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+1
-1
@@ -15,7 +15,7 @@ volumes:
|
||||
|
||||
steps:
|
||||
- name: Build Linux X64
|
||||
image: akkadius/eqemu-server:v11
|
||||
image: akkadius/eqemu-server:v13
|
||||
environment:
|
||||
GITHUB_TOKEN:
|
||||
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
||||
|
||||
+230
@@ -1,3 +1,233 @@
|
||||
## [22.32.0] - 11/6/2023
|
||||
|
||||
### Bots
|
||||
|
||||
* Fix invalid races from being created ([#3681](https://github.com/EQEmu/Server/pull/3681)) @nytmyr 2023-11-06
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix crash on CentOS when forming a raid with PCs or BOTs ([#3676](https://github.com/EQEmu/Server/pull/3676)) @neckkola 2023-11-06
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add IsTGBCompatibleSpell() to package.add ([#3675](https://github.com/EQEmu/Server/pull/3675)) @Kinglykrab 2023-11-04
|
||||
* Fix Perl__worldwideremovetask package ([#3670](https://github.com/EQEmu/Server/pull/3670)) @Kinglykrab 2023-11-04
|
||||
* Revert " Fix Killed XYZH support in EVENT_DEATH in Perl. " (#3682) ([#3591](https://github.com/EQEmu/Server/pull/3591)) @fryguy503 2023-11-06
|
||||
CRASH
|
||||
### GCC
|
||||
|
||||
* Compatibility fix for GCC 13 ([#3677](https://github.com/EQEmu/Server/pull/3677)) @joligario 2023-11-05
|
||||
|
||||
### Parser
|
||||
|
||||
* Cleanup Spire Parsing for crosszonemoveplayerbycharid ([#3674](https://github.com/EQEmu/Server/pull/3674)) @Kinglykrab 2023-11-04
|
||||
* Cleanup Spire Parsing for crosszonemoveplayerbyexpeditionid ([#3671](https://github.com/EQEmu/Server/pull/3671)) @Kinglykrab 2023-11-04
|
||||
* Cleanup Spire Parsing for crosszonemoveplayerbygroupid ([#3673](https://github.com/EQEmu/Server/pull/3673)) @Kinglykrab 2023-11-04
|
||||
* Cleanup Spire Parsing for crosszonemoveplayerbyguildid ([#3672](https://github.com/EQEmu/Server/pull/3672)) @Kinglykrab 2023-11-04
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add GetBaseRaceName() to Perl and Lua ([#3668](https://github.com/EQEmu/Server/pull/3668)) @joligario 2023-11-01
|
||||
* Add details to Lua event dispatch errors ([#3679](https://github.com/EQEmu/Server/pull/3679)) @hgtw 2023-11-06
|
||||
|
||||
### Spawn
|
||||
|
||||
* Split spawn2 enabled into its own state table ([#3664](https://github.com/EQEmu/Server/pull/3664)) @Akkadius 2023-11-06
|
||||
|
||||
### Spells
|
||||
|
||||
* Added IsNightTime() for Dance of the Fireflies ([#3667](https://github.com/EQEmu/Server/pull/3667)) @regneq 2023-11-04
|
||||
|
||||
## [22.31.3] - 10/31/2023
|
||||
|
||||
### Bug
|
||||
|
||||
* Force raids off content database ([#3665](https://github.com/EQEmu/Server/pull/3665)) @joligario 2023-10-31
|
||||
|
||||
### Crash
|
||||
|
||||
* Revert " Fix spell in AESpell related to beacons " ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-31
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix issue with blocked spells not loading properly @Akkadius 2023-10-31
|
||||
|
||||
### Logs
|
||||
|
||||
* Convert Loot Messages to Error Logs ([#3663](https://github.com/EQEmu/Server/pull/3663)) @Kinglykrab 2023-10-31
|
||||
|
||||
## [22.31.2] - 10/31/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
* Hotfix issue with beacon spells crashing @Akkadius 2023-10-31
|
||||
|
||||
## [22.31.1] - 10/31/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
* Hotfix issue with blocked spells not loading properly @Akkadius 2023-10-31
|
||||
|
||||
## [22.31.0] - 10/29/2023
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix crash when client pointer does not exist during #hotfix ([#3661](https://github.com/EQEmu/Server/pull/3661)) @Akkadius 2023-10-29
|
||||
* Fix spell in AESpell related to beacons ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-29
|
||||
|
||||
### Database
|
||||
|
||||
* Add id to variables table ([#3658](https://github.com/EQEmu/Server/pull/3658)) @Akkadius 2023-10-29
|
||||
|
||||
### Linux
|
||||
|
||||
* Add symbols to release builds ([#3660](https://github.com/EQEmu/Server/pull/3660)) @Akkadius 2023-10-29
|
||||
|
||||
### Perl
|
||||
|
||||
* Revert " Reload perl quests on zone bootup " ([#3648](https://github.com/EQEmu/Server/pull/3648)) @Akkadius 2023-10-26
|
||||
|
||||
### Trading
|
||||
|
||||
* Fix part 3 of Issue 932. ([#3654](https://github.com/EQEmu/Server/pull/3654)) @noudess 2023-10-29
|
||||
|
||||
## [22.30.2] - 10/26/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
Revert Perl regression in #3648 causing scripts to not reliably initialize on zone bootup. @Akkadius 2023-10-26
|
||||
|
||||
## [22.30.1] - 10/24/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix empty InsertMany in bot starting items. ([#3653](https://github.com/EQEmu/Server/pull/3653)) @Kinglykrab 2023-10-24
|
||||
|
||||
## [22.30.0] - 10/23/2023
|
||||
|
||||
### API
|
||||
|
||||
* Implement Zone Sidecar ([#3635](https://github.com/EQEmu/Server/pull/3635)) @Akkadius 2023-10-24
|
||||
|
||||
### Commands
|
||||
|
||||
* Move #suspend from content database ([#3651](https://github.com/EQEmu/Server/pull/3651)) @joligario 2023-10-24
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix Bot Starting Items SQL ([#3649](https://github.com/EQEmu/Server/pull/3649)) @Kinglykrab 2023-10-23
|
||||
|
||||
### Perl
|
||||
|
||||
* Implement eqemu-perl for Linux ([#3652](https://github.com/EQEmu/Server/pull/3652)) @Akkadius 2023-10-24
|
||||
* Reload perl quests on zone bootup ([#3648](https://github.com/EQEmu/Server/pull/3648)) @hgtw 2023-10-24
|
||||
|
||||
### Pets
|
||||
|
||||
* Disallow effect of alliance line when cast on pets. ([#3650](https://github.com/EQEmu/Server/pull/3650)) @noudess 2023-10-24
|
||||
|
||||
## [22.29.1] - 10/21/2023
|
||||
|
||||
### DB
|
||||
|
||||
* Fix manifest for blocked spells ([#3646](https://github.com/EQEmu/Server/pull/3646)) @joligario 2023-10-21
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix issue with subcommand settings not working ([#3643](https://github.com/EQEmu/Server/pull/3643)) @Kinglykrab 2023-10-21
|
||||
* Hotfix command without hotfix name ([#3644](https://github.com/EQEmu/Server/pull/3644)) @joligario 2023-10-21
|
||||
* Verifying mail keys when none exist ([#3645](https://github.com/EQEmu/Server/pull/3645)) @joligario 2023-10-21
|
||||
|
||||
## [22.29.0] - 10/20/2023
|
||||
|
||||
### Feature
|
||||
|
||||
* Add Expansion and Content Flag support to Blocked Spells ([#3638](https://github.com/EQEmu/Server/pull/3638)) @Kinglykrab 2023-10-20
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix crash when checking Bot Group/Raid membership ([#3641](https://github.com/EQEmu/Server/pull/3641)) @Aeadoin 2023-10-20
|
||||
|
||||
### Perl
|
||||
|
||||
* Static linker fix on Linux ([#3642](https://github.com/EQEmu/Server/pull/3642)) @Akkadius 2023-10-20
|
||||
|
||||
### Rules
|
||||
|
||||
* Add rule to configure max number of procs per round Combat:MaxProcs ([#3640](https://github.com/EQEmu/Server/pull/3640)) @Akkadius 2023-10-20
|
||||
|
||||
## [22.28.1] - 10/20/2023
|
||||
|
||||
### Build
|
||||
|
||||
* Perl Linux build fix
|
||||
|
||||
## [22.28.0] - 10/15/2023
|
||||
|
||||
### Bots
|
||||
|
||||
* Adjust Bot Movement Speed ([#3615](https://github.com/EQEmu/Server/pull/3615)) @Kinglykrab 2023-10-14
|
||||
* Fix bot removal on zone, regression from #3611 ([#3631](https://github.com/EQEmu/Server/pull/3631)) @Akkadius 2023-10-16
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix Crash with #summon ([#3618](https://github.com/EQEmu/Server/pull/3618)) @Kinglykrab 2023-10-14
|
||||
* Fix crash in Mob::ShowBuffs ([#3632](https://github.com/EQEmu/Server/pull/3632)) @Akkadius 2023-10-16
|
||||
* Resolve crash when assigning empty raid note. ([#3628](https://github.com/EQEmu/Server/pull/3628)) @Aeadoin 2023-10-15
|
||||
|
||||
### Feature
|
||||
|
||||
* Add Extra Kick Classes ([#3613](https://github.com/EQEmu/Server/pull/3613)) @Kinglykrab 2023-10-11
|
||||
* Add Immune to Assassinate Special Ability ([#3622](https://github.com/EQEmu/Server/pull/3622)) @Kinglykrab 2023-10-14
|
||||
* Add Immune to Headshot Special Ability ([#3624](https://github.com/EQEmu/Server/pull/3624)) @Kinglykrab 2023-10-14
|
||||
* Update Raid Functions for Titanium and Underfoot ([#3524](https://github.com/EQEmu/Server/pull/3524)) @neckkola 2023-10-14
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix #cast defaulting to cast time ([#3617](https://github.com/EQEmu/Server/pull/3617)) @Kinglykrab 2023-10-14
|
||||
|
||||
### Parser Fix
|
||||
|
||||
* Fix SendIllusion Spire parsing ([#3623](https://github.com/EQEmu/Server/pull/3623)) @Kinglykrab 2023-10-14
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add GrantAllAAPoints() to Perl/Lua and Modify #grantaa ([#3616](https://github.com/EQEmu/Server/pull/3616)) @Kinglykrab 2023-10-14
|
||||
* Add target ID and spell exports to events ([#3620](https://github.com/EQEmu/Server/pull/3620)) @Kinglykrab 2023-10-15
|
||||
|
||||
### Scripts
|
||||
|
||||
* Update 13th Floor importer ([#3630](https://github.com/EQEmu/Server/pull/3630)) @joligario 2023-10-16
|
||||
* Update 13th Floor script for legacy research tome bagtypes ([#3621](https://github.com/EQEmu/Server/pull/3621)) @joligario 2023-10-14
|
||||
|
||||
## [22.27.0] - 10/07/2023
|
||||
|
||||
### Crash
|
||||
|
||||
* Bot member zoned crash fix ([#3607](https://github.com/EQEmu/Server/pull/3607)) @Akkadius 2023-10-07
|
||||
* Fix #summon crash ([#3608](https://github.com/EQEmu/Server/pull/3608)) @Akkadius 2023-10-07
|
||||
* Fix CanUseAlternateAdvancementRank crash ([#3609](https://github.com/EQEmu/Server/pull/3609)) @Akkadius 2023-10-07
|
||||
* Fix crash in #movechar ([#3612](https://github.com/EQEmu/Server/pull/3612)) @Akkadius 2023-10-07
|
||||
* Fix crash in CastSpell Quest API input cast ([#3610](https://github.com/EQEmu/Server/pull/3610)) @Akkadius 2023-10-07
|
||||
* Fix dangling pointer crash observed in SendHPPacketsFrom ([#3611](https://github.com/EQEmu/Server/pull/3611)) @Akkadius 2023-10-07
|
||||
* Fix rarer crash with File::Makedir ([#3606](https://github.com/EQEmu/Server/pull/3606)) @Akkadius 2023-10-07
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add Validation to #find, #set, and #show args ([#3598](https://github.com/EQEmu/Server/pull/3598)) @Kinglykrab 2023-09-18
|
||||
* Ensure Linux builds report failures @Akkadius 2023-10-03
|
||||
* Fix #show group_info Popup ([#3605](https://github.com/EQEmu/Server/pull/3605)) @Kinglykrab 2023-10-04
|
||||
* Fix swarm pet names to use '_' instead of ' ' ([#3601](https://github.com/EQEmu/Server/pull/3601)) @noudess 2023-09-19
|
||||
* Invis vs. Undead/Animal Breaks Charm for Pets ([#3587](https://github.com/EQEmu/Server/pull/3587)) @crdunwel 2023-09-19
|
||||
|
||||
### Logs
|
||||
|
||||
* Change pathing log messages from Error to Pathing. ([#3604](https://github.com/EQEmu/Server/pull/3604)) @joligario 2023-09-29
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add Caster ID Parameter to FindBuff in Perl/Lua ([#3590](https://github.com/EQEmu/Server/pull/3590)) @Kinglykrab 2023-09-29
|
||||
|
||||
## [22.26.2] - 09/18/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
+16
-1
@@ -23,7 +23,12 @@ IF (EQEMU_BUILD_STATIC)
|
||||
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
|
||||
MESSAGE(STATUS "Building with static linking")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
|
||||
ENDIF(EQEMU_BUILD_STATIC)
|
||||
IF (UNIX)
|
||||
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
|
||||
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
|
||||
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
|
||||
ENDIF ()
|
||||
ENDIF (EQEMU_BUILD_STATIC)
|
||||
|
||||
IF(MSVC)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
@@ -133,6 +138,13 @@ ELSE()
|
||||
MESSAGE(STATUS "* mbedTLS: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
|
||||
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
|
||||
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
|
||||
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
|
||||
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
|
||||
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
|
||||
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
|
||||
#options
|
||||
@@ -389,6 +401,9 @@ IF(PERL_LIBRARY_ENABLED)
|
||||
ADD_DEFINITIONS(-DEMBPERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
|
||||
IF (UNIX AND EQEMU_BUILD_STATIC)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
|
||||
ENDIF ()
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
|
||||
@@ -70,6 +70,7 @@ SET(common_sources
|
||||
perl_eqdb.cpp
|
||||
perl_eqdb_res.cpp
|
||||
process/process.cpp
|
||||
process.cpp
|
||||
proc_launcher.cpp
|
||||
profanity_manager.cpp
|
||||
ptimer.cpp
|
||||
@@ -90,6 +91,7 @@ SET(common_sources
|
||||
timer.cpp
|
||||
unix.cpp
|
||||
platform.cpp
|
||||
json/json.hpp
|
||||
json/jsoncpp.cpp
|
||||
zone_store.cpp
|
||||
net/console_server.cpp
|
||||
@@ -583,12 +585,14 @@ SET(common_headers
|
||||
path_manager.cpp
|
||||
platform.h
|
||||
process/process.h
|
||||
process.h
|
||||
proc_launcher.h
|
||||
profanity_manager.h
|
||||
profiler.h
|
||||
ptimer.h
|
||||
queue.h
|
||||
races.h
|
||||
raid.h
|
||||
random.h
|
||||
rdtsc.h
|
||||
rulesys.h
|
||||
|
||||
@@ -39,15 +39,15 @@ namespace EQEmuCommand {
|
||||
{
|
||||
if (cmd[{"-d", "--debug"}]) {
|
||||
std::cout << "Positional args:\n";
|
||||
for (auto &pos_arg : cmd.pos_args())
|
||||
for (auto &pos_arg: cmd.pos_args())
|
||||
std::cout << '\t' << pos_arg << std::endl;
|
||||
|
||||
std::cout << "\nFlags:\n";
|
||||
for (auto &flag : cmd.flags())
|
||||
for (auto &flag: cmd.flags())
|
||||
std::cout << '\t' << flag << std::endl;
|
||||
|
||||
std::cout << "\nParameters:\n";
|
||||
for (auto ¶m : cmd.params())
|
||||
for (auto ¶m: cmd.params())
|
||||
std::cout << '\t' << param.first << " : " << param.second << std::endl;
|
||||
}
|
||||
}
|
||||
@@ -69,8 +69,8 @@ namespace EQEmuCommand {
|
||||
{
|
||||
bool arguments_filled = true;
|
||||
|
||||
int index = 2;
|
||||
for (auto &arg : arguments) {
|
||||
int index = 2;
|
||||
for (auto &arg: arguments) {
|
||||
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
|
||||
arguments_filled = false;
|
||||
}
|
||||
@@ -79,12 +79,12 @@ namespace EQEmuCommand {
|
||||
|
||||
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
|
||||
std::string arguments_string;
|
||||
for (auto &arg : arguments) {
|
||||
for (auto &arg: arguments) {
|
||||
arguments_string += " " + arg;
|
||||
}
|
||||
|
||||
std::string options_string;
|
||||
for (auto &opt : options) {
|
||||
for (auto &opt: options) {
|
||||
options_string += " " + opt + "\n";
|
||||
}
|
||||
|
||||
@@ -124,14 +124,6 @@ namespace EQEmuCommand {
|
||||
)
|
||||
{
|
||||
std::string description;
|
||||
bool ran_command = false;
|
||||
for (auto &it: in_function_map) {
|
||||
if (it.first == argv[1]) {
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
ran_command = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (cmd[{"-h", "--help"}]) {
|
||||
std::cout << std::endl;
|
||||
std::cout <<
|
||||
@@ -142,9 +134,7 @@ namespace EQEmuCommand {
|
||||
<< std::endl
|
||||
<< std::endl;
|
||||
|
||||
/**
|
||||
* Get max command length for padding length
|
||||
*/
|
||||
// Get max command length for padding length
|
||||
int max_command_length = 0;
|
||||
|
||||
for (auto &it: in_function_map) {
|
||||
@@ -155,18 +145,14 @@ namespace EQEmuCommand {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Display command menu
|
||||
*/
|
||||
// Display command menu
|
||||
std::string command_section;
|
||||
for (auto &it: in_function_map) {
|
||||
description.clear();
|
||||
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
|
||||
/**
|
||||
* Print section header
|
||||
*/
|
||||
// Print section header
|
||||
std::string command_prefix = it.first.substr(0, it.first.find(":"));
|
||||
|
||||
if (command_prefix.find("test") != std::string::npos) {
|
||||
@@ -178,9 +164,7 @@ namespace EQEmuCommand {
|
||||
std::cout << termcolor::reset << command_prefix << std::endl;
|
||||
}
|
||||
|
||||
/**
|
||||
* Print commands
|
||||
*/
|
||||
// Print commands
|
||||
std::stringstream command;
|
||||
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
|
||||
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
|
||||
@@ -191,6 +175,15 @@ namespace EQEmuCommand {
|
||||
std::exit(0);
|
||||
}
|
||||
|
||||
bool ran_command = false;
|
||||
|
||||
for (auto &it: in_function_map) {
|
||||
if (it.first == argv[1]) {
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
ran_command = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (ran_command) {
|
||||
std::exit(0);
|
||||
}
|
||||
|
||||
@@ -4941,6 +4941,80 @@ CREATE TABLE `character_stats_record` (
|
||||
.sql = R"(
|
||||
ALTER TABLE `aa_ability` ADD COLUMN `auto_grant_enabled` TINYINT(4) NOT NULL DEFAULT '0' AFTER `reset_on_death`;
|
||||
UPDATE `aa_ability` SET `auto_grant_enabled` = 1 WHERE `grant_only` = 0 AND `charges` = 0 AND `category` = -1;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9237,
|
||||
.description = "2023_10_15_import_13th_floor.sql",
|
||||
.check = "SHOW COLUMNS FROM `items` LIKE 'bardeffect';",
|
||||
.condition = "contains",
|
||||
.match = "mediumint",
|
||||
.sql = R"(
|
||||
ALTER TABLE `items`
|
||||
MODIFY COLUMN `scriptfileid` MEDIUMINT(6) NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `powersourcecapacity` MEDIUMINT(7) NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `augdistiller` INT(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `scrollunk1` INT(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `bardeffect` MEDIUMINT(6) NOT NULL DEFAULT 0;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9238,
|
||||
.description = "2023_10_18_tradeskill_add_learned_by_item_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `tradeskill_recipe` LIKE 'learned_by_item_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `tradeskill_recipe`
|
||||
ADD COLUMN `learned_by_item_id` int(11) NOT NULL DEFAULT 0 AFTER `must_learn`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9239,
|
||||
.description = "2023_10_18_blocked_spells_expansions_content_flags.sql",
|
||||
.check = "SHOW COLUMNS FROM `blocked_spells` LIKE 'min_expansion'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `blocked_spells`
|
||||
ADD COLUMN `min_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `description`,
|
||||
ADD COLUMN `max_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `min_expansion`,
|
||||
ADD COLUMN `content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `max_expansion`,
|
||||
ADD COLUMN `content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `content_flags`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9240,
|
||||
.description = "2023_10_29_variables_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `variables` LIKE 'id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `variables`
|
||||
ADD COLUMN `id` int(11) NOT NULL AUTO_INCREMENT FIRST,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`id`) USING BTREE,
|
||||
ADD UNIQUE INDEX(`varname`);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9241,
|
||||
.description = "2023_10_29_split_spawn2_enabled.sql",
|
||||
.check = "SHOW TABLES LIKE 'spawn2_disabled'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `spawn2_backup_2023_10_29` LIKE `spawn2`;
|
||||
CREATE TABLE `spawn2_disabled` (
|
||||
`id` bigint(11) NOT NULL AUTO_INCREMENT,
|
||||
`spawn2_id` int(11) DEFAULT NULL,
|
||||
`instance_id` int(11) DEFAULT 0,
|
||||
`disabled` smallint(11) DEFAULT 0,
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `spawn2_id` (`spawn2_id`,`instance_id`) USING BTREE
|
||||
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4;
|
||||
INSERT INTO spawn2_disabled (spawn2_id, disabled) SELECT id, 1 FROM spawn2 WHERE enabled = 0;
|
||||
ALTER TABLE `spawn2` DROP COLUMN `enabled`;
|
||||
)"
|
||||
},
|
||||
|
||||
|
||||
@@ -61,6 +61,29 @@ DROP TABLE IF EXISTS `bot_group_members`;
|
||||
SET FOREIGN_KEY_CHECKS = 1;
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9040,
|
||||
.description = "2023_11_16_bot_starting_items.sql",
|
||||
.check = "SHOW TABLES LIKE 'bot_starting_items'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `bot_starting_items` (
|
||||
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
|
||||
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
|
||||
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
|
||||
)"
|
||||
}
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
// ManifestEntry{
|
||||
// .version = 9228,
|
||||
|
||||
@@ -29,6 +29,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include "../common/repositories/raid_members_repository.h"
|
||||
#include "../common/repositories/respawn_times_repository.h"
|
||||
#include "../common/repositories/spawn_condition_values_repository.h"
|
||||
#include "repositories/spawn2_disabled_repository.h"
|
||||
|
||||
|
||||
#include "database.h"
|
||||
@@ -49,6 +50,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
|
||||
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
|
||||
{
|
||||
auto e = InstanceListPlayerRepository::NewEntity();
|
||||
@@ -553,6 +555,7 @@ void Database::PurgeExpiredInstances()
|
||||
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
||||
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
}
|
||||
|
||||
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
|
||||
@@ -345,6 +345,7 @@ namespace DatabaseSchema {
|
||||
"respawn_times",
|
||||
"saylink",
|
||||
"server_scheduled_events",
|
||||
"spawn2_disabled",
|
||||
"player_event_log_settings",
|
||||
"player_event_logs",
|
||||
"shared_task_activity_state",
|
||||
|
||||
@@ -1052,4 +1052,11 @@ enum ScribeSpellActions
|
||||
Unmemorize
|
||||
};
|
||||
|
||||
enum SpellTimeRestrictions
|
||||
{
|
||||
NoRestriction,
|
||||
Day,
|
||||
Night
|
||||
};
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
@@ -4164,7 +4164,6 @@ struct RaidGeneral_Struct {
|
||||
/*68*/ uint32 unknown1;
|
||||
/*72*/ char leader_name[64];
|
||||
/*136*/ uint32 parameter;
|
||||
/*200*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidAddMember_Struct {
|
||||
@@ -4175,9 +4174,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*136*/ char motd[0]; // max size is 1024, but reply is variable
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char motd[1024];
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
@@ -200,3 +200,25 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
|
||||
buf[127] = '\0';
|
||||
str = buf;
|
||||
}
|
||||
|
||||
bool EQTime::IsDayTime() {
|
||||
TimeOfDay_Struct tod; //Day time is 5am to 6:59pm (14 hours in-game)
|
||||
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
|
||||
|
||||
if (tod.hour >= 5 || tod.hour < 19) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EQTime::IsNightTime() {
|
||||
TimeOfDay_Struct tod; //Night time is 7pm to 4:59am (10 hours in-game)
|
||||
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
|
||||
|
||||
if (tod.hour >= 19 || tod.hour < 5) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -28,6 +28,8 @@ public:
|
||||
uint32 getEQTimeZone() { return timezone; }
|
||||
uint32 getEQTimeZoneHr() { return timezone/60; }
|
||||
uint32 getEQTimeZoneMin() { return timezone%60; }
|
||||
bool IsDayTime();
|
||||
bool IsNightTime();
|
||||
|
||||
//Set functions
|
||||
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
|
||||
|
||||
@@ -250,9 +250,7 @@ enum {
|
||||
commandMovecharSelfOnly = 80, //below this == only self move allowed
|
||||
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
|
||||
commandCastSpecials = 100, //can cast special spells
|
||||
commandInstacast = 100, //insta-cast all #casted spells
|
||||
commandDoAnimOthers = 100, //can #doanim on others
|
||||
commandLockZones = 101, //can lock or unlock zones
|
||||
commandEditPlayerCorpses = 150, //can Edit Player Corpses
|
||||
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
|
||||
commandInvSnapshot = 150 //ability to clear/restore snapshots
|
||||
|
||||
+8
-2
@@ -55,8 +55,14 @@ bool File::Exists(const std::string &name)
|
||||
*/
|
||||
void File::Makedir(const std::string &directory_name)
|
||||
{
|
||||
fs::create_directory(directory_name);
|
||||
fs::permissions(directory_name, fs::perms::owner_all);
|
||||
try {
|
||||
fs::create_directory(directory_name);
|
||||
fs::permissions(directory_name, fs::perms::owner_all);
|
||||
}
|
||||
catch (const fs::filesystem_error &ex) {
|
||||
std::cout << "Failed to create directory: " << directory_name << std::endl;
|
||||
std::cout << ex.what() << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
std::string File::FindEqemuConfigPath()
|
||||
|
||||
+24640
File diff suppressed because it is too large
Load Diff
+135
-88
@@ -34,6 +34,7 @@
|
||||
#include "../rulesys.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../races.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -2608,88 +2609,124 @@ namespace RoF
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -4861,37 +4898,47 @@ namespace RoF
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+133
-99
@@ -35,7 +35,7 @@
|
||||
#include "../path_manager.h"
|
||||
#include "../classes.h"
|
||||
#include "../races.h"
|
||||
#include "../../zone/raids.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -2678,100 +2678,124 @@ namespace RoF2
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == raidSetNote)
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
auto in_note = (RaidGeneral_Struct*)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidGeneral_Struct));
|
||||
auto note = (RaidGeneral_Struct*)outapp->pBuffer;
|
||||
note->action = raidSetNote;
|
||||
strn0cpy(note->leader_name, in_note->leader_name, sizeof(note->leader_name));
|
||||
strn0cpy(note->player_name, in_note->player_name, sizeof(note->leader_name));
|
||||
strn0cpy(note->note, in_note->note, sizeof(note->note));
|
||||
dest->QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetNote:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -5091,37 +5115,47 @@ namespace RoF2
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4198,9 +4198,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char motd[1024];
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
@@ -4136,9 +4136,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
+135
-88
@@ -34,6 +34,7 @@
|
||||
#include "../rulesys.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../races.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -1686,88 +1687,124 @@ namespace SoD
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -3338,37 +3375,47 @@ namespace SoD
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3592,9 +3592,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
+135
-88
@@ -33,6 +33,7 @@
|
||||
#include "sof_structs.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -1356,88 +1357,124 @@ namespace SoF
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -2743,37 +2780,47 @@ namespace SoF
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3517,9 +3517,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
@@ -128,6 +128,15 @@
|
||||
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||
|
||||
#define SETUP_VAR_DECODE(emu_struct, eq_struct, var_field) \
|
||||
unsigned char *__eq_buffer = __packet->pBuffer; \
|
||||
eq_struct* in = (eq_struct*)__packet->pBuffer; \
|
||||
auto size = strlen(in->var_field); \
|
||||
__packet->size = sizeof(emu_struct) + size + 1; \
|
||||
__packet->pBuffer = new unsigned char[__packet->size]; \
|
||||
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||
|
||||
#define MEMSET_IN(emu_struct) \
|
||||
memset(__packet->pBuffer, 0, sizeof(emu_struct));
|
||||
|
||||
@@ -146,6 +155,9 @@
|
||||
delete[] __eq_buffer; \
|
||||
p->SetOpcode(OP_Unknown);
|
||||
|
||||
#define FINISH_VAR_DECODE() \
|
||||
delete[] __eq_buffer;
|
||||
|
||||
//call to finish an encoder using SETUP_DIRECT_DECODE
|
||||
#define FINISH_DIRECT_DECODE() \
|
||||
delete[] __eq_buffer;
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
#include "../item_instance.h"
|
||||
#include "titanium_structs.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
@@ -1245,6 +1246,119 @@ namespace Titanium
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_MarkRaidNPC)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(MarkNPC_Struct);
|
||||
SETUP_DIRECT_ENCODE(MarkNPC_Struct, MarkNPC_Struct);
|
||||
|
||||
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MarkNPC, sizeof(MarkNPC_Struct));
|
||||
MarkNPC_Struct* mnpcs = (MarkNPC_Struct*)outapp->pBuffer;
|
||||
mnpcs->TargetID = emu->TargetID;
|
||||
mnpcs->Number = emu->Number;
|
||||
dest->QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
|
||||
}
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
ENCODE(OP_ReadBook)
|
||||
{
|
||||
// no apparent slot translation needed
|
||||
@@ -2272,6 +2386,63 @@ namespace Titanium
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_RaidInvite)
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
|
||||
auto len = 0;
|
||||
if (__packet->size < sizeof(structs::RaidMOTD_Struct)) {
|
||||
len = __packet->size - sizeof(structs::RaidGeneral_Struct);
|
||||
}
|
||||
else {
|
||||
len = sizeof(eq->motd);
|
||||
}
|
||||
|
||||
strn0cpy(emu->motd, eq->motd, len > 1024 ? 1024 : len);
|
||||
emu->motd[len - 1] = '\0';
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DECODE(OP_ReadBook)
|
||||
{
|
||||
// no apparent slot translation needed
|
||||
|
||||
@@ -61,6 +61,8 @@ E(OP_OnLevelMessage)
|
||||
E(OP_PetBuffWindow)
|
||||
E(OP_PlayerProfile)
|
||||
E(OP_NewSpawn)
|
||||
E(OP_MarkRaidNPC)
|
||||
E(OP_RaidUpdate)
|
||||
E(OP_ReadBook)
|
||||
E(OP_RespondAA)
|
||||
E(OP_SendCharInfo)
|
||||
@@ -106,6 +108,7 @@ D(OP_LoadSpellSet)
|
||||
D(OP_LootItem)
|
||||
D(OP_MoveItem)
|
||||
D(OP_PetCommands)
|
||||
D(OP_RaidInvite)
|
||||
D(OP_ReadBook)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerSell)
|
||||
|
||||
@@ -3017,23 +3017,39 @@ struct leadExpUpdateStruct {
|
||||
/*0028*/ uint32 unknown0028;
|
||||
};
|
||||
|
||||
|
||||
|
||||
struct RaidGeneral_Struct {
|
||||
/*00*/ uint32 action; //=10
|
||||
/*04*/ char player_name[64]; //should both be the player's name
|
||||
/*04*/ char leader_name[64];
|
||||
/*000*/ uint32 action; //=10
|
||||
/*004*/ char player_name[64]; //should both be the player's name
|
||||
/*068*/ char leader_name[64];
|
||||
/*132*/ uint32 parameter;
|
||||
};
|
||||
|
||||
struct RaidAdd_Struct {
|
||||
/*000*/ uint32 action; //=0
|
||||
/*004*/ char player_name[64]; //should both be the player's name
|
||||
/*068*/ char leader_name[64];
|
||||
/*132*/ uint8 _class;
|
||||
/*133*/ uint8 level;
|
||||
/*134*/ uint8 has_group;
|
||||
/*135*/ uint8 unknown135; //seems to be 0x42 or 0
|
||||
struct RaidAddMember_Struct {
|
||||
/*000*/ RaidGeneral_Struct raidGen;
|
||||
/*136*/ uint8 _class;
|
||||
/*137*/ uint8 level;
|
||||
/*138*/ uint8 isGroupLeader;
|
||||
/*139*/ uint8 unknown139; //seems to be 0x42 or 0
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*136*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*136*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ char player_name[64];
|
||||
// /*068*/ uint32 Unknown068;
|
||||
/*072*/ char leader_name[64];
|
||||
/*136*/ GroupLeadershipAA_Struct group; //unneeded
|
||||
/*200*/ RaidLeadershipAA_Struct raid;
|
||||
/*264*/ char Unknown264[128];
|
||||
};
|
||||
|
||||
struct RaidCreate_Struct {
|
||||
|
||||
+135
-89
@@ -35,6 +35,7 @@
|
||||
#include "../path_manager.h"
|
||||
#include "../classes.h"
|
||||
#include "../races.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -1931,88 +1932,124 @@ namespace UF
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -3637,39 +3674,48 @@ namespace UF
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DECODE(OP_ReadBook)
|
||||
|
||||
@@ -3647,9 +3647,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char motd[1024];
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
@@ -72,6 +72,8 @@ std::string GetPlatformName()
|
||||
return "HC";
|
||||
case EQEmuExePlatform::ExePlatformTests:
|
||||
return "Tests";
|
||||
case EQEmuExePlatform::ExePlatformZoneSidecar:
|
||||
return "ZoneSidecar";
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
|
||||
+2
-1
@@ -37,7 +37,8 @@ enum EQEmuExePlatform
|
||||
ExePlatformClientImport,
|
||||
ExePlatformClientExport,
|
||||
ExePlatformHC,
|
||||
ExePlatformTests
|
||||
ExePlatformTests,
|
||||
ExePlatformZoneSidecar
|
||||
};
|
||||
|
||||
void RegisterExecutablePlatform(EQEmuExePlatform p);
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
#include <algorithm>
|
||||
#include "process.h"
|
||||
|
||||
inline std::string random_string(size_t length)
|
||||
{
|
||||
auto randchar = []() -> char {
|
||||
const char charset[] = "0123456789" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz";
|
||||
const size_t max_index = (sizeof(charset) - 1);
|
||||
return charset[static_cast<size_t>(std::rand()) % max_index];
|
||||
};
|
||||
std::string str(length, 0);
|
||||
std::generate_n(str.begin(), length, randchar);
|
||||
return str;
|
||||
}
|
||||
|
||||
std::string Process::execute(const std::string &cmd, bool return_result)
|
||||
{
|
||||
std::string random = "/tmp/" + random_string(25);
|
||||
const char *file_name = random.c_str();
|
||||
|
||||
if (return_result) {
|
||||
#ifdef _WINDOWS
|
||||
std::system((cmd + " > " + file_name + " 2>&1").c_str());
|
||||
#else
|
||||
std::system((cmd + " > " + file_name + " 2>&1").c_str());
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
std::system((cmd).c_str());
|
||||
}
|
||||
|
||||
std::string result;
|
||||
|
||||
if (return_result) {
|
||||
std::ifstream file(file_name);
|
||||
result = {std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>()};
|
||||
std::remove(file_name);
|
||||
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
#ifndef EQEMU_PROCESS_H
|
||||
#define EQEMU_PROCESS_H
|
||||
|
||||
class Process {
|
||||
public:
|
||||
static std::string execute(const std::string &cmd, bool return_result = true);
|
||||
};
|
||||
|
||||
|
||||
#endif //EQEMU_PROCESS_H
|
||||
@@ -0,0 +1,72 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef RAID_H
|
||||
#define RAID_H
|
||||
|
||||
enum { //raid packet types:
|
||||
raidAdd = 0,
|
||||
raidRemove2 = 1, //parameter=0
|
||||
raidMemberNameChange = 2,
|
||||
raidRemove1 = 3, //parameter=0xFFFFFFFF
|
||||
raidNoLongerLeader = 4,
|
||||
raidDisband = 5,
|
||||
raidMembers = 6, //len 395+, details + members list
|
||||
raidNoAssignLeadership = 7,
|
||||
raidCreate = 8, //len 72
|
||||
raidUnknown = 9, // unused?
