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+1
-1
@@ -15,7 +15,7 @@ volumes:
|
||||
|
||||
steps:
|
||||
- name: Build Linux X64
|
||||
image: akkadius/eqemu-server:v11
|
||||
image: akkadius/eqemu-server:v13
|
||||
environment:
|
||||
GITHUB_TOKEN:
|
||||
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
||||
|
||||
+402
@@ -1,3 +1,405 @@
|
||||
## [22.36.0] - 12/16/2023
|
||||
|
||||
### Bots
|
||||
|
||||
* Add rule to toggle DT hitting owner ([#3757](https://github.com/EQEmu/Server/pull/3757)) @nytmyr 2023-12-11
|
||||
* Enable auto-saving of bots. ([#3758](https://github.com/EQEmu/Server/pull/3758)) @nytmyr 2023-12-13
|
||||
|
||||
### Code
|
||||
|
||||
* Cleanup classes.cpp/classes.h ([#3752](https://github.com/EQEmu/Server/pull/3752)) @Kinglykrab 2023-12-13
|
||||
|
||||
### Corpse
|
||||
|
||||
* Fix /corpse command regression from #3727 ([#3770](https://github.com/EQEmu/Server/pull/3770)) @Akkadius 2023-12-16
|
||||
|
||||
### Database
|
||||
|
||||
* Make it clearer to users that a database backup is occurring ([#3769](https://github.com/EQEmu/Server/pull/3769)) @Akkadius 2023-12-16
|
||||
* When database version is greater than binary, we are up to date ([#3771](https://github.com/EQEmu/Server/pull/3771)) @Akkadius 2023-12-16
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix Starting Items SQL ([#3766](https://github.com/EQEmu/Server/pull/3766)) @Kinglykrab 2023-12-16
|
||||
|
||||
### Logging
|
||||
|
||||
* Change empty object loading to warning ([#3759](https://github.com/EQEmu/Server/pull/3759)) @nytmyr 2023-12-11
|
||||
|
||||
### Rules
|
||||
|
||||
* Add DOT and HOT Rules ([#3760](https://github.com/EQEmu/Server/pull/3760)) @Kinglykrab 2023-12-16
|
||||
|
||||
## [22.35.0] - 12/10/2023
|
||||
|
||||
### Bots
|
||||
|
||||
* Add BotHealOnLevel to fully heal/mana on level. ([#3745](https://github.com/EQEmu/Server/pull/3745)) @nytmyr 2023-12-08
|
||||
* Fix bots learning spells on level ([#3744](https://github.com/EQEmu/Server/pull/3744)) @nytmyr 2023-12-08
|
||||
|
||||
### Bug
|
||||
|
||||
* Fix blocked spells regression from #3638 ([#3753](https://github.com/EQEmu/Server/pull/3753)) @joligario 2023-12-11
|
||||
* PR 3638 Missed the blocked spells repository updates ([#3748](https://github.com/EQEmu/Server/pull/3748)) @fryguy503 2023-12-08
|
||||
|
||||
### CMake
|
||||
|
||||
* Update minimum version of CMake ([#3743](https://github.com/EQEmu/Server/pull/3743)) @joligario 2023-12-08
|
||||
|
||||
### Code
|
||||
|
||||
* Remove hard-coded Status Checks ([#3727](https://github.com/EQEmu/Server/pull/3727)) @Kinglykrab 2023-12-03
|
||||
|
||||
### Commands
|
||||
|
||||
* #guild set CharName 0 did not remove char from guild. ([#3717](https://github.com/EQEmu/Server/pull/3717)) @noudess 2023-11-25
|
||||
* #petname changes PC to Nobody if selected. ([#3720](https://github.com/EQEmu/Server/pull/3720)) @noudess 2023-11-26
|
||||
* Add #show aas Command ([#3710](https://github.com/EQEmu/Server/pull/3710)) @Kinglykrab 2023-11-26
|
||||
* Add #task complete Command ([#3711](https://github.com/EQEmu/Server/pull/3711)) @Kinglykrab 2023-11-26
|
||||
* Cleanup #acceptrules Command ([#3716](https://github.com/EQEmu/Server/pull/3716)) @Kinglykrab 2023-11-26
|
||||
* Cleanup #disarmtrap Command ([#3713](https://github.com/EQEmu/Server/pull/3713)) @Kinglykrab 2023-11-26
|
||||
* Cleanup #list Command ([#3714](https://github.com/EQEmu/Server/pull/3714)) @Kinglykrab 2023-11-26
|
||||
* Cleanup #movement Command ([#3715](https://github.com/EQEmu/Server/pull/3715)) @Kinglykrab 2023-11-26
|
||||
* Cleanup #object Command ([#3722](https://github.com/EQEmu/Server/pull/3722)) @Kinglykrab 2023-12-03
|
||||
* Cleanup #zonebootup and #zoneshutdown Commands ([#3729](https://github.com/EQEmu/Server/pull/3729)) @Kinglykrab 2023-12-03
|
||||
* Fix formatting of #wpinfo output. ([#3728](https://github.com/EQEmu/Server/pull/3728)) @noudess 2023-12-01
|
||||
|
||||
### Database
|
||||
|
||||
* Add primary key to keyring table ([#3746](https://github.com/EQEmu/Server/pull/3746)) @Kinglykrab 2023-12-08
|
||||
* Consolidate Starting Items Table ([#3723](https://github.com/EQEmu/Server/pull/3723)) @Kinglykrab 2023-11-30
|
||||
* Extra whitespace in #3723 ([#3730](https://github.com/EQEmu/Server/pull/3730)) @joligario 2023-12-02
|
||||
* Minor adjustment to #3726 ([#3732](https://github.com/EQEmu/Server/pull/3732)) @joligario 2023-12-03
|
||||
* Modify `updated` column in `items` table with proper default. ([#3726](https://github.com/EQEmu/Server/pull/3726)) @joligario 2023-12-02
|
||||
* Pull Spell Group Cache from Content DB ([#3749](https://github.com/EQEmu/Server/pull/3749)) @fryguy503 2023-12-08
|
||||
|
||||
### Faction
|
||||
|
||||
* Alliance line is only allowed 1 faction change at a time. ([#3718](https://github.com/EQEmu/Server/pull/3718)) @noudess 2023-11-26
|
||||
|
||||
### Fixes
|
||||
|
||||
* Changing Group Leader Invalidated GetLeaderName() ([#3712](https://github.com/EQEmu/Server/pull/3712)) @Kinglykrab 2023-11-26
|
||||
* Fix 9245 SQL ([#3740](https://github.com/EQEmu/Server/pull/3740)) @Kinglykrab 2023-12-05
|
||||
* Fix Swarm Pets Requiring NPC Aggros Flag ([#3738](https://github.com/EQEmu/Server/pull/3738)) @Kinglykrab 2023-12-05
|
||||
* Guild Message Limits ([#3724](https://github.com/EQEmu/Server/pull/3724)) @neckkola 2023-11-29
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add EVENT_AA_GAIN to AddAAPoints() ([#3733](https://github.com/EQEmu/Server/pull/3733)) @Kinglykrab 2023-12-03
|
||||
* Add GMMove Overloads to Perl/Lua ([#3719](https://github.com/EQEmu/Server/pull/3719)) @Kinglykrab 2023-11-25
|
||||
|
||||
### Scripts
|
||||
|
||||
* Import items into `items_new` table instead of writing directly to the existing `items` table. ([#3725](https://github.com/EQEmu/Server/pull/3725)) @joligario 2023-11-30
|
||||
* Revert database engine change from #3702. ([#3736](https://github.com/EQEmu/Server/pull/3736)) @joligario 2023-12-03
|
||||
* Update 13th Floor Import Tool ([#3702](https://github.com/EQEmu/Server/pull/3702)) @joligario 2023-11-26
|
||||
|
||||
## [22.34.2] - 11/23/2023
|
||||
|
||||
### Admin
|
||||
|
||||
* Update date in changelog ([#3698](https://github.com/EQEmu/Server/pull/3698)) @joligario 2023-11-19
|
||||
|
||||
### Code
|
||||
|
||||
* Fix typo in #giveitem ([#3704](https://github.com/EQEmu/Server/pull/3704)) @Kinglykrab 2023-11-22
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() ([#3705](https://github.com/EQEmu/Server/pull/3705)) @jcr4990 2023-11-23
|
||||
* Fix bots/Mercenaries being removed from hatelist ([#3708](https://github.com/EQEmu/Server/pull/3708)) @Kinglykrab 2023-11-23
|
||||
* Fix some spell types failing IsValidSpellRange check ([#3707](https://github.com/EQEmu/Server/pull/3707)) @nytmyr 2023-11-23
|
||||
|
||||
### Loginserver
|
||||
|
||||
* Update ticket login table structure ([#3703](https://github.com/EQEmu/Server/pull/3703)) @KimLS 2023-11-22
|
||||
|
||||
## [22.34.1] - 11/20/2023
|
||||
|
||||
### EQTime
|
||||
|
||||
Hotfix for world not spamming save messages by setting to detail level logging @Akkadius 2023-11-20
|
||||
|
||||
## [22.34.0] - 11/19/2023
|
||||
|
||||
### Bots
|
||||
|
||||
* Add ownerraid, byclass and byrace actionables and fix group-based arguments for raids. ([#3680](https://github.com/EQEmu/Server/pull/3680)) @nytmyr 2023-11-19
|
||||
|
||||
### Code
|
||||
|
||||
* Cleanup #giveitem and #summonitem ([#3692](https://github.com/EQEmu/Server/pull/3692)) @Kinglykrab 2023-11-19
|
||||
* Cleanup #show currencies Command ([#3693](https://github.com/EQEmu/Server/pull/3693)) @Kinglykrab 2023-11-19
|
||||
|
||||
### Commands
|
||||
|
||||
* Add #show aa_points Command ([#3695](https://github.com/EQEmu/Server/pull/3695)) @Kinglykrab 2023-11-19
|
||||
|
||||
### Database
|
||||
|
||||
* Pull pet power from content database ([#3689](https://github.com/EQEmu/Server/pull/3689)) @joligario 2023-11-18
|
||||
|
||||
### GM Commands
|
||||
|
||||
* Add `#takeplatinum` ([#3690](https://github.com/EQEmu/Server/pull/3690)) @joligario 2023-11-19
|
||||
* Remove duplicate comment ([#3691](https://github.com/EQEmu/Server/pull/3691)) @joligario 2023-11-19
|
||||
|
||||
### Illusions
|
||||
|
||||
* RandomizeFeastures erased texture. ([#3686](https://github.com/EQEmu/Server/pull/3686)) @noudess 2023-11-12
|
||||
|
||||
### Spawn
|
||||
|
||||
* (imported from takp) Added min_time and max_time to spawnentry. This will prevent a NPC from… ([#3685](https://github.com/EQEmu/Server/pull/3685)) @regneq 2023-11-18
|
||||
|
||||
## [22.33.0] - 11/11/2023
|
||||
|
||||
### Feature
|
||||
|
||||
* Add Comment to Item Data/Quest API ([#3669](https://github.com/EQEmu/Server/pull/3669)) @Kinglykrab 2023-11-07
|
||||
|
||||
### Spawn2
|
||||
|
||||
* Fix edge case with instances not copying disabled spawn state ([#3688](https://github.com/EQEmu/Server/pull/3688)) @Akkadius 2023-11-12
|
||||
|
||||
## [22.32.1] - 11/6/2023
|
||||
|
||||
### Hotfix
|
||||
|
||||
* Adjust spawn2_disabled migration to copy data over
|
||||
|
||||
## [22.32.0] - 11/6/2023
|
||||
|
||||
### Bots
|
||||
|
||||
* Fix invalid races from being created ([#3681](https://github.com/EQEmu/Server/pull/3681)) @nytmyr 2023-11-06
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix crash on CentOS when forming a raid with PCs or BOTs ([#3676](https://github.com/EQEmu/Server/pull/3676)) @neckkola 2023-11-06
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add IsTGBCompatibleSpell() to package.add ([#3675](https://github.com/EQEmu/Server/pull/3675)) @Kinglykrab 2023-11-04
|
||||
* Fix Perl__worldwideremovetask package ([#3670](https://github.com/EQEmu/Server/pull/3670)) @Kinglykrab 2023-11-04
|
||||
* Revert " Fix Killed XYZH support in EVENT_DEATH in Perl. " (#3682) ([#3591](https://github.com/EQEmu/Server/pull/3591)) @fryguy503 2023-11-06
|
||||
CRASH
|
||||
|
||||
### GCC
|
||||
|
||||
* Compatibility fix for GCC 13 ([#3677](https://github.com/EQEmu/Server/pull/3677)) @joligario 2023-11-05
|
||||
|
||||
### Parser
|
||||
|
||||
* Cleanup Spire Parsing for crosszonemoveplayerbycharid ([#3674](https://github.com/EQEmu/Server/pull/3674)) @Kinglykrab 2023-11-04
|
||||
* Cleanup Spire Parsing for crosszonemoveplayerbyexpeditionid ([#3671](https://github.com/EQEmu/Server/pull/3671)) @Kinglykrab 2023-11-04
|
||||
* Cleanup Spire Parsing for crosszonemoveplayerbygroupid ([#3673](https://github.com/EQEmu/Server/pull/3673)) @Kinglykrab 2023-11-04
|
||||
* Cleanup Spire Parsing for crosszonemoveplayerbyguildid ([#3672](https://github.com/EQEmu/Server/pull/3672)) @Kinglykrab 2023-11-04
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add GetBaseRaceName() to Perl and Lua ([#3668](https://github.com/EQEmu/Server/pull/3668)) @joligario 2023-11-01
|
||||
* Add details to Lua event dispatch errors ([#3679](https://github.com/EQEmu/Server/pull/3679)) @hgtw 2023-11-06
|
||||
|
||||
### Spawn
|
||||
|
||||
* Split spawn2 enabled into its own state table ([#3664](https://github.com/EQEmu/Server/pull/3664)) @Akkadius 2023-11-06
|
||||
|
||||
### Spells
|
||||
|
||||
* Added IsNightTime() for Dance of the Fireflies ([#3667](https://github.com/EQEmu/Server/pull/3667)) @regneq 2023-11-04
|
||||
|
||||
## [22.31.3] - 10/31/2023
|
||||
|
||||
### Bug
|
||||
|
||||
* Force raids off content database ([#3665](https://github.com/EQEmu/Server/pull/3665)) @joligario 2023-10-31
|
||||
|
||||
### Crash
|
||||
|
||||
* Revert " Fix spell in AESpell related to beacons " ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-31
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix issue with blocked spells not loading properly @Akkadius 2023-10-31
|
||||
|
||||
### Logs
|
||||
|
||||
* Convert Loot Messages to Error Logs ([#3663](https://github.com/EQEmu/Server/pull/3663)) @Kinglykrab 2023-10-31
|
||||
|
||||
## [22.31.2] - 10/31/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
* Hotfix issue with beacon spells crashing @Akkadius 2023-10-31
|
||||
|
||||
## [22.31.1] - 10/31/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
* Hotfix issue with blocked spells not loading properly @Akkadius 2023-10-31
|
||||
|
||||
## [22.31.0] - 10/29/2023
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix crash when client pointer does not exist during #hotfix ([#3661](https://github.com/EQEmu/Server/pull/3661)) @Akkadius 2023-10-29
|
||||
* Fix spell in AESpell related to beacons ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-29
|
||||
|
||||
### Database
|
||||
|
||||
* Add id to variables table ([#3658](https://github.com/EQEmu/Server/pull/3658)) @Akkadius 2023-10-29
|
||||
|
||||
### Linux
|
||||
|
||||
* Add symbols to release builds ([#3660](https://github.com/EQEmu/Server/pull/3660)) @Akkadius 2023-10-29
|
||||
|
||||
### Perl
|
||||
|
||||
* Revert " Reload perl quests on zone bootup " ([#3648](https://github.com/EQEmu/Server/pull/3648)) @Akkadius 2023-10-26
|
||||
|
||||
### Trading
|
||||
|
||||
* Fix part 3 of Issue 932. ([#3654](https://github.com/EQEmu/Server/pull/3654)) @noudess 2023-10-29
|
||||
|
||||
## [22.30.2] - 10/26/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
Revert Perl regression in #3648 causing scripts to not reliably initialize on zone bootup. @Akkadius 2023-10-26
|
||||
|
||||
## [22.30.1] - 10/24/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix empty InsertMany in bot starting items. ([#3653](https://github.com/EQEmu/Server/pull/3653)) @Kinglykrab 2023-10-24
|
||||
|
||||
## [22.30.0] - 10/23/2023
|
||||
|
||||
### API
|
||||
|
||||
* Implement Zone Sidecar ([#3635](https://github.com/EQEmu/Server/pull/3635)) @Akkadius 2023-10-24
|
||||
|
||||
### Commands
|
||||
|
||||
* Move #suspend from content database ([#3651](https://github.com/EQEmu/Server/pull/3651)) @joligario 2023-10-24
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix Bot Starting Items SQL ([#3649](https://github.com/EQEmu/Server/pull/3649)) @Kinglykrab 2023-10-23
|
||||
|
||||
### Perl
|
||||
|
||||
* Implement eqemu-perl for Linux ([#3652](https://github.com/EQEmu/Server/pull/3652)) @Akkadius 2023-10-24
|
||||
* Reload perl quests on zone bootup ([#3648](https://github.com/EQEmu/Server/pull/3648)) @hgtw 2023-10-24
|
||||
|
||||
### Pets
|
||||
|
||||
* Disallow effect of alliance line when cast on pets. ([#3650](https://github.com/EQEmu/Server/pull/3650)) @noudess 2023-10-24
|
||||
|
||||
## [22.29.1] - 10/21/2023
|
||||
|
||||
### DB
|
||||
|
||||
* Fix manifest for blocked spells ([#3646](https://github.com/EQEmu/Server/pull/3646)) @joligario 2023-10-21
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix issue with subcommand settings not working ([#3643](https://github.com/EQEmu/Server/pull/3643)) @Kinglykrab 2023-10-21
|
||||
* Hotfix command without hotfix name ([#3644](https://github.com/EQEmu/Server/pull/3644)) @joligario 2023-10-21
|
||||
* Verifying mail keys when none exist ([#3645](https://github.com/EQEmu/Server/pull/3645)) @joligario 2023-10-21
|
||||
|
||||
## [22.29.0] - 10/20/2023
|
||||
|
||||
### Feature
|
||||
|
||||
* Add Expansion and Content Flag support to Blocked Spells ([#3638](https://github.com/EQEmu/Server/pull/3638)) @Kinglykrab 2023-10-20
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix crash when checking Bot Group/Raid membership ([#3641](https://github.com/EQEmu/Server/pull/3641)) @Aeadoin 2023-10-20
|
||||
|
||||
### Perl
|
||||
|
||||
* Static linker fix on Linux ([#3642](https://github.com/EQEmu/Server/pull/3642)) @Akkadius 2023-10-20
|
||||
|
||||
### Rules
|
||||
|
||||
* Add rule to configure max number of procs per round Combat:MaxProcs ([#3640](https://github.com/EQEmu/Server/pull/3640)) @Akkadius 2023-10-20
|
||||
|
||||
## [22.28.1] - 10/20/2023
|
||||
|
||||
### Build
|
||||
|
||||
* Perl Linux build fix
|
||||
|
||||
## [22.28.0] - 10/15/2023
|
||||
|
||||
### Bots
|
||||
|
||||
* Adjust Bot Movement Speed ([#3615](https://github.com/EQEmu/Server/pull/3615)) @Kinglykrab 2023-10-14
|
||||
* Fix bot removal on zone, regression from #3611 ([#3631](https://github.com/EQEmu/Server/pull/3631)) @Akkadius 2023-10-16
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix Crash with #summon ([#3618](https://github.com/EQEmu/Server/pull/3618)) @Kinglykrab 2023-10-14
|
||||
* Fix crash in Mob::ShowBuffs ([#3632](https://github.com/EQEmu/Server/pull/3632)) @Akkadius 2023-10-16
|
||||
* Resolve crash when assigning empty raid note. ([#3628](https://github.com/EQEmu/Server/pull/3628)) @Aeadoin 2023-10-15
|
||||
|
||||
### Feature
|
||||
|
||||
* Add Extra Kick Classes ([#3613](https://github.com/EQEmu/Server/pull/3613)) @Kinglykrab 2023-10-11
|
||||
* Add Immune to Assassinate Special Ability ([#3622](https://github.com/EQEmu/Server/pull/3622)) @Kinglykrab 2023-10-14
|
||||
* Add Immune to Headshot Special Ability ([#3624](https://github.com/EQEmu/Server/pull/3624)) @Kinglykrab 2023-10-14
|
||||
* Update Raid Functions for Titanium and Underfoot ([#3524](https://github.com/EQEmu/Server/pull/3524)) @neckkola 2023-10-14
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix #cast defaulting to cast time ([#3617](https://github.com/EQEmu/Server/pull/3617)) @Kinglykrab 2023-10-14
|
||||
|
||||
### Parser Fix
|
||||
|
||||
* Fix SendIllusion Spire parsing ([#3623](https://github.com/EQEmu/Server/pull/3623)) @Kinglykrab 2023-10-14
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add GrantAllAAPoints() to Perl/Lua and Modify #grantaa ([#3616](https://github.com/EQEmu/Server/pull/3616)) @Kinglykrab 2023-10-14
|
||||
* Add target ID and spell exports to events ([#3620](https://github.com/EQEmu/Server/pull/3620)) @Kinglykrab 2023-10-15
|
||||
|
||||
### Scripts
|
||||
|
||||
* Update 13th Floor importer ([#3630](https://github.com/EQEmu/Server/pull/3630)) @joligario 2023-10-16
|
||||
* Update 13th Floor script for legacy research tome bagtypes ([#3621](https://github.com/EQEmu/Server/pull/3621)) @joligario 2023-10-14
|
||||
|
||||
## [22.27.0] - 10/07/2023
|
||||
|
||||
### Crash
|
||||
|
||||
* Bot member zoned crash fix ([#3607](https://github.com/EQEmu/Server/pull/3607)) @Akkadius 2023-10-07
|
||||
* Fix #summon crash ([#3608](https://github.com/EQEmu/Server/pull/3608)) @Akkadius 2023-10-07
|
||||
* Fix CanUseAlternateAdvancementRank crash ([#3609](https://github.com/EQEmu/Server/pull/3609)) @Akkadius 2023-10-07
|
||||
* Fix crash in #movechar ([#3612](https://github.com/EQEmu/Server/pull/3612)) @Akkadius 2023-10-07
|
||||
* Fix crash in CastSpell Quest API input cast ([#3610](https://github.com/EQEmu/Server/pull/3610)) @Akkadius 2023-10-07
|
||||
* Fix dangling pointer crash observed in SendHPPacketsFrom ([#3611](https://github.com/EQEmu/Server/pull/3611)) @Akkadius 2023-10-07
|
||||
* Fix rarer crash with File::Makedir ([#3606](https://github.com/EQEmu/Server/pull/3606)) @Akkadius 2023-10-07
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add Validation to #find, #set, and #show args ([#3598](https://github.com/EQEmu/Server/pull/3598)) @Kinglykrab 2023-09-18
|
||||
* Ensure Linux builds report failures @Akkadius 2023-10-03
|
||||
* Fix #show group_info Popup ([#3605](https://github.com/EQEmu/Server/pull/3605)) @Kinglykrab 2023-10-04
|
||||
* Fix swarm pet names to use '_' instead of ' ' ([#3601](https://github.com/EQEmu/Server/pull/3601)) @noudess 2023-09-19
|
||||
* Invis vs. Undead/Animal Breaks Charm for Pets ([#3587](https://github.com/EQEmu/Server/pull/3587)) @crdunwel 2023-09-19
|
||||
|
||||
### Logs
|
||||
|
||||
* Change pathing log messages from Error to Pathing. ([#3604](https://github.com/EQEmu/Server/pull/3604)) @joligario 2023-09-29
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add Caster ID Parameter to FindBuff in Perl/Lua ([#3590](https://github.com/EQEmu/Server/pull/3590)) @Kinglykrab 2023-09-29
|
||||
|
||||
## [22.26.2] - 09/18/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
+16
-1
@@ -23,7 +23,12 @@ IF (EQEMU_BUILD_STATIC)
|
||||
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
|
||||
MESSAGE(STATUS "Building with static linking")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
|
||||
ENDIF(EQEMU_BUILD_STATIC)
|
||||
IF (UNIX)
|
||||
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
|
||||
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
|
||||
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
|
||||
ENDIF ()
|
||||
ENDIF (EQEMU_BUILD_STATIC)
|
||||
|
||||
IF(MSVC)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
@@ -133,6 +138,13 @@ ELSE()
|
||||
MESSAGE(STATUS "* mbedTLS: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
|
||||
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
|
||||
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
|
||||
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
|
||||
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
|
||||
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
|
||||
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
|
||||
#options
|
||||
@@ -389,6 +401,9 @@ IF(PERL_LIBRARY_ENABLED)
|
||||
ADD_DEFINITIONS(-DEMBPERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
|
||||
IF (UNIX AND EQEMU_BUILD_STATIC)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
|
||||
ENDIF ()
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
|
||||
|
||||
add_subdirectory(import)
|
||||
add_subdirectory(export)
|
||||
|
||||
@@ -70,6 +70,7 @@ SET(common_sources
|
||||
perl_eqdb.cpp
|
||||
perl_eqdb_res.cpp
|
||||
process/process.cpp
|
||||
process.cpp
|
||||
proc_launcher.cpp
|
||||
profanity_manager.cpp
|
||||
ptimer.cpp
|
||||
@@ -90,6 +91,7 @@ SET(common_sources
|
||||
timer.cpp
|
||||
unix.cpp
|
||||
platform.cpp
|
||||
json/json.hpp
|
||||
json/jsoncpp.cpp
|
||||
zone_store.cpp
|
||||
net/console_server.cpp
|
||||
@@ -583,12 +585,14 @@ SET(common_headers
|
||||
path_manager.cpp
|
||||
platform.h
|
||||
process/process.h
|
||||
process.h
|
||||
proc_launcher.h
|
||||
profanity_manager.h
|
||||
profiler.h
|
||||
ptimer.h
|
||||
queue.h
|
||||
races.h
|
||||
raid.h
|
||||
random.h
|
||||
rdtsc.h
|
||||
rulesys.h
|
||||
|
||||
+296
-473
File diff suppressed because it is too large
Load Diff
+96
-93
@@ -19,99 +19,106 @@
|
||||
#define CLASSES_CH
|
||||
|
||||
#include "../common/types.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
#define NO_CLASS 0
|
||||
#define WARRIOR 1
|
||||
#define CLERIC 2
|
||||
#define PALADIN 3
|
||||
#define RANGER 4
|
||||
#define SHADOWKNIGHT 5
|
||||
#define DRUID 6
|
||||
#define MONK 7
|
||||
#define BARD 8
|
||||
#define ROGUE 9
|
||||
#define SHAMAN 10
|
||||
#define NECROMANCER 11
|
||||
#define WIZARD 12
|
||||
#define MAGICIAN 13
|
||||
#define ENCHANTER 14
|
||||
#define BEASTLORD 15
|
||||
#define BERSERKER 16
|
||||
#define WARRIORGM 20
|
||||
#define CLERICGM 21
|
||||
#define PALADINGM 22
|
||||
#define RANGERGM 23
|
||||
#define SHADOWKNIGHTGM 24
|
||||
#define DRUIDGM 25
|
||||
#define MONKGM 26
|
||||
#define BARDGM 27
|
||||
#define ROGUEGM 28
|
||||
#define SHAMANGM 29
|
||||
#define NECROMANCERGM 30
|
||||
#define WIZARDGM 31
|
||||
#define MAGICIANGM 32
|
||||
#define ENCHANTERGM 33
|
||||
#define BEASTLORDGM 34
|
||||
#define BERSERKERGM 35
|
||||
#define BANKER 40
|
||||
#define MERCHANT 41
|
||||
#define DISCORD_MERCHANT 59
|
||||
#define ADVENTURE_RECRUITER 60
|
||||
#define ADVENTURE_MERCHANT 61
|
||||
#define LDON_TREASURE 62 // objects you can use /open on first seen in LDONs, seen on Danvi's Corpse in Akheva
|
||||
#define TRIBUTE_MASTER 63
|
||||
#define GUILD_TRIBUTE_MASTER 64 // not sure
|
||||
#define GUILD_BANKER 66
|
||||
#define NORRATHS_KEEPERS_MERCHANT 67
|
||||
#define DARK_REIGN_MERCHANT 68
|
||||
#define FELLOWSHIP_MASTER 69
|
||||
#define ALT_CURRENCY_MERCHANT 70
|
||||
#define MERCENARY_MASTER 71
|
||||
namespace Class {
|
||||
constexpr uint8 None = 0;
|
||||
constexpr uint8 Warrior = 1;
|
||||
constexpr uint8 Cleric = 2;
|
||||
constexpr uint8 Paladin = 3;
|
||||
constexpr uint8 Ranger = 4;
|
||||
constexpr uint8 ShadowKnight = 5;
|
||||
constexpr uint8 Druid = 6;
|
||||
constexpr uint8 Monk = 7;
|
||||
constexpr uint8 Bard = 8;
|
||||
constexpr uint8 Rogue = 9;
|
||||
constexpr uint8 Shaman = 10;
|
||||
constexpr uint8 Necromancer = 11;
|
||||
constexpr uint8 Wizard = 12;
|
||||
constexpr uint8 Magician = 13;
|
||||
constexpr uint8 Enchanter = 14;
|
||||
constexpr uint8 Beastlord = 15;
|
||||
constexpr uint8 Berserker = 16;
|
||||
constexpr uint8 WarriorGM = 20;
|
||||
constexpr uint8 ClericGM = 21;
|
||||
constexpr uint8 PaladinGM = 22;
|
||||
constexpr uint8 RangerGM = 23;
|
||||
constexpr uint8 ShadowKnightGM = 24;
|
||||
constexpr uint8 DruidGM = 25;
|
||||
constexpr uint8 MonkGM = 26;
|
||||
constexpr uint8 BardGM = 27;
|
||||
constexpr uint8 RogueGM = 28;
|
||||
constexpr uint8 ShamanGM = 29;
|
||||
constexpr uint8 NecromancerGM = 30;
|
||||
constexpr uint8 WizardGM = 31;
|
||||
constexpr uint8 MagicianGM = 32;
|
||||
constexpr uint8 EnchanterGM = 33;
|
||||
constexpr uint8 BeastlordGM = 34;
|
||||
constexpr uint8 BerserkerGM = 35;
|
||||
constexpr uint8 Banker = 40;
|
||||
constexpr uint8 Merchant = 41;
|
||||
constexpr uint8 DiscordMerchant = 59;
|
||||
constexpr uint8 AdventureRecruiter = 60;
|
||||
constexpr uint8 AdventureMerchant = 61;
|
||||
constexpr uint8 LDoNTreasure = 62;
|
||||
constexpr uint8 TributeMaster = 63;
|
||||
constexpr uint8 GuildTributeMaster = 64;
|
||||
constexpr uint8 GuildBanker = 66;
|
||||
constexpr uint8 NorrathsKeepersMerchant = 67;
|
||||
constexpr uint8 DarkReignMerchant = 68;
|
||||
constexpr uint8 FellowshipMaster = 69;
|
||||
constexpr uint8 AlternateCurrencyMerchant = 70;
|
||||
constexpr uint8 MercenaryLiaison = 71;
|
||||
|
||||
constexpr uint8 PLAYER_CLASS_COUNT = 16;
|
||||
constexpr uint16 ALL_CLASSES_BITMASK = 65535;
|
||||
};
|
||||
|
||||
// player class values
|
||||
#define PLAYER_CLASS_UNKNOWN 0
|
||||
#define PLAYER_CLASS_WARRIOR 1
|
||||
#define PLAYER_CLASS_CLERIC 2
|
||||
#define PLAYER_CLASS_PALADIN 3
|
||||
#define PLAYER_CLASS_RANGER 4
|
||||
#define PLAYER_CLASS_SHADOWKNIGHT 5
|
||||
#define PLAYER_CLASS_DRUID 6
|
||||
#define PLAYER_CLASS_MONK 7
|
||||
#define PLAYER_CLASS_BARD 8
|
||||
#define PLAYER_CLASS_ROGUE 9
|
||||
#define PLAYER_CLASS_SHAMAN 10
|
||||
#define PLAYER_CLASS_NECROMANCER 11
|
||||
#define PLAYER_CLASS_WIZARD 12
|
||||
#define PLAYER_CLASS_MAGICIAN 13
|
||||
#define PLAYER_CLASS_ENCHANTER 14
|
||||
#define PLAYER_CLASS_BEASTLORD 15
|
||||
#define PLAYER_CLASS_BERSERKER 16
|
||||
static std::map<uint8, uint16> player_class_bitmasks = {
|
||||
{Class::Warrior, 1},
|
||||
{Class::Cleric, 2},
|
||||
{Class::Paladin, 4},
|
||||
{Class::Ranger, 8},
|
||||
{Class::ShadowKnight, 16},
|
||||
{Class::Druid, 32},
|
||||
{Class::Monk, 64},
|
||||
{Class::Bard, 128},
|
||||
{Class::Rogue, 256},
|
||||
{Class::Shaman, 512},
|
||||
{Class::Necromancer, 1024},
|
||||
{Class::Wizard, 2048},
|
||||
{Class::Magician, 4096},
|
||||
{Class::Enchanter, 8192},
|
||||
{Class::Beastlord, 16384},
|
||||
{Class::Berserker, 32768},
|
||||
};
|
||||
|
||||
#define PLAYER_CLASS_COUNT 16
|
||||
static std::string shadow_knight_class_name = (
|
||||
RuleB(World, UseOldShadowKnightClassExport) ?
