstanceID(),
|
||||||
c->GetX(),
|
c->GetX(),
|
||||||
@@ -91,10 +96,10 @@ void command_summon(Client *c, const Seperator *sep)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
target->GMMove(c->GetPosition());
|
t->GMMove(c->GetPosition());
|
||||||
|
|
||||||
if (target->IsNPC()) {
|
if (t->IsNPC()) {
|
||||||
target->CastToNPC()->SaveGuardSpot(glm::vec4(0.0f));
|
t->CastToNPC()->SaveGuardSpot(glm::vec4(0.0f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+6
-1
@@ -555,9 +555,14 @@ void Group::MemberZoned(Mob* removemob) {
|
|||||||
|
|
||||||
//should NOT clear the name, it is used for world communication.
|
//should NOT clear the name, it is used for world communication.
|
||||||
for (auto & m : members) {
|
for (auto & m : members) {
|
||||||
if (m && (m == removemob || (m->IsBot() && m->CastToBot()->GetBotOwner() == removemob))) {
|
if (m) {
|
||||||
|
if (m->IsBot() && m->CastToBot()->GetBotOwner() && m->CastToBot()->GetBotOwner() == removemob) {
|
||||||
m = nullptr;
|
m = nullptr;
|
||||||
}
|
}
|
||||||
|
else if (m == removemob) {
|
||||||
|
m = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (removemob->IsClient() && HasRole(removemob, RoleAssist)) {
|
if (removemob->IsClient() && HasRole(removemob, RoleAssist)) {
|
||||||
|
|||||||
@@ -3164,6 +3164,18 @@ void Lua_Client::SetBucket(std::string bucket_name, std::string bucket_value, st
|
|||||||
self->SetBucket(bucket_name, bucket_value, expiration);
|
self->SetBucket(bucket_name, bucket_value, expiration);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Lua_Client::GrantAllAAPoints()
|
||||||
|
{
|
||||||
|
Lua_Safe_Call_Void();
|
||||||
|
self->GrantAllAAPoints();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Lua_Client::GrantAllAAPoints(uint8 unlock_level)
|
||||||
|
{
|
||||||
|
Lua_Safe_Call_Void();
|
||||||
|
self->GrantAllAAPoints(unlock_level);
|
||||||
|
}
|
||||||
|
|
||||||
luabind::scope lua_register_client() {
|
luabind::scope lua_register_client() {
|
||||||
return luabind::class_<Lua_Client, Lua_Mob>("Client")
|
return luabind::class_<Lua_Client, Lua_Mob>("Client")
|
||||||
.def(luabind::constructor<>())
|
.def(luabind::constructor<>())
|
||||||
@@ -3414,6 +3426,8 @@ luabind::scope lua_register_client() {
|
|||||||
.def("GetPEQZoneFlags", (luabind::object(Lua_Client::*)(lua_State*))&Lua_Client::GetPEQZoneFlags)
|
.def("GetPEQZoneFlags", (luabind::object(Lua_Client::*)(lua_State*))&Lua_Client::GetPEQZoneFlags)
|
||||||
.def("GetZoneFlags", (luabind::object(Lua_Client::*)(lua_State*))&Lua_Client::GetZoneFlags)
|
.def("GetZoneFlags", (luabind::object(Lua_Client::*)(lua_State*))&Lua_Client::GetZoneFlags)
|
||||||
.def("GoFish", (void(Lua_Client::*)(void))&Lua_Client::GoFish)
|
.def("GoFish", (void(Lua_Client::*)(void))&Lua_Client::GoFish)
|
||||||
|
.def("GrantAllAAPoints", (void(Lua_Client::*)(void))&Lua_Client::GrantAllAAPoints)
|
||||||
|
.def("GrantAllAAPoints", (void(Lua_Client::*)(uint8))&Lua_Client::GrantAllAAPoints)
|
||||||
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int))&Lua_Client::GrantAlternateAdvancementAbility)
|
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int))&Lua_Client::GrantAlternateAdvancementAbility)
|
||||||
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int, bool))&Lua_Client::GrantAlternateAdvancementAbility)
|
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int, bool))&Lua_Client::GrantAlternateAdvancementAbility)
|
||||||
.def("GuildID", (uint32(Lua_Client::*)(void))&Lua_Client::GuildID)
|
.def("GuildID", (uint32(Lua_Client::*)(void))&Lua_Client::GuildID)
|
||||||
|
|||||||
@@ -480,6 +480,8 @@ public:
|
|||||||
std::string GetBucketRemaining(std::string bucket_name);
|
std::string GetBucketRemaining(std::string bucket_name);
|
||||||
void SetBucket(std::string bucket_name, std::string bucket_value);
|
void SetBucket(std::string bucket_name, std::string bucket_value);
|
||||||
void SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration);
|
void SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration);
|
||||||
|
void GrantAllAAPoints();
|
||||||
|
void GrantAllAAPoints(uint8 unlock_level);
|
||||||
|
|
||||||
void ApplySpell(int spell_id);
|
void ApplySpell(int spell_id);
|
||||||
void ApplySpell(int spell_id, int duration);
|
void ApplySpell(int spell_id, int duration);
|
||||||
|
|||||||
+18
-4
@@ -315,11 +315,16 @@ void Lua_Mob::SetInvisible(int state) {
|
|||||||
self->SetInvisible(state);
|
self->SetInvisible(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Lua_Mob::FindBuff(int spell_id) {
|
bool Lua_Mob::FindBuff(uint16 spell_id) {
|
||||||
Lua_Safe_Call_Bool();
|
Lua_Safe_Call_Bool();
|
||||||
return self->FindBuff(spell_id);
|
return self->FindBuff(spell_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Lua_Mob::FindBuff(uint16 spell_id, uint16 caster_id) {
|
||||||
|
Lua_Safe_Call_Bool();
|
||||||
|
return self->FindBuff(spell_id, caster_id);
|
||||||
|
}
|
||||||
|
|
||||||
uint16 Lua_Mob::FindBuffBySlot(int slot) {
|
uint16 Lua_Mob::FindBuffBySlot(int slot) {
|
||||||
Lua_Safe_Call_Int();
|
Lua_Safe_Call_Int();
|
||||||
return self->FindBuffBySlot(slot);
|
return self->FindBuffBySlot(slot);
|
||||||
@@ -873,7 +878,13 @@ bool Lua_Mob::CastSpell(int spell_id, int target_id) {
|
|||||||
|
|
||||||
bool Lua_Mob::CastSpell(int spell_id, int target_id, int slot) {
|
bool Lua_Mob::CastSpell(int spell_id, int target_id, int slot) {
|
||||||
Lua_Safe_Call_Bool();
|
Lua_Safe_Call_Bool();
|
||||||
return self->CastSpell(spell_id, target_id, static_cast<EQ::spells::CastingSlot>(slot));
|
|
||||||
|
int cast_slot = 0;
|
||||||
|
if (slot >= 0 || slot <= 23 || slot == 255) {
|
||||||
|
cast_slot = slot;
|
||||||
|
}
|
||||||
|
|
||||||
|
return self->CastSpell(spell_id, target_id, static_cast<EQ::spells::CastingSlot>(cast_slot));
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Lua_Mob::CastSpell(int spell_id, int target_id, int slot, int cast_time) {
|
bool Lua_Mob::CastSpell(int spell_id, int target_id, int slot, int cast_time) {
|
||||||
@@ -3324,7 +3335,8 @@ luabind::scope lua_register_mob() {
|
|||||||
.def("Emote", &Lua_Mob::Emote)
|
.def("Emote", &Lua_Mob::Emote)
|
||||||
.def("EntityVariableExists", &Lua_Mob::EntityVariableExists)
|
.def("EntityVariableExists", &Lua_Mob::EntityVariableExists)
|
||||||
.def("FaceTarget", (void(Lua_Mob::*)(Lua_Mob))&Lua_Mob::FaceTarget)
|
.def("FaceTarget", (void(Lua_Mob::*)(Lua_Mob))&Lua_Mob::FaceTarget)
|
||||||
.def("FindBuff", &Lua_Mob::FindBuff)
|
.def("FindBuff", (bool(Lua_Mob::*)(uint16))&Lua_Mob::FindBuff)
|
||||||
|
.def("FindBuff", (bool(Lua_Mob::*)(uint16,uint16))&Lua_Mob::FindBuff)
|
||||||
.def("FindBuffBySlot", (uint16(Lua_Mob::*)(int))&Lua_Mob::FindBuffBySlot)
|
.def("FindBuffBySlot", (uint16(Lua_Mob::*)(int))&Lua_Mob::FindBuffBySlot)
|
||||||
.def("FindGroundZ", (double(Lua_Mob::*)(double,double))&Lua_Mob::FindGroundZ)
|
.def("FindGroundZ", (double(Lua_Mob::*)(double,double))&Lua_Mob::FindGroundZ)
|
||||||
.def("FindGroundZ", (double(Lua_Mob::*)(double,double,double))&Lua_Mob::FindGroundZ)
|
.def("FindGroundZ", (double(Lua_Mob::*)(double,double,double))&Lua_Mob::FindGroundZ)
|
||||||
@@ -3745,7 +3757,9 @@ luabind::scope lua_register_special_abilities() {
|
|||||||
luabind::value("immune_aggro_client", static_cast<int>(IMMUNE_AGGRO_CLIENT)),
|
luabind::value("immune_aggro_client", static_cast<int>(IMMUNE_AGGRO_CLIENT)),
|
||||||
luabind::value("immune_aggro_npc", static_cast<int>(IMMUNE_AGGRO_NPC)),
|
luabind::value("immune_aggro_npc", static_cast<int>(IMMUNE_AGGRO_NPC)),
|
||||||
luabind::value("modify_avoid_damage", static_cast<int>(MODIFY_AVOID_DAMAGE)),
|
luabind::value("modify_avoid_damage", static_cast<int>(MODIFY_AVOID_DAMAGE)),
|
||||||
luabind::value("immune_open", static_cast<int>(IMMUNE_OPEN))
|
luabind::value("immune_open", static_cast<int>(IMMUNE_OPEN)),
|
||||||
|
luabind::value("immune_assassinate", static_cast<int>(IMMUNE_ASSASSINATE)),
|
||||||
|
luabind::value("immune_headshot", static_cast<int>(IMMUNE_HEADSHOT))
|
||||||
)];
|
)];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+2
-1
@@ -90,7 +90,8 @@ public:
|
|||||||
uint8 GetInvisibleUndeadLevel();
|
uint8 GetInvisibleUndeadLevel();
|
||||||
void SetSeeInvisibleLevel(uint8 invisible_level);
|
void SetSeeInvisibleLevel(uint8 invisible_level);
|
||||||
void SetSeeInvisibleUndeadLevel(uint8 invisible_level);
|
void SetSeeInvisibleUndeadLevel(uint8 invisible_level);
|
||||||
bool FindBuff(int spell_id);
|
bool FindBuff(uint16 spell_id);
|
||||||
|
bool FindBuff(uint16 spell_id, uint16 caster_id);
|
||||||
uint16 FindBuffBySlot(int slot);
|
uint16 FindBuffBySlot(int slot);
|
||||||
uint32 BuffCount();
|
uint32 BuffCount();
|
||||||
uint32 BuffCount(bool is_beneficial);