|
||||
raidNoRaid = 10, //parameter=0
|
||||
raidChangeLootType = 11,
|
||||
raidStringID = 12,
|
||||
raidChangeGroupLeader = 13, //136 raid leader, new group leader, group_id?
|
||||
raidSetLeaderAbilities = 14, //472
|
||||
raidSetLeaderData = 15, // 14,15 SoE names, not sure on difference, 14 packet has 0x100 bytes 15 0x214 in addition to raid general
|
||||
raidChangeGroup = 16, //?? len 136 old leader, new leader, 0 (preceeded with a remove2)
|
||||
raidLock = 17, //len 136 leader?, leader, 0
|
||||
raidUnlock = 18, //len 136 leader?, leader, 0
|
||||
raidRedStringID = 19,
|
||||
raidSetLeader = 20, //len 388, contains 'details' struct without members; also used for "invite to raid"
|
||||
raidMakeLeader = 30,
|
||||
raidSetMotd = 35,
|
||||
raidSetNote = 36,
|
||||
};
|
||||
|
||||
|
||||
enum { //raid command types
|
||||
RaidCommandInviteIntoExisting = 0, //in use
|
||||
RaidCommandAcceptInvite = 1, //in use
|
||||
RaidCommandInvite = 3, //in use
|
||||
RaidCommandDisband = 5, //in use
|
||||
RaidCommandMoveGroup = 6, //in use
|
||||
RaidCommandRemoveGroupLeader = 7,
|
||||
RaidCommandRaidLock = 8, //in use
|
||||
RaidCommandRaidUnlock = 9, //in use
|
||||
RaidCommandLootType = 20, //in use
|
||||
RaidCommandAddLooter = 21, //in use
|
||||
RaidCommandRemoveLooter = 22, //in use
|
||||
RaidCommandMakeLeader = 30,
|
||||
RaidCommandInviteFail = 31, //already in raid, waiting on invite from other raid, etc
|
||||
RaidCommandLootType2 = 32, //in use
|
||||
RaidCommandAddLooter2 = 33, //in use
|
||||
RaidCommandRemoveLooter2 = 34, //in use
|
||||
RaidCommandSetMotd = 35,
|
||||
RaidCommandSetNote = 36,
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,414 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
#define EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseBotStartingItemsRepository {
|
||||
public:
|
||||
struct BotStartingItems {
|
||||
uint32_t id;
|
||||
uint32_t races;
|
||||
uint32_t classes;
|
||||
uint32_t item_id;
|
||||
uint8_t item_charges;
|
||||
int32_t slot_id;
|
||||
int8_t min_expansion;
|
||||
int8_t max_expansion;
|
||||
std::string content_flags;
|
||||
std::string content_flags_disabled;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"races",
|
||||
"classes",
|
||||
"item_id",
|
||||
"item_charges",
|
||||
"slot_id",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
"content_flags_disabled",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"races",
|
||||
"classes",
|
||||
"item_id",
|
||||
"item_charges",
|
||||
"slot_id",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
"content_flags_disabled",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("bot_starting_items");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static BotStartingItems NewEntity()
|
||||
{
|
||||
BotStartingItems e{};
|
||||
|
||||
e.id = 0;
|
||||
e.races = 0;
|
||||
e.classes = 0;
|
||||
e.item_id = 0;
|
||||
e.item_charges = 1;
|
||||
e.slot_id = -1;
|
||||
e.min_expansion = -1;
|
||||
e.max_expansion = -1;
|
||||
e.content_flags = "";
|
||||
e.content_flags_disabled = "";
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static BotStartingItems GetBotStartingItems(
|
||||
const std::vector<BotStartingItems> &bot_starting_itemss,
|
||||
int bot_starting_items_id
|
||||
)
|
||||
{
|
||||
for (auto &bot_starting_items : bot_starting_itemss) {
|
||||
if (bot_starting_items.id == bot_starting_items_id) {
|
||||
return bot_starting_items;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static BotStartingItems FindOne(
|
||||
Database& db,
|
||||
int bot_starting_items_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
bot_starting_items_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
BotStartingItems e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
|
||||
e.slot_id = static_cast<int32_t>(atoi(row[5]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||
e.content_flags = row[8] ? row[8] : "";
|
||||
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int bot_starting_items_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
bot_starting_items_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const BotStartingItems &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.races));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.classes));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.item_charges));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.slot_id));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static BotStartingItems InsertOne(
|
||||
Database& db,
|
||||
BotStartingItems e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.races));
|
||||
v.push_back(std::to_string(e.classes));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.item_charges));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<BotStartingItems> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.races));
|
||||
v.push_back(std::to_string(e.classes));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.item_charges));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<BotStartingItems> All(Database& db)
|
||||
{
|
||||
std::vector<BotStartingItems> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotStartingItems e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
|
||||
e.slot_id = static_cast<int32_t>(atoi(row[5]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||
e.content_flags = row[8] ? row[8] : "";
|
||||
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<BotStartingItems> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<BotStartingItems> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotStartingItems e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
|
||||
e.slot_id = static_cast<int32_t>(atoi(row[5]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||
e.content_flags = row[8] ? row[8] : "";
|
||||
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
@@ -0,0 +1,354 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
|
||||
#define EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseSpawn2DisabledRepository {
|
||||
public:
|
||||
struct Spawn2Disabled {
|
||||
int64_t id;
|
||||
int32_t spawn2_id;
|
||||
int32_t instance_id;
|
||||
int16_t disabled;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"spawn2_id",
|
||||
"instance_id",
|
||||
"disabled",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"spawn2_id",
|
||||
"instance_id",
|
||||
"disabled",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("spawn2_disabled");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static Spawn2Disabled NewEntity()
|
||||
{
|
||||
Spawn2Disabled e{};
|
||||
|
||||
e.id = 0;
|
||||
e.spawn2_id = 0;
|
||||
e.instance_id = 0;
|
||||
e.disabled = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static Spawn2Disabled GetSpawn2Disabled(
|
||||
const std::vector<Spawn2Disabled> &spawn2_disableds,
|
||||
int spawn2_disabled_id
|
||||
)
|
||||
{
|
||||
for (auto &spawn2_disabled : spawn2_disableds) {
|
||||
if (spawn2_disabled.id == spawn2_disabled_id) {
|
||||
return spawn2_disabled;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static Spawn2Disabled FindOne(
|
||||
Database& db,
|
||||
int spawn2_disabled_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
spawn2_disabled_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
Spawn2Disabled e{};
|
||||
|
||||
e.id = strtoll(row[0], nullptr, 10);
|
||||
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
|
||||
e.instance_id = static_cast<int32_t>(atoi(row[2]));
|
||||
e.disabled = static_cast<int16_t>(atoi(row[3]));
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int spawn2_disabled_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
spawn2_disabled_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const Spawn2Disabled &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.spawn2_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.instance_id));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.disabled));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static Spawn2Disabled InsertOne(
|
||||
Database& db,
|
||||
Spawn2Disabled e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.spawn2_id));
|
||||
v.push_back(std::to_string(e.instance_id));
|
||||
v.push_back(std::to_string(e.disabled));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<Spawn2Disabled> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.spawn2_id));
|
||||
v.push_back(std::to_string(e.instance_id));
|
||||
v.push_back(std::to_string(e.disabled));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<Spawn2Disabled> All(Database& db)
|
||||
{
|
||||
std::vector<Spawn2Disabled> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
Spawn2Disabled e{};
|
||||
|
||||
e.id = strtoll(row[0], nullptr, 10);
|
||||
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
|
||||
e.instance_id = static_cast<int32_t>(atoi(row[2]));
|
||||
e.disabled = static_cast<int16_t>(atoi(row[3]));
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<Spawn2Disabled> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<Spawn2Disabled> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
Spawn2Disabled e{};
|
||||
|
||||
e.id = strtoll(row[0], nullptr, 10);
|
||||
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
|
||||
e.instance_id = static_cast<int32_t>(atoi(row[2]));
|
||||
e.disabled = static_cast<int16_t>(atoi(row[3]));
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseSpawn2Repository {
|
||||
public:
|
||||
struct Spawn2 {
|
||||
@@ -33,7 +34,6 @@ public:
|
||||
int8_t path_when_zone_idle;
|
||||
uint32_t _condition;
|
||||
int32_t cond_value;
|
||||
uint8_t enabled;
|
||||
uint8_t animation;
|
||||
int8_t min_expansion;
|
||||
int8_t max_expansion;
|
||||
@@ -63,7 +63,6 @@ public:
|
||||
"path_when_zone_idle",
|
||||
"_condition",
|
||||
"cond_value",
|
||||
"enabled",
|
||||
"animation",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
@@ -89,7 +88,6 @@ public:
|
||||
"path_when_zone_idle",
|
||||
"_condition",
|
||||
"cond_value",
|
||||
"enabled",
|
||||
"animation",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
@@ -149,7 +147,6 @@ public:
|
||||
e.path_when_zone_idle = 0;
|
||||
e._condition = 0;
|
||||
e.cond_value = 1;
|
||||
e.enabled = 1;
|
||||
e.animation = 0;
|
||||
e.min_expansion = -1;
|
||||
e.max_expansion = -1;
|
||||
@@ -180,8 +177,9 @@ public:
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE id = {} LIMIT 1",
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
spawn2_id
|
||||
)
|
||||
);
|
||||
@@ -204,12 +202,11 @@ public:
|
||||
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
|
||||
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
|
||||
e.cond_value = static_cast<int32_t>(atoi(row[13]));
|
||||
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
|
||||
e.content_flags = row[18] ? row[18] : "";
|
||||
e.content_flags_disabled = row[19] ? row[19] : "";
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.content_flags = row[17] ? row[17] : "";
|
||||
e.content_flags_disabled = row[18] ? row[18] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -256,12 +253,11 @@ public:
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.path_when_zone_idle));
|
||||
v.push_back(columns[12] + " = " + std::to_string(e._condition));
|
||||
v.push_back(columns[13] + " = " + std::to_string(e.cond_value));
|
||||
v.push_back(columns[14] + " = " + std::to_string(e.enabled));
|
||||
v.push_back(columns[15] + " = " + std::to_string(e.animation));
|
||||
v.push_back(columns[16] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[17] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back(columns[19] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
v.push_back(columns[14] + " = " + std::to_string(e.animation));
|
||||
v.push_back(columns[15] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[16] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[17] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -297,7 +293,6 @@ public:
|
||||
v.push_back(std::to_string(e.path_when_zone_idle));
|
||||
v.push_back(std::to_string(e._condition));
|
||||
v.push_back(std::to_string(e.cond_value));
|
||||
v.push_back(std::to_string(e.enabled));
|
||||
v.push_back(std::to_string(e.animation));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
@@ -346,7 +341,6 @@ public:
|
||||
v.push_back(std::to_string(e.path_when_zone_idle));
|
||||
v.push_back(std::to_string(e._condition));
|
||||
v.push_back(std::to_string(e.cond_value));
|
||||
v.push_back(std::to_string(e.enabled));
|
||||
v.push_back(std::to_string(e.animation));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
@@ -399,12 +393,11 @@ public:
|
||||
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
|
||||
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
|
||||
e.cond_value = static_cast<int32_t>(atoi(row[13]));
|
||||
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
|
||||
e.content_flags = row[18] ? row[18] : "";
|
||||
e.content_flags_disabled = row[19] ? row[19] : "";
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.content_flags = row[17] ? row[17] : "";
|
||||
e.content_flags_disabled = row[18] ? row[18] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -443,12 +436,11 @@ public:
|
||||
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
|
||||
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
|
||||
e.cond_value = static_cast<int32_t>(atoi(row[13]));
|
||||
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
|
||||
e.content_flags = row[18] ? row[18] : "";
|
||||
e.content_flags_disabled = row[19] ? row[19] : "";
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.content_flags = row[17] ? row[17] : "";
|
||||
e.content_flags_disabled = row[18] ? row[18] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
#define EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_bot_starting_items_repository.h"
|
||||
|
||||
class BotStartingItemsRepository: public BaseBotStartingItemsRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* BotStartingItemsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* BotStartingItemsRepository::GetWhereNeverExpires()
|
||||
* BotStartingItemsRepository::GetWhereXAndY()
|
||||
* BotStartingItemsRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_SPAWN2_DISABLED_REPOSITORY_H
|
||||
#define EQEMU_SPAWN2_DISABLED_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_spawn2_disabled_repository.h"
|
||||
|
||||
class Spawn2DisabledRepository: public BaseSpawn2DisabledRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* Spawn2DisabledRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* Spawn2DisabledRepository::GetWhereNeverExpires()
|
||||
* Spawn2DisabledRepository::GetWhereXAndY()
|
||||
* Spawn2DisabledRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_SPAWN2_DISABLED_REPOSITORY_H
|
||||
@@ -530,6 +530,8 @@ RULE_BOOL(Combat, BackstabIgnoresElemental, false, "Enable or disable Elemental
|
||||
RULE_BOOL(Combat, BackstabIgnoresBane, false, "Enable or disable Bane weapon damage affecting backstab damage, false by default.")
|
||||
RULE_BOOL(Combat, SummonMeleeRange, true, "Enable or disable summoning of a player when already in melee range of the summoner.")
|
||||
RULE_BOOL(Combat, WaterMatchRequiredForAutoFireLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for AutoFire LoS to pass.")
|
||||
RULE_INT(Combat, ExtraAllowedKickClassesBitmask, 0, "Bitmask for allowing extra classes beyond Warrior, Ranger, Beastlord, and Berserker to kick, No Extra Classes (0) by default")
|
||||
RULE_INT(Combat, MaxProcs, 4, "Adjustable maximum number of procs per round, the hard cap is MAX_PROCS (11). Requires mob repop or client zone when changed")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(NPC)
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <stdint.h>
|
||||
|
||||
typedef struct eq_cpu_info_s {
|
||||
std::string model;
|
||||
|
||||
+4
-4
@@ -1077,7 +1077,7 @@ struct ServerRaidMessage_Struct {
|
||||
|
||||
struct ServerRaidMOTD_Struct {
|
||||
uint32 rid;
|
||||
char motd[0];
|
||||
char motd[1024];
|
||||
};
|
||||
|
||||
struct ServerRaidNote_Struct {
|
||||
@@ -1142,10 +1142,10 @@ struct ServerInstanceUpdateTime_Struct
|
||||
uint32 new_duration;
|
||||
};
|
||||
|
||||
struct ServerSpawnStatusChange_Struct
|
||||
{
|
||||
struct ServerSpawnStatusChange_Struct {
|
||||
uint32 id;
|
||||
bool new_status;
|
||||
bool new_status;
|
||||
uint32 instance_id;
|
||||
};
|
||||
|
||||
struct ServerQGlobalUpdate_Struct
|
||||
|
||||
+23
-16
@@ -42,10 +42,32 @@
|
||||
#include <stdio.h>
|
||||
#include <iostream>
|
||||
|
||||
#include <random>
|
||||
#include <string>
|
||||
|
||||
//Const char based
|
||||
#include "strings_legacy.cpp" // legacy c functions
|
||||
#include "strings_misc.cpp" // anything non "Strings" scoped
|
||||
|
||||
std::string Strings::Random(size_t length)
|
||||
{
|
||||
static auto &chrs = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
|
||||
|
||||
thread_local static std::mt19937 rg{std::random_device{}()};
|
||||
|
||||
thread_local static std::uniform_int_distribution<std::string::size_type> pick(0, sizeof(chrs) - 2);
|
||||
|
||||
std::string s;
|
||||
|
||||
s.reserve(length);
|
||||
|
||||
while (length--) {
|
||||
s += chrs[pick(rg)];
|
||||
}
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
std::vector<std::string> Strings::Split(const std::string &str, const char delim)
|
||||
{
|
||||
std::vector<std::string> ret;
|
||||
@@ -64,7 +86,7 @@ std::vector<std::string> Strings::Split(const std::string &str, const char delim
|
||||
}
|
||||
|
||||
// this one takes delimiter length into consideration
|
||||
std::vector<std::string> Strings::Split(const std::string& s, const std::string& delimiter)
|
||||
std::vector<std::string> Strings::Split(const std::string &s, const std::string &delimiter)
|
||||
{
|
||||
size_t pos_start = 0, pos_end, delim_len = delimiter.length();
|
||||
std::string token;
|
||||
@@ -783,21 +805,6 @@ bool Strings::ToBool(const std::string& bool_string)
|
||||
return false;
|
||||
}
|
||||
|
||||
// returns a random string of specified length
|
||||
std::string Strings::Random(size_t length)
|
||||
{
|
||||
auto randchar = []() -> char {
|
||||
const char charset[] = "0123456789"
|
||||
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
|
||||
"abcdefghijklmnopqrstuvwxyz";
|
||||
const size_t max_index = (sizeof(charset) - 1);
|
||||
return charset[static_cast<size_t>(std::rand()) % max_index];
|
||||
};
|
||||
std::string str(length, 0);
|
||||
std::generate_n(str.begin(), length, randchar);
|
||||
return str;
|
||||
}
|
||||
|
||||
// a wrapper for stoi which will return a fallback if the string
|
||||
// fails to cast to a number
|
||||
int Strings::ToInt(const std::string &s, int fallback)
|
||||
|
||||
@@ -185,7 +185,6 @@ public:
|
||||
value = strtod(tmp_str.data(), nullptr);
|
||||
return res;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
const std::string StringFormat(const char *format, ...);
|
||||
|
||||
+3
-3
@@ -25,7 +25,7 @@
|
||||
|
||||
// Build variables
|
||||
// these get injected during the build pipeline
|
||||
#define CURRENT_VERSION "22.26.2-dev" // always append -dev to the current version for custom-builds
|
||||
#define CURRENT_VERSION "22.32.0-dev" // always append -dev to the current version for custom-builds
|
||||
#define LOGIN_VERSION "0.8.0"
|
||||
#define COMPILE_DATE __DATE__
|
||||
#define COMPILE_TIME __TIME__
|
||||
@@ -42,9 +42,9 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9236
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9241
|
||||
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9039
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9040
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "eqemu-server",
|
||||
"version": "22.26.2",
|
||||
"version": "22.32.0",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/EQEmu/Server.git"
|
||||
|
||||
@@ -156,6 +156,11 @@ bool UCSDatabase::VerifyMailKey(const std::string& characterName, int IPAddress,
|
||||
return false;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
LogInfo("No mailkeys found for [{}].", characterName.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
// The key is the client's IP address (expressed as 8 hex digits) and an 8 hex digit random string generated
|
||||
|
||||
@@ -423,6 +423,8 @@ OP_CancelInvite=0x0000
|
||||
OP_RaidJoin=0x1f21 # ShowEQ 10/27/05
|
||||
OP_RaidInvite=0x5891 # ShowEQ 10/27/05
|
||||
OP_RaidUpdate=0x1f21 # EQEmu 06/29/05
|
||||
OP_RaidDelegateAbility=0x56eb
|
||||
OP_RaidClearNPCMarks=0x1794
|
||||
|
||||
OP_InspectBuffs=0x4FB6
|
||||
|
||||
|
||||
@@ -534,6 +534,8 @@ OP_LFGResponse=0x0000 #
|
||||
OP_RaidInvite=0x60b5 # C
|
||||
OP_RaidUpdate=0x4d8b # C
|
||||
OP_RaidJoin=0x0000 #
|
||||
OP_RaidDelegateAbility=0x0297
|
||||
OP_RaidClearNPCMarks=0x2af4
|
||||
|
||||
# Button-push commands
|
||||
OP_Taunt=0x30e2 # C
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -x
|
||||
set -ex
|
||||
|
||||
sudo chown eqemu:eqemu /drone/src/ * -R
|
||||
sudo chown eqemu:eqemu /home/eqemu/.ccache/ * -R
|
||||
@@ -9,7 +9,17 @@ git submodule init && git submodule update
|
||||
|
||||
perl utils/scripts/build/tag-version.pl
|
||||
|
||||
mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_STATIC=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
|
||||
mkdir -p build && cd build && \
|
||||
cmake -DEQEMU_BUILD_TESTS=ON \
|
||||
-DEQEMU_BUILD_STATIC=ON \
|
||||
-DEQEMU_BUILD_LOGIN=ON \
|
||||
-DEQEMU_BUILD_LUA=ON \
|
||||
-DEQEMU_BUILD_PERL=ON \
|
||||
-DCMAKE_CXX_FLAGS:STRING="-O1 -g" \
|
||||
-DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-O1 -g" \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-G 'Unix Makefiles' \
|
||||
.. && make -j$((`nproc`-4))
|
||||
|
||||
curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
|
||||
./bin/tests
|
||||
|
||||
@@ -10,7 +10,7 @@ require (
|
||||
require (
|
||||
github.com/golang/protobuf v1.3.2 // indirect
|
||||
github.com/google/go-querystring v1.1.0 // indirect
|
||||
golang.org/x/crypto v0.1.0 // indirect
|
||||
golang.org/x/net v0.7.0 // indirect
|
||||
golang.org/x/crypto v0.14.0 // indirect
|
||||
golang.org/x/net v0.17.0 // indirect
|
||||
google.golang.org/appengine v1.6.7 // indirect
|
||||
)
|
||||
|
||||
@@ -10,12 +10,12 @@ github.com/google/go-querystring v1.1.0 h1:AnCroh3fv4ZBgVIf1Iwtovgjaw/GiKJo8M8yD
|
||||
github.com/google/go-querystring v1.1.0/go.mod h1:Kcdr2DB4koayq7X8pmAG4sNG59So17icRSOU623lUBU=
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20210817164053-32db794688a5/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||
golang.org/x/crypto v0.1.0 h1:MDRAIl0xIo9Io2xV565hzXHw3zVseKrJKodhohM5CjU=
|
||||
golang.org/x/crypto v0.1.0/go.mod h1:RecgLatLF4+eUMCP1PoPZQb+cVrJcOPbHkTkbkB9sbw=
|
||||
golang.org/x/crypto v0.14.0 h1:wBqGXzWJW6m1XrIKlAH0Hs1JJ7+9KBwnIO8v66Q9cHc=
|
||||
golang.org/x/crypto v0.14.0/go.mod h1:MVFd36DqK4CsrnJYDkBA3VC4m2GkXAM0PvzMCn4JQf4=
|
||||
golang.org/x/net v0.0.0-20190603091049-60506f45cf65/go.mod h1:HSz+uSET+XFnRR8LxR5pz3Of3rY3CfYBVs4xY44aLks=
|
||||
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
|
||||
golang.org/x/net v0.7.0 h1:rJrUqqhjsgNp7KqAIc25s9pZnjU7TUcSY7HcVZjdn1g=
|
||||
golang.org/x/net v0.7.0/go.mod h1:2Tu9+aMcznHK/AK1HMvgo6xiTLG5rD5rZLDS+rp2Bjs=
|
||||
golang.org/x/net v0.17.0 h1:pVaXccu2ozPjCXewfr1S7xza/zcXTity9cCdXQYSjIM=
|
||||
golang.org/x/net v0.17.0/go.mod h1:NxSsAGuq816PNPmqtQdLE42eU2Fs7NoRIZrHJAlaCOE=
|
||||
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be h1:vEDujvNQGv4jgYKudGeI/+DAX4Jffq6hpD55MmoEvKs=
|
||||
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be/go.mod h1:N/0e6XlmueqKjAGxoOufVs8QHGRruUQn6yWY3a++T0U=
|
||||
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||
|
||||
+240
-220
@@ -1,4 +1,4 @@
|
||||
#! /usr/bin/perl
|
||||
#!/usr/bin/perl
|
||||
|
||||
########################################################################
|
||||
#::: 13th floor import script
|
||||
@@ -9,247 +9,267 @@
|
||||
use DBI;
|
||||
use DBD::mysql;
|
||||
|
||||
my $database_name = "";
|
||||
my $db_host = "";
|
||||
my $db_port = "";
|
||||
my $db_name = "";
|
||||
my $db_user = "";
|
||||
my $db_pass = "";
|
||||
my $total_items = 0;
|
||||
my $read_items_file = "items.txt"; #default
|
||||
my $dbh = LoadMysql();
|
||||
|
||||
read_eqemu_config_json();
|
||||
|
||||
my $dbh = DBI->connect("DBI:mysql:database=$db_name;host=$db_host;port=$db_port", $db_user, $db_pass) or die "Cannot connect to MySql.";
|
||||
|
||||
read_items_file_from_13th_floor_text();
|
||||
update_items_table();
|
||||
|
||||
sub LoadMysql{
|
||||
#::: Config Variables
|
||||
my $confile = "eqemu_config.xml";
|
||||
open(F, "<$confile") or die "Unable to open config: $confile\n";
|
||||
my $indb = 0;
|
||||
while(<F>) {
|
||||
s/\r//g;
|
||||
if(/<database>/i) { $indb = 1; }
|
||||
next unless($indb == 1);
|
||||
if(/<\/database>/i) { $indb = 0; last; }
|
||||
if(/<host>(.*)<\/host>/i) { $host = $1; }
|
||||
elsif(/<username>(.*)<\/username>/i) { $user = $1; }
|
||||
elsif(/<password>(.*)<\/password>/i) { $pass = $1; }
|
||||
elsif(/<db>(.*)<\/db>/i) { $db = $1; }
|
||||
}
|
||||
$database_name = $db;
|
||||
#::: DATA SOURCE NAME
|
||||
$dsn = "dbi:mysql:$db:localhost:3306";
|
||||
#::: PERL DBI CONNECT
|
||||
$connect = DBI->connect($dsn, $user, $pass);
|
||||
return $connect;
|
||||
print "\n\nImport complete!\n\n";
|
||||
|
||||
sub read_eqemu_config_json {
|
||||
use JSON;
|
||||
my $json = new JSON();
|
||||
my $config;
|
||||
my $config_file = "eqemu_config.json";
|
||||
|
||||
my $content;
|
||||
open(my $fh, '<', $config_file) or die "cannot open file $config_file"; {
|
||||
local $/;
|
||||
$content = <$fh>;
|
||||
}
|
||||
close($fh);
|
||||
|
||||
$config = $json->decode($content);
|
||||
|
||||
$db_host = $config->{"server"}{"database"}{"host"};
|
||||
$db_port = $config->{"server"}{"database"}{"port"};
|
||||
$db_name = $config->{"server"}{"database"}{"db"};
|
||||
$db_user = $config->{"server"}{"database"}{"username"};
|
||||
$db_pass = $config->{"server"}{"database"}{"password"};
|
||||
}
|
||||
|
||||
sub read_items_file_from_13th_floor_text {
|
||||
|
||||
#::: Read from file and place into array
|
||||
open(F, "<" . $read_items_file) or die "Unable to open itemfile: " . $read_items_file . "\n";
|
||||
my @item_file_lines = <F>;
|
||||
close(F);
|
||||
#::: Read from file and place into array
|
||||
open(F, "<" . $read_items_file) or die "Unable to open itemfile: " . $read_items_file . "\n";
|
||||
my @item_file_lines = <F>;
|
||||
close(F);
|
||||
|
||||
#::: Chomp this array...