|
||||
"Shadowknight" :
|
||||
"Shadow Knight"
|
||||
);
|
||||
|
||||
|
||||
// player class bits
|
||||
#define PLAYER_CLASS_UNKNOWN_BIT 0
|
||||
#define PLAYER_CLASS_WARRIOR_BIT 1
|
||||
#define PLAYER_CLASS_CLERIC_BIT 2
|
||||
#define PLAYER_CLASS_PALADIN_BIT 4
|
||||
#define PLAYER_CLASS_RANGER_BIT 8
|
||||
#define PLAYER_CLASS_SHADOWKNIGHT_BIT 16
|
||||
#define PLAYER_CLASS_DRUID_BIT 32
|
||||
#define PLAYER_CLASS_MONK_BIT 64
|
||||
#define PLAYER_CLASS_BARD_BIT 128
|
||||
#define PLAYER_CLASS_ROGUE_BIT 256
|
||||
#define PLAYER_CLASS_SHAMAN_BIT 512
|
||||
#define PLAYER_CLASS_NECROMANCER_BIT 1024
|
||||
#define PLAYER_CLASS_WIZARD_BIT 2048
|
||||
#define PLAYER_CLASS_MAGICIAN_BIT 4096
|
||||
#define PLAYER_CLASS_ENCHANTER_BIT 8192
|
||||
#define PLAYER_CLASS_BEASTLORD_BIT 16384
|
||||
#define PLAYER_CLASS_BERSERKER_BIT 32768
|
||||
|
||||
#define PLAYER_CLASS_ALL_MASK 65535 // was 65536
|
||||
static std::map<uint8, std::string> class_names = {
|
||||
{Class::Warrior, "Warrior"},
|
||||
{Class::Cleric, "Cleric"},
|
||||
{Class::Paladin, "Paladin"},
|
||||
{Class::Ranger, "Ranger"},
|
||||
{Class::ShadowKnight, shadow_knight_class_name},
|
||||
{Class::Druid, "Druid"},
|
||||
{Class::Monk, "Monk"},
|
||||
{Class::Bard, "Bard"},
|
||||
{Class::Rogue, "Rogue"},
|
||||
{Class::Shaman, "Shaman"},
|
||||
{Class::Necromancer, "Necromancer"},
|
||||
{Class::Wizard, "Wizard"},
|
||||
{Class::Magician, "Magician"},
|
||||
{Class::Enchanter, "Enchanter"},
|
||||
{Class::Beastlord, "Beastlord"},
|
||||
{Class::Berserker, "Berserker"},
|
||||
};
|
||||
|
||||
|
||||
#define ARMOR_TYPE_UNKNOWN 0
|
||||
@@ -126,16 +133,12 @@
|
||||
|
||||
|
||||
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
|
||||
const char* GetPlayerClassName(uint32 player_class_value, uint8 level = 0);
|
||||
|
||||
bool IsPlayerClass(uint8 class_id);
|
||||
const std::string GetPlayerClassAbbreviation(uint8 class_id);
|
||||
|
||||
uint32 GetPlayerClassValue(uint8 class_id);
|
||||
uint32 GetPlayerClassBit(uint8 class_id);
|
||||
|
||||
uint8 GetClassIDFromPlayerClassValue(uint32 player_class_value);
|
||||
uint8 GetClassIDFromPlayerClassBit(uint32 player_class_bit);
|
||||
uint8 GetPlayerClassValue(uint8 class_id);
|
||||
uint16 GetPlayerClassBit(uint8 class_id);
|
||||
|
||||
bool IsFighterClass(uint8 class_id);
|
||||
bool IsSpellFighterClass(uint8 class_id);
|
||||
|
||||
@@ -39,15 +39,15 @@ namespace EQEmuCommand {
|
||||
{
|
||||
if (cmd[{"-d", "--debug"}]) {
|
||||
std::cout << "Positional args:\n";
|
||||
for (auto &pos_arg : cmd.pos_args())
|
||||
for (auto &pos_arg: cmd.pos_args())
|
||||
std::cout << '\t' << pos_arg << std::endl;
|
||||
|
||||
std::cout << "\nFlags:\n";
|
||||
for (auto &flag : cmd.flags())
|
||||
for (auto &flag: cmd.flags())
|
||||
std::cout << '\t' << flag << std::endl;
|
||||
|
||||
std::cout << "\nParameters:\n";
|
||||
for (auto ¶m : cmd.params())
|
||||
for (auto ¶m: cmd.params())
|
||||
std::cout << '\t' << param.first << " : " << param.second << std::endl;
|
||||
}
|
||||
}
|
||||
@@ -69,8 +69,8 @@ namespace EQEmuCommand {
|
||||
{
|
||||
bool arguments_filled = true;
|
||||
|
||||
int index = 2;
|
||||
for (auto &arg : arguments) {
|
||||
int index = 2;
|
||||
for (auto &arg: arguments) {
|
||||
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
|
||||
arguments_filled = false;
|
||||
}
|
||||
@@ -79,12 +79,12 @@ namespace EQEmuCommand {
|
||||
|
||||
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
|
||||
std::string arguments_string;
|
||||
for (auto &arg : arguments) {
|
||||
for (auto &arg: arguments) {
|
||||
arguments_string += " " + arg;
|
||||
}
|
||||
|
||||
std::string options_string;
|
||||
for (auto &opt : options) {
|
||||
for (auto &opt: options) {
|
||||
options_string += " " + opt + "\n";
|
||||
}
|
||||
|
||||
@@ -124,14 +124,6 @@ namespace EQEmuCommand {
|
||||
)
|
||||
{
|
||||
std::string description;
|
||||
bool ran_command = false;
|
||||
for (auto &it: in_function_map) {
|
||||
if (it.first == argv[1]) {
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
ran_command = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (cmd[{"-h", "--help"}]) {
|
||||
std::cout << std::endl;
|
||||
std::cout <<
|
||||
@@ -142,9 +134,7 @@ namespace EQEmuCommand {
|
||||
<< std::endl
|
||||
<< std::endl;
|
||||
|
||||
/**
|
||||
* Get max command length for padding length
|
||||
*/
|
||||
// Get max command length for padding length
|
||||
int max_command_length = 0;
|
||||
|
||||
for (auto &it: in_function_map) {
|
||||
@@ -155,18 +145,14 @@ namespace EQEmuCommand {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Display command menu
|
||||
*/
|
||||
// Display command menu
|
||||
std::string command_section;
|
||||
for (auto &it: in_function_map) {
|
||||
description.clear();
|
||||
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
|
||||
/**
|
||||
* Print section header
|
||||
*/
|
||||
// Print section header
|
||||
std::string command_prefix = it.first.substr(0, it.first.find(":"));
|
||||
|
||||
if (command_prefix.find("test") != std::string::npos) {
|
||||
@@ -178,9 +164,7 @@ namespace EQEmuCommand {
|
||||
std::cout << termcolor::reset << command_prefix << std::endl;
|
||||
}
|
||||
|
||||
/**
|
||||
* Print commands
|
||||
*/
|
||||
// Print commands
|
||||
std::stringstream command;
|
||||
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
|
||||
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
|
||||
@@ -191,6 +175,15 @@ namespace EQEmuCommand {
|
||||
std::exit(0);
|
||||
}
|
||||
|
||||
bool ran_command = false;
|
||||
|
||||
for (auto &it: in_function_map) {
|
||||
if (it.first == argv[1]) {
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
ran_command = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (ran_command) {
|
||||
std::exit(0);
|
||||
}
|
||||
|
||||
+41
-36
@@ -29,6 +29,8 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "../common/repositories/account_repository.h"
|
||||
|
||||
// Disgrace: for windows compile
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
@@ -1643,25 +1645,20 @@ void Database::ClearGroupLeader(uint32 gid) {
|
||||
std::cout << "Unable to clear group leader: " << results.ErrorMessage() << std::endl;
|
||||
}
|
||||
|
||||
uint8 Database::GetAgreementFlag(uint32 acctid) {
|
||||
|
||||
std::string query = StringFormat("SELECT rulesflag FROM account WHERE id=%i",acctid);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
uint8 Database::GetAgreementFlag(uint32 account_id)
|
||||
{
|
||||
const auto& e = AccountRepository::FindOne(*this, account_id);
|
||||
if (!e.id) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (results.RowCount() != 1)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
return e.rulesflag;
|
||||
}
|
||||
|
||||
void Database::SetAgreementFlag(uint32 acctid) {
|
||||
std::string query = StringFormat("UPDATE account SET rulesflag=1 where id=%i", acctid);
|
||||
QueryDatabase(query);
|
||||
void Database::SetAgreementFlag(uint32 account_id) {
|
||||
auto e = AccountRepository::FindOne(*this, account_id);
|
||||
e.rulesflag = 1;
|
||||
AccountRepository::UpdateOne(*this, e);
|
||||
}
|
||||
|
||||
void Database::ClearRaid(uint32 rid) {
|
||||
@@ -2097,37 +2094,45 @@ void Database::ClearInvSnapshots(bool from_now) {
|
||||
|
||||
struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
|
||||
{
|
||||
|
||||
TimeOfDay_Struct eqTime;
|
||||
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
|
||||
TimeOfDay_Struct t{};
|
||||
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success() || results.RowCount() == 0){
|
||||
if (!results.Success() || results.RowCount() == 0) {
|
||||
LogInfo("Loading EQ time of day failed. Using defaults");
|
||||
eqTime.minute = 0;
|
||||
eqTime.hour = 9;
|
||||
eqTime.day = 1;
|
||||
eqTime.month = 1;
|
||||
eqTime.year = 3100;
|
||||
t.minute = 0;
|
||||
t.hour = 9;
|
||||
t.day = 1;
|
||||
t.month = 1;
|
||||
t.year = 3100;
|
||||
realtime = time(nullptr);
|
||||
}
|
||||
else{
|
||||
auto row = results.begin();
|
||||
|
||||
eqTime.minute = Strings::ToUnsignedInt(row[0]);
|
||||
eqTime.hour = Strings::ToUnsignedInt(row[1]);
|
||||
eqTime.day = Strings::ToUnsignedInt(row[2]);
|
||||
eqTime.month = Strings::ToUnsignedInt(row[3]);
|
||||
eqTime.year = Strings::ToUnsignedInt(row[4]);
|
||||
realtime = Strings::ToBigInt(row[5]);
|
||||
return t;
|
||||
}
|
||||
|
||||
return eqTime;
|
||||
auto row = results.begin();
|
||||
|
||||
uint8 hour = Strings::ToUnsignedInt(row[1]);
|
||||
time_t realtime_ = Strings::ToBigInt(row[5]);
|
||||
if (RuleI(World, BootHour) > 0 && RuleI(World, BootHour) <= 24) {
|
||||
hour = RuleI(World, BootHour);
|
||||
realtime_ = time(nullptr);
|
||||
}
|
||||
|
||||
t.minute = Strings::ToUnsignedInt(row[0]);
|
||||
t.hour = hour;
|
||||
t.day = Strings::ToUnsignedInt(row[2]);
|
||||
t.month = Strings::ToUnsignedInt(row[3]);
|
||||
t.year = Strings::ToUnsignedInt(row[4]);
|
||||
realtime = realtime_;
|
||||
|
||||
LogEqTime("Setting hour to [{}]", hour);
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
bool Database::SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year)
|
||||
{
|
||||
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(0));
|
||||
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(nullptr));
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return results.Success();
|
||||
|
||||
+2
-2
@@ -188,10 +188,10 @@ public:
|
||||
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
|
||||
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
|
||||
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
|
||||
uint8 GetAgreementFlag(uint32 acctid);
|
||||
uint8 GetAgreementFlag(uint32 account_id);
|
||||
|
||||
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
|
||||
void SetAgreementFlag(uint32 acctid);
|
||||
void SetAgreementFlag(uint32 account_id);
|
||||
|
||||
int GetIPExemption(std::string account_ip);
|
||||
void SetIPExemption(std::string account_ip, int exemption_amount);
|
||||
|
||||
@@ -322,6 +322,10 @@ void DatabaseDumpService::DatabaseDump()
|
||||
pipe_file
|
||||
);
|
||||
|
||||
LogInfo("Backing up database [{}]", execute_command);
|
||||
LogInfo("This can take a few minutes depending on the size of your database");
|
||||
LogInfo("LOADING... PLEASE WAIT...");
|
||||
|
||||
BuildCredentialsFile();
|
||||
std::string execution_result = Process::execute(execute_command);
|
||||
if (!execution_result.empty() && IsDumpOutputToConsole()) {
|
||||
|
||||
@@ -274,9 +274,9 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
// server database version is required
|
||||
bool server_up_to_date = v.server_database_version == b.server_database_version;
|
||||
bool server_up_to_date = v.server_database_version >= b.server_database_version;
|
||||
// bots database version is optional, if not enabled then it is always up-to-date
|
||||
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version == b.bots_database_version : true;
|
||||
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
|
||||
|
||||
return server_up_to_date && bots_up_to_date;
|
||||
}
|
||||
|
||||
@@ -4943,6 +4943,198 @@ ALTER TABLE `aa_ability` ADD COLUMN `auto_grant_enabled` TINYINT(4) NOT NULL DEF
|
||||
UPDATE `aa_ability` SET `auto_grant_enabled` = 1 WHERE `grant_only` = 0 AND `charges` = 0 AND `category` = -1;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9237,
|
||||
.description = "2023_10_15_import_13th_floor.sql",
|
||||
.check = "SHOW COLUMNS FROM `items` LIKE 'bardeffect';",
|
||||
.condition = "contains",
|
||||
.match = "mediumint",
|
||||
.sql = R"(
|
||||
ALTER TABLE `items`
|
||||
MODIFY COLUMN `scriptfileid` MEDIUMINT(6) NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `powersourcecapacity` MEDIUMINT(7) NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `augdistiller` INT(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `scrollunk1` INT(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `bardeffect` MEDIUMINT(6) NOT NULL DEFAULT 0;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9238,
|
||||
.description = "2023_10_18_tradeskill_add_learned_by_item_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `tradeskill_recipe` LIKE 'learned_by_item_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `tradeskill_recipe`
|
||||
ADD COLUMN `learned_by_item_id` int(11) NOT NULL DEFAULT 0 AFTER `must_learn`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9239,
|
||||
.description = "2023_10_18_blocked_spells_expansions_content_flags.sql",
|
||||
.check = "SHOW COLUMNS FROM `blocked_spells` LIKE 'min_expansion'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `blocked_spells`
|
||||
ADD COLUMN `min_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `description`,
|
||||
ADD COLUMN `max_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `min_expansion`,
|
||||
ADD COLUMN `content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `max_expansion`,
|
||||
ADD COLUMN `content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `content_flags`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9240,
|
||||
.description = "2023_10_29_variables_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `variables` LIKE 'id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `variables`
|
||||
ADD COLUMN `id` int(11) NOT NULL AUTO_INCREMENT FIRST,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`id`) USING BTREE,
|
||||
ADD UNIQUE INDEX(`varname`);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9241,
|
||||
.description = "2023_10_29_split_spawn2_enabled.sql",
|
||||
.check = "SHOW TABLES LIKE 'spawn2_disabled'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `spawn2_backup_2023_10_29` LIKE `spawn2`;
|
||||
INSERT INTO `spawn2_backup_2023_10_29` SELECT * FROM `spawn2`;
|
||||
CREATE TABLE `spawn2_disabled` (
|
||||
`id` bigint(11) NOT NULL AUTO_INCREMENT,
|
||||
`spawn2_id` int(11) DEFAULT NULL,
|
||||
`instance_id` int(11) DEFAULT 0,
|
||||
`disabled` smallint(11) DEFAULT 0,
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `spawn2_id` (`spawn2_id`,`instance_id`) USING BTREE
|
||||
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4;
|
||||
INSERT INTO spawn2_disabled (spawn2_id, disabled) SELECT id, 1 FROM spawn2 WHERE enabled = 0;
|
||||
ALTER TABLE `spawn2` DROP COLUMN `enabled`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9242,
|
||||
.description = "2023_11_7_mintime_maxtime_spawnentry.sql",
|
||||
.check = "SHOW COLUMNS FROM `spawnentry` LIKE 'min_time'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `spawnentry`
|
||||
ADD COLUMN `min_time` smallint(4) NOT NULL DEFAULT 0 AFTER `condition_value_filter`,
|
||||
ADD COLUMN `max_time` smallint(4) NOT NULL DEFAULT 0 AFTER `min_time`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9243,
|
||||
.description = "2023_11_27_starting_items_revamp.sql",
|
||||
.check = "SHOW COLUMNS FROM `starting_items` LIKE 'race_list'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `starting_items_backup_9243` LIKE `starting_items`;
|
||||
INSERT INTO `starting_items_backup_9243` SELECT * FROM `starting_items`;
|
||||
|
||||
CREATE TABLE `starting_items_new` (
|
||||
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`race_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`class_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`deity_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`zone_id_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
|
||||
`gm` mediumint(3) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`slot` mediumint(9) NOT NULL DEFAULT -1,
|
||||
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||
`content_flags` varchar(100) NULL,
|
||||
`content_flags_disabled` varchar(100) NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
);
|
||||
|
||||
INSERT INTO
|
||||
`starting_items_new`
|
||||
(
|
||||
SELECT
|
||||
0 AS `id`,
|
||||
GROUP_CONCAT(DISTINCT `class` ORDER BY class ASC SEPARATOR '|') AS `class_list`,
|
||||
GROUP_CONCAT(DISTINCT `race` ORDER BY race ASC SEPARATOR '|') AS `race_list`,
|
||||
GROUP_CONCAT(DISTINCT `deityid` ORDER BY deityid ASC SEPARATOR '|') AS `deity_list`,
|
||||
GROUP_CONCAT(DISTINCT `zoneid` ORDER BY zoneid ASC SEPARATOR '|') AS `zone_list`,
|
||||
`itemid`,
|
||||
`item_charges`,
|
||||
`gm`,
|
||||
`slot`,
|
||||
`min_expansion`,
|
||||
`max_expansion`,
|
||||
`content_flags`,
|
||||
`content_flags_disabled`
|
||||
FROM
|
||||
`starting_items`
|
||||
GROUP BY
|
||||
`itemid`
|
||||
);
|
||||
|
||||
DROP TABLE `starting_items`;
|
||||
RENAME TABLE `starting_items_new` TO `starting_items`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9244,
|
||||
.description = "2023_11_30_items_table_schema.sql",
|
||||
.check = "SHOW COLUMNS FROM `items` LIKE 'updated'",
|
||||
.condition = "contains",
|
||||
.match = "0000-00-00 00:00:00",
|
||||
.sql = R"(
|
||||
ALTER TABLE `items` MODIFY COLUMN `updated` datetime NULL DEFAULT NULL;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9245,
|
||||
.description = "2023_12_03_object_incline.sql",
|
||||
.check = "SHOW COLUMNS FROM `object` LIKE 'incline'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `object` CHANGE COLUMN `unknown08` `size_percentage` float NOT NULL DEFAULT 0 AFTER `icon`;
|
||||
ALTER TABLE `object` CHANGE COLUMN `unknown10` `solid_type` mediumint(5) NOT NULL DEFAULT 0 AFTER `size`;
|
||||
ALTER TABLE `object` CHANGE COLUMN `unknown20` `incline` int(11) NOT NULL DEFAULT 0 AFTER `solid_type`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9246,
|
||||
.description = "2023_12_07_keyring_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `keyring` LIKE 'id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `keyring`
|
||||
ADD COLUMN `id` int UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
|
||||
ADD PRIMARY KEY (`id`);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9247,
|
||||
.description = "2023_12_14_starting_items_fix.sql",
|
||||
.check = "SHOW COLUMNS FROM `starting_items` LIKE 'inventory_slot'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `starting_items`
|
||||
CHANGE COLUMN `race_list` `temporary` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `id`,
|
||||
CHANGE COLUMN `class_list` `race_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `temporary`,
|
||||
CHANGE COLUMN `gm` `status` mediumint(3) NOT NULL DEFAULT 0 AFTER `item_charges`,
|
||||
CHANGE COLUMN `slot` `inventory_slot` mediumint(9) NOT NULL DEFAULT -1 AFTER `status`;
|
||||
|
||||
ALTER TABLE `starting_items`
|
||||
CHANGE COLUMN `temporary` `class_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `id`;
|
||||
)"
|
||||
}
|
||||
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
// ManifestEntry{
|
||||
|
||||
@@ -61,6 +61,29 @@ DROP TABLE IF EXISTS `bot_group_members`;
|
||||
SET FOREIGN_KEY_CHECKS = 1;
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9040,
|
||||
.description = "2023_11_16_bot_starting_items.sql",
|
||||
.check = "SHOW TABLES LIKE 'bot_starting_items'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `bot_starting_items` (
|
||||
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
|
||||
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
|
||||
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
|
||||
)"
|
||||
}
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
// ManifestEntry{
|
||||
// .version = 9228,
|
||||
|
||||
@@ -29,6 +29,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include "../common/repositories/raid_members_repository.h"
|
||||
#include "../common/repositories/respawn_times_repository.h"
|
||||
#include "../common/repositories/spawn_condition_values_repository.h"
|
||||
#include "repositories/spawn2_disabled_repository.h"
|
||||
|
||||
|
||||
#include "database.h"
|
||||
@@ -49,6 +50,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
|
||||
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
|
||||
{
|
||||
auto e = InstanceListPlayerRepository::NewEntity();
|
||||
@@ -553,6 +555,7 @@ void Database::PurgeExpiredInstances()
|
||||
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
||||
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
}
|
||||
|
||||
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
|
||||
@@ -345,6 +345,7 @@ namespace DatabaseSchema {
|
||||
"respawn_times",
|
||||
"saylink",
|
||||
"server_scheduled_events",
|
||||
"spawn2_disabled",
|
||||
"player_event_log_settings",
|
||||
"player_event_logs",
|
||||
"shared_task_activity_state",
|
||||
|
||||
@@ -1052,4 +1052,27 @@ enum ScribeSpellActions
|
||||
Unmemorize
|
||||
};
|
||||
|
||||
enum SpellTimeRestrictions
|
||||
{
|
||||
NoRestriction,
|
||||
Day,
|
||||
Night
|
||||
};
|
||||
|
||||
enum MoneyTypes
|
||||
{
|
||||
Copper,
|
||||
Silver,
|
||||
Gold,
|
||||
Platinum
|
||||
};
|
||||
|
||||
enum MoneySubtypes
|
||||
{
|
||||
Personal,
|
||||
Bank,
|
||||
Cursor,
|
||||
SharedBank // Platinum Only
|
||||
};
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
@@ -2594,11 +2594,11 @@ struct BookButton_Struct
|
||||
struct Object_Struct {
|
||||
/*00*/ uint32 linked_list_addr[2];// They are, get this, prev and next, ala linked list
|
||||
/*08*/ float size; //
|
||||
/*10*/ uint16 solidtype; //
|
||||
/*10*/ uint16 solid_type; //
|
||||
/*12*/ uint32 drop_id; // Unique object id for zone
|
||||
/*16*/ uint16 zone_id; // Redudant, but: Zone the object appears in
|
||||
/*18*/ uint16 zone_instance; //
|
||||
/*20*/ uint32 unknown020; //
|
||||
/*20*/ uint32 incline; //
|
||||
/*24*/ uint32 unknown024; //
|
||||
/*28*/ float tilt_x;
|
||||
/*32*/ float tilt_y;
|
||||
@@ -4164,7 +4164,6 @@ struct RaidGeneral_Struct {
|
||||
/*68*/ uint32 unknown1;
|
||||
/*72*/ char leader_name[64];
|
||||
/*136*/ uint32 parameter;
|
||||
/*200*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidAddMember_Struct {
|
||||
@@ -4175,9 +4174,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*136*/ char motd[0]; // max size is 1024, but reply is variable
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char motd[1024];
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
@@ -100,6 +100,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
log_settings[Logs::Discord].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::QuestErrors].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
* RFC 5424
|
||||
|
||||
@@ -139,6 +139,7 @@ namespace Logs {
|
||||
PlayerEvents,
|
||||
DataBuckets,
|
||||
Zoning,
|
||||
EqTime,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@@ -237,6 +238,7 @@ namespace Logs {
|
||||
"PlayerEvents",
|
||||
"DataBuckets",
|
||||
"Zoning",
|
||||
"EqTime",
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -814,6 +814,16 @@
|
||||
OutF(LogSys, Logs::Detail, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogEqTime(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::EqTime))\
|
||||
OutF(LogSys, Logs::General, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogEqTimeDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::EqTime))\
|
||||
OutF(LogSys, Logs::Detail, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(debug_level, log_category))\
|
||||
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
|
||||
+51
-7
@@ -46,16 +46,16 @@ EQTime::EQTime()
|
||||
timezone = 0;
|
||||
memset(&eqTime, 0, sizeof(eqTime));
|
||||
//Defaults for time
|
||||
TimeOfDay_Struct start;
|
||||
start.day = 1;
|
||||
start.hour = 9;
|
||||
start.minute = 0;
|
||||
start.month = 1;
|
||||
start.year = 3100;
|
||||
TimeOfDay_Struct t{};
|
||||
t.day = 1;
|
||||
t.hour = 9;
|
||||
t.minute = 0;
|
||||
t.month = 1;
|
||||
t.year = 3100;
|
||||
//Set default time zone
|
||||
timezone = 0;
|
||||
//Start EQTimer
|
||||
SetCurrentEQTimeOfDay(start, time(0));
|
||||
SetCurrentEQTimeOfDay(t, time(nullptr));
|
||||
}
|
||||
|
||||
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
|
||||
@@ -200,3 +200,47 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
|
||||
buf[127] = '\0';
|
||||
str = buf;
|
||||
}
|
||||
|
||||
bool EQTime::IsDayTime() {
|
||||
TimeOfDay_Struct tod{}; //Day time is 5am to 6:59pm (14 hours in-game)
|
||||
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
|
||||
|
||||
if (tod.hour >= 5 || tod.hour < 19) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EQTime::IsNightTime() {
|
||||
TimeOfDay_Struct tod{}; //Night time is 7pm to 4:59am (10 hours in-game)
|
||||
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
|
||||
|
||||
if (tod.hour >= 19 || tod.hour < 5) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EQTime::IsInbetweenTime(uint8 min_time, uint8 max_time) {
|
||||
TimeOfDay_Struct tod{};
|
||||
GetCurrentEQTimeOfDay(&tod);
|
||||
|
||||
if (min_time == 0 || max_time == 0 || min_time > 24 || max_time > 24) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (max_time < min_time) {
|
||||
if ((tod.hour >= min_time && tod.hour > max_time) || (tod.hour < min_time && tod.hour <= max_time)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (tod.hour >= min_time && tod.hour <= max_time) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@ public:
|
||||
uint32 getEQTimeZone() { return timezone; }
|
||||
uint32 getEQTimeZoneHr() { return timezone/60; }
|
||||
uint32 getEQTimeZoneMin() { return timezone%60; }
|
||||
bool IsDayTime();
|
||||
bool IsNightTime();
|
||||
bool IsInbetweenTime(uint8 min_time, uint8 max_time);
|
||||
|
||||
//Set functions
|
||||
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
|
||||
|
||||
@@ -238,27 +238,6 @@ enum { //some random constants
|
||||
// Timer to update aggrometer
|
||||
#define AGGRO_METER_UPDATE_MS 1000
|
||||
|
||||
//Some hard coded statuses from commands and other places:
|
||||
enum {
|
||||
minStatusToBeGM = 40,
|
||||
minStatusToUseGMCommands = 80,
|
||||
minStatusToKick = 150,
|
||||
minStatusToAvoidFalling = 100,
|
||||
minStatusToIgnoreZoneFlags = 80,
|
||||
minStatusToSeeOthersZoneFlags = 80,
|
||||
minStatusToEditOtherGuilds = 80,
|
||||
commandMovecharSelfOnly = 80, //below this == only self move allowed
|
||||
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
|
||||
commandCastSpecials = 100, //can cast special spells
|
||||
commandInstacast = 100, //insta-cast all #casted spells
|
||||
commandDoAnimOthers = 100, //can #doanim on others
|
||||
commandLockZones = 101, //can lock or unlock zones
|
||||
commandEditPlayerCorpses = 150, //can Edit Player Corpses
|
||||
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
|
||||
commandInvSnapshot = 150 //ability to clear/restore snapshots
|
||||
};
|
||||
|
||||
|
||||
// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
|
||||
#define SAYLINK_ITEM_ID 0xFFFFF
|
||||
|
||||
|
||||
+8
-2
@@ -55,8 +55,14 @@ bool File::Exists(const std::string &name)
|
||||
*/
|
||||
void File::Makedir(const std::string &directory_name)
|
||||
{
|
||||
fs::create_directory(directory_name);
|
||||
fs::permissions(directory_name, fs::perms::owner_all);
|
||||
try {
|
||||
fs::create_directory(directory_name);
|
||||
fs::permissions(directory_name, fs::perms::owner_all);
|
||||
}
|
||||
catch (const fs::filesystem_error &ex) {
|
||||
std::cout << "Failed to create directory: " << directory_name << std::endl;
|
||||
std::cout << ex.what() << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
std::string File::FindEqemuConfigPath()
|
||||
|
||||
@@ -132,7 +132,7 @@ namespace EQ
|
||||
|
||||
// Swap items in inventory
|
||||
enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
|
||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = NO_CLASS, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
|
||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = Class::None, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
|
||||
|
||||
// Remove item from inventory
|
||||
bool DeleteItem(int16 slot_id, int16 quantity = 0);
|
||||
|
||||
@@ -356,6 +356,7 @@ namespace EQ
|
||||
struct ItemData {
|
||||
// Non packet based fields
|
||||
uint8 MinStatus {};
|
||||
char Comment[255] {};
|
||||
|
||||
// Packet based fields
|
||||
uint8 ItemClass {}; // Item Type: 0=common, 1=container, 2=book
|
||||
|
||||
+24640
File diff suppressed because it is too large
Load Diff
+135
-88
@@ -34,6 +34,7 @@
|
||||
#include "../rulesys.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../races.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -2608,88 +2609,124 @@ namespace RoF
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -4861,37 +4898,47 @@ namespace RoF
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+136
-102
@@ -35,7 +35,7 @@
|
||||
#include "../path_manager.h"
|
||||
#include "../classes.h"
|
||||
#include "../races.h"
|
||||
#include "../../zone/raids.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -2678,100 +2678,124 @@ namespace RoF2
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == raidSetNote)
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
auto in_note = (RaidGeneral_Struct*)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidGeneral_Struct));
|
||||
auto note = (RaidGeneral_Struct*)outapp->pBuffer;
|
||||
note->action = raidSetNote;
|
||||
strn0cpy(note->leader_name, in_note->leader_name, sizeof(note->leader_name));
|
||||
strn0cpy(note->player_name, in_note->player_name, sizeof(note->leader_name));
|
||||
strn0cpy(note->note, in_note->note, sizeof(note->note));
|
||||
dest->QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetNote:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -3962,7 +3986,7 @@ namespace RoF2
|
||||
if (strlen(emu->suffix))
|
||||
PacketSize += strlen(emu->suffix) + 1;
|
||||
|
||||
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
|
||||
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
|
||||
{
|
||||
if (emu->DestructibleObject)
|
||||
PacketSize = PacketSize - 4; // No bodytype
|
||||
@@ -4052,7 +4076,7 @@ namespace RoF2
|
||||
// actually part of bitfields
|
||||
uint8 OtherData = 0;
|
||||
|
||||
if (emu->class_ == LDON_TREASURE) //LDoN Chest
|
||||
if (emu->class_ == Class::LDoNTreasure) //LDoN Chest
|
||||
{
|
||||
OtherData = OtherData | 0x04;
|
||||
}
|
||||
@@ -4080,7 +4104,7 @@ namespace RoF2
|
||||
// int DefaultEmitterID
|
||||
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
|
||||
|
||||
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
|
||||
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
|
||||
{
|
||||
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
|
||||
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
|
||||
@@ -5091,37 +5115,47 @@ namespace RoF2
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4198,9 +4198,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char motd[1024];
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
@@ -4136,9 +4136,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
+135
-88
@@ -34,6 +34,7 @@
|
||||
#include "../rulesys.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../races.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -1686,88 +1687,124 @@ namespace SoD
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -3338,37 +3375,47 @@ namespace SoD
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3592,9 +3592,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
+135
-88
@@ -33,6 +33,7 @@
|
||||
#include "sof_structs.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -1356,88 +1357,124 @@ namespace SoF
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -2743,37 +2780,47 @@ namespace SoF
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3517,9 +3517,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
@@ -128,6 +128,15 @@
|
||||
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||
|
||||
#define SETUP_VAR_DECODE(emu_struct, eq_struct, var_field) \
|
||||
unsigned char *__eq_buffer = __packet->pBuffer; \
|
||||
eq_struct* in = (eq_struct*)__packet->pBuffer; \
|
||||
auto size = strlen(in->var_field); \
|
||||
__packet->size = sizeof(emu_struct) + size + 1; \
|
||||
__packet->pBuffer = new unsigned char[__packet->size]; \
|
||||
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||
|
||||
#define MEMSET_IN(emu_struct) \
|
||||
memset(__packet->pBuffer, 0, sizeof(emu_struct));
|
||||
|
||||
@@ -146,6 +155,9 @@
|
||||
delete[] __eq_buffer; \
|
||||
p->SetOpcode(OP_Unknown);
|
||||
|
||||
#define FINISH_VAR_DECODE() \
|
||||
delete[] __eq_buffer;
|
||||
|
||||
//call to finish an encoder using SETUP_DIRECT_DECODE
|
||||
#define FINISH_DIRECT_DECODE() \
|
||||
delete[] __eq_buffer;
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
#include "../item_instance.h"
|
||||
#include "titanium_structs.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
@@ -1245,6 +1246,119 @@ namespace Titanium
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_MarkRaidNPC)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(MarkNPC_Struct);
|
||||
SETUP_DIRECT_ENCODE(MarkNPC_Struct, MarkNPC_Struct);
|
||||
|
||||
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MarkNPC, sizeof(MarkNPC_Struct));
|
||||
MarkNPC_Struct* mnpcs = (MarkNPC_Struct*)outapp->pBuffer;
|
||||
mnpcs->TargetID = emu->TargetID;
|
||||
mnpcs->Number = emu->Number;
|
||||
dest->QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
|
||||
}
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
ENCODE(OP_ReadBook)
|
||||
{
|
||||
// no apparent slot translation needed
|
||||
@@ -2272,6 +2386,63 @@ namespace Titanium
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_RaidInvite)
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
|
||||
auto len = 0;
|
||||
if (__packet->size < sizeof(structs::RaidMOTD_Struct)) {
|
||||
len = __packet->size - sizeof(structs::RaidGeneral_Struct);
|
||||
}
|
||||
else {
|
||||
len = sizeof(eq->motd);
|
||||
}
|
||||
|
||||
strn0cpy(emu->motd, eq->motd, len > 1024 ? 1024 : len);
|
||||
emu->motd[len - 1] = '\0';
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DECODE(OP_ReadBook)
|
||||
{
|
||||
// no apparent slot translation needed
|
||||
|
||||
@@ -61,6 +61,8 @@ E(OP_OnLevelMessage)
|
||||
E(OP_PetBuffWindow)
|
||||
E(OP_PlayerProfile)
|
||||
E(OP_NewSpawn)
|
||||
E(OP_MarkRaidNPC)
|
||||
E(OP_RaidUpdate)
|
||||
E(OP_ReadBook)
|
||||
E(OP_RespondAA)
|
||||
E(OP_SendCharInfo)
|
||||
@@ -106,6 +108,7 @@ D(OP_LoadSpellSet)
|
||||
D(OP_LootItem)
|
||||
D(OP_MoveItem)
|
||||
D(OP_PetCommands)
|
||||
D(OP_RaidInvite)
|
||||
D(OP_ReadBook)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerSell)
|
||||
|
||||
@@ -3017,23 +3017,39 @@ struct leadExpUpdateStruct {
|
||||
/*0028*/ uint32 unknown0028;
|
||||
};
|
||||
|
||||
|
||||
|
||||
struct RaidGeneral_Struct {
|
||||
/*00*/ uint32 action; //=10
|
||||
/*04*/ char player_name[64]; //should both be the player's name
|
||||
/*04*/ char leader_name[64];
|
||||
/*000*/ uint32 action; //=10
|
||||
/*004*/ char player_name[64]; //should both be the player's name
|
||||
/*068*/ char leader_name[64];
|
||||
/*132*/ uint32 parameter;
|
||||
};
|
||||
|
||||
struct RaidAdd_Struct {
|
||||
/*000*/ uint32 action; //=0
|
||||
/*004*/ char player_name[64]; //should both be the player's name
|
||||
/*068*/ char leader_name[64];
|
||||
/*132*/ uint8 _class;
|
||||
/*133*/ uint8 level;
|
||||
/*134*/ uint8 has_group;
|
||||
/*135*/ uint8 unknown135; //seems to be 0x42 or 0
|
||||
struct RaidAddMember_Struct {
|
||||
/*000*/ RaidGeneral_Struct raidGen;
|
||||
/*136*/ uint8 _class;
|
||||
/*137*/ uint8 level;
|
||||
/*138*/ uint8 isGroupLeader;
|
||||
/*139*/ uint8 unknown139; //seems to be 0x42 or 0
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*136*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*136*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ char player_name[64];
|
||||
// /*068*/ uint32 Unknown068;
|
||||
/*072*/ char leader_name[64];
|
||||
/*136*/ GroupLeadershipAA_Struct group; //unneeded
|
||||
/*200*/ RaidLeadershipAA_Struct raid;
|
||||
/*264*/ char Unknown264[128];
|
||||
};
|
||||
|
||||
struct RaidCreate_Struct {
|
||||
|
||||
+138
-92
@@ -35,6 +35,7 @@
|
||||
#include "../path_manager.h"
|
||||
#include "../classes.h"
|
||||
#include "../races.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -1931,88 +1932,124 @@ namespace UF
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -2721,7 +2758,7 @@ namespace UF
|
||||
if (strlen(emu->suffix))
|
||||
PacketSize += strlen(emu->suffix) + 1;
|
||||
|
||||
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
|
||||
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
|
||||
{
|
||||
if (emu->DestructibleObject)
|
||||
PacketSize = PacketSize - 4; // No bodytype
|
||||
@@ -2810,7 +2847,7 @@ namespace UF
|
||||
|
||||
uint8 OtherData = 0;
|
||||
|
||||
if (emu->class_ == LDON_TREASURE) //Ldon chest
|
||||
if (emu->class_ == Class::LDoNTreasure) //Ldon chest
|
||||
{
|
||||
OtherData = OtherData | 0x01;
|
||||
}
|
||||
@@ -2836,7 +2873,7 @@ namespace UF
|
||||
}
|
||||
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
|
||||
|
||||
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
|
||||
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
|
||||
{
|
||||
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
|
||||
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
|
||||
@@ -3637,39 +3674,48 @@ namespace UF
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DECODE(OP_ReadBook)
|
||||
|
||||
@@ -3647,9 +3647,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char motd[1024];
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
@@ -72,6 +72,8 @@ std::string GetPlatformName()
|
||||
return "HC";
|
||||
case EQEmuExePlatform::ExePlatformTests:
|
||||
return "Tests";
|
||||
case EQEmuExePlatform::ExePlatformZoneSidecar:
|
||||
return "ZoneSidecar";
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
|
||||
+2
-1
@@ -37,7 +37,8 @@ enum EQEmuExePlatform
|
||||
ExePlatformClientImport,
|
||||
ExePlatformClientExport,
|
||||
ExePlatformHC,
|
||||
ExePlatformTests
|
||||
ExePlatformTests,
|
||||
ExePlatformZoneSidecar
|
||||
};
|
||||
|
||||
void RegisterExecutablePlatform(EQEmuExePlatform p);
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
#include <algorithm>
|
||||
#include "process.h"
|
||||
|
||||
inline std::string random_string(size_t length)
|
||||
{
|
||||
auto randchar = []() -> char {
|
||||
const char charset[] = "0123456789" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz";
|
||||
const size_t max_index = (sizeof(charset) - 1);
|
||||
return charset[static_cast<size_t>(std::rand()) % max_index];
|
||||
};
|
||||
std::string str(length, 0);
|
||||
std::generate_n(str.begin(), length, randchar);
|
||||
return str;
|
||||
}
|
||||
|
||||
std::string Process::execute(const std::string &cmd, bool return_result)
|
||||
{
|
||||
std::string random = "/tmp/" + random_string(25);
|
||||
const char *file_name = random.c_str();
|
||||
|
||||
if (return_result) {
|
||||
#ifdef _WINDOWS
|
||||
std::system((cmd + " > " + file_name + " 2>&1").c_str());
|
||||
#else
|
||||
std::system((cmd + " > " + file_name + " 2>&1").c_str());
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
std::system((cmd).c_str());
|
||||
}
|
||||
|
||||
std::string result;
|
||||
|
||||
if (return_result) {
|
||||
std::ifstream file(file_name);
|
||||
result = {std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>()};
|
||||
std::remove(file_name);
|
||||
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
#ifndef EQEMU_PROCESS_H
|
||||
#define EQEMU_PROCESS_H
|
||||
|
||||
class Process {
|
||||
public:
|
||||
static std::string execute(const std::string &cmd, bool return_result = true);
|
||||
};
|
||||
|
||||
|
||||
#endif //EQEMU_PROCESS_H
|
||||
@@ -0,0 +1,72 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef RAID_H
|
||||
#define RAID_H
|
||||
|
||||
enum { //raid packet types:
|
||||
raidAdd = 0,
|
||||
raidRemove2 = 1, //parameter=0
|
||||
raidMemberNameChange = 2,
|
||||
raidRemove1 = 3, //parameter=0xFFFFFFFF
|
||||
raidNoLongerLeader = 4,
|
||||
raidDisband = 5,
|
||||
raidMembers = 6, //len 395+, details + members list
|
||||
raidNoAssignLeadership = 7,
|
||||
raidCreate = 8, //len 72
|
||||
raidUnknown = 9, // unused?