|
uint32 BuffCount(bool is_beneficial);
|
||||||
|
|||||||
@@ -354,6 +354,16 @@ void handle_npc_cast(
|
|||||||
|
|
||||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[2]));
|
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[2]));
|
||||||
lua_setfield(L, -2, "caster_level");
|
lua_setfield(L, -2, "caster_level");
|
||||||
|
|
||||||
|
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[3]));
|
||||||
|
lua_setfield(L, -2, "target_id");
|
||||||
|
|
||||||
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
|
Lua_Mob l_mob(std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||||
|
luabind::adl::object l_mob_o = luabind::adl::object(L, l_mob);
|
||||||
|
l_mob_o.push(L);
|
||||||
|
lua_setfield(L, -2, "target");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle_npc_area(
|
void handle_npc_area(
|
||||||
@@ -715,6 +725,16 @@ void handle_player_cast(
|
|||||||
|
|
||||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[2]));
|
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[2]));
|
||||||
lua_setfield(L, -2, "caster_level");
|
lua_setfield(L, -2, "caster_level");
|
||||||
|
|
||||||
|
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[3]));
|
||||||
|
lua_setfield(L, -2, "target_id");
|
||||||
|
|
||||||
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
|
Lua_Mob l_mob(std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||||
|
luabind::adl::object l_mob_o = luabind::adl::object(L, l_mob);
|
||||||
|
l_mob_o.push(L);
|
||||||
|
lua_setfield(L, -2, "target");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle_player_task_fail(
|
void handle_player_task_fail(
|
||||||
@@ -1955,6 +1975,16 @@ void handle_bot_cast(
|
|||||||
|
|
||||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[2]));
|
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[2]));
|
||||||
lua_setfield(L, -2, "caster_level");
|
lua_setfield(L, -2, "caster_level");
|
||||||
|
|
||||||
|
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[3]));
|
||||||
|
lua_setfield(L, -2, "target_id");
|
||||||
|
|
||||||
|
if (extra_pointers && extra_pointers->size() == 1) {
|
||||||
|
Lua_Mob l_mob(std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||||
|
luabind::adl::object l_mob_o = luabind::adl::object(L, l_mob);
|
||||||
|
l_mob_o.push(L);
|
||||||
|
lua_setfield(L, -2, "target");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle_bot_combat(
|
void handle_bot_combat(
|
||||||
|
|||||||
+36
-32
@@ -288,8 +288,11 @@ Mob::Mob(
|
|||||||
|
|
||||||
feigned = false;
|
feigned = false;
|
||||||
|
|
||||||
|
int max_procs = MAX_PROCS;
|
||||||
|
m_max_procs = std::min(RuleI(Combat, MaxProcs), max_procs);
|
||||||
|
|
||||||
// clear the proc arrays
|
// clear the proc arrays
|
||||||
for (int j = 0; j < MAX_PROCS; j++) {
|
for (int j = 0; j < m_max_procs; j++) {
|
||||||
PermaProcs[j].spellID = SPELL_UNKNOWN;
|
PermaProcs[j].spellID = SPELL_UNKNOWN;
|
||||||
PermaProcs[j].chance = 0;
|
PermaProcs[j].chance = 0;
|
||||||
PermaProcs[j].base_spellID = SPELL_UNKNOWN;
|
PermaProcs[j].base_spellID = SPELL_UNKNOWN;
|
||||||
@@ -511,6 +514,7 @@ Mob::Mob(
|
|||||||
SetCanOpenDoors(true);
|
SetCanOpenDoors(true);
|
||||||
|
|
||||||
is_boat = IsBoat();
|
is_boat = IsBoat();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Mob::~Mob()
|
Mob::~Mob()
|
||||||
@@ -593,42 +597,49 @@ void Mob::CalcSeeInvisibleLevel()
|
|||||||
see_invis = std::max({ spellbonuses.SeeInvis, itembonuses.SeeInvis, aabonuses.SeeInvis, innate_see_invis });
|
see_invis = std::max({ spellbonuses.SeeInvis, itembonuses.SeeInvis, aabonuses.SeeInvis, innate_see_invis });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Mob::HasAnInvisibilityEffect() {
|
||||||
|
return invisible || hidden || improved_hidden || invisible_animals || invisible_undead;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mob::BreakCharmPetIfConditionsMet() {
|
||||||
|
auto pet = GetPet();
|
||||||
|
if (pet && pet->GetPetType() == petCharmed && HasAnInvisibilityEffect()) {
|
||||||
|
if (RuleB(Pets, LivelikeBreakCharmOnInvis) || IsInvisible(pet)) {
|
||||||
|
pet->BuffFadeByEffect(SE_Charm);
|
||||||
|
}
|
||||||
|
LogRules(
|
||||||
|
"Pets:LivelikeBreakCharmOnInvis for [{}] invisible [{}] hidden [{}] improved_hidden (shroud of stealth) [{}] invisible_animals [{}] invisible_undead [{}]",
|
||||||
|
GetCleanName(),
|
||||||
|
invisible,
|
||||||
|
hidden,
|
||||||
|
improved_hidden,
|
||||||
|
invisible_animals,
|
||||||
|
invisible_undead
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void Mob::CalcInvisibleLevel()
|
void Mob::CalcInvisibleLevel()
|
||||||
{
|
{
|
||||||
bool is_invisible = invisible;
|
bool was_invisible = invisible;
|
||||||
|
|
||||||
invisible = std::max({spellbonuses.invisibility, nobuff_invisible});
|
invisible = std::max({spellbonuses.invisibility, nobuff_invisible});
|
||||||
invisible_undead = spellbonuses.invisibility_verse_undead;
|
invisible_undead = spellbonuses.invisibility_verse_undead;
|
||||||
invisible_animals = spellbonuses.invisibility_verse_animal;
|
invisible_animals = spellbonuses.invisibility_verse_animal;
|
||||||
|
|
||||||
if (!is_invisible && invisible) {
|
if (was_invisible != invisible) {
|
||||||
SetInvisible(Invisibility::Invisible, true);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (is_invisible && !invisible) {
|
|
||||||
SetInvisible(invisible, true);
|
SetInvisible(invisible, true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
BreakCharmPetIfConditionsMet();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mob::SetInvisible(uint8 state, bool set_on_bonus_calc)
|
void Mob::SetInvisible(uint8 state, bool set_on_bonus_calc) {
|
||||||
{
|
|
||||||
/*
|
|
||||||
If you set an NPC to invisible you will only be able to see it on
|
|
||||||
your client if your see invisible level is greater than equal to the invisible level.
|
|
||||||
Note, the clients spell file must match the servers see invisible level on the spell.
|
|
||||||
*/
|
|
||||||
|
|
||||||
if (state == Invisibility::Visible) {
|
if (state == Invisibility::Visible) {
|
||||||
SendAppearancePacket(AT_Invis, Invisibility::Visible);
|
SendAppearancePacket(AT_Invis, Invisibility::Visible);
|
||||||
ZeroInvisibleVars(InvisType::T_INVISIBLE);
|
ZeroInvisibleVars(InvisType::T_INVISIBLE);
|
||||||
}
|
} else {
|
||||||
else {
|
|
||||||
/*
|
|
||||||
if your setting invisible from a script, or escape/fading memories effect then
|
|
||||||
we use the internal invis variable which allows invisible without a buff on mob.
|
|
||||||
*/
|
|
||||||
if (!set_on_bonus_calc) {
|
if (!set_on_bonus_calc) {
|
||||||
nobuff_invisible = state;
|
nobuff_invisible = state;
|
||||||
CalcInvisibleLevel();
|
CalcInvisibleLevel();
|
||||||
@@ -636,14 +647,7 @@ void Mob::SetInvisible(uint8 state, bool set_on_bonus_calc)
|
|||||||
SendAppearancePacket(AT_Invis, invisible);
|
SendAppearancePacket(AT_Invis, invisible);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Invis and hide breaks charms
|
BreakCharmPetIfConditionsMet();
|
||||||
auto pet = GetPet();
|
|
||||||
if (pet && pet->GetPetType() == petCharmed && (invisible || hidden || improved_hidden || invisible_animals || invisible_undead)) {
|
|
||||||
if (RuleB(Pets, LivelikeBreakCharmOnInvis) || IsInvisible(pet)) {
|
|
||||||
pet->BuffFadeByEffect(SE_Charm);
|
|
||||||
}
|
|
||||||
LogRules("Pets:LivelikeBreakCharmOnInvis for [{}] | Invis [{}] - Hidden [{}] - Shroud of Stealth [{}] - IVA [{}] - IVU [{}]", GetCleanName(), invisible, hidden, improved_hidden, invisible_animals, invisible_undead);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mob::ZeroInvisibleVars(uint8 invisible_type)
|
void Mob::ZeroInvisibleVars(uint8 invisible_type)
|
||||||
@@ -3461,8 +3465,8 @@ void Mob::ShowBuffs(Client* c) {
|
|||||||
|
|
||||||
for (auto i = 0; i < GetMaxTotalSlots(); i++) {
|
for (auto i = 0; i < GetMaxTotalSlots(); i++) {
|
||||||
const auto spell_id = buffs[i].spellid;
|
const auto spell_id = buffs[i].spellid;
|
||||||
const auto buff_duration_formula = spells[spell_id].buff_duration_formula;
|
|
||||||
if (IsValidSpell(spell_id)) {
|
if (IsValidSpell(spell_id)) {
|
||||||
|
const auto buff_duration_formula = spells[spell_id].buff_duration_formula;
|
||||||
const auto is_permanent = (
|
const auto is_permanent = (
|
||||||
buff_duration_formula == DF_Aura ||
|
buff_duration_formula == DF_Aura ||
|
||||||
buff_duration_formula == DF_Permanent
|
buff_duration_formula == DF_Permanent
|
||||||
@@ -5114,7 +5118,7 @@ std::string Mob::GetTargetDescription(Mob* target, uint8 description_type, uint1
|
|||||||
auto d = fmt::format(
|
auto d = fmt::format(
|
||||||
"{}",
|
"{}",
|
||||||
(
|
(
|
||||||
this == target ?
|
target && this == target ?