|
||||
my @newitem_file_lines;
|
||||
chomp($item_file_lines[0]);
|
||||
@fields = split("(?<!\\\\)\\|", $item_file_lines[0]);
|
||||
|
||||
my $sth = $dbh->prepare("SHOW TABLES LIKE 'items_floor'");
|
||||
$sth->execute();
|
||||
my $has_items_floor = $sth->fetchrow_array();
|
||||
|
||||
#::: If we have items_floor
|
||||
if ($has_items_floor eq '') {
|
||||
$dbh->do("CREATE TABLE `items_floor` (`" . join("` VARCHAR(64) NOT NULL DEFAULT '', `", @fields). "` VARCHAR(64) NOT NULL DEFAULT '', UNIQUE INDEX `ID` (`id`)) COLLATE='latin1_swedish_ci' ENGINE=MyISAM");
|
||||
$dbh->do("ALTER TABLE `items_floor` CHANGE `id` `id` INT(11) NOT NULL DEFAULT '0'");
|
||||
printf "Database items_floor created\n";
|
||||
}
|
||||
|
||||
#::: Create REPLACE INTO header and define worker variables...
|
||||
$master_insert = "REPLACE INTO `items_floor` (" . join(",", @fields) . ") VALUES ";
|
||||
$query_insert_ph = ""; #::: Used for building placeholder values in query Ex: (?, ?, ?)
|
||||
@field_values = (); #::: Used for stuffing mysql field values
|
||||
$query_count = 0; #::: Used for chunking query updates
|
||||
$print_cycle = 0; #::: Counter for console updates
|
||||
$start_time = time(); #::: Start time for import
|
||||
$total_items_file = scalar(grep $_, @item_file_lines) - 1; #::: Total items in text file
|
||||
#::: Chomp this array...
|
||||
my @newitem_file_lines;
|
||||
chomp($item_file_lines[0]);
|
||||
@fields = split("(?<!\\\\)\\|", $item_file_lines[0]);
|
||||
|
||||
#::: Iterate through each item in items.txt
|
||||
for (1 .. $#item_file_lines) {
|
||||
@f = split("(?<!\\\\)\\|", $item_file_lines[$_]);
|
||||
my $sth = $dbh->prepare("SHOW TABLES LIKE 'items_floor'");
|
||||
$sth->execute();
|
||||
my $has_items_floor = $sth->fetchrow_array();
|
||||
|
||||
#::: Build our individual prepared statement (?, ?) values in the insert_ph
|
||||
#::: ?, ? placeholders will be resolved via @field_values in the execute
|
||||
$query_insert_ph .= " (";
|
||||
foreach (@f) {
|
||||
push (@field_values, trim($_));
|
||||
$query_insert_ph .= "?, ";
|
||||
}
|
||||
$query_insert_ph = substr($query_insert_ph, 0, -2);
|
||||
$query_insert_ph .= "), ";
|
||||
#::: If we don't have items_floor table
|
||||
if ($has_items_floor eq '') {
|
||||
$dbh->do("CREATE TABLE `items_floor` (`" . join("` VARCHAR(64) NOT NULL DEFAULT '', `", @fields). "` VARCHAR(64) NOT NULL DEFAULT '', UNIQUE INDEX `ID` (`id`)) COLLATE='latin1_swedish_ci' ENGINE=MyISAM");
|
||||
$dbh->do("ALTER TABLE `items_floor` CHANGE `id` `id` INT(11) NOT NULL DEFAULT '0'");
|
||||
printf "Database items_floor created\n";
|
||||
}
|
||||
|
||||
#::: Let's chunk our updates so we can break up the amount of individual queries
|
||||
if($query_count > 500){
|
||||
$query_insert_ph = substr($query_insert_ph, 0, -2);
|
||||
$dbh->prepare($master_insert . " " . $query_insert_ph)->execute(@field_values);
|
||||
$query_count = 0;
|
||||
$query_insert_ph = "";
|
||||
@field_values = ();
|
||||
}
|
||||
|
||||
#::: Print updates to console
|
||||
if($print_cycle > 25){
|
||||
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
|
||||
$print_cycle = 0;
|
||||
}
|
||||
#::: Create REPLACE INTO header and define worker variables...
|
||||
$master_insert = "REPLACE INTO `items_floor` (" . join(",", @fields) . ") VALUES ";
|
||||
$query_insert_ph = ""; #::: Used for building placeholder values in query Ex: (?, ?, ?)
|
||||
@field_values = (); #::: Used for stuffing mysql field values
|
||||
$query_count = 0; #::: Used for chunking query updates
|
||||
$print_cycle = 0; #::: Counter for console updates
|
||||
$start_time = time(); #::: Start time for import
|
||||
$total_items_file = scalar(grep $_, @item_file_lines) - 1; #::: Total items in text file
|
||||
|
||||
#::: Counters
|
||||
$total_items++;
|
||||
$query_count++;
|
||||
$print_cycle++;
|
||||
}
|
||||
|
||||
#::: One last processing print
|
||||
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
|
||||
|
||||
printf "\n" . $total_items . " items added to database... Took " . (time() - $start_time) . " second(s)... \n";
|
||||
|
||||
print "Flipping slots 21 and 22...";
|
||||
$rows_affected = $dbh->prepare("
|
||||
UPDATE `items_floor`
|
||||
SET `slots` = (`slots` ^ 6291456)
|
||||
WHERE (`slots` & 6291456)
|
||||
IN (2097152, 4194304)")->execute();
|
||||
print " Rows affected (" . $rows_affected . ")\n";
|
||||
#::: Iterate through each item in items.txt
|
||||
for (1 .. $#item_file_lines) {
|
||||
@f = split("(?<!\\\\)\\|", $item_file_lines[$_]);
|
||||
|
||||
#::: Build our individual prepared statement (?, ?) values in the insert_ph
|
||||
#::: ?, ? placeholders will be resolved via @field_values in the execute
|
||||
$query_insert_ph .= " (";
|
||||
foreach (@f) {
|
||||
push (@field_values, trim($_));
|
||||
$query_insert_ph .= "?, ";
|
||||
}
|
||||
$query_insert_ph = substr($query_insert_ph, 0, -2);
|
||||
$query_insert_ph .= "), ";
|
||||
|
||||
#::: Let's chunk our updates so we can break up the amount of individual queries
|
||||
if($query_count > 500){
|
||||
$query_insert_ph = substr($query_insert_ph, 0, -2);
|
||||
$dbh->prepare($master_insert . " " . $query_insert_ph)->execute(@field_values);
|
||||
$query_count = 0;
|
||||
$query_insert_ph = "";
|
||||
@field_values = ();
|
||||
}
|
||||
|
||||
#::: Print updates to console
|
||||
if($print_cycle > 25){
|
||||
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
|
||||
$print_cycle = 0;
|
||||
}
|
||||
|
||||
#::: Counters
|
||||
$total_items++;
|
||||
$query_count++;
|
||||
$print_cycle++;
|
||||
}
|
||||
|
||||
#::: One last processing print
|
||||
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
|
||||
|
||||
printf "\n" . $total_items . " items imported... Took " . (time() - $start_time) . " second(s)... \n";
|
||||
|
||||
#::: Process slots 21, 22
|
||||
print "Flipping slots 21 and 22...";
|
||||
$rows_affected = $dbh->prepare("
|
||||
UPDATE `items_floor`
|
||||
SET `slots` = (`slots` ^ 6291456)
|
||||
WHERE (`slots` & 6291456)
|
||||
IN (2097152, 4194304)")->execute();
|
||||
print " :: Rows affected (" . $rows_affected . ")\n";
|
||||
|
||||
#::: Update idfile entries
|
||||
print "Updating idfile entries...";
|
||||
$rows_affected = $dbh->prepare("
|
||||
UPDATE `items_floor`
|
||||
SET `idfile` = CONCAT('IT', `idfile`)")->execute();
|
||||
print " :: Rows affected(" . $rows_affected . ")\n";
|
||||
}
|
||||
|
||||
sub update_items_table {
|
||||
|
||||
#::: Keep Items table sane
|
||||
$query_handle = $dbh->prepare("
|
||||
ALTER TABLE `items`
|
||||
MODIFY COLUMN `UNK132` text CHARACTER SET utf8 COLLATE utf8_general_ci NULL;
|
||||
");
|
||||
$query_handle->execute();
|
||||
|
||||
my @matching_table;
|
||||
my @missing_items_table;
|
||||
my @missing_items_floor_table;
|
||||
|
||||
#::: Get columns from `items`
|
||||
my $sth = $dbh->prepare("SHOW COLUMNS FROM `items`;");
|
||||
$sth->execute();
|
||||
my @items_table;
|
||||
while (my @row = $sth->fetchrow_array()) {
|
||||
push(@items_table, $row[0]);
|
||||
}
|
||||
|
||||
#::: Get columns from `items_floor`
|
||||
$sth2 = $dbh->prepare("SHOW COLUMNS FROM `items_floor`");
|
||||
$sth2->execute();
|
||||
my @items_floor_table;
|
||||
while (my @row = $sth2->fetchrow_array()) {
|
||||
push(@items_floor_table, $row[0]);
|
||||
}
|
||||
|
||||
#::: Go through the original items table columns and line them up with what columns match on 13th floor
|
||||
#::: This is so we can use the matching columns to update and insert item data into `items` table
|
||||
foreach $value (@items_table) {
|
||||
if ( grep( /^$value$/i, @items_floor_table ) ) {
|
||||
push(@matching_table, $value);
|
||||
} else {
|
||||
#::: What values are we missing from EMU items table..
|
||||
push(@missing_items_table, $value);
|
||||
}
|
||||
}
|
||||
|
||||
#::: What values are we missing from.. 13thFloor
|
||||
foreach $value (@items_floor_table) {
|
||||
if ( grep( /^$value$/i, @items_table ) ) {
|
||||
#DO NOTHING...
|
||||
} else {
|
||||
push(@missing_items_floor_table, $value);
|
||||
}
|
||||
}
|
||||
print "Updating items table...\n";
|
||||
|
||||
#::: Go through the matched columns and build our query strings...
|
||||
|
||||
my $items_field_list = ""; #::: Build the field list for the INSERT (field1, field2)
|
||||
my $items_floor_field_list = ""; #::: What fields we will select from items_floor table to insert into items (matched columns)
|
||||
my $update_fields = ""; #::: To update an existing item entry if it exists...
|
||||
my @matching_table;
|
||||
my @missing_items_table;
|
||||
my @missing_items_floor_table;
|
||||
|
||||
foreach $match (@matching_table) {
|
||||
$match = lc($match);
|
||||
$update_fields .= "`" . $match . "` = fi.`" . $match . "`, ";
|
||||
$items_field_list .= "`" . $match . "`, ";
|
||||
$items_floor_field_list .= "fi.`" . $match . "`, ";
|
||||
}
|
||||
#::: Trim ', ' off the ends
|
||||
$update_fields = substr($update_fields, 0, -2);
|
||||
$items_field_list = substr($items_field_list, 0, -2);
|
||||
$items_floor_field_list = substr($items_floor_field_list, 0, -2);
|
||||
|
||||
#::: Mixed up fields...
|
||||
$items_floor_field_list =~ s/booktype/booklang/g; #our booktype is mixed with theirs...
|
||||
$update_fields =~ s/`booktype` = fi.`booktype`/`booktype` = fi.`booklang`/g;
|
||||
print "Comparing table structure...\n";
|
||||
#::: Get columns from `items`
|
||||
my $sth = $dbh->prepare("SHOW COLUMNS FROM `items`;");
|
||||
$sth->execute();
|
||||
my @items_table;
|
||||
while (my @row = $sth->fetchrow_array()) {
|
||||
push(@items_table, $row[0]);
|
||||
}
|
||||
|
||||
#::: FIELDS THAT DO NOT MATCH GO HERE
|
||||
my @items_add = (
|
||||
"casttime_", "endur", "range", "attuneable", "evolvinglevel", "herosforgemodel", "scrolltype",
|
||||
"scriptfileid", "powersourcecapacity", "augslot1unk2", "augslot2unk2", "augslot3unk2", "augslot4unk2",
|
||||
"augslot5unk2", "augslot6unk2", "recskill", "book"
|
||||
);
|
||||
my @items_floor_add = (
|
||||
"foodduration", "endurance", "therange", "attunable", "evolvl", "heroforge1", "scrolleffecttype",
|
||||
"rightclickscriptid", "powersourcecap", "augslot1unk", "augslot2unk", "augslot3unk", "augslot4unk",
|
||||
"augslot5unk", "augslot6unk", "reqskill", "booktype"
|
||||
);
|
||||
|
||||
#::: Match the mis-matched fields...
|
||||
my $spot = 0;
|
||||
foreach $value (@items_add) {
|
||||
$items_field_list .= ", `" . $value . "`";
|
||||
$update_fields .= ", `" . $value . "` = fi.`" . $items_floor_add[$spot] . "`";
|
||||
$spot++;
|
||||
@missing_items_table = grep {$_ ne $value} @missing_items_table;
|
||||
}
|
||||
foreach $value (@items_floor_add) {
|
||||
$items_floor_field_list .= ", fi.`" . $value . "`";
|
||||
@missing_items_floor_table = grep {$_ ne $value} @missing_items_floor_table;
|
||||
}
|
||||
|
||||
my $update_query = "
|
||||
INSERT INTO items (" . $items_field_list . ")
|
||||
SELECT " . $items_floor_field_list . "
|
||||
FROM items_floor fi
|
||||
ON DUPLICATE KEY UPDATE " . $update_fields;
|
||||
|
||||
#::: Print missing fields to file
|
||||
my $write_file = "missing_item_fields.txt";
|
||||
|
||||
open(F, ">$write_file") or die "Unable to open questfile: $write_file\n";
|
||||
print F "$update_query \n\n";
|
||||
print F "EQEMU items Table missing fields\n";
|
||||
foreach $value (@missing_items_table) {
|
||||
print F "$value\n";
|
||||
}
|
||||
print F "\n\n13thFloor items Table missing fields\n";
|
||||
foreach $value (@missing_items_floor_table) {
|
||||
print F "$value\n";
|
||||
}
|
||||
close(F);
|
||||
|
||||
#::: Number of rows affected by query
|
||||
$rows = $dbh->do($update_query);
|
||||
|
||||
#::: Update stackables
|
||||
$dbh->do("UPDATE items i SET i.stackable = 1 WHERE i.stacksize > 1");
|
||||
|
||||
print "Added all new items to Items table (" . $rows . ")!\n";
|
||||
|
||||
#::: Get columns from `items_floor`
|
||||
$sth2 = $dbh->prepare("SHOW COLUMNS FROM `items_floor`");
|
||||
$sth2->execute();
|
||||
my @items_floor_table;
|
||||
while (my @row = $sth2->fetchrow_array()) {
|
||||
push(@items_floor_table, $row[0]);
|
||||
}
|
||||
|
||||
#::: Go through the original items table columns and line them up with what columns match on 13th floor
|
||||
#::: This is so we can use the matching columns to update and insert item data into `items` table
|
||||
foreach $value (@items_table) {
|
||||
if ( grep( /^$value$/i, @items_floor_table ) ) {
|
||||
push(@matching_table, $value);
|
||||
} else {
|
||||
#::: What values are we missing from EMU items table..
|
||||
push(@missing_items_table, $value);
|
||||
}
|
||||
}
|
||||
|
||||
#::: What values are we missing from.. 13thFloor
|
||||
foreach $value (@items_floor_table) {
|
||||
if ( grep( /^$value$/i, @items_table ) ) {
|
||||
#DO NOTHING...
|
||||
} else {
|
||||
push(@missing_items_floor_table, $value);
|
||||
}
|
||||
}
|
||||
|
||||
#::: Go through the matched columns and build our query strings...
|
||||
|
||||
my $items_field_list = ""; #::: Build the field list for the INSERT (field1, field2)
|
||||
my $items_floor_field_list = ""; #::: What fields we will select from items_floor table to insert into items (matched columns)
|
||||
my $update_fields = ""; #::: To update an existing item entry if it exists...
|
||||
|
||||
foreach $match (@matching_table) {
|
||||
$match = lc($match);
|
||||
$update_fields .= "`" . $match . "` = fi.`" . $match . "`, ";
|
||||
$items_field_list .= "`" . $match . "`, ";
|
||||
$items_floor_field_list .= "fi.`" . $match . "`, ";
|
||||
}
|
||||
#::: Trim ', ' off the ends
|
||||
$update_fields = substr($update_fields, 0, -2);
|
||||
$items_field_list = substr($items_field_list, 0, -2);
|
||||
$items_floor_field_list = substr($items_floor_field_list, 0, -2);
|
||||
|
||||
#::: Mixed up fields...
|
||||
$items_floor_field_list =~ s/booktype/booklang/g; #our booktype is mixed with theirs...
|
||||
$update_fields =~ s/`booktype` = fi.`booktype`/`booktype` = fi.`booklang`/g;
|
||||
|
||||
#::: FIELDS THAT DO NOT MATCH GO HERE
|
||||
my @items_add = (
|
||||
"casttime_", "endur", "range", "attuneable", "evolvinglevel", "herosforgemodel", "scrolltype",
|
||||
"scriptfileid", "powersourcecapacity", "augslot1unk2", "augslot2unk2", "augslot3unk2", "augslot4unk2",
|
||||
"augslot5unk2", "augslot6unk2", "recskill", "book", "procunk1"
|
||||
);
|
||||
my @items_floor_add = (
|
||||
"foodduration", "endurance", "therange", "attunable", "evolvl", "heroforge1", "scrolleffecttype",
|
||||
"rightclickscriptid", "powersourcecap", "augslot1unk", "augslot2unk", "augslot3unk", "augslot4unk",
|
||||
"augslot5unk", "augslot6unk", "reqskill", "booktype", "prockunk1"
|
||||
);
|
||||
|
||||
#::: Match the mis-matched fields...
|
||||
print "Matching fields...\n";
|
||||
my $spot = 0;
|
||||
foreach $value (@items_add) {
|
||||
$items_field_list .= ", `" . $value . "`";
|
||||
$update_fields .= ", `" . $value . "` = fi.`" . $items_floor_add[$spot] . "`";
|
||||
$spot++;
|
||||
@missing_items_table = grep {$_ ne $value} @missing_items_table;
|
||||
}
|
||||
foreach $value (@items_floor_add) {
|
||||
$items_floor_field_list .= ", fi.`" . $value . "`";
|
||||
@missing_items_floor_table = grep {$_ ne $value} @missing_items_floor_table;
|
||||
}
|
||||
|
||||
my $update_query = "
|
||||
INSERT INTO items (" . $items_field_list . ")
|
||||
SELECT " . $items_floor_field_list . "
|
||||
FROM items_floor fi
|
||||
ON DUPLICATE KEY UPDATE " . $update_fields;
|
||||
|
||||
#::: Print missing fields to file
|
||||
print "Writing query and discrepencies to file...\n";
|
||||
my $write_file = "missing_item_fields.txt";
|
||||
|
||||
open(F, ">$write_file") or die "Unable to open file: $write_file\n";
|
||||
print F "$update_query \n\n";
|
||||
print F "EQEMU items table extra fields:\n";
|
||||
foreach $value (@missing_items_table) {
|
||||
print F "$value\n";
|
||||
}
|
||||
print F "\n\n13thFloor items table extra fields:\n";
|
||||
foreach $value (@missing_items_floor_table) {
|
||||
print F "$value\n";
|
||||
}
|
||||
close(F);
|
||||
|
||||
#::: Number of rows affected by query
|
||||
$rows = $dbh->do($update_query);
|
||||
print "Added or updated " . $rows . " entries.\n";
|
||||
|
||||
#::: Update stackables
|
||||
print "Updating stackable field...\n";
|
||||
$dbh->do("UPDATE items i SET i.stackable = 1 WHERE i.stacksize > 1");
|
||||
|
||||
#::: Update legacy research tome bagtypes
|
||||
print "Updating legacy research tomes...\n";
|
||||
$dbh->do("UPDATE items i SET i.bagtype = 24 WHERE i.id IN (17655, 17903)"); #RESEARCHWIZ
|
||||
$dbh->do("UPDATE items i SET i.bagtype = 25 WHERE i.id IN (17502, 17653)"); #RESEARCHMAG
|
||||
$dbh->do("UPDATE items i SET i.bagtype = 26 WHERE i.id IN (17501, 17654)"); #RESEARCHNEC
|
||||
$dbh->do("UPDATE items i SET i.bagtype = 27 WHERE i.id IN (17500, 17652)"); #RESEARCHENC
|
||||
}
|
||||
|
||||
sub trim($) {
|
||||
my $string = shift;
|
||||
$string =~ s/^\s+//;
|
||||
$string =~ s/\s+$//;
|
||||
return $string;
|
||||
}
|
||||
my $string = shift;
|
||||
$string =~ s/^\s+//;
|
||||
$string =~ s/\s+$//;
|
||||
return $string;
|
||||
}
|
||||
|
||||
+5
-1
@@ -133,6 +133,8 @@ SET(zone_sources
|
||||
quest_parser_collection.cpp
|
||||
raids.cpp
|
||||
raycast_mesh.cpp
|
||||
sidecar_api/sidecar_api.cpp
|
||||
sidecar_api/loot_simulator_controller.cpp
|
||||
shared_task_zone_messaging.cpp
|
||||
spawn2.cpp
|
||||
spawn2.h
|
||||
@@ -253,6 +255,7 @@ SET(zone_headers
|
||||
quest_parser_collection.h
|
||||
raids.h
|
||||
raycast_mesh.h
|
||||
sidecar_api/sidecar_api.h
|
||||
shared_task_zone_messaging.h
|
||||
spawn2.cpp
|
||||
spawn2.h
|
||||
@@ -273,8 +276,9 @@ SET(zone_headers
|
||||
zone_config.h
|
||||
zonedb.h
|
||||
zonedump.h
|
||||
zone_cli.h
|
||||
zone_reload.h
|
||||
)
|
||||
zone_cli.cpp)
|
||||
|
||||
ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers})
|
||||
|
||||
|
||||
+24
-22
@@ -1576,6 +1576,10 @@ bool Mob::SetAA(uint32 rank_id, uint32 new_value, uint32 charges) {
|
||||
|
||||
|
||||
bool Mob::CanUseAlternateAdvancementRank(AA::Rank *rank) {
|
||||
if (!rank) {
|
||||
return false;
|
||||
}
|
||||
|
||||
AA::Ability *ability = rank->base_ability;
|
||||
|
||||
if(!ability)
|
||||
@@ -2149,30 +2153,28 @@ void Client::AutoGrantAAPoints() {
|
||||
SendAlternateAdvancementStats();
|
||||
}
|
||||
|
||||
void Client::GrantAllAAPoints()
|
||||
void Client::GrantAllAAPoints(uint8 unlock_level)
|
||||
{
|
||||
//iterate through every AA
|
||||
for (auto& iter : zone->aa_abilities) {
|
||||
auto ability = iter.second.get();
|
||||
for (auto& aa : zone->aa_abilities) {
|
||||
AA::Ability* ability = aa.second.get();
|
||||
|
||||
if (ability->charges > 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto level = GetLevel();
|
||||
auto p = 1;
|
||||
auto rank = ability->first;
|
||||
while (rank != nullptr) {
|
||||
if (CanUseAlternateAdvancementRank(rank)) {
|
||||
if (rank->level_req <= level && !HasAlreadyPurchasedRank(rank)) {
|
||||
FinishAlternateAdvancementPurchase(rank, true, false);
|
||||
}
|
||||
}
|
||||
else {
|
||||
const uint8 level = unlock_level ? unlock_level : GetLevel();
|
||||
|
||||
AA::Rank* rank = ability->first;
|
||||
while (rank) {
|
||||
if (!CanUseAlternateAdvancementRank(rank)) {
|
||||
break;
|
||||
}
|
||||
|
||||
p++;
|
||||
if (rank->level_req <= level && !HasAlreadyPurchasedRank(rank)) {
|
||||
FinishAlternateAdvancementPurchase(rank, true, false);
|
||||
}
|
||||
|
||||
rank = rank->next;
|
||||
}
|
||||
}
|
||||
@@ -2184,18 +2186,18 @@ void Client::GrantAllAAPoints()
|
||||
SendAlternateAdvancementStats();
|
||||
}
|
||||
|
||||
bool Client::HasAlreadyPurchasedRank(AA::Rank *rank) {
|
||||
auto iter = aa_ranks.find(rank->base_ability->id);
|
||||
|
||||
if (iter == aa_ranks.end()) {
|
||||
bool Client::HasAlreadyPurchasedRank(AA::Rank* rank) {
|
||||
const auto& aa = aa_ranks.find(rank->base_ability->id);
|
||||
if (aa == aa_ranks.end()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto ability_rank = zone->GetAlternateAdvancementAbilityAndRank(iter->first, iter->second.first);
|
||||
auto ability = ability_rank.first;
|
||||
auto current = ability_rank.second;
|
||||
const auto& ability_rank = zone->GetAlternateAdvancementAbilityAndRank(aa->first, aa->second.first);
|
||||
|
||||
while (current != nullptr) {
|
||||
AA::Ability* ability = ability_rank.first;
|
||||
AA::Rank* current = ability_rank.second;
|
||||
|
||||
while (current) {
|
||||
if (current == rank) {
|
||||
return true;
|
||||
}
|
||||
|
||||
+13
-14
@@ -1741,8 +1741,7 @@ bool Client::Death(Mob* killerMob, int64 damage, uint16 spell, EQ::skills::Skill
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
|
||||
std::vector<std::any> args = { CastToMob() };
|
||||
if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0, &args) != 0) {
|
||||
if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
@@ -2389,8 +2388,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
|
||||
std::vector<std::any> args = { CastToMob() };
|
||||
if (parse->EventNPC(EVENT_DEATH, this, oos, export_string, 0, &args) != 0) {
|
||||
if (parse->EventNPC(EVENT_DEATH, this, oos, export_string, 0) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
@@ -2407,9 +2405,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
spell,
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
|
||||
std::vector<std::any> args = { CastToMob() };
|
||||
if (parse->EventBot(EVENT_DEATH, CastToBot(), oos, export_string, 0, &args) != 0) {
|
||||
if (parse->EventBot(EVENT_DEATH, CastToBot(), oos, export_string, 0) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
@@ -3628,7 +3624,7 @@ int64 Mob::ReduceAllDamage(int64 damage)
|
||||
|
||||
bool Mob::HasProcs() const
|
||||
{
|
||||
for (int i = 0; i < MAX_PROCS; i++) {
|
||||
for (int i = 0; i < m_max_procs; i++) {
|
||||
if (IsValidSpell(PermaProcs[i].spellID) || IsValidSpell(SpellProcs[i].spellID)) {
|
||||
return true;
|
||||
}
|
||||
@@ -3646,7 +3642,7 @@ bool Mob::HasProcs() const
|
||||
|
||||
bool Mob::HasDefensiveProcs() const
|
||||
{
|
||||
for (int i = 0; i < MAX_PROCS; i++) {
|
||||
for (int i = 0; i < m_max_procs; i++) {
|
||||
if (IsValidSpell(DefensiveProcs[i].spellID)) {
|
||||
return true;
|
||||
}
|
||||
@@ -3682,7 +3678,7 @@ bool Mob::HasSkillProcSuccess() const
|
||||
|
||||
bool Mob::HasRangedProcs() const
|
||||
{
|
||||
for (int i = 0; i < MAX_PROCS; i++){
|
||||
for (int i = 0; i < m_max_procs; i++){
|
||||
if (IsValidSpell(RangedProcs[i].spellID)) {
|
||||
return true;
|
||||
}
|
||||
@@ -4580,7 +4576,7 @@ void Mob::TryDefensiveProc(Mob *on, uint16 hand)
|
||||
}
|
||||
|
||||
//Spell Procs and Quest added procs
|
||||
for (int i = 0; i < MAX_PROCS; i++) {
|
||||
for (int i = 0; i < m_max_procs; i++) {
|
||||
if (IsValidSpell(DefensiveProcs[i].spellID)) {
|
||||
if (!IsProcLimitTimerActive(DefensiveProcs[i].base_spellID, DefensiveProcs[i].proc_reuse_time, ProcType::DEFENSIVE_PROC)) {
|
||||
float chance = proc_chance * (static_cast<float>(DefensiveProcs[i].chance) / 100.0f);
|
||||
@@ -4783,7 +4779,7 @@ void Mob::TrySpellProc(const EQ::ItemInstance *inst, const EQ::ItemData *weapon,
|
||||
|
||||
int16 poison_slot=-1;
|
||||
|
||||
for (uint32 i = 0; i < MAX_PROCS; i++) {
|
||||
for (uint32 i = 0; i < m_max_procs; i++) {
|
||||
if (IsPet() && hand != EQ::invslot::slotPrimary) //Pets can only proc spell procs from their primay hand (ie; beastlord pets)
|
||||
continue; // If pets ever can proc from off hand, this will need to change
|
||||
|
||||
@@ -5212,8 +5208,11 @@ bool Mob::TryFinishingBlow(Mob *defender, int64 &damage)
|
||||
FB_Level = itembonuses.FinishingBlowLvl[SBIndex::FINISHING_EFFECT_LEVEL_MAX];
|
||||
|
||||
// modern AA description says rank 1 (500) is 50% chance
|
||||
int ProcChance =
|
||||
aabonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] + spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] + spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE];
|
||||
int ProcChance = (
|
||||
aabonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] +
|
||||
itembonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] +
|
||||
spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE]
|
||||
);
|
||||
|
||||
if (FB_Level && FB_Dmg && (defender->GetLevel() <= FB_Level) &&
|
||||
(ProcChance >= zone->random.Int(1, 1000))) {
|
||||
|
||||
+65
-18
@@ -22,8 +22,11 @@
|
||||
#include "doors.h"
|
||||
#include "quest_parser_collection.h"
|
||||
#include "lua_parser.h"
|
||||
#include "../common/repositories/bot_inventories_repository.h"
|
||||
#include "../common/repositories/bot_spell_settings_repository.h"
|
||||
#include "../common/repositories/bot_starting_items_repository.h"
|
||||
#include "../common/data_verification.h"
|
||||
#include "../common/repositories/criteria/content_filter_criteria.h"
|
||||
|
||||
// This constructor is used during the bot create command
|
||||
Bot::Bot(NPCType *npcTypeData, Client* botOwner) : NPC(npcTypeData, nullptr, glm::vec4(), Ground, false), rest_timer(1), ping_timer(1) {
|
||||
@@ -465,6 +468,14 @@ Bot::~Bot() {
|
||||
}
|
||||
|
||||
entity_list.RemoveBot(GetID());
|
||||
|
||||
if (GetGroup()) {
|
||||
GetGroup()->MemberZoned(this);
|
||||
}
|
||||
|
||||
if (GetRaid()) {
|
||||
GetRaid()->MemberZoned(CastToClient());
|
||||
}
|
||||
}
|
||||
|
||||
void Bot::SetBotID(uint32 botID) {
|
||||
@@ -643,7 +654,7 @@ NPCType *Bot::FillNPCTypeStruct(
|
||||
n->current_hp = hp;
|
||||
n->max_hp = hp;
|
||||
n->size = size;
|
||||
n->runspeed = 0.7f;
|
||||
n->runspeed = 1.25f;
|
||||
n->gender = gender;
|
||||
n->race = botRace;
|
||||
n->class_ = botClass;
|
||||