|
||||
raidNoRaid = 10, //parameter=0
|
||||
raidChangeLootType = 11,
|
||||
raidStringID = 12,
|
||||
raidChangeGroupLeader = 13, //136 raid leader, new group leader, group_id?
|
||||
raidSetLeaderAbilities = 14, //472
|
||||
raidSetLeaderData = 15, // 14,15 SoE names, not sure on difference, 14 packet has 0x100 bytes 15 0x214 in addition to raid general
|
||||
raidChangeGroup = 16, //?? len 136 old leader, new leader, 0 (preceeded with a remove2)
|
||||
raidLock = 17, //len 136 leader?, leader, 0
|
||||
raidUnlock = 18, //len 136 leader?, leader, 0
|
||||
raidRedStringID = 19,
|
||||
raidSetLeader = 20, //len 388, contains 'details' struct without members; also used for "invite to raid"
|
||||
raidMakeLeader = 30,
|
||||
raidSetMotd = 35,
|
||||
raidSetNote = 36,
|
||||
};
|
||||
|
||||
|
||||
enum { //raid command types
|
||||
RaidCommandInviteIntoExisting = 0, //in use
|
||||
RaidCommandAcceptInvite = 1, //in use
|
||||
RaidCommandInvite = 3, //in use
|
||||
RaidCommandDisband = 5, //in use
|
||||
RaidCommandMoveGroup = 6, //in use
|
||||
RaidCommandRemoveGroupLeader = 7,
|
||||
RaidCommandRaidLock = 8, //in use
|
||||
RaidCommandRaidUnlock = 9, //in use
|
||||
RaidCommandLootType = 20, //in use
|
||||
RaidCommandAddLooter = 21, //in use
|
||||
RaidCommandRemoveLooter = 22, //in use
|
||||
RaidCommandMakeLeader = 30,
|
||||
RaidCommandInviteFail = 31, //already in raid, waiting on invite from other raid, etc
|
||||
RaidCommandLootType2 = 32, //in use
|
||||
RaidCommandAddLooter2 = 33, //in use
|
||||
RaidCommandRemoveLooter2 = 34, //in use
|
||||
RaidCommandSetMotd = 35,
|
||||
RaidCommandSetNote = 36,
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseBlockedSpellsRepository {
|
||||
public:
|
||||
struct BlockedSpells {
|
||||
@@ -31,6 +32,10 @@ public:
|
||||
float z_diff;
|
||||
std::string message;
|
||||
std::string description;
|
||||
int8_t min_expansion;
|
||||
int8_t max_expansion;
|
||||
std::string content_flags;
|
||||
std::string content_flags_disabled;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -53,6 +58,10 @@ public:
|
||||
"z_diff",
|
||||
"message",
|
||||
"description",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
"content_flags_disabled",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -71,6 +80,10 @@ public:
|
||||
"z_diff",
|
||||
"message",
|
||||
"description",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
"content_flags_disabled",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -111,18 +124,22 @@ public:
|
||||
{
|
||||
BlockedSpells e{};
|
||||
|
||||
e.id = 0;
|
||||
e.spellid = 0;
|
||||
e.type = 0;
|
||||
e.zoneid = 0;
|
||||
e.x = 0;
|
||||
e.y = 0;
|
||||
e.z = 0;
|
||||
e.x_diff = 0;
|
||||
e.y_diff = 0;
|
||||
e.z_diff = 0;
|
||||
e.message = "";
|
||||
e.description = "";
|
||||
e.id = 0;
|
||||
e.spellid = 0;
|
||||
e.type = 0;
|
||||
e.zoneid = 0;
|
||||
e.x = 0;
|
||||
e.y = 0;
|
||||
e.z = 0;
|
||||
e.x_diff = 0;
|
||||
e.y_diff = 0;
|
||||
e.z_diff = 0;
|
||||
e.message = "";
|
||||
e.description = "";
|
||||
e.min_expansion = -1;
|
||||
e.max_expansion = -1;
|
||||
e.content_flags = "";
|
||||
e.content_flags_disabled = "";
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -148,8 +165,9 @@ public:
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE id = {} LIMIT 1",
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
blocked_spells_id
|
||||
)
|
||||
);
|
||||
@@ -158,18 +176,22 @@ public:
|
||||
if (results.RowCount() == 1) {
|
||||
BlockedSpells e{};
|
||||
|
||||
e.id = static_cast<int32_t>(atoi(row[0]));
|
||||
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.type = static_cast<int8_t>(atoi(row[2]));
|
||||
e.zoneid = static_cast<int32_t>(atoi(row[3]));
|
||||
e.x = strtof(row[4], nullptr);
|
||||
e.y = strtof(row[5], nullptr);
|
||||
e.z = strtof(row[6], nullptr);
|
||||
e.x_diff = strtof(row[7], nullptr);
|
||||
e.y_diff = strtof(row[8], nullptr);
|
||||
e.z_diff = strtof(row[9], nullptr);
|
||||
e.message = row[10] ? row[10] : "";
|
||||
e.description = row[11] ? row[11] : "";
|
||||
e.id = static_cast<int32_t>(atoi(row[0]));
|
||||
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.type = static_cast<int8_t>(atoi(row[2]));
|
||||
e.zoneid = static_cast<int32_t>(atoi(row[3]));
|
||||
e.x = strtof(row[4], nullptr);
|
||||
e.y = strtof(row[5], nullptr);
|
||||
e.z = strtof(row[6], nullptr);
|
||||
e.x_diff = strtof(row[7], nullptr);
|
||||
e.y_diff = strtof(row[8], nullptr);
|
||||
e.z_diff = strtof(row[9], nullptr);
|
||||
e.message = row[10] ? row[10] : "";
|
||||
e.description = row[11] ? row[11] : "";
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[12]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[13]));
|
||||
e.content_flags = row[14] ? row[14] : "";
|
||||
e.content_flags_disabled = row[15] ? row[15] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -214,6 +236,10 @@ public:
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.z_diff));
|
||||
v.push_back(columns[10] + " = '" + Strings::Escape(e.message) + "'");
|
||||
v.push_back(columns[11] + " = '" + Strings::Escape(e.description) + "'");
|
||||
v.push_back(columns[12] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[13] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[14] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back(columns[15] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -247,6 +273,10 @@ public:
|
||||
v.push_back(std::to_string(e.z_diff));
|
||||
v.push_back("'" + Strings::Escape(e.message) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.description) + "'");
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -288,6 +318,10 @@ public:
|
||||
v.push_back(std::to_string(e.z_diff));
|
||||
v.push_back("'" + Strings::Escape(e.message) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.description) + "'");
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -321,18 +355,22 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BlockedSpells e{};
|
||||
|
||||
e.id = static_cast<int32_t>(atoi(row[0]));
|
||||
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.type = static_cast<int8_t>(atoi(row[2]));
|
||||
e.zoneid = static_cast<int32_t>(atoi(row[3]));
|
||||
e.x = strtof(row[4], nullptr);
|
||||
e.y = strtof(row[5], nullptr);
|
||||
e.z = strtof(row[6], nullptr);
|
||||
e.x_diff = strtof(row[7], nullptr);
|
||||
e.y_diff = strtof(row[8], nullptr);
|
||||
e.z_diff = strtof(row[9], nullptr);
|
||||
e.message = row[10] ? row[10] : "";
|
||||
e.description = row[11] ? row[11] : "";
|
||||
e.id = static_cast<int32_t>(atoi(row[0]));
|
||||
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.type = static_cast<int8_t>(atoi(row[2]));
|
||||
e.zoneid = static_cast<int32_t>(atoi(row[3]));
|
||||
e.x = strtof(row[4], nullptr);
|
||||
e.y = strtof(row[5], nullptr);
|
||||
e.z = strtof(row[6], nullptr);
|
||||
e.x_diff = strtof(row[7], nullptr);
|
||||
e.y_diff = strtof(row[8], nullptr);
|
||||
e.z_diff = strtof(row[9], nullptr);
|
||||
e.message = row[10] ? row[10] : "";
|
||||
e.description = row[11] ? row[11] : "";
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[12]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[13]));
|
||||
e.content_flags = row[14] ? row[14] : "";
|
||||
e.content_flags_disabled = row[15] ? row[15] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -357,18 +395,22 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BlockedSpells e{};
|
||||
|
||||
e.id = static_cast<int32_t>(atoi(row[0]));
|
||||
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.type = static_cast<int8_t>(atoi(row[2]));
|
||||
e.zoneid = static_cast<int32_t>(atoi(row[3]));
|
||||
e.x = strtof(row[4], nullptr);
|
||||
e.y = strtof(row[5], nullptr);
|
||||
e.z = strtof(row[6], nullptr);
|
||||
e.x_diff = strtof(row[7], nullptr);
|
||||
e.y_diff = strtof(row[8], nullptr);
|
||||
e.z_diff = strtof(row[9], nullptr);
|
||||
e.message = row[10] ? row[10] : "";
|
||||
e.description = row[11] ? row[11] : "";
|
||||
e.id = static_cast<int32_t>(atoi(row[0]));
|
||||
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.type = static_cast<int8_t>(atoi(row[2]));
|
||||
e.zoneid = static_cast<int32_t>(atoi(row[3]));
|
||||
e.x = strtof(row[4], nullptr);
|
||||
e.y = strtof(row[5], nullptr);
|
||||
e.z = strtof(row[6], nullptr);
|
||||
e.x_diff = strtof(row[7], nullptr);
|
||||
e.y_diff = strtof(row[8], nullptr);
|
||||
e.z_diff = strtof(row[9], nullptr);
|
||||
e.message = row[10] ? row[10] : "";
|
||||
e.description = row[11] ? row[11] : "";
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[12]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[13]));
|
||||
e.content_flags = row[14] ? row[14] : "";
|
||||
e.content_flags_disabled = row[15] ? row[15] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,414 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
#define EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseBotStartingItemsRepository {
|
||||
public:
|
||||
struct BotStartingItems {
|
||||
uint32_t id;
|
||||
uint32_t races;
|
||||
uint32_t classes;
|
||||
uint32_t item_id;
|
||||
uint8_t item_charges;
|
||||
int32_t slot_id;
|
||||
int8_t min_expansion;
|
||||
int8_t max_expansion;
|
||||
std::string content_flags;
|
||||
std::string content_flags_disabled;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"races",
|
||||
"classes",
|
||||
"item_id",
|
||||
"item_charges",
|
||||
"slot_id",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
"content_flags_disabled",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"races",
|
||||
"classes",
|
||||
"item_id",
|
||||
"item_charges",
|
||||
"slot_id",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
"content_flags_disabled",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("bot_starting_items");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static BotStartingItems NewEntity()
|
||||
{
|
||||
BotStartingItems e{};
|
||||
|
||||
e.id = 0;
|
||||
e.races = 0;
|
||||
e.classes = 0;
|
||||
e.item_id = 0;
|
||||
e.item_charges = 1;
|
||||
e.slot_id = -1;
|
||||
e.min_expansion = -1;
|
||||
e.max_expansion = -1;
|
||||
e.content_flags = "";
|
||||
e.content_flags_disabled = "";
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static BotStartingItems GetBotStartingItems(
|
||||
const std::vector<BotStartingItems> &bot_starting_itemss,
|
||||
int bot_starting_items_id
|
||||
)
|
||||
{
|
||||
for (auto &bot_starting_items : bot_starting_itemss) {
|
||||
if (bot_starting_items.id == bot_starting_items_id) {
|
||||
return bot_starting_items;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static BotStartingItems FindOne(
|
||||
Database& db,
|
||||
int bot_starting_items_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
bot_starting_items_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
BotStartingItems e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
|
||||
e.slot_id = static_cast<int32_t>(atoi(row[5]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||
e.content_flags = row[8] ? row[8] : "";
|
||||
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int bot_starting_items_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
bot_starting_items_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const BotStartingItems &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.races));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.classes));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.item_charges));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.slot_id));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static BotStartingItems InsertOne(
|
||||
Database& db,
|
||||
BotStartingItems e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.races));
|
||||
v.push_back(std::to_string(e.classes));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.item_charges));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<BotStartingItems> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.races));
|
||||
v.push_back(std::to_string(e.classes));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.item_charges));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<BotStartingItems> All(Database& db)
|
||||
{
|
||||
std::vector<BotStartingItems> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotStartingItems e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
|
||||
e.slot_id = static_cast<int32_t>(atoi(row[5]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||
e.content_flags = row[8] ? row[8] : "";
|
||||
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<BotStartingItems> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<BotStartingItems> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotStartingItems e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
|
||||
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
|
||||
e.slot_id = static_cast<int32_t>(atoi(row[5]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||
e.content_flags = row[8] ? row[8] : "";
|
||||
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
@@ -75,7 +75,7 @@ public:
|
||||
int32_t damageshield;
|
||||
int32_t deity;
|
||||
int32_t delay;
|
||||
int32_t augdistiller;
|
||||
uint32_t augdistiller;
|
||||
int32_t dotshielding;
|
||||
int32_t dr;
|
||||
int32_t clicktype;
|
||||
@@ -227,7 +227,7 @@ public:
|
||||
int32_t focusunk5;
|
||||
std::string focusunk6;
|
||||
int32_t focusunk7;
|
||||
int32_t scrollunk1;
|
||||
uint32_t scrollunk1;
|
||||
int32_t scrollunk2;
|
||||
int32_t scrollunk3;
|
||||
int32_t scrollunk4;
|
||||
@@ -266,10 +266,10 @@ public:
|
||||
std::string created;
|
||||
int16_t elitematerial;
|
||||
int16_t ldonsellbackrate;
|
||||
int16_t scriptfileid;
|
||||
int32_t scriptfileid;
|
||||
int16_t expendablearrow;
|
||||
int16_t powersourcecapacity;
|
||||
int16_t bardeffect;
|
||||
int32_t powersourcecapacity;
|
||||
int32_t bardeffect;
|
||||
int16_t bardeffecttype;
|
||||
int16_t bardlevel2;
|
||||
int16_t bardlevel;
|
||||
@@ -1307,7 +1307,7 @@ public:
|
||||
e.damageshield = static_cast<int32_t>(atoi(row[52]));
|
||||
e.deity = static_cast<int32_t>(atoi(row[53]));
|
||||
e.delay = static_cast<int32_t>(atoi(row[54]));
|
||||
e.augdistiller = static_cast<int32_t>(atoi(row[55]));
|
||||
e.augdistiller = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
|
||||
e.dotshielding = static_cast<int32_t>(atoi(row[56]));
|
||||
e.dr = static_cast<int32_t>(atoi(row[57]));
|
||||
e.clicktype = static_cast<int32_t>(atoi(row[58]));
|
||||
@@ -1459,7 +1459,7 @@ public:
|
||||
e.focusunk5 = static_cast<int32_t>(atoi(row[204]));
|
||||
e.focusunk6 = row[205] ? row[205] : "";
|
||||
e.focusunk7 = static_cast<int32_t>(atoi(row[206]));
|
||||
e.scrollunk1 = static_cast<int32_t>(atoi(row[207]));
|
||||
e.scrollunk1 = static_cast<uint32_t>(strtoul(row[207], nullptr, 10));
|
||||
e.scrollunk2 = static_cast<int32_t>(atoi(row[208]));
|
||||
e.scrollunk3 = static_cast<int32_t>(atoi(row[209]));
|
||||
e.scrollunk4 = static_cast<int32_t>(atoi(row[210]));
|
||||
@@ -1498,10 +1498,10 @@ public:
|
||||
e.created = row[243] ? row[243] : "";
|
||||
e.elitematerial = static_cast<int16_t>(atoi(row[244]));
|
||||
e.ldonsellbackrate = static_cast<int16_t>(atoi(row[245]));
|
||||
e.scriptfileid = static_cast<int16_t>(atoi(row[246]));
|
||||
e.scriptfileid = static_cast<int32_t>(atoi(row[246]));
|
||||
e.expendablearrow = static_cast<int16_t>(atoi(row[247]));
|
||||
e.powersourcecapacity = static_cast<int16_t>(atoi(row[248]));
|
||||
e.bardeffect = static_cast<int16_t>(atoi(row[249]));
|
||||
e.powersourcecapacity = static_cast<int32_t>(atoi(row[248]));
|
||||
e.bardeffect = static_cast<int32_t>(atoi(row[249]));
|
||||
e.bardeffecttype = static_cast<int16_t>(atoi(row[250]));
|
||||
e.bardlevel2 = static_cast<int16_t>(atoi(row[251]));
|
||||
e.bardlevel = static_cast<int16_t>(atoi(row[252]));
|
||||
@@ -2563,7 +2563,7 @@ public:
|
||||
e.damageshield = static_cast<int32_t>(atoi(row[52]));
|
||||
e.deity = static_cast<int32_t>(atoi(row[53]));
|
||||
e.delay = static_cast<int32_t>(atoi(row[54]));
|
||||
e.augdistiller = static_cast<int32_t>(atoi(row[55]));
|
||||
e.augdistiller = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
|
||||
e.dotshielding = static_cast<int32_t>(atoi(row[56]));
|
||||
e.dr = static_cast<int32_t>(atoi(row[57]));
|
||||
e.clicktype = static_cast<int32_t>(atoi(row[58]));
|
||||
@@ -2715,7 +2715,7 @@ public:
|
||||
e.focusunk5 = static_cast<int32_t>(atoi(row[204]));
|
||||
e.focusunk6 = row[205] ? row[205] : "";
|
||||
e.focusunk7 = static_cast<int32_t>(atoi(row[206]));
|
||||
e.scrollunk1 = static_cast<int32_t>(atoi(row[207]));
|
||||
e.scrollunk1 = static_cast<uint32_t>(strtoul(row[207], nullptr, 10));
|
||||
e.scrollunk2 = static_cast<int32_t>(atoi(row[208]));
|
||||
e.scrollunk3 = static_cast<int32_t>(atoi(row[209]));
|
||||
e.scrollunk4 = static_cast<int32_t>(atoi(row[210]));
|
||||
@@ -2754,10 +2754,10 @@ public:
|
||||
e.created = row[243] ? row[243] : "";
|
||||
e.elitematerial = static_cast<int16_t>(atoi(row[244]));
|
||||
e.ldonsellbackrate = static_cast<int16_t>(atoi(row[245]));
|
||||
e.scriptfileid = static_cast<int16_t>(atoi(row[246]));
|
||||
e.scriptfileid = static_cast<int32_t>(atoi(row[246]));
|
||||
e.expendablearrow = static_cast<int16_t>(atoi(row[247]));
|
||||
e.powersourcecapacity = static_cast<int16_t>(atoi(row[248]));
|
||||
e.bardeffect = static_cast<int16_t>(atoi(row[249]));
|
||||
e.powersourcecapacity = static_cast<int32_t>(atoi(row[248]));
|
||||
e.bardeffect = static_cast<int32_t>(atoi(row[249]));
|
||||
e.bardeffecttype = static_cast<int16_t>(atoi(row[250]));
|
||||
e.bardlevel2 = static_cast<int16_t>(atoi(row[251]));
|
||||
e.bardlevel = static_cast<int16_t>(atoi(row[252]));
|
||||
@@ -2872,7 +2872,7 @@ public:
|
||||
e.damageshield = static_cast<int32_t>(atoi(row[52]));
|
||||
e.deity = static_cast<int32_t>(atoi(row[53]));
|
||||
e.delay = static_cast<int32_t>(atoi(row[54]));
|
||||
e.augdistiller = static_cast<int32_t>(atoi(row[55]));
|
||||
e.augdistiller = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
|
||||
e.dotshielding = static_cast<int32_t>(atoi(row[56]));
|
||||
e.dr = static_cast<int32_t>(atoi(row[57]));
|
||||
e.clicktype = static_cast<int32_t>(atoi(row[58]));
|
||||
@@ -3024,7 +3024,7 @@ public:
|
||||
e.focusunk5 = static_cast<int32_t>(atoi(row[204]));
|
||||
e.focusunk6 = row[205] ? row[205] : "";
|
||||
e.focusunk7 = static_cast<int32_t>(atoi(row[206]));
|
||||
e.scrollunk1 = static_cast<int32_t>(atoi(row[207]));
|
||||
e.scrollunk1 = static_cast<uint32_t>(strtoul(row[207], nullptr, 10));
|
||||
e.scrollunk2 = static_cast<int32_t>(atoi(row[208]));
|
||||
e.scrollunk3 = static_cast<int32_t>(atoi(row[209]));
|
||||
e.scrollunk4 = static_cast<int32_t>(atoi(row[210]));
|
||||
@@ -3063,10 +3063,10 @@ public:
|
||||
e.created = row[243] ? row[243] : "";
|
||||
e.elitematerial = static_cast<int16_t>(atoi(row[244]));
|
||||
e.ldonsellbackrate = static_cast<int16_t>(atoi(row[245]));
|
||||
e.scriptfileid = static_cast<int16_t>(atoi(row[246]));
|
||||
e.scriptfileid = static_cast<int32_t>(atoi(row[246]));
|
||||
e.expendablearrow = static_cast<int16_t>(atoi(row[247]));
|
||||
e.powersourcecapacity = static_cast<int16_t>(atoi(row[248]));
|
||||
e.bardeffect = static_cast<int16_t>(atoi(row[249]));
|
||||
e.powersourcecapacity = static_cast<int32_t>(atoi(row[248]));
|
||||
e.bardeffect = static_cast<int32_t>(atoi(row[249]));
|
||||
e.bardeffecttype = static_cast<int16_t>(atoi(row[250]));
|
||||
e.bardlevel2 = static_cast<int16_t>(atoi(row[251]));
|
||||
e.bardlevel = static_cast<int16_t>(atoi(row[252]));
|
||||
|
||||
@@ -0,0 +1,344 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_KEYRING_REPOSITORY_H
|
||||
#define EQEMU_BASE_KEYRING_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseKeyringRepository {
|
||||
public:
|
||||
struct Keyring {
|
||||
uint32_t id;
|
||||
int32_t char_id;
|
||||
int32_t item_id;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"char_id",
|
||||
"item_id",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"char_id",
|
||||
"item_id",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("keyring");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static Keyring NewEntity()
|
||||
{
|
||||
Keyring e{};
|
||||
|
||||
e.id = 0;
|
||||
e.char_id = 0;
|
||||
e.item_id = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static Keyring GetKeyring(
|
||||
const std::vector<Keyring> &keyrings,
|
||||
int keyring_id
|
||||
)
|
||||
{
|
||||
for (auto &keyring : keyrings) {
|
||||
if (keyring.id == keyring_id) {
|
||||
return keyring;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static Keyring FindOne(
|
||||
Database& db,
|
||||
int keyring_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
keyring_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
Keyring e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.char_id = static_cast<int32_t>(atoi(row[1]));
|
||||
e.item_id = static_cast<int32_t>(atoi(row[2]));
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int keyring_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
keyring_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const Keyring &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.char_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static Keyring InsertOne(
|
||||
Database& db,
|
||||
Keyring e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.char_id));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<Keyring> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.char_id));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<Keyring> All(Database& db)
|
||||
{
|
||||
std::vector<Keyring> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
Keyring e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.char_id = static_cast<int32_t>(atoi(row[1]));
|
||||
e.item_id = static_cast<int32_t>(atoi(row[2]));
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<Keyring> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<Keyring> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
Keyring e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.char_id = static_cast<int32_t>(atoi(row[1]));
|
||||
e.item_id = static_cast<int32_t>(atoi(row[2]));
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_KEYRING_REPOSITORY_H
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseObjectRepository {
|
||||
public:
|
||||
struct Object {
|
||||
@@ -31,9 +32,9 @@ public:
|
||||
std::string objectname;
|
||||
int32_t type;
|
||||
int32_t icon;
|
||||
int32_t unknown08;
|
||||
int32_t unknown10;
|
||||
int32_t unknown20;
|
||||
float size_percentage;
|
||||
int32_t solid_type;
|
||||
int32_t incline;
|
||||
int32_t unknown24;
|
||||
int32_t unknown60;
|
||||
int32_t unknown64;
|
||||
@@ -71,9 +72,9 @@ public:
|
||||
"objectname",
|
||||
"type",
|
||||
"icon",
|
||||
"unknown08",
|
||||
"unknown10",
|
||||
"unknown20",
|
||||
"size_percentage",
|
||||
"solid_type",
|
||||
"incline",
|
||||
"unknown24",
|
||||
"unknown60",
|
||||
"unknown64",
|
||||
@@ -107,9 +108,9 @@ public:
|
||||
"objectname",
|
||||
"type",
|
||||
"icon",
|
||||
"unknown08",
|
||||
"unknown10",
|
||||
"unknown20",
|
||||
"size_percentage",
|
||||
"solid_type",
|
||||
"incline",
|
||||
"unknown24",
|
||||
"unknown60",
|
||||
"unknown64",
|
||||
@@ -177,9 +178,9 @@ public:
|
||||
e.objectname = "";
|
||||
e.type = 0;
|
||||
e.icon = 0;
|
||||
e.unknown08 = 0;
|
||||
e.unknown10 = 0;
|
||||
e.unknown20 = 0;
|
||||
e.size_percentage = 0;
|
||||
e.solid_type = 0;
|
||||
e.incline = 0;
|
||||
e.unknown24 = 0;
|
||||
e.unknown60 = 0;
|
||||
e.unknown64 = 0;
|
||||
@@ -220,8 +221,9 @@ public:
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE id = {} LIMIT 1",
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
object_id
|
||||
)
|
||||
);
|
||||
@@ -242,9 +244,9 @@ public:
|
||||
e.objectname = row[9] ? row[9] : "";
|
||||
e.type = static_cast<int32_t>(atoi(row[10]));
|
||||
e.icon = static_cast<int32_t>(atoi(row[11]));
|
||||
e.unknown08 = static_cast<int32_t>(atoi(row[12]));
|
||||
e.unknown10 = static_cast<int32_t>(atoi(row[13]));
|
||||
e.unknown20 = static_cast<int32_t>(atoi(row[14]));
|
||||
e.size_percentage = strtof(row[12], nullptr);
|
||||
e.solid_type = static_cast<int32_t>(atoi(row[13]));
|
||||
e.incline = static_cast<int32_t>(atoi(row[14]));
|
||||
e.unknown24 = static_cast<int32_t>(atoi(row[15]));
|
||||
e.unknown60 = static_cast<int32_t>(atoi(row[16]));
|
||||
e.unknown64 = static_cast<int32_t>(atoi(row[17]));
|
||||
@@ -304,9 +306,9 @@ public:
|
||||
v.push_back(columns[9] + " = '" + Strings::Escape(e.objectname) + "'");
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.type));
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.icon));
|
||||
v.push_back(columns[12] + " = " + std::to_string(e.unknown08));
|
||||
v.push_back(columns[13] + " = " + std::to_string(e.unknown10));
|
||||
v.push_back(columns[14] + " = " + std::to_string(e.unknown20));
|
||||
v.push_back(columns[12] + " = " + std::to_string(e.size_percentage));
|
||||
v.push_back(columns[13] + " = " + std::to_string(e.solid_type));
|
||||
v.push_back(columns[14] + " = " + std::to_string(e.incline));
|
||||
v.push_back(columns[15] + " = " + std::to_string(e.unknown24));
|
||||
v.push_back(columns[16] + " = " + std::to_string(e.unknown60));
|
||||
v.push_back(columns[17] + " = " + std::to_string(e.unknown64));
|
||||
@@ -355,9 +357,9 @@ public:
|
||||
v.push_back("'" + Strings::Escape(e.objectname) + "'");
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.icon));
|
||||
v.push_back(std::to_string(e.unknown08));
|
||||
v.push_back(std::to_string(e.unknown10));
|
||||
v.push_back(std::to_string(e.unknown20));
|
||||
v.push_back(std::to_string(e.size_percentage));
|
||||
v.push_back(std::to_string(e.solid_type));
|
||||
v.push_back(std::to_string(e.incline));
|
||||
v.push_back(std::to_string(e.unknown24));
|
||||
v.push_back(std::to_string(e.unknown60));
|
||||
v.push_back(std::to_string(e.unknown64));
|
||||
@@ -414,9 +416,9 @@ public:
|
||||
v.push_back("'" + Strings::Escape(e.objectname) + "'");
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.icon));
|
||||
v.push_back(std::to_string(e.unknown08));
|
||||
v.push_back(std::to_string(e.unknown10));
|
||||
v.push_back(std::to_string(e.unknown20));
|
||||
v.push_back(std::to_string(e.size_percentage));
|
||||
v.push_back(std::to_string(e.solid_type));
|
||||
v.push_back(std::to_string(e.incline));
|
||||
v.push_back(std::to_string(e.unknown24));
|
||||
v.push_back(std::to_string(e.unknown60));
|
||||
v.push_back(std::to_string(e.unknown64));
|
||||
@@ -477,9 +479,9 @@ public:
|
||||
e.objectname = row[9] ? row[9] : "";
|
||||
e.type = static_cast<int32_t>(atoi(row[10]));
|
||||
e.icon = static_cast<int32_t>(atoi(row[11]));
|
||||
e.unknown08 = static_cast<int32_t>(atoi(row[12]));
|
||||
e.unknown10 = static_cast<int32_t>(atoi(row[13]));
|
||||
e.unknown20 = static_cast<int32_t>(atoi(row[14]));
|
||||
e.size_percentage = strtof(row[12], nullptr);
|
||||
e.solid_type = static_cast<int32_t>(atoi(row[13]));
|
||||
e.incline = static_cast<int32_t>(atoi(row[14]));
|
||||
e.unknown24 = static_cast<int32_t>(atoi(row[15]));
|
||||
e.unknown60 = static_cast<int32_t>(atoi(row[16]));
|
||||
e.unknown64 = static_cast<int32_t>(atoi(row[17]));
|
||||
@@ -531,9 +533,9 @@ public:
|
||||
e.objectname = row[9] ? row[9] : "";
|
||||
e.type = static_cast<int32_t>(atoi(row[10]));
|
||||
e.icon = static_cast<int32_t>(atoi(row[11]));
|
||||
e.unknown08 = static_cast<int32_t>(atoi(row[12]));
|
||||
e.unknown10 = static_cast<int32_t>(atoi(row[13]));
|
||||
e.unknown20 = static_cast<int32_t>(atoi(row[14]));
|
||||
e.size_percentage = strtof(row[12], nullptr);
|
||||
e.solid_type = static_cast<int32_t>(atoi(row[13]));
|
||||
e.incline = static_cast<int32_t>(atoi(row[14]));
|
||||
e.unknown24 = static_cast<int32_t>(atoi(row[15]));
|
||||
e.unknown60 = static_cast<int32_t>(atoi(row[16]));
|
||||
e.unknown64 = static_cast<int32_t>(atoi(row[17]));
|
||||
|
||||
@@ -0,0 +1,354 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
|
||||
#define EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseSpawn2DisabledRepository {
|
||||
public:
|
||||
struct Spawn2Disabled {
|
||||
int64_t id;
|
||||
int32_t spawn2_id;
|
||||
int32_t instance_id;
|
||||
int16_t disabled;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"spawn2_id",
|
||||
"instance_id",
|
||||
"disabled",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"spawn2_id",
|
||||
"instance_id",
|
||||
"disabled",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("spawn2_disabled");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static Spawn2Disabled NewEntity()
|
||||
{
|
||||
Spawn2Disabled e{};
|
||||
|
||||
e.id = 0;
|
||||
e.spawn2_id = 0;
|
||||
e.instance_id = 0;
|
||||
e.disabled = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static Spawn2Disabled GetSpawn2Disabled(
|
||||
const std::vector<Spawn2Disabled> &spawn2_disableds,
|
||||
int spawn2_disabled_id
|
||||
)
|
||||
{
|
||||
for (auto &spawn2_disabled : spawn2_disableds) {
|
||||
if (spawn2_disabled.id == spawn2_disabled_id) {
|
||||
return spawn2_disabled;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static Spawn2Disabled FindOne(
|
||||
Database& db,
|
||||
int spawn2_disabled_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
spawn2_disabled_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
Spawn2Disabled e{};
|
||||
|
||||
e.id = strtoll(row[0], nullptr, 10);
|
||||
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
|
||||
e.instance_id = static_cast<int32_t>(atoi(row[2]));
|
||||
e.disabled = static_cast<int16_t>(atoi(row[3]));
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int spawn2_disabled_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
spawn2_disabled_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const Spawn2Disabled &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.spawn2_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.instance_id));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.disabled));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static Spawn2Disabled InsertOne(
|
||||
Database& db,
|
||||
Spawn2Disabled e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.spawn2_id));
|
||||
v.push_back(std::to_string(e.instance_id));
|
||||
v.push_back(std::to_string(e.disabled));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<Spawn2Disabled> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.spawn2_id));
|
||||
v.push_back(std::to_string(e.instance_id));
|
||||
v.push_back(std::to_string(e.disabled));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<Spawn2Disabled> All(Database& db)
|
||||
{
|
||||
std::vector<Spawn2Disabled> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
Spawn2Disabled e{};
|
||||
|
||||
e.id = strtoll(row[0], nullptr, 10);
|
||||
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
|
||||
e.instance_id = static_cast<int32_t>(atoi(row[2]));
|
||||
e.disabled = static_cast<int16_t>(atoi(row[3]));
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<Spawn2Disabled> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<Spawn2Disabled> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
Spawn2Disabled e{};
|
||||
|
||||
e.id = strtoll(row[0], nullptr, 10);
|
||||
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
|
||||
e.instance_id = static_cast<int32_t>(atoi(row[2]));
|
||||
e.disabled = static_cast<int16_t>(atoi(row[3]));
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseSpawn2Repository {
|
||||
public:
|
||||
struct Spawn2 {
|
||||
@@ -33,7 +34,6 @@ public:
|
||||
int8_t path_when_zone_idle;
|
||||
uint32_t _condition;
|
||||
int32_t cond_value;
|
||||
uint8_t enabled;
|
||||
uint8_t animation;
|
||||
int8_t min_expansion;
|
||||
int8_t max_expansion;
|
||||
@@ -63,7 +63,6 @@ public:
|
||||
"path_when_zone_idle",
|
||||
"_condition",
|
||||
"cond_value",
|
||||
"enabled",
|
||||
"animation",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
@@ -89,7 +88,6 @@ public:
|
||||
"path_when_zone_idle",
|
||||
"_condition",
|
||||
"cond_value",
|
||||
"enabled",
|
||||
"animation",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
@@ -149,7 +147,6 @@ public:
|
||||
e.path_when_zone_idle = 0;
|
||||
e._condition = 0;
|
||||
e.cond_value = 1;
|
||||
e.enabled = 1;
|
||||
e.animation = 0;
|
||||
e.min_expansion = -1;
|
||||
e.max_expansion = -1;
|
||||
@@ -180,8 +177,9 @@ public:
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE id = {} LIMIT 1",
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
spawn2_id
|
||||
)
|
||||
);
|
||||
@@ -204,12 +202,11 @@ public:
|
||||
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
|
||||
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
|
||||
e.cond_value = static_cast<int32_t>(atoi(row[13]));
|
||||
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
|
||||
e.content_flags = row[18] ? row[18] : "";
|
||||
e.content_flags_disabled = row[19] ? row[19] : "";
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.content_flags = row[17] ? row[17] : "";
|
||||
e.content_flags_disabled = row[18] ? row[18] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -256,12 +253,11 @@ public:
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.path_when_zone_idle));
|
||||
v.push_back(columns[12] + " = " + std::to_string(e._condition));
|
||||
v.push_back(columns[13] + " = " + std::to_string(e.cond_value));
|
||||
v.push_back(columns[14] + " = " + std::to_string(e.enabled));
|
||||
v.push_back(columns[15] + " = " + std::to_string(e.animation));
|
||||
v.push_back(columns[16] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[17] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back(columns[19] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
v.push_back(columns[14] + " = " + std::to_string(e.animation));
|
||||
v.push_back(columns[15] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[16] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[17] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -297,7 +293,6 @@ public:
|
||||
v.push_back(std::to_string(e.path_when_zone_idle));
|
||||
v.push_back(std::to_string(e._condition));
|
||||
v.push_back(std::to_string(e.cond_value));
|
||||
v.push_back(std::to_string(e.enabled));
|
||||
v.push_back(std::to_string(e.animation));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
@@ -346,7 +341,6 @@ public:
|
||||
v.push_back(std::to_string(e.path_when_zone_idle));
|
||||
v.push_back(std::to_string(e._condition));
|
||||
v.push_back(std::to_string(e.cond_value));
|
||||
v.push_back(std::to_string(e.enabled));
|
||||
v.push_back(std::to_string(e.animation));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
@@ -399,12 +393,11 @@ public:
|
||||
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
|
||||
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
|
||||
e.cond_value = static_cast<int32_t>(atoi(row[13]));
|
||||
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
|
||||
e.content_flags = row[18] ? row[18] : "";
|
||||
e.content_flags_disabled = row[19] ? row[19] : "";
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.content_flags = row[17] ? row[17] : "";
|
||||
e.content_flags_disabled = row[18] ? row[18] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -443,12 +436,11 @@ public:
|
||||
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
|
||||
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
|
||||
e.cond_value = static_cast<int32_t>(atoi(row[13]));
|
||||
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
|
||||
e.content_flags = row[18] ? row[18] : "";
|
||||
e.content_flags_disabled = row[19] ? row[19] : "";
|
||||
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
|
||||
e.content_flags = row[17] ? row[17] : "";
|
||||
e.content_flags_disabled = row[18] ? row[18] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseSpawnentryRepository {
|
||||
public:
|
||||
struct Spawnentry {
|
||||
@@ -23,6 +24,8 @@ public:
|
||||
int32_t npcID;
|
||||
int16_t chance;
|
||||
int32_t condition_value_filter;
|
||||
int16_t min_time;
|
||||
int16_t max_time;
|
||||
int8_t min_expansion;
|
||||
int8_t max_expansion;
|
||||
std::string content_flags;
|
||||
@@ -41,6 +44,8 @@ public:
|
||||
"npcID",
|
||||
"chance",
|
||||
"condition_value_filter",
|
||||
"min_time",
|
||||
"max_time",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
@@ -55,6 +60,8 @@ public:
|
||||
"npcID",
|
||||
"chance",
|
||||
"condition_value_filter",
|
||||
"min_time",
|
||||
"max_time",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
@@ -103,6 +110,8 @@ public:
|
||||
e.npcID = 0;
|
||||
e.chance = 0;
|
||||
e.condition_value_filter = 1;
|
||||
e.min_time = 0;
|
||||
e.max_time = 0;
|
||||
e.min_expansion = -1;
|
||||
e.max_expansion = -1;
|
||||
e.content_flags = "";
|
||||
@@ -132,8 +141,9 @@ public:
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE id = {} LIMIT 1",
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
spawnentry_id
|
||||
)
|
||||
);
|
||||
@@ -146,10 +156,12 @@ public:
|
||||
e.npcID = static_cast<int32_t>(atoi(row[1]));
|
||||
e.chance = static_cast<int16_t>(atoi(row[2]));
|
||||
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
|
||||
e.content_flags = row[6] ? row[6] : "";
|
||||
e.content_flags_disabled = row[7] ? row[7] : "";
|
||||
e.min_time = static_cast<int16_t>(atoi(row[4]));
|
||||
e.max_time = static_cast<int16_t>(atoi(row[5]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||
e.content_flags = row[8] ? row[8] : "";
|
||||
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -187,10 +199,12 @@ public:
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.npcID));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.chance));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.condition_value_filter));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[6] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back(columns[7] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.min_time));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.max_time));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -216,6 +230,8 @@ public:
|
||||
v.push_back(std::to_string(e.npcID));
|
||||
v.push_back(std::to_string(e.chance));
|
||||
v.push_back(std::to_string(e.condition_value_filter));
|
||||
v.push_back(std::to_string(e.min_time));
|
||||
v.push_back(std::to_string(e.max_time));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
@@ -253,6 +269,8 @@ public:
|
||||
v.push_back(std::to_string(e.npcID));
|
||||
v.push_back(std::to_string(e.chance));
|
||||
v.push_back(std::to_string(e.condition_value_filter));
|
||||
v.push_back(std::to_string(e.min_time));
|
||||
v.push_back(std::to_string(e.max_time));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
@@ -294,10 +312,12 @@ public:
|
||||
e.npcID = static_cast<int32_t>(atoi(row[1]));
|
||||
e.chance = static_cast<int16_t>(atoi(row[2]));
|
||||
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
|
||||
e.content_flags = row[6] ? row[6] : "";
|
||||
e.content_flags_disabled = row[7] ? row[7] : "";
|
||||