|
||||||
self_return :
|
self_return :
|
||||||
fmt::format(
|
fmt::format(
|
||||||
"{} ({})",
|
"{} ({})",
|
||||||
|
|||||||
+7
-2
@@ -269,6 +269,8 @@ public:
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool HasAnInvisibilityEffect();
|
||||||
|
void BreakCharmPetIfConditionsMet();
|
||||||
//Invisible
|
//Invisible
|
||||||
bool IsInvisible(Mob* other = 0) const;
|
bool IsInvisible(Mob* other = 0) const;
|
||||||
void SetInvisible(uint8 state, bool set_on_bonus_calc = false);
|
void SetInvisible(uint8 state, bool set_on_bonus_calc = false);
|
||||||
@@ -464,7 +466,7 @@ public:
|
|||||||
void DamageShield(Mob* other, bool spell_ds = false);
|
void DamageShield(Mob* other, bool spell_ds = false);
|
||||||
int32 RuneAbsorb(int64 damage, uint16 type);
|
int32 RuneAbsorb(int64 damage, uint16 type);
|
||||||
std::vector<uint16> GetBuffSpellIDs();
|
std::vector<uint16> GetBuffSpellIDs();
|
||||||
bool FindBuff(uint16 spell_id);
|
bool FindBuff(uint16 spell_id, uint16 caster_id = 0);
|
||||||
uint16 FindBuffBySlot(int slot);
|
uint16 FindBuffBySlot(int slot);
|
||||||
uint32 BuffCount(bool is_beneficial = true, bool is_detrimental = true);
|
uint32 BuffCount(bool is_beneficial = true, bool is_detrimental = true);
|
||||||
bool FindType(uint16 type, bool bOffensive = false, uint16 threshold = 100);
|
bool FindType(uint16 type, bool bOffensive = false, uint16 threshold = 100);
|
||||||
@@ -1457,6 +1459,9 @@ protected:
|
|||||||
|
|
||||||
Timer m_z_clip_check_timer;
|
Timer m_z_clip_check_timer;
|
||||||
|
|
||||||
|
// dynamically set via memory on constructor
|
||||||
|
int8 m_max_procs = 0;
|
||||||
|
|
||||||
virtual bool AI_EngagedCastCheck() { return(false); }
|
virtual bool AI_EngagedCastCheck() { return(false); }
|
||||||
virtual bool AI_PursueCastCheck() { return(false); }
|
virtual bool AI_PursueCastCheck() { return(false); }
|
||||||
virtual bool AI_IdleCastCheck() { return(false); }
|
virtual bool AI_IdleCastCheck() { return(false); }
|
||||||
@@ -1598,7 +1603,7 @@ protected:
|
|||||||
int16 GetSympatheticSpellProcRate(uint16 spell_id);
|
int16 GetSympatheticSpellProcRate(uint16 spell_id);
|
||||||
uint16 GetSympatheticSpellProcID(uint16 spell_id);
|
uint16 GetSympatheticSpellProcID(uint16 spell_id);
|
||||||
|
|
||||||
enum {MAX_PROCS = 4};
|
enum {MAX_PROCS = 10};
|
||||||
tProc PermaProcs[MAX_PROCS];
|
tProc PermaProcs[MAX_PROCS];
|
||||||
tProc SpellProcs[MAX_PROCS];
|
tProc SpellProcs[MAX_PROCS];
|
||||||
tProc DefensiveProcs[MAX_PROCS];
|
tProc DefensiveProcs[MAX_PROCS];
|
||||||
|
|||||||
@@ -2982,6 +2982,16 @@ void Perl_Client_SetLDoNPoints(Client* self, uint32 theme_id, uint32 points)
|
|||||||
self->SetLDoNPoints(theme_id, points);
|
self->SetLDoNPoints(theme_id, points);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Perl_Client_GrantAllAAPoints(Client* self)
|
||||||
|
{
|
||||||
|
self->GrantAllAAPoints();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Perl_Client_GrantAllAAPoints(Client* self, uint8 unlock_level)
|
||||||
|
{
|
||||||
|
self->GrantAllAAPoints(unlock_level);
|
||||||
|
}
|
||||||
|
|
||||||
void perl_register_client()
|
void perl_register_client()
|
||||||
{
|
{
|
||||||
perl::interpreter perl(PERL_GET_THX);
|
perl::interpreter perl(PERL_GET_THX);
|
||||||
@@ -3232,6 +3242,8 @@ void perl_register_client()
|
|||||||
package.add("GetPEQZoneFlags", &Perl_Client_GetPEQZoneFlags);
|
package.add("GetPEQZoneFlags", &Perl_Client_GetPEQZoneFlags);
|
||||||
package.add("GetZoneFlags", &Perl_Client_GetZoneFlags);
|
package.add("GetZoneFlags", &Perl_Client_GetZoneFlags);
|
||||||
package.add("GoFish", &Perl_Client_GoFish);
|
package.add("GoFish", &Perl_Client_GoFish);
|
||||||
|
package.add("GrantAllAAPoints", (void(*)(Client*))&Perl_Client_GrantAllAAPoints);
|
||||||
|
package.add("GrantAllAAPoints", (void(*)(Client*, uint8))&Perl_Client_GrantAllAAPoints);
|
||||||
package.add("GrantAlternateAdvancementAbility", (bool(*)(Client*, int, int))&Perl_Client_GrantAlternateAdvancementAbility);
|
package.add("GrantAlternateAdvancementAbility", (bool(*)(Client*, int, int))&Perl_Client_GrantAlternateAdvancementAbility);
|
||||||
package.add("GrantAlternateAdvancementAbility", (bool(*)(Client*, int, int, bool))&Perl_Client_GrantAlternateAdvancementAbility);
|
package.add("GrantAlternateAdvancementAbility", (bool(*)(Client*, int, int, bool))&Perl_Client_GrantAlternateAdvancementAbility);
|
||||||
package.add("GuildID", &Perl_Client_GuildID);
|
package.add("GuildID", &Perl_Client_GuildID);
|
||||||
|
|||||||
+18
-133
@@ -362,6 +362,11 @@ bool Perl_Mob_FindBuff(Mob* self, uint16 spell_id) // @categories Spells and Dis
|
|||||||
return self->FindBuff(spell_id);
|
return self->FindBuff(spell_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Perl_Mob_FindBuff(Mob* self, uint16 spell_id, uint16 caster_id) // @categories Spells and Disciplines, Script Utility
|
||||||
|
{
|
||||||
|
return self->FindBuff(spell_id, caster_id);
|
||||||
|
}
|
||||||
|
|
||||||
int Perl_Mob_FindBuffBySlot(Mob* self, int slot) // @categories Spells and Disciplines, Script Utility
|
int Perl_Mob_FindBuffBySlot(Mob* self, int slot) // @categories Spells and Disciplines, Script Utility
|
||||||
{
|
{
|
||||||
return self->FindBuffBySlot(slot);
|
return self->FindBuffBySlot(slot);
|
||||||
@@ -1897,13 +1902,7 @@ void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 tex
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -1915,14 +1914,7 @@ void Perl_Mob_SendIllusion(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture,
|
|
||||||
uint8 face
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -1935,15 +1927,7 @@ void Perl_Mob_SendIllusion(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture,
|
|
||||||
uint8 face,
|
|
||||||
uint8 hair
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -1957,16 +1941,7 @@ void Perl_Mob_SendIllusion(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture,
|
|
||||||
uint8 face,
|
|
||||||
uint8 hair,
|
|
||||||
uint8 hair_color
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -1981,17 +1956,7 @@ void Perl_Mob_SendIllusion(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture,
|
|
||||||
uint8 face,
|
|
||||||
uint8 hair,
|
|
||||||
uint8 hair_color,
|
|
||||||
uint8 beard
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -2007,18 +1972,7 @@ void Perl_Mob_SendIllusion(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture,
|
|
||||||
uint8 face,
|
|
||||||
uint8 hair,
|
|
||||||
uint8 hair_color,
|
|
||||||
uint8 beard,
|
|
||||||
uint8 beard_color
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -2035,19 +1989,7 @@ void Perl_Mob_SendIllusion(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color, uint32 drakkin_heritage) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture,
|
|
||||||
uint8 face,
|
|
||||||
uint8 hair,
|
|
||||||
uint8 hair_color,
|
|
||||||
uint8 beard,
|
|
||||||
uint8 beard_color,
|
|
||||||
uint32 drakkin_heritage
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -2065,20 +2007,7 @@ void Perl_Mob_SendIllusion(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color, uint32 drakkin_heritage, uint32 drakkin_tattoo) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture,
|
|
||||||
uint8 face,
|
|
||||||
uint8 hair,
|
|
||||||
uint8 hair_color,
|
|
||||||
uint8 beard,
|
|
||||||
uint8 beard_color,
|
|
||||||
uint32 drakkin_heritage,
|
|
||||||
uint32 drakkin_tattoo
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -2097,21 +2026,7 @@ void Perl_Mob_SendIllusion(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color, uint32 drakkin_heritage, uint32 drakkin_tattoo, uint32 drakkin_details) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture,
|
|
||||||
uint8 face,
|
|
||||||
uint8 hair,
|
|
||||||
uint8 hair_color,
|
|
||||||
uint8 beard,
|
|
||||||
uint8 beard_color,
|
|
||||||
uint32 drakkin_heritage,
|
|
||||||
uint32 drakkin_tattoo,
|
|
||||||
uint32 drakkin_details
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -2131,22 +2046,7 @@ void Perl_Mob_SendIllusion(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color, uint32 drakkin_heritage, uint32 drakkin_tattoo, uint32 drakkin_details, float size) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture,
|
|
||||||
uint8 face,
|
|
||||||
uint8 hair,
|
|
||||||
uint8 hair_color,
|
|
||||||
uint8 beard,
|
|
||||||
uint8 beard_color,
|
|
||||||
uint32 drakkin_heritage,
|
|
||||||
uint32 drakkin_tattoo,
|
|
||||||
uint32 drakkin_details,
|
|
||||||
float size
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -2167,23 +2067,7 @@ void Perl_Mob_SendIllusion(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Perl_Mob_SendIllusion(
|
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color, uint32 drakkin_heritage, uint32 drakkin_tattoo, uint32 drakkin_details, float size, Client *target) // @categories Script Utility
|
||||||
Mob *self,
|
|
||||||
uint16 race_id,
|
|
||||||
uint8 gender_id,
|
|
||||||
uint8 texture,
|
|
||||||
uint8 helmet_texture,
|
|
||||||
uint8 face,
|
|
||||||
uint8 hair,
|
|
||||||
uint8 hair_color,
|
|
||||||
uint8 beard,
|
|
||||||
uint8 beard_color,
|
|
||||||
uint32 drakkin_heritage,
|
|
||||||
uint32 drakkin_tattoo,
|
|
||||||
uint32 drakkin_details,
|
|
||||||
float size,
|
|
||||||
Client *target
|
|
||||||
) // @categories Script Utility
|
|
||||||
{
|
{
|
||||||
self->SendIllusionPacket(
|
self->SendIllusionPacket(
|
||||||
AppearanceStruct{
|
AppearanceStruct{
|
||||||
@@ -3570,7 +3454,8 @@ void perl_register_mob()
|
|||||||
package.add("EntityVariableExists", &Perl_Mob_EntityVariableExists);
|
package.add("EntityVariableExists", &Perl_Mob_EntityVariableExists);
|
||||||