@@ -2219,10 +2230,10 @@ void Bot::AI_Process()
|
||||
// OK TO IDLE
|
||||
|
||||
// Ok to idle
|
||||
if (TryIdleChecks(fm_distance)) {
|
||||
if (TryNonCombatMovementChecks(bot_owner, follow_mob, Goal)) {
|
||||
return;
|
||||
}
|
||||
if (TryNonCombatMovementChecks(bot_owner, follow_mob, Goal)) {
|
||||
if (TryIdleChecks(fm_distance)) {
|
||||
return;
|
||||
}
|
||||
if (TryBardMovementCasts()) {
|
||||
@@ -2255,23 +2266,11 @@ bool Bot::TryNonCombatMovementChecks(Client* bot_owner, const Mob* follow_mob, g
|
||||
if ((!bot_owner->GetBotPulling() || PULLING_BOT) && (destination_distance > GetFollowDistance())) {
|
||||
|
||||
if (!IsRooted()) {
|
||||
|
||||
if (rest_timer.Enabled()) {
|
||||
rest_timer.Disable();
|
||||
}
|
||||
|
||||
bool running = true;
|
||||
|
||||
if (destination_distance < GetFollowDistance() + BOT_FOLLOW_DISTANCE_WALK) {
|
||||
running = false;
|
||||
}
|
||||
|
||||
if (running) {
|
||||
RunTo(Goal.x, Goal.y, Goal.z);
|
||||
}
|
||||
else {
|
||||
WalkTo(Goal.x, Goal.y, Goal.z);
|
||||
}
|
||||
RunTo(Goal.x, Goal.y, Goal.z);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -3337,7 +3336,8 @@ bool Bot::Spawn(Client* botCharacterOwner) {
|
||||
|
||||
if (auto raid = entity_list.GetRaidByBotName(GetName())) {
|
||||
// Safety Check to confirm we have a valid raid
|
||||
if (!raid->IsRaidMember(GetBotOwner()->GetName())) {
|
||||
auto owner = GetBotOwner();
|
||||
if (owner && !raid->IsRaidMember(owner->GetCleanName())) {
|
||||
Bot::RemoveBotFromRaid(this);
|
||||
} else {
|
||||
SetRaidGrouped(true);
|
||||
@@ -3347,7 +3347,8 @@ bool Bot::Spawn(Client* botCharacterOwner) {
|
||||
}
|
||||
else if (auto group = entity_list.GetGroupByMobName(GetName())) {
|
||||
// Safety Check to confirm we have a valid group
|
||||
if (!group->IsGroupMember(GetBotOwner()->GetName())) {
|
||||
auto owner = GetBotOwner();
|
||||
if (owner && !group->IsGroupMember(owner->GetCleanName())) {
|
||||
Bot::RemoveBotFromGroup(this, group);
|
||||
} else {
|
||||
SetGrouped(true);
|
||||
@@ -8731,4 +8732,50 @@ bool Bot::CheckSpawnConditions(Client* c) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void Bot::AddBotStartingItems(uint16 race_id, uint8 class_id)
|
||||
{
|
||||
if (!IsPlayerRace(race_id) || !IsPlayerClass(class_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const uint16 race_bitmask = GetPlayerRaceBit(race_id);
|
||||
const uint16 class_bitmask = GetPlayerClassBit(class_id);
|
||||
|
||||
const auto& l = BotStartingItemsRepository::GetWhere(
|
||||
content_db,
|
||||
fmt::format(
|
||||
"(races & {} OR races = 0) AND "
|
||||
"(classes & {} OR classes = 0) {}",
|
||||
race_bitmask,
|
||||
class_bitmask,
|
||||
ContentFilterCriteria::apply()
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<BotInventoriesRepository::BotInventories> v;
|
||||
|
||||
for (const auto& e : l) {
|
||||
if (
|
||||
CanClassEquipItem(e.item_id) &&
|
||||
(CanRaceEquipItem(e.item_id) || RuleB(Bots, AllowBotEquipAnyRaceGear))
|
||||
) {
|
||||
auto i = BotInventoriesRepository::NewEntity();
|
||||
i.bot_id = GetBotID();
|
||||
i.slot_id = e.slot_id;
|
||||
i.item_id = e.item_id;
|
||||
i.inst_charges = e.item_charges;
|
||||
|
||||
v.emplace_back(i);
|
||||
}
|
||||
}
|
||||
|
||||
if (!v.empty()) {
|
||||
BotInventoriesRepository::InsertMany(content_db, v);
|
||||
}
|
||||
}
|
||||
|
||||
uint8 Bot::spell_casting_chances[SPELL_TYPE_COUNT][PLAYER_CLASS_COUNT][EQ::constants::STANCE_TYPE_COUNT][cntHSND] = { 0 };
|
||||
|
||||
+2
-1
@@ -39,7 +39,6 @@
|
||||
|
||||
constexpr uint32 BOT_FOLLOW_DISTANCE_DEFAULT = 184; // as DSq value (~13.565 units)
|
||||
constexpr uint32 BOT_FOLLOW_DISTANCE_DEFAULT_MAX = 2500; // as DSq value (50 units)
|
||||
constexpr uint32 BOT_FOLLOW_DISTANCE_WALK = 1000; // as DSq value (~31.623 units)
|
||||
|
||||
constexpr uint32 BOT_KEEP_ALIVE_INTERVAL = 5000; // 5 seconds
|
||||
|
||||
@@ -461,6 +460,8 @@ public:
|
||||
uint8 gender
|
||||
);
|
||||
|
||||
void AddBotStartingItems(uint16 race_id, uint8 class_id);
|
||||
|
||||
// Static Bot Group Methods
|
||||
static bool AddBotToGroup(Bot* bot, Group* group);
|
||||
static bool RemoveBotFromGroup(Bot* bot, Group* group);
|
||||
|
||||
@@ -8884,7 +8884,7 @@ uint32 helper_bot_create(Client *bot_owner, std::string bot_name, uint8 bot_clas
|
||||
return bot_id;
|
||||
}
|
||||
|
||||
if (!Bot::IsValidRaceClassCombo(bot_race, bot_class) && IsPlayerRace(bot_race)) {
|
||||
if (!Bot::IsValidRaceClassCombo(bot_race, bot_class)) {
|
||||
const std::string bot_race_name = GetRaceIDName(bot_race);
|
||||
const std::string bot_class_name = GetClassIDName(bot_class);
|
||||
const auto view_saylink = Saylink::Silent(
|
||||
@@ -9041,6 +9041,8 @@ uint32 helper_bot_create(Client *bot_owner, std::string bot_name, uint8 bot_clas
|
||||
parse->EventPlayer(EVENT_BOT_CREATE, bot_owner, export_string, 0);
|
||||
}
|
||||
|
||||
my_bot->AddBotStartingItems(bot_race, bot_class);
|
||||
|
||||
safe_delete(my_bot);
|
||||
|
||||
return bot_id;
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
#include "../../common/http/httplib.h"
|
||||
#include "../../common/eqemu_logsys.h"
|
||||
#include "../sidecar_api/sidecar_api.h"
|
||||
#include "../../common/platform.h"
|
||||
|
||||
void ZoneCLI::SidecarServeHttp(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
if (cmd[{"-h", "--help"}]) {
|
||||
return;
|
||||
}
|
||||
|
||||
RegisterExecutablePlatform(EQEmuExePlatform::ExePlatformZoneSidecar);
|
||||
|
||||
int port = 0;
|
||||
std::string key;
|
||||
if (!cmd("--port").str().empty()) {
|
||||
port = strtoll(cmd("--port").str().c_str(), nullptr, 10);
|
||||
}
|
||||
if (!cmd("--key").str().empty()) {
|
||||
key = cmd("--key").str();
|
||||
}
|
||||
|
||||
SidecarApi::BootWebserver(port, key);
|
||||
}
|
||||
+1
-1
@@ -906,7 +906,7 @@ public:
|
||||
int GetSpentAA() { return m_pp.aapoints_spent; }
|
||||
uint32 GetRequiredAAExperience();
|
||||
void AutoGrantAAPoints();
|
||||
void GrantAllAAPoints();
|
||||
void GrantAllAAPoints(uint8 unlock_level = 0);
|
||||
bool HasAlreadyPurchasedRank(AA::Rank* rank);
|
||||
|
||||
bool SendGMCommand(std::string message, bool ignore_status = false);
|
||||
|
||||
@@ -18,6 +18,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/opcodemgr.h"
|
||||
#include "../common/raid.h"
|
||||
|
||||
#include <iomanip>
|
||||
#include <iostream>
|
||||
#include <math.h>
|
||||
@@ -12578,8 +12580,8 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket* app)
|
||||
if (!raid) {
|
||||
break;
|
||||
}
|
||||
|
||||
raid->SaveRaidNote(raid_command_packet->leader_name, raid_command_packet->note);
|
||||
RaidNote_Struct* note = (RaidNote_Struct*)app->pBuffer;
|
||||
raid->SaveRaidNote(raid_command_packet->leader_name, note->note);
|
||||
raid->SendRaidNotesToWorld();
|
||||
break;
|
||||
}
|
||||
|
||||
+14
-14
@@ -137,7 +137,7 @@ int command_init(void)
|
||||
command_add("givemoney", "[Platinum] [Gold] [Silver] [Copper] - Gives specified amount of money to you or your player target", AccountStatus::GMMgmt, command_givemoney) ||
|
||||
command_add("gmzone", "[Zone ID|Zone Short Name] [Version] [Instance Identifier] - Zones to a private GM instance (Version defaults to 0 and Instance Identifier defaults to 'gmzone' if not used)", AccountStatus::GMAdmin, command_gmzone) ||
|
||||
command_add("goto", "[playername] or [x y z] [h] - Teleport to the provided coordinates or to your target", AccountStatus::Steward, command_goto) ||
|
||||
command_add("grantaa", "Grants a player all available AA points for their level.", AccountStatus::GMMgmt, command_grantaa) ||
|
||||
command_add("grantaa", "[level] - Grants a player all available AA points up the specified level, all AAs are granted if no level is specified.", AccountStatus::GMMgmt, command_grantaa) ||
|
||||
command_add("grid", "[add/delete] [grid_num] [wandertype] [pausetype] - Create/delete a wandering grid", AccountStatus::GMAreas, command_grid) ||
|
||||
command_add("guild", "Guild manipulation commands. Use argument help for more info.", AccountStatus::Steward, command_guild) ||
|
||||
command_add("help", "[Search Criteria] - List available commands and their description, specify partial command as argument to search", AccountStatus::Player, command_help) ||
|
||||
@@ -437,13 +437,13 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
|
||||
{
|
||||
Seperator sep(message.c_str(), ' ', 10, 100, true); // "three word argument" should be considered 1 arg
|
||||
|
||||
std::string cstr(sep.arg[0] + 1);
|
||||
std::string command(sep.arg[0] + 1);
|
||||
|
||||
if (commandlist.count(cstr) != 1) {
|
||||
if (commandlist.count(command) != 1) {
|
||||
return -2;
|
||||
}
|
||||
|
||||
auto cur = commandlist[cstr];
|
||||
const CommandRecord* current_command = commandlist[command];
|
||||
|
||||
bool is_subcommand = false;
|
||||
bool can_use_subcommand = false;
|
||||
@@ -451,11 +451,11 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
|
||||
|
||||
const auto arguments = sep.argnum;
|
||||
|
||||
if (arguments >= 2) {
|
||||
if (arguments) {
|
||||
const std::string& sub_command = sep.arg[1];
|
||||
|
||||
for (const auto &e : command_subsettings) {
|
||||
if (e.sub_command == sub_command) {
|
||||
if (e.parent_command == command && e.sub_command == sub_command) {
|
||||
can_use_subcommand = c->Admin() >= static_cast<int16>(e.access_level);
|
||||
is_subcommand = true;
|
||||
found_subcommand_setting = true;
|
||||
@@ -465,7 +465,7 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
|
||||
|
||||
if (!found_subcommand_setting) {
|
||||
for (const auto &e: command_subsettings) {
|
||||
if (e.sub_command == sub_command) {
|
||||
if (e.parent_command == command && e.sub_command == sub_command) {
|
||||
can_use_subcommand = c->Admin() >= static_cast<int16>(e.access_level);
|
||||
is_subcommand = true;
|
||||
break;
|
||||
@@ -475,7 +475,7 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
|
||||
}
|
||||
|
||||
if (!ignore_status) {
|
||||
if (!is_subcommand && c->Admin() < cur->admin) {
|
||||
if (!is_subcommand && c->Admin() < current_command->admin) {
|
||||
c->Message(Chat::White, "Your status is not high enough to use this command.");
|
||||
return -1;
|
||||
}
|
||||
@@ -497,7 +497,7 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
|
||||
QServ->PlayerLogEvent(Player_Log_Issued_Commands, c->CharacterID(), event_desc);
|
||||
}
|
||||
|
||||
if (cur->admin >= COMMANDS_LOGGING_MIN_STATUS) {
|
||||
if (current_command->admin >= COMMANDS_LOGGING_MIN_STATUS) {
|
||||
LogCommands(
|
||||
"[{}] ([{}]) used command: [{}] (target=[{}])",
|
||||
c->GetName(),
|
||||
@@ -507,8 +507,8 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
|
||||
);
|
||||
}
|
||||
|
||||
if (!cur->function) {
|
||||
LogError("Command [{}] has a null function", cstr);
|
||||
if (!current_command->function) {
|
||||
LogError("Command [{}] has a null function", command);
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -525,7 +525,7 @@ int command_realdispatch(Client *c, std::string message, bool ignore_status)
|
||||
RecordPlayerEventLogWithClient(c, PlayerEvent::GM_COMMAND, e);
|
||||
}
|
||||
|
||||
cur->function(c, &sep); // Dispatch C++ Command
|
||||
current_command->function(c, &sep); // Dispatch C++ Command
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -665,7 +665,7 @@ void command_hotfix(Client *c, const Seperator *sep)
|
||||
hotfix_command = fmt::format("\"{}\" -hotfix={}", shared_memory_path, hotfix_name);
|
||||
}
|
||||
else {
|
||||
hotfix_command = fmt::format("\"{}\"", shared_memory_path, hotfix_name);
|
||||
hotfix_command = fmt::format("\"{}\"", shared_memory_path);
|
||||
}
|
||||
|
||||
LogInfo("Running hotfix command [{}]", hotfix_command);
|
||||
@@ -691,7 +691,7 @@ void command_hotfix(Client *c, const Seperator *sep)
|
||||
}
|
||||
worldserver.SendPacket(&pack);
|
||||
|
||||
if (c) { c->Message(Chat::White, "Hotfix applied"); }
|
||||
worldserver.SendEmoteMessage(0, 0, AccountStatus::ApprenticeGuide, Chat::Yellow, "Hotfix applied");
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
@@ -207,6 +207,8 @@ enum {
|
||||
MODIFY_AVOID_DAMAGE = 51, //Modify by percent the NPCs chance to riposte, block, parry or dodge individually, or for all skills
|
||||
IMMUNE_FADING_MEMORIES = 52,
|
||||
IMMUNE_OPEN = 53,
|
||||
IMMUNE_ASSASSINATE = 54,
|
||||
IMMUNE_HEADSHOT = 55,
|
||||
MAX_SPECIAL_ATTACK
|
||||
};
|
||||
|
||||
|
||||
+69
-32
@@ -1560,6 +1560,7 @@ void PerlembParser::ExportEventVariables(
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1606,9 +1607,11 @@ void PerlembParser::ExportEventVariables(
|
||||
case EVENT_CLICK_DOOR: {
|
||||
ExportVar(package_name.c_str(), "doorid", data);
|
||||
ExportVar(package_name.c_str(), "version", zone->GetInstanceVersion());
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "door", "Doors", std::any_cast<Doors*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1649,6 +1652,16 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "spell_id", sep.arg[0]);
|
||||
ExportVar(package_name.c_str(), "caster_id", sep.arg[1]);
|
||||
ExportVar(package_name.c_str(), "caster_level", sep.arg[2]);
|
||||
ExportVar(package_name.c_str(), "target_id", sep.arg[3]);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[0]))) {
|
||||
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[0])]);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1683,9 +1696,11 @@ void PerlembParser::ExportEventVariables(
|
||||
case EVENT_PLAYER_PICKUP: {
|
||||
ExportVar(package_name.c_str(), "picked_up_id", data);
|
||||
ExportVar(package_name.c_str(), "picked_up_entity_id", extradata);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1731,12 +1746,18 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "itemname", item_inst->GetItem()->Name);
|
||||
ExportVar(package_name.c_str(), "slotid", extradata);
|
||||
ExportVar(package_name.c_str(), "spell_id", item_inst->GetItem()->Click.Effect);
|
||||
|
||||
if (IsValidSpell(item_inst->GetItem()->Click.Effect)) {
|
||||
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[item_inst->GetItem()->Click.Effect]);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case EVENT_ITEM_CLICK_CAST_CLIENT:
|
||||
case EVENT_ITEM_CLICK_CLIENT: {
|
||||
ExportVar(package_name.c_str(), "slot_id", data);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
auto* item = std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0));
|
||||
if (item) {
|
||||
@@ -1744,8 +1765,13 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "item_name", item->GetItem()->Name);
|
||||
ExportVar(package_name.c_str(), "spell_id", item->GetItem()->Click.Effect);
|
||||
ExportVar(package_name.c_str(), "item", "QuestItem", item);
|
||||
|
||||
if (IsValidSpell(item->GetItem()->Click.Effect)) {
|
||||
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[item->GetItem()->Click.Effect]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1776,6 +1802,11 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "tics_remaining", sep.arg[1]);
|
||||
ExportVar(package_name.c_str(), "caster_level", sep.arg[2]);
|
||||
ExportVar(package_name.c_str(), "buff_slot", sep.arg[3]);
|
||||
|
||||
if (IsValidSpell(objid)) {
|
||||
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[objid]);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1789,34 +1820,42 @@ void PerlembParser::ExportEventVariables(
|
||||
|
||||
case EVENT_FORAGE_SUCCESS: {
|
||||
ExportVar(package_name.c_str(), "foraged_item", extradata);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case EVENT_FISH_SUCCESS: {
|
||||
ExportVar(package_name.c_str(), "fished_item", extradata);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case EVENT_CLICK_OBJECT: {
|
||||
ExportVar(package_name.c_str(), "objectid", data);
|
||||
ExportVar(package_name.c_str(), "clicker_id", extradata);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "object", "Object", std::any_cast<Object*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case EVENT_DISCOVER_ITEM: {
|
||||
ExportVar(package_name.c_str(), "itemid", extradata);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1836,47 +1875,27 @@ void PerlembParser::ExportEventVariables(
|
||||
break;
|
||||
}
|
||||
|
||||
case EVENT_DEATH: {
|
||||
Seperator sep(data);
|
||||
ExportVar(package_name.c_str(), "killer_id", sep.arg[0]);
|
||||
ExportVar(package_name.c_str(), "killer_damage", sep.arg[1]);
|
||||
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
|
||||
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
Mob* killed = std::any_cast<Mob*>(extra_pointers->at(0));
|
||||
if (killed) {
|
||||
ExportVar(package_name.c_str(), "killed_entity_id", killed->GetID());
|
||||
ExportVar(package_name.c_str(), "killed_bot_id", killed->IsBot() ? killed->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "killed_npc_id", killed->IsNPC() ? killed->GetNPCTypeID() : 0);
|
||||
ExportVar(package_name.c_str(), "killed_x", killed->GetX());
|
||||
ExportVar(package_name.c_str(), "killed_y", killed->GetY());
|
||||
ExportVar(package_name.c_str(), "killed_z", killed->GetZ());
|
||||
ExportVar(package_name.c_str(), "killed_h", killed->GetHeading());
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case EVENT_DEATH_ZONE:
|
||||
case EVENT_DEATH:
|
||||
case EVENT_DEATH_COMPLETE: {
|
||||
Seperator sep(data);
|
||||
ExportVar(package_name.c_str(), "killer_id", sep.arg[0]);
|
||||
ExportVar(package_name.c_str(), "killer_damage", sep.arg[1]);
|
||||
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
|
||||
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() >= 1) {
|
||||
if (extra_pointers && extra_pointers->size() >= 1)
|
||||
{
|
||||
Corpse* corpse = std::any_cast<Corpse*>(extra_pointers->at(0));
|
||||
if (corpse) {
|
||||
if (corpse)
|
||||
{
|
||||
ExportVar(package_name.c_str(), "killed_corpse_id", corpse->GetID());
|
||||
}
|
||||
}
|
||||
|
||||
if (extra_pointers && extra_pointers->size() >= 2) {
|
||||
if (extra_pointers && extra_pointers->size() >= 2)
|
||||
{
|
||||
NPC* killed = std::any_cast<NPC*>(extra_pointers->at(1));
|
||||
if (killed) {
|
||||
if (killed)
|
||||
{
|
||||
ExportVar(package_name.c_str(), "killed_entity_id", killed->GetID());
|
||||
ExportVar(package_name.c_str(), "killed_bot_id", killed->IsBot() ? killed->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "killed_npc_id", killed->IsNPC() ? killed->GetNPCTypeID() : 0);
|
||||
@@ -1886,7 +1905,6 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "killed_h", killed->GetHeading());
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1909,6 +1927,7 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "slot_id", extradata);
|
||||
ExportVar(package_name.c_str(), "item", "QuestItem", item_instance);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1936,8 +1955,7 @@ void PerlembParser::ExportEventVariables(
|
||||
std::string tradeskill_id = "-1";
|
||||
if (strcmp(sep.arg[0], "check_zone") == 0) {
|
||||
zone_id = sep.arg[1];
|
||||
}
|
||||
else if (strcmp(sep.arg[0], "check_tradeskill") == 0) {
|
||||
} else if (strcmp(sep.arg[0], "check_tradeskill") == 0) {
|
||||
tradeskill_id = sep.arg[1];
|
||||
}
|
||||
|
||||
@@ -1966,17 +1984,21 @@ void PerlembParser::ExportEventVariables(
|
||||
|
||||
case EVENT_CONSIDER: {
|
||||
ExportVar(package_name.c_str(), "entity_id", Strings::ToInt(data));
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case EVENT_CONSIDER_CORPSE: {
|
||||
ExportVar(package_name.c_str(), "corpse_entity_id", Strings::ToInt(data));
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "corpse", "Corpse", std::any_cast<Corpse*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1991,9 +2013,11 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "item_id", extradata);
|
||||
ExportVar(package_name.c_str(), "item_quantity", sep.arg[0]);
|
||||
ExportVar(package_name.c_str(), "slot_id", sep.arg[1]);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2003,9 +2027,11 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "item_id", extradata);
|
||||
ExportVar(package_name.c_str(), "item_quantity", sep.arg[0]);
|
||||
ExportVar(package_name.c_str(), "slot_id", sep.arg[1]);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "item", "QuestItem", std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2111,9 +2137,11 @@ void PerlembParser::ExportEventVariables(
|
||||
|
||||
case EVENT_INSPECT: {
|
||||
ExportVar(package_name.c_str(), "target_id", extradata);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "target", "Mob", std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2138,6 +2166,7 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "area_id", *std::any_cast<int*>(extra_pointers->at(0)));
|
||||
ExportVar(package_name.c_str(), "area_type", *std::any_cast<int*>(extra_pointers->at(1)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2177,6 +2206,11 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "buff_slot", sep.arg[6]);
|
||||
ExportVar(package_name.c_str(), "is_buff_tic", sep.arg[7]);
|
||||
ExportVar(package_name.c_str(), "special_attack", sep.arg[8]);
|
||||
|
||||
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[2]))) {
|
||||
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[2])]);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2188,6 +2222,7 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "quantity", inst->IsStackable() ? inst->GetCharges() : 1);
|
||||
ExportVar(package_name.c_str(), "item", "QuestItem", inst);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2198,9 +2233,11 @@ void PerlembParser::ExportEventVariables(
|
||||
Seperator sep(data);
|
||||
ExportVar(package_name.c_str(), "slot_id", sep.arg[0]);
|
||||
ExportVar(package_name.c_str(), "spell_id", sep.arg[1]);
|
||||
|
||||
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[1]))) {
|
||||
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[1])]);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
+6
-33
@@ -3506,14 +3506,7 @@ void Perl__crosszonemoveplayerbycharid(uint32 character_id, std::string zone_sho
|
||||
);
|
||||
}
|
||||
|
||||
void Perl__crosszonemoveplayerbycharid(
|
||||
uint32 character_id,
|
||||
std::string zone_short_name,
|
||||
float x,
|
||||
float y,
|
||||
float z,
|
||||
float heading
|
||||
)
|
||||
void Perl__crosszonemoveplayerbycharid(uint32 character_id, std::string zone_short_name, float x, float y, float z, float heading)
|
||||
{
|
||||
quest_manager.CrossZoneMove(
|
||||
CZMove_Struct{
|
||||
@@ -3551,14 +3544,7 @@ void Perl__crosszonemoveplayerbygroupid(uint32 group_id, std::string zone_short_
|
||||
);
|
||||
}
|
||||
|
||||
void Perl__crosszonemoveplayerbygroupid(
|
||||
uint32 group_id,
|
||||
std::string zone_short_name,
|
||||
float x,
|
||||
float y,
|
||||
float z,
|
||||
float heading
|
||||
)
|
||||
void Perl__crosszonemoveplayerbygroupid(uint32 group_id, std::string zone_short_name, float x, float y, float z, float heading)
|
||||
{
|
||||
quest_manager.CrossZoneMove(
|
||||
CZMove_Struct{
|
||||
@@ -3634,14 +3620,7 @@ void Perl__crosszonemoveplayerbyguildid(uint32 guild_id, std::string zone_short_
|
||||
);
|
||||
}
|
||||
|
||||
void Perl__crosszonemoveplayerbyguildid(
|
||||
uint32 guild_id,
|
||||
std::string zone_short_name,
|
||||
float x,
|
||||
float y,
|
||||
float z,
|
||||
float heading
|
||||
)
|
||||
void Perl__crosszonemoveplayerbyguildid(uint32 guild_id, std::string zone_short_name, float x, float y, float z, float heading)
|
||||
{
|
||||
quest_manager.CrossZoneMove(
|
||||
CZMove_Struct{
|
||||
@@ -3679,14 +3658,7 @@ void Perl__crosszonemoveplayerbyexpeditionid(uint32 expedition_id, std::string z
|
||||
);
|
||||
}
|
||||
|
||||
void Perl__crosszonemoveplayerbyexpeditionid(
|
||||
uint32 expedition_id,
|
||||
std::string zone_short_name,
|
||||
float x,
|
||||
float y,
|
||||
float z,
|
||||
float heading
|
||||
)
|
||||
void Perl__crosszonemoveplayerbyexpeditionid(uint32 expedition_id, std::string zone_short_name, float x, float y, float z, float heading)
|
||||
{
|
||||
quest_manager.CrossZoneMove(
|
||||
CZMove_Struct{
|
||||
@@ -6033,6 +6005,7 @@ void perl_register_quest()
|
||||
package.add("IsTargetRequiredForSpell", &Perl__IsTargetRequiredForSpell);
|
||||
package.add("IsTeleportSpell", &Perl__IsTeleportSpell);
|
||||
package.add("IsTranslocateSpell", &Perl__IsTranslocateSpell);
|
||||
package.add("IsTGBCompatibleSpell", &Perl__IsTGBCompatibleSpell);
|
||||
package.add("IsVeryFastHealSpell", &Perl__IsVeryFastHealSpell);
|
||||
package.add("IsVirusSpell", &Perl__IsVirusSpell);
|
||||
package.add("IsValidSpell", &Perl__IsValidSpell);
|
||||
@@ -6315,7 +6288,7 @@ void perl_register_quest()
|
||||
package.add("worldwideremovespell", (void(*)(uint32, uint8))&Perl__worldwideremovespell);
|
||||
package.add("worldwideremovespell", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovespell);
|
||||
package.add("worldwideremovetask", (void(*)(uint32))&Perl__worldwideremovetask);
|
||||
package.add("worldwideremovetask", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovetask);
|
||||
package.add("worldwideremovetask", (void(*)(uint32, uint8))&Perl__worldwideremovetask);
|
||||
package.add("worldwideremovetask", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovetask);
|
||||
package.add("worldwideresetactivity", (void(*)(uint32, int))&Perl__worldwideresetactivity);
|
||||
package.add("worldwideresetactivity", (void(*)(uint32, int, uint8))&Perl__worldwideresetactivity);
|
||||
|
||||
+8
-2
@@ -210,7 +210,7 @@ void Embperl::init_eval_file(void)
|
||||
"} else {"
|
||||
// we 'my' $filename,$mtime,$package,$sub to prevent them from changing our state up here.