e.min_time = static_cast<int16_t>(atoi(row[4]));
|
||||
e.max_time = static_cast<int16_t>(atoi(row[5]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||
e.content_flags = row[8] ? row[8] : "";
|
||||
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -326,10 +346,12 @@ public:
|
||||
e.npcID = static_cast<int32_t>(atoi(row[1]));
|
||||
e.chance = static_cast<int16_t>(atoi(row[2]));
|
||||
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
|
||||
e.content_flags = row[6] ? row[6] : "";
|
||||
e.content_flags_disabled = row[7] ? row[7] : "";
|
||||
e.min_time = static_cast<int16_t>(atoi(row[4]));
|
||||
e.max_time = static_cast<int16_t>(atoi(row[5]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
|
||||
e.content_flags = row[8] ? row[8] : "";
|
||||
e.content_flags_disabled = row[9] ? row[9] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
@@ -16,18 +16,19 @@
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseStartingItemsRepository {
|
||||
public:
|
||||
struct StartingItems {
|
||||
uint32_t id;
|
||||
int32_t race;
|
||||
int32_t class_;
|
||||
int32_t deityid;
|
||||
int32_t zoneid;
|
||||
int32_t itemid;
|
||||
std::string class_list;
|
||||
std::string race_list;
|
||||
std::string deity_list;
|
||||
std::string zone_id_list;
|
||||
uint32_t item_id;
|
||||
uint8_t item_charges;
|
||||
int8_t gm;
|
||||
int32_t slot;
|
||||
int32_t status;
|
||||
int32_t inventory_slot;
|
||||
int8_t min_expansion;
|
||||
int8_t max_expansion;
|
||||
std::string content_flags;
|
||||
@@ -43,14 +44,14 @@ public:
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"race",
|
||||
"`class`",
|
||||
"deityid",
|
||||
"zoneid",
|
||||
"itemid",
|
||||
"class_list",
|
||||
"race_list",
|
||||
"deity_list",
|
||||
"zone_id_list",
|
||||
"item_id",
|
||||
"item_charges",
|
||||
"gm",
|
||||
"slot",
|
||||
"status",
|
||||
"inventory_slot",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
@@ -62,14 +63,14 @@ public:
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"race",
|
||||
"`class`",
|
||||
"deityid",
|
||||
"zoneid",
|
||||
"itemid",
|
||||
"class_list",
|
||||
"race_list",
|
||||
"deity_list",
|
||||
"zone_id_list",
|
||||
"item_id",
|
||||
"item_charges",
|
||||
"gm",
|
||||
"slot",
|
||||
"status",
|
||||
"inventory_slot",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
@@ -115,14 +116,14 @@ public:
|
||||
StartingItems e{};
|
||||
|
||||
e.id = 0;
|
||||
e.race = 0;
|
||||
e.class_ = 0;
|
||||
e.deityid = 0;
|
||||
e.zoneid = 0;
|
||||
e.itemid = 0;
|
||||
e.class_list = "";
|
||||
e.race_list = "";
|
||||
e.deity_list = "";
|
||||
e.zone_id_list = "";
|
||||
e.item_id = 0;
|
||||
e.item_charges = 1;
|
||||
e.gm = 0;
|
||||
e.slot = -1;
|
||||
e.status = 0;
|
||||
e.inventory_slot = -1;
|
||||
e.min_expansion = -1;
|
||||
e.max_expansion = -1;
|
||||
e.content_flags = "";
|
||||
@@ -152,8 +153,9 @@ public:
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE id = {} LIMIT 1",
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
starting_items_id
|
||||
)
|
||||
);
|
||||
@@ -163,14 +165,14 @@ public:
|
||||
StartingItems e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.race = static_cast<int32_t>(atoi(row[1]));
|
||||
e.class_ = static_cast<int32_t>(atoi(row[2]));
|
||||
e.deityid = static_cast<int32_t>(atoi(row[3]));
|
||||
e.zoneid = static_cast<int32_t>(atoi(row[4]));
|
||||
e.itemid = static_cast<int32_t>(atoi(row[5]));
|
||||
e.class_list = row[1] ? row[1] : "";
|
||||
e.race_list = row[2] ? row[2] : "";
|
||||
e.deity_list = row[3] ? row[3] : "";
|
||||
e.zone_id_list = row[4] ? row[4] : "";
|
||||
e.item_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
|
||||
e.item_charges = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
|
||||
e.gm = static_cast<int8_t>(atoi(row[7]));
|
||||
e.slot = static_cast<int32_t>(atoi(row[8]));
|
||||
e.status = static_cast<int32_t>(atoi(row[7]));
|
||||
e.inventory_slot = static_cast<int32_t>(atoi(row[8]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[9]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[10]));
|
||||
e.content_flags = row[11] ? row[11] : "";
|
||||
@@ -208,14 +210,14 @@ public:
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.race));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.class_));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.deityid));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.zoneid));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.itemid));
|
||||
v.push_back(columns[1] + " = '" + Strings::Escape(e.class_list) + "'");
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.race_list) + "'");
|
||||
v.push_back(columns[3] + " = '" + Strings::Escape(e.deity_list) + "'");
|
||||
v.push_back(columns[4] + " = '" + Strings::Escape(e.zone_id_list) + "'");
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.item_id));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.item_charges));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.gm));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.slot));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.status));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.inventory_slot));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[11] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
@@ -242,14 +244,14 @@ public:
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.race));
|
||||
v.push_back(std::to_string(e.class_));
|
||||
v.push_back(std::to_string(e.deityid));
|
||||
v.push_back(std::to_string(e.zoneid));
|
||||
v.push_back(std::to_string(e.itemid));
|
||||
v.push_back("'" + Strings::Escape(e.class_list) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.race_list) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.deity_list) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.zone_id_list) + "'");
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.item_charges));
|
||||
v.push_back(std::to_string(e.gm));
|
||||
v.push_back(std::to_string(e.slot));
|
||||
v.push_back(std::to_string(e.status));
|
||||
v.push_back(std::to_string(e.inventory_slot));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
@@ -284,14 +286,14 @@ public:
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.race));
|
||||
v.push_back(std::to_string(e.class_));
|
||||
v.push_back(std::to_string(e.deityid));
|
||||
v.push_back(std::to_string(e.zoneid));
|
||||
v.push_back(std::to_string(e.itemid));
|
||||
v.push_back("'" + Strings::Escape(e.class_list) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.race_list) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.deity_list) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.zone_id_list) + "'");
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.item_charges));
|
||||
v.push_back(std::to_string(e.gm));
|
||||
v.push_back(std::to_string(e.slot));
|
||||
v.push_back(std::to_string(e.status));
|
||||
v.push_back(std::to_string(e.inventory_slot));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
@@ -330,14 +332,14 @@ public:
|
||||
StartingItems e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.race = static_cast<int32_t>(atoi(row[1]));
|
||||
e.class_ = static_cast<int32_t>(atoi(row[2]));
|
||||
e.deityid = static_cast<int32_t>(atoi(row[3]));
|
||||
e.zoneid = static_cast<int32_t>(atoi(row[4]));
|
||||
e.itemid = static_cast<int32_t>(atoi(row[5]));
|
||||
e.class_list = row[1] ? row[1] : "";
|
||||
e.race_list = row[2] ? row[2] : "";
|
||||
e.deity_list = row[3] ? row[3] : "";
|
||||
e.zone_id_list = row[4] ? row[4] : "";
|
||||
e.item_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
|
||||
e.item_charges = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
|
||||
e.gm = static_cast<int8_t>(atoi(row[7]));
|
||||
e.slot = static_cast<int32_t>(atoi(row[8]));
|
||||
e.status = static_cast<int32_t>(atoi(row[7]));
|
||||
e.inventory_slot = static_cast<int32_t>(atoi(row[8]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[9]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[10]));
|
||||
e.content_flags = row[11] ? row[11] : "";
|
||||
@@ -367,14 +369,14 @@ public:
|
||||
StartingItems e{};
|
||||
|
||||
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
|
||||
e.race = static_cast<int32_t>(atoi(row[1]));
|
||||
e.class_ = static_cast<int32_t>(atoi(row[2]));
|
||||
e.deityid = static_cast<int32_t>(atoi(row[3]));
|
||||
e.zoneid = static_cast<int32_t>(atoi(row[4]));
|
||||
e.itemid = static_cast<int32_t>(atoi(row[5]));
|
||||
e.class_list = row[1] ? row[1] : "";
|
||||
e.race_list = row[2] ? row[2] : "";
|
||||
e.deity_list = row[3] ? row[3] : "";
|
||||
e.zone_id_list = row[4] ? row[4] : "";
|
||||
e.item_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
|
||||
e.item_charges = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
|
||||
e.gm = static_cast<int8_t>(atoi(row[7]));
|
||||
e.slot = static_cast<int32_t>(atoi(row[8]));
|
||||
e.status = static_cast<int32_t>(atoi(row[7]));
|
||||
e.inventory_slot = static_cast<int32_t>(atoi(row[8]));
|
||||
e.min_expansion = static_cast<int8_t>(atoi(row[9]));
|
||||
e.max_expansion = static_cast<int8_t>(atoi(row[10]));
|
||||
e.content_flags = row[11] ? row[11] : "";
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
#define EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_bot_starting_items_repository.h"
|
||||
|
||||
class BotStartingItemsRepository: public BaseBotStartingItemsRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* BotStartingItemsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* BotStartingItemsRepository::GetWhereNeverExpires()
|
||||
* BotStartingItemsRepository::GetWhereXAndY()
|
||||
* BotStartingItemsRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
|
||||
@@ -120,6 +120,8 @@ public:
|
||||
{.parent_command = "set", .sub_command = "title_suffix", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "titlesuffix"},
|
||||
{.parent_command = "set", .sub_command = "weather", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "weather"},
|
||||
{.parent_command = "set", .sub_command = "zone", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "zclip|zcolor|zheader|zonelock|zsafecoords|zsky|zunderworld"},
|
||||
{.parent_command = "show", .sub_command = "aas", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaas"},
|
||||
{.parent_command = "show", .sub_command = "aa_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaapoints|showaapts"},
|
||||
{.parent_command = "show", .sub_command = "aggro", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "aggro"},
|
||||
{.parent_command = "show", .sub_command = "buffs", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showbuffs"},
|
||||
{.parent_command = "show", .sub_command = "buried_corpse_count", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "getplayerburiedcorpsecount"},
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_KEYRING_REPOSITORY_H
|
||||
#define EQEMU_KEYRING_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_keyring_repository.h"
|
||||
|
||||
class KeyringRepository: public BaseKeyringRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* KeyringRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* KeyringRepository::GetWhereNeverExpires()
|
||||
* KeyringRepository::GetWhereXAndY()
|
||||
* KeyringRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_KEYRING_REPOSITORY_H
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_SPAWN2_DISABLED_REPOSITORY_H
|
||||
#define EQEMU_SPAWN2_DISABLED_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_spawn2_disabled_repository.h"
|
||||
|
||||
class Spawn2DisabledRepository: public BaseSpawn2DisabledRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* Spawn2DisabledRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* Spawn2DisabledRepository::GetWhereNeverExpires()
|
||||
* Spawn2DisabledRepository::GetWhereXAndY()
|
||||
* Spawn2DisabledRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_SPAWN2_DISABLED_REPOSITORY_H
|
||||
@@ -303,6 +303,9 @@ RULE_BOOL(World, EnforceCharacterLimitAtLogin, false, "Enforce the limit for cha
|
||||
RULE_BOOL(World, EnableDevTools, true, "Enable or Disable the Developer Tools globally (Most of the time you want this enabled)")
|
||||
RULE_BOOL(World, EnableChecksumVerification, false, "Enable or Disable the Checksum Verification for eqgame.exe and spells_us.txt")
|
||||
RULE_INT(World, MaximumQuestErrors, 30, "Changes the maximum number of quest errors that can be displayed in #questerrors, default is 30")
|
||||
RULE_INT(World, BootHour, 0, "Sets the in-game hour world will set when it first boots. 0-24 are valid options, where 0 disables this rule")
|
||||
RULE_BOOL(World, UseItemLinksForKeyRing, false, "Uses item links for Key Ring Listing instead of item name")
|
||||
RULE_BOOL(World, UseOldShadowKnightClassExport, true, "Disable to have Shadowknight show as Shadow Knight (live-like)")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Zone)
|
||||
@@ -456,6 +459,8 @@ RULE_INT(Spells, WizardCritMinimumRandomRatio, 20, "The minimum value for the ra
|
||||
RULE_INT(Spells, WizardCritMaximumRandomRatio, 70, "The maximum value for the random range which Wizards and Caster DPS Mercs innately have for spell crit ratio. Set to 70 for vanilla values.")
|
||||
RULE_INT(Spells, DefensiveProcPenaltyLevelGap, 6, "Defensive Proc Penalty Level Gap where procs start losing their proc rate at RuleR(Spells, DefensiveProcPenaltyModifier)% per level difference")
|
||||
RULE_REAL(Spells, DefensiveProcPenaltyLevelGapModifier, 10.0f, "Defensive Proc Penalty Level Gap Modifier where procs start losing their proc rate at defined % after RuleI(Spells, DefensiveProcLevelGap) level difference")
|
||||
RULE_BOOL(Spells, DOTBonusDamageSplitOverDuration, true, "Disable to have Damage Over Time total bonus damage added to each tick instead of divided across duration")
|
||||
RULE_BOOL(Spells, HOTBonusHealingSplitOverDuration, true, "Disable to have Heal Over Time total bonus healing added to each tick instead of divided across duration")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Combat)
|
||||
@@ -530,6 +535,8 @@ RULE_BOOL(Combat, BackstabIgnoresElemental, false, "Enable or disable Elemental
|
||||
RULE_BOOL(Combat, BackstabIgnoresBane, false, "Enable or disable Bane weapon damage affecting backstab damage, false by default.")
|
||||
RULE_BOOL(Combat, SummonMeleeRange, true, "Enable or disable summoning of a player when already in melee range of the summoner.")
|
||||
RULE_BOOL(Combat, WaterMatchRequiredForAutoFireLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for AutoFire LoS to pass.")
|
||||
RULE_INT(Combat, ExtraAllowedKickClassesBitmask, 0, "Bitmask for allowing extra classes beyond Warrior, Ranger, Beastlord, and Berserker to kick, No Extra Classes (0) by default")
|
||||
RULE_INT(Combat, MaxProcs, 4, "Adjustable maximum number of procs per round, the hard cap is MAX_PROCS (11). Requires mob repop or client zone when changed")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(NPC)
|
||||
@@ -646,6 +653,9 @@ RULE_BOOL(Bots, ResurrectionSickness, true, "Use Resurrection Sickness based on
|
||||
RULE_INT(Bots, OldResurrectionSicknessSpell, 757, "757 is Default Old Resurrection Sickness Spell")
|
||||
RULE_INT(Bots, ResurrectionSicknessSpell, 756, "756 is Default Resurrection Sickness Spell")
|
||||
RULE_BOOL(Bots, AllowPickpocketCommand, true, "Allows the use of the bot command 'pickpocket'")
|
||||
RULE_BOOL(Bots, BotHealOnLevel, false, "Setting whether a bot should heal completely when leveling. Default FALSE.")
|
||||
RULE_INT(Bots, AutosaveIntervalSeconds, 300, "Number of seconds after which a timer is triggered which stores the bot data. The value 0 means no periodic automatic saving.")
|
||||
RULE_BOOL(Bots, CazicTouchBotsOwner, true, "Default True. Cazic Touch/DT will hit bot owner rather than bot.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Chat)
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <stdint.h>
|
||||
|
||||
typedef struct eq_cpu_info_s {
|
||||
std::string model;
|
||||
|
||||
+10
-10
@@ -461,12 +461,12 @@ struct SPackSendQueue {
|
||||
uchar buffer[0];
|
||||
};
|
||||
|
||||
struct ServerZoneStateChange_struct {
|
||||
uint32 ZoneServerID;
|
||||
char adminname[64];
|
||||
uint32 zoneid;
|
||||
uint16 instanceid;
|
||||
bool makestatic;
|
||||
struct ServerZoneStateChange_Struct {
|
||||
uint32 zone_server_id;
|
||||
uint32 zone_id;
|
||||
uint16 instance_id;
|
||||
bool is_static;
|
||||
char admin_name[64];
|
||||
};
|
||||
|
||||
struct ServerZoneIncomingClient_Struct {
|
||||
@@ -1077,7 +1077,7 @@ struct ServerRaidMessage_Struct {
|
||||
|
||||
struct ServerRaidMOTD_Struct {
|
||||
uint32 rid;
|
||||
char motd[0];
|
||||
char motd[1024];
|
||||
};
|
||||
|
||||
struct ServerRaidNote_Struct {
|
||||
@@ -1142,10 +1142,10 @@ struct ServerInstanceUpdateTime_Struct
|
||||
uint32 new_duration;
|
||||
};
|
||||
|
||||
struct ServerSpawnStatusChange_Struct
|
||||
{
|
||||
struct ServerSpawnStatusChange_Struct {
|
||||
uint32 id;
|
||||
bool new_status;
|
||||
bool new_status;
|
||||
uint32 instance_id;
|
||||
};
|
||||
|
||||
struct ServerQGlobalUpdate_Struct
|
||||
|
||||
+78
-35
@@ -41,6 +41,7 @@
|
||||
#include "repositories/criteria/content_filter_criteria.h"
|
||||
#include "repositories/account_repository.h"
|
||||
#include "repositories/faction_association_repository.h"
|
||||
#include "repositories/starting_items_repository.h"
|
||||
#include "path_manager.h"
|
||||
#include "repositories/loottable_repository.h"
|
||||
|
||||
@@ -51,7 +52,9 @@ namespace ItemField
|
||||
#define F(x) x,
|
||||
#include "item_fieldlist.h"
|
||||
#undef F
|
||||
updated
|
||||
updated,
|
||||
minstatus,
|
||||
comment,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -444,45 +447,81 @@ bool SharedDatabase::SetSharedPlatinum(uint32 account_id, int32 amount_to_add) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SharedDatabase::SetStartingItems(PlayerProfile_Struct* pp, EQ::InventoryProfile* inv, uint32 si_race, uint32 si_class, uint32 si_deity, uint32 si_current_zone, char* si_name, int admin_level) {
|
||||
bool SharedDatabase::SetStartingItems(
|
||||
PlayerProfile_Struct *pp,
|
||||
EQ::InventoryProfile *inv,
|
||||
uint32 si_race,
|
||||
uint32 si_class,
|
||||
uint32 si_deity,
|
||||
uint32 si_current_zone,
|
||||
char *si_name,
|
||||
int admin_level
|
||||
)
|
||||
{
|
||||
const EQ::ItemData *item_data;
|
||||
|
||||
const EQ::ItemData *myitem;
|
||||
const auto &l = StartingItemsRepository::All(*this);
|
||||
|
||||
const std::string query = StringFormat(
|
||||
"SELECT itemid, item_charges, slot FROM starting_items "
|
||||
"WHERE (race = %i or race = 0) AND (class = %i or class = 0) AND "
|
||||
"(deityid = %i or deityid = 0) AND (zoneid = %i or zoneid = 0) AND "
|
||||
"gm <= %i %s ORDER BY id",
|
||||
si_race,
|
||||
si_class,
|
||||
si_deity,
|
||||
si_current_zone,
|
||||
admin_level,
|
||||
ContentFilterCriteria::apply().c_str()
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
if (l.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<StartingItemsRepository::StartingItems> v;
|
||||
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
const int32 itemid = Strings::ToInt(row[0]);
|
||||
const int32 charges = Strings::ToInt(row[1]);
|
||||
int32 slot = Strings::ToInt(row[2]);
|
||||
myitem = GetItem(itemid);
|
||||
for (const auto &e : l) {
|
||||
const auto &classes = Strings::Split(e.class_list, "|");
|
||||
const auto &deities = Strings::Split(e.deity_list, "|");
|
||||
const auto &races = Strings::Split(e.race_list, "|");
|
||||
const auto &zones = Strings::Split(e.zone_id_list, "|");
|
||||
|
||||
if(!myitem)
|
||||
const std::string &all = std::to_string(0);
|
||||
|
||||
if (classes[0] != all) {
|
||||
if (!Strings::Contains(classes, std::to_string(si_class))) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (deities[0] != all) {
|
||||
if (!Strings::Contains(deities, std::to_string(si_deity))) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (races[0] != all) {
|
||||
if (!Strings::Contains(races, std::to_string(si_race))) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (zones[0] != all) {
|
||||
if (!Strings::Contains(zones, std::to_string(si_current_zone))) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
v.emplace_back(e);
|
||||
}
|
||||
|
||||
for (const auto &e : v) {
|
||||
const uint32 item_id = e.item_id;
|
||||
const uint8 item_charges = e.item_charges;
|
||||
int32 slot = e.inventory_slot;
|
||||
|
||||
item_data = GetItem(item_id);
|
||||
|
||||
if (!item_data) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const EQ::ItemInstance* myinst = CreateBaseItem(myitem, charges);
|
||||
const auto *inst = CreateBaseItem(item_data, item_charges);
|
||||
|
||||
if(slot < 0)
|
||||
slot = inv->FindFreeSlot(0, 0);
|
||||
if (slot < EQ::invslot::slotCharm) {
|
||||
slot = inv->FindFreeSlot(false, false);
|
||||
}
|
||||
|
||||
inv->PutItem(slot, *myinst);
|
||||
safe_delete(myinst);
|
||||
inv->PutItem(slot, *inst);
|
||||
safe_delete(inst);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -965,7 +1004,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
|
||||
#define F(x) "`"#x"`,"
|
||||
#include "item_fieldlist.h"
|
||||
#undef F
|
||||
"updated FROM items ORDER BY id";
|
||||
"updated, minstatus, comment FROM items ORDER BY id";
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return;
|
||||
@@ -977,9 +1016,13 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
|
||||
// Unique Identifier
|
||||
item.ID = Strings::ToUnsignedInt(row[ItemField::id]);
|
||||
|
||||
// Name and Lore
|
||||
// Minimum Status
|
||||
item.MinStatus = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::minstatus]));
|
||||
|
||||
// Name, Lore, and Comment
|
||||
strn0cpy(item.Name, row[ItemField::name], sizeof(item.Name));
|
||||
strn0cpy(item.Lore, row[ItemField::lore], sizeof(item.Lore));
|
||||
strn0cpy(item.Comment, row[ItemField::comment], sizeof(item.Comment));
|
||||
|
||||
// Flags
|
||||
item.ArtifactFlag = Strings::ToBool(row[ItemField::artifactflag]);
|
||||
@@ -1765,7 +1808,7 @@ bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
|
||||
}
|
||||
|
||||
void SharedDatabase::LoadSkillCaps(void *data) {
|
||||
const uint32 class_count = PLAYER_CLASS_COUNT;
|
||||
const uint32 class_count = Class::PLAYER_CLASS_COUNT;
|
||||
const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
|
||||
const uint32 level_count = HARD_LEVEL_CAP + 1;
|
||||
uint16 *skill_caps_table = static_cast<uint16*>(data);
|
||||
@@ -1805,7 +1848,7 @@ uint16 SharedDatabase::GetSkillCap(uint8 Class_, EQ::skills::SkillType Skill, ui
|
||||
SkillMaxLevel = RuleI(Character, MaxLevel);
|
||||
}
|
||||
|
||||
const uint32 class_count = PLAYER_CLASS_COUNT;
|
||||
const uint32 class_count = Class::PLAYER_CLASS_COUNT;
|
||||
const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
|
||||
const uint32 level_count = HARD_LEVEL_CAP + 1;
|
||||
if(Class_ > class_count || static_cast<uint32>(Skill) > skill_count || Level > level_count) {
|
||||
@@ -1835,7 +1878,7 @@ uint8 SharedDatabase::GetTrainLevel(uint8 Class_, EQ::skills::SkillType Skill, u
|
||||
SkillMaxLevel = RuleI(Character, MaxLevel);
|
||||
}
|
||||
|
||||
const uint32 class_count = PLAYER_CLASS_COUNT;
|
||||
const uint32 class_count = Class::PLAYER_CLASS_COUNT;
|
||||
const uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
|
||||
const uint32 level_count = HARD_LEVEL_CAP + 1;
|
||||
if(Class_ > class_count || static_cast<uint32>(Skill) > skill_count || Level > level_count) {
|
||||
@@ -2018,7 +2061,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
sp[tempid].environment_type=Strings::ToInt(row[102]);
|
||||
sp[tempid].time_of_day=Strings::ToInt(row[103]);
|
||||
|
||||
for(y=0; y < PLAYER_CLASS_COUNT;y++)
|
||||
for(y=0; y < Class::PLAYER_CLASS_COUNT;y++)
|
||||
sp[tempid].classes[y]=Strings::ToInt(row[104+y]);
|
||||
|
||||
sp[tempid].casting_animation=Strings::ToInt(row[120]);
|
||||
|
||||
+3
-3
@@ -666,7 +666,7 @@ bool IsBardSong(uint16 spell_id)
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
if (
|
||||
spell.classes[BARD - 1] < UINT8_MAX &&
|
||||
spell.classes[Class::Bard - 1] < UINT8_MAX &&
|
||||
!spell.is_discipline
|
||||
) {
|
||||
return true;
|
||||
@@ -780,7 +780,7 @@ uint8 GetSpellMinimumLevel(uint16 spell_id)
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < PLAYER_CLASS_COUNT; i++) {
|
||||
for (int i = 0; i < Class::PLAYER_CLASS_COUNT; i++) {
|
||||
if (spell.classes[i] < minimum_level) {
|
||||
minimum_level = spell.classes[i];
|
||||
}
|
||||
@@ -798,7 +798,7 @@ uint8 GetSpellLevel(uint16 spell_id, uint8 class_id)
|
||||
return UINT8_MAX;
|
||||
}
|
||||
|
||||
if (class_id >= PLAYER_CLASS_COUNT) {
|
||||
if (class_id >= Class::PLAYER_CLASS_COUNT) {
|
||||
return UINT8_MAX;
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -1369,7 +1369,7 @@ struct SPDat_Spell_Struct
|
||||
/* 101 */ int8 zone_type; // 01=Outdoors, 02=dungeons, ff=Any -- ZONETYPE
|
||||
/* 102 */ int8 environment_type; // -- ENVIRONMENTTYPE
|
||||
/* 103 */ int8 time_of_day; // -- TIMEOFDAY
|
||||
/* 104 */ uint8 classes[PLAYER_CLASS_COUNT]; // Classes, and their min levels -- WARRIORMIN ... BERSERKERMIN
|
||||
/* 104 */ uint8 classes[Class::PLAYER_CLASS_COUNT]; // Classes, and their min levels -- WARRIORMIN ... BERSERKERMIN
|
||||
/* 120 */ uint8 casting_animation; // -- CASTINGANIM
|
||||
/* 121 */ //uint8 TargetAnim; // -- TARGETANIM
|
||||
/* 122 */ //uint32 TravelType; // -- TRAVELTYPE
|
||||
|
||||
+23
-16
@@ -42,10 +42,32 @@
|
||||
#include <stdio.h>
|
||||
#include <iostream>
|
||||
|
||||
#include <random>
|
||||
#include <string>
|
||||
|
||||
//Const char based
|
||||
#include "strings_legacy.cpp" // legacy c functions
|
||||
#include "strings_misc.cpp" // anything non "Strings" scoped
|
||||
|
||||
std::string Strings::Random(size_t length)
|
||||
{
|
||||
static auto &chrs = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
|
||||
|
||||
thread_local static std::mt19937 rg{std::random_device{}()};
|
||||
|
||||
thread_local static std::uniform_int_distribution<std::string::size_type> pick(0, sizeof(chrs) - 2);
|
||||
|
||||
std::string s;
|
||||
|
||||
s.reserve(length);
|
||||
|
||||
while (length--) {
|
||||
s += chrs[pick(rg)];
|
||||
}
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
std::vector<std::string> Strings::Split(const std::string &str, const char delim)
|
||||
{
|
||||
std::vector<std::string> ret;
|
||||
@@ -64,7 +86,7 @@ std::vector<std::string> Strings::Split(const std::string &str, const char delim
|
||||
}
|
||||
|
||||
// this one takes delimiter length into consideration
|
||||
std::vector<std::string> Strings::Split(const std::string& s, const std::string& delimiter)
|
||||
std::vector<std::string> Strings::Split(const std::string &s, const std::string &delimiter)
|
||||
{
|
||||
size_t pos_start = 0, pos_end, delim_len = delimiter.length();
|
||||
std::string token;
|
||||
@@ -783,21 +805,6 @@ bool Strings::ToBool(const std::string& bool_string)
|
||||
return false;
|
||||
}
|
||||
|
||||
// returns a random string of specified length
|
||||
std::string Strings::Random(size_t length)
|
||||
{
|
||||
auto randchar = []() -> char {
|
||||
const char charset[] = "0123456789"
|
||||
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
|
||||
"abcdefghijklmnopqrstuvwxyz";
|
||||
const size_t max_index = (sizeof(charset) - 1);
|
||||
return charset[static_cast<size_t>(std::rand()) % max_index];
|
||||
};
|
||||
std::string str(length, 0);
|
||||
std::generate_n(str.begin(), length, randchar);
|
||||
return str;
|
||||
}
|
||||
|
||||
// a wrapper for stoi which will return a fallback if the string
|
||||
// fails to cast to a number
|
||||
int Strings::ToInt(const std::string &s, int fallback)
|
||||
|
||||
@@ -185,7 +185,6 @@ public:
|
||||
value = strtod(tmp_str.data(), nullptr);
|
||||
return res;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
const std::string StringFormat(const char *format, ...);
|
||||
|
||||
+3
-3
@@ -25,7 +25,7 @@
|
||||
|
||||
// Build variables
|
||||
// these get injected during the build pipeline
|
||||
#define CURRENT_VERSION "22.26.2-dev" // always append -dev to the current version for custom-builds
|
||||
#define CURRENT_VERSION "22.36.0-dev" // always append -dev to the current version for custom-builds
|
||||
#define LOGIN_VERSION "0.8.0"
|
||||
#define COMPILE_DATE __DATE__
|
||||
#define COMPILE_TIME __TIME__
|
||||
@@ -42,9 +42,9 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9236
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9247
|
||||
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9039
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9040
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
+10
-28
@@ -121,43 +121,25 @@ bool Database::GetLoginTokenDataFromToken(
|
||||
std::string &user
|
||||
)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"SELECT tbllogintokens.Id, tbllogintokens.IpAddress, tbllogintokenclaims.Name, tbllogintokenclaims.Value FROM tbllogintokens "
|
||||
"JOIN tbllogintokenclaims ON tbllogintokens.Id = tbllogintokenclaims.TokenId WHERE tbllogintokens.Expires > NOW() "
|
||||
"AND tbllogintokens.Id='{0}' AND tbllogintokens.IpAddress='{1}'",
|
||||
auto query = fmt::format("SELECT login_server, username, account_id FROM login_tickets WHERE expires > NOW()"
|
||||
" AND id='{0}' AND ip_address='{1}' LIMIT 1",
|
||||
Strings::Escape(token),
|
||||
Strings::Escape(ip)
|
||||
);
|
||||
Strings::Escape(ip));
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
if (results.RowCount() == 0 || !results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool found_username = false;
|
||||
bool found_login_id = false;
|
||||
bool found_login_server_name = false;
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
if (strcmp(row[2], "username") == 0) {
|
||||
user = row[3];
|
||||
found_username = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(row[2], "login_server_id") == 0) {
|
||||
db_account_id = Strings::ToUnsignedInt(row[3]);
|
||||
found_login_id = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strcmp(row[2], "login_server_name") == 0) {
|
||||
db_loginserver = row[3];
|
||||
found_login_server_name = true;
|
||||
continue;
|
||||
}
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
db_loginserver = row[0];
|
||||
user = row[1];
|
||||
db_account_id = Strings::ToUnsignedInt(row[2]);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return found_username && found_login_id && found_login_server_name;
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
DROP TABLE IF EXISTS `login_tickets`;
|
||||
CREATE TABLE `login_tickets` (
|
||||
`id` VARCHAR(128) NOT NULL,
|
||||
`login_server` TEXT NOT NULL,
|
||||
`username` TEXT NOT NULL,
|
||||
`account_id` INT(10) UNSIGNED NOT NULL,
|
||||
`ip_address` VARCHAR(45) NOT NULL,
|
||||
`expires` DATETIME NOT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE
|
||||
)
|
||||
ENGINE=InnoDB;
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "eqemu-server",
|
||||
"version": "22.26.2",
|
||||
"version": "22.36.0",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/EQEmu/Server.git"
|
||||
|
||||
@@ -29,7 +29,7 @@ void LoadSkillCaps(SharedDatabase *database, const std::string &prefix) {
|
||||
EQ::IPCMutex mutex("skill_caps");
|
||||
mutex.Lock();
|
||||
|
||||
uint32 class_count = PLAYER_CLASS_COUNT;
|
||||
uint32 class_count = Class::PLAYER_CLASS_COUNT;
|
||||
uint32 skill_count = EQ::skills::HIGHEST_SKILL + 1;
|
||||
uint32 level_count = HARD_LEVEL_CAP + 1;
|
||||
uint32 size = (class_count * skill_count * level_count * sizeof(uint16));
|
||||
|
||||
@@ -156,6 +156,11 @@ bool UCSDatabase::VerifyMailKey(const std::string& characterName, int IPAddress,
|
||||
return false;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
LogInfo("No mailkeys found for [{}].", characterName.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
// The key is the client's IP address (expressed as 8 hex digits) and an 8 hex digit random string generated
|
||||
|
||||
@@ -423,6 +423,8 @@ OP_CancelInvite=0x0000
|
||||
OP_RaidJoin=0x1f21 # ShowEQ 10/27/05
|
||||
OP_RaidInvite=0x5891 # ShowEQ 10/27/05
|
||||
OP_RaidUpdate=0x1f21 # EQEmu 06/29/05
|
||||
OP_RaidDelegateAbility=0x56eb
|
||||
OP_RaidClearNPCMarks=0x1794
|
||||
|
||||
OP_InspectBuffs=0x4FB6
|
||||
|
||||
|
||||
@@ -534,6 +534,8 @@ OP_LFGResponse=0x0000 #
|
||||
OP_RaidInvite=0x60b5 # C
|
||||
OP_RaidUpdate=0x4d8b # C
|
||||
OP_RaidJoin=0x0000 #
|
||||
OP_RaidDelegateAbility=0x0297
|
||||
OP_RaidClearNPCMarks=0x2af4
|
||||
|
||||
# Button-push commands
|
||||
OP_Taunt=0x30e2 # C
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -x
|
||||
set -ex
|
||||
|
||||
sudo chown eqemu:eqemu /drone/src/ * -R
|
||||
sudo chown eqemu:eqemu /home/eqemu/.ccache/ * -R
|
||||
@@ -9,7 +9,17 @@ git submodule init && git submodule update
|
||||
|
||||
perl utils/scripts/build/tag-version.pl
|
||||
|
||||
mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_STATIC=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
|
||||
mkdir -p build && cd build && \
|
||||
cmake -DEQEMU_BUILD_TESTS=ON \
|
||||
-DEQEMU_BUILD_STATIC=ON \
|
||||
-DEQEMU_BUILD_LOGIN=ON \
|
||||
-DEQEMU_BUILD_LUA=ON \
|
||||
-DEQEMU_BUILD_PERL=ON \
|
||||
-DCMAKE_CXX_FLAGS:STRING="-O1 -g" \
|
||||
-DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-O1 -g" \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-G 'Unix Makefiles' \
|
||||
.. && make -j$((`nproc`-4))
|
||||
|
||||
curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
|
||||
./bin/tests
|
||||
|
||||
@@ -10,7 +10,7 @@ require (
|
||||
require (
|
||||
github.com/golang/protobuf v1.3.2 // indirect
|
||||
github.com/google/go-querystring v1.1.0 // indirect
|
||||
golang.org/x/crypto v0.1.0 // indirect
|
||||
golang.org/x/net v0.7.0 // indirect
|
||||
golang.org/x/crypto v0.14.0 // indirect
|
||||
golang.org/x/net v0.17.0 // indirect
|
||||
google.golang.org/appengine v1.6.7 // indirect
|
||||
)
|
||||
|
||||
@@ -10,12 +10,12 @@ github.com/google/go-querystring v1.1.0 h1:AnCroh3fv4ZBgVIf1Iwtovgjaw/GiKJo8M8yD
|
||||
github.com/google/go-querystring v1.1.0/go.mod h1:Kcdr2DB4koayq7X8pmAG4sNG59So17icRSOU623lUBU=
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20210817164053-32db794688a5/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||
golang.org/x/crypto v0.1.0 h1:MDRAIl0xIo9Io2xV565hzXHw3zVseKrJKodhohM5CjU=
|
||||
golang.org/x/crypto v0.1.0/go.mod h1:RecgLatLF4+eUMCP1PoPZQb+cVrJcOPbHkTkbkB9sbw=
|
||||
golang.org/x/crypto v0.14.0 h1:wBqGXzWJW6m1XrIKlAH0Hs1JJ7+9KBwnIO8v66Q9cHc=
|
||||
golang.org/x/crypto v0.14.0/go.mod h1:MVFd36DqK4CsrnJYDkBA3VC4m2GkXAM0PvzMCn4JQf4=
|
||||
golang.org/x/net v0.0.0-20190603091049-60506f45cf65/go.mod h1:HSz+uSET+XFnRR8LxR5pz3Of3rY3CfYBVs4xY44aLks=
|
||||
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
|
||||
golang.org/x/net v0.7.0 h1:rJrUqqhjsgNp7KqAIc25s9pZnjU7TUcSY7HcVZjdn1g=
|
||||
golang.org/x/net v0.7.0/go.mod h1:2Tu9+aMcznHK/AK1HMvgo6xiTLG5rD5rZLDS+rp2Bjs=
|
||||
golang.org/x/net v0.17.0 h1:pVaXccu2ozPjCXewfr1S7xza/zcXTity9cCdXQYSjIM=
|
||||
golang.org/x/net v0.17.0/go.mod h1:NxSsAGuq816PNPmqtQdLE42eU2Fs7NoRIZrHJAlaCOE=
|
||||
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be h1:vEDujvNQGv4jgYKudGeI/+DAX4Jffq6hpD55MmoEvKs=
|
||||
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be/go.mod h1:N/0e6XlmueqKjAGxoOufVs8QHGRruUQn6yWY3a++T0U=
|
||||
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||
|
||||
+259
-222
@@ -1,255 +1,292 @@
|
||||
#! /usr/bin/perl
|
||||
#!/usr/bin/perl
|
||||
|
||||
########################################################################
|
||||
#::: 13th floor import script
|
||||
#::: Current Source: http://items.sodeq.org/download.php
|
||||
#::: Authors: (Natedog, Akkadius)
|
||||
#::: Items Source: http://items.sodeq.org/download.php
|
||||
#::: How To:
|
||||
#::: 1. Place this script with your server eqemu_config.json
|
||||
#::: 2. Download the items.txt file and place with this script
|
||||
#::: 3. Run this script with Perl
|
||||
#::: 4. Review new and updated items in the items_new table
|
||||
#::: 5. Make any desired changes and replace the items table contents
|
||||
########################################################################
|
||||
|
||||
use DBI;
|
||||
use DBD::mysql;
|
||||
|
||||
my $database_name = "";
|
||||
my $db_host = "";
|
||||
my $db_port = "";
|
||||
my $db_name = "";
|
||||
my $db_user = "";
|
||||
my $db_pass = "";
|
||||
my $total_items = 0;
|
||||
my $read_items_file = "items.txt"; #default
|
||||
my $dbh = LoadMysql();
|
||||
my $keep_temp_items_table = 0; #keeps the imported items table
|
||||
|
||||
read_eqemu_config_json();
|
||||
|
||||
my $dbh = DBI->connect("DBI:mysql:database=$db_name;host=$db_host;port=$db_port", $db_user, $db_pass) or die "Cannot connect to MySql.";
|
||||
|
||||
read_items_file_from_13th_floor_text();
|
||||
update_items_table();
|
||||
|
||||
sub LoadMysql{
|
||||
#::: Config Variables
|
||||
my $confile = "eqemu_config.xml";
|
||||
open(F, "<$confile") or die "Unable to open config: $confile\n";
|
||||
my $indb = 0;
|
||||
while(<F>) {
|
||||
s/\r//g;
|
||||
if(/<database>/i) { $indb = 1; }
|
||||
next unless($indb == 1);
|
||||
if(/<\/database>/i) { $indb = 0; last; }
|
||||
if(/<host>(.*)<\/host>/i) { $host = $1; }
|
||||
elsif(/<username>(.*)<\/username>/i) { $user = $1; }
|
||||
elsif(/<password>(.*)<\/password>/i) { $pass = $1; }
|
||||
elsif(/<db>(.*)<\/db>/i) { $db = $1; }
|
||||
}
|
||||
$database_name = $db;
|
||||
#::: DATA SOURCE NAME
|
||||
$dsn = "dbi:mysql:$db:localhost:3306";
|
||||
#::: PERL DBI CONNECT
|
||||
$connect = DBI->connect($dsn, $user, $pass);
|
||||
return $connect;
|
||||
print "\n\nImport complete! Review items_new table before replacing into items table.\n\n";
|
||||
|
||||
sub read_eqemu_config_json {
|
||||
use JSON;
|
||||
my $json = new JSON();
|
||||
my $config;
|
||||
my $config_file = "eqemu_config.json";
|
||||
|
||||
my $content;
|
||||
open(my $fh, '<', $config_file) or die "cannot open file $config_file"; {
|
||||
local $/;
|
||||
$content = <$fh>;
|
||||
}
|
||||
close($fh);
|
||||
|
||||
$config = $json->decode($content);
|
||||
|
||||
$db_host = $config->{"server"}{"database"}{"host"};
|
||||
$db_port = $config->{"server"}{"database"}{"port"};
|
||||
$db_name = $config->{"server"}{"database"}{"db"};
|
||||
$db_user = $config->{"server"}{"database"}{"username"};
|
||||
$db_pass = $config->{"server"}{"database"}{"password"};
|
||||
}
|
||||
|
||||
sub read_items_file_from_13th_floor_text {
|
||||
|
||||
#::: Read from file and place into array
|
||||
open(F, "<" . $read_items_file) or die "Unable to open itemfile: " . $read_items_file . "\n";
|
||||
my @item_file_lines = <F>;
|
||||
close(F);
|
||||
#::: Read from file and place into array
|
||||
open(F, "<" . $read_items_file) or die "Unable to open itemfile: " . $read_items_file . "\n";
|
||||
my @item_file_lines = <F>;
|
||||
close(F);
|
||||
|
||||
#::: Chomp this array...