package.add("FaceTarget", (void(*)(Mob*))&Perl_Mob_FaceTarget);
|
package.add("FaceTarget", (void(*)(Mob*))&Perl_Mob_FaceTarget);
|
||||||
package.add("FaceTarget", (void(*)(Mob*, Mob*))&Perl_Mob_FaceTarget);
|
package.add("FaceTarget", (void(*)(Mob*, Mob*))&Perl_Mob_FaceTarget);
|
||||||
package.add("FindBuff", &Perl_Mob_FindBuff);
|
package.add("FindBuff", (bool(*)(Mob*, uint16))&Perl_Mob_FindBuff);
|
||||||
|
package.add("FindBuff", (bool(*)(Mob*, uint16, uint16))&Perl_Mob_FindBuff);
|
||||||
package.add("FindBuffBySlot", &Perl_Mob_FindBuffBySlot);
|
package.add("FindBuffBySlot", &Perl_Mob_FindBuffBySlot);
|
||||||
package.add("FindGroundZ", (float(*)(Mob*, float, float))&Perl_Mob_FindGroundZ);
|
package.add("FindGroundZ", (float(*)(Mob*, float, float))&Perl_Mob_FindGroundZ);
|
||||||
package.add("FindGroundZ", (float(*)(Mob*, float, float, float))&Perl_Mob_FindGroundZ);
|
package.add("FindGroundZ", (float(*)(Mob*, float, float, float))&Perl_Mob_FindGroundZ);
|
||||||
|
|||||||
@@ -2650,6 +2650,8 @@ bool QuestManager::createBot(const char *name, const char *lastname, uint8 level
|
|||||||
).c_str()
|
).c_str()
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
|
new_bot->AddBotStartingItems(race, botclass);
|
||||||
|
|
||||||
initiator->Message(
|
initiator->Message(
|
||||||
Chat::White,
|
Chat::White,
|
||||||
fmt::format(
|
fmt::format(
|
||||||
|
|||||||
+50
-45
@@ -20,6 +20,8 @@
|
|||||||
#include "../common/events/player_event_logs.h"
|
#include "../common/events/player_event_logs.h"
|
||||||
#include "../common/repositories/raid_details_repository.h"
|
#include "../common/repositories/raid_details_repository.h"
|
||||||
#include "../common/repositories/raid_members_repository.h"
|
#include "../common/repositories/raid_members_repository.h"
|
||||||
|
#include "../common/raid.h"
|
||||||
|
|
||||||
|
|
||||||
#include "client.h"
|
#include "client.h"
|
||||||
#include "entity.h"
|
#include "entity.h"
|
||||||
@@ -1547,21 +1549,22 @@ void Raid::SendRaidGroupRemove(const char *who, uint32 gid)
|
|||||||
|
|
||||||
void Raid::SendRaidMOTD(Client *c)
|
void Raid::SendRaidMOTD(Client *c)
|
||||||
{
|
{
|
||||||
if (!c || motd.empty()) {
|
if (!c || motd.empty() || c->IsBot()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (entity_list.GetBotByBotName(c->GetName())) {
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidMOTD_Struct));
|
||||||
return;
|
auto data = (RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
}
|
|
||||||
|
|
||||||
size_t size = motd.size() + 1;
|
data->general.action = raidSetMotd;
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidMOTD_Struct) + size);
|
data->general.parameter = 0;
|
||||||
auto rmotd = (RaidMOTD_Struct *)outapp->pBuffer;
|
data->general.unknown1 = 0;
|
||||||
rmotd->general.action = raidSetMotd;
|
strn0cpy(data->general.leader_name, c->GetName(), sizeof(c->GetName()));
|
||||||
strn0cpy(rmotd->general.player_name, c->GetName(), 64);
|
strn0cpy(data->general.player_name, GetLeaderName().c_str(), 64);
|
||||||
strn0cpy(rmotd->motd, motd.c_str(), size);
|
strn0cpy(data->motd, motd.c_str(), sizeof(data->motd));
|
||||||
c->FastQueuePacket(&outapp);
|
|
||||||
|
c->QueuePacket(outapp);
|
||||||
|
safe_delete(outapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Raid::SendRaidMOTD()
|
void Raid::SendRaidMOTD()
|
||||||
@@ -1587,11 +1590,10 @@ void Raid::SendRaidMOTDToWorld()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t size = motd.size() + 1;
|
auto pack = new ServerPacket(ServerOP_RaidMOTD, sizeof(ServerRaidMOTD_Struct));
|
||||||
auto pack = new ServerPacket(ServerOP_RaidMOTD, sizeof(ServerRaidMOTD_Struct) + size);
|
|
||||||
auto smotd = (ServerRaidMOTD_Struct *)pack->pBuffer;
|
auto smotd = (ServerRaidMOTD_Struct *)pack->pBuffer;
|
||||||
smotd->rid = GetID();
|
smotd->rid = GetID();
|
||||||
strn0cpy(smotd->motd, motd.c_str(), size);
|
strn0cpy(smotd->motd, motd.c_str(), sizeof(smotd->motd));
|
||||||
worldserver.SendPacket(pack);
|
worldserver.SendPacket(pack);
|
||||||
safe_delete(pack);
|
safe_delete(pack);
|
||||||
}
|
}
|
||||||
@@ -1705,33 +1707,31 @@ bool Raid::LearnMembers()
|
|||||||
{
|
{
|
||||||
memset(members, 0, (sizeof(RaidMember) * MAX_RAID_MEMBERS));
|
memset(members, 0, (sizeof(RaidMember) * MAX_RAID_MEMBERS));
|
||||||
|
|
||||||
const auto query = fmt::format(
|
auto raid_members = RaidMembersRepository::GetWhere(
|
||||||
"SELECT name, groupid, _class, level, "
|
content_db,
|
||||||
"isgroupleader, israidleader, islooter, is_marker, is_assister, bot_id, note "
|
fmt::format(
|
||||||
"FROM raid_members WHERE raidid = {} ORDER BY groupid",
|
"raidid = {}",
|
||||||
GetID()
|
GetID()
|
||||||
|
)
|
||||||
);
|
);
|
||||||
|
|
||||||
auto results = database.QueryDatabase(query);
|
if (raid_members.empty()) {
|
||||||
if (!results.Success()) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!results.RowCount()) {
|
|
||||||
disbandCheck = true;
|
disbandCheck = true;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
for (auto row: results) {
|
for (const auto &e: raid_members) {
|
||||||
if (!row[0]) {
|
if (e.name.empty()) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
members[i].member = nullptr;
|
members[i].member = nullptr;
|
||||||
strn0cpy(members[i].member_name, row[0], sizeof(members[i].member_name));
|
strn0cpy(members[i].member_name, e.name.c_str(), sizeof(members[i].member_name));
|
||||||
strn0cpy(members[i].note, row[10], sizeof(members[i].note));
|
uint32 group_id = e.groupid;
|
||||||
uint32 group_id = Strings::ToUnsignedInt(row[1]);
|
if (!e.note.empty()) {
|
||||||
|
members[i].note = e.note;
|
||||||
|
}
|
||||||
|
|
||||||
if (group_id >= MAX_RAID_GROUPS) {
|
if (group_id >= MAX_RAID_GROUPS) {
|
||||||
members[i].group_number = RAID_GROUPLESS;
|
members[i].group_number = RAID_GROUPLESS;
|
||||||
@@ -1740,14 +1740,14 @@ bool Raid::LearnMembers()
|
|||||||
members[i].group_number = group_id;
|
members[i].group_number = group_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
members[i]._class = Strings::ToUnsignedInt(row[2]);
|
members[i]._class = e._class;
|
||||||
members[i].level = Strings::ToUnsignedInt(row[3]);
|
members[i].level = e.level;
|
||||||
members[i].is_group_leader = Strings::ToBool(row[4]);
|
members[i].is_group_leader = e.isgroupleader;
|
||||||
members[i].is_raid_leader = Strings::ToBool(row[5]);
|
members[i].is_raid_leader = e.israidleader;
|
||||||
members[i].is_looter = Strings::ToBool(row[6]);
|
members[i].is_looter = e.islooter;
|
||||||
members[i].main_marker = Strings::ToUnsignedInt(row[7]);
|
members[i].main_marker = e.is_marker;
|
||||||
members[i].main_assister = Strings::ToUnsignedInt(row[8]);
|
members[i].main_assister = e.is_assister;
|
||||||
members[i].is_bot = Strings::ToBool(row[9]) > 0;
|
members[i].is_bot = e.bot_id > 0;
|
||||||
++i;
|
++i;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
@@ -2275,7 +2275,7 @@ std::vector<RaidMember> Raid::GetMembersWithNotes()
|
|||||||
{
|
{
|
||||||
std::vector<RaidMember> raid_members;
|
std::vector<RaidMember> raid_members;
|
||||||
for (const auto& m : members) {
|
for (const auto& m : members) {
|
||||||
if (strlen(m.note) != 0) {
|
if (!m.note.empty()) {
|
||||||
raid_members.emplace_back(m);
|
raid_members.emplace_back(m);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2288,12 +2288,17 @@ void Raid::SendRaidNotes()
|
|||||||
VerifyRaid();
|
VerifyRaid();
|
||||||
|
|
||||||
for (const auto& c : GetMembersWithNotes()) {
|
for (const auto& c : GetMembersWithNotes()) {
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidGeneral_Struct));
|
|
||||||
auto note = (RaidGeneral_Struct*)outapp->pBuffer;
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidNote_Struct));
|
||||||
note->action = raidSetNote;
|
auto data = (RaidNote_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(note->leader_name, c.member_name, 64);
|
|
||||||
strn0cpy(note->player_name, GetLeaderName().c_str(), 64);
|
data->general.action = raidSetNote;
|
||||||
strn0cpy(note->note, c.note, 64);
|
data->general.parameter = 0;
|
||||||
|
data->general.unknown1 = 0;
|
||||||
|
strn0cpy(data->general.leader_name, c.member_name, sizeof(c.member_name));
|
||||||
|
strn0cpy(data->general.player_name, GetLeaderName().c_str(), GetLeaderName().length());
|
||||||
|
strn0cpy(data->note, c.note.c_str(), sizeof(data->note));
|
||||||
|
|
||||||
QueuePacket(outapp);
|
QueuePacket(outapp);
|
||||||
safe_delete(outapp);
|
safe_delete(outapp);
|
||||||
}
|
}
|
||||||
@@ -2552,7 +2557,7 @@ void Raid::UpdateXTargetType(XTargetType Type, Mob *m, const char *name)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (name) {
|
if (name) {
|
||||||
strncpy(rm.member->XTargets[i].Name, name, 64);
|
strn0cpy(rm.member->XTargets[i].Name, name, 64);
|
||||||
}
|
}
|
||||||
|
|
||||||
rm.member->SendXTargetPacket(i, m);
|
rm.member->SendXTargetPacket(i, m);
|
||||||
|
|||||||
+1
-50
@@ -27,55 +27,6 @@ class Client;
|
|||||||
class EQApplicationPacket;
|
class EQApplicationPacket;
|
||||||
class Mob;
|
class Mob;
|
||||||
|
|
||||||
enum { //raid packet types:
|
|
||||||
raidAdd = 0,
|
|
||||||
raidRemove2 = 1, //parameter=0
|
|
||||||
raidMemberNameChange = 2,
|
|
||||||
raidRemove1 = 3, //parameter=0xFFFFFFFF
|
|
||||||
raidNoLongerLeader = 4,
|
|
||||||
raidDisband = 5,
|
|
||||||
raidMembers = 6, //len 395+, details + members list
|
|
||||||
raidNoAssignLeadership = 7,
|
|
||||||
raidCreate = 8, //len 72
|
|
||||||
raidUnknown = 9, // unused?
|
|
||||||
raidNoRaid = 10, //parameter=0
|
|
||||||
raidChangeLootType = 11,
|
|
||||||
raidStringID = 12,
|
|
||||||
raidChangeGroupLeader = 13, //136 raid leader, new group leader, group_id?