|
||||
" eval(\"package $package; my(\\$filename,\\$mtime,\\$package,\\$sub); \\$isloaded = 1; require './$filename'; \");"
|
||||
// " print $@ if $@;"
|
||||
" print $@ if $@;"
|
||||
/* "local *FH;open FH, $filename or die \"open '$filename' $!\";"
|
||||
"local($/) = undef;my $sub = <FH>;close FH;"
|
||||
"my $eval = qq{package $package; sub handler { $sub; }};"
|
||||
@@ -277,8 +277,14 @@ int Embperl::dosub(const char * subname, const std::vector<std::string> * args,
|
||||
std::string sub = subname;
|
||||
if (sub == "main::eval_file" && !filename.empty() && File::Exists(filename)) {
|
||||
BenchTimer benchmark;
|
||||
|
||||
std::string perl = "perl";
|
||||
if (File::Exists("/opt/eqemu-perl/bin/perl")) {
|
||||
perl = "/opt/eqemu-perl/bin/perl";
|
||||
}
|
||||
|
||||
std::string syntax_error = Process::execute(
|
||||
fmt::format("perl -c {} 2>&1", filename)
|
||||
fmt::format("{} -c {} 2>&1", perl, filename)
|
||||
);
|
||||
LogQuests("Perl eval [{}] took [{}]", filename, benchmark.elapsed());
|
||||
syntax_error = Strings::Trim(syntax_error);
|
||||
|
||||
@@ -31,13 +31,8 @@ void command_castspell(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
const bool can_instant_cast = c->Admin() >= commandInstacast;
|
||||
bool instant_cast = false;
|
||||
if (can_instant_cast && sep->IsNumber(2)) {
|
||||
instant_cast = Strings::ToBool(sep->arg[2]);
|
||||
}
|
||||
|
||||
const uint16 target_id = t->GetID();
|
||||
const bool instant_cast = sep->IsNumber(2) ? Strings::ToBool(sep->arg[2]) : true;
|
||||
const uint16 target_id = t->GetID();
|
||||
|
||||
if (instant_cast) {
|
||||
c->SpellFinished(spell_id, t);
|
||||
|
||||
@@ -7,14 +7,24 @@ void command_grantaa(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
const uint8 unlock_level = sep->IsNumber(1) ? static_cast<uint8>(Strings::ToUnsignedInt(sep->arg[1])) : 0;
|
||||
|
||||
auto t = c->GetTarget()->CastToClient();
|
||||
t->GrantAllAAPoints();
|
||||
t->GrantAllAAPoints(unlock_level);
|
||||
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Successfully granted all Alternate Advancements for {}.",
|
||||
c->GetTargetDescription(t)
|
||||
"Successfully granted all Alternate Advancements for {}{}.",
|
||||
c->GetTargetDescription(t),
|
||||
(
|
||||
unlock_level ?
|
||||
fmt::format(
|
||||
" up to level {}",
|
||||
unlock_level
|
||||
) :
|
||||
""
|
||||
)
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
|
||||
@@ -46,7 +46,12 @@ void command_movechar(Client *c, const Seperator *sep)
|
||||
}
|
||||
|
||||
auto zone_id = ZoneID(zone_short_name);
|
||||
std::string zone_long_name = ZoneLongName(zone_id);
|
||||
auto z = GetZone(zone_id);
|
||||
|
||||
if (!z) {
|
||||
c->Message(Chat::Red, "Invalid zone.");
|
||||
return;
|
||||
}
|
||||
|
||||
bool is_special_zone = (
|
||||
zone_short_name.find("cshome") != std::string::npos ||
|
||||
@@ -59,7 +64,7 @@ void command_movechar(Client *c, const Seperator *sep)
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"{} ({}) is a special zone and you cannot move someone there.",
|
||||
zone_long_name,
|
||||
z->long_name,
|
||||
zone_short_name
|
||||
).c_str()
|
||||
);
|
||||
@@ -91,7 +96,7 @@ void command_movechar(Client *c, const Seperator *sep)
|
||||
fmt::format(
|
||||
"Character Move {} | Zone: {} ({}) ID: {}",
|
||||
moved_string,
|
||||
zone_long_name,
|
||||
z->long_name,
|
||||
zone_short_name,
|
||||
zone_id
|
||||
).c_str()
|
||||
|
||||
@@ -46,7 +46,7 @@ void ShowGroupInfo(Client *c, const Seperator *sep)
|
||||
);
|
||||
|
||||
const std::string yes = DialogueWindow::ColorMessage("forest_green", "Y");
|
||||
const std::string no = DialogueWindow::ColorMessage("red1", "N");
|
||||
const std::string no = DialogueWindow::ColorMessage("red_1", "N");
|
||||
|
||||
for (int group_member = 0; group_member < MAX_GROUP_MEMBERS; group_member++) {
|
||||
if (g->membername[group_member][0] == '\0') {
|
||||
@@ -60,8 +60,8 @@ void ShowGroupInfo(Client *c, const Seperator *sep)
|
||||
popup_table += DialogueWindow::TableRow(
|
||||
fmt::format(
|
||||
"{}{}{}{}{}{}",
|
||||
group_member,
|
||||
(
|
||||
DialogueWindow::TableCell(std::to_string(group_member)),
|
||||
DialogueWindow::TableCell(
|
||||
strcmp(g->membername[group_member], c->GetCleanName()) ?
|
||||
g->membername[group_member] :
|
||||
fmt::format(
|
||||
@@ -69,10 +69,10 @@ void ShowGroupInfo(Client *c, const Seperator *sep)
|
||||
g->membername[group_member]
|
||||
)
|
||||
),
|
||||
g->members[group_member] ? yes : no,
|
||||
is_assist ? yes : no,
|
||||
is_puller ? yes : no,
|
||||
is_tank ? yes : no
|
||||
DialogueWindow::TableCell(g->members[group_member] ? yes : no),
|
||||
DialogueWindow::TableCell(is_assist ? yes : no),
|
||||
DialogueWindow::TableCell(is_puller ? yes : no),
|
||||
DialogueWindow::TableCell(is_tank ? yes : no)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ void ShowZoneData(Client *c, const Seperator *sep)
|
||||
fmt::format(
|
||||
"{} {} {}",
|
||||
DialogueWindow::ColorMessage(
|
||||
"red1",
|
||||
"red_1",
|
||||
std::to_string(zone->newzone_data.fog_red[fog_index])
|
||||
),
|
||||
DialogueWindow::ColorMessage(
|
||||
@@ -206,7 +206,7 @@ void ShowZoneData(Client *c, const Seperator *sep)
|
||||
DialogueWindow::TableCell(
|
||||
zone->newzone_data.suspend_buffs ?
|
||||
DialogueWindow::ColorMessage("forest_green", "Y") :
|
||||
DialogueWindow::ColorMessage("red1", "N")
|
||||
DialogueWindow::ColorMessage("red_1", "N")
|
||||
)
|
||||
);
|
||||
|
||||
|
||||
+17
-12
@@ -15,7 +15,7 @@ void command_summon(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
Mob* target;
|
||||
Mob* t = c;
|
||||
|
||||
if (arguments == 1) {
|
||||
std::string character_name = sep->arg[1];
|
||||
@@ -33,7 +33,7 @@ void command_summon(Client *c, const Seperator *sep)
|
||||
|
||||
auto search_client = entity_list.GetClientByName(character_name.c_str());
|
||||
if (search_client) {
|
||||
target = search_client->CastToMob();
|
||||
t = search_client->CastToMob();
|
||||
} else {
|
||||
if (!worldserver.Connected()) {
|
||||
c->Message(Chat::White, "World server is currently disconnected.");
|
||||
@@ -56,19 +56,24 @@ void command_summon(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
} else if (c->GetTarget()) {
|
||||
target = c->GetTarget();
|
||||
t = c->GetTarget();
|
||||
}
|
||||
|
||||
if (c == target) {
|
||||
|
||||
if (c == t) {
|
||||
c->Message(Chat::White, "You cannot summon yourself.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (!t) {
|
||||
c->Message(Chat::White, "You must have a target to summon.");
|
||||
return;
|
||||
}
|
||||
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Summoning {} to {:.2f}, {:.2f}, {:.2f} in {} ({}).",
|
||||
c->GetTargetDescription(target),
|
||||
c->GetTargetDescription(t),
|
||||
c->GetX(),
|
||||
c->GetY(),
|
||||
c->GetZ(),
|
||||
@@ -77,8 +82,8 @@ void command_summon(Client *c, const Seperator *sep)
|
||||
).c_str()
|
||||
);
|
||||
|
||||
if (target->IsClient()) {
|
||||
target->CastToClient()->MovePC(
|
||||
if (t->IsClient()) {
|
||||
t->CastToClient()->MovePC(
|
||||
zone->GetZoneID(),
|
||||
zone->GetInstanceID(),
|
||||
c->GetX(),
|
||||
@@ -91,10 +96,10 @@ void command_summon(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
target->GMMove(c->GetPosition());
|
||||
t->GMMove(c->GetPosition());
|
||||
|
||||
if (target->IsNPC()) {
|
||||
target->CastToNPC()->SaveGuardSpot(glm::vec4(0.0f));
|
||||
if (t->IsNPC()) {
|
||||
t->CastToNPC()->SaveGuardSpot(glm::vec4(0.0f));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ void command_suspend(Client *c, const Seperator *sep)
|
||||
const std::string reason = sep->arg[3] ? sep->argplus[3] : "";
|
||||
|
||||
auto l = AccountRepository::GetWhere(
|
||||
content_db,
|
||||
database,
|
||||
fmt::format(
|
||||
"LOWER(charname) = '{}'",
|
||||
Strings::Escape(character_name)
|
||||
@@ -41,7 +41,7 @@ void command_suspend(Client *c, const Seperator *sep)
|
||||
l[0].suspendeduntil = std::time(nullptr) + (days * 86400);
|
||||
l[0].suspend_reason = reason;
|
||||
|
||||
if (!AccountRepository::UpdateOne(content_db, l[0])) {
|
||||
if (!AccountRepository::UpdateOne(database, l[0])) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
|
||||
+7
-2
@@ -555,8 +555,13 @@ void Group::MemberZoned(Mob* removemob) {
|
||||
|
||||
//should NOT clear the name, it is used for world communication.
|
||||
for (auto & m : members) {
|
||||
if (m && (m == removemob || (m->IsBot() && m->CastToBot()->GetBotOwner() == removemob))) {
|
||||
m = nullptr;
|
||||
if (m) {
|
||||
if (m->IsBot() && m->CastToBot()->GetBotOwner() && m->CastToBot()->GetBotOwner() == removemob) {
|
||||
m = nullptr;
|
||||
}
|
||||
else if (m == removemob) {
|
||||
m = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3164,6 +3164,18 @@ void Lua_Client::SetBucket(std::string bucket_name, std::string bucket_value, st
|
||||
self->SetBucket(bucket_name, bucket_value, expiration);
|
||||
}
|
||||
|
||||
void Lua_Client::GrantAllAAPoints()
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->GrantAllAAPoints();
|
||||
}
|
||||
|
||||
void Lua_Client::GrantAllAAPoints(uint8 unlock_level)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->GrantAllAAPoints(unlock_level);
|
||||
}
|
||||
|
||||
luabind::scope lua_register_client() {
|
||||
return luabind::class_<Lua_Client, Lua_Mob>("Client")
|
||||
.def(luabind::constructor<>())
|
||||
@@ -3414,6 +3426,8 @@ luabind::scope lua_register_client() {
|
||||
.def("GetPEQZoneFlags", (luabind::object(Lua_Client::*)(lua_State*))&Lua_Client::GetPEQZoneFlags)
|
||||
.def("GetZoneFlags", (luabind::object(Lua_Client::*)(lua_State*))&Lua_Client::GetZoneFlags)
|
||||
.def("GoFish", (void(Lua_Client::*)(void))&Lua_Client::GoFish)
|
||||
.def("GrantAllAAPoints", (void(Lua_Client::*)(void))&Lua_Client::GrantAllAAPoints)
|
||||
.def("GrantAllAAPoints", (void(Lua_Client::*)(uint8))&Lua_Client::GrantAllAAPoints)
|
||||
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int))&Lua_Client::GrantAlternateAdvancementAbility)
|
||||
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int, bool))&Lua_Client::GrantAlternateAdvancementAbility)
|
||||
.def("GuildID", (uint32(Lua_Client::*)(void))&Lua_Client::GuildID)
|
||||
|
||||
@@ -480,6 +480,8 @@ public:
|
||||
std::string GetBucketRemaining(std::string bucket_name);
|
||||
void SetBucket(std::string bucket_name, std::string bucket_value);
|
||||
void SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration);
|
||||
void GrantAllAAPoints();
|
||||
void GrantAllAAPoints(uint8 unlock_level);
|
||||
|
||||
void ApplySpell(int spell_id);
|
||||
void ApplySpell(int spell_id, int duration);
|
||||
|
||||
+24
-4
@@ -315,11 +315,16 @@ void Lua_Mob::SetInvisible(int state) {
|
||||
self->SetInvisible(state);
|
||||
}
|
||||
|
||||
bool Lua_Mob::FindBuff(int spell_id) {
|
||||
bool Lua_Mob::FindBuff(uint16 spell_id) {
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->FindBuff(spell_id);
|
||||
}
|
||||
|
||||
bool Lua_Mob::FindBuff(uint16 spell_id, uint16 caster_id) {
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->FindBuff(spell_id, caster_id);
|
||||
}
|
||||
|
||||
uint16 Lua_Mob::FindBuffBySlot(int slot) {
|
||||
Lua_Safe_Call_Int();
|
||||
return self->FindBuffBySlot(slot);
|
||||
@@ -370,6 +375,11 @@ const char *Lua_Mob::GetRaceName() {
|
||||
return GetRaceIDName(self->GetRace());
|
||||
}
|
||||
|
||||
const char* Lua_Mob::GetBaseRaceName() {
|
||||
Lua_Safe_Call_String();
|
||||
return GetRaceIDName(self->GetBaseRace());
|
||||
}
|
||||
|
||||
int Lua_Mob::GetGender() {
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetGender();
|
||||
@@ -873,7 +883,13 @@ bool Lua_Mob::CastSpell(int spell_id, int target_id) {
|
||||
|
||||
bool Lua_Mob::CastSpell(int spell_id, int target_id, int slot) {
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->CastSpell(spell_id, target_id, static_cast<EQ::spells::CastingSlot>(slot));
|
||||
|
||||
int cast_slot = 0;
|
||||
if (slot >= 0 || slot <= 23 || slot == 255) {
|
||||
cast_slot = slot;
|
||||
}
|
||||
|
||||
return self->CastSpell(spell_id, target_id, static_cast<EQ::spells::CastingSlot>(cast_slot));
|
||||
}
|
||||
|
||||
bool Lua_Mob::CastSpell(int spell_id, int target_id, int slot, int cast_time) {
|
||||
@@ -3324,7 +3340,8 @@ luabind::scope lua_register_mob() {
|
||||
.def("Emote", &Lua_Mob::Emote)
|
||||
.def("EntityVariableExists", &Lua_Mob::EntityVariableExists)
|
||||
.def("FaceTarget", (void(Lua_Mob::*)(Lua_Mob))&Lua_Mob::FaceTarget)
|
||||
.def("FindBuff", &Lua_Mob::FindBuff)
|
||||
.def("FindBuff", (bool(Lua_Mob::*)(uint16))&Lua_Mob::FindBuff)
|
||||
.def("FindBuff", (bool(Lua_Mob::*)(uint16,uint16))&Lua_Mob::FindBuff)
|
||||
.def("FindBuffBySlot", (uint16(Lua_Mob::*)(int))&Lua_Mob::FindBuffBySlot)
|
||||
.def("FindGroundZ", (double(Lua_Mob::*)(double,double))&Lua_Mob::FindGroundZ)
|
||||
.def("FindGroundZ", (double(Lua_Mob::*)(double,double,double))&Lua_Mob::FindGroundZ)
|
||||
@@ -3374,6 +3391,7 @@ luabind::scope lua_register_mob() {
|
||||
.def("GetCasterLevel", &Lua_Mob::GetCasterLevel)
|
||||
.def("GetClass", &Lua_Mob::GetClass)
|
||||
.def("GetClassName", &Lua_Mob::GetClassName)
|
||||
.def("GetBaseRaceName", &Lua_Mob::GetBaseRaceName)
|
||||
.def("GetClassPlural", &Lua_Mob::GetClassPlural)
|
||||
.def("GetCleanName", &Lua_Mob::GetCleanName)
|
||||
.def("GetCloseMobList", (Lua_Mob_List(Lua_Mob::*)(void))&Lua_Mob::GetCloseMobList)
|
||||
@@ -3745,7 +3763,9 @@ luabind::scope lua_register_special_abilities() {
|
||||
luabind::value("immune_aggro_client", static_cast<int>(IMMUNE_AGGRO_CLIENT)),
|
||||
luabind::value("immune_aggro_npc", static_cast<int>(IMMUNE_AGGRO_NPC)),
|
||||
luabind::value("modify_avoid_damage", static_cast<int>(MODIFY_AVOID_DAMAGE)),
|
||||
luabind::value("immune_open", static_cast<int>(IMMUNE_OPEN))
|
||||
luabind::value("immune_open", static_cast<int>(IMMUNE_OPEN)),
|
||||
luabind::value("immune_assassinate", static_cast<int>(IMMUNE_ASSASSINATE)),
|
||||
luabind::value("immune_headshot", static_cast<int>(IMMUNE_HEADSHOT))
|
||||
)];
|
||||
}
|
||||
|
||||
|
||||
+3
-1
@@ -90,7 +90,8 @@ public:
|
||||
uint8 GetInvisibleUndeadLevel();
|
||||
void SetSeeInvisibleLevel(uint8 invisible_level);
|
||||
void SetSeeInvisibleUndeadLevel(uint8 invisible_level);
|
||||
bool FindBuff(int spell_id);
|
||||
bool FindBuff(uint16 spell_id);
|
||||
bool FindBuff(uint16 spell_id, uint16 caster_id);
|
||||
uint16 FindBuffBySlot(int slot);
|
||||
uint32 BuffCount();
|
||||
uint32 BuffCount(bool is_beneficial);
|
||||
@@ -105,6 +106,7 @@ public:
|
||||
int GetRace();
|
||||
const char *GetClassName();
|
||||
const char *GetRaceName();
|
||||
const char* GetBaseRaceName();
|
||||
int GetGender();
|
||||
int GetTexture();
|
||||
int GetHelmTexture();
|
||||
|
||||
+7
-18
@@ -438,9 +438,7 @@ int LuaParser::_EventNPC(std::string package_name, QuestEventID evt, NPC* npc, M
|
||||
|
||||
lua_pop(L, npop);
|
||||
} catch(std::exception &ex) {
|
||||
std::string error = "Lua Exception: ";
|
||||
error += std::string(ex.what());
|
||||
AddError(error);
|
||||
AddError(fmt::format("Lua Exception | [{}] for NPC [{}] in [{}]: {}", sub_name, npc->GetNPCTypeID(), package_name, ex.what()));
|
||||
|
||||
//Restore our stack to the best of our ability
|
||||
int end = lua_gettop(L);
|
||||
@@ -532,9 +530,7 @@ int LuaParser::_EventPlayer(std::string package_name, QuestEventID evt, Client *
|
||||
|
||||
lua_pop(L, npop);
|
||||
} catch(std::exception &ex) {
|
||||
std::string error = "Lua Exception: ";
|
||||
error += std::string(ex.what());
|
||||
AddError(error);
|
||||
AddError(fmt::format("Lua Exception | [{}] for Player in [{}]: {}", sub_name, package_name, ex.what()));
|
||||
|
||||
//Restore our stack to the best of our ability
|
||||
int end = lua_gettop(L);
|
||||
@@ -617,9 +613,8 @@ int LuaParser::_EventItem(std::string package_name, QuestEventID evt, Client *cl
|
||||
|
||||
lua_pop(L, npop);
|
||||
} catch(std::exception &ex) {
|
||||
std::string error = "Lua Exception: ";
|
||||
error += std::string(ex.what());
|
||||
AddError(error);
|
||||
uint32_t item_id = item->GetItem() ? item->GetItem()->ID : 0;
|
||||
AddError(fmt::format("Lua Exception | [{}] for Item [{}] in [{}]: {}", sub_name, item_id, package_name, ex.what()));
|
||||
|
||||
//Restore our stack to the best of our ability
|
||||
int end = lua_gettop(L);
|
||||
@@ -699,9 +694,7 @@ int LuaParser::_EventSpell(std::string package_name, QuestEventID evt, Mob* mob,
|
||||
|
||||
lua_pop(L, npop);
|
||||
} catch(std::exception &ex) {
|
||||
std::string error = "Lua Exception: ";
|
||||
error += std::string(ex.what());
|
||||
AddError(error);
|
||||
AddError(fmt::format("Lua Exception | [{}] for Spell [{}] in [{}]: {}", sub_name, spell_id, package_name, ex.what()));
|
||||
|
||||
//Restore our stack to the best of our ability
|
||||
int end = lua_gettop(L);
|
||||
@@ -766,9 +759,7 @@ int LuaParser::_EventEncounter(std::string package_name, QuestEventID evt, std::
|
||||
|
||||
lua_pop(L, 2);
|
||||
} catch(std::exception &ex) {
|
||||
std::string error = "Lua Exception: ";
|
||||
error += std::string(ex.what());
|
||||
AddError(error);
|
||||
AddError(fmt::format("Lua Exception | [{}] for Encounter [{}]: {}", sub_name, encounter_name, ex.what()));
|
||||
|
||||
//Restore our stack to the best of our ability
|
||||
int end = lua_gettop(L);
|
||||
@@ -1630,9 +1621,7 @@ int LuaParser::_EventBot(
|
||||
|
||||
lua_pop(L, npop);
|
||||
} catch(std::exception &ex) {
|
||||
std::string error = "Lua Exception: ";
|
||||
error += std::string(ex.what());
|
||||
AddError(error);
|
||||
AddError(fmt::format("Lua Exception | [{}] for Bot [{}] in [{}]: {}", sub_name, bot->GetBotID(), package_name, ex.what()));
|
||||
|
||||
//Restore our stack to the best of our ability
|
||||
int end = lua_gettop(L);
|
||||
|
||||
@@ -354,6 +354,16 @@ void handle_npc_cast(
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[2]));
|
||||
lua_setfield(L, -2, "caster_level");
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[3]));
|
||||
lua_setfield(L, -2, "target_id");
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
Lua_Mob l_mob(std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_mob_o = luabind::adl::object(L, l_mob);
|
||||
l_mob_o.push(L);
|
||||
lua_setfield(L, -2, "target");
|
||||
}
|
||||
}
|
||||
|
||||
void handle_npc_area(
|
||||
@@ -715,6 +725,16 @@ void handle_player_cast(
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[2]));
|
||||
lua_setfield(L, -2, "caster_level");
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[3]));
|
||||
lua_setfield(L, -2, "target_id");
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
Lua_Mob l_mob(std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_mob_o = luabind::adl::object(L, l_mob);
|
||||
l_mob_o.push(L);
|
||||
lua_setfield(L, -2, "target");
|
||||
}
|
||||
}
|
||||
|
||||
void handle_player_task_fail(
|
||||
@@ -1955,6 +1975,16 @@ void handle_bot_cast(
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[2]));
|
||||
lua_setfield(L, -2, "caster_level");
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[3]));
|
||||
lua_setfield(L, -2, "target_id");
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
Lua_Mob l_mob(std::any_cast<Mob*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_mob_o = luabind::adl::object(L, l_mob);
|
||||
l_mob_o.push(L);
|
||||
lua_setfield(L, -2, "target");
|
||||
}
|
||||
}
|
||||
|
||||
void handle_bot_combat(
|
||||
|
||||
+115
-81
@@ -68,6 +68,7 @@
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#else
|
||||
|
||||
#include <pthread.h>
|
||||
#include "../common/unix.h"
|
||||
|
||||
@@ -85,6 +86,8 @@ extern volatile bool is_zone_loaded;
|
||||
#include "../common/events/player_event_logs.h"
|
||||
#include "../common/path_manager.h"
|
||||
#include "../common/database/database_update.h"
|
||||
#include "zone_event_scheduler.h"
|
||||
#include "zone_cli.h"
|
||||
|
||||
EntityList entity_list;
|
||||
WorldServer worldserver;
|
||||
@@ -112,17 +115,23 @@ const ZoneConfig *Config;
|
||||
double frame_time = 0.0;
|
||||
|
||||
void Shutdown();
|
||||
void UpdateWindowTitle(char* iNewTitle);
|
||||
void UpdateWindowTitle(char *iNewTitle);
|
||||
void CatchSignal(int sig_num);
|
||||
|
||||
extern void MapOpcodes();
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
RegisterExecutablePlatform(ExePlatformZone);
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
|
||||
set_exception_handler();
|
||||
|
||||
// silence logging if we ran a command
|
||||
if (ZoneCLI::RanConsoleCommand(argc, argv)) {
|
||||
LogSys.SilenceConsoleLogging();
|
||||
}
|
||||
|
||||
path.LoadPaths();
|
||||
|
||||
#ifdef USE_MAP_MMFS
|
||||
@@ -154,77 +163,80 @@ int main(int argc, char** argv) {
|
||||
}
|
||||
Config = ZoneConfig::get();
|
||||
|
||||
const char *zone_name;
|
||||
uint32 instance_id = 0;
|
||||
// static zone booting
|
||||
const char *zone_name;
|
||||
uint32 instance_id = 0;
|
||||
std::string z_name;
|
||||
if (argc == 4) {
|
||||
instance_id = Strings::ToInt(argv[3]);
|
||||
worldserver.SetLauncherName(argv[2]);
|
||||
auto zone_port = Strings::Split(argv[1], ':');
|
||||
if (!ZoneCLI::RanSidecarCommand(argc, argv)) {
|
||||
if (argc == 4) {
|
||||
instance_id = Strings::ToInt(argv[3]);
|
||||
worldserver.SetLauncherName(argv[2]);
|
||||
auto zone_port = Strings::Split(argv[1], ':');
|
||||
|
||||
if (!zone_port.empty()) {
|
||||
z_name = zone_port[0];
|
||||
if (!zone_port.empty()) {
|
||||
z_name = zone_port[0];
|
||||
}
|
||||
|
||||
if (zone_port.size() > 1) {
|
||||
std::string p_name = zone_port[1];
|
||||
Config->SetZonePort(Strings::ToInt(p_name));
|
||||
}
|
||||
|
||||
worldserver.SetLaunchedName(z_name.c_str());
|
||||
if (strncmp(z_name.c_str(), "dynamic_", 8) == 0) {
|
||||
zone_name = ".";
|
||||
}
|
||||
else {
|
||||
zone_name = z_name.c_str();
|
||||
}
|
||||
}
|
||||
else if (argc == 3) {
|
||||
worldserver.SetLauncherName(argv[2]);
|
||||
auto zone_port = Strings::Split(argv[1], ':');
|
||||
|
||||
if (zone_port.size() > 1) {
|
||||
std::string p_name = zone_port[1];
|
||||
Config->SetZonePort(Strings::ToInt(p_name));
|
||||
if (!zone_port.empty()) {
|
||||
z_name = zone_port[0];
|
||||
}
|
||||
|
||||
if (zone_port.size() > 1) {
|
||||
std::string p_name = zone_port[1];
|
||||
Config->SetZonePort(Strings::ToInt(p_name));
|
||||
}
|
||||
|
||||
worldserver.SetLaunchedName(z_name.c_str());
|
||||
if (strncmp(z_name.c_str(), "dynamic_", 8) == 0) {
|
||||
zone_name = ".";
|
||||
}
|
||||
else {
|
||||
zone_name = z_name.c_str();
|
||||
}
|
||||
}
|
||||
else if (argc == 2) {
|
||||
worldserver.SetLauncherName("NONE");
|
||||
auto zone_port = Strings::Split(argv[1], ':');
|
||||
|
||||
worldserver.SetLaunchedName(z_name.c_str());
|
||||
if (strncmp(z_name.c_str(), "dynamic_", 8) == 0) {
|
||||
zone_name = ".";
|
||||
if (!zone_port.empty()) {
|
||||
z_name = zone_port[0];
|
||||
}
|
||||
|
||||
if (zone_port.size() > 1) {
|
||||
std::string p_name = zone_port[1];
|
||||
Config->SetZonePort(Strings::ToInt(p_name));
|
||||
}
|
||||
|
||||
worldserver.SetLaunchedName(z_name.c_str());
|
||||
if (strncmp(z_name.c_str(), "dynamic_", 8) == 0) {
|
||||
zone_name = ".";
|
||||
}
|
||||
else {
|
||||
zone_name = z_name.c_str();
|
||||
}
|
||||
}
|
||||
else {
|
||||
zone_name = z_name.c_str();
|
||||
}
|
||||
}
|
||||
else if (argc == 3) {
|
||||
worldserver.SetLauncherName(argv[2]);
|
||||
auto zone_port = Strings::Split(argv[1], ':');
|
||||
|
||||
if (!zone_port.empty()) {
|
||||
z_name = zone_port[0];
|
||||
}
|
||||
|
||||
if (zone_port.size() > 1) {
|
||||
std::string p_name = zone_port[1];
|
||||
Config->SetZonePort(Strings::ToInt(p_name));
|
||||
}
|
||||
|
||||
worldserver.SetLaunchedName(z_name.c_str());
|
||||
if (strncmp(z_name.c_str(), "dynamic_", 8) == 0) {
|
||||
zone_name = ".";
|
||||
worldserver.SetLaunchedName(".");
|
||||
worldserver.SetLauncherName("NONE");
|
||||
}
|
||||
else {
|
||||
zone_name = z_name.c_str();
|
||||
}
|
||||
}
|
||||
else if (argc == 2) {
|
||||
worldserver.SetLauncherName("NONE");
|
||||
auto zone_port = Strings::Split(argv[1], ':');
|
||||
|
||||
if (!zone_port.empty()) {
|
||||
z_name = zone_port[0];
|
||||
}
|
||||
|
||||
if (zone_port.size() > 1) {
|
||||
std::string p_name = zone_port[1];
|
||||
Config->SetZonePort(Strings::ToInt(p_name));
|
||||
}
|
||||
|
||||
worldserver.SetLaunchedName(z_name.c_str());
|
||||
if (strncmp(z_name.c_str(), "dynamic_", 8) == 0) {
|
||||
zone_name = ".";
|
||||
}
|
||||
else {
|
||||
zone_name = z_name.c_str();
|
||||
}
|
||||
}
|
||||
else {
|
||||
zone_name = ".";
|
||||
worldserver.SetLaunchedName(".");
|
||||
worldserver.SetLauncherName("NONE");
|
||||
}
|
||||
|
||||
auto mutex = new Mutex;
|
||||
@@ -235,7 +247,8 @@ int main(int argc, char** argv) {
|
||||
Config->DatabaseUsername.c_str(),
|
||||
Config->DatabasePassword.c_str(),
|
||||
Config->DatabaseDB.c_str(),
|
||||
Config->DatabasePort)) {
|
||||
Config->DatabasePort
|
||||
)) {
|
||||
LogError("Cannot continue without a database connection");
|
||||
return 1;
|
||||
}
|
||||
@@ -243,7 +256,7 @@ int main(int argc, char** argv) {
|
||||
// Multi-tenancy: Content Database
|
||||
if (!Config->ContentDbHost.empty()) {
|
||||
if (!content_db.Connect(
|
||||
Config->ContentDbHost.c_str() ,
|
||||
Config->ContentDbHost.c_str(),
|
||||
Config->ContentDbUsername.c_str(),
|
||||
Config->ContentDbPassword.c_str(),
|
||||
Config->ContentDbName.c_str(),
|
||||
@@ -280,7 +293,12 @@ int main(int argc, char** argv) {
|
||||
EQ::InitializeDynamicLookups();
|
||||
}
|
||||
|
||||
/* Register Log System and Settings */
|
||||
// command handler
|
||||
if (ZoneCLI::RanConsoleCommand(argc, argv) && !ZoneCLI::RanSidecarCommand(argc, argv)) {
|
||||
LogSys.EnableConsoleLogging();
|
||||
ZoneCLI::CommandHandler(argc, argv);
|
||||
}
|
||||
|
||||
LogSys.SetDatabase(&database)
|
||||
->SetLogPath(path.GetLogPath())
|
||||
->LoadLogDatabaseSettings()
|
||||
@@ -455,6 +473,11 @@ int main(int argc, char** argv) {
|
||||
worldserver.Connect();
|
||||
worldserver.SetScheduler(&event_scheduler);
|
||||
|
||||
// sidecar command handler
|
||||
if (ZoneCLI::RanConsoleCommand(argc, argv) && ZoneCLI::RanSidecarCommand(argc, argv)) {
|
||||
ZoneCLI::CommandHandler(argc, argv);
|
||||
}
|
||||
|
||||
Timer InterserverTimer(INTERSERVER_TIMER); // does MySQL pings and auto-reconnect
|
||||
#ifdef EQPROFILE
|
||||
#ifdef PROFILE_DUMP_TIME
|
||||
@@ -486,13 +509,13 @@ int main(int argc, char** argv) {
|
||||
|
||||
Timer quest_timers(100);
|
||||
UpdateWindowTitle(nullptr);
|
||||
std::shared_ptr<EQStreamInterface> eqss;
|
||||
EQStreamInterface *eqsi;
|
||||
std::unique_ptr<EQ::Net::EQStreamManager> eqsm;
|
||||
std::shared_ptr<EQStreamInterface> eqss;
|
||||
EQStreamInterface *eqsi;
|
||||
std::unique_ptr<EQ::Net::EQStreamManager> eqsm;
|
||||
std::chrono::time_point<std::chrono::system_clock> frame_prev = std::chrono::system_clock::now();
|
||||
std::unique_ptr<EQ::Net::WebsocketServer> ws_server;
|
||||
std::unique_ptr<EQ::Net::WebsocketServer> ws_server;
|
||||
|
||||
auto loop_fn = [&](EQ::Timer* t) {
|
||||
auto loop_fn = [&](EQ::Timer *t) {
|
||||
//Advance the timer to our current point in time
|
||||
Timer::SetCurrentTime();
|
||||
|
||||
@@ -520,12 +543,12 @@ int main(int argc, char** argv) {
|
||||
LogInfo("Starting EQ Network server on port [{}]", Config->ZonePort);
|
||||
|
||||
EQStreamManagerInterfaceOptions opts(Config->ZonePort, false, RuleB(Network, CompressZoneStream));
|
||||
opts.daybreak_options.resend_delay_ms = RuleI(Network, ResendDelayBaseMS);
|
||||
opts.daybreak_options.resend_delay_ms = RuleI(Network, ResendDelayBaseMS);
|
||||
opts.daybreak_options.resend_delay_factor = RuleR(Network, ResendDelayFactor);
|
||||
opts.daybreak_options.resend_delay_min = RuleI(Network, ResendDelayMinMS);
|
||||
opts.daybreak_options.resend_delay_max = RuleI(Network, ResendDelayMaxMS);
|
||||
opts.daybreak_options.outgoing_data_rate = RuleR(Network, ClientDataRate);
|
||||
eqsm = std::make_unique<EQ::Net::EQStreamManager>(opts);
|
||||
opts.daybreak_options.resend_delay_min = RuleI(Network, ResendDelayMinMS);
|
||||
opts.daybreak_options.resend_delay_max = RuleI(Network, ResendDelayMaxMS);
|
||||
opts.daybreak_options.outgoing_data_rate = RuleR(Network, ClientDataRate);
|
||||
eqsm = std::make_unique<EQ::Net::EQStreamManager>(opts);
|
||||
eqsf_open = true;
|
||||
|
||||
eqsm->OnNewConnection(
|
||||
@@ -546,7 +569,7 @@ int main(int argc, char** argv) {
|
||||
//check the stream identifier for any now-identified streams
|
||||
while ((eqsi = stream_identifier.PopIdentified())) {
|
||||
//now that we know what patch they are running, start up their client object
|
||||
struct in_addr in;
|
||||
struct in_addr in;
|
||||
in.s_addr = eqsi->GetRemoteIP();
|
||||
LogInfo("New client from [{}]:[{}]", inet_ntoa(in), ntohs(eqsi->GetRemotePort()));
|
||||
auto client = new Client(eqsi);
|
||||
@@ -558,7 +581,15 @@ int main(int argc, char** argv) {
|
||||
}
|
||||
else {
|
||||
if (worldwasconnected && is_zone_loaded) {
|
||||
entity_list.ChannelMessageFromWorld(0, 0, ChatChannel_Broadcast, 0, 0, 100, "WARNING: World server connection lost");
|
||||
entity_list.ChannelMessageFromWorld(
|
||||
0,
|
||||
0,
|
||||
ChatChannel_Broadcast,
|
||||
0,
|
||||
0,
|
||||
100,
|
||||
"WARNING: World server connection lost"
|
||||
);
|
||||
worldwasconnected = false;
|
||||
}
|
||||
}
|
||||
@@ -614,8 +645,9 @@ int main(int argc, char** argv) {
|
||||
|
||||
safe_delete(Config);
|
||||
|
||||
if (zone != 0)
|
||||
if (zone != 0) {
|
||||
Zone::Shutdown(true);
|
||||
}
|
||||
//Fix for Linux world server problem.