|
||||
my @newitem_file_lines;
|
||||
chomp($item_file_lines[0]);
|
||||
@fields = split("(?<!\\\\)\\|", $item_file_lines[0]);
|
||||
|
||||
my $sth = $dbh->prepare("SHOW TABLES LIKE 'items_floor'");
|
||||
$sth->execute();
|
||||
my $has_items_floor = $sth->fetchrow_array();
|
||||
|
||||
#::: If we have items_floor
|
||||
if ($has_items_floor eq '') {
|
||||
$dbh->do("CREATE TABLE `items_floor` (`" . join("` VARCHAR(64) NOT NULL DEFAULT '', `", @fields). "` VARCHAR(64) NOT NULL DEFAULT '', UNIQUE INDEX `ID` (`id`)) COLLATE='latin1_swedish_ci' ENGINE=MyISAM");
|
||||
$dbh->do("ALTER TABLE `items_floor` CHANGE `id` `id` INT(11) NOT NULL DEFAULT '0'");
|
||||
printf "Database items_floor created\n";
|
||||
}
|
||||
|
||||
#::: Create REPLACE INTO header and define worker variables...
|
||||
$master_insert = "REPLACE INTO `items_floor` (" . join(",", @fields) . ") VALUES ";
|
||||
$query_insert_ph = ""; #::: Used for building placeholder values in query Ex: (?, ?, ?)
|
||||
@field_values = (); #::: Used for stuffing mysql field values
|
||||
$query_count = 0; #::: Used for chunking query updates
|
||||
$print_cycle = 0; #::: Counter for console updates
|
||||
$start_time = time(); #::: Start time for import
|
||||
$total_items_file = scalar(grep $_, @item_file_lines) - 1; #::: Total items in text file
|
||||
#::: Chomp this array...
|
||||
my @newitem_file_lines;
|
||||
chomp($item_file_lines[0]);
|
||||
@fields = split("(?<!\\\\)\\|", $item_file_lines[0]);
|
||||
|
||||
#::: Iterate through each item in items.txt
|
||||
for (1 .. $#item_file_lines) {
|
||||
@f = split("(?<!\\\\)\\|", $item_file_lines[$_]);
|
||||
my $sth = $dbh->prepare("SHOW TABLES LIKE 'items_floor'");
|
||||
$sth->execute();
|
||||
my $has_items_floor = $sth->fetchrow_array();
|
||||
|
||||
#::: Build our individual prepared statement (?, ?) values in the insert_ph
|
||||
#::: ?, ? placeholders will be resolved via @field_values in the execute
|
||||
$query_insert_ph .= " (";
|
||||
foreach (@f) {
|
||||
push (@field_values, trim($_));
|
||||
$query_insert_ph .= "?, ";
|
||||
}
|
||||
$query_insert_ph = substr($query_insert_ph, 0, -2);
|
||||
$query_insert_ph .= "), ";
|
||||
#::: If we don't have items_floor table
|
||||
if ($has_items_floor eq '') {
|
||||
$dbh->do("CREATE TABLE `items_floor` (`" . join("` VARCHAR(64) NOT NULL DEFAULT '', `", @fields). "` VARCHAR(64) NOT NULL DEFAULT '', UNIQUE INDEX `ID` (`id`)) COLLATE='latin1_swedish_ci' ENGINE=MyISAM");
|
||||
$dbh->do("ALTER TABLE `items_floor` CHANGE `id` `id` INT(11) NOT NULL DEFAULT '0'");
|
||||
printf "Database items_floor created\n";
|
||||
}
|
||||
|
||||
#::: Let's chunk our updates so we can break up the amount of individual queries
|
||||
if($query_count > 500){
|
||||
$query_insert_ph = substr($query_insert_ph, 0, -2);
|
||||
$dbh->prepare($master_insert . " " . $query_insert_ph)->execute(@field_values);
|
||||
$query_count = 0;
|
||||
$query_insert_ph = "";
|
||||
@field_values = ();
|
||||
}
|
||||
|
||||
#::: Print updates to console
|
||||
if($print_cycle > 25){
|
||||
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
|
||||
$print_cycle = 0;
|
||||
}
|
||||
#::: Create REPLACE INTO header and define worker variables...
|
||||
$master_insert = "REPLACE INTO `items_floor` (" . join(",", @fields) . ") VALUES ";
|
||||
$query_insert_ph = ""; #::: Used for building placeholder values in query Ex: (?, ?, ?)
|
||||
@field_values = (); #::: Used for stuffing mysql field values
|
||||
$query_count = 0; #::: Used for chunking query updates
|
||||
$print_cycle = 0; #::: Counter for console updates
|
||||
$start_time = time(); #::: Start time for import
|
||||
$total_items_file = scalar(grep $_, @item_file_lines) - 1; #::: Total items in text file
|
||||
|
||||
#::: Counters
|
||||
$total_items++;
|
||||
$query_count++;
|
||||
$print_cycle++;
|
||||
}
|
||||
|
||||
#::: One last processing print
|
||||
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
|
||||
|
||||
printf "\n" . $total_items . " items added to database... Took " . (time() - $start_time) . " second(s)... \n";
|
||||
|
||||
print "Flipping slots 21 and 22...";
|
||||
$rows_affected = $dbh->prepare("
|
||||
UPDATE `items_floor`
|
||||
SET `slots` = (`slots` ^ 6291456)
|
||||
WHERE (`slots` & 6291456)
|
||||
IN (2097152, 4194304)")->execute();
|
||||
print " Rows affected (" . $rows_affected . ")\n";
|
||||
#::: Iterate through each item in items.txt
|
||||
for (1 .. $#item_file_lines) {
|
||||
@f = split("(?<!\\\\)\\|", $item_file_lines[$_]);
|
||||
|
||||
#::: Build our individual prepared statement (?, ?) values in the insert_ph
|
||||
#::: ?, ? placeholders will be resolved via @field_values in the execute
|
||||
$query_insert_ph .= " (";
|
||||
foreach (@f) {
|
||||
push (@field_values, trim($_));
|
||||
$query_insert_ph .= "?, ";
|
||||
}
|
||||
$query_insert_ph = substr($query_insert_ph, 0, -2);
|
||||
$query_insert_ph .= "), ";
|
||||
|
||||
#::: Let's chunk our updates so we can break up the amount of individual queries
|
||||
if($query_count > 500){
|
||||
$query_insert_ph = substr($query_insert_ph, 0, -2);
|
||||
$dbh->prepare($master_insert . " " . $query_insert_ph)->execute(@field_values);
|
||||
$query_count = 0;
|
||||
$query_insert_ph = "";
|
||||
@field_values = ();
|
||||
}
|
||||
|
||||
#::: Print updates to console
|
||||
if($print_cycle > 25){
|
||||
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
|
||||
$print_cycle = 0;
|
||||
}
|
||||
|
||||
#::: Counters
|
||||
$total_items++;
|
||||
$query_count++;
|
||||
$print_cycle++;
|
||||
}
|
||||
|
||||
#::: One last processing print
|
||||
print "Processing (" . $read_items_file . ") :: (Items: " . $total_items . "/" . $total_items_file . ") \r";
|
||||
|
||||
printf "\n" . $total_items . " items imported... Took " . (time() - $start_time) . " second(s)... \n";
|
||||
|
||||
#::: Process slots 21, 22
|
||||
print "Flipping slots 21 and 22...";
|
||||
$rows_affected = $dbh->prepare("
|
||||
UPDATE `items_floor`
|
||||
SET `slots` = (`slots` ^ 6291456)
|
||||
WHERE (`slots` & 6291456)
|
||||
IN (2097152, 4194304)")->execute();
|
||||
print " :: Rows affected (" . $rows_affected . ")\n";
|
||||
|
||||
#::: Update idfile entries
|
||||
print "Updating idfile entries...";
|
||||
$rows_affected = $dbh->prepare("
|
||||
UPDATE `items_floor`
|
||||
SET `idfile` = CONCAT('IT', `idfile`)")->execute();
|
||||
print " :: Rows affected(" . $rows_affected . ")\n";
|
||||
}
|
||||
|
||||
sub update_items_table {
|
||||
|
||||
#::: Keep Items table sane
|
||||
$query_handle = $dbh->prepare("
|
||||
ALTER TABLE `items`
|
||||
MODIFY COLUMN `UNK132` text CHARACTER SET utf8 COLLATE utf8_general_ci NULL;
|
||||
");
|
||||
$query_handle->execute();
|
||||
|
||||
my @matching_table;
|
||||
my @missing_items_table;
|
||||
my @missing_items_floor_table;
|
||||
|
||||
#::: Get columns from `items`
|
||||
my $sth = $dbh->prepare("SHOW COLUMNS FROM `items`;");
|
||||
$sth->execute();
|
||||
my @items_table;
|
||||
while (my @row = $sth->fetchrow_array()) {
|
||||
push(@items_table, $row[0]);
|
||||
}
|
||||
|
||||
#::: Get columns from `items_floor`
|
||||
$sth2 = $dbh->prepare("SHOW COLUMNS FROM `items_floor`");
|
||||
$sth2->execute();
|
||||
my @items_floor_table;
|
||||
while (my @row = $sth2->fetchrow_array()) {
|
||||
push(@items_floor_table, $row[0]);
|
||||
}
|
||||
|
||||
#::: Go through the original items table columns and line them up with what columns match on 13th floor
|
||||
#::: This is so we can use the matching columns to update and insert item data into `items` table
|
||||
foreach $value (@items_table) {
|
||||
if ( grep( /^$value$/i, @items_floor_table ) ) {
|
||||
push(@matching_table, $value);
|
||||
} else {
|
||||
#::: What values are we missing from EMU items table..
|
||||
push(@missing_items_table, $value);
|
||||
}
|
||||
}
|
||||
|
||||
#::: What values are we missing from.. 13thFloor
|
||||
foreach $value (@items_floor_table) {
|
||||
if ( grep( /^$value$/i, @items_table ) ) {
|
||||
#DO NOTHING...
|
||||
} else {
|
||||
push(@missing_items_floor_table, $value);
|
||||
}
|
||||
}
|
||||
#::: Establish items_new table
|
||||
print "Setting up new items table...\n";
|
||||
$dbh->do("DROP TABLE IF EXISTS items_new");
|
||||
$dbh->do("CREATE TABLE items_new AS SELECT * FROM items");
|
||||
|
||||
#::: Go through the matched columns and build our query strings...
|
||||
|
||||
my $items_field_list = ""; #::: Build the field list for the INSERT (field1, field2)
|
||||
my $items_floor_field_list = ""; #::: What fields we will select from items_floor table to insert into items (matched columns)
|
||||
my $update_fields = ""; #::: To update an existing item entry if it exists...
|
||||
print "Updating new items table...\n";
|
||||
|
||||
foreach $match (@matching_table) {
|
||||
$match = lc($match);
|
||||
$update_fields .= "`" . $match . "` = fi.`" . $match . "`, ";
|
||||
$items_field_list .= "`" . $match . "`, ";
|
||||
$items_floor_field_list .= "fi.`" . $match . "`, ";
|
||||
}
|
||||
#::: Trim ', ' off the ends
|
||||
$update_fields = substr($update_fields, 0, -2);
|
||||
$items_field_list = substr($items_field_list, 0, -2);
|
||||
$items_floor_field_list = substr($items_floor_field_list, 0, -2);
|
||||
|
||||
#::: Mixed up fields...
|
||||
$items_floor_field_list =~ s/booktype/booklang/g; #our booktype is mixed with theirs...
|
||||
$update_fields =~ s/`booktype` = fi.`booktype`/`booktype` = fi.`booklang`/g;
|
||||
my @matching_table;
|
||||
my @missing_items_table;
|
||||
my @missing_items_floor_table;
|
||||
|
||||
#::: FIELDS THAT DO NOT MATCH GO HERE
|
||||
my @items_add = (
|
||||
"casttime_", "endur", "range", "attuneable", "evolvinglevel", "herosforgemodel", "scrolltype",
|
||||
"scriptfileid", "powersourcecapacity", "augslot1unk2", "augslot2unk2", "augslot3unk2", "augslot4unk2",
|
||||
"augslot5unk2", "augslot6unk2", "recskill", "book"
|
||||
);
|
||||
my @items_floor_add = (
|
||||
"foodduration", "endurance", "therange", "attunable", "evolvl", "heroforge1", "scrolleffecttype",
|
||||
"rightclickscriptid", "powersourcecap", "augslot1unk", "augslot2unk", "augslot3unk", "augslot4unk",
|
||||
"augslot5unk", "augslot6unk", "reqskill", "booktype"
|
||||
);
|
||||
|
||||
#::: Match the mis-matched fields...
|
||||
my $spot = 0;
|
||||
foreach $value (@items_add) {
|
||||
$items_field_list .= ", `" . $value . "`";
|
||||
$update_fields .= ", `" . $value . "` = fi.`" . $items_floor_add[$spot] . "`";
|
||||
$spot++;
|
||||
@missing_items_table = grep {$_ ne $value} @missing_items_table;
|
||||
}
|
||||
foreach $value (@items_floor_add) {
|
||||
$items_floor_field_list .= ", fi.`" . $value . "`";
|
||||
@missing_items_floor_table = grep {$_ ne $value} @missing_items_floor_table;
|
||||
}
|
||||
|
||||
my $update_query = "
|
||||
INSERT INTO items (" . $items_field_list . ")
|
||||
SELECT " . $items_floor_field_list . "
|
||||
FROM items_floor fi
|
||||
ON DUPLICATE KEY UPDATE " . $update_fields;
|
||||
|
||||
#::: Print missing fields to file
|
||||
my $write_file = "missing_item_fields.txt";
|
||||
|
||||
open(F, ">$write_file") or die "Unable to open questfile: $write_file\n";
|
||||
print F "$update_query \n\n";
|
||||
print F "EQEMU items Table missing fields\n";
|
||||
foreach $value (@missing_items_table) {
|
||||
print F "$value\n";
|
||||
}
|
||||
print F "\n\n13thFloor items Table missing fields\n";
|
||||
foreach $value (@missing_items_floor_table) {
|
||||
print F "$value\n";
|
||||
}
|
||||
close(F);
|
||||
|
||||
#::: Number of rows affected by query
|
||||
$rows = $dbh->do($update_query);
|
||||
|
||||
#::: Update stackables
|
||||
$dbh->do("UPDATE items i SET i.stackable = 1 WHERE i.stacksize > 1");
|
||||
|
||||
print "Added all new items to Items table (" . $rows . ")!\n";
|
||||
|
||||
print "Comparing table structure...\n";
|
||||
#::: Get columns from `items`
|
||||
my $sth = $dbh->prepare("SHOW COLUMNS FROM `items_new`;");
|
||||
$sth->execute();
|
||||
my @items_table;
|
||||
while (my @row = $sth->fetchrow_array()) {
|
||||
push(@items_table, $row[0]);
|
||||
}
|
||||
|
||||
#::: Get columns from `items_floor`
|
||||
$sth2 = $dbh->prepare("SHOW COLUMNS FROM `items_floor`");
|
||||
$sth2->execute();
|
||||
my @items_floor_table;
|
||||
while (my @row = $sth2->fetchrow_array()) {
|
||||
push(@items_floor_table, $row[0]);
|
||||
}
|
||||
|
||||
#::: Go through the original items table columns and line them up with what columns match on 13th floor
|
||||
#::: This is so we can use the matching columns to update and insert item data into `items` table
|
||||
foreach $value (@items_table) {
|
||||
if ( grep( /^$value$/i, @items_floor_table ) ) {
|
||||
push(@matching_table, $value);
|
||||
} else {
|
||||
#::: What values are we missing from EMU items table..
|
||||
push(@missing_items_table, $value);
|
||||
}
|
||||
}
|
||||
|
||||
#::: What values are we missing from.. 13thFloor
|
||||
foreach $value (@items_floor_table) {
|
||||
if ( grep( /^$value$/i, @items_table ) ) {
|
||||
#DO NOTHING...
|
||||
} else {
|
||||
push(@missing_items_floor_table, $value);
|
||||
}
|
||||
}
|
||||
|
||||
#::: Go through the matched columns and build our query strings...
|
||||
|
||||
my $items_field_list = ""; #::: Build the field list for the INSERT (field1, field2)
|
||||
my $items_floor_field_list = ""; #::: What fields we will select from items_floor table to insert into items (matched columns)
|
||||
my $update_fields = ""; #::: To update an existing item entry if it exists...
|
||||
|
||||
foreach $match (@matching_table) {
|
||||
$match = lc($match);
|
||||
$update_fields .= "`" . $match . "` = fi.`" . $match . "`, ";
|
||||
$items_field_list .= "`" . $match . "`, ";
|
||||
$items_floor_field_list .= "fi.`" . $match . "`, ";
|
||||
}
|
||||
#::: Trim ', ' off the ends
|
||||
$update_fields = substr($update_fields, 0, -2);
|
||||
$items_field_list = substr($items_field_list, 0, -2);
|
||||
$items_floor_field_list = substr($items_floor_field_list, 0, -2);
|
||||
|
||||
#::: Mixed up fields...
|
||||
$items_floor_field_list =~ s/booktype/booklang/g; #our booktype is mixed with theirs...
|
||||
$update_fields =~ s/`booktype` = fi.`booktype`/`booktype` = fi.`booklang`/g;
|
||||
|
||||
#::: FIELDS THAT DO NOT MATCH GO HERE
|
||||
my @items_add = (
|
||||
"casttime_", "endur", "range", "attuneable", "evolvinglevel", "herosforgemodel", "scrolltype",
|
||||
"scriptfileid", "powersourcecapacity", "augslot1unk2", "augslot2unk2", "augslot3unk2", "augslot4unk2",
|
||||
"augslot5unk2", "augslot6unk2", "recskill", "book", "procunk1"
|
||||
);
|
||||
my @items_floor_add = (
|
||||
"foodduration", "endurance", "therange", "attunable", "evolvl", "heroforge1", "scrolleffecttype",
|
||||
"rightclickscriptid", "powersourcecap", "augslot1unk", "augslot2unk", "augslot3unk", "augslot4unk",
|
||||
"augslot5unk", "augslot6unk", "reqskill", "booktype", "prockunk1"
|
||||
);
|
||||
|
||||
#::: Match the mis-matched fields...