|
|
||||||
raidSetLeaderAbilities = 14, //472
|
|
||||||
raidSetLeaderData = 15, // 14,15 SoE names, not sure on difference, 14 packet has 0x100 bytes 15 0x214 in addition to raid general
|
|
||||||
raidChangeGroup = 16, //?? len 136 old leader, new leader, 0 (preceeded with a remove2)
|
|
||||||
raidLock = 17, //len 136 leader?, leader, 0
|
|
||||||
raidUnlock = 18, //len 136 leader?, leader, 0
|
|
||||||
raidRedStringID = 19,
|
|
||||||
raidSetLeader = 20, //len 388, contains 'details' struct without members; also used for "invite to raid"
|
|
||||||
raidMakeLeader = 30,
|
|
||||||
raidSetMotd = 35,
|
|
||||||
raidSetNote = 36,
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
enum { //raid command types
|
|
||||||
RaidCommandInviteIntoExisting = 0, //in use
|
|
||||||
RaidCommandAcceptInvite = 1, //in use
|
|
||||||
RaidCommandInvite = 3, //in use
|
|
||||||
RaidCommandDisband = 5, //in use
|
|
||||||
RaidCommandMoveGroup = 6, //in use
|
|
||||||
RaidCommandRemoveGroupLeader = 7,
|
|
||||||
RaidCommandRaidLock = 8, //in use
|
|
||||||
RaidCommandRaidUnlock = 9, //in use
|
|
||||||
RaidCommandLootType = 20, //in use
|
|
||||||
RaidCommandAddLooter = 21, //in use
|
|
||||||
RaidCommandRemoveLooter = 22, //in use
|
|
||||||
RaidCommandMakeLeader = 30,
|
|
||||||
RaidCommandInviteFail = 31, //already in raid, waiting on invite from other raid, etc
|
|
||||||
RaidCommandLootType2 = 32, //in use
|
|
||||||
RaidCommandAddLooter2 = 33, //in use
|
|
||||||
RaidCommandRemoveLooter2 = 34, //in use
|
|
||||||
RaidCommandSetMotd = 35,
|
|
||||||
RaidCommandSetNote = 36,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
FindNextMarkerSlot = 1,
|
FindNextMarkerSlot = 1,
|
||||||
FindNextAssisterSlot = 2,
|
FindNextAssisterSlot = 2,
|
||||||
@@ -129,7 +80,7 @@ struct RaidMember{
|
|||||||
uint32 group_number;
|
uint32 group_number;
|
||||||
uint8 _class;
|
uint8 _class;
|
||||||
uint8 level;
|
uint8 level;
|
||||||
char note[64];
|
std::string note;
|
||||||
bool is_group_leader;
|
bool is_group_leader;
|
||||||
bool is_raid_leader;
|
bool is_raid_leader;
|
||||||
bool is_looter;
|
bool is_looter;
|
||||||
|
|||||||
+177
-104
@@ -281,41 +281,54 @@ void Mob::DoSpecialAttackDamage(Mob *who, EQ::skills::SkillType skill, int32 bas
|
|||||||
// We should probably refactor this to take the struct not the packet
|
// We should probably refactor this to take the struct not the packet
|
||||||
void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
|
void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
|
||||||
{
|
{
|
||||||
if (!GetTarget())
|
if (!GetTarget()) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// make sure were actually able to use such an attack. (Bards can throw while casting. ~Kayen confirmed on live 1/22)
|
// make sure were actually able to use such an attack. (Bards can throw while casting. ~Kayen confirmed on live 1/22)
|
||||||
if ((spellend_timer.Enabled() && GetClass() != BARD)|| IsFeared() || IsStunned() || IsMezzed() || DivineAura() || dead)
|
if (
|
||||||
|
(spellend_timer.Enabled() && GetClass() != BARD) ||
|
||||||
|
IsFeared() ||
|
||||||
|
IsStunned() ||
|
||||||
|
IsMezzed() ||
|
||||||
|
DivineAura() ||
|
||||||
|
dead
|
||||||
|
) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
pTimerType timer = pTimerCombatAbility;
|
pTimerType timer = pTimerCombatAbility;
|
||||||
// RoF2+ Tiger Claw is unlinked from other monk skills, if they ever do that for other classes there will need
|
// RoF2+ Tiger Claw is unlinked from other monk skills, if they ever do that for other classes there will need
|
||||||
// to be more checks here
|
// to be more checks here
|
||||||
if (ClientVersion() >= EQ::versions::ClientVersion::RoF2 && ca_atk->m_skill == EQ::skills::SkillTigerClaw)
|
if (ClientVersion() >= EQ::versions::ClientVersion::RoF2 && ca_atk->m_skill == EQ::skills::SkillTigerClaw) {
|
||||||
timer = pTimerCombatAbility2;
|
timer = pTimerCombatAbility2;
|
||||||
|
}
|
||||||
|
|
||||||
bool CanBypassSkillCheck = false;
|
bool bypass_skill_check = false;
|
||||||
|
|
||||||
if (ca_atk->m_skill == EQ::skills::SkillBash) { // SLAM - Bash without a shield equipped
|
if (ca_atk->m_skill == EQ::skills::SkillBash) { // SLAM - Bash without a shield equipped
|
||||||
switch (GetRace())
|
switch (GetRace()) {
|
||||||
{
|
|
||||||
case OGRE:
|
case OGRE:
|
||||||
case TROLL:
|
case TROLL:
|
||||||
case BARBARIAN:
|
case BARBARIAN:
|
||||||
CanBypassSkillCheck = true;
|
bypass_skill_check = true;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Check to see if actually have skill */
|
// Check to see if actually have skill
|
||||||
if (!MaxSkill(static_cast<EQ::skills::SkillType>(ca_atk->m_skill)) && !CanBypassSkillCheck)
|
if (!MaxSkill(static_cast<EQ::skills::SkillType>(ca_atk->m_skill)) && !bypass_skill_check) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (GetTarget()->GetID() != ca_atk->m_target)
|
if (GetTarget()->GetID() != ca_atk->m_target) { // invalid packet.
|
||||||
return; // invalid packet.
|
|
||||||
|
|
||||||
if (!IsAttackAllowed(GetTarget()))
|
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!IsAttackAllowed(GetTarget())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// These two are not subject to the combat ability timer, as they
|
// These two are not subject to the combat ability timer, as they
|
||||||
// allready do their checking in conjunction with the attack timer
|
// allready do their checking in conjunction with the attack timer
|
||||||
@@ -324,146 +337,194 @@ void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
|
|||||||
if (ca_atk->m_skill == EQ::skills::SkillThrowing) {
|
if (ca_atk->m_skill == EQ::skills::SkillThrowing) {
|
||||||
SetAttackTimer();
|
SetAttackTimer();
|
||||||
ThrowingAttack(GetTarget());
|
ThrowingAttack(GetTarget());
|
||||||
if (CheckDoubleRangedAttack())
|
|
||||||
|
if (CheckDoubleRangedAttack()) {
|
||||||
ThrowingAttack(GetTarget(), true);
|
ThrowingAttack(GetTarget(), true);
|
||||||
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ranged attack (archery)
|
// ranged attack (archery)
|
||||||
if (ca_atk->m_skill == EQ::skills::SkillArchery) {
|
if (ca_atk->m_skill == EQ::skills::SkillArchery) {
|
||||||
SetAttackTimer();
|
SetAttackTimer();
|
||||||
RangedAttack(GetTarget());
|
RangedAttack(GetTarget());
|
||||||
if (CheckDoubleRangedAttack())
|
|
||||||
|
if (CheckDoubleRangedAttack()) {
|
||||||
RangedAttack(GetTarget(), true);
|
RangedAttack(GetTarget(), true);
|
||||||
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// could we return here? Im not sure is m_atk 11 is used for real specials
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// check range for all these abilities, they are all close combat stuff
|
// check range for all these abilities, they are all close combat stuff
|
||||||
if (!CombatRange(GetTarget()))
|
if (!CombatRange(GetTarget())) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (!p_timers.Expired(&database, timer, false)) {
|
if (!p_timers.Expired(&database, timer, false)) {
|
||||||
Message(Chat::Red, "Ability recovery time not yet met.");
|
Message(Chat::Red, "Ability recovery time not yet met.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
int ReuseTime = 0;
|
int reuse_time = 0;
|
||||||
int ClientHaste = GetHaste();
|
int haste = GetHaste();
|
||||||
int HasteMod = 0;
|
int haste_modifier = 0;
|
||||||
|
|
||||||
if (ClientHaste >= 0)
|
if (haste >= 0) {
|
||||||
HasteMod = (10000 / (100 + ClientHaste)); //+100% haste = 2x as many attacks
|
haste_modifier = (10000 / (100 + haste)); //+100% haste = 2x as many attacks
|
||||||
else
|
} else {
|
||||||
HasteMod = (100 - ClientHaste); //-100% haste = 1/2 as many attacks
|
haste_modifier = (100 - haste); //-100% haste = 1/2 as many attacks
|
||||||
|
}
|
||||||
|
|
||||||
int64 dmg = 0;
|
int64 damage = 0;
|
||||||
|
int16 skill_reduction = GetSkillReuseTime(ca_atk->m_skill);
|
||||||
|
|
||||||
int32 skill_reduction = GetSkillReuseTime(ca_atk->m_skill);
|
// not sure what the '100' indicates, if ->m_atk is not used as 'slot' reference, then change SlotRange above back to '11'
|
||||||
|
if (
|
||||||
// not sure what the '100' indicates..if ->m_atk is not used as 'slot' reference, then change SlotRange above back to '11'
|
ca_atk->m_atk == 100 &&
|
||||||
if (ca_atk->m_atk == 100 &&
|
ca_atk->m_skill == EQ::skills::SkillBash
|
||||||
ca_atk->m_skill == EQ::skills::SkillBash) { // SLAM - Bash without a shield equipped
|
) { // SLAM - Bash without a shield equipped
|
||||||
if (GetTarget() != this) {
|
if (GetTarget() != this) {
|
||||||
|
|
||||||
CheckIncreaseSkill(EQ::skills::SkillBash, GetTarget(), 10);
|
CheckIncreaseSkill(EQ::skills::SkillBash, GetTarget(), 10);
|
||||||
DoAnim(animTailRake, 0, false);
|
DoAnim(animTailRake, 0, false);
|
||||||
|
|
||||||
int32 ht = 0;
|
int hate_override = 0;
|
||||||
if (GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotSecondary)) <= 0 &&
|
|
||||||
GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotShoulders)) <= 0)
|
|
||||||
dmg = -5;
|
|
||||||
else
|
|
||||||
ht = dmg = GetBaseSkillDamage(EQ::skills::SkillBash, GetTarget());
|
|
||||||
|
|
||||||
ReuseTime = BashReuseTime - 1 - skill_reduction;
|
if (
|
||||||
ReuseTime = (ReuseTime * HasteMod) / 100;
|
GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotSecondary)) <= 0 &&
|
||||||
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillBash, dmg, 0, ht, ReuseTime);