|
||||
safe_delete(task_manager);
|
||||
safe_delete(npc_scale_manager);
|
||||
@@ -638,7 +670,8 @@ void Shutdown()
|
||||
EQ::EventLoop::Get().Shutdown();
|
||||
}
|
||||
|
||||
void CatchSignal(int sig_num) {
|
||||
void CatchSignal(int sig_num)
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
LogInfo("Recieved signal: [{}]", sig_num);
|
||||
#endif
|
||||
@@ -646,7 +679,8 @@ void CatchSignal(int sig_num) {
|
||||
}
|
||||
|
||||
/* Update Window Title with relevant information */
|
||||
void UpdateWindowTitle(char* iNewTitle) {
|
||||
void UpdateWindowTitle(char *iNewTitle)
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
char tmp[500];
|
||||
if (iNewTitle) {
|
||||
|
||||
+44
-40
@@ -288,8 +288,11 @@ Mob::Mob(
|
||||
|
||||
feigned = false;
|
||||
|
||||
int max_procs = MAX_PROCS;
|
||||
m_max_procs = std::min(RuleI(Combat, MaxProcs), max_procs);
|
||||
|
||||
// clear the proc arrays
|
||||
for (int j = 0; j < MAX_PROCS; j++) {
|
||||
for (int j = 0; j < m_max_procs; j++) {
|
||||
PermaProcs[j].spellID = SPELL_UNKNOWN;
|
||||
PermaProcs[j].chance = 0;
|
||||
PermaProcs[j].base_spellID = SPELL_UNKNOWN;
|
||||
@@ -511,6 +514,7 @@ Mob::Mob(
|
||||
SetCanOpenDoors(true);
|
||||
|
||||
is_boat = IsBoat();
|
||||
|
||||
}
|
||||
|
||||
Mob::~Mob()
|
||||
@@ -593,42 +597,49 @@ void Mob::CalcSeeInvisibleLevel()
|
||||
see_invis = std::max({ spellbonuses.SeeInvis, itembonuses.SeeInvis, aabonuses.SeeInvis, innate_see_invis });
|
||||
}
|
||||
|
||||
void Mob::CalcInvisibleLevel()
|
||||
{
|
||||
bool is_invisible = invisible;
|
||||
bool Mob::HasAnInvisibilityEffect() {
|
||||
return invisible || hidden || improved_hidden || invisible_animals || invisible_undead;
|
||||
}
|
||||
|
||||
invisible = std::max({ spellbonuses.invisibility, nobuff_invisible });
|
||||
invisible_undead = spellbonuses.invisibility_verse_undead;
|
||||
invisible_animals = spellbonuses.invisibility_verse_animal;
|
||||
|
||||
if (!is_invisible && invisible) {
|
||||
SetInvisible(Invisibility::Invisible, true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_invisible && !invisible) {
|
||||
SetInvisible(invisible, true);
|
||||
return;
|
||||
void Mob::BreakCharmPetIfConditionsMet() {
|
||||
auto pet = GetPet();
|
||||
if (pet && pet->GetPetType() == petCharmed && HasAnInvisibilityEffect()) {
|
||||
if (RuleB(Pets, LivelikeBreakCharmOnInvis) || IsInvisible(pet)) {
|
||||
pet->BuffFadeByEffect(SE_Charm);
|
||||
}
|
||||
LogRules(
|
||||
"Pets:LivelikeBreakCharmOnInvis for [{}] invisible [{}] hidden [{}] improved_hidden (shroud of stealth) [{}] invisible_animals [{}] invisible_undead [{}]",
|
||||
GetCleanName(),
|
||||
invisible,
|
||||
hidden,
|
||||
improved_hidden,
|
||||
invisible_animals,
|
||||
invisible_undead
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
void Mob::SetInvisible(uint8 state, bool set_on_bonus_calc)
|
||||
void Mob::CalcInvisibleLevel()
|
||||
{
|
||||
/*
|
||||
If you set an NPC to invisible you will only be able to see it on
|
||||
your client if your see invisible level is greater than equal to the invisible level.
|
||||
Note, the clients spell file must match the servers see invisible level on the spell.
|
||||
*/
|
||||
bool was_invisible = invisible;
|
||||
|
||||
invisible = std::max({spellbonuses.invisibility, nobuff_invisible});
|
||||
invisible_undead = spellbonuses.invisibility_verse_undead;
|
||||
invisible_animals = spellbonuses.invisibility_verse_animal;
|
||||
|
||||
if (was_invisible != invisible) {
|
||||
SetInvisible(invisible, true);
|
||||
return;
|
||||
}
|
||||
|
||||
BreakCharmPetIfConditionsMet();
|
||||
}
|
||||
|
||||
void Mob::SetInvisible(uint8 state, bool set_on_bonus_calc) {
|
||||
if (state == Invisibility::Visible) {
|
||||
SendAppearancePacket(AT_Invis, Invisibility::Visible);
|
||||
ZeroInvisibleVars(InvisType::T_INVISIBLE);
|
||||
}
|
||||
else {
|
||||
/*
|
||||
if your setting invisible from a script, or escape/fading memories effect then
|
||||
we use the internal invis variable which allows invisible without a buff on mob.
|
||||
*/
|
||||
} else {
|
||||
if (!set_on_bonus_calc) {
|
||||
nobuff_invisible = state;
|
||||
CalcInvisibleLevel();
|
||||
@@ -636,14 +647,7 @@ void Mob::SetInvisible(uint8 state, bool set_on_bonus_calc)
|
||||
SendAppearancePacket(AT_Invis, invisible);
|
||||
}
|
||||
|
||||
// Invis and hide breaks charms
|
||||
auto pet = GetPet();
|
||||
if (pet && pet->GetPetType() == petCharmed && (invisible || hidden || improved_hidden || invisible_animals || invisible_undead)) {
|
||||
if (RuleB(Pets, LivelikeBreakCharmOnInvis) || IsInvisible(pet)) {
|
||||
pet->BuffFadeByEffect(SE_Charm);
|
||||
}
|
||||
LogRules("Pets:LivelikeBreakCharmOnInvis for [{}] | Invis [{}] - Hidden [{}] - Shroud of Stealth [{}] - IVA [{}] - IVU [{}]", GetCleanName(), invisible, hidden, improved_hidden, invisible_animals, invisible_undead);
|
||||
}
|
||||
BreakCharmPetIfConditionsMet();
|
||||
}
|
||||
|
||||
void Mob::ZeroInvisibleVars(uint8 invisible_type)
|
||||
@@ -3460,10 +3464,10 @@ void Mob::ShowBuffs(Client* c) {
|
||||
);
|
||||
|
||||
for (auto i = 0; i < GetMaxTotalSlots(); i++) {
|
||||
const auto spell_id = buffs[i].spellid;
|
||||
const auto buff_duration_formula = spells[spell_id].buff_duration_formula;
|
||||
const auto spell_id = buffs[i].spellid;
|
||||
if (IsValidSpell(spell_id)) {
|
||||
const auto is_permanent = (
|
||||
const auto buff_duration_formula = spells[spell_id].buff_duration_formula;
|
||||
const auto is_permanent = (
|
||||
buff_duration_formula == DF_Aura ||
|
||||
buff_duration_formula == DF_Permanent
|
||||
);
|
||||
@@ -5114,7 +5118,7 @@ std::string Mob::GetTargetDescription(Mob* target, uint8 description_type, uint1
|
||||
auto d = fmt::format(
|
||||
"{}",
|
||||
(
|
||||
this == target ?
|
||||
target && this == target ?
|
||||
self_return :
|
||||
fmt::format(
|
||||
"{} ({})",
|
||||
|
||||
+7
-2
@@ -269,6 +269,8 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
bool HasAnInvisibilityEffect();
|
||||
void BreakCharmPetIfConditionsMet();
|
||||
//Invisible
|
||||
bool IsInvisible(Mob* other = 0) const;
|
||||
void SetInvisible(uint8 state, bool set_on_bonus_calc = false);
|
||||
@@ -464,7 +466,7 @@ public:
|
||||
void DamageShield(Mob* other, bool spell_ds = false);
|
||||
int32 RuneAbsorb(int64 damage, uint16 type);
|
||||
std::vector<uint16> GetBuffSpellIDs();
|
||||
bool FindBuff(uint16 spell_id);
|
||||
bool FindBuff(uint16 spell_id, uint16 caster_id = 0);
|
||||
uint16 FindBuffBySlot(int slot);
|
||||
uint32 BuffCount(bool is_beneficial = true, bool is_detrimental = true);
|
||||
bool FindType(uint16 type, bool bOffensive = false, uint16 threshold = 100);
|
||||
@@ -1457,6 +1459,9 @@ protected:
|
||||
|
||||
Timer m_z_clip_check_timer;
|
||||
|
||||
// dynamically set via memory on constructor
|
||||
int8 m_max_procs = 0;
|
||||
|
||||
virtual bool AI_EngagedCastCheck() { return(false); }
|
||||
virtual bool AI_PursueCastCheck() { return(false); }
|
||||
virtual bool AI_IdleCastCheck() { return(false); }
|
||||
@@ -1598,7 +1603,7 @@ protected:
|
||||
int16 GetSympatheticSpellProcRate(uint16 spell_id);
|
||||
uint16 GetSympatheticSpellProcID(uint16 spell_id);
|
||||
|
||||
enum {MAX_PROCS = 4};
|
||||
enum {MAX_PROCS = 10};
|
||||
tProc PermaProcs[MAX_PROCS];
|
||||
tProc SpellProcs[MAX_PROCS];
|
||||
tProc DefensiveProcs[MAX_PROCS];
|
||||
|
||||
@@ -2982,6 +2982,16 @@ void Perl_Client_SetLDoNPoints(Client* self, uint32 theme_id, uint32 points)
|
||||
self->SetLDoNPoints(theme_id, points);
|
||||
}
|
||||
|
||||
void Perl_Client_GrantAllAAPoints(Client* self)
|
||||
{
|
||||
self->GrantAllAAPoints();
|
||||
}
|
||||
|
||||
void Perl_Client_GrantAllAAPoints(Client* self, uint8 unlock_level)
|
||||
{
|
||||
self->GrantAllAAPoints(unlock_level);
|
||||
}
|
||||
|
||||
void perl_register_client()
|
||||
{
|
||||
perl::interpreter perl(PERL_GET_THX);
|
||||
@@ -3232,6 +3242,8 @@ void perl_register_client()
|
||||
package.add("GetPEQZoneFlags", &Perl_Client_GetPEQZoneFlags);
|
||||
package.add("GetZoneFlags", &Perl_Client_GetZoneFlags);
|
||||
package.add("GoFish", &Perl_Client_GoFish);
|
||||
package.add("GrantAllAAPoints", (void(*)(Client*))&Perl_Client_GrantAllAAPoints);
|
||||
package.add("GrantAllAAPoints", (void(*)(Client*, uint8))&Perl_Client_GrantAllAAPoints);
|
||||
package.add("GrantAlternateAdvancementAbility", (bool(*)(Client*, int, int))&Perl_Client_GrantAlternateAdvancementAbility);
|
||||
package.add("GrantAlternateAdvancementAbility", (bool(*)(Client*, int, int, bool))&Perl_Client_GrantAlternateAdvancementAbility);
|
||||
package.add("GuildID", &Perl_Client_GuildID);
|
||||
|
||||
+24
-133
@@ -362,6 +362,11 @@ bool Perl_Mob_FindBuff(Mob* self, uint16 spell_id) // @categories Spells and Dis
|
||||
return self->FindBuff(spell_id);
|
||||
}
|
||||
|
||||
bool Perl_Mob_FindBuff(Mob* self, uint16 spell_id, uint16 caster_id) // @categories Spells and Disciplines, Script Utility
|
||||
{
|
||||
return self->FindBuff(spell_id, caster_id);
|
||||
}
|
||||
|
||||
int Perl_Mob_FindBuffBySlot(Mob* self, int slot) // @categories Spells and Disciplines, Script Utility
|
||||
{
|
||||
return self->FindBuffBySlot(slot);
|
||||
@@ -457,6 +462,11 @@ int Perl_Mob_GetBaseRace(Mob* self) // @categories Stats and Attributes
|
||||
return self->GetBaseRace();
|
||||
}
|
||||
|
||||
std::string Perl_Mob_GetBaseRaceName(Mob* self) // @categories Stats and Attributes
|
||||
{
|
||||
return GetRaceIDName(self->GetBaseRace());
|
||||
}
|
||||
|
||||
int Perl_Mob_GetBaseGender(Mob* self) // @categories Stats and Attributes
|
||||
{
|
||||
return self->GetBaseGender();
|
||||
@@ -1897,13 +1907,7 @@ void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 tex
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -1915,14 +1919,7 @@ void Perl_Mob_SendIllusion(
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture,
|
||||
uint8 face
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -1935,15 +1932,7 @@ void Perl_Mob_SendIllusion(
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture,
|
||||
uint8 face,
|
||||
uint8 hair
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -1957,16 +1946,7 @@ void Perl_Mob_SendIllusion(
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture,
|
||||
uint8 face,
|
||||
uint8 hair,
|
||||
uint8 hair_color
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -1981,17 +1961,7 @@ void Perl_Mob_SendIllusion(
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture,
|
||||
uint8 face,
|
||||
uint8 hair,
|
||||
uint8 hair_color,
|
||||
uint8 beard
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -2007,18 +1977,7 @@ void Perl_Mob_SendIllusion(
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture,
|
||||
uint8 face,
|
||||
uint8 hair,
|
||||
uint8 hair_color,
|
||||
uint8 beard,
|
||||
uint8 beard_color
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -2035,19 +1994,7 @@ void Perl_Mob_SendIllusion(
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture,
|
||||
uint8 face,
|
||||
uint8 hair,
|
||||
uint8 hair_color,
|
||||
uint8 beard,
|
||||
uint8 beard_color,
|
||||
uint32 drakkin_heritage
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color, uint32 drakkin_heritage) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -2065,20 +2012,7 @@ void Perl_Mob_SendIllusion(
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture,
|
||||
uint8 face,
|
||||
uint8 hair,
|
||||
uint8 hair_color,
|
||||
uint8 beard,
|
||||
uint8 beard_color,
|
||||
uint32 drakkin_heritage,
|
||||
uint32 drakkin_tattoo
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color, uint32 drakkin_heritage, uint32 drakkin_tattoo) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -2097,21 +2031,7 @@ void Perl_Mob_SendIllusion(
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture,
|
||||
uint8 face,
|
||||
uint8 hair,
|
||||
uint8 hair_color,
|
||||
uint8 beard,
|
||||
uint8 beard_color,
|
||||
uint32 drakkin_heritage,
|
||||
uint32 drakkin_tattoo,
|
||||
uint32 drakkin_details
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color, uint32 drakkin_heritage, uint32 drakkin_tattoo, uint32 drakkin_details) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -2131,22 +2051,7 @@ void Perl_Mob_SendIllusion(
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture,
|
||||
uint8 face,
|
||||
uint8 hair,
|
||||
uint8 hair_color,
|
||||
uint8 beard,
|
||||
uint8 beard_color,
|
||||
uint32 drakkin_heritage,
|
||||
uint32 drakkin_tattoo,
|
||||
uint32 drakkin_details,
|
||||
float size
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color, uint32 drakkin_heritage, uint32 drakkin_tattoo, uint32 drakkin_details, float size) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -2167,23 +2072,7 @@ void Perl_Mob_SendIllusion(
|
||||
);
|
||||
}
|
||||
|
||||
void Perl_Mob_SendIllusion(
|
||||
Mob *self,
|
||||
uint16 race_id,
|
||||
uint8 gender_id,
|
||||
uint8 texture,
|
||||
uint8 helmet_texture,
|
||||
uint8 face,
|
||||
uint8 hair,
|
||||
uint8 hair_color,
|
||||
uint8 beard,
|
||||
uint8 beard_color,
|
||||
uint32 drakkin_heritage,
|
||||
uint32 drakkin_tattoo,
|
||||
uint32 drakkin_details,
|
||||
float size,
|
||||
Client *target
|
||||
) // @categories Script Utility
|
||||
void Perl_Mob_SendIllusion(Mob *self, uint16 race_id, uint8 gender_id, uint8 texture, uint8 helmet_texture, uint8 face, uint8 hair, uint8 hair_color, uint8 beard, uint8 beard_color, uint32 drakkin_heritage, uint32 drakkin_tattoo, uint32 drakkin_details, float size, Client *target) // @categories Script Utility
|
||||
{
|
||||
self->SendIllusionPacket(
|
||||
AppearanceStruct{
|
||||
@@ -3570,7 +3459,8 @@ void perl_register_mob()
|
||||
package.add("EntityVariableExists", &Perl_Mob_EntityVariableExists);
|
||||
package.add("FaceTarget", (void(*)(Mob*))&Perl_Mob_FaceTarget);
|
||||
package.add("FaceTarget", (void(*)(Mob*, Mob*))&Perl_Mob_FaceTarget);
|
||||
package.add("FindBuff", &Perl_Mob_FindBuff);
|
||||
package.add("FindBuff", (bool(*)(Mob*, uint16))&Perl_Mob_FindBuff);
|
||||
package.add("FindBuff", (bool(*)(Mob*, uint16, uint16))&Perl_Mob_FindBuff);
|
||||
package.add("FindBuffBySlot", &Perl_Mob_FindBuffBySlot);
|
||||
package.add("FindGroundZ", (float(*)(Mob*, float, float))&Perl_Mob_FindGroundZ);
|
||||
package.add("FindGroundZ", (float(*)(Mob*, float, float, float))&Perl_Mob_FindGroundZ);
|
||||
@@ -3605,6 +3495,7 @@ void perl_register_mob()
|
||||
package.add("GetAssistRange", &Perl_Mob_GetAssistRange);
|
||||
package.add("GetBaseGender", &Perl_Mob_GetBaseGender);
|
||||
package.add("GetBaseRace", &Perl_Mob_GetBaseRace);
|
||||
package.add("GetBaseRaceName", &Perl_Mob_GetBaseRaceName);
|
||||
package.add("GetBaseSize", &Perl_Mob_GetBaseSize);
|
||||
package.add("GetBeard", &Perl_Mob_GetBeard);
|
||||
package.add("GetBeardColor", &Perl_Mob_GetBeardColor);
|
||||
|
||||
+13
-8
@@ -359,22 +359,25 @@ Mob *QuestManager::spawn_from_spawn2(uint32 spawn2_id)
|
||||
|
||||
void QuestManager::enable_spawn2(uint32 spawn2_id)
|
||||
{
|
||||
database.UpdateSpawn2Status(spawn2_id, 1);
|
||||
database.UpdateSpawn2Status(spawn2_id, 1, zone->GetInstanceID());
|
||||
auto pack = new ServerPacket(ServerOP_SpawnStatusChange, sizeof(ServerSpawnStatusChange_Struct));
|
||||
ServerSpawnStatusChange_Struct* ssc = (ServerSpawnStatusChange_Struct*) pack->pBuffer;
|
||||
ssc->id = spawn2_id;
|
||||
ssc->new_status = 1;
|
||||
auto *ssc = (ServerSpawnStatusChange_Struct *) pack->pBuffer;
|
||||
ssc->id = spawn2_id;
|
||||
ssc->new_status = true;
|
||||
ssc->instance_id = zone->GetInstanceID();
|
||||
worldserver.SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
}
|
||||
|
||||
void QuestManager::disable_spawn2(uint32 spawn2_id)
|
||||
{
|
||||
database.UpdateSpawn2Status(spawn2_id, 0);
|
||||
database.UpdateSpawn2Status(spawn2_id, 0, zone->GetInstanceID());
|
||||
auto pack = new ServerPacket(ServerOP_SpawnStatusChange, sizeof(ServerSpawnStatusChange_Struct));
|
||||
ServerSpawnStatusChange_Struct* ssc = (ServerSpawnStatusChange_Struct*) pack->pBuffer;
|
||||
ssc->id = spawn2_id;
|
||||
ssc->new_status = 0;
|
||||
auto *ssc = (ServerSpawnStatusChange_Struct *) pack->pBuffer;
|
||||
ssc->id = spawn2_id;
|
||||
ssc->new_status = false;
|
||||
ssc->instance_id = zone->GetInstanceID();
|
||||
|
||||
worldserver.SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
}
|
||||
@@ -2650,6 +2653,8 @@ bool QuestManager::createBot(const char *name, const char *lastname, uint8 level
|
||||
).c_str()
|
||||
);
|
||||
} else {
|
||||
new_bot->AddBotStartingItems(race, botclass);
|
||||
|
||||
initiator->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
|
||||
+71
-49
@@ -20,6 +20,8 @@
|
||||
#include "../common/events/player_event_logs.h"
|
||||
#include "../common/repositories/raid_details_repository.h"
|
||||
#include "../common/repositories/raid_members_repository.h"
|
||||
#include "../common/raid.h"
|
||||
|
||||
|
||||
#include "client.h"
|
||||
#include "entity.h"
|
||||
@@ -38,7 +40,6 @@ extern WorldServer worldserver;
|
||||
Raid::Raid(uint32 raidID)
|
||||
: GroupIDConsumer(raidID)
|
||||
{
|
||||
memset(members ,0, (sizeof(RaidMember)*MAX_RAID_MEMBERS));
|
||||
memset(&raid_aa, 0, sizeof(RaidLeadershipAA_Struct));
|
||||
memset(group_aa, 0, sizeof(GroupLeadershipAA_Struct) * MAX_RAID_GROUPS);
|
||||
for (auto& gm : group_mentor) {
|
||||
@@ -64,7 +65,6 @@ Raid::Raid(uint32 raidID)
|
||||
Raid::Raid(Client* nLeader)
|
||||
: GroupIDConsumer()
|
||||
{
|
||||
memset(members ,0, (sizeof(RaidMember)*MAX_RAID_MEMBERS));
|
||||
memset(&raid_aa, 0, sizeof(RaidLeadershipAA_Struct));
|
||||
memset(group_aa, 0, sizeof(GroupLeadershipAA_Struct) * MAX_RAID_GROUPS);
|
||||
for (auto& gm : group_mentor) {
|
||||
@@ -1547,21 +1547,22 @@ void Raid::SendRaidGroupRemove(const char *who, uint32 gid)
|
||||
|
||||
void Raid::SendRaidMOTD(Client *c)
|
||||
{
|
||||
if (!c || motd.empty()) {
|
||||
if (!c || motd.empty() || c->IsBot()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (entity_list.GetBotByBotName(c->GetName())) {
|
||||
return;
|
||||
}
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidMOTD_Struct));
|
||||
auto data = (RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
size_t size = motd.size() + 1;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidMOTD_Struct) + size);
|
||||
auto rmotd = (RaidMOTD_Struct *)outapp->pBuffer;
|
||||
rmotd->general.action = raidSetMotd;
|
||||
strn0cpy(rmotd->general.player_name, c->GetName(), 64);
|
||||
strn0cpy(rmotd->motd, motd.c_str(), size);
|
||||
c->FastQueuePacket(&outapp);
|
||||
data->general.action = raidSetMotd;
|
||||
data->general.parameter = 0;
|
||||
data->general.unknown1 = 0;
|
||||
strn0cpy(data->general.leader_name, c->GetName(), sizeof(c->GetName()));
|
||||
strn0cpy(data->general.player_name, GetLeaderName().c_str(), 64);
|
||||
strn0cpy(data->motd, motd.c_str(), sizeof(data->motd));
|
||||
|
||||
c->QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
|
||||
void Raid::SendRaidMOTD()
|
||||
@@ -1587,11 +1588,10 @@ void Raid::SendRaidMOTDToWorld()
|
||||
return;
|
||||
}
|
||||
|
||||
size_t size = motd.size() + 1;
|
||||
auto pack = new ServerPacket(ServerOP_RaidMOTD, sizeof(ServerRaidMOTD_Struct) + size);
|
||||
auto pack = new ServerPacket(ServerOP_RaidMOTD, sizeof(ServerRaidMOTD_Struct));
|
||||
auto smotd = (ServerRaidMOTD_Struct *)pack->pBuffer;
|
||||
smotd->rid = GetID();
|
||||
strn0cpy(smotd->motd, motd.c_str(), size);
|
||||
strn0cpy(smotd->motd, motd.c_str(), sizeof(smotd->motd));
|
||||
worldserver.SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
}
|
||||
@@ -1703,35 +1703,33 @@ void Raid::SaveRaidMOTD()
|
||||
|
||||
bool Raid::LearnMembers()
|
||||
{
|
||||
memset(members, 0, (sizeof(RaidMember) * MAX_RAID_MEMBERS));
|
||||
EmptyRaidMembers();
|
||||
|
||||
const auto query = fmt::format(
|
||||
"SELECT name, groupid, _class, level, "
|
||||
"isgroupleader, israidleader, islooter, is_marker, is_assister, bot_id, note "
|
||||
"FROM raid_members WHERE raidid = {} ORDER BY groupid",
|
||||
GetID()
|
||||
auto raid_members = RaidMembersRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"raidid = {}",
|
||||
GetID()
|
||||
)
|
||||
);
|
||||
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!results.RowCount()) {
|
||||
if (raid_members.empty()) {
|
||||
disbandCheck = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
for (auto row: results) {
|
||||
if (!row[0]) {
|
||||
for (const auto &e: raid_members) {
|
||||
if (e.name.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
members[i].member = nullptr;
|
||||
strn0cpy(members[i].member_name, row[0], sizeof(members[i].member_name));
|
||||
strn0cpy(members[i].note, row[10], sizeof(members[i].note));
|
||||
uint32 group_id = Strings::ToUnsignedInt(row[1]);
|
||||
strn0cpy(members[i].member_name, e.name.c_str(), sizeof(members[i].member_name));
|
||||
uint32 group_id = e.groupid;
|
||||
if (!e.note.empty()) {
|
||||
members[i].note = e.note;
|
||||
}
|
||||
|
||||
if (group_id >= MAX_RAID_GROUPS) {
|
||||
members[i].group_number = RAID_GROUPLESS;
|
||||
@@ -1740,14 +1738,14 @@ bool Raid::LearnMembers()
|
||||
members[i].group_number = group_id;
|
||||
}
|
||||
|
||||
members[i]._class = Strings::ToUnsignedInt(row[2]);
|
||||
members[i].level = Strings::ToUnsignedInt(row[3]);
|
||||
members[i].is_group_leader = Strings::ToBool(row[4]);
|
||||
members[i].is_raid_leader = Strings::ToBool(row[5]);
|
||||
members[i].is_looter = Strings::ToBool(row[6]);
|
||||
members[i].main_marker = Strings::ToUnsignedInt(row[7]);
|
||||
members[i].main_assister = Strings::ToUnsignedInt(row[8]);
|
||||
members[i].is_bot = Strings::ToBool(row[9]) > 0;
|
||||
members[i]._class = e._class;
|
||||
members[i].level = e.level;
|
||||
members[i].is_group_leader = e.isgroupleader;
|
||||
members[i].is_raid_leader = e.israidleader;
|
||||
members[i].is_looter = e.islooter;
|
||||
members[i].main_marker = e.is_marker;
|
||||
members[i].main_assister = e.is_assister;
|
||||
members[i].is_bot = e.bot_id > 0;
|
||||
++i;
|
||||
}
|
||||
return true;
|
||||
@@ -2275,7 +2273,7 @@ std::vector<RaidMember> Raid::GetMembersWithNotes()
|
||||
{
|
||||
std::vector<RaidMember> raid_members;
|
||||
for (const auto& m : members) {
|
||||
if (strlen(m.note) != 0) {
|
||||
if (!m.note.empty()) {
|
||||
raid_members.emplace_back(m);
|
||||
}
|
||||
}
|
||||
@@ -2288,12 +2286,17 @@ void Raid::SendRaidNotes()
|
||||
VerifyRaid();
|
||||
|
||||
for (const auto& c : GetMembersWithNotes()) {
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidGeneral_Struct));
|
||||
auto note = (RaidGeneral_Struct*)outapp->pBuffer;
|
||||
note->action = raidSetNote;
|
||||
strn0cpy(note->leader_name, c.member_name, 64);
|
||||
strn0cpy(note->player_name, GetLeaderName().c_str(), 64);
|
||||
strn0cpy(note->note, c.note, 64);
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidNote_Struct));
|
||||
auto data = (RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
data->general.action = raidSetNote;
|
||||
data->general.parameter = 0;
|
||||
data->general.unknown1 = 0;
|
||||
strn0cpy(data->general.leader_name, c.member_name, sizeof(c.member_name));
|
||||
strn0cpy(data->general.player_name, GetLeaderName().c_str(), GetLeaderName().length());
|
||||
strn0cpy(data->note, c.note.c_str(), sizeof(data->note));
|
||||
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
@@ -2552,7 +2555,7 @@ void Raid::UpdateXTargetType(XTargetType Type, Mob *m, const char *name)
|
||||
}
|
||||
|
||||
if (name) {
|
||||
strncpy(rm.member->XTargets[i].Name, name, 64);
|
||||
strn0cpy(rm.member->XTargets[i].Name, name, 64);
|
||||
}
|
||||
|
||||
rm.member->SendXTargetPacket(i, m);
|
||||
@@ -2970,3 +2973,22 @@ void Raid::SendMarkTargets(Client* c)
|
||||
}
|
||||
UpdateXtargetMarkedNPC();
|
||||
}
|
||||
|
||||
void Raid::EmptyRaidMembers()
|
||||
{
|
||||
for (int i = 0; i < MAX_RAID_MEMBERS; i++) {
|
||||
members[i].group_number = RAID_GROUPLESS;
|
||||
members[i].is_group_leader = 0;
|
||||
members[i].level = 0;
|
||||
members[i].main_assister = 0;
|
||||
members[i].main_marker = 0;
|
||||
members[i]._class = 0;
|
||||
members[i].is_bot = false;
|
||||
members[i].is_looter = false;
|
||||
members[i].is_raid_leader = false;
|
||||
members[i].is_raid_main_assist_one = false;
|
||||
members[i].member = nullptr;
|
||||
members[i].note.clear();
|
||||
members[i].member_name[0] = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
+14
-62
@@ -27,55 +27,6 @@ class Client;
|
||||
class EQApplicationPacket;
|
||||
class Mob;
|
||||
|
||||
enum { //raid packet types:
|
||||
raidAdd = 0,
|
||||
raidRemove2 = 1, //parameter=0
|
||||
raidMemberNameChange = 2,
|
||||
raidRemove1 = 3, //parameter=0xFFFFFFFF
|
||||
raidNoLongerLeader = 4,
|
||||
raidDisband = 5,
|
||||
raidMembers = 6, //len 395+, details + members list
|
||||
raidNoAssignLeadership = 7,
|
||||
raidCreate = 8, //len 72
|
||||
raidUnknown = 9, // unused?