|
||||
print "Matching fields...\n";
|
||||
my $spot = 0;
|
||||
foreach $value (@items_add) {
|
||||
$items_field_list .= ", `" . $value . "`";
|
||||
$update_fields .= ", `" . $value . "` = fi.`" . $items_floor_add[$spot] . "`";
|
||||
$spot++;
|
||||
@missing_items_table = grep {$_ ne $value} @missing_items_table;
|
||||
}
|
||||
foreach $value (@items_floor_add) {
|
||||
$items_floor_field_list .= ", fi.`" . $value . "`";
|
||||
@missing_items_floor_table = grep {$_ ne $value} @missing_items_floor_table;
|
||||
}
|
||||
|
||||
my $update_query = "
|
||||
INSERT INTO items_new (" . $items_field_list . ")
|
||||
SELECT " . $items_floor_field_list . "
|
||||
FROM items_floor fi
|
||||
ON DUPLICATE KEY UPDATE " . $update_fields;
|
||||
|
||||
#::: Print missing fields to file
|
||||
print "Writing query and discrepencies to file...\n";
|
||||
my $write_file = "missing_item_fields.txt";
|
||||
|
||||
open(F, ">$write_file") or die "Unable to open file: $write_file\n";
|
||||
print F "$update_query \n\n";
|
||||
print F "EQEMU items table extra fields:\n";
|
||||
foreach $value (@missing_items_table) {
|
||||
print F "$value\n";
|
||||
}
|
||||
print F "\n\n13thFloor items table extra fields:\n";
|
||||
foreach $value (@missing_items_floor_table) {
|
||||
print F "$value\n";
|
||||
}
|
||||
close(F);
|
||||
|
||||
#::: Number of rows affected by query
|
||||
$rows = $dbh->do($update_query);
|
||||
print "Added or updated " . $rows . " entries.\n";
|
||||
|
||||
#::: Update stackables
|
||||
print "Updating stackable field...\n";
|
||||
$dbh->do("UPDATE items_new i SET i.stackable = 1 WHERE i.stacksize > 1");
|
||||
|
||||
#::: Update legacy research tome bagtypes
|
||||
print "Updating legacy research tomes...\n";
|
||||
$dbh->do("UPDATE items_new i SET i.bagtype = 24 WHERE i.id IN (17655, 17903)"); #RESEARCHWIZ
|
||||
$dbh->do("UPDATE items_new i SET i.bagtype = 25 WHERE i.id IN (17502, 17653)"); #RESEARCHMAG
|
||||
$dbh->do("UPDATE items_new i SET i.bagtype = 26 WHERE i.id IN (17501, 17654)"); #RESEARCHNEC
|
||||
$dbh->do("UPDATE items_new i SET i.bagtype = 27 WHERE i.id IN (17500, 17652)"); #RESEARCHENC
|
||||
|
||||
#::: Remove temp table
|
||||
if (!$keep_temp_items_table) {
|
||||
print "Cleaning up temp items table...\n";
|
||||
$dbh->do("DROP TABLE items_floor");
|
||||
}
|
||||
}
|
||||
|
||||
sub trim($) {
|
||||
my $string = shift;
|
||||
$string =~ s/^\s+//;
|
||||
$string =~ s/\s+$//;
|
||||
return $string;
|
||||
}
|
||||
my $string = shift;
|
||||
$string =~ s/^\s+//;
|
||||
$string =~ s/\s+$//;
|
||||
return $string;
|
||||
}
|
||||
|
||||
+5
-5
@@ -1966,7 +1966,7 @@ bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc)
|
||||
{ /*Drakkin*/ 70, 80, 85, 75, 80, 85, 75}
|
||||
};
|
||||
|
||||
static const int BaseClass[PLAYER_CLASS_COUNT][8] =
|
||||
static const int BaseClass[Class::PLAYER_CLASS_COUNT][8] =
|
||||
{ /* STR STA AGI DEX WIS INT CHR ADD*/
|
||||
{ /*Warrior*/ 10, 10, 5, 0, 0, 0, 0, 25},
|
||||
{ /*Cleric*/ 5, 5, 0, 0, 10, 0, 0, 30},
|
||||
@@ -1986,7 +1986,7 @@ bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc)
|
||||
{ /*Berserker*/ 10, 5, 0, 10, 0, 0, 0, 25}
|
||||
};
|
||||
|
||||
static const bool ClassRaceLookupTable[PLAYER_CLASS_COUNT][_TABLE_RACES]=
|
||||
static const bool ClassRaceLookupTable[Class::PLAYER_CLASS_COUNT][_TABLE_RACES]=
|
||||
{ /*Human Barbarian Erudite Woodelf Highelf Darkelf Halfelf Dwarf Troll Ogre Halfling Gnome Iksar Vahshir Froglok Drakkin*/
|
||||
{ /*Warrior*/ true, true, false, true, false, true, true, true, true, true, true, true, true, true, true, true},
|
||||
{ /*Cleric*/ true, false, true, false, true, true, true, true, false, false, true, true, false, false, true, true},
|
||||
@@ -2021,7 +2021,7 @@ bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc)
|
||||
|
||||
// if out of range looking it up in the table would crash stuff
|
||||
// so we return from these
|
||||
if (classtemp >= PLAYER_CLASS_COUNT) {
|
||||
if (classtemp >= Class::PLAYER_CLASS_COUNT) {
|
||||
LogInfo(" class is out of range");
|
||||
return false;
|
||||
}
|
||||
@@ -2114,7 +2114,7 @@ void Client::SetClassStartingSkills(PlayerProfile_Struct *pp)
|
||||
}
|
||||
}
|
||||
|
||||
if (cle->GetClientVersion() < static_cast<uint8>(EQ::versions::ClientVersion::RoF2) && pp->class_ == BERSERKER) {
|
||||
if (cle->GetClientVersion() < static_cast<uint8>(EQ::versions::ClientVersion::RoF2) && pp->class_ == Class::Berserker) {
|
||||
pp->skills[EQ::skills::Skill1HPiercing] = pp->skills[EQ::skills::Skill2HPiercing];
|
||||
pp->skills[EQ::skills::Skill2HPiercing] = 0;
|
||||
}
|
||||
@@ -2299,7 +2299,7 @@ void Client::SetClassLanguages(PlayerProfile_Struct *pp)
|
||||
{
|
||||
// we only need to handle one class, but custom server might want to do more
|
||||
switch(pp->class_) {
|
||||
case ROGUE:
|
||||
case Class::Rogue:
|
||||
pp->languages[LANG_THIEVES_CANT] = 100;
|
||||
break;
|
||||
default:
|
||||
|
||||
+10
-10
@@ -578,25 +578,25 @@ void ConsoleZoneShutdown(
|
||||
strcpy(&tmpname[1], connection->UserName().c_str());
|
||||
|
||||
auto pack = new ServerPacket;
|
||||
pack->size = sizeof(ServerZoneStateChange_struct);
|
||||
pack->size = sizeof(ServerZoneStateChange_Struct);
|
||||
pack->pBuffer = new uchar[pack->size];
|
||||
memset(pack->pBuffer, 0, sizeof(ServerZoneStateChange_struct));
|
||||
ServerZoneStateChange_struct *s = (ServerZoneStateChange_struct *) pack->pBuffer;
|
||||
memset(pack->pBuffer, 0, sizeof(ServerZoneStateChange_Struct));
|
||||
auto *s = (ServerZoneStateChange_Struct *) pack->pBuffer;
|
||||
pack->opcode = ServerOP_ZoneShutdown;
|
||||
strcpy(s->adminname, tmpname);
|
||||
strcpy(s->admin_name, tmpname);
|
||||
if (Strings::IsNumber(args[0])) {
|
||||
s->ZoneServerID = Strings::ToInt(args[0]);
|
||||
s->zone_server_id = Strings::ToInt(args[0]);
|
||||
}
|
||||
else {
|
||||
s->zoneid = ZoneID(args[0].c_str());
|
||||
s->zone_id = ZoneID(args[0].c_str());
|
||||
}
|
||||
|
||||
ZoneServer *zs = 0;
|
||||
if (s->ZoneServerID != 0) {
|
||||
zs = zoneserver_list.FindByID(s->ZoneServerID);
|
||||
if (s->zone_server_id != 0) {
|
||||
zs = zoneserver_list.FindByID(s->zone_server_id);
|
||||
}
|
||||
else if (s->zoneid != 0) {
|
||||
zs = zoneserver_list.FindByName(ZoneName(s->zoneid));
|
||||
else if (s->zone_id != 0) {
|
||||
zs = zoneserver_list.FindByName(ZoneName(s->zone_id));
|
||||
}
|
||||
else {
|
||||
connection->SendLine("Error: ZoneShutdown: neither ID nor name specified");
|
||||
|
||||
+2
-2
@@ -33,7 +33,7 @@ GroupLFP::GroupLFP(uint32 inLeaderID) {
|
||||
LeaderID = inLeaderID;
|
||||
for (auto &member : Members) {
|
||||
member.Name[0] = '\0';
|
||||
member.Class = NO_CLASS;
|
||||
member.Class = Class::None;
|
||||
member.Level = 0;
|
||||
member.Zone = 0;
|
||||
}
|
||||
@@ -77,7 +77,7 @@ void GroupLFP::SetDetails(ServerLFPUpdate_Struct *Update) {
|
||||
Members[i].GuildID = CLE->GuildID();
|
||||
}
|
||||
else {
|
||||
Members[i].Class = NO_CLASS;
|
||||
Members[i].Class = Class::None;
|
||||
Members[i].Level = 0;
|
||||
Members[i].Zone = 0;
|
||||
Members[i].GuildID = 0xFFFF;
|
||||
|
||||
+14
-6
@@ -424,12 +424,20 @@ int main(int argc, char **argv)
|
||||
}
|
||||
|
||||
if (EQTimeTimer.Check()) {
|
||||
TimeOfDay_Struct tod;
|
||||
zoneserver_list.worldclock.GetCurrentEQTimeOfDay(time(0), &tod);
|
||||
if (!database.SaveTime(tod.minute, tod.hour, tod.day, tod.month, tod.year))
|
||||
LogError("Failed to save eqtime");
|
||||
else
|
||||
LogDebug("EQTime successfully saved");
|
||||
TimeOfDay_Struct tod{};
|
||||
zoneserver_list.worldclock.GetCurrentEQTimeOfDay(time(nullptr), &tod);
|
||||
if (!database.SaveTime(tod.minute, tod.hour, tod.day, tod.month, tod.year)) {
|
||||
LogEqTime("Failed to save eqtime");
|
||||
}
|
||||
else {
|
||||
LogEqTimeDetail("EQTime successfully saved - time is now year [{}] month [{}] day [{}] hour [{}] minute [{}]",
|
||||
tod.year,
|
||||
tod.month,
|
||||
tod.day,
|
||||
tod.hour,
|
||||
tod.minute
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
zoneserver_list.Process();
|
||||
|
||||
+21
-18
@@ -720,15 +720,15 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
|
||||
break;
|
||||
}
|
||||
case ServerOP_ZoneShutdown: {
|
||||
auto s = (ServerZoneStateChange_struct*) pack->pBuffer;
|
||||
auto *s = (ServerZoneStateChange_Struct*) pack->pBuffer;
|
||||
ZoneServer* zs = 0;
|
||||
if (s->ZoneServerID) {
|
||||
zs = zoneserver_list.FindByID(s->ZoneServerID);
|
||||
} else if (s->zoneid) {
|
||||
zs = zoneserver_list.FindByName(ZoneName(s->zoneid));
|
||||
if (s->zone_server_id) {
|
||||
zs = zoneserver_list.FindByID(s->zone_server_id);
|
||||
} else if (s->zone_id) {
|
||||
zs = zoneserver_list.FindByName(ZoneName(s->zone_id));
|
||||
} else {
|
||||
zoneserver_list.SendEmoteMessage(
|
||||
s->adminname,
|
||||
s->admin_name,
|
||||
0,
|
||||
AccountStatus::Player,
|
||||
Chat::White,
|
||||
@@ -738,7 +738,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
|
||||
|
||||
if (!zs) {
|
||||
zoneserver_list.SendEmoteMessage(
|
||||
s->adminname,
|
||||
s->admin_name,
|
||||
0,
|
||||
AccountStatus::Player,
|
||||
Chat::White,
|
||||
@@ -751,8 +751,8 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
|
||||
break;
|
||||
}
|
||||
case ServerOP_ZoneBootup: {
|
||||
auto s = (ServerZoneStateChange_struct*) pack->pBuffer;
|
||||
zoneserver_list.SOPZoneBootup(s->adminname, s->ZoneServerID, ZoneName(s->zoneid), s->makestatic);
|
||||
auto *s = (ServerZoneStateChange_Struct*) pack->pBuffer;
|
||||
zoneserver_list.SOPZoneBootup(s->admin_name, s->zone_server_id, ZoneName(s->zone_id), s->is_static);
|
||||
break;
|
||||
}
|
||||
case ServerOP_ZoneStatus: {
|
||||
@@ -1606,20 +1606,23 @@ void ZoneServer::ChangeWID(uint32 iCharID, uint32 iWID) {
|
||||
|
||||
|
||||
void ZoneServer::TriggerBootup(uint32 in_zone_id, uint32 in_instance_id, const char* admin_name, bool is_static_zone) {
|
||||
is_booting_up = true;
|
||||
is_booting_up = true;
|
||||
zone_server_zone_id = in_zone_id;
|
||||
instance_id = in_instance_id;
|
||||
instance_id = in_instance_id;
|
||||
|
||||
auto pack = new ServerPacket(ServerOP_ZoneBootup, sizeof(ServerZoneStateChange_Struct));
|
||||
auto *s = (ServerZoneStateChange_Struct*) pack->pBuffer;
|
||||
|
||||
s->zone_server_id = zone_server_id;
|
||||
|
||||
s->zone_id = in_zone_id ? in_zone_id : GetZoneID();
|
||||
s->instance_id = in_instance_id;
|
||||
s->is_static = is_static_zone;
|
||||
|
||||
auto pack = new ServerPacket(ServerOP_ZoneBootup, sizeof(ServerZoneStateChange_struct));
|
||||
auto s = (ServerZoneStateChange_struct*) pack->pBuffer;
|
||||
s->ZoneServerID = zone_server_id;
|
||||
if (admin_name) {
|
||||
strn0cpy(s->adminname, admin_name, sizeof(s->adminname));
|
||||
strn0cpy(s->admin_name, admin_name, sizeof(s->admin_name));
|
||||
}
|
||||
|
||||
s->zoneid = in_zone_id ? in_zone_id : GetZoneID();
|
||||
s->instanceid = in_instance_id;
|
||||
s->makestatic = is_static_zone;
|
||||
SendPacket(pack);
|
||||
delete pack;
|
||||
LSBootUpdate(in_zone_id, in_instance_id);
|
||||
|
||||
+5
-1
@@ -133,6 +133,8 @@ SET(zone_sources
|
||||
quest_parser_collection.cpp
|
||||
raids.cpp
|
||||
raycast_mesh.cpp
|
||||
sidecar_api/sidecar_api.cpp
|
||||
sidecar_api/loot_simulator_controller.cpp
|
||||
shared_task_zone_messaging.cpp
|
||||
spawn2.cpp
|
||||
spawn2.h
|
||||
@@ -253,6 +255,7 @@ SET(zone_headers
|
||||
quest_parser_collection.h
|
||||
raids.h
|
||||
raycast_mesh.h
|
||||
sidecar_api/sidecar_api.h
|
||||
shared_task_zone_messaging.h
|
||||
spawn2.cpp
|
||||
spawn2.h
|
||||
@@ -273,8 +276,9 @@ SET(zone_headers
|
||||
zone_config.h
|
||||
zonedb.h
|
||||
zonedump.h
|
||||
zone_cli.h
|
||||
zone_reload.h
|
||||
)
|
||||
zone_cli.cpp)
|
||||
|
||||
ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers})
|
||||
|
||||
|
||||
+135
-39
@@ -373,72 +373,72 @@ void Mob::WakeTheDead(uint16 spell_id, Corpse *corpse_to_use, Mob *tar, uint32 d
|
||||
//some basic combat mods here too since it's convienent
|
||||
switch (corpse_to_use->class_)
|
||||
{
|
||||
case CLERIC:
|
||||
case Class::Cleric:
|
||||
made_npc->npc_spells_id = 1;
|
||||
break;
|
||||
case WIZARD:
|
||||
case Class::Wizard:
|
||||
made_npc->npc_spells_id = 2;
|
||||
break;
|
||||
case NECROMANCER:
|
||||
case Class::Necromancer:
|
||||
made_npc->npc_spells_id = 3;
|
||||
break;
|
||||
case MAGICIAN:
|
||||
case Class::Magician:
|
||||
made_npc->npc_spells_id = 4;
|
||||
break;
|
||||
case ENCHANTER:
|
||||
case Class::Enchanter:
|
||||
made_npc->npc_spells_id = 5;
|
||||
break;
|
||||
case SHAMAN:
|
||||
case Class::Shaman:
|
||||
made_npc->npc_spells_id = 6;
|
||||
break;
|
||||
case DRUID:
|
||||
case Class::Druid:
|
||||
made_npc->npc_spells_id = 7;
|
||||
break;
|
||||
case PALADIN:
|
||||
case Class::Paladin:
|
||||
//SPECATK_TRIPLE
|
||||
strcpy(made_npc->special_abilities, "6,1");
|
||||
made_npc->current_hp = made_npc->current_hp * 150 / 100;
|
||||
made_npc->max_hp = made_npc->max_hp * 150 / 100;
|
||||
made_npc->npc_spells_id = 8;
|
||||
break;
|
||||
case SHADOWKNIGHT:
|
||||
case Class::ShadowKnight:
|
||||
strcpy(made_npc->special_abilities, "6,1");
|
||||
made_npc->current_hp = made_npc->current_hp * 150 / 100;
|
||||
made_npc->max_hp = made_npc->max_hp * 150 / 100;
|
||||
made_npc->npc_spells_id = 9;
|
||||
break;
|
||||
case RANGER:
|
||||
case Class::Ranger:
|
||||
strcpy(made_npc->special_abilities, "7,1");
|
||||
made_npc->current_hp = made_npc->current_hp * 135 / 100;
|
||||
made_npc->max_hp = made_npc->max_hp * 135 / 100;
|
||||
made_npc->npc_spells_id = 10;
|
||||
break;
|
||||
case BARD:
|
||||
case Class::Bard:
|
||||
strcpy(made_npc->special_abilities, "6,1");
|
||||
made_npc->current_hp = made_npc->current_hp * 110 / 100;
|
||||
made_npc->max_hp = made_npc->max_hp * 110 / 100;
|
||||
made_npc->npc_spells_id = 11;
|
||||
break;
|
||||
case BEASTLORD:
|
||||
case Class::Beastlord:
|
||||
strcpy(made_npc->special_abilities, "7,1");
|
||||
made_npc->current_hp = made_npc->current_hp * 110 / 100;
|
||||
made_npc->max_hp = made_npc->max_hp * 110 / 100;
|
||||
made_npc->npc_spells_id = 12;
|
||||
break;
|
||||
case ROGUE:
|
||||
case Class::Rogue:
|
||||
strcpy(made_npc->special_abilities, "7,1");
|
||||
made_npc->max_dmg = made_npc->max_dmg * 150 / 100;
|
||||
made_npc->current_hp = made_npc->current_hp * 110 / 100;
|
||||
made_npc->max_hp = made_npc->max_hp * 110 / 100;
|
||||
break;
|
||||
case MONK:
|
||||
case Class::Monk:
|
||||
strcpy(made_npc->special_abilities, "7,1");
|
||||
made_npc->max_dmg = made_npc->max_dmg * 150 / 100;
|
||||
made_npc->current_hp = made_npc->current_hp * 135 / 100;
|
||||
made_npc->max_hp = made_npc->max_hp * 135 / 100;
|
||||
break;
|
||||
case WARRIOR:
|
||||
case BERSERKER:
|
||||
case Class::Warrior:
|
||||
case Class::Berserker:
|
||||
strcpy(made_npc->special_abilities, "7,1");
|
||||
made_npc->max_dmg = made_npc->max_dmg * 150 / 100;
|
||||
made_npc->current_hp = made_npc->current_hp * 175 / 100;
|
||||
@@ -1354,7 +1354,7 @@ void Client::ActivateAlternateAdvancementAbility(int rank_id, int target_id) {
|
||||
}
|
||||
else {
|
||||
// Bards can cast instant cast AAs while they are casting or channeling item cast.
|
||||
if (GetClass() == BARD && IsCasting() && spells[rank->spell].cast_time == 0) {
|
||||
if (GetClass() == Class::Bard && IsCasting() && spells[rank->spell].cast_time == 0) {
|
||||
if (!DoCastingChecksOnCaster(rank->spell, EQ::spells::CastingSlot::AltAbility)) {
|
||||
return;
|
||||
}
|
||||
@@ -1576,6 +1576,10 @@ bool Mob::SetAA(uint32 rank_id, uint32 new_value, uint32 charges) {
|
||||
|
||||
|
||||
bool Mob::CanUseAlternateAdvancementRank(AA::Rank *rank) {
|
||||
if (!rank) {
|
||||
return false;
|
||||
}
|
||||
|
||||
AA::Ability *ability = rank->base_ability;
|
||||
|
||||
if(!ability)
|
||||
@@ -2149,30 +2153,28 @@ void Client::AutoGrantAAPoints() {
|
||||
SendAlternateAdvancementStats();
|
||||
}
|
||||
|
||||
void Client::GrantAllAAPoints()
|
||||
void Client::GrantAllAAPoints(uint8 unlock_level)
|
||||
{
|
||||
//iterate through every AA
|
||||
for (auto& iter : zone->aa_abilities) {
|
||||
auto ability = iter.second.get();
|
||||
for (auto& aa : zone->aa_abilities) {
|
||||
AA::Ability* ability = aa.second.get();
|
||||
|
||||
if (ability->charges > 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto level = GetLevel();
|
||||
auto p = 1;
|
||||
auto rank = ability->first;
|
||||
while (rank != nullptr) {
|
||||
if (CanUseAlternateAdvancementRank(rank)) {
|
||||
if (rank->level_req <= level && !HasAlreadyPurchasedRank(rank)) {
|
||||
FinishAlternateAdvancementPurchase(rank, true, false);
|
||||
}
|
||||
}
|
||||
else {
|
||||
const uint8 level = unlock_level ? unlock_level : GetLevel();
|
||||
|
||||
AA::Rank* rank = ability->first;
|
||||
while (rank) {
|
||||
if (!CanUseAlternateAdvancementRank(rank)) {
|
||||
break;
|
||||
}
|
||||
|
||||
p++;
|
||||
if (rank->level_req <= level && !HasAlreadyPurchasedRank(rank)) {
|
||||
FinishAlternateAdvancementPurchase(rank, true, false);
|
||||
}
|
||||
|
||||
rank = rank->next;
|
||||
}
|
||||
}
|
||||
@@ -2184,18 +2186,18 @@ void Client::GrantAllAAPoints()
|
||||
SendAlternateAdvancementStats();
|
||||
}
|
||||
|
||||
bool Client::HasAlreadyPurchasedRank(AA::Rank *rank) {
|
||||
auto iter = aa_ranks.find(rank->base_ability->id);
|
||||
|
||||
if (iter == aa_ranks.end()) {
|
||||
bool Client::HasAlreadyPurchasedRank(AA::Rank* rank) {
|
||||
const auto& aa = aa_ranks.find(rank->base_ability->id);
|
||||
if (aa == aa_ranks.end()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto ability_rank = zone->GetAlternateAdvancementAbilityAndRank(iter->first, iter->second.first);
|
||||
auto ability = ability_rank.first;
|
||||
auto current = ability_rank.second;
|
||||
const auto& ability_rank = zone->GetAlternateAdvancementAbilityAndRank(aa->first, aa->second.first);
|
||||
|
||||
while (current != nullptr) {
|
||||
AA::Ability* ability = ability_rank.first;
|
||||
AA::Rank* current = ability_rank.second;
|
||||
|
||||
while (current) {
|
||||
if (current == rank) {
|
||||
return true;
|
||||
}
|
||||
@@ -2205,3 +2207,97 @@ bool Client::HasAlreadyPurchasedRank(AA::Rank *rank) {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void Client::ListPurchasedAAs(Client *to, std::string search_criteria)
|
||||
{
|
||||
if (!to) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::map<std::string, uint8> client_aa_ranks;
|
||||
|
||||
for (auto &aa : zone->aa_abilities) {
|
||||
AA::Ability *ability = aa.second.get();
|
||||
|
||||
AA::Rank *rank = ability->first;
|
||||
while (rank) {
|
||||
if (!CanUseAlternateAdvancementRank(rank)) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (HasAlreadyPurchasedRank(rank)) {
|
||||
const std::string aa_name = zone->GetAAName(rank->id);
|
||||
if (
|
||||
search_criteria.empty() ||
|
||||
Strings::Contains(
|
||||
Strings::ToLower(aa_name),
|
||||
Strings::ToLower(search_criteria)
|
||||
)
|
||||
) {
|
||||
if (client_aa_ranks.find(aa_name) == client_aa_ranks.end()) {
|
||||
client_aa_ranks[aa_name] = 1;
|
||||
} else {
|
||||
client_aa_ranks[aa_name]++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rank = rank->next;
|
||||
}
|
||||
}
|
||||
|
||||
if (client_aa_ranks.empty()) {
|
||||
to->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"{} {} no purchased AAs{}.",
|
||||
to->GetTargetDescription(this, TargetDescriptionType::UCYou),
|
||||
this == to ? "have" : "has",
|
||||
(
|
||||
!search_criteria.empty() ?
|
||||
fmt::format(
|
||||
" matching '{}'",
|
||||
search_criteria
|
||||
) :
|
||||
""
|
||||
)
|
||||
).c_str()
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
int aa_number = 1;
|
||||
|
||||
for (const auto &aa : client_aa_ranks) {
|
||||
to->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"{}. {} (Rank {})",
|
||||
aa_number,
|
||||
aa.first,
|
||||
aa.second
|
||||
).c_str()
|
||||
);
|
||||
|
||||
aa_number++;
|
||||
}
|
||||
|
||||
to->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"{} {} {} purchased AA{}{}.",
|
||||
to->GetTargetDescription(this, TargetDescriptionType::UCYou),
|
||||
this == to ? "have" : "has",
|
||||
client_aa_ranks.size(),
|
||||
client_aa_ranks.size() > 1 ? "s" : "",
|
||||
(
|
||||
!search_criteria.empty() ?
|
||||
fmt::format(
|
||||
" matching '{}'",
|
||||
search_criteria
|
||||
) :
|
||||
""
|
||||
)
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
|
||||
+4
-4
@@ -678,7 +678,7 @@ bool Mob::IsAttackAllowed(Mob *target, bool isSpellAttack)
|
||||
|
||||
if(!isSpellAttack)
|
||||
{
|
||||
if(GetClass() == LDON_TREASURE)
|
||||
if(GetClass() == Class::LDoNTreasure)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -1070,10 +1070,10 @@ bool Mob::CombatRange(Mob* other, float fixed_size_mod, bool aeRampage, ExtraAtt
|
||||
SetPseudoRoot(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (aeRampage) {
|
||||
float aeramp_size = RuleR(Combat, AERampageMaxDistance);
|
||||
|
||||
|
||||
LogCombatDetail("AERampage: Default - aeramp_size = [{}] ", aeramp_size);
|
||||
|
||||
if (opts) {
|
||||
@@ -1093,7 +1093,7 @@ bool Mob::CombatRange(Mob* other, float fixed_size_mod, bool aeRampage, ExtraAtt
|
||||
|
||||
LogCombatDetail("AE Rampage: ramp_range = [{}] -- (size_mod [{}] * aeramp_size [{}])", ramp_range, size_mod, aeramp_size);
|
||||
LogCombatDetail("AE Rampage: _DistNoRoot [{}] <= ramp_range [{}]", _DistNoRoot, ramp_range);
|
||||
|
||||
|
||||
if (_DistNoRoot <= ramp_range) {
|
||||
LogCombatDetail("AE Rampage: Combat Distance returned [true]");
|
||||
return true;
|
||||
|
||||
+111
-112
@@ -558,7 +558,7 @@ bool Mob::AvoidDamage(Mob *other, DamageHitInfo &hit)
|
||||
}
|
||||
|
||||
// dodge
|
||||
if (CanThisClassDodge() && (InFront || GetClass() == MONK)) {
|
||||
if (CanThisClassDodge() && (InFront || GetClass() == Class::Monk)) {
|
||||
if (IsClient())
|
||||
CastToClient()->CheckIncreaseSkill(EQ::skills::SkillDodge, other, -10);
|
||||
// check auto discs ... I guess aa/items too :P
|
||||
@@ -674,28 +674,28 @@ int Mob::GetACSoftcap()
|
||||
int level = std::min(105, static_cast<int>(GetLevel())) - 1;
|
||||
|
||||
switch (GetClass()) {
|
||||
case WARRIOR:
|
||||
case Class::Warrior:
|
||||
return war_softcaps[level];
|
||||
case CLERIC:
|
||||
case BARD:
|
||||
case MONK:
|
||||
case Class::Cleric:
|
||||
case Class::Bard:
|
||||
case Class::Monk:
|
||||
return clrbrdmnk_softcaps[level];
|
||||
case PALADIN:
|
||||
case SHADOWKNIGHT:
|
||||
case Class::Paladin:
|
||||
case Class::ShadowKnight:
|
||||
return palshd_softcaps[level];
|
||||
case RANGER:
|
||||
case Class::Ranger:
|
||||
return rng_softcaps[level];
|
||||
case DRUID:
|
||||
case Class::Druid:
|
||||
return dru_softcaps[level];
|
||||
case ROGUE:
|
||||
case SHAMAN:
|
||||
case BEASTLORD:
|
||||
case BERSERKER:
|
||||
case Class::Rogue:
|
||||
case Class::Shaman:
|
||||
case Class::Beastlord:
|
||||
case Class::Berserker:
|
||||
return rogshmbstber_softcaps[level];
|
||||
case NECROMANCER:
|
||||
case WIZARD:
|
||||
case MAGICIAN:
|
||||
case ENCHANTER:
|
||||
case Class::Necromancer:
|
||||
case Class::Wizard:
|
||||
case Class::Magician:
|
||||
case Class::Enchanter:
|
||||
return necwizmagenc_softcaps[level];
|
||||
default:
|
||||
return 350;
|
||||
@@ -707,28 +707,28 @@ double Mob::GetSoftcapReturns()
|
||||
// These are based on the dev post, they seem to be correct for every level
|
||||
// AKA no more hard caps
|
||||
switch (GetClass()) {
|
||||
case WARRIOR:
|
||||
case Class::Warrior:
|
||||
return 0.35;
|
||||
case CLERIC:
|
||||
case BARD:
|
||||
case MONK:
|
||||
case Class::Cleric:
|
||||
case Class::Bard:
|
||||
case Class::Monk:
|
||||
return 0.3;
|
||||
case PALADIN:
|
||||
case SHADOWKNIGHT:
|
||||
case Class::Paladin:
|
||||
case Class::ShadowKnight:
|
||||
return 0.33;
|
||||
case RANGER:
|
||||
case Class::Ranger:
|
||||
return 0.315;
|
||||
case DRUID:
|
||||
case Class::Druid:
|
||||
return 0.265;
|
||||
case ROGUE:
|
||||
case SHAMAN:
|
||||
case BEASTLORD:
|
||||
case BERSERKER:
|
||||
case Class::Rogue:
|
||||
case Class::Shaman:
|
||||
case Class::Beastlord:
|
||||
case Class::Berserker:
|
||||
return 0.28;
|
||||
case NECROMANCER:
|
||||
case WIZARD:
|
||||
case MAGICIAN:
|
||||
case ENCHANTER:
|
||||
case Class::Necromancer:
|
||||
case Class::Wizard:
|
||||
case Class::Magician:
|
||||
case Class::Enchanter:
|
||||
return 0.25;
|
||||
default:
|
||||
return 0.3;
|
||||
@@ -739,7 +739,7 @@ int Mob::GetClassRaceACBonus()
|
||||
{
|
||||
int ac_bonus = 0;
|
||||
auto level = GetLevel();
|
||||
if (GetClass() == MONK) {
|
||||
if (GetClass() == Class::Monk) {
|
||||
int hardcap = 30;
|
||||
int softcap = 14;
|
||||
if (level > 99) {
|
||||
@@ -824,7 +824,7 @@ int Mob::GetClassRaceACBonus()
|
||||
}
|
||||
}
|
||||
|
||||
if (GetClass() == ROGUE) {
|
||||
if (GetClass() == Class::Rogue) {
|
||||
int level_scaler = level - 26;
|
||||
if (GetAGI() < 80)
|
||||
ac_bonus = level_scaler / 4;
|
||||
@@ -840,7 +840,7 @@ int Mob::GetClassRaceACBonus()
|
||||
ac_bonus = 12;
|
||||
}
|
||||
|
||||
if (GetClass() == BEASTLORD) {
|
||||
if (GetClass() == Class::Beastlord) {
|
||||
int level_scaler = level - 6;
|
||||
if (GetAGI() < 80)
|
||||
ac_bonus = level_scaler / 5;
|
||||
@@ -894,14 +894,14 @@ int Mob::ACSum(bool skip_caps)
|
||||
ac += GetPetACBonusFromOwner();
|
||||
auto spell_aa_ac = aabonuses.AC + spellbonuses.AC;
|
||||
ac += GetSkill(EQ::skills::SkillDefense) / 5;
|
||||
if (EQ::ValueWithin(static_cast<int>(GetClass()), NECROMANCER, ENCHANTER))
|
||||
if (EQ::ValueWithin(static_cast<int>(GetClass()), Class::Necromancer, Class::Enchanter))
|
||||
ac += spell_aa_ac / 3;
|
||||
else
|
||||
ac += spell_aa_ac / 4;
|
||||
}
|
||||
else { // TODO: so we can't set NPC skills ... so the skill bonus ends up being HUGE so lets nerf them a bit
|
||||
auto spell_aa_ac = aabonuses.AC + spellbonuses.AC;
|
||||
if (EQ::ValueWithin(static_cast<int>(GetClass()), NECROMANCER, ENCHANTER))
|
||||
if (EQ::ValueWithin(static_cast<int>(GetClass()), Class::Necromancer, Class::Enchanter))
|
||||
ac += GetSkill(EQ::skills::SkillDefense) / 2 + spell_aa_ac / 3;
|
||||
else
|
||||
ac += GetSkill(EQ::skills::SkillDefense) / 3 + spell_aa_ac / 4;
|
||||
@@ -1085,7 +1085,7 @@ int64 Mob::GetWeaponDamage(Mob *against, const EQ::ItemData *weapon_item) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else if ((GetClass() == MONK || GetClass() == BEASTLORD) && GetLevel() >= 30) {
|
||||
else if ((GetClass() == Class::Monk || GetClass() == Class::Beastlord) && GetLevel() >= 30) {
|
||||
dmg = GetHandToHandDamage();
|
||||
}
|
||||
else {
|
||||
@@ -1199,7 +1199,7 @@ int64 Mob::GetWeaponDamage(Mob *against, const EQ::ItemInstance *weapon_item, in
|
||||
MagicGloves = gloves->GetItemMagical(true);
|
||||
}
|
||||
|
||||
if (GetClass() == MONK || GetClass() == BEASTLORD) {
|
||||
if (GetClass() == Class::Monk || GetClass() == Class::Beastlord) {
|
||||
if (MagicGloves || GetLevel() >= 30) {
|
||||
dmg = GetHandToHandDamage();
|
||||
if (hate)
|
||||
@@ -1295,15 +1295,15 @@ int64 Mob::DoDamageCaps(int64 base_damage)
|
||||
}
|
||||
else if (level >= 40) {
|
||||
switch (GetClass()) {
|
||||
case CLERIC:
|
||||
case DRUID:
|
||||
case SHAMAN:
|
||||
case Class::Cleric:
|
||||
case Class::Druid:
|
||||
case Class::Shaman:
|
||||
cap = 80;
|
||||
break;
|
||||
case NECROMANCER:
|
||||
case WIZARD:
|
||||
case MAGICIAN:
|
||||
case ENCHANTER:
|
||||
case Class::Necromancer:
|
||||
case Class::Wizard:
|
||||
case Class::Magician:
|
||||
case Class::Enchanter:
|
||||
cap = 40;
|
||||
break;
|
||||
default:
|
||||
@@ -1313,15 +1313,15 @@ int64 Mob::DoDamageCaps(int64 base_damage)
|
||||
}
|
||||
else if (level >= 30) {
|
||||
switch (GetClass()) {
|
||||
case CLERIC:
|
||||
case DRUID:
|
||||
case SHAMAN:
|
||||
case Class::Cleric:
|
||||
case Class::Druid:
|
||||
case Class::Shaman:
|
||||
cap = 26;
|
||||
break;
|
||||
case NECROMANCER:
|
||||
case WIZARD:
|
||||
case MAGICIAN:
|
||||
case ENCHANTER:
|
||||
case Class::Necromancer:
|
||||
case Class::Wizard:
|
||||
case Class::Magician:
|
||||
case Class::Enchanter:
|
||||
cap = 18;
|
||||
break;
|
||||
default:
|
||||
@@ -1331,15 +1331,15 @@ int64 Mob::DoDamageCaps(int64 base_damage)
|
||||
}
|
||||
else if (level >= 20) {
|
||||
switch (GetClass()) {
|
||||
case CLERIC:
|
||||
case DRUID:
|
||||
case SHAMAN:
|
||||
case Class::Cleric:
|
||||
case Class::Druid:
|
||||
case Class::Shaman:
|
||||
cap = 20;
|
||||
break;
|
||||
case NECROMANCER:
|
||||
case WIZARD:
|
||||
case MAGICIAN:
|
||||
case ENCHANTER:
|
||||
case Class::Necromancer:
|
||||
case Class::Wizard:
|
||||
case Class::Magician:
|
||||
case Class::Enchanter:
|
||||
cap = 12;
|
||||
break;
|
||||
default:
|
||||
@@ -1349,15 +1349,15 @@ int64 Mob::DoDamageCaps(int64 base_damage)
|
||||
}
|
||||
else if (level >= 10) {
|
||||
switch (GetClass()) {
|
||||
case CLERIC:
|
||||
case DRUID:
|
||||
case SHAMAN:
|
||||
case Class::Cleric:
|
||||
case Class::Druid:
|
||||
case Class::Shaman:
|
||||
cap = 12;
|
||||
break;
|
||||
case NECROMANCER:
|
||||
case WIZARD:
|
||||
case MAGICIAN:
|
||||
case ENCHANTER:
|
||||
case Class::Necromancer:
|
||||
case Class::Wizard:
|
||||
case Class::Magician:
|
||||
case Class::Enchanter:
|
||||
cap = 10;
|
||||
break;
|
||||
default:
|
||||
@@ -1367,15 +1367,15 @@ int64 Mob::DoDamageCaps(int64 base_damage)
|
||||
}
|
||||
else {
|
||||
switch (GetClass()) {
|
||||
case CLERIC:
|
||||
case DRUID:
|
||||
case SHAMAN:
|
||||
case Class::Cleric:
|
||||
case Class::Druid:
|
||||
case Class::Shaman:
|
||||
cap = 9;
|
||||
break;
|
||||
case NECROMANCER:
|
||||
case WIZARD:
|
||||
case MAGICIAN:
|
||||
case ENCHANTER:
|
||||
case Class::Necromancer:
|
||||
case Class::Wizard:
|
||||
case Class::Magician:
|
||||
case Class::Enchanter:
|
||||
cap = 6;
|
||||
break;
|
||||
default:
|
||||
@@ -1476,7 +1476,7 @@ bool Mob::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, bool
|
||||
LogCombatDetail("Attacking [{}] with hand [{}] [{}]", other->GetName(), Hand, bRiposte ? "this is a riposte" : "");
|
||||
|
||||
if (
|
||||
(IsCasting() && GetClass() != BARD && !IsFromSpell)
|
||||
(IsCasting() && GetClass() != Class::Bard && !IsFromSpell)
|
||||
|| ((IsClient() && CastToClient()->dead) || (other->IsClient() && other->CastToClient()->dead))
|
||||
|| (GetHP() < 0)
|
||||
|| (!IsAttackAllowed(other))
|
||||
@@ -1741,8 +1741,7 @@ bool Client::Death(Mob* killerMob, int64 damage, uint16 spell, EQ::skills::Skill
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
|
||||
std::vector<std::any> args = { CastToMob() };
|
||||
if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0, &args) != 0) {
|
||||
if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
@@ -2020,7 +2019,7 @@ bool Client::Death(Mob* killerMob, int64 damage, uint16 spell, EQ::skills::Skill
|
||||
/*
|
||||
Reset reuse timer for classic skill based Lay on Hands (For tit I guess)
|
||||
*/
|
||||
if (GetClass() == PALADIN) { // we could check if it's not expired I guess, but should be fine not to
|
||||
if (GetClass() == Class::Paladin) { // we could check if it's not expired I guess, but should be fine not to
|
||||
p_timers.Clear(&database, pTimerLayHands);
|
||||
}
|
||||
|
||||
@@ -2344,7 +2343,7 @@ void NPC::Damage(Mob* other, int64 damage, uint16 spell_id, EQ::skills::SkillTyp
|
||||
if (!IsEngaged())
|
||||
zone->AddAggroMob();
|
||||
|
||||
if (GetClass() == LDON_TREASURE)
|
||||
if (GetClass() == Class::LDoNTreasure)
|
||||
{
|
||||
if (IsLDoNLocked() && GetLDoNLockedSkill() != LDoNTypeMechanical)
|
||||
{
|
||||
@@ -2389,8 +2388,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
|
||||
std::vector<std::any> args = { CastToMob() };
|
||||
if (parse->EventNPC(EVENT_DEATH, this, oos, export_string, 0, &args) != 0) {
|
||||
if (parse->EventNPC(EVENT_DEATH, this, oos, export_string, 0) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
@@ -2407,9 +2405,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
spell,
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
|
||||
std::vector<std::any> args = { CastToMob() };
|
||||
if (parse->EventBot(EVENT_DEATH, CastToBot(), oos, export_string, 0, &args) != 0) {
|
||||
if (parse->EventBot(EVENT_DEATH, CastToBot(), oos, export_string, 0) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
@@ -2465,7 +2461,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
BuffFadeAll();
|
||||
const auto killed_level = GetLevel();
|
||||
|
||||
if (GetClass() == LDON_TREASURE) { // open chest
|
||||
if (GetClass() == Class::LDoNTreasure) { // open chest
|
||||
auto outapp = new EQApplicationPacket(OP_Animation, sizeof(Animation_Struct));
|
||||
Animation_Struct* anim = (Animation_Struct*)outapp->pBuffer;
|
||||
anim->spawnid = GetID();
|
||||
@@ -2492,7 +2488,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
respawn2->DeathReset(1);
|
||||
}
|
||||
|
||||
if (killer_mob && GetClass() != LDON_TREASURE) {
|
||||
if (killer_mob && GetClass() != Class::LDoNTreasure) {
|
||||
hate_list.AddEntToHateList(killer_mob, damage);
|
||||
}
|
||||
|
||||
@@ -2539,7 +2535,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
hate_list.DoFactionHits(GetNPCFactionID(), GetPrimaryFaction(), GetFactionAmount());
|
||||
}
|
||||
|
||||
bool IsLdonTreasure = (GetClass() == LDON_TREASURE);
|
||||
bool IsLdonTreasure = (GetClass() == Class::LDoNTreasure);
|
||||
|
||||
if (give_exp_client && !IsCorpse()) {
|
||||
Group *kg = entity_list.GetGroupByClient(give_exp_client);
|
||||
@@ -2705,7 +2701,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
}
|
||||
|
||||
bool allow_merchant_corpse = RuleB(Merchant, AllowCorpse);
|
||||
bool is_merchant = (class_ == MERCHANT || class_ == ADVENTURE_MERCHANT || MerchantType != 0);
|
||||
bool is_merchant = (class_ == Class::Merchant || class_ == Class::AdventureMerchant || MerchantType != 0);
|
||||
|
||||
Corpse* corpse = nullptr;
|
||||
|
||||
@@ -3299,14 +3295,14 @@ int Mob::GetHandToHandDamage(void)
|
||||
7, 7, 7, 8, 8, 8, 8, 8, 8, 9, // 21-30
|
||||
9, 9, 9, 9, 9, 10, 10, 10, 10, 10, // 31-40
|
||||
10, 11, 11, 11, 11, 11, 11, 12, 12 }; // 41-49
|
||||
if (GetClass() == MONK) {
|
||||
if (GetClass() == Class::Monk) {
|
||||
if (IsClient() && CastToClient()->GetItemIDAt(12) == 10652 && GetLevel() > 50)
|
||||
return 9;
|
||||
if (level > 62)
|
||||
return 15;
|
||||
return mnk_dmg[level];
|
||||
}
|
||||
else if (GetClass() == BEASTLORD) {
|
||||
else if (GetClass() == Class::Beastlord) {
|
||||
if (level > 49)
|
||||
return 13;
|
||||
return bst_dmg[level];
|
||||
@@ -3358,7 +3354,7 @@ int Mob::GetHandToHandDelay(void)
|
||||
28, 28, 28, 27, 27, 27, 27, 27, 26, 26, // 61-70
|
||||
26, 26, 26 }; // 71-73
|
||||
|
||||
if (GetClass() == MONK) {
|
||||
if (GetClass() == Class::Monk) {
|
||||
// Have a look to see if we have epic fists on
|
||||
if (IsClient() && CastToClient()->GetItemIDAt(12) == 10652 && GetLevel() > 50)
|
||||
return 16;
|
||||
@@ -3367,7 +3363,7 @@ int Mob::GetHandToHandDelay(void)
|
||||
return GetRace() == IKSAR ? 21 : 20;
|
||||
return GetRace() == IKSAR ? mnk_iks_delay[level] : mnk_hum_delay[level];
|
||||
}
|
||||
else if (GetClass() == BEASTLORD) {
|
||||
else if (GetClass() == Class::Beastlord) {
|
||||
int level = GetLevel();
|
||||
if (level > 73)
|
||||
return 25;
|
||||
@@ -3628,7 +3624,7 @@ int64 Mob::ReduceAllDamage(int64 damage)
|
||||
|
||||
bool Mob::HasProcs() const
|
||||
{
|
||||
for (int i = 0; i < MAX_PROCS; i++) {
|
||||
for (int i = 0; i < m_max_procs; i++) {
|
||||
if (IsValidSpell(PermaProcs[i].spellID) || IsValidSpell(SpellProcs[i].spellID)) {
|
||||
return true;
|
||||
}
|
||||
@@ -3646,7 +3642,7 @@ bool Mob::HasProcs() const
|
||||
|
||||
bool Mob::HasDefensiveProcs() const
|
||||
{
|
||||
for (int i = 0; i < MAX_PROCS; i++) {
|
||||
for (int i = 0; i < m_max_procs; i++) {
|
||||
if (IsValidSpell(DefensiveProcs[i].spellID)) {
|
||||
return true;
|
||||
}
|
||||
@@ -3682,7 +3678,7 @@ bool Mob::HasSkillProcSuccess() const
|
||||
|
||||
bool Mob::HasRangedProcs() const
|
||||
{
|
||||
for (int i = 0; i < MAX_PROCS; i++){
|
||||
for (int i = 0; i < m_max_procs; i++){
|
||||
if (IsValidSpell(RangedProcs[i].spellID)) {
|
||||
return true;
|
||||
}
|
||||
@@ -4071,7 +4067,7 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
|
||||
}
|
||||
}
|
||||
else if (skill_used == EQ::skills::SkillKick &&
|
||||
(attacker->GetLevel() > 55 || attacker->IsNPC()) && GetClass() == WARRIOR) {
|
||||
(attacker->GetLevel() > 55 || attacker->IsNPC()) && GetClass() == Class::Warrior) {
|
||||
can_stun = true;
|
||||
}
|
||||
|
||||
@@ -4580,7 +4576,7 @@ void Mob::TryDefensiveProc(Mob *on, uint16 hand)
|
||||
}
|
||||
|
||||
//Spell Procs and Quest added procs
|
||||
for (int i = 0; i < MAX_PROCS; i++) {
|
||||
for (int i = 0; i < m_max_procs; i++) {
|
||||
if (IsValidSpell(DefensiveProcs[i].spellID)) {
|
||||
if (!IsProcLimitTimerActive(DefensiveProcs[i].base_spellID, DefensiveProcs[i].proc_reuse_time, ProcType::DEFENSIVE_PROC)) {
|
||||
float chance = proc_chance * (static_cast<float>(DefensiveProcs[i].chance) / 100.0f);
|
||||
@@ -4783,7 +4779,7 @@ void Mob::TrySpellProc(const EQ::ItemInstance *inst, const EQ::ItemData *weapon,
|
||||
|
||||
int16 poison_slot=-1;
|
||||
|
||||
for (uint32 i = 0; i < MAX_PROCS; i++) {
|
||||
for (uint32 i = 0; i < m_max_procs; i++) {
|
||||
if (IsPet() && hand != EQ::invslot::slotPrimary) //Pets can only proc spell procs from their primay hand (ie; beastlord pets)
|
||||
continue; // If pets ever can proc from off hand, this will need to change
|
||||
|
||||
@@ -5057,11 +5053,11 @@ void Mob::TryCriticalHit(Mob *defender, DamageHitInfo &hit, ExtraAttackOptions *
|
||||
// We either require an innate crit chance or some SPA 169 to crit
|
||||
bool innate_crit = false;
|
||||
int crit_chance = GetCriticalChanceBonus(hit.skill);
|
||||
if ((GetClass() == WARRIOR || GetClass() == BERSERKER) && GetLevel() >= 12)
|
||||
if ((GetClass() == Class::Warrior || GetClass() == Class::Berserker) && GetLevel() >= 12)
|
||||
innate_crit = true;
|
||||
else if (GetClass() == RANGER && GetLevel() >= 12 && hit.skill == EQ::skills::SkillArchery)
|
||||
else if (GetClass() == Class::Ranger && GetLevel() >= 12 && hit.skill == EQ::skills::SkillArchery)
|
||||
innate_crit = true;
|
||||
else if (GetClass() == ROGUE && GetLevel() >= 12 && hit.skill == EQ::skills::SkillThrowing)
|
||||
else if (GetClass() == Class::Rogue && GetLevel() >= 12 && hit.skill == EQ::skills::SkillThrowing)
|
||||
innate_crit = true;
|
||||
|
||||
// we have a chance to crit!