|
GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotShoulders)) <= 0
|
||||||
if (ReuseTime > 0)
|
) {
|
||||||
p_timers.Start(timer, ReuseTime);
|
damage = -5;
|
||||||
|
} else {
|
||||||
|
hate_override = damage = GetBaseSkillDamage(EQ::skills::SkillBash, GetTarget());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
reuse_time = BashReuseTime - 1 - skill_reduction;
|
||||||
|
reuse_time = (reuse_time * haste_modifier) / 100;
|
||||||
|
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillBash, damage, 0, hate_override, reuse_time);
|
||||||
|
|
||||||
|
if (reuse_time) {
|
||||||
|
p_timers.Start(timer, reuse_time);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ca_atk->m_atk == 100 && ca_atk->m_skill == EQ::skills::SkillFrenzy) {
|
if (ca_atk->m_atk == 100 && ca_atk->m_skill == EQ::skills::SkillFrenzy) {
|
||||||
|
int attack_rounds = 1;
|
||||||
|
int max_dmg = GetBaseSkillDamage(EQ::skills::SkillFrenzy, GetTarget());
|
||||||
|
|
||||||
CheckIncreaseSkill(EQ::skills::SkillFrenzy, GetTarget(), 10);
|
CheckIncreaseSkill(EQ::skills::SkillFrenzy, GetTarget(), 10);
|
||||||
int AtkRounds = 1;
|
|
||||||
int32 max_dmg = GetBaseSkillDamage(EQ::skills::SkillFrenzy, GetTarget());
|
|
||||||
DoAnim(anim1HWeapon, 0, false);
|
DoAnim(anim1HWeapon, 0, false);
|
||||||
|
|
||||||
if (GetClass() == BERSERKER) {
|
if (GetClass() == BERSERKER) {
|
||||||
int chance = GetLevel() * 2 + GetSkill(EQ::skills::SkillFrenzy);
|
int chance = GetLevel() * 2 + GetSkill(EQ::skills::SkillFrenzy);
|
||||||
if (zone->random.Roll0(450) < chance)
|
|
||||||
AtkRounds++;
|
if (zone->random.Roll0(450) < chance) {
|
||||||
if (zone->random.Roll0(450) < chance)
|
attack_rounds++;
|
||||||
AtkRounds++;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ReuseTime = FrenzyReuseTime - 1 - skill_reduction;
|
if (zone->random.Roll0(450) < chance) {
|
||||||
ReuseTime = (ReuseTime * HasteMod) / 100;
|
attack_rounds++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
auto primary_in_use = GetInv().GetItem(EQ::invslot::slotPrimary);
|
reuse_time = FrenzyReuseTime - 1 - skill_reduction;
|
||||||
|
reuse_time = (reuse_time * haste_modifier) / 100;
|
||||||
|
|
||||||
|
const EQ::ItemInstance* primary_in_use = GetInv().GetItem(EQ::invslot::slotPrimary);
|
||||||
if (primary_in_use && GetWeaponDamage(GetTarget(), primary_in_use) <= 0) {
|
if (primary_in_use && GetWeaponDamage(GetTarget(), primary_in_use) <= 0) {
|
||||||
max_dmg = DMG_INVULNERABLE;
|
max_dmg = DMG_INVULNERABLE;
|
||||||
}
|
}
|
||||||
|
|
||||||
while (AtkRounds > 0) {
|
while (attack_rounds > 0) {
|
||||||
if (GetTarget())
|
if (GetTarget()) {
|
||||||
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillFrenzy, max_dmg, 0, max_dmg, ReuseTime);
|
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillFrenzy, max_dmg, 0, max_dmg, reuse_time);
|
||||||
AtkRounds--;
|
}
|
||||||
|
|
||||||
|
attack_rounds--;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (reuse_time) {
|
||||||
|
p_timers.Start(timer, reuse_time);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ReuseTime > 0)
|
|
||||||
p_timers.Start(timer, ReuseTime);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (GetClass()) {
|
const uint8 class_id = GetClass();
|
||||||
case BERSERKER:
|
|
||||||
case WARRIOR:
|
// Warrior, Ranger, Monk, Beastlord, and Berserker can kick always
|
||||||
case RANGER:
|
const uint32 allowed_kick_classes = RuleI(Combat, ExtraAllowedKickClassesBitmask);
|
||||||
case BEASTLORD:
|
|
||||||
if (ca_atk->m_atk != 100 || ca_atk->m_skill != EQ::skills::SkillKick)
|
const bool can_use_kick = (
|
||||||
break;
|
class_id == WARRIOR ||
|
||||||
|
class_id == RANGER ||
|
||||||
|
class_id == MONK ||
|
||||||
|
class_id == BEASTLORD ||
|
||||||
|
class_id == BERSERKER ||
|
||||||
|
allowed_kick_classes & GetPlayerClassBit(class_id)
|
||||||
|
);
|
||||||
|
|
||||||
|
bool found_skill = false;
|
||||||
|
|
||||||
|
if (
|
||||||
|
ca_atk->m_atk == 100 &&
|
||||||
|
ca_atk->m_skill == EQ::skills::SkillKick &&
|
||||||
|
can_use_kick
|
||||||
|
) {
|
||||||
if (GetTarget() != this) {
|
if (GetTarget() != this) {
|
||||||
CheckIncreaseSkill(EQ::skills::SkillKick, GetTarget(), 10);
|
CheckIncreaseSkill(EQ::skills::SkillKick, GetTarget(), 10);
|
||||||
DoAnim(animKick, 0, false);
|
DoAnim(animKick, 0, false);
|
||||||
|
|
||||||
int32 ht = 0;
|
int hate_override = 0;
|
||||||
if (GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotFeet)) <= 0)
|
if (GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotFeet)) <= 0) {
|
||||||
dmg = -5;
|
damage = -5;
|
||||||
else
|
} else {
|
||||||
ht = dmg = GetBaseSkillDamage(EQ::skills::SkillKick, GetTarget());
|
hate_override = damage = GetBaseSkillDamage(EQ::skills::SkillKick, GetTarget());
|
||||||
|
|
||||||
ReuseTime = KickReuseTime - 1 - skill_reduction;
|
|
||||||
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillKick, dmg, 0, ht, ReuseTime);
|
|
||||||
}
|
}
|
||||||
break;
|
|
||||||
case MONK: {
|
reuse_time = KickReuseTime - 1 - skill_reduction;
|
||||||
ReuseTime = MonkSpecialAttack(GetTarget(), ca_atk->m_skill) - 1 - skill_reduction;
|
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillKick, damage, 0, hate_override, reuse_time);
|
||||||
|
|
||||||
|
found_skill = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (class_id == MONK) {
|
||||||
|
reuse_time = MonkSpecialAttack(GetTarget(), ca_atk->m_skill) - 1 - skill_reduction;
|
||||||
|
|
||||||
// Live AA - Technique of Master Wu
|
// Live AA - Technique of Master Wu
|
||||||
int wuchance = itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
|
int wu_chance = (
|
||||||
|
itembonuses.DoubleSpecialAttack +
|
||||||
|
spellbonuses.DoubleSpecialAttack +
|
||||||
|
aabonuses.DoubleSpecialAttack
|
||||||
|
);
|
||||||
|
|
||||||
if (wuchance) {
|
if (wu_chance) {
|
||||||
const int MonkSPA[5] = {
|
const int monk_special_attacks[5] = {
|
||||||
EQ::skills::SkillFlyingKick,
|
EQ::skills::SkillFlyingKick,
|
||||||
EQ::skills::SkillDragonPunch,
|
EQ::skills::SkillDragonPunch,
|
||||||
EQ::skills::SkillEagleStrike,
|
EQ::skills::SkillEagleStrike,
|
||||||
EQ::skills::SkillTigerClaw,
|
EQ::skills::SkillTigerClaw,
|
||||||
EQ::skills::SkillRoundKick
|
EQ::skills::SkillRoundKick
|
||||||
};
|
};
|
||||||
|
|
||||||
int extra = 0;
|
int extra = 0;
|
||||||
// always 1/4 of the double attack chance, 25% at rank 5 (100/4)
|
// always 1/4 of the double attack chance, 25% at rank 5 (100/4)
|
||||||
while (wuchance > 0) {
|
while (wu_chance > 0) {
|
||||||
if (zone->random.Roll(wuchance)) {
|
if (zone->random.Roll(wu_chance)) {
|
||||||
++extra;
|
++extra;
|
||||||
}
|
} else {
|
||||||
else {
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
wuchance /= 4;
|
|
||||||
|
wu_chance /= 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (extra) {
|
if (extra) {
|
||||||
SendColoredText(
|
SendColoredText(
|
||||||
400,
|
400,
|
||||||
@@ -474,37 +535,47 @@ void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
|
|||||||
)
|
)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
auto classic = RuleB(Combat, ClassicMasterWu);
|
|
||||||
|
const bool is_classic_master_wu = RuleB(Combat, ClassicMasterWu);
|
||||||
while (extra) {
|
while (extra) {
|
||||||
MonkSpecialAttack(GetTarget(), (classic ? MonkSPA[zone->random.Int(0, 4)] : ca_atk->m_skill));
|
MonkSpecialAttack(
|
||||||
|
GetTarget(),
|
||||||
|
(is_classic_master_wu ? monk_special_attacks[zone->random.Int(0, 4)] : ca_atk->m_skill)
|
||||||
|
);
|
||||||
--extra;
|
--extra;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ReuseTime < 100) {
|
if (reuse_time < 100) {
|
||||||
// hackish... but we return a huge reuse time if this is an
|
// hackish... but we return a huge reuse time if this is an
|
||||||
// invalid skill, otherwise, we can safely assume it is a
|
// invalid skill, otherwise, we can safely assume it is a
|
||||||
// valid monk skill and just cast it to a SkillType
|
// valid monk skill and just cast it to a SkillType
|
||||||
CheckIncreaseSkill((EQ::skills::SkillType) ca_atk->m_skill, GetTarget(), 10);
|
CheckIncreaseSkill((EQ::skills::SkillType) ca_atk->m_skill, GetTarget(), 10);
|
||||||
}
|
}
|
||||||
break;
|
|
||||||
}
|
found_skill = true;
|
||||||
case ROGUE: {
|
|
||||||
if (ca_atk->m_atk != 100 || ca_atk->m_skill != EQ::skills::SkillBackstab)
|
|
||||||
break;
|
|
||||||
ReuseTime = BackstabReuseTime-1 - skill_reduction;
|
|
||||||
TryBackstab(GetTarget(), ReuseTime);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
default:
|
|
||||||
//they have no abilities... wtf? make em wait a bit
|
|
||||||
ReuseTime = 9 - skill_reduction;
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ReuseTime = (ReuseTime * HasteMod) / 100;
|
if (
|
||||||
if (ReuseTime > 0) {
|
ca_atk->m_atk == 100 &&
|
||||||
p_timers.Start(timer, ReuseTime);
|
ca_atk->m_skill == EQ::skills::SkillBackstab &&
|
||||||
|
class_id == ROGUE
|
||||||
|
) {
|
||||||
|
reuse_time = BackstabReuseTime - 1 - skill_reduction;
|
||||||
|
TryBackstab(GetTarget(), reuse_time);
|
||||||
|
found_skill = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!found_skill) {
|
||||||
|
reuse_time = 9 - skill_reduction;
|
||||||
|
}
|
||||||
|
|
||||||
|
reuse_time = (reuse_time * haste_modifier) / 100;
|
||||||
|
|
||||||
|
reuse_time = EQ::Clamp(reuse_time, 0, reuse_time);
|
||||||
|
|
||||||
|
if (reuse_time) {
|
||||||
|