|
||||
raidNoRaid = 10, //parameter=0
|
||||
raidChangeLootType = 11,
|
||||
raidStringID = 12,
|
||||
raidChangeGroupLeader = 13, //136 raid leader, new group leader, group_id?
|
||||
raidSetLeaderAbilities = 14, //472
|
||||
raidSetLeaderData = 15, // 14,15 SoE names, not sure on difference, 14 packet has 0x100 bytes 15 0x214 in addition to raid general
|
||||
raidChangeGroup = 16, //?? len 136 old leader, new leader, 0 (preceeded with a remove2)
|
||||
raidLock = 17, //len 136 leader?, leader, 0
|
||||
raidUnlock = 18, //len 136 leader?, leader, 0
|
||||
raidRedStringID = 19,
|
||||
raidSetLeader = 20, //len 388, contains 'details' struct without members; also used for "invite to raid"
|
||||
raidMakeLeader = 30,
|
||||
raidSetMotd = 35,
|
||||
raidSetNote = 36,
|
||||
};
|
||||
|
||||
|
||||
enum { //raid command types
|
||||
RaidCommandInviteIntoExisting = 0, //in use
|
||||
RaidCommandAcceptInvite = 1, //in use
|
||||
RaidCommandInvite = 3, //in use
|
||||
RaidCommandDisband = 5, //in use
|
||||
RaidCommandMoveGroup = 6, //in use
|
||||
RaidCommandRemoveGroupLeader = 7,
|
||||
RaidCommandRaidLock = 8, //in use
|
||||
RaidCommandRaidUnlock = 9, //in use
|
||||
RaidCommandLootType = 20, //in use
|
||||
RaidCommandAddLooter = 21, //in use
|
||||
RaidCommandRemoveLooter = 22, //in use
|
||||
RaidCommandMakeLeader = 30,
|
||||
RaidCommandInviteFail = 31, //already in raid, waiting on invite from other raid, etc
|
||||
RaidCommandLootType2 = 32, //in use
|
||||
RaidCommandAddLooter2 = 33, //in use
|
||||
RaidCommandRemoveLooter2 = 34, //in use
|
||||
RaidCommandSetMotd = 35,
|
||||
RaidCommandSetNote = 36,
|
||||
};
|
||||
|
||||
enum {
|
||||
FindNextMarkerSlot = 1,
|
||||
FindNextAssisterSlot = 2,
|
||||
@@ -124,19 +75,19 @@ const uint32 RAID_GROUPLESS = 0xFFFFFFFF;
|
||||
#define MAX_NO_RAID_MAIN_MARKERS 3
|
||||
|
||||
struct RaidMember{
|
||||
char member_name[64];
|
||||
Client *member;
|
||||
uint32 group_number;
|
||||
uint8 _class;
|
||||
uint8 level;
|
||||
char note[64];
|
||||
bool is_group_leader;
|
||||
bool is_raid_leader;
|
||||
bool is_looter;
|
||||
uint8 main_marker;
|
||||
uint8 main_assister;
|
||||
bool is_bot = false;
|
||||
bool is_raid_main_assist_one = false;
|
||||
char member_name[64]{ 0 };
|
||||
Client* member{ nullptr };
|
||||
uint32 group_number{ RAID_GROUPLESS };
|
||||
uint8 _class{ 0 };
|
||||
uint8 level{ 0 };
|
||||
std::string note{};
|
||||
bool is_group_leader{ false };
|
||||
bool is_raid_leader{ false };
|
||||
bool is_looter{ false };
|
||||
uint8 main_marker{ 0 };
|
||||
uint8 main_assister{ 0 };
|
||||
bool is_bot{ false };
|
||||
bool is_raid_main_assist_one{false};
|
||||
};
|
||||
|
||||
struct GroupMentor {
|
||||
@@ -180,6 +131,7 @@ public:
|
||||
void SetNewRaidLeader(uint32 i);
|
||||
bool IsAssister(const char* who);
|
||||
bool IsMarker(const char* who);
|
||||
void EmptyRaidMembers();
|
||||
|
||||
uint32 GetFreeGroup();
|
||||
uint8 GroupCount(uint32 gid);
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
void SidecarApi::RequestLogHandler(const httplib::Request &req, const httplib::Response &res)
|
||||
{
|
||||
if (!req.path.empty()) {
|
||||
std::vector<std::string> params;
|
||||
for (auto &p: req.params) {
|
||||
params.emplace_back(fmt::format("{}={}", p.first, p.second));
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"[API] Request [{}] [{}{}] via [{}:{}]",
|
||||
res.status,
|
||||
req.path,
|
||||
(!params.empty() ? "?" + Strings::Join(params, "&") : ""),
|
||||
req.remote_addr,
|
||||
req.remote_port
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,173 @@
|
||||
#include "sidecar_api.h"
|
||||
#include "../../common/json/json.hpp"
|
||||
#include "../zone.h"
|
||||
|
||||
extern Zone* zone;
|
||||
|
||||
void SidecarApi::LootSimulatorController(const httplib::Request &req, httplib::Response &res)
|
||||
{
|
||||
int loottable_id = req.has_param("loottable_id") ? std::stoi(req.get_param_value("loottable_id")) : 4027;
|
||||
int npc_id = req.has_param("npc_id") ? std::stoi(req.get_param_value("npc_id")) : 32040; // lord nagafen
|
||||
auto iterations = 100;
|
||||
auto log_enabled = false;
|
||||
|
||||
LogSys.log_settings[Logs::Loot].log_to_console = 0;
|
||||
|
||||
nlohmann::json j;
|
||||
|
||||
auto npc_type = content_db.LoadNPCTypesData(npc_id);
|
||||
if (npc_type) {
|
||||
auto npc = new NPC(
|
||||
npc_type,
|
||||
nullptr,
|
||||
glm::vec4(0, 0, 0, 0),
|
||||
GravityBehavior::Water
|
||||
);
|
||||
BenchTimer benchmark;
|
||||
|
||||
// depop the previous one
|
||||
for (auto &n: entity_list.GetNPCList()) {
|
||||
if (n.second->GetNPCTypeID() == npc_id) {
|
||||
LogInfo("found npc id [{}]", npc_id);
|
||||
n.second->Depop(false);
|
||||
}
|
||||
}
|
||||
|
||||
entity_list.Process();
|
||||
entity_list.MobProcess();
|
||||
npc->SetRecordLootStats(true);
|
||||
|
||||
for (int i = 0; i < iterations; i++) {
|
||||
npc->AddLootTable(loottable_id);
|
||||
|
||||
for (auto &id: zone->GetGlobalLootTables(npc)) {
|
||||
npc->AddLootTable(id);
|
||||
}
|
||||
}
|
||||
|
||||
entity_list.AddNPC(npc);
|
||||
|
||||
j["data"]["loottable_id"] = loottable_id;
|
||||
j["data"]["npc_id"] = npc_id;
|
||||
j["data"]["npc_name"] = npc->GetCleanName();
|
||||
j["data"]["rolled_items_count"] = npc->GetRolledItems().size();
|
||||
j["data"]["iterations"] = iterations;
|
||||
|
||||
// npc level loot table
|
||||
auto loot_table = database.GetLootTable(loottable_id);
|
||||
if (!loot_table) {
|
||||
res.status = 400;
|
||||
j["error"] = fmt::format("Loot table not found [{}]", loottable_id);
|
||||
res.set_content(j.dump(), "application/json");
|
||||
return;
|
||||
}
|
||||
for (uint32 i = 0; i < loot_table->NumEntries; i++) {
|
||||
auto le = loot_table->Entries[i];
|
||||
|
||||
nlohmann::json jle;
|
||||
jle["lootdrop_id"] = le.lootdrop_id;
|
||||
jle["droplimit"] = le.droplimit;
|
||||
jle["mindrop"] = le.mindrop;
|
||||
jle["multiplier"] = le.multiplier;
|
||||
jle["probability"] = le.probability;
|
||||
|
||||
auto loot_drop = database.GetLootDrop(le.lootdrop_id);
|
||||
if (!loot_drop) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (uint32 ei = 0; ei < loot_drop->NumEntries; ei++) {
|
||||
auto e = loot_drop->Entries[ei];
|
||||
int rolled_count = npc->GetRolledItemCount(e.item_id);
|
||||
const EQ::ItemData *item = database.GetItem(e.item_id);
|
||||
|
||||
|
||||
auto rolled_percentage = (float) ((float) ((float) rolled_count / (float) iterations) * 100);
|
||||
|
||||
nlohmann::json drop;
|
||||
drop["slot"] = ei;
|
||||
drop["item_id"] = e.item_id;
|
||||
drop["item_name"] = item->Name;
|
||||
drop["chance"] = fmt::format("{:.2f}", e.chance);
|
||||
drop["simulate_rolled_count"] = rolled_count;
|
||||
drop["simulate_rolled_percentage"] = fmt::format("{:.2f}", rolled_percentage);
|
||||
jle["drops"].push_back(drop);
|
||||
}
|
||||
|
||||
j["lootdrops"].push_back(jle);
|
||||
}
|
||||
|
||||
// global loot
|
||||
for (auto &id: zone->GetGlobalLootTables(npc)) {
|
||||
loot_table = database.GetLootTable(id);
|
||||
if (!loot_table) {
|
||||
LogInfo("Global Loot table not found [{}]", id);
|
||||
continue;
|
||||
}
|
||||
|
||||
for (uint32 i = 0; i < loot_table->NumEntries; i++) {
|
||||
auto le = loot_table->Entries[i];
|
||||
|
||||
LogInfo(
|
||||
"# Lootdrop ID [{}] drop_limit [{}] min_drop [{}] mult [{}] probability [{}]",
|
||||
le.lootdrop_id,
|
||||
le.droplimit,
|
||||
le.mindrop,
|
||||
le.multiplier,
|
||||
le.probability
|
||||
);
|
||||
|
||||
nlohmann::json jle;
|
||||
jle["lootdrop_id"] = le.lootdrop_id;
|
||||
jle["droplimit"] = le.droplimit;
|
||||
jle["mindrop"] = le.mindrop;
|
||||
jle["multiplier"] = le.multiplier;
|
||||
jle["probability"] = le.probability;
|
||||
|
||||
auto loot_drop = database.GetLootDrop(le.lootdrop_id);
|
||||
if (!loot_drop) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (uint32 ei = 0; ei < loot_drop->NumEntries; ei++) {
|
||||
auto e = loot_drop->Entries[ei];
|
||||
int rolled_count = npc->GetRolledItemCount(e.item_id);
|
||||
const EQ::ItemData *item = database.GetItem(e.item_id);
|
||||
|
||||
auto rolled_percentage = (float) ((float) ((float) rolled_count / (float) iterations) *
|
||||
100);
|
||||
|
||||
|
||||
LogInfo(
|
||||
"-- [{}] item_id [{}] chance [{}] rolled_count [{}] ({:.2f}%) name [{}]",
|
||||
ei,
|
||||
e.item_id,
|
||||
e.chance,
|
||||
rolled_count,
|
||||
rolled_percentage,
|
||||
item->Name
|
||||
);
|
||||
|
||||
nlohmann::json drop;
|
||||
drop["slot"] = ei;
|
||||
drop["item_id"] = e.item_id;
|
||||
drop["item_name"] = item->Name;
|
||||
drop["chance"] = fmt::format("{:.2f}", e.chance);
|
||||
drop["simulate_rolled_count"] = rolled_count;
|
||||
drop["simulate_rolled_percentage"] = fmt::format("{:.2f}", rolled_percentage);
|
||||
jle["drops"].push_back(drop);
|
||||
|
||||
j["global"]["lootdrops"].push_back(jle);
|
||||
}
|
||||
}
|
||||
}
|
||||
j["data"]["time"] = benchmark.elapsed();
|
||||
res.status = 200;
|
||||
res.set_content(j.dump(), "application/json");
|
||||
}
|
||||
else {
|
||||
res.status = 400;
|
||||
j["error"] = fmt::format("Failed to spawn NPC ID [{}]", npc_id);
|
||||
res.set_content(j.dump(), "application/json");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
void SidecarApi::MapBestZController(const httplib::Request &req, httplib::Response &res)
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
#include "sidecar_api.h"
|
||||
#include "../../common/http/httplib.h"
|
||||
#include "../../common/eqemu_logsys.h"
|
||||
#include "../zonedb.h"
|
||||
#include "../../shared_memory/loot.h"
|
||||
#include "../../common/process.h"
|
||||
#include "../common.h"
|
||||
#include "../zone.h"
|
||||
#include "../client.h"
|
||||
#include "../../common/json/json.hpp"
|
||||
#include <csignal>
|
||||
|
||||
void CatchSidecarSignal(int sig_num)
|
||||
{
|
||||
LogInfo("[SidecarAPI] Caught signal [{}]", sig_num);
|
||||
LogInfo("Forcefully exiting for now");
|
||||
std::exit(0);
|
||||
}
|
||||
|
||||
#include "log_handler.cpp"
|
||||
#include "test_controller.cpp"
|
||||
#include "map_best_z_controller.cpp"
|
||||
#include "../../common/file.h"
|
||||
|
||||
constexpr static int HTTP_RESPONSE_OK = 200;
|
||||
constexpr static int HTTP_RESPONSE_BAD_REQUEST = 400;
|
||||
constexpr static int HTTP_RESPONSE_UNAUTHORIZED = 401;
|
||||
|
||||
std::string authorization_key;
|
||||
|
||||
void SidecarApi::BootWebserver(int port, const std::string &key)
|
||||
{
|
||||
LogInfo("Booting zone sidecar API");
|
||||
|
||||
std::signal(SIGINT, CatchSidecarSignal);
|
||||
std::signal(SIGTERM, CatchSidecarSignal);
|
||||
std::signal(SIGKILL, CatchSidecarSignal);
|
||||
|
||||
if (!key.empty()) {
|
||||
authorization_key = key;
|
||||
LogInfo("Booting with authorization key [{}]", authorization_key);
|
||||
}
|
||||
|
||||
int web_api_port = port > 0 ? port : 9099;
|
||||
std::string hotfix_name = "zonesidecar_api_";
|
||||
|
||||
// bake shared memory if it doesn't exist
|
||||
// TODO: Windows
|
||||
if (!File::Exists("shared/zonesidecar_api_loot_drop")) {
|
||||
LogInfo("Creating shared memory for prefix [{}]", hotfix_name);
|
||||
|
||||
std::string output = Process::execute(
|
||||
fmt::format(
|
||||
"./bin/shared_memory -hotfix={} loot items",
|
||||
hotfix_name
|
||||
)
|
||||
);
|
||||
std::cout << output << "\n";
|
||||
}
|
||||
|
||||
LogInfo("Loading loot tables");
|
||||
if (!database.LoadLoot(hotfix_name)) {
|
||||
LogError("Loading loot failed!");
|
||||
}
|
||||
|
||||
// bootup a fake zone
|
||||
Zone::Bootup(ZoneID("qrg"), 0, false);
|
||||
zone->StopShutdownTimer();
|
||||
|
||||
httplib::Server api;
|
||||
|
||||
api.set_logger(SidecarApi::RequestLogHandler);
|
||||
api.set_pre_routing_handler(
|
||||
[](const auto &req, auto &res) {
|
||||
for (const auto &header: req.headers) {
|
||||
auto header_key = header.first;
|
||||
auto header_value = header.second;
|
||||
|
||||
LogHTTPDetail("[API] header_key [{}] header_value [{}]", header_key, header_value);
|
||||
|
||||
if (header_key == "Authorization") {
|
||||
std::string auth_key = header_value;
|
||||
Strings::FindReplace(auth_key, "Bearer", "");
|
||||
Strings::Trim(auth_key);
|
||||
|
||||
LogHTTPDetail(
|
||||
"Request Authorization key is [{}] set key is [{}] match [{}]",
|
||||
auth_key,
|
||||
authorization_key,
|
||||
auth_key == authorization_key ? "true" : "false"
|
||||
);
|
||||
|
||||
// authorization key matches, pass the request on to the route handler
|
||||
if (!authorization_key.empty() && auth_key != authorization_key) {
|
||||
LogHTTPDetail("[Sidecar] Returning as unhandled, authorization passed");
|
||||
return httplib::Server::HandlerResponse::Unhandled;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!authorization_key.empty()) {
|
||||
nlohmann::json j;
|
||||
j["error"] = "Authorization key not valid!";
|
||||
res.set_content(j.dump(), "application/json");
|
||||
res.status = HTTP_RESPONSE_UNAUTHORIZED;
|
||||
return httplib::Server::HandlerResponse::Handled;
|
||||
}
|
||||
|
||||
return httplib::Server::HandlerResponse::Unhandled;
|
||||
}
|
||||
);
|
||||
api.Get("/api/v1/test-controller", SidecarApi::TestController);
|
||||
api.Get("/api/v1/loot-simulate", SidecarApi::LootSimulatorController);
|
||||
|
||||
LogInfo("Webserver API now listening on port [{0}]", web_api_port);
|
||||
|
||||
// this is not supposed to bind to the outside world
|
||||
api.listen("localhost", web_api_port);
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
#ifndef EQEMU_SIDECAR_API_H
|
||||
#define EQEMU_SIDECAR_API_H
|
||||
|
||||
#include "../../common/http/httplib.h"
|
||||
|
||||
class SidecarApi {
|
||||
public:
|
||||
static void BootWebserver(int req = 0, const std::string& key = "");
|
||||
static void AuthMiddleware(const httplib::Request &req, const httplib::Response &res);
|
||||
static void RequestLogHandler(const httplib::Request &req, const httplib::Response &res);
|
||||
static void TestController(const httplib::Request &req, httplib::Response &res);
|
||||
static void LootSimulatorController(const httplib::Request &req, httplib::Response &res);
|
||||
static void MapBestZController(const httplib::Request &req, httplib::Response &res);
|
||||
};
|
||||
|
||||
|
||||
#endif //EQEMU_SIDECAR_API_H
|
||||
@@ -0,0 +1,10 @@
|
||||
#include "sidecar_api.h"
|
||||
|
||||
void SidecarApi::TestController(const httplib::Request &req, httplib::Response &res)
|
||||
{
|
||||
nlohmann::json j;
|
||||
|
||||
j["data"]["test"] = "test";
|
||||
|
||||
res.set_content(j.dump(), "application/json");
|
||||
}
|
||||
+54
-47
@@ -27,6 +27,8 @@
|
||||
#include "zone.h"
|
||||
#include "zonedb.h"
|
||||
#include "../common/repositories/criteria/content_filter_criteria.h"
|
||||
#include "../common/repositories/spawn2_repository.h"
|
||||
#include "../common/repositories/spawn2_disabled_repository.h"
|
||||
|
||||
extern EntityList entity_list;
|
||||
extern Zone* zone;
|
||||
@@ -468,60 +470,65 @@ bool ZoneDatabase::PopulateZoneSpawnList(uint32 zoneid, LinkedList<Spawn2*> &spa
|
||||
LogInfo("Loaded [{}] respawn timer(s)", Strings::Commify(results.RowCount()));
|
||||
|
||||
const char *zone_name = ZoneName(zoneid);
|
||||
std::string query = fmt::format(
|
||||
"SELECT "
|
||||
"id, "
|
||||
"spawngroupID, "
|
||||
"x, "
|
||||
"y, "
|
||||
"z, "
|
||||
"heading, "
|
||||
"respawntime, "
|
||||
"variance, "
|
||||
"pathgrid, "
|
||||
"path_when_zone_idle, "
|
||||
"_condition, "
|
||||
"cond_value, "
|
||||
"enabled, "
|
||||
"animation "
|
||||
"FROM "
|
||||
"spawn2 "
|
||||
"WHERE TRUE {} AND zone = '{}' AND (version = {} OR version = -1) ",
|
||||
ContentFilterCriteria::apply(),
|
||||
zone_name,
|
||||
version
|
||||
);
|
||||
results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
auto spawns = Spawn2Repository::GetWhere(
|
||||
content_db, fmt::format(
|
||||
"TRUE {} AND zone = '{}' AND (version = {} OR version = -1) ",
|
||||
ContentFilterCriteria::apply(),
|
||||
zone_name,
|
||||
version
|
||||
)
|
||||
);
|
||||
|
||||
std::vector<uint32> spawn2_ids;
|
||||
for (auto &s: spawns) {
|
||||
spawn2_ids.push_back(s.id);
|
||||
}
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
std::vector<Spawn2DisabledRepository::Spawn2Disabled> disabled_spawns = {};
|
||||
if (!spawn2_ids.empty()) {
|
||||
disabled_spawns = Spawn2DisabledRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"spawn2_id IN ({}) and instance_id = {}",
|
||||
Strings::Join(spawn2_ids, ","),
|
||||
zone->GetInstanceID()
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
for (auto &s: spawns) {
|
||||
uint32 spawn_time_left = 0;
|
||||
Spawn2* new_spawn = 0;
|
||||
bool perl_enabled = Strings::ToInt(row[12]) == 1 ? true : false;
|
||||
if (spawn_times.count(s.id) != 0) {
|
||||
spawn_time_left = spawn_times[s.id];
|
||||
}
|
||||
|
||||
if (spawn_times.count(Strings::ToInt(row[0])) != 0)
|
||||
spawn_time_left = spawn_times[Strings::ToInt(row[0])];
|
||||
// load from spawn2_disabled
|
||||
bool spawn_enabled = true;
|
||||
// check if spawn is disabled
|
||||
for (auto &ds: disabled_spawns) {
|
||||
if (ds.spawn2_id == s.id) {
|
||||
spawn_enabled = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
new_spawn = new Spawn2(
|
||||
Strings::ToInt(row[0]), // uint32 in_spawn2_id
|
||||
Strings::ToInt(row[1]), // uint32 spawngroup_id
|
||||
Strings::ToFloat(row[2]), // float in_x
|
||||
Strings::ToFloat(row[3]), // float in_y
|
||||
Strings::ToFloat(row[4]), // float in_z
|
||||
Strings::ToFloat(row[5]), // float in_heading
|
||||
Strings::ToInt(row[6]), // uint32 respawn
|
||||
Strings::ToInt(row[7]), // uint32 variance
|
||||
spawn_time_left, // uint32 timeleft
|
||||
Strings::ToInt(row[8]), // uint32 grid
|
||||
(bool)Strings::ToInt(row[9]), // bool path_when_zone_idle
|
||||
Strings::ToInt(row[10]), // uint16 in_cond_id
|
||||
Strings::ToInt(row[11]), // int16 in_min_value
|
||||
perl_enabled, // bool in_enabled
|
||||
(EmuAppearance)Strings::ToInt(row[13]) // EmuAppearance anim
|
||||
auto new_spawn = new Spawn2(
|
||||
s.id,
|
||||
s.spawngroupID,
|
||||
s.x,
|
||||
s.y,
|
||||
s.z,
|
||||
s.heading,
|
||||
s.respawntime,
|
||||
s.variance,
|
||||
spawn_time_left,
|
||||
s.pathgrid,
|
||||
(bool) s.path_when_zone_idle,
|
||||
s._condition,
|
||||
(int16) s.cond_value,
|
||||
spawn_enabled,
|
||||
(EmuAppearance) s.animation
|
||||
);
|
||||
|
||||
spawn2_list.Insert(new_spawn);
|
||||
|
||||
+182
-109
@@ -281,41 +281,54 @@ void Mob::DoSpecialAttackDamage(Mob *who, EQ::skills::SkillType skill, int32 bas
|
||||
// We should probably refactor this to take the struct not the packet
|
||||
void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
|
||||
{
|
||||
if (!GetTarget())
|
||||
if (!GetTarget()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// make sure were actually able to use such an attack. (Bards can throw while casting. ~Kayen confirmed on live 1/22)
|
||||
if ((spellend_timer.Enabled() && GetClass() != BARD)|| IsFeared() || IsStunned() || IsMezzed() || DivineAura() || dead)
|
||||
if (
|
||||
(spellend_timer.Enabled() && GetClass() != BARD) ||
|
||||
IsFeared() ||
|
||||
IsStunned() ||
|
||||
IsMezzed() ||
|
||||
DivineAura() ||
|
||||
dead
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
pTimerType timer = pTimerCombatAbility;
|
||||
// RoF2+ Tiger Claw is unlinked from other monk skills, if they ever do that for other classes there will need
|
||||
// to be more checks here
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::RoF2 && ca_atk->m_skill == EQ::skills::SkillTigerClaw)
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::RoF2 && ca_atk->m_skill == EQ::skills::SkillTigerClaw) {
|
||||
timer = pTimerCombatAbility2;
|
||||
}
|
||||
|
||||
bool CanBypassSkillCheck = false;
|
||||
bool bypass_skill_check = false;
|
||||
|
||||
if (ca_atk->m_skill == EQ::skills::SkillBash) { // SLAM - Bash without a shield equipped
|
||||
switch (GetRace())
|
||||
{
|
||||
case OGRE:
|
||||
case TROLL:
|
||||
case BARBARIAN:
|
||||
CanBypassSkillCheck = true;
|
||||
default:
|
||||
break;
|
||||
switch (GetRace()) {
|
||||
case OGRE:
|
||||
case TROLL:
|
||||
case BARBARIAN:
|
||||
bypass_skill_check = true;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check to see if actually have skill */
|
||||
if (!MaxSkill(static_cast<EQ::skills::SkillType>(ca_atk->m_skill)) && !CanBypassSkillCheck)
|
||||
// Check to see if actually have skill
|
||||
if (!MaxSkill(static_cast<EQ::skills::SkillType>(ca_atk->m_skill)) && !bypass_skill_check) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetTarget()->GetID() != ca_atk->m_target)
|
||||
return; // invalid packet.
|
||||
|
||||
if (!IsAttackAllowed(GetTarget()))
|
||||
if (GetTarget()->GetID() != ca_atk->m_target) { // invalid packet.