|
||||
@@ -5081,7 +5077,7 @@ void Mob::TryCriticalHit(Mob *defender, DamageHitInfo &hit, ExtraAttackOptions *
|
||||
dex_bonus += 45; // chances did not match live without a small boost
|
||||
|
||||
// so if we have an innate crit we have a better chance, except for ber throwing
|
||||
if (!innate_crit || (GetClass() == BERSERKER && hit.skill == EQ::skills::SkillThrowing))
|
||||
if (!innate_crit || (GetClass() == Class::Berserker && hit.skill == EQ::skills::SkillThrowing))
|
||||
dex_bonus = dex_bonus * 3 / 5;
|
||||
|
||||
if (crit_chance)
|
||||
@@ -5105,7 +5101,7 @@ void Mob::TryCriticalHit(Mob *defender, DamageHitInfo &hit, ExtraAttackOptions *
|
||||
LogCombat("Crit success roll [{}] dex chance [{}] og dmg [{}] crit_mod [{}] new dmg [{}]", roll, dex_bonus, og_damage, crit_mod, hit.damage_done);
|
||||
|
||||
// step 3: check deadly strike
|
||||
if (GetClass() == ROGUE && hit.skill == EQ::skills::SkillThrowing) {
|
||||
if (GetClass() == Class::Rogue && hit.skill == EQ::skills::SkillThrowing) {
|
||||
if (BehindMob(defender, GetX(), GetY())) {
|
||||
int chance = GetLevel() * 12;
|
||||
if (zone->random.Int(1, 1000) < chance) {
|
||||
@@ -5212,8 +5208,11 @@ bool Mob::TryFinishingBlow(Mob *defender, int64 &damage)
|
||||
FB_Level = itembonuses.FinishingBlowLvl[SBIndex::FINISHING_EFFECT_LEVEL_MAX];
|
||||
|
||||
// modern AA description says rank 1 (500) is 50% chance
|
||||
int ProcChance =
|
||||
aabonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] + spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] + spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE];
|
||||
int ProcChance = (
|
||||
aabonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] +
|
||||
itembonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE] +
|
||||
spellbonuses.FinishingBlow[SBIndex::FINISHING_EFFECT_PROC_CHANCE]
|
||||
);
|
||||
|
||||
if (FB_Level && FB_Dmg && (defender->GetLevel() <= FB_Level) &&
|
||||
(ProcChance >= zone->random.Int(1, 1000))) {
|
||||
@@ -5285,7 +5284,7 @@ void Mob::DoRiposte(Mob *defender)
|
||||
if (DoubleRipChance && zone->random.Roll(DoubleRipChance)) {
|
||||
LogCombat("Preforming a return SPECIAL ATTACK ([{}] percent chance)", DoubleRipChance);
|
||||
|
||||
if (defender->GetClass() == MONK)
|
||||
if (defender->GetClass() == Class::Monk)
|
||||
defender->MonkSpecialAttack(this, defender->aabonuses.GiveDoubleRiposte[SBIndex::DOUBLE_RIPOSTE_SKILL]);
|
||||
else if (defender->IsClient()) // so yeah, even if you don't have the skill you can still do the attack :P (and we don't crash anymore)
|
||||
defender->CastToClient()->DoClassAttacks(this, defender->aabonuses.GiveDoubleRiposte[SBIndex::DOUBLE_RIPOSTE_SKILL], true);
|
||||
@@ -5302,7 +5301,7 @@ void Mob::ApplyMeleeDamageMods(uint16 skill, int64 &damage, Mob *defender, Extra
|
||||
dmgbonusmod += opts->melee_damage_bonus_flat;
|
||||
|
||||
if (defender) {
|
||||
if (defender->IsOfClientBotMerc() && defender->GetClass() == WARRIOR) {
|
||||
if (defender->IsOfClientBotMerc() && defender->GetClass() == Class::Warrior) {
|
||||
dmgbonusmod -= 5;
|
||||
}
|
||||
// 168 defensive
|
||||
@@ -5446,7 +5445,7 @@ const DamageTable &Mob::GetDamageTable() const
|
||||
{ 415, 15, 40 }, // 105
|
||||
};
|
||||
|
||||
bool monk = GetClass() == MONK;
|
||||
bool monk = GetClass() == Class::Monk;
|
||||
bool melee = IsWarriorClass();
|
||||
// tables caped at 105 for now -- future proofed for a while at least :P
|
||||
int level = std::min(static_cast<int>(GetLevel()), 105);
|
||||
@@ -5894,7 +5893,7 @@ void Mob::CommonOutgoingHitSuccess(Mob* defender, DamageHitInfo &hit, ExtraAttac
|
||||
|
||||
// BER weren't parsing the halving
|
||||
if (hit.skill == EQ::skills::SkillArchery ||
|
||||
(hit.skill == EQ::skills::SkillThrowing && GetClass() != BERSERKER))
|
||||
(hit.skill == EQ::skills::SkillThrowing && GetClass() != Class::Berserker))
|
||||
hit.damage_done /= 2;
|
||||
|
||||
if (hit.damage_done < 1)
|
||||
@@ -5907,7 +5906,7 @@ void Mob::CommonOutgoingHitSuccess(Mob* defender, DamageHitInfo &hit, ExtraAttac
|
||||
if (headshot > 0) {
|
||||
hit.damage_done = headshot;
|
||||
}
|
||||
else if (GetClass() == RANGER && GetLevel() > 50) { // no double dmg on headshot
|
||||
else if (GetClass() == Class::Ranger && GetLevel() > 50) { // no double dmg on headshot
|
||||
if ((defender->IsNPC() && !defender->IsMoving() && !defender->IsRooted()) || !RuleB(Combat, ArcheryBonusRequiresStationary)) {
|
||||
hit.damage_done *= 2;
|
||||
MessageString(Chat::MeleeCrit, BOW_DOUBLE_DAMAGE);
|
||||
@@ -5932,7 +5931,7 @@ void Mob::CommonOutgoingHitSuccess(Mob* defender, DamageHitInfo &hit, ExtraAttac
|
||||
hit.damage_done = ass;
|
||||
}
|
||||
}
|
||||
else if (hit.skill == EQ::skills::SkillFrenzy && GetClass() == BERSERKER && GetLevel() > 50) {
|
||||
else if (hit.skill == EQ::skills::SkillFrenzy && GetClass() == Class::Berserker && GetLevel() > 50) {
|
||||
extra_mincap = 4 * GetLevel() / 5;
|
||||
}
|
||||
|
||||
|
||||
+2
-2
@@ -117,7 +117,7 @@ void Client::CalcBonuses()
|
||||
|
||||
// hmm maybe a better way to do this
|
||||
int metabolism = spellbonuses.Metabolism + itembonuses.Metabolism + aabonuses.Metabolism;
|
||||
int timer = GetClass() == MONK ? CONSUMPTION_MNK_TIMER : CONSUMPTION_TIMER;
|
||||
int timer = GetClass() == Class::Monk ? CONSUMPTION_MNK_TIMER : CONSUMPTION_TIMER;
|
||||
timer = timer * (100 + metabolism) / 100;
|
||||
if (timer != consume_food_timer.GetTimerTime())
|
||||
consume_food_timer.SetTimer(timer);
|
||||
@@ -2053,7 +2053,7 @@ void Mob::CalcSpellBonuses(StatBonuses* newbon)
|
||||
}
|
||||
}
|
||||
|
||||
if (GetClass() == BARD)
|
||||
if (GetClass() == Class::Bard)
|
||||
newbon->ManaRegen = 0; // Bards do not get mana regen from spells.
|
||||
}
|
||||
|
||||
|
||||
+244
-169
File diff suppressed because it is too large
Load Diff
+7
-5
@@ -39,7 +39,6 @@
|
||||
|
||||
constexpr uint32 BOT_FOLLOW_DISTANCE_DEFAULT = 184; // as DSq value (~13.565 units)
|
||||
constexpr uint32 BOT_FOLLOW_DISTANCE_DEFAULT_MAX = 2500; // as DSq value (50 units)
|
||||
constexpr uint32 BOT_FOLLOW_DISTANCE_WALK = 1000; // as DSq value (~31.623 units)
|
||||
|
||||
constexpr uint32 BOT_KEEP_ALIVE_INTERVAL = 5000; // 5 seconds
|
||||
|
||||
@@ -395,14 +394,14 @@ public:
|
||||
|
||||
// Static Class Methods
|
||||
static Bot* LoadBot(uint32 botID);
|
||||
static uint32 SpawnedBotCount(const uint32 owner_id, uint8 class_id = NO_CLASS);
|
||||
static uint32 SpawnedBotCount(const uint32 owner_id, uint8 class_id = Class::None);
|
||||
static void LevelBotWithClient(Client* client, uint8 level, bool sendlvlapp);
|
||||
|
||||
static bool IsBotAttackAllowed(Mob* attacker, Mob* target, bool& hasRuleDefined);
|
||||
static Bot* GetBotByBotClientOwnerAndBotName(Client* c, const std::string& botName);
|
||||
static void ProcessBotGroupInvite(Client* c, std::string const& botName);
|
||||
static void ProcessBotGroupDisband(Client* c, const std::string& botName);
|
||||
static void BotOrderCampAll(Client* c, uint8 class_id = NO_CLASS);
|
||||
static void BotOrderCampAll(Client* c, uint8 class_id = Class::None);
|
||||
static void ProcessBotInspectionRequest(Bot* inspectedBot, Client* client);
|
||||
static void LoadAndSpawnAllZonedBots(Client* bot_owner);
|
||||
static bool GroupHasBot(Group* group);
|
||||
@@ -461,6 +460,8 @@ public:
|
||||
uint8 gender
|
||||
);
|
||||
|
||||
void AddBotStartingItems(uint16 race_id, uint8 class_id);
|
||||
|
||||
// Static Bot Group Methods
|
||||
static bool AddBotToGroup(Bot* bot, Group* group);
|
||||
static bool RemoveBotFromGroup(Bot* bot, Group* group);
|
||||
@@ -603,7 +604,7 @@ public:
|
||||
void SetBotCharmer(bool c) { _botCharmer = c; }
|
||||
void SetPetChooser(bool p) { _petChooser = p; }
|
||||
void SetBotOwner(Mob* botOwner) { this->_botOwner = botOwner; }
|
||||
void SetRangerAutoWeaponSelect(bool enable) { GetClass() == RANGER ? _rangerAutoWeaponSelect = enable : _rangerAutoWeaponSelect = false; }
|
||||
void SetRangerAutoWeaponSelect(bool enable) { GetClass() == Class::Ranger ? _rangerAutoWeaponSelect = enable : _rangerAutoWeaponSelect = false; }
|
||||
void SetBotStance(EQ::constants::StanceType botStance) {
|
||||
if (botStance >= EQ::constants::stancePassive && botStance <= EQ::constants::stanceBurnAE)
|
||||
_botStance = botStance;
|
||||
@@ -737,7 +738,7 @@ public:
|
||||
//Raid additions
|
||||
Raid* p_raid_instance;
|
||||
|
||||
static uint8 spell_casting_chances[SPELL_TYPE_COUNT][PLAYER_CLASS_COUNT][EQ::constants::STANCE_TYPE_COUNT][cntHSND];
|
||||
static uint8 spell_casting_chances[SPELL_TYPE_COUNT][Class::PLAYER_CLASS_COUNT][EQ::constants::STANCE_TYPE_COUNT][cntHSND];
|
||||
|
||||
bool BotCastMez(Mob* tar, uint8 botLevel, bool checked_los, BotSpell& botSpell, Raid* raid);
|
||||
bool BotCastHeal(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpell, Raid* raid);
|
||||
@@ -865,6 +866,7 @@ private:
|
||||
Timer m_evade_timer; // can be moved to pTimers at some point
|
||||
Timer m_alt_combat_hate_timer;
|
||||
Timer m_auto_defend_timer;
|
||||
Timer auto_save_timer;
|
||||
bool m_dirtyautohaters;
|
||||
bool m_guard_flag;
|
||||
bool m_hold_flag;
|
||||
|
||||
+732
-292
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -677,7 +677,7 @@ void helper_command_depart_list(Client* bot_owner, Bot* druid_bot, Bot* wizard_b
|
||||
bool helper_is_help_or_usage(const char* arg);
|
||||
bool helper_no_available_bots(Client *bot_owner, Bot *my_bot = nullptr);
|
||||
void helper_send_available_subcommands(Client *bot_owner, const char* command_simile, const std::list<const char*>& subcommand_list);
|
||||
void helper_send_usage_required_bots(Client *bot_owner, BCEnum::SpType spell_type, uint8 bot_class = NO_CLASS);
|
||||
void helper_send_usage_required_bots(Client *bot_owner, BCEnum::SpType spell_type, uint8 bot_class = Class::None);
|
||||
bool helper_spell_check_fail(STBaseEntry* local_entry);
|
||||
bool helper_spell_list_fail(Client *bot_owner, bcst_list* spell_list, BCEnum::SpType spell_type);
|
||||
#endif
|
||||
|
||||
@@ -141,7 +141,7 @@ bool BotDatabase::LoadBotSpellCastingChances()
|
||||
if (spell_type_index >= Bot::SPELL_TYPE_COUNT)
|
||||
continue;
|
||||
uint8 class_index = Strings::ToInt(row[1]);
|
||||
if (class_index < WARRIOR || class_index > BERSERKER)
|
||||
if (class_index < Class::Warrior || class_index > Class::Berserker)
|
||||
continue;
|
||||
--class_index;
|
||||
uint8 stance_index = Strings::ToInt(row[2]);
|
||||
@@ -224,7 +224,7 @@ bool BotDatabase::QueryBotCount(const uint32 owner_id, int class_id, uint32& bot
|
||||
auto row = results.begin();
|
||||
bot_count = Strings::ToUnsignedInt(row[0]);
|
||||
|
||||
if (EQ::ValueWithin(class_id, WARRIOR, BERSERKER)) {
|
||||
if (EQ::ValueWithin(class_id, Class::Warrior, Class::Berserker)) {
|
||||
query = fmt::format(
|
||||
"SELECT COUNT(`bot_id`) FROM `bot_data` WHERE `owner_id` = {} AND `class` = {}",
|
||||
owner_id,
|
||||
@@ -2517,7 +2517,7 @@ uint8 BotDatabase::GetSpellCastingChance(uint8 spell_type_index, uint8 class_ind
|
||||
{
|
||||
if (spell_type_index >= Bot::SPELL_TYPE_COUNT)
|
||||
return 0;
|
||||
if (class_index >= PLAYER_CLASS_COUNT)
|
||||
if (class_index >= Class::PLAYER_CLASS_COUNT)
|
||||
return 0;
|
||||
if (stance_index >= EQ::constants::STANCE_TYPE_COUNT)
|
||||
return 0;
|
||||
|
||||
+69
-69
@@ -101,7 +101,7 @@ bool Bot::AICastSpell(Mob* tar, uint8 iChance, uint32 iSpellTypes) {
|
||||
|
||||
bool Bot::BotCastSong(Mob* tar, uint8 botLevel) {
|
||||
bool casted_spell = false;
|
||||
if (GetClass() != BARD || tar != this || IsEngaged()) // Out-of-Combat songs can not be cast in combat
|
||||
if (GetClass() != Class::Bard || tar != this || IsEngaged()) // Out-of-Combat songs can not be cast in combat
|
||||
return casted_spell;
|
||||
|
||||
for (auto botSongList = GetPrioritizedBotSpellsBySpellType(this, SpellType_OutOfCombatBuffSong);
|
||||
@@ -169,7 +169,7 @@ bool Bot::BotCastCombatSong(Mob* tar, uint8 botLevel) {
|
||||
|
||||
bool Bot::BotCastHateReduction(Mob* tar, uint8 botLevel, const BotSpell& botSpell) {
|
||||
bool casted_spell = false;
|
||||
if (GetClass() == BARD) {
|
||||
if (GetClass() == Class::Bard) {
|
||||
std::list<BotSpell_wPriority> botSongList = GetPrioritizedBotSpellsBySpellType(this, SpellType_HateRedux);
|
||||
for (auto iter : botSongList) {
|
||||
if (!iter.SpellId)
|
||||
@@ -183,7 +183,7 @@ bool Bot::BotCastHateReduction(Mob* tar, uint8 botLevel, const BotSpell& botSpel
|
||||
if (tar->CanBuffStack(iter.SpellId, botLevel, true) < 0)
|
||||
continue;
|
||||
|
||||
if (IsValidSpellRange(botSpell.SpellId, tar)) {
|
||||
if (IsValidSpellRange(iter.SpellId, tar)) {
|
||||
casted_spell = AIDoSpellCast(iter.SpellIndex, tar, iter.ManaCost);
|
||||
}
|
||||
if (casted_spell) {
|
||||
@@ -220,7 +220,7 @@ bool Bot::BotCastCure(Mob* tar, uint8 botClass, BotSpell& botSpell, Raid* raid)
|
||||
|
||||
casted_spell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost, &TempDontCureMeBeforeTime);
|
||||
|
||||
if (casted_spell && botClass != BARD) {
|
||||
if (casted_spell && botClass != Class::Bard) {
|
||||
if (IsGroupSpell(botSpell.SpellId)) {
|
||||
if (HasGroup()) {
|
||||
Group const* group = GetGroup();
|
||||
@@ -301,7 +301,7 @@ bool Bot::BotCastSlow(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
|
||||
}
|
||||
|
||||
switch (botClass) {
|
||||
case BARD: {
|
||||
case Class::Bard: {
|
||||
// probably needs attackable check
|
||||
for (
|
||||
auto botSongList = GetPrioritizedBotSpellsBySpellType(this, SpellType_Slow);
|
||||
@@ -328,7 +328,7 @@ bool Bot::BotCastSlow(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
|
||||
continue;
|
||||
}
|
||||
|
||||
if (IsValidSpellRange(botSpell.SpellId, tar)) {
|
||||
if (IsValidSpellRange(iter.SpellId, tar)) {
|
||||
casted_spell = AIDoSpellCast(iter.SpellIndex, tar, iter.ManaCost);
|
||||
}
|
||||
|
||||
@@ -339,12 +339,12 @@ bool Bot::BotCastSlow(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
|
||||
|
||||
break;
|
||||
}
|
||||
case ENCHANTER: {
|
||||
case Class::Enchanter: {
|
||||
botSpell = GetBestBotSpellForMagicBasedSlow(this);
|
||||
break;
|
||||
}
|
||||
case SHAMAN:
|
||||
case BEASTLORD: {
|
||||
case Class::Shaman:
|
||||
case Class::Beastlord: {
|
||||
botSpell = GetBestBotSpellForDiseaseBasedSlow(this);
|
||||
|
||||
if (botSpell.SpellId == 0 || ((tar->GetMR() - 50) < (tar->GetDR() + spells[botSpell.SpellId].resist_difficulty)))
|
||||
@@ -364,7 +364,7 @@ bool Bot::BotCastSlow(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
|
||||
casted_spell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
|
||||
}
|
||||
|
||||
if (casted_spell && GetClass() != BARD) {
|
||||
if (casted_spell && GetClass() != Class::Bard) {
|
||||
if (raid) {
|
||||
const auto msg = fmt::format("Attempting to slow {}.", tar->GetCleanName());
|
||||
raid->RaidSay(msg.c_str(), GetCleanName(), 0, 100);
|
||||
@@ -391,7 +391,7 @@ bool Bot::BotCastDOT(Mob* tar, uint8 botLevel, const BotSpell& botSpell, const b
|
||||
return casted_spell;
|
||||
}
|
||||
|
||||
if (GetClass() == BARD) {
|
||||
if (GetClass() == Class::Bard) {
|
||||
std::list<BotSpell_wPriority> dotList = GetPrioritizedBotSpellsBySpellType(this, SpellType_DOT);
|
||||
|
||||
const int maxDotSelect = 5;
|
||||
@@ -447,7 +447,7 @@ bool Bot::BotCastDOT(Mob* tar, uint8 botLevel, const BotSpell& botSpell, const b
|
||||
|
||||
uint32 TempDontDotMeBefore = tar->DontDotMeBefore();
|
||||
|
||||
if (IsValidSpellRange(botSpell.SpellId, tar)) {
|
||||
if (IsValidSpellRange(s.SpellId, tar)) {
|
||||
casted_spell = AIDoSpellCast(s.SpellIndex, tar, s.ManaCost, &TempDontDotMeBefore);
|
||||
}
|
||||
|
||||
@@ -569,7 +569,7 @@ bool Bot::BotCastCombatBuff(Mob* tar, uint8 botLevel, uint8 botClass) {
|
||||
(tar == this && spells[s.SpellId].target_type != ST_TargetsTarget) ||
|
||||
spells[s.SpellId].target_type == ST_Group ||
|
||||
spells[s.SpellId].target_type == ST_GroupTeleport ||
|
||||
(botClass == BARD && spells[s.SpellId].target_type == ST_AEBard)
|
||||
(botClass == Class::Bard && spells[s.SpellId].target_type == ST_AEBard)
|
||||
) &&
|
||||
!tar->IsImmuneToSpell(s.SpellId, this) &&
|
||||
tar->CanBuffStack(s.SpellId, botLevel, true) >= 0
|
||||
@@ -582,7 +582,7 @@ bool Bot::BotCastCombatBuff(Mob* tar, uint8 botLevel, uint8 botClass) {
|
||||
if (
|
||||
((IsEffectInSpell(s.SpellId, SE_Levitate) && !zone->CanLevitate()) ||
|
||||
(IsEffectInSpell(s.SpellId, SE_MovementSpeed) && !zone->CanCastOutdoor())) &&
|
||||
(botClass != BARD || !IsSpellUsableInThisZoneType(s.SpellId, zone->GetZoneType()))
|
||||
(botClass != Class::Bard || !IsSpellUsableInThisZoneType(s.SpellId, zone->GetZoneType()))
|
||||
) {
|
||||
continue;
|
||||
}
|
||||
@@ -625,7 +625,7 @@ bool Bot::BotCastCombatBuff(Mob* tar, uint8 botLevel, uint8 botClass) {
|
||||
}
|
||||
}
|
||||
// TODO: Add TriggerSpell Support for Exchanter Runes
|
||||
if (botClass == ENCHANTER && IsEffectInSpell(s.SpellId, SE_Rune)) {
|
||||
if (botClass == Class::Enchanter && IsEffectInSpell(s.SpellId, SE_Rune)) {
|
||||
float manaRatioToCast = 75.0f;
|
||||
|
||||
switch(GetBotStance()) {
|
||||
@@ -671,7 +671,7 @@ bool Bot::BotCastCombatBuff(Mob* tar, uint8 botLevel, uint8 botClass) {
|
||||
bool Bot::BotCastPet(Mob* tar, uint8 botClass, BotSpell& botSpell) {
|
||||
bool casted_spell = false;
|
||||
if (!IsPet() && !GetPetID() && !IsBotCharmer()) {
|
||||
if (botClass == WIZARD) {
|
||||
if (botClass == Class::Wizard) {
|
||||
auto buffs_max = GetMaxBuffSlots();
|
||||
auto my_buffs = GetBuffs();
|
||||
int familiar_buff_slot = -1;
|
||||
@@ -694,7 +694,7 @@ bool Bot::BotCastPet(Mob* tar, uint8 botClass, BotSpell& botSpell) {
|
||||
|
||||
botSpell = GetFirstBotSpellBySpellType(this, SpellType_Pet);
|
||||
}
|
||||
else if (botClass == MAGICIAN) {
|
||||
else if (botClass == Class::Magician) {
|
||||
botSpell = GetBestBotMagicianPetSpell(this);
|
||||
}
|
||||
else {
|
||||
@@ -735,13 +735,13 @@ bool Bot::BotCastDispel(Mob* tar, BotSpell& botSpell, uint32 iSpellTypes, const
|
||||
bool Bot::BotCastNuke(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpell, const bool& checked_los) {
|
||||
|
||||
bool casted_spell = false;
|
||||
if ((tar->GetHPRatio() <= 95.0f) || ((botClass == BARD) || (botClass == SHAMAN) || (botClass == ENCHANTER) || (botClass == PALADIN) || (botClass == SHADOWKNIGHT) || (botClass == WARRIOR)))
|
||||
if ((tar->GetHPRatio() <= 95.0f) || ((botClass == Class::Bard) || (botClass == Class::Shaman) || (botClass == Class::Enchanter) || (botClass == Class::Paladin) || (botClass == Class::ShadowKnight) || (botClass == Class::Warrior)))
|
||||
{
|
||||
if (!checked_los && (!CheckLosFN(tar) || !CheckWaterLoS(tar))) {
|
||||
return casted_spell;
|
||||
}
|
||||
|
||||
if (botClass == CLERIC || botClass == ENCHANTER)
|
||||
if (botClass == Class::Cleric || botClass == Class::Enchanter)
|
||||
{
|
||||
float manaRatioToCast = 75.0f;
|
||||
|
||||
@@ -770,17 +770,17 @@ bool Bot::BotCastNuke(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
|
||||
return casted_spell;
|
||||
}
|
||||
|
||||
if (botClass == MAGICIAN || botClass == SHADOWKNIGHT || botClass == NECROMANCER || botClass == PALADIN || botClass == RANGER || botClass == DRUID || botClass == CLERIC) {
|
||||
if (botClass == Class::Magician || botClass == Class::ShadowKnight || botClass == Class::Necromancer || botClass == Class::Paladin || botClass == Class::Ranger || botClass == Class::Druid || botClass == Class::Cleric) {
|
||||
if (tar->GetBodyType() == BT_Undead || tar->GetBodyType() == BT_SummonedUndead || tar->GetBodyType() == BT_Vampire)
|
||||
botSpell = GetBestBotSpellForNukeByTargetType(this, ST_Undead);
|
||||
else if (tar->GetBodyType() == BT_Summoned || tar->GetBodyType() == BT_Summoned2 || tar->GetBodyType() == BT_Summoned3)
|
||||
botSpell = GetBestBotSpellForNukeByTargetType(this, ST_Summoned);
|
||||
}
|
||||
|
||||
if ((botClass == PALADIN || botClass == DRUID || botClass == CLERIC || botClass == ENCHANTER || botClass == WIZARD) && !IsValidSpell(botSpell.SpellId)) {
|
||||
if ((botClass == Class::Paladin || botClass == Class::Druid || botClass == Class::Cleric || botClass == Class::Enchanter || botClass == Class::Wizard) && !IsValidSpell(botSpell.SpellId)) {
|
||||
uint8 stunChance = (tar->IsCasting() ? 30: 15);
|
||||
|
||||
if (botClass == PALADIN) {
|
||||
if (botClass == Class::Paladin) {
|
||||
stunChance = 50;
|
||||
}
|
||||
|
||||
@@ -789,7 +789,7 @@ bool Bot::BotCastNuke(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
|
||||
}
|
||||
}
|
||||
|
||||
if (botClass == WIZARD && botSpell.SpellId == 0) {
|
||||
if (botClass == Class::Wizard && botSpell.SpellId == 0) {
|
||||
botSpell = GetBestBotWizardNukeSpellByTargetResists(this, tar);
|
||||
}
|
||||
|
||||
@@ -819,7 +819,7 @@ bool Bot::BotCastEscape(Mob*& tar, uint8 botClass, BotSpell& botSpell, uint32 iS
|
||||
auto hpr = (uint8) GetHPRatio();
|
||||
bool mayGetAggro = false;
|
||||
|
||||
if (hpr > 15 && ((botClass == WIZARD) || (botClass == ENCHANTER) || (botClass == RANGER))) {
|
||||
if (hpr > 15 && ((botClass == Class::Wizard) || (botClass == Class::Enchanter) || (botClass == Class::Ranger))) {
|
||||
mayGetAggro = HasOrMayGetAggro();
|
||||
}
|
||||
|
||||
@@ -835,7 +835,7 @@ bool Bot::BotCastEscape(Mob*& tar, uint8 botClass, BotSpell& botSpell, uint32 iS
|
||||
tar = this; //target self for invul type spells
|
||||
}
|
||||
|
||||
if (IsValidSpellRange(botSpell.SpellId, tar) || botClass == BARD) {
|
||||
if (IsValidSpellRange(botSpell.SpellId, tar) || botClass == Class::Bard) {
|
||||
casted_spell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
|
||||
}
|
||||
}
|
||||
@@ -877,7 +877,7 @@ bool Bot::BotCastBuff(Mob* tar, uint8 botLevel, uint8 botClass) {
|
||||
(tar == this && spells[s.SpellId].target_type != ST_TargetsTarget) ||
|
||||
spells[s.SpellId].target_type == ST_Group ||
|
||||
spells[s.SpellId].target_type == ST_GroupTeleport ||
|
||||
(botClass == BARD && spells[s.SpellId].target_type == ST_AEBard)
|
||||
(botClass == Class::Bard && spells[s.SpellId].target_type == ST_AEBard)
|
||||
) &&
|
||||
!tar->IsImmuneToSpell(s.SpellId, this) &&
|
||||
tar->CanBuffStack(s.SpellId, botLevel, true) >= 0
|
||||
@@ -892,7 +892,7 @@ bool Bot::BotCastBuff(Mob* tar, uint8 botLevel, uint8 botClass) {
|
||||
(IsEffectInSpell(s.SpellId, SE_Levitate) && !zone->CanLevitate()) ||
|
||||
(IsEffectInSpell(s.SpellId, SE_MovementSpeed) && !zone->CanCastOutdoor())
|
||||
) &&
|
||||
(botClass != BARD || !IsSpellUsableInThisZoneType(s.SpellId, zone->GetZoneType()))
|
||||
(botClass != Class::Bard || !IsSpellUsableInThisZoneType(s.SpellId, zone->GetZoneType()))
|
||||
) {
|
||||
continue;
|
||||
}
|
||||
@@ -919,7 +919,7 @@ bool Bot::BotCastBuff(Mob* tar, uint8 botLevel, uint8 botClass) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (botClass == ENCHANTER && IsEffectInSpell(s.SpellId, SE_Rune))
|
||||
if (botClass == Class::Enchanter && IsEffectInSpell(s.SpellId, SE_Rune))
|
||||
{
|
||||
float manaRatioToCast = 75.0f;
|
||||
|
||||
@@ -1003,17 +1003,17 @@ bool Bot::BotCastHeal(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
|
||||
isPrimaryHealer = IsGroupHealer();
|
||||
}
|
||||
|
||||
if (hpr < 95 || tar->IsClient() || botClass == BARD) {
|
||||
if (tar->GetClass() == NECROMANCER && hpr >= 40) {
|
||||
if (hpr < 95 || tar->IsClient() || botClass == Class::Bard) {
|
||||
if (tar->GetClass() == Class::Necromancer && hpr >= 40) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tar->GetClass() == SHAMAN && hpr >= 80) {
|
||||
if (tar->GetClass() == Class::Shaman && hpr >= 80) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Evaluate the situation
|
||||
if ((IsEngaged()) && ((botClass == CLERIC) || (botClass == DRUID) || (botClass == SHAMAN) || (botClass == PALADIN))) {
|
||||
if ((IsEngaged()) && ((botClass == Class::Cleric) || (botClass == Class::Druid) || (botClass == Class::Shaman) || (botClass == Class::Paladin))) {
|
||||
if (tar->GetTarget() && tar->GetTarget()->GetHateTop() && tar->GetTarget()->GetHateTop() == tar) {
|
||||
hasAggro = true;
|
||||
}
|
||||
@@ -1045,7 +1045,7 @@ bool Bot::BotCastHeal(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((botClass == CLERIC) || (botClass == DRUID) || (botClass == SHAMAN) || (botClass == PALADIN)) {
|
||||
else if ((botClass == Class::Cleric) || (botClass == Class::Druid) || (botClass == Class::Shaman) || (botClass == Class::Paladin)) {
|
||||
if (GetNumberNeedingHealedInGroup(40, true, raid) >= 2) {
|
||||
botSpell = GetBestBotSpellForGroupCompleteHeal(this);
|
||||
|
||||
@@ -1119,7 +1119,7 @@ bool Bot::BotCastHeal(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
|
||||
if (!IsValidSpell(botSpell.SpellId)) {
|
||||
botSpell = GetFirstBotSpellForSingleTargetHeal(this);
|
||||
}
|
||||
if (botSpell.SpellId == 0 && botClass == BARD) {
|
||||
if (botSpell.SpellId == 0 && botClass == Class::Bard) {
|
||||
botSpell = GetFirstBotSpellBySpellType(this, SpellType_Heal);
|
||||
}
|
||||
|
||||
@@ -1134,11 +1134,11 @@ bool Bot::BotCastHeal(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
|
||||
|
||||
uint32 TempDontHealMeBeforeTime = tar->DontHealMeBefore();
|
||||
|
||||
if (IsValidSpellRange(botSpell.SpellId, tar) || botClass == BARD) {
|
||||
if (IsValidSpellRange(botSpell.SpellId, tar) || botClass == Class::Bard) {
|
||||
casted_spell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost, &TempDontHealMeBeforeTime);
|
||||
}
|
||||
|
||||
if (casted_spell && botClass != BARD) {
|
||||
if (casted_spell && botClass != Class::Bard) {
|
||||
if (IsGroupSpell(botSpell.SpellId)) {
|
||||
if (HasGroup()) {
|
||||
Group *group = GetGroup();
|
||||
@@ -1362,9 +1362,9 @@ bool Bot::AI_IdleCastCheck() {
|
||||
//Ok, IdleCastCheck depends of class.