p_timers.Start(timer, reuse_time);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2230,7 +2301,8 @@ int Mob::TryHeadShot(Mob *defender, EQ::skills::SkillType skillInUse)
|
|||||||
!defender->IsClient() &&
|
!defender->IsClient() &&
|
||||||
skillInUse == EQ::skills::SkillArchery &&
|
skillInUse == EQ::skills::SkillArchery &&
|
||||||
GetTarget() == defender &&
|
GetTarget() == defender &&
|
||||||
(defender->GetBodyType() == BT_Humanoid || !RuleB(Combat, HeadshotOnlyHumanoids))
|
(defender->GetBodyType() == BT_Humanoid || !RuleB(Combat, HeadshotOnlyHumanoids)) &&
|
||||||
|
!defender->GetSpecialAbility(IMMUNE_HEADSHOT)
|
||||||
) {
|
) {
|
||||||
uint32 HeadShot_Dmg = aabonuses.HeadShot[SBIndex::FINISHING_EFFECT_DMG] + spellbonuses.HeadShot[SBIndex::FINISHING_EFFECT_DMG] + itembonuses.HeadShot[SBIndex::FINISHING_EFFECT_DMG];
|
uint32 HeadShot_Dmg = aabonuses.HeadShot[SBIndex::FINISHING_EFFECT_DMG] + spellbonuses.HeadShot[SBIndex::FINISHING_EFFECT_DMG] + itembonuses.HeadShot[SBIndex::FINISHING_EFFECT_DMG];
|
||||||
uint8 HeadShot_Level = 0; // Get Highest Headshot Level
|
uint8 HeadShot_Level = 0; // Get Highest Headshot Level
|
||||||
@@ -2266,7 +2338,8 @@ int Mob::TryAssassinate(Mob *defender, EQ::skills::SkillType skillInUse)
|
|||||||
!defender->IsClient() &&
|
!defender->IsClient() &&
|
||||||
GetLevel() >= 60 &&
|
GetLevel() >= 60 &&
|
||||||
(skillInUse == EQ::skills::SkillBackstab || skillInUse == EQ::skills::SkillThrowing) &&
|
(skillInUse == EQ::skills::SkillBackstab || skillInUse == EQ::skills::SkillThrowing) &&
|
||||||
(defender->GetBodyType() == BT_Humanoid || !RuleB(Combat, AssassinateOnlyHumanoids))
|
(defender->GetBodyType() == BT_Humanoid || !RuleB(Combat, AssassinateOnlyHumanoids)) &&
|
||||||
|
!defender->GetSpecialAbility(IMMUNE_ASSASSINATE)
|
||||||
) {
|
) {
|
||||||
int chance = GetDEX();
|
int chance = GetDEX();
|
||||||
if (skillInUse == EQ::skills::SkillBackstab) {
|
if (skillInUse == EQ::skills::SkillBackstab) {
|
||||||
|
|||||||
@@ -2266,7 +2266,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
|
|||||||
if((spell_id != 6882) && (spell_id != 6884)) // Chaotic Jester/Steadfast Servant
|
if((spell_id != 6882) && (spell_id != 6884)) // Chaotic Jester/Steadfast Servant
|
||||||
{
|
{
|
||||||
char pet_name[64];
|
char pet_name[64];
|
||||||
snprintf(pet_name, sizeof(pet_name), "%s`s pet", caster->GetCleanName());
|
snprintf(pet_name, sizeof(pet_name), "%s`s_pet", caster->GetCleanName());
|
||||||
caster->TemporaryPets(spell_id, this, pet_name);
|
caster->TemporaryPets(spell_id, this, pet_name);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -2443,7 +2443,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
|
|||||||
{
|
{
|
||||||
if(caster && caster->IsClient()) {
|
if(caster && caster->IsClient()) {
|
||||||
char pet_name[64];
|
char pet_name[64];
|
||||||
snprintf(pet_name, sizeof(pet_name), "%s`s doppelganger", caster->GetCleanName());
|
snprintf(pet_name, sizeof(pet_name), "%s`s_doppelganger", caster->GetCleanName());
|
||||||
int pet_count = spells[spell_id].base_value[i];
|
int pet_count = spells[spell_id].base_value[i];
|
||||||
int pet_duration = spells[spell_id].max_value[i];
|
int pet_duration = spells[spell_id].max_value[i];
|
||||||
caster->CastToClient()->Doppelganger(spell_id, this, pet_name, pet_count, pet_duration);
|
caster->CastToClient()->Doppelganger(spell_id, this, pet_name, pet_count, pet_duration);
|
||||||
|
|||||||
+81
-41
@@ -238,13 +238,16 @@ bool Mob::CastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
|
|||||||
|
|
||||||
if (IsClient()) {
|
if (IsClient()) {
|
||||||
if (parse->PlayerHasQuestSub(EVENT_CAST_BEGIN)) {
|
if (parse->PlayerHasQuestSub(EVENT_CAST_BEGIN)) {
|
||||||
|
Mob* spell_target = entity_list.GetMobID(target_id);
|
||||||
|
std::vector<std::any> args = { spell_target };
|
||||||
const auto& export_string = fmt::format(
|
const auto& export_string = fmt::format(
|
||||||
"{} {} {}",
|
"{} {} {} {}",
|
||||||
spell_id,
|
spell_id,
|
||||||
GetID(),
|
GetID(),
|
||||||
GetCasterLevel(spell_id)
|
GetCasterLevel(spell_id),
|
||||||
|
target_id
|
||||||
);
|
);
|
||||||
if (parse->EventPlayer(EVENT_CAST_BEGIN, CastToClient(), export_string, 0) != 0) {
|
if (parse->EventPlayer(EVENT_CAST_BEGIN, CastToClient(), export_string, 0, &args) != 0) {
|
||||||
if (IsDiscipline(spell_id)) {
|
if (IsDiscipline(spell_id)) {
|
||||||
CastToClient()->SendDisciplineTimer(spells[spell_id].timer_id, 0);
|
CastToClient()->SendDisciplineTimer(spells[spell_id].timer_id, 0);
|
||||||
}
|
}
|
||||||
@@ -256,23 +259,29 @@ bool Mob::CastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
|
|||||||
}
|
}
|
||||||
} else if (IsNPC()) {
|
} else if (IsNPC()) {
|
||||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_CAST_BEGIN)) {
|
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_CAST_BEGIN)) {
|
||||||
|
Mob* spell_target = entity_list.GetMobID(target_id);
|
||||||
|
std::vector<std::any> args = { spell_target };
|
||||||
const auto& export_string = fmt::format(
|
const auto& export_string = fmt::format(
|
||||||
"{} {} {}",
|
"{} {} {} {}",
|
||||||
spell_id,
|
spell_id,
|
||||||
GetID(),
|
GetID(),
|
||||||
GetCasterLevel(spell_id)
|
GetCasterLevel(spell_id),
|
||||||
|
target_id
|
||||||
);
|
);
|
||||||
parse->EventNPC(EVENT_CAST_BEGIN, CastToNPC(), nullptr, export_string, 0);
|
parse->EventNPC(EVENT_CAST_BEGIN, CastToNPC(), nullptr, export_string, 0, &args);
|
||||||
}
|
}
|
||||||
} else if (IsBot()) {
|
} else if (IsBot()) {
|
||||||
if (parse->BotHasQuestSub(EVENT_CAST_BEGIN)) {
|
if (parse->BotHasQuestSub(EVENT_CAST_BEGIN)) {
|
||||||
|
Mob* spell_target = entity_list.GetMobID(target_id);
|
||||||
|
std::vector<std::any> args = { spell_target };
|
||||||
const auto& export_string = fmt::format(
|
const auto& export_string = fmt::format(
|
||||||
"{} {} {}",
|
"{} {} {} {}",
|
||||||
spell_id,
|
spell_id,
|
||||||
GetID(),
|
GetID(),
|
||||||
GetCasterLevel(spell_id)
|
GetCasterLevel(spell_id),
|
||||||
|
target_id
|
||||||
);
|
);
|
||||||
parse->EventBot(EVENT_CAST_BEGIN, CastToBot(), nullptr, export_string, 0);
|
parse->EventBot(EVENT_CAST_BEGIN, CastToBot(), nullptr, export_string, 0, &args);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1648,24 +1657,41 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
|
|||||||
// at this point the spell has successfully been cast
|
// at this point the spell has successfully been cast
|
||||||
//
|
//
|
||||||
|
|
||||||
const auto& export_string = fmt::format(
|
|
||||||
"{} {} {}",
|
|
||||||
spell_id,
|
|
||||||
GetID(),
|
|
||||||
GetCasterLevel(spell_id)
|
|
||||||
);
|
|
||||||
|
|
||||||
if (IsClient()) {
|
if (IsClient()) {
|
||||||
if (parse->PlayerHasQuestSub(EVENT_CAST)) {
|
if (parse->PlayerHasQuestSub(EVENT_CAST)) {
|
||||||
parse->EventPlayer(EVENT_CAST, CastToClient(), export_string, 0);
|
std::vector<std::any> args = { spell_target };
|
||||||
|
const auto& export_string = fmt::format(
|
||||||
|
"{} {} {} {}",
|
||||||
|
spell_id,
|
||||||
|
GetID(),
|
||||||
|
GetCasterLevel(spell_id),
|
||||||
|
target_id
|
||||||
|
);
|
||||||
|
parse->EventPlayer(EVENT_CAST, CastToClient(), export_string, 0, &args);
|
||||||
}
|
}
|
||||||
} else if (IsNPC()) {
|
} else if (IsNPC()) {
|
||||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_CAST)) {
|
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_CAST)) {
|
||||||
parse->EventNPC(EVENT_CAST, CastToNPC(), nullptr, export_string, 0);
|
std::vector<std::any> args = { spell_target };
|
||||||
|
const auto& export_string = fmt::format(
|
||||||
|
"{} {} {} {}",
|
||||||
|
spell_id,
|
||||||
|
GetID(),
|
||||||
|
GetCasterLevel(spell_id),
|
||||||
|
target_id
|
||||||
|
);
|
||||||
|
parse->EventNPC(EVENT_CAST, CastToNPC(), nullptr, export_string, 0, &args);
|
||||||
}
|
}
|
||||||
} else if (IsBot()) {
|
} else if (IsBot()) {
|
||||||
if (parse->BotHasQuestSub(EVENT_CAST)) {
|
if (parse->BotHasQuestSub(EVENT_CAST)) {
|
||||||
parse->EventBot(EVENT_CAST, CastToBot(), nullptr, export_string, 0);
|
std::vector<std::any> args = { spell_target };
|
||||||
|
const auto& export_string = fmt::format(
|
||||||
|
"{} {} {} {}",
|
||||||
|
spell_id,
|
||||||
|
GetID(),
|
||||||
|
GetCasterLevel(spell_id),
|
||||||
|
target_id
|
||||||
|
);
|
||||||
|
parse->EventBot(EVENT_CAST, CastToBot(), nullptr, export_string, 0, &args);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3664,10 +3690,14 @@ bool Mob::SpellOnTarget(
|
|||||||
}
|
}
|
||||||
|
|
||||||
// select target
|
// select target
|
||||||
|
uint16 target_id = 0;
|
||||||
|
|
||||||
if (IsEffectInSpell(spell_id, SE_BindSight)) {
|
if (IsEffectInSpell(spell_id, SE_BindSight)) {
|
||||||
action->target = GetID();
|
action->target = GetID();
|
||||||
|
target_id = GetID();
|
||||||
} else {
|
} else {
|
||||||
action->target = spelltar->GetID();
|
action->target = spelltar->GetID();
|
||||||
|
target_id = spelltar->GetID();
|
||||||
}
|
}
|
||||||
|
|
||||||
action->spell_level = action->level = caster_level; // caster level, for animation only
|
action->spell_level = action->level = caster_level; // caster level, for animation only
|
||||||
@@ -3700,33 +3730,39 @@ bool Mob::SpellOnTarget(
|
|||||||
|
|
||||||
if (spelltar->IsNPC()) {
|
if (spelltar->IsNPC()) {
|
||||||
if (parse->HasQuestSub(spelltar->GetNPCTypeID(), EVENT_CAST_ON)) {
|
if (parse->HasQuestSub(spelltar->GetNPCTypeID(), EVENT_CAST_ON)) {
|
||||||
|
std::vector<std::any> args = { spelltar };
|
||||||
const auto& export_string = fmt::format(
|