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsAttackAllowed(GetTarget())) {
|
||||
return;
|
||||
}
|
||||
|
||||
// These two are not subject to the combat ability timer, as they
|
||||
// allready do their checking in conjunction with the attack timer
|
||||
@@ -324,146 +337,194 @@ void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
|
||||
if (ca_atk->m_skill == EQ::skills::SkillThrowing) {
|
||||
SetAttackTimer();
|
||||
ThrowingAttack(GetTarget());
|
||||
if (CheckDoubleRangedAttack())
|
||||
|
||||
if (CheckDoubleRangedAttack()) {
|
||||
ThrowingAttack(GetTarget(), true);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// ranged attack (archery)
|
||||
if (ca_atk->m_skill == EQ::skills::SkillArchery) {
|
||||
SetAttackTimer();
|
||||
RangedAttack(GetTarget());
|
||||
if (CheckDoubleRangedAttack())
|
||||
|
||||
if (CheckDoubleRangedAttack()) {
|
||||
RangedAttack(GetTarget(), true);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
// could we return here? Im not sure is m_atk 11 is used for real specials
|
||||
}
|
||||
|
||||
// check range for all these abilities, they are all close combat stuff
|
||||
if (!CombatRange(GetTarget()))
|
||||
if (!CombatRange(GetTarget())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!p_timers.Expired(&database, timer, false)) {
|
||||
Message(Chat::Red, "Ability recovery time not yet met.");
|
||||
return;
|
||||
}
|
||||
|
||||
int ReuseTime = 0;
|
||||
int ClientHaste = GetHaste();
|
||||
int HasteMod = 0;
|
||||
int reuse_time = 0;
|
||||
int haste = GetHaste();
|
||||
int haste_modifier = 0;
|
||||
|
||||
if (ClientHaste >= 0)
|
||||
HasteMod = (10000 / (100 + ClientHaste)); //+100% haste = 2x as many attacks
|
||||
else
|
||||
HasteMod = (100 - ClientHaste); //-100% haste = 1/2 as many attacks
|
||||
if (haste >= 0) {
|
||||
haste_modifier = (10000 / (100 + haste)); //+100% haste = 2x as many attacks
|
||||
} else {
|
||||
haste_modifier = (100 - haste); //-100% haste = 1/2 as many attacks
|
||||
}
|
||||
|
||||
int64 dmg = 0;
|
||||
int64 damage = 0;
|
||||
int16 skill_reduction = GetSkillReuseTime(ca_atk->m_skill);
|
||||
|
||||
int32 skill_reduction = GetSkillReuseTime(ca_atk->m_skill);
|
||||
|
||||
// not sure what the '100' indicates..if ->m_atk is not used as 'slot' reference, then change SlotRange above back to '11'
|
||||
if (ca_atk->m_atk == 100 &&
|
||||
ca_atk->m_skill == EQ::skills::SkillBash) { // SLAM - Bash without a shield equipped
|
||||
// not sure what the '100' indicates, if ->m_atk is not used as 'slot' reference, then change SlotRange above back to '11'
|
||||
if (
|
||||
ca_atk->m_atk == 100 &&
|
||||
ca_atk->m_skill == EQ::skills::SkillBash
|
||||
) { // SLAM - Bash without a shield equipped
|
||||
if (GetTarget() != this) {
|
||||
|
||||
CheckIncreaseSkill(EQ::skills::SkillBash, GetTarget(), 10);
|
||||
DoAnim(animTailRake, 0, false);
|
||||
|
||||
int32 ht = 0;
|
||||
if (GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotSecondary)) <= 0 &&
|
||||
GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotShoulders)) <= 0)
|
||||
dmg = -5;
|
||||
else
|
||||
ht = dmg = GetBaseSkillDamage(EQ::skills::SkillBash, GetTarget());
|
||||
int hate_override = 0;
|
||||
|
||||
ReuseTime = BashReuseTime - 1 - skill_reduction;
|
||||
ReuseTime = (ReuseTime * HasteMod) / 100;
|
||||
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillBash, dmg, 0, ht, ReuseTime);
|
||||
if (ReuseTime > 0)
|
||||
p_timers.Start(timer, ReuseTime);
|
||||
if (
|
||||
GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotSecondary)) <= 0 &&
|
||||
GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotShoulders)) <= 0
|
||||
) {
|
||||
damage = -5;
|
||||
} else {
|
||||
hate_override = damage = GetBaseSkillDamage(EQ::skills::SkillBash, GetTarget());
|
||||
}
|
||||
|
||||
reuse_time = BashReuseTime - 1 - skill_reduction;
|
||||
reuse_time = (reuse_time * haste_modifier) / 100;
|
||||
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillBash, damage, 0, hate_override, reuse_time);
|
||||
|
||||
if (reuse_time) {
|
||||
p_timers.Start(timer, reuse_time);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (ca_atk->m_atk == 100 && ca_atk->m_skill == EQ::skills::SkillFrenzy) {
|
||||
int attack_rounds = 1;
|
||||
int max_dmg = GetBaseSkillDamage(EQ::skills::SkillFrenzy, GetTarget());
|
||||
|
||||
CheckIncreaseSkill(EQ::skills::SkillFrenzy, GetTarget(), 10);
|
||||
int AtkRounds = 1;
|
||||
int32 max_dmg = GetBaseSkillDamage(EQ::skills::SkillFrenzy, GetTarget());
|
||||
DoAnim(anim1HWeapon, 0, false);
|
||||
|
||||
if (GetClass() == BERSERKER) {
|
||||
int chance = GetLevel() * 2 + GetSkill(EQ::skills::SkillFrenzy);
|
||||
if (zone->random.Roll0(450) < chance)
|
||||
AtkRounds++;
|
||||
if (zone->random.Roll0(450) < chance)
|
||||
AtkRounds++;
|
||||
|
||||
if (zone->random.Roll0(450) < chance) {
|
||||
attack_rounds++;
|
||||
}
|
||||
|
||||
if (zone->random.Roll0(450) < chance) {
|
||||
attack_rounds++;
|
||||
}
|
||||
}
|
||||
|
||||
ReuseTime = FrenzyReuseTime - 1 - skill_reduction;
|
||||
ReuseTime = (ReuseTime * HasteMod) / 100;
|
||||
reuse_time = FrenzyReuseTime - 1 - skill_reduction;
|
||||
reuse_time = (reuse_time * haste_modifier) / 100;
|
||||
|
||||
auto primary_in_use = GetInv().GetItem(EQ::invslot::slotPrimary);
|
||||
const EQ::ItemInstance* primary_in_use = GetInv().GetItem(EQ::invslot::slotPrimary);
|
||||
if (primary_in_use && GetWeaponDamage(GetTarget(), primary_in_use) <= 0) {
|
||||
max_dmg = DMG_INVULNERABLE;
|
||||
}
|
||||
|
||||
while (AtkRounds > 0) {
|
||||
if (GetTarget())
|
||||
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillFrenzy, max_dmg, 0, max_dmg, ReuseTime);
|
||||
AtkRounds--;
|
||||
while (attack_rounds > 0) {
|
||||
if (GetTarget()) {
|
||||
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillFrenzy, max_dmg, 0, max_dmg, reuse_time);
|
||||
}
|
||||
|
||||
attack_rounds--;
|
||||
}
|
||||
|
||||
if (reuse_time) {
|
||||
p_timers.Start(timer, reuse_time);
|
||||
}
|
||||
|
||||
if (ReuseTime > 0)
|
||||
p_timers.Start(timer, ReuseTime);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (GetClass()) {
|
||||
case BERSERKER:
|
||||
case WARRIOR:
|
||||
case RANGER:
|
||||
case BEASTLORD:
|
||||
if (ca_atk->m_atk != 100 || ca_atk->m_skill != EQ::skills::SkillKick)
|
||||
break;
|
||||
const uint8 class_id = GetClass();
|
||||
|
||||
// Warrior, Ranger, Monk, Beastlord, and Berserker can kick always
|
||||
const uint32 allowed_kick_classes = RuleI(Combat, ExtraAllowedKickClassesBitmask);
|
||||
|
||||
const bool can_use_kick = (
|
||||
class_id == WARRIOR ||
|
||||
class_id == RANGER ||
|
||||
class_id == MONK ||
|
||||
class_id == BEASTLORD ||
|
||||
class_id == BERSERKER ||
|
||||
allowed_kick_classes & GetPlayerClassBit(class_id)
|
||||
);
|
||||
|
||||
bool found_skill = false;
|
||||
|
||||
if (
|
||||
ca_atk->m_atk == 100 &&
|
||||
ca_atk->m_skill == EQ::skills::SkillKick &&
|
||||
can_use_kick
|
||||
) {
|
||||
if (GetTarget() != this) {
|
||||
CheckIncreaseSkill(EQ::skills::SkillKick, GetTarget(), 10);
|
||||
DoAnim(animKick, 0, false);
|
||||
|
||||
int32 ht = 0;
|
||||
if (GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotFeet)) <= 0)
|
||||
dmg = -5;
|
||||
else
|
||||
ht = dmg = GetBaseSkillDamage(EQ::skills::SkillKick, GetTarget());
|
||||
int hate_override = 0;
|
||||
if (GetWeaponDamage(GetTarget(), GetInv().GetItem(EQ::invslot::slotFeet)) <= 0) {
|
||||
damage = -5;
|
||||
} else {
|
||||
hate_override = damage = GetBaseSkillDamage(EQ::skills::SkillKick, GetTarget());
|
||||
}
|
||||
|
||||
ReuseTime = KickReuseTime - 1 - skill_reduction;
|
||||
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillKick, dmg, 0, ht, ReuseTime);
|
||||
reuse_time = KickReuseTime - 1 - skill_reduction;
|
||||
DoSpecialAttackDamage(GetTarget(), EQ::skills::SkillKick, damage, 0, hate_override, reuse_time);
|
||||
|
||||
found_skill = true;
|
||||
}
|
||||
break;
|
||||
case MONK: {
|
||||
ReuseTime = MonkSpecialAttack(GetTarget(), ca_atk->m_skill) - 1 - skill_reduction;
|
||||
}
|
||||
|
||||
if (class_id == MONK) {
|
||||
reuse_time = MonkSpecialAttack(GetTarget(), ca_atk->m_skill) - 1 - skill_reduction;
|
||||
|
||||
// Live AA - Technique of Master Wu
|
||||
int wuchance = itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
|
||||
int wu_chance = (
|
||||
itembonuses.DoubleSpecialAttack +
|
||||
spellbonuses.DoubleSpecialAttack +
|
||||
aabonuses.DoubleSpecialAttack
|
||||
);
|
||||
|
||||
if (wuchance) {
|
||||
const int MonkSPA[5] = {
|
||||
if (wu_chance) {
|
||||
const int monk_special_attacks[5] = {
|
||||
EQ::skills::SkillFlyingKick,
|
||||
EQ::skills::SkillDragonPunch,
|
||||
EQ::skills::SkillEagleStrike,
|
||||
EQ::skills::SkillTigerClaw,
|
||||
EQ::skills::SkillRoundKick
|
||||
};
|
||||
|
||||
int extra = 0;
|
||||
// always 1/4 of the double attack chance, 25% at rank 5 (100/4)
|
||||
while (wuchance > 0) {
|
||||
if (zone->random.Roll(wuchance)) {
|
||||
while (wu_chance > 0) {
|
||||
if (zone->random.Roll(wu_chance)) {
|
||||
++extra;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
wuchance /= 4;
|
||||
|
||||
wu_chance /= 4;
|
||||
}
|
||||
|
||||
if (extra) {
|
||||
SendColoredText(
|
||||
400,
|
||||
@@ -474,37 +535,47 @@ void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
|
||||
)
|
||||
);
|
||||
}
|
||||
auto classic = RuleB(Combat, ClassicMasterWu);
|
||||
|
||||
const bool is_classic_master_wu = RuleB(Combat, ClassicMasterWu);
|
||||
while (extra) {
|
||||
MonkSpecialAttack(GetTarget(), (classic ? MonkSPA[zone->random.Int(0, 4)] : ca_atk->m_skill));
|
||||
MonkSpecialAttack(
|
||||
GetTarget(),
|
||||
(is_classic_master_wu ? monk_special_attacks[zone->random.Int(0, 4)] : ca_atk->m_skill)
|
||||
);
|
||||
--extra;
|
||||
}
|
||||
}
|
||||
|
||||
if (ReuseTime < 100) {
|
||||
if (reuse_time < 100) {
|
||||
// hackish... but we return a huge reuse time if this is an
|
||||
// invalid skill, otherwise, we can safely assume it is a
|
||||
// valid monk skill and just cast it to a SkillType
|
||||
CheckIncreaseSkill((EQ::skills::SkillType)ca_atk->m_skill, GetTarget(), 10);
|
||||
CheckIncreaseSkill((EQ::skills::SkillType) ca_atk->m_skill, GetTarget(), 10);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ROGUE: {
|
||||
if (ca_atk->m_atk != 100 || ca_atk->m_skill != EQ::skills::SkillBackstab)
|
||||
break;
|
||||
ReuseTime = BackstabReuseTime-1 - skill_reduction;
|
||||
TryBackstab(GetTarget(), ReuseTime);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
//they have no abilities... wtf? make em wait a bit
|
||||
ReuseTime = 9 - skill_reduction;
|
||||
break;
|
||||
|
||||
found_skill = true;
|
||||
}
|
||||
|
||||
ReuseTime = (ReuseTime * HasteMod) / 100;
|
||||
if (ReuseTime > 0) {
|
||||
p_timers.Start(timer, ReuseTime);
|
||||
if (
|
||||
ca_atk->m_atk == 100 &&
|
||||
ca_atk->m_skill == EQ::skills::SkillBackstab &&
|
||||
class_id == ROGUE
|
||||
) {
|
||||
reuse_time = BackstabReuseTime - 1 - skill_reduction;
|
||||
TryBackstab(GetTarget(), reuse_time);
|
||||
found_skill = true;
|
||||
}
|
||||
|
||||
if (!found_skill) {
|
||||
reuse_time = 9 - skill_reduction;
|
||||
}
|
||||
|
||||
reuse_time = (reuse_time * haste_modifier) / 100;
|
||||
|
||||
reuse_time = EQ::Clamp(reuse_time, 0, reuse_time);
|
||||
|
||||
if (reuse_time) {
|
||||
p_timers.Start(timer, reuse_time);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2230,7 +2301,8 @@ int Mob::TryHeadShot(Mob *defender, EQ::skills::SkillType skillInUse)
|
||||
!defender->IsClient() &&
|
||||
skillInUse == EQ::skills::SkillArchery &&
|
||||
GetTarget() == defender &&
|
||||
(defender->GetBodyType() == BT_Humanoid || !RuleB(Combat, HeadshotOnlyHumanoids))
|
||||
(defender->GetBodyType() == BT_Humanoid || !RuleB(Combat, HeadshotOnlyHumanoids)) &&
|
||||
!defender->GetSpecialAbility(IMMUNE_HEADSHOT)
|
||||
) {
|
||||
uint32 HeadShot_Dmg = aabonuses.HeadShot[SBIndex::FINISHING_EFFECT_DMG] + spellbonuses.HeadShot[SBIndex::FINISHING_EFFECT_DMG] + itembonuses.HeadShot[SBIndex::FINISHING_EFFECT_DMG];
|
||||
uint8 HeadShot_Level = 0; // Get Highest Headshot Level
|
||||
@@ -2266,7 +2338,8 @@ int Mob::TryAssassinate(Mob *defender, EQ::skills::SkillType skillInUse)
|
||||
!defender->IsClient() &&
|
||||
GetLevel() >= 60 &&
|
||||
(skillInUse == EQ::skills::SkillBackstab || skillInUse == EQ::skills::SkillThrowing) &&
|
||||
(defender->GetBodyType() == BT_Humanoid || !RuleB(Combat, AssassinateOnlyHumanoids))
|
||||
(defender->GetBodyType() == BT_Humanoid || !RuleB(Combat, AssassinateOnlyHumanoids)) &&
|
||||
!defender->GetSpecialAbility(IMMUNE_ASSASSINATE)
|
||||
) {
|
||||
int chance = GetDEX();
|
||||
if (skillInUse == EQ::skills::SkillBackstab) {
|
||||
|
||||
@@ -706,11 +706,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
|
||||
|
||||
case SE_AddFaction:
|
||||
{
|
||||
#ifdef SPELL_EFFECT_SPAM
|
||||
snprintf(effect_desc, _EDLEN, "Faction Mod: %+i", effect_value);
|
||||
#endif
|
||||
// EverHood
|
||||
if(caster && GetPrimaryFaction()>0) {
|
||||
if (caster && !IsPet() && GetPrimaryFaction() > 0) {
|
||||
caster->AddFactionBonus(GetPrimaryFaction(),effect_value);
|
||||
}
|
||||
break;
|
||||
@@ -2266,7 +2262,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
|
||||
if((spell_id != 6882) && (spell_id != 6884)) // Chaotic Jester/Steadfast Servant
|
||||
{
|
||||
char pet_name[64];
|
||||
snprintf(pet_name, sizeof(pet_name), "%s`s pet", caster->GetCleanName());
|
||||
snprintf(pet_name, sizeof(pet_name), "%s`s_pet", caster->GetCleanName());
|
||||
caster->TemporaryPets(spell_id, this, pet_name);
|
||||
}
|
||||
else
|
||||
@@ -2443,7 +2439,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
|
||||
{
|
||||
if(caster && caster->IsClient()) {
|
||||
char pet_name[64];
|
||||
snprintf(pet_name, sizeof(pet_name), "%s`s doppelganger", caster->GetCleanName());
|
||||
snprintf(pet_name, sizeof(pet_name), "%s`s_doppelganger", caster->GetCleanName());
|
||||
int pet_count = spells[spell_id].base_value[i];
|
||||
int pet_duration = spells[spell_id].max_value[i];
|
||||
caster->CastToClient()->Doppelganger(spell_id, this, pet_name, pet_count, pet_duration);
|
||||
|
||||
+93
-41
@@ -238,13 +238,16 @@ bool Mob::CastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
|
||||
|
||||
if (IsClient()) {
|
||||
if (parse->PlayerHasQuestSub(EVENT_CAST_BEGIN)) {
|
||||
Mob* spell_target = entity_list.GetMobID(target_id);
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {}",
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id)
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
if (parse->EventPlayer(EVENT_CAST_BEGIN, CastToClient(), export_string, 0) != 0) {
|
||||
if (parse->EventPlayer(EVENT_CAST_BEGIN, CastToClient(), export_string, 0, &args) != 0) {
|
||||
if (IsDiscipline(spell_id)) {
|
||||
CastToClient()->SendDisciplineTimer(spells[spell_id].timer_id, 0);
|
||||
}
|
||||
@@ -256,23 +259,29 @@ bool Mob::CastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
|
||||
}
|
||||
} else if (IsNPC()) {
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_CAST_BEGIN)) {
|
||||
Mob* spell_target = entity_list.GetMobID(target_id);
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {}",
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id)
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
parse->EventNPC(EVENT_CAST_BEGIN, CastToNPC(), nullptr, export_string, 0);
|
||||
parse->EventNPC(EVENT_CAST_BEGIN, CastToNPC(), nullptr, export_string, 0, &args);
|
||||
}
|
||||
} else if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_CAST_BEGIN)) {
|
||||
Mob* spell_target = entity_list.GetMobID(target_id);
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {}",
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id)
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
parse->EventBot(EVENT_CAST_BEGIN, CastToBot(), nullptr, export_string, 0);
|
||||
parse->EventBot(EVENT_CAST_BEGIN, CastToBot(), nullptr, export_string, 0, &args);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -702,6 +711,18 @@ bool Mob::DoCastingChecksZoneRestrictions(bool check_on_casting, int32 spell_id)
|
||||
Message(Chat::Red, "You cannot cast detrimental spells here.");
|
||||
return false;
|
||||
}
|
||||
/*
|
||||
Zones where you can not cast a spell that is for daytime or nighttime only
|
||||
*/
|
||||
if (spells[spell_id].time_of_day == SpellTimeRestrictions::Day && !zone->zone_time.IsDayTime()) {
|
||||
MessageString(Chat::Red, CAST_DAYTIME);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (spells[spell_id].time_of_day == SpellTimeRestrictions::Night && !zone->zone_time.IsNightTime()) {
|
||||
MessageString(Chat::Red, CAST_NIGHTTIME);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (check_on_casting) {
|
||||
/*
|
||||
@@ -1648,24 +1669,41 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
|
||||
// at this point the spell has successfully been cast
|
||||
//
|
||||
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id)
|
||||
);
|
||||
|
||||
if (IsClient()) {
|
||||
if (parse->PlayerHasQuestSub(EVENT_CAST)) {
|
||||
parse->EventPlayer(EVENT_CAST, CastToClient(), export_string, 0);
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
parse->EventPlayer(EVENT_CAST, CastToClient(), export_string, 0, &args);
|
||||
}
|
||||
} else if (IsNPC()) {
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_CAST)) {
|
||||
parse->EventNPC(EVENT_CAST, CastToNPC(), nullptr, export_string, 0);
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
parse->EventNPC(EVENT_CAST, CastToNPC(), nullptr, export_string, 0, &args);
|
||||
}
|
||||
} else if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_CAST)) {
|
||||
parse->EventBot(EVENT_CAST, CastToBot(), nullptr, export_string, 0);
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
parse->EventBot(EVENT_CAST, CastToBot(), nullptr, export_string, 0, &args);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3664,10 +3702,14 @@ bool Mob::SpellOnTarget(
|
||||
}
|
||||
|
||||
// select target
|
||||
uint16 target_id = 0;
|
||||
|
||||
if (IsEffectInSpell(spell_id, SE_BindSight)) {
|
||||
action->target = GetID();
|
||||
target_id = GetID();
|
||||
} else {
|
||||
action->target = spelltar->GetID();
|
||||
target_id = spelltar->GetID();
|
||||
}
|
||||
|
||||
action->spell_level = action->level = caster_level; // caster level, for animation only
|
||||
@@ -3700,33 +3742,39 @@ bool Mob::SpellOnTarget(
|
||||
|
||||
if (spelltar->IsNPC()) {
|
||||
if (parse->HasQuestSub(spelltar->GetNPCTypeID(), EVENT_CAST_ON)) {
|
||||
std::vector<std::any> args = { spelltar };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {}",
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
caster_level
|
||||
caster_level,
|
||||
target_id
|
||||
);
|
||||
parse->EventNPC(EVENT_CAST_ON, spelltar->CastToNPC(), this, export_string, 0);
|
||||
parse->EventNPC(EVENT_CAST_ON, spelltar->CastToNPC(), this, export_string, 0, &args);
|
||||
}
|
||||
} else if (spelltar->IsClient()) {
|
||||
if (parse->PlayerHasQuestSub(EVENT_CAST_ON)) {
|
||||
std::vector<std::any> args = { spelltar };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {}",
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
caster_level
|
||||
caster_level,
|
||||
target_id
|
||||
);
|
||||
parse->EventPlayer(EVENT_CAST_ON, spelltar->CastToClient(), export_string, 0);
|
||||
parse->EventPlayer(EVENT_CAST_ON, spelltar->CastToClient(), export_string, 0, &args);
|
||||
}
|
||||
} else if (spelltar->IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_CAST_ON)) {
|
||||
std::vector<std::any> args = { spelltar };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {}",
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
caster_level
|
||||
caster_level,
|
||||
target_id
|
||||
);
|
||||
parse->EventBot(EVENT_CAST_ON, spelltar->CastToBot(), this, export_string, 0);
|
||||
parse->EventBot(EVENT_CAST_ON, spelltar->CastToBot(), this, export_string, 0, &args);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4411,14 +4459,18 @@ std::vector<uint16> Mob::GetBuffSpellIDs()
|
||||
return l;
|
||||
}
|
||||
|
||||
bool Mob::FindBuff(uint16 spell_id)
|
||||
bool Mob::FindBuff(uint16 spell_id, uint16 caster_id)
|
||||
{
|
||||
uint32 buff_count = GetMaxTotalSlots();
|
||||
const int buff_count = GetMaxTotalSlots();
|
||||
for (int buff_slot = 0; buff_slot < buff_count; buff_slot++) {
|
||||
auto current_spell_id = buffs[buff_slot].spellid;
|
||||
const uint16 current_spell_id = buffs[buff_slot].spellid;
|
||||
if (
|
||||
IsValidSpell(current_spell_id) &&
|
||||
current_spell_id == spell_id
|
||||
current_spell_id == spell_id &&
|
||||
(
|
||||
!caster_id ||
|
||||
buffs[buff_slot].casterid == caster_id
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
@@ -5977,7 +6029,7 @@ bool Mob::IsCombatProc(uint16 spell_id) {
|
||||
/*
|
||||
Procs that originate from casted spells are still limited by SPA 311 (~Kayen confirmed on live 2/4/22)
|
||||
*/
|
||||
for (int i = 0; i < MAX_PROCS; i++) {
|
||||
for (int i = 0; i < m_max_procs; i++) {
|
||||
if (PermaProcs[i].spellID == spell_id ||
|
||||
SpellProcs[i].spellID == spell_id ||
|
||||
RangedProcs[i].spellID == spell_id ||
|
||||
@@ -6004,7 +6056,7 @@ bool Mob::AddProcToWeapon(uint16 spell_id, bool bPerma, uint16 iChance, uint16 b
|
||||
|
||||
int i;
|
||||
if (bPerma) {
|
||||
for (i = 0; i < MAX_PROCS; i++) {
|
||||
for (i = 0; i < m_max_procs; i++) {
|
||||
if (!IsValidSpell(PermaProcs[i].spellID)) {
|
||||
PermaProcs[i].spellID = spell_id;
|
||||
PermaProcs[i].chance = iChance;
|
||||
@@ -6019,7 +6071,7 @@ bool Mob::AddProcToWeapon(uint16 spell_id, bool bPerma, uint16 iChance, uint16 b
|
||||
} else {
|
||||
// If its a poison proc, replace any existing one if present.
|
||||
if (base_spell_id == POISON_PROC) {
|
||||
for (i = 0; i < MAX_PROCS; i++) {
|
||||
for (i = 0; i < m_max_procs; i++) {
|
||||
// If we already have a poison proc active replace it and return
|
||||
if (SpellProcs[i].base_spellID == POISON_PROC) {
|
||||
SpellProcs[i].spellID = spell_id;
|
||||
@@ -6036,7 +6088,7 @@ bool Mob::AddProcToWeapon(uint16 spell_id, bool bPerma, uint16 iChance, uint16 b
|
||||
// or it is poison and no poison procs are currently present.
|
||||
// Find a slot and use it as normal.
|
||||
|
||||
for (i = 0; i < MAX_PROCS; i++) {
|
||||
for (i = 0; i < m_max_procs; i++) {
|
||||
if (!IsValidSpell(SpellProcs[i].spellID)) {
|
||||
SpellProcs[i].spellID = spell_id;
|
||||
SpellProcs[i].chance = iChance;
|
||||
@@ -6053,7 +6105,7 @@ bool Mob::AddProcToWeapon(uint16 spell_id, bool bPerma, uint16 iChance, uint16 b
|
||||
}
|
||||
|
||||
bool Mob::RemoveProcFromWeapon(uint16 spell_id, bool bAll) {
|
||||
for (int i = 0; i < MAX_PROCS; i++) {
|
||||
for (int i = 0; i < m_max_procs; i++) {
|
||||
if (bAll || SpellProcs[i].spellID == spell_id) {
|
||||
SpellProcs[i].spellID = SPELL_UNKNOWN;
|
||||
SpellProcs[i].chance = 0;
|
||||
@@ -6072,7 +6124,7 @@ bool Mob::AddDefensiveProc(uint16 spell_id, uint16 iChance, uint16 base_spell_id
|
||||
return(false);
|
||||
|
||||
int i;
|
||||
for (i = 0; i < MAX_PROCS; i++) {
|
||||
for (i = 0; i < m_max_procs; i++) {
|
||||
if (!IsValidSpell(DefensiveProcs[i].spellID)) {
|
||||
DefensiveProcs[i].spellID = spell_id;
|
||||
DefensiveProcs[i].chance = iChance;
|
||||
@@ -6088,7 +6140,7 @@ bool Mob::AddDefensiveProc(uint16 spell_id, uint16 iChance, uint16 base_spell_id
|
||||
|
||||
bool Mob::RemoveDefensiveProc(uint16 spell_id, bool bAll)
|
||||
{
|
||||
for (int i = 0; i < MAX_PROCS; i++) {
|
||||
for (int i = 0; i < m_max_procs; i++) {
|
||||
if (bAll || DefensiveProcs[i].spellID == spell_id) {
|
||||
DefensiveProcs[i].spellID = SPELL_UNKNOWN;
|
||||
DefensiveProcs[i].chance = 0;
|
||||
@@ -6106,7 +6158,7 @@ bool Mob::AddRangedProc(uint16 spell_id, uint16 iChance, uint16 base_spell_id, u
|
||||
return(false);
|
||||
|
||||
int i;
|
||||
for (i = 0; i < MAX_PROCS; i++) {
|
||||
for (i = 0; i < m_max_procs; i++) {
|
||||
if (!IsValidSpell(RangedProcs[i].spellID)) {
|
||||
RangedProcs[i].spellID = spell_id;
|
||||
RangedProcs[i].chance = iChance;
|
||||
@@ -6122,7 +6174,7 @@ bool Mob::AddRangedProc(uint16 spell_id, uint16 iChance, uint16 base_spell_id, u
|
||||
|
||||
bool Mob::RemoveRangedProc(uint16 spell_id, bool bAll)
|
||||
{
|
||||
for (int i = 0; i < MAX_PROCS; i++) {
|
||||
for (int i = 0; i < m_max_procs; i++) {
|
||||
if (bAll || RangedProcs[i].spellID == spell_id) {
|
||||
RangedProcs[i].spellID = SPELL_UNKNOWN;
|
||||
RangedProcs[i].chance = 0;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user