|
||||
switch (GetClass()) {
|
||||
// Healers WITHOUT pets will check if a heal is needed before buffing.
|
||||
case CLERIC:
|
||||
case PALADIN:
|
||||
case RANGER: {
|
||||
case Class::Cleric:
|
||||
case Class::Paladin:
|
||||
case Class::Ranger: {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, 100, BotAISpellRange, SpellType_Cure)) {
|
||||
if (!AICastSpell(this, 100, SpellType_Heal)) {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, 100, BotAISpellRange, SpellType_Heal)) {
|
||||
@@ -1379,10 +1379,10 @@ bool Bot::AI_IdleCastCheck() {
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
case MONK:
|
||||
case ROGUE:
|
||||
case WARRIOR:
|
||||
case BERSERKER: {
|
||||
case Class::Monk:
|
||||
case Class::Rogue:
|
||||
case Class::Warrior:
|
||||
case Class::Berserker: {
|
||||
if (!AICastSpell(this, 100, SpellType_Cure)) {
|
||||
if (!AICastSpell(this, 100, SpellType_Heal)) {
|
||||
if (!AICastSpell(this, 100, SpellType_Buff)) {
|
||||
@@ -1397,10 +1397,10 @@ bool Bot::AI_IdleCastCheck() {
|
||||
}
|
||||
// Pets class will first cast their pet, then buffs
|
||||
|
||||
case MAGICIAN:
|
||||
case SHADOWKNIGHT:
|
||||
case NECROMANCER:
|
||||
case ENCHANTER: {
|
||||
case Class::Magician:
|
||||
case Class::ShadowKnight:
|
||||
case Class::Necromancer:
|
||||
case Class::Enchanter: {
|
||||
if (!AICastSpell(this, 100, SpellType_Pet)) {
|
||||
if (!AICastSpell(this, 100, SpellType_Cure)) {
|
||||
if (!AICastSpell(GetPet(), 100, SpellType_Cure)) {
|
||||
@@ -1417,9 +1417,9 @@ bool Bot::AI_IdleCastCheck() {
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
case DRUID:
|
||||
case SHAMAN:
|
||||
case BEASTLORD: {
|
||||
case Class::Druid:
|
||||
case Class::Shaman:
|
||||
case Class::Beastlord: {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, 100, BotAISpellRange, SpellType_Cure)) {
|
||||
if (!AICastSpell(this, 100, SpellType_Pet)) {
|
||||
if (!AICastSpell(this, 100, SpellType_Heal)) {
|
||||
@@ -1438,7 +1438,7 @@ bool Bot::AI_IdleCastCheck() {
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
case WIZARD: { // This can eventually be move into the BEASTLORD case handler once pre-combat is fully implemented
|
||||
case Class::Wizard: { // This can eventually be move into the Class::Beastlord case handler once pre-combat is fully implemented
|
||||
if (pre_combat) {
|
||||
if (!AICastSpell(this, 100, SpellType_Pet)) {
|
||||
if (!AICastSpell(this, 100, SpellType_Cure)) {
|
||||
@@ -1469,7 +1469,7 @@ bool Bot::AI_IdleCastCheck() {
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
case BARD: {
|
||||
case Class::Bard: {
|
||||
if (pre_combat) {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, 100, BotAISpellRange, SpellType_Cure)) {
|
||||
if (!AICastSpell(this, 100, SpellType_Buff)) {
|
||||
@@ -1518,7 +1518,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
|
||||
LogAIDetail("Engaged autocast check triggered (BOTS). Trying to cast healing spells then maybe offensive spells");
|
||||
|
||||
if (botClass == CLERIC) {
|
||||
if (botClass == Class::Cleric) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Heal), SpellType_Heal)) {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, GetChanceToCastBySpellType(SpellType_Heal), BotAISpellRange, SpellType_Heal)) {
|
||||
@@ -1534,7 +1534,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == DRUID) {
|
||||
else if (botClass == Class::Druid) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Heal), SpellType_Heal)) {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, GetChanceToCastBySpellType(SpellType_Heal), BotAISpellRange, SpellType_Heal)) {
|
||||
@@ -1552,7 +1552,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == SHAMAN) {
|
||||
else if (botClass == Class::Shaman) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Slow), SpellType_Slow)) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Heal), SpellType_Heal)) {
|
||||
@@ -1573,7 +1573,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == RANGER) {
|
||||
else if (botClass == Class::Ranger) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Heal), SpellType_Heal)) {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, GetChanceToCastBySpellType(SpellType_InCombatBuff), BotAISpellRange, SpellType_InCombatBuff)) {
|
||||
@@ -1588,7 +1588,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == BEASTLORD) {
|
||||
else if (botClass == Class::Beastlord) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Slow), SpellType_Slow)) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Heal), SpellType_Heal)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Debuff), SpellType_Debuff)) {
|
||||
@@ -1609,7 +1609,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == WIZARD) {
|
||||
else if (botClass == Class::Wizard) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Debuff), SpellType_Debuff)) {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, GetChanceToCastBySpellType(SpellType_InCombatBuff), BotAISpellRange, SpellType_InCombatBuff)) {
|
||||
@@ -1620,7 +1620,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == PALADIN) {
|
||||
else if (botClass == Class::Paladin) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Heal), SpellType_Heal)) {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, GetChanceToCastBySpellType(SpellType_InCombatBuff), BotAISpellRange, SpellType_InCombatBuff)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Debuff), SpellType_Debuff)) {
|
||||
@@ -1633,7 +1633,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == SHADOWKNIGHT) {
|
||||
else if (botClass == Class::ShadowKnight) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Lifetap), SpellType_Lifetap)) {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, GetChanceToCastBySpellType(SpellType_InCombatBuff), BotAISpellRange, SpellType_InCombatBuff)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Debuff), SpellType_Debuff)) {
|
||||
@@ -1646,7 +1646,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == MAGICIAN) {
|
||||
else if (botClass == Class::Magician) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Pet), SpellType_Pet)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Debuff), SpellType_Debuff)) {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, GetChanceToCastBySpellType(SpellType_InCombatBuff), BotAISpellRange, SpellType_InCombatBuff)) {
|
||||
@@ -1659,7 +1659,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == NECROMANCER) {
|
||||
else if (botClass == Class::Necromancer) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Pet), SpellType_Pet)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Debuff), SpellType_Debuff)) {
|
||||
@@ -1678,7 +1678,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == ENCHANTER) {
|
||||
else if (botClass == Class::Enchanter) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Mez), SpellType_Mez)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Slow), SpellType_Slow)) {
|
||||
@@ -1695,7 +1695,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == BARD) {
|
||||
else if (botClass == Class::Bard) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {// Bards will use their escape songs
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, GetChanceToCastBySpellType(SpellType_HateRedux), BotAISpellRange, SpellType_HateRedux)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Slow), SpellType_Slow)) {
|
||||
@@ -1714,7 +1714,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == BERSERKER) {
|
||||
else if (botClass == Class::Berserker) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Heal), SpellType_Heal)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Debuff), SpellType_Debuff)) {
|
||||
@@ -1731,7 +1731,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == MONK) {
|
||||
else if (botClass == Class::Monk) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Heal), SpellType_Heal)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Debuff), SpellType_Debuff)) {
|
||||
@@ -1748,7 +1748,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == ROGUE) {
|
||||
else if (botClass == Class::Rogue) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Escape), SpellType_Escape)) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Heal), SpellType_Heal)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Debuff), SpellType_Debuff)) {
|
||||
@@ -1765,7 +1765,7 @@ bool Bot::AI_EngagedCastCheck() {
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (botClass == WARRIOR) {
|
||||
else if (botClass == Class::Warrior) {
|
||||
if (!AICastSpell(this, GetChanceToCastBySpellType(SpellType_Heal), SpellType_Heal)) {
|
||||
if (!entity_list.Bot_AICheckCloseBeneficialSpells(this, GetChanceToCastBySpellType(SpellType_InCombatBuff), BotAISpellRange, SpellType_InCombatBuff)) {
|
||||
if (!AICastSpell(GetTarget(), GetChanceToCastBySpellType(SpellType_Debuff), SpellType_Debuff)) {
|
||||
@@ -3000,7 +3000,7 @@ uint8 Bot::GetChanceToCastBySpellType(uint32 spellType)
|
||||
return 0;
|
||||
|
||||
uint8 class_index = GetClass();
|
||||
if (class_index > BERSERKER || class_index < WARRIOR)
|
||||
if (class_index > Class::Berserker || class_index < Class::Warrior)
|
||||
return 0;
|
||||
--class_index;
|
||||
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
#include "../../common/http/httplib.h"
|
||||
#include "../../common/eqemu_logsys.h"
|
||||
#include "../sidecar_api/sidecar_api.h"
|
||||
#include "../../common/platform.h"
|
||||
|
||||
void ZoneCLI::SidecarServeHttp(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
if (cmd[{"-h", "--help"}]) {
|
||||
return;
|
||||
}
|
||||
|
||||
RegisterExecutablePlatform(EQEmuExePlatform::ExePlatformZoneSidecar);
|
||||
|
||||
int port = 0;
|
||||
std::string key;
|
||||
if (!cmd("--port").str().empty()) {
|
||||
port = strtoll(cmd("--port").str().c_str(), nullptr, 10);
|
||||
}
|
||||
if (!cmd("--key").str().empty()) {
|
||||
key = cmd("--key").str();
|
||||
}
|
||||
|
||||
SidecarApi::BootWebserver(port, key);
|
||||
}
|
||||
+132
-87
@@ -65,6 +65,7 @@ extern volatile bool RunLoops;
|
||||
#include "../common/repositories/character_disciplines_repository.h"
|
||||
#include "../common/repositories/character_data_repository.h"
|
||||
#include "../common/repositories/discovered_items_repository.h"
|
||||
#include "../common/repositories/keyring_repository.h"
|
||||
#include "../common/events/player_events.h"
|
||||
#include "../common/events/player_event_logs.h"
|
||||
#include "dialogue_window.h"
|
||||
@@ -2262,10 +2263,10 @@ void Client::QuestReadBook(const char* text, uint8 type) {
|
||||
|
||||
uint32 Client::GetCarriedPlatinum() {
|
||||
return (
|
||||
GetMoney(3, 0) +
|
||||
(GetMoney(2, 0) / 10) +
|
||||
(GetMoney(1, 0) / 100) +
|
||||
(GetMoney(0, 0) / 1000)
|
||||
GetMoney(MoneyTypes::Platinum, MoneySubtypes::Personal) +
|
||||
(GetMoney(MoneyTypes::Gold, MoneySubtypes::Personal) / 10) +
|
||||
(GetMoney(MoneyTypes::Silver, MoneySubtypes::Personal) / 100) +
|
||||
(GetMoney(MoneyTypes::Copper, MoneySubtypes::Personal) / 1000)
|
||||
);
|
||||
}
|
||||
|
||||
@@ -2675,7 +2676,7 @@ bool Client::HasSkill(EQ::skills::SkillType skill_id) const {
|
||||
}
|
||||
|
||||
bool Client::CanHaveSkill(EQ::skills::SkillType skill_id) const {
|
||||
if (ClientVersion() < EQ::versions::ClientVersion::RoF2 && class_ == BERSERKER && skill_id == EQ::skills::Skill1HPiercing)
|
||||
if (ClientVersion() < EQ::versions::ClientVersion::RoF2 && class_ == Class::Berserker && skill_id == EQ::skills::Skill1HPiercing)
|
||||
skill_id = EQ::skills::Skill2HPiercing;
|
||||
|
||||
return(content_db.GetSkillCap(GetClass(), skill_id, RuleI(Character, MaxLevel)) > 0);
|
||||
@@ -2683,7 +2684,7 @@ bool Client::CanHaveSkill(EQ::skills::SkillType skill_id) const {
|
||||
}
|
||||
|
||||
uint16 Client::MaxSkill(EQ::skills::SkillType skillid, uint16 class_, uint16 level) const {
|
||||
if (ClientVersion() < EQ::versions::ClientVersion::RoF2 && class_ == BERSERKER && skillid == EQ::skills::Skill1HPiercing)
|
||||
if (ClientVersion() < EQ::versions::ClientVersion::RoF2 && class_ == Class::Berserker && skillid == EQ::skills::Skill1HPiercing)
|
||||
skillid = EQ::skills::Skill2HPiercing;
|
||||
|
||||
return(content_db.GetSkillCap(class_, skillid, level));
|
||||
@@ -2691,7 +2692,7 @@ uint16 Client::MaxSkill(EQ::skills::SkillType skillid, uint16 class_, uint16 lev
|
||||
|
||||
uint8 Client::SkillTrainLevel(EQ::skills::SkillType skillid, uint16 class_)
|
||||
{
|
||||
if (ClientVersion() < EQ::versions::ClientVersion::RoF2 && class_ == BERSERKER && skillid == EQ::skills::Skill1HPiercing)
|
||||
if (ClientVersion() < EQ::versions::ClientVersion::RoF2 && class_ == Class::Berserker && skillid == EQ::skills::Skill1HPiercing)
|
||||
skillid = EQ::skills::Skill2HPiercing;
|
||||
|
||||
return(content_db.GetTrainLevel(class_, skillid, RuleI(Character, MaxLevel)));
|
||||
@@ -3027,7 +3028,7 @@ bool Client::BindWound(Mob *bindmob, bool start, bool fail)
|
||||
|
||||
int max_percent = 50 + maxHPBonus;
|
||||
|
||||
if (GetClass() == MONK && GetSkill(EQ::skills::SkillBindWound) > 200) {
|
||||
if (GetClass() == Class::Monk && GetSkill(EQ::skills::SkillBindWound) > 200) {
|
||||
max_percent = 70 + maxHPBonus;
|
||||
}
|
||||
|
||||
@@ -3076,9 +3077,9 @@ bool Client::BindWound(Mob *bindmob, bool start, bool fail)
|
||||
else {
|
||||
int percent_base = 50;
|
||||
if (GetRawSkill(EQ::skills::SkillBindWound) > 200) {
|
||||
if ((GetClass() == MONK) || (GetClass() == BEASTLORD))
|
||||
if ((GetClass() == Class::Monk) || (GetClass() == Class::Beastlord))
|
||||
percent_base = 70;
|
||||
else if ((GetLevel() > 50) && ((GetClass() == WARRIOR) || (GetClass() == ROGUE) || (GetClass() == CLERIC)))
|
||||
else if ((GetLevel() > 50) && ((GetClass() == Class::Warrior) || (GetClass() == Class::Rogue) || (GetClass() == Class::Cleric)))
|
||||
percent_base = 70;
|
||||
}
|
||||
|
||||
@@ -4087,54 +4088,87 @@ void Client::SendWindow(
|
||||
|
||||
void Client::KeyRingLoad()
|
||||
{
|
||||
std::string query = StringFormat("SELECT item_id FROM keyring "
|
||||
"WHERE char_id = '%i' ORDER BY item_id", character_id);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
const auto &l = KeyringRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"`char_id` = {} ORDER BY `item_id`",
|
||||
character_id
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row)
|
||||
keyring.push_back(Strings::ToInt(row[0]));
|
||||
|
||||
for (const auto &e : l) {
|
||||
keyring.emplace_back(e.item_id);
|
||||
}
|
||||
}
|
||||
|
||||
void Client::KeyRingAdd(uint32 item_id)
|
||||
{
|
||||
if(0==item_id)
|
||||
return;
|
||||
|
||||
bool found = KeyRingCheck(item_id);
|
||||
if (found)
|
||||
return;
|
||||
|
||||
std::string query = StringFormat("INSERT INTO keyring(char_id, item_id) VALUES(%i, %i)", character_id, item_id);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
if (!item_id) {
|
||||
return;
|
||||
}
|
||||
|
||||
Message(Chat::LightBlue,"Added to keyring.");
|
||||
const bool found = KeyRingCheck(item_id);
|
||||
if (found) {
|
||||
return;
|
||||
}
|
||||
|
||||
keyring.push_back(item_id);
|
||||
auto e = KeyringRepository::NewEntity();
|
||||
|
||||
e.char_id = CharacterID();
|
||||
e.item_id = item_id;
|
||||
|
||||
e = KeyringRepository::InsertOne(database, e);
|
||||
|
||||
if (!e.id) {
|
||||
return;
|
||||
}
|
||||
|
||||
keyring.emplace_back(item_id);
|
||||
|
||||
if (!RuleB(World, UseItemLinksForKeyRing)) {
|
||||
Message(Chat::LightBlue, "Added to keyring.");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string &item_link = database.CreateItemLink(item_id);
|
||||
|
||||
Message(
|
||||
Chat::LightBlue,
|
||||
fmt::format(
|
||||
"Added {} to keyring.",
|
||||
item_link
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
|
||||
bool Client::KeyRingCheck(uint32 item_id)
|
||||
{
|
||||
for (auto iter = keyring.begin(); iter != keyring.end(); ++iter) {
|
||||
if(*iter == item_id)
|
||||
for (const auto &e : keyring) {
|
||||
if (e == item_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void Client::KeyRingList()
|
||||
{
|
||||
Message(Chat::LightBlue,"Keys on Keyring:");
|
||||
Message(Chat::LightBlue, "Keys on Keyring:");
|
||||
|
||||
const EQ::ItemData *item = nullptr;
|
||||
for (auto iter = keyring.begin(); iter != keyring.end(); ++iter) {
|
||||
if ((item = database.GetItem(*iter))!=nullptr) {
|
||||
Message(Chat::LightBlue,item->Name);
|
||||
|
||||
for (const auto &e : keyring) {
|
||||
item = database.GetItem(e);
|
||||
if (item) {
|
||||
const std::string &item_string = RuleB(World, UseItemLinksForKeyRing) ? database.CreateItemLink(e) : item->Name;
|
||||
|
||||
Message(Chat::LightBlue, item_string.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4198,7 +4232,7 @@ void Client::UpdateLFP() {
|
||||
|
||||
for(unsigned int i=0; i<MAX_GROUP_MEMBERS; i++) {
|
||||
LFPMembers[i].Name[0] = '\0';
|
||||
LFPMembers[i].Class = NO_CLASS;
|
||||
LFPMembers[i].Class = Class::None;
|
||||
LFPMembers[i].Level = 0;
|
||||
LFPMembers[i].Zone = 0;
|
||||
}
|
||||
@@ -4815,7 +4849,7 @@ void Client::HandleLDoNOpen(NPC *target)
|
||||
{
|
||||
if(target)
|
||||
{
|
||||
if(target->GetClass() != LDON_TREASURE)
|
||||
if(target->GetClass() != Class::LDoNTreasure)
|
||||
{
|
||||
LogDebug("[{}] tried to open [{}] but [{}] was not a treasure chest",
|
||||
GetName(), target->GetName(), target->GetName());
|
||||
@@ -4884,7 +4918,7 @@ void Client::HandleLDoNOpen(NPC *target)
|
||||
|
||||
void Client::HandleLDoNSenseTraps(NPC *target, uint16 skill, uint8 type)
|
||||
{
|
||||
if(target && target->GetClass() == LDON_TREASURE)
|
||||
if(target && target->GetClass() == Class::LDoNTreasure)
|
||||
{
|
||||
if(target->IsLDoNTrapped())
|
||||
{
|
||||
@@ -4927,7 +4961,7 @@ void Client::HandleLDoNDisarm(NPC *target, uint16 skill, uint8 type)
|
||||
{
|
||||
if(target)
|
||||
{
|
||||
if(target->GetClass() == LDON_TREASURE)
|
||||
if(target->GetClass() == Class::LDoNTreasure)
|
||||
{
|
||||
if(!target->IsLDoNTrapped())
|
||||
{
|
||||
@@ -4977,7 +5011,7 @@ void Client::HandleLDoNPickLock(NPC *target, uint16 skill, uint8 type)
|
||||
{
|
||||
if(target)
|
||||
{
|
||||
if(target->GetClass() == LDON_TREASURE)
|
||||
if(target->GetClass() == Class::LDoNTreasure)
|
||||
{
|
||||
if(target->IsLDoNTrapped())
|
||||
{
|
||||
@@ -8119,16 +8153,17 @@ void Client::SendHPUpdateMarquee(){
|
||||
|
||||
uint32 Client::GetMoney(uint8 type, uint8 subtype) {
|
||||
uint32 value = 0;
|
||||
|
||||
switch (type) {
|
||||
case 0: {
|
||||
case MoneyTypes::Copper: {
|
||||
switch (subtype) {
|
||||
case 0:
|
||||
case MoneySubtypes::Personal:
|
||||
value = static_cast<uint32>(m_pp.copper);
|
||||
break;
|
||||
case 1:
|
||||
case MoneySubtypes::Bank:
|
||||
value = static_cast<uint32>(m_pp.copper_bank);
|
||||
break;
|
||||
case 2:
|
||||
case MoneySubtypes::Cursor:
|
||||
value = static_cast<uint32>(m_pp.copper_cursor);
|
||||
break;
|
||||
default:
|
||||
@@ -8136,15 +8171,15 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 1: {
|
||||
case MoneyTypes::Silver: {
|
||||
switch (subtype) {
|
||||
case 0:
|
||||
case MoneySubtypes::Personal:
|
||||
value = static_cast<uint32>(m_pp.silver);
|
||||
break;
|
||||
case 1:
|
||||
case MoneySubtypes::Bank:
|
||||
value = static_cast<uint32>(m_pp.silver_bank);
|
||||
break;
|
||||
case 2:
|
||||
case MoneySubtypes::Cursor:
|
||||
value = static_cast<uint32>(m_pp.silver_cursor);
|
||||
break;
|
||||
default:
|
||||
@@ -8152,15 +8187,15 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
case MoneyTypes::Gold: {
|
||||
switch (subtype) {
|
||||
case 0:
|
||||
case MoneySubtypes::Personal:
|
||||
value = static_cast<uint32>(m_pp.gold);
|
||||
break;
|
||||
case 1:
|
||||
case MoneySubtypes::Bank:
|
||||
value = static_cast<uint32>(m_pp.gold_bank);
|
||||
break;
|
||||
case 2:
|
||||
case MoneySubtypes::Cursor:
|
||||
value = static_cast<uint32>(m_pp.gold_cursor);
|
||||
break;
|
||||
default:
|
||||
@@ -8168,18 +8203,18 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
case MoneyTypes::Platinum: {
|
||||
switch (subtype) {
|
||||
case 0:
|
||||
case MoneySubtypes::Personal:
|
||||
value = static_cast<uint32>(m_pp.platinum);
|
||||
break;
|
||||
case 1:
|
||||
case MoneySubtypes::Bank:
|
||||
value = static_cast<uint32>(m_pp.platinum_bank);
|
||||
break;
|
||||
case 2:
|
||||
case MoneySubtypes::Cursor:
|
||||
value = static_cast<uint32>(m_pp.platinum_cursor);
|
||||
break;
|
||||
case 3:
|
||||
case MoneySubtypes::SharedBank:
|
||||
value = static_cast<uint32>(m_pp.platinum_shared);
|
||||
break;
|
||||
default:
|
||||
@@ -8190,6 +8225,7 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
@@ -8567,20 +8603,20 @@ void Client::InitInnates()
|
||||
}
|
||||
|
||||
switch (class_) {
|
||||
case DRUID:
|
||||
case Class::Druid:
|
||||
m_pp.InnateSkills[InnateHarmony] = InnateEnabled;
|
||||
break;
|
||||
case BARD:
|
||||
case Class::Bard:
|
||||
m_pp.InnateSkills[InnateReveal] = InnateEnabled;
|
||||
break;
|
||||
case ROGUE:
|
||||
case Class::Rogue:
|
||||
m_pp.InnateSkills[InnateSurprise] = InnateEnabled;
|
||||
m_pp.InnateSkills[InnateReveal] = InnateEnabled;
|
||||
break;
|
||||
case RANGER:
|
||||
case Class::Ranger:
|
||||
m_pp.InnateSkills[InnateAwareness] = InnateEnabled;
|
||||
break;
|
||||
case MONK:
|
||||
case Class::Monk:
|
||||
m_pp.InnateSkills[InnateSurprise] = InnateEnabled;
|
||||
m_pp.InnateSkills[InnateAwareness] = InnateEnabled;
|
||||
default:
|
||||
@@ -9718,7 +9754,7 @@ std::vector<int> Client::GetLearnableDisciplines(uint8 min_level, uint8 max_leve
|
||||
continue;
|
||||
}
|
||||
|
||||
if (spells[spell_id].classes[WARRIOR] == 0) {
|
||||
if (spells[spell_id].classes[Class::Warrior] == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -9789,7 +9825,7 @@ std::vector<int> Client::GetScribeableSpells(uint8 min_level, uint8 max_level) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (spells[spell_id].classes[WARRIOR] == 0) {
|
||||
if (spells[spell_id].classes[Class::Warrior] == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -10353,6 +10389,16 @@ void Client::SetDoorToolEntityId(uint16 door_tool_entity_id)
|
||||
Client::m_door_tool_entity_id = door_tool_entity_id;
|
||||
}
|
||||
|
||||
uint16 Client::GetObjectToolEntityId() const
|
||||
{
|
||||
return m_object_tool_entity_id;
|
||||
}
|
||||
|
||||
void Client::SetObjectToolEntityId(uint16 object_tool_entity_id)
|
||||
{
|
||||
Client::m_object_tool_entity_id = object_tool_entity_id;
|
||||
}
|
||||
|
||||
int Client::GetIPExemption()
|
||||
{
|
||||
return database.GetIPExemption(GetIPString());
|
||||
@@ -10648,37 +10694,37 @@ uint16 Client::LearnDisciplines(uint8 min_level, uint8 max_level)
|
||||
|
||||
uint16 Client::GetClassTrackingDistanceMultiplier(uint16 class_) {
|
||||
switch (class_) {
|
||||
case WARRIOR:
|
||||
case Class::Warrior:
|
||||
return RuleI(Character, WarriorTrackingDistanceMultiplier);
|
||||
case CLERIC:
|
||||
case Class::Cleric:
|
||||
return RuleI(Character, ClericTrackingDistanceMultiplier);
|
||||
case PALADIN:
|
||||
case Class::Paladin:
|
||||
return RuleI(Character, PaladinTrackingDistanceMultiplier);
|
||||
case RANGER:
|
||||
case Class::Ranger:
|
||||
return RuleI(Character, RangerTrackingDistanceMultiplier);
|
||||
case SHADOWKNIGHT:
|
||||
case Class::ShadowKnight:
|
||||
return RuleI(Character, ShadowKnightTrackingDistanceMultiplier);
|
||||
case DRUID:
|
||||
case Class::Druid:
|
||||
return RuleI(Character, DruidTrackingDistanceMultiplier);
|
||||
case MONK:
|
||||
case Class::Monk:
|
||||
return RuleI(Character, MonkTrackingDistanceMultiplier);
|
||||
case BARD:
|
||||
case Class::Bard:
|
||||
return RuleI(Character, BardTrackingDistanceMultiplier);
|
||||
case ROGUE:
|
||||
case Class::Rogue:
|
||||
return RuleI(Character, RogueTrackingDistanceMultiplier);
|
||||
case SHAMAN:
|
||||
case Class::Shaman:
|
||||
return RuleI(Character, ShamanTrackingDistanceMultiplier);
|
||||
case NECROMANCER:
|
||||
case Class::Necromancer:
|
||||
return RuleI(Character, NecromancerTrackingDistanceMultiplier);
|
||||
case WIZARD:
|
||||
case Class::Wizard:
|
||||
return RuleI(Character, WizardTrackingDistanceMultiplier);
|
||||
case MAGICIAN:
|
||||
case Class::Magician:
|
||||
return RuleI(Character, MagicianTrackingDistanceMultiplier);
|
||||
case ENCHANTER:
|
||||
case Class::Enchanter:
|
||||
return RuleI(Character, EnchanterTrackingDistanceMultiplier);
|
||||
case BEASTLORD:
|
||||
case Class::Beastlord:
|
||||
return RuleI(Character, BeastlordTrackingDistanceMultiplier);
|
||||
case BERSERKER:
|
||||
case Class::Berserker:
|
||||
return RuleI(Character, BerserkerTrackingDistanceMultiplier);
|
||||
default:
|
||||
return 0;
|
||||
@@ -11125,16 +11171,15 @@ void Client::AddAAPoints(uint32 points)
|
||||
{
|
||||
m_pp.aapoints += points;
|
||||
|
||||
if (points == 1 && m_pp.aapoints == 1)
|
||||
{
|
||||
if (parse->PlayerHasQuestSub(EVENT_AA_GAIN)) {
|
||||
parse->EventPlayer(EVENT_AA_GAIN, this, std::to_string(points), 0);
|
||||
}
|
||||
|
||||
if (points == 1 && m_pp.aapoints == 1) {
|
||||
MessageString(Chat::Yellow, GAIN_SINGLE_AA_SINGLE_AA, fmt::format_int(m_pp.aapoints).c_str());
|
||||
}
|
||||
else if (points == 1 && m_pp.aapoints > 1)
|
||||
{
|
||||
} else if (points == 1 && m_pp.aapoints > 1) {
|
||||
MessageString(Chat::Yellow, GAIN_SINGLE_AA_MULTI_AA, fmt::format_int(m_pp.aapoints).c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
MessageString(Chat::Yellow, GAIN_MULTI_AA_MULTI_AA, fmt::format_int(points).c_str(), fmt::format_int(m_pp.aapoints).c_str());
|
||||
}
|
||||
|
||||
|
||||
+16
-8
@@ -906,8 +906,9 @@ public:
|
||||
int GetSpentAA() { return m_pp.aapoints_spent; }
|
||||
uint32 GetRequiredAAExperience();
|
||||
void AutoGrantAAPoints();
|
||||
void GrantAllAAPoints();
|
||||
void GrantAllAAPoints(uint8 unlock_level = 0);
|
||||
bool HasAlreadyPurchasedRank(AA::Rank* rank);
|
||||
void ListPurchasedAAs(Client *to, std::string search_criteria = std::string());
|
||||
|
||||
bool SendGMCommand(std::string message, bool ignore_status = false);
|
||||
|
||||
@@ -1274,6 +1275,10 @@ public:
|
||||
}
|
||||
else { return 0; }
|
||||
}
|
||||
inline bool CompleteTask(uint32 task_id)
|
||||
{
|
||||
return task_state ? task_state->CompleteTask(this, task_id) : false;
|
||||
}
|
||||
inline void FailTask(int task_id) { if (task_state) { task_state->FailTask(this, task_id); }}
|
||||
inline int TaskTimeLeft(int task_id) { return (task_state ? task_state->TaskTimeLeft(task_id) : 0); }
|
||||
inline int EnabledTaskCount(int task_set_id)
|
||||
@@ -1809,9 +1814,12 @@ private:
|
||||
bool dev_tools_enabled;
|
||||
|
||||
uint16 m_door_tool_entity_id;
|
||||
uint16 m_object_tool_entity_id;
|
||||
public:
|
||||
uint16 GetDoorToolEntityId() const;
|
||||
void SetDoorToolEntityId(uint16 door_tool_entity_id);
|
||||
uint16 GetObjectToolEntityId() const;
|
||||
void SetObjectToolEntityId(uint16 object_tool_entity_id);
|
||||
private:
|
||||
|
||||
int32 max_end;
|
||||
@@ -2037,14 +2045,14 @@ public:
|
||||
bool GetBotPrecombat() { return m_bot_precombat; }
|
||||
void SetBotPrecombat(bool flag = true) { m_bot_precombat = flag; }
|
||||
|
||||
int GetBotRequiredLevel(uint8 class_id = NO_CLASS);
|
||||
uint32 GetBotCreationLimit(uint8 class_id = NO_CLASS);
|
||||
int GetBotSpawnLimit(uint8 class_id = NO_CLASS);
|
||||
void SetBotCreationLimit(uint32 new_creation_limit, uint8 class_id = NO_CLASS);
|
||||
void SetBotRequiredLevel(int new_required_level, uint8 class_id = NO_CLASS);
|
||||
void SetBotSpawnLimit(int new_spawn_limit, uint8 class_id = NO_CLASS);
|
||||
int GetBotRequiredLevel(uint8 class_id = Class::None);
|
||||
uint32 GetBotCreationLimit(uint8 class_id = Class::None);
|
||||
int GetBotSpawnLimit(uint8 class_id = Class::None);
|
||||
void SetBotCreationLimit(uint32 new_creation_limit, uint8 class_id = Class::None);
|
||||
void SetBotRequiredLevel(int new_required_level, uint8 class_id = Class::None);
|
||||
void SetBotSpawnLimit(int new_spawn_limit, uint8 class_id = Class::None);
|
||||
|
||||
void CampAllBots(uint8 class_id = NO_CLASS);
|
||||
void CampAllBots(uint8 class_id = Class::None);
|
||||
void SpawnRaidBotsOnConnect(Raid* raid);
|
||||
|
||||
private:
|
||||
|
||||
+29
-29
@@ -345,7 +345,7 @@ uint32 Mob::GetClassLevelFactor()
|
||||
uint32 multiplier = 0;
|
||||
uint8 mlevel = GetLevel();
|
||||
switch (GetClass()) {
|
||||
case WARRIOR: {
|
||||
case Class::Warrior: {
|
||||
if (mlevel < 20) {
|
||||
multiplier = 220;
|
||||
}
|
||||
@@ -372,9 +372,9 @@ uint32 Mob::GetClassLevelFactor()
|
||||
}
|
||||
break;
|
||||
}
|
||||
case DRUID:
|
||||
case CLERIC:
|
||||
case SHAMAN: {
|
||||
case Class::Druid:
|
||||
case Class::Cleric:
|
||||
case Class::Shaman: {
|
||||
if (mlevel < 70) {
|
||||
multiplier = 150;
|
||||
}
|
||||
@@ -383,9 +383,9 @@ uint32 Mob::GetClassLevelFactor()
|
||||
}
|
||||
break;
|
||||
}
|
||||
case BERSERKER:
|
||||
case PALADIN:
|
||||
case SHADOWKNIGHT: {
|
||||
case Class::Berserker:
|
||||
case Class::Paladin:
|
||||
case Class::ShadowKnight: {
|
||||
if (mlevel < 35) {
|
||||
multiplier = 210;
|
||||
}
|
||||
@@ -409,10 +409,10 @@ uint32 Mob::GetClassLevelFactor()
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MONK:
|
||||
case BARD:
|
||||
case ROGUE:
|
||||
case BEASTLORD: {
|
||||
case Class::Monk:
|
||||
case Class::Bard:
|
||||
case Class::Rogue:
|
||||
case Class::Beastlord: {
|
||||
if (mlevel < 51) {
|
||||
multiplier = 180;
|
||||
}
|
||||
@@ -427,7 +427,7 @@ uint32 Mob::GetClassLevelFactor()
|
||||
}
|
||||
break;
|
||||
}
|
||||
case RANGER: {
|
||||
case Class::Ranger: {
|
||||
if (mlevel < 58) {
|
||||
multiplier = 200;
|
||||
}
|
||||
@@ -439,10 +439,10 @@ uint32 Mob::GetClassLevelFactor()
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MAGICIAN:
|
||||
case WIZARD:
|
||||
case NECROMANCER:
|
||||
case ENCHANTER: {
|
||||
case Class::Magician:
|
||||
case Class::Wizard:
|
||||
case Class::Necromancer:
|
||||
case Class::Enchanter: {
|
||||
if (mlevel < 70) {
|
||||
multiplier = 120;
|
||||
}
|
||||
@@ -677,7 +677,7 @@ int64 Client::CalcManaRegen(bool bCombat)
|
||||
if (IsSitting() || CanMedOnHorse()) {
|
||||
// kind of weird to do it here w/e
|
||||
// client does some base medding regen for shrouds here
|
||||
if (GetClass() != BARD) {
|
||||
if (GetClass() != Class::Bard) {
|
||||
auto skill = GetSkill(EQ::skills::SkillMeditate);
|
||||
if (skill > 0) {
|
||||
regen++;
|
||||
@@ -1077,7 +1077,7 @@ int32 Client::CalcMR()
|
||||
MR = 20;
|
||||
}
|
||||
MR += itembonuses.MR + spellbonuses.MR + aabonuses.MR;
|
||||
if (GetClass() == WARRIOR || GetClass() == BERSERKER) {
|
||||
if (GetClass() == Class::Warrior || GetClass() == Class::Berserker) {
|
||||
MR += GetLevel() / 2;
|
||||
}
|
||||
if (MR < 1) {
|
||||
@@ -1151,14 +1151,14 @@ int32 Client::CalcFR()
|
||||
FR = 20;
|
||||
}
|
||||
int c = GetClass();
|
||||
if (c == RANGER) {
|
||||
if (c == Class::Ranger) {
|
||||
FR += 4;
|
||||
int l = GetLevel();