const auto& export_string = fmt::format(
|
||||||
"{} {} {}",
|
"{} {} {} {}",
|
||||||
spell_id,
|
spell_id,
|
||||||
GetID(),
|
GetID(),
|
||||||
caster_level
|
caster_level,
|
||||||
|
target_id
|
||||||
);
|
);
|
||||||
parse->EventNPC(EVENT_CAST_ON, spelltar->CastToNPC(), this, export_string, 0);
|
parse->EventNPC(EVENT_CAST_ON, spelltar->CastToNPC(), this, export_string, 0, &args);
|
||||||
}
|
}
|
||||||
} else if (spelltar->IsClient()) {
|
} else if (spelltar->IsClient()) {
|
||||||
if (parse->PlayerHasQuestSub(EVENT_CAST_ON)) {
|
if (parse->PlayerHasQuestSub(EVENT_CAST_ON)) {
|
||||||
|
std::vector<std::any> args = { spelltar };
|
||||||
const auto& export_string = fmt::format(
|
const auto& export_string = fmt::format(
|
||||||
"{} {} {}",
|
"{} {} {} {}",
|
||||||
spell_id,
|
spell_id,
|
||||||
GetID(),
|
GetID(),
|
||||||
caster_level
|
caster_level,
|
||||||
|
target_id
|
||||||
);
|
);
|
||||||
parse->EventPlayer(EVENT_CAST_ON, spelltar->CastToClient(), export_string, 0);
|
parse->EventPlayer(EVENT_CAST_ON, spelltar->CastToClient(), export_string, 0, &args);
|
||||||
}
|
}
|
||||||
} else if (spelltar->IsBot()) {
|
} else if (spelltar->IsBot()) {
|
||||||
if (parse->BotHasQuestSub(EVENT_CAST_ON)) {
|
if (parse->BotHasQuestSub(EVENT_CAST_ON)) {
|
||||||
|
std::vector<std::any> args = { spelltar };
|
||||||
const auto& export_string = fmt::format(
|
const auto& export_string = fmt::format(
|
||||||
"{} {} {}",
|
"{} {} {} {}",
|
||||||
spell_id,
|
spell_id,
|
||||||
GetID(),
|
GetID(),
|
||||||
caster_level
|
caster_level,
|
||||||
|
target_id
|
||||||
);
|
);
|
||||||
parse->EventBot(EVENT_CAST_ON, spelltar->CastToBot(), this, export_string, 0);
|
parse->EventBot(EVENT_CAST_ON, spelltar->CastToBot(), this, export_string, 0, &args);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -4411,14 +4447,18 @@ std::vector<uint16> Mob::GetBuffSpellIDs()
|
|||||||
return l;
|
return l;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Mob::FindBuff(uint16 spell_id)
|
bool Mob::FindBuff(uint16 spell_id, uint16 caster_id)
|
||||||
{
|
{
|
||||||
uint32 buff_count = GetMaxTotalSlots();
|
const int buff_count = GetMaxTotalSlots();
|
||||||
for (int buff_slot = 0; buff_slot < buff_count; buff_slot++) {
|
for (int buff_slot = 0; buff_slot < buff_count; buff_slot++) {
|
||||||
auto current_spell_id = buffs[buff_slot].spellid;
|
const uint16 current_spell_id = buffs[buff_slot].spellid;
|
||||||
if (
|
if (
|
||||||
IsValidSpell(current_spell_id) &&
|
IsValidSpell(current_spell_id) &&
|
||||||
current_spell_id == spell_id
|
current_spell_id == spell_id &&
|
||||||
|
(
|
||||||
|
!caster_id ||
|
||||||
|
buffs[buff_slot].casterid == caster_id
|
||||||
|
)
|
||||||
) {
|
) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -5977,7 +6017,7 @@ bool Mob::IsCombatProc(uint16 spell_id) {
|
|||||||
/*
|
/*
|
||||||
Procs that originate from casted spells are still limited by SPA 311 (~Kayen confirmed on live 2/4/22)
|
Procs that originate from casted spells are still limited by SPA 311 (~Kayen confirmed on live 2/4/22)
|
||||||
*/
|
*/
|
||||||
for (int i = 0; i < MAX_PROCS; i++) {
|
for (int i = 0; i < m_max_procs; i++) {
|
||||||
if (PermaProcs[i].spellID == spell_id ||
|
if (PermaProcs[i].spellID == spell_id ||
|
||||||
SpellProcs[i].spellID == spell_id ||
|
SpellProcs[i].spellID == spell_id ||
|
||||||
RangedProcs[i].spellID == spell_id ||
|
RangedProcs[i].spellID == spell_id ||
|
||||||
@@ -6004,7 +6044,7 @@ bool Mob::AddProcToWeapon(uint16 spell_id, bool bPerma, uint16 iChance, uint16 b
|
|||||||
|
|
||||||
int i;
|
int i;
|
||||||
if (bPerma) {
|
if (bPerma) {
|
||||||
for (i = 0; i < MAX_PROCS; i++) {
|
for (i = 0; i < m_max_procs; i++) {
|
||||||
if (!IsValidSpell(PermaProcs[i].spellID)) {
|
if (!IsValidSpell(PermaProcs[i].spellID)) {
|
||||||
PermaProcs[i].spellID = spell_id;
|
PermaProcs[i].spellID = spell_id;
|
||||||
PermaProcs[i].chance = iChance;
|
PermaProcs[i].chance = iChance;
|
||||||
@@ -6019,7 +6059,7 @@ bool Mob::AddProcToWeapon(uint16 spell_id, bool bPerma, uint16 iChance, uint16 b
|
|||||||
} else {
|
} else {
|
||||||
// If its a poison proc, replace any existing one if present.
|
// If its a poison proc, replace any existing one if present.
|
||||||
if (base_spell_id == POISON_PROC) {
|
if (base_spell_id == POISON_PROC) {
|
||||||
for (i = 0; i < MAX_PROCS; i++) {
|
for (i = 0; i < m_max_procs; i++) {
|
||||||
// If we already have a poison proc active replace it and return
|
// If we already have a poison proc active replace it and return
|
||||||
if (SpellProcs[i].base_spellID == POISON_PROC) {
|
if (SpellProcs[i].base_spellID == POISON_PROC) {
|
||||||
SpellProcs[i].spellID = spell_id;
|
SpellProcs[i].spellID = spell_id;
|
||||||
@@ -6036,7 +6076,7 @@ bool Mob::AddProcToWeapon(uint16 spell_id, bool bPerma, uint16 iChance, uint16 b
|
|||||||
// or it is poison and no poison procs are currently present.
|
// or it is poison and no poison procs are currently present.
|
||||||
// Find a slot and use it as normal.
|
// Find a slot and use it as normal.
|
||||||
|
|
||||||
for (i = 0; i < MAX_PROCS; i++) {
|
for (i = 0; i < m_max_procs; i++) {
|
||||||
if (!IsValidSpell(SpellProcs[i].spellID)) {
|
if (!IsValidSpell(SpellProcs[i].spellID)) {
|
||||||
SpellProcs[i].spellID = spell_id;
|
SpellProcs[i].spellID = spell_id;
|
||||||
SpellProcs[i].chance = iChance;
|
SpellProcs[i].chance = iChance;
|
||||||
@@ -6053,7 +6093,7 @@ bool Mob::AddProcToWeapon(uint16 spell_id, bool bPerma, uint16 iChance, uint16 b
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Mob::RemoveProcFromWeapon(uint16 spell_id, bool bAll) {
|
bool Mob::RemoveProcFromWeapon(uint16 spell_id, bool bAll) {
|
||||||
for (int i = 0; i < MAX_PROCS; i++) {
|
for (int i = 0; i < m_max_procs; i++) {
|
||||||
if (bAll || SpellProcs[i].spellID == spell_id) {
|
if (bAll || SpellProcs[i].spellID == spell_id) {
|
||||||
SpellProcs[i].spellID = SPELL_UNKNOWN;
|
SpellProcs[i].spellID = SPELL_UNKNOWN;
|
||||||
SpellProcs[i].chance = 0;
|
SpellProcs[i].chance = 0;
|
||||||
@@ -6072,7 +6112,7 @@ bool Mob::AddDefensiveProc(uint16 spell_id, uint16 iChance, uint16 base_spell_id
|
|||||||
return(false);
|
return(false);
|
||||||
|
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < MAX_PROCS; i++) {
|
for (i = 0; i < m_max_procs; i++) {
|
||||||
if (!IsValidSpell(DefensiveProcs[i].spellID)) {
|
if (!IsValidSpell(DefensiveProcs[i].spellID)) {
|
||||||
DefensiveProcs[i].spellID = spell_id;
|
DefensiveProcs[i].spellID = spell_id;
|
||||||
DefensiveProcs[i].chance = iChance;
|
DefensiveProcs[i].chance = iChance;
|
||||||
@@ -6088,7 +6128,7 @@ bool Mob::AddDefensiveProc(uint16 spell_id, uint16 iChance, uint16 base_spell_id
|
|||||||
|
|
||||||
bool Mob::RemoveDefensiveProc(uint16 spell_id, bool bAll)
|
bool Mob::RemoveDefensiveProc(uint16 spell_id, bool bAll)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < MAX_PROCS; i++) {
|
for (int i = 0; i < m_max_procs; i++) {
|
||||||
if (bAll || DefensiveProcs[i].spellID == spell_id) {
|
if (bAll || DefensiveProcs[i].spellID == spell_id) {
|
||||||
DefensiveProcs[i].spellID = SPELL_UNKNOWN;
|
DefensiveProcs[i].spellID = SPELL_UNKNOWN;
|
||||||
DefensiveProcs[i].chance = 0;
|
DefensiveProcs[i].chance = 0;
|
||||||
@@ -6106,7 +6146,7 @@ bool Mob::AddRangedProc(uint16 spell_id, uint16 iChance, uint16 base_spell_id, u
|
|||||||
return(false);
|
return(false);
|
||||||
|
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < MAX_PROCS; i++) {
|
for (i = 0; i < m_max_procs; i++) {
|
||||||
if (!IsValidSpell(RangedProcs[i].spellID)) {
|
if (!IsValidSpell(RangedProcs[i].spellID)) {
|
||||||
RangedProcs[i].spellID = spell_id;
|
RangedProcs[i].spellID = spell_id;
|
||||||
RangedProcs[i].chance = iChance;
|
RangedProcs[i].chance = iChance;
|
||||||
@@ -6122,7 +6162,7 @@ bool Mob::AddRangedProc(uint16 spell_id, uint16 iChance, uint16 base_spell_id, u
|
|||||||
|
|
||||||
bool Mob::RemoveRangedProc(uint16 spell_id, bool bAll)
|
bool Mob::RemoveRangedProc(uint16 spell_id, bool bAll)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < MAX_PROCS; i++) {
|
for (int i = 0; i < m_max_procs; i++) {
|
||||||
if (bAll || RangedProcs[i].spellID == spell_id) {
|
if (bAll || RangedProcs[i].spellID == spell_id) {
|
||||||
RangedProcs[i].spellID = SPELL_UNKNOWN;
|
RangedProcs[i].spellID = SPELL_UNKNOWN;
|
||||||
RangedProcs[i].chance = 0;
|
RangedProcs[i].chance = 0;
|
||||||
|
|||||||
+3
-3
@@ -157,7 +157,7 @@ void NPC::ResumeWandering()
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
LogError("NPC not paused - can't resume wandering: [{}]", (unsigned long)GetNPCTypeID());
|
LogPathing("NPC not paused - can't resume wandering: [{}]", (unsigned long)GetNPCTypeID());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -173,7 +173,7 @@ void NPC::ResumeWandering()
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
LogError("NPC not on grid - can't resume wandering: [{}]", (unsigned long)GetNPCTypeID());
|
LogPathing("NPC not on grid - can't resume wandering: [{}]", (unsigned long)GetNPCTypeID());
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -195,7 +195,7 @@ void NPC::PauseWandering(int pausetime)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
LogError("NPC not on grid - can't pause wandering: [{}]", (unsigned long)GetNPCTypeID());
|
LogPathing("NPC not on grid - can't pause wandering: [{}]", (unsigned long)GetNPCTypeID());
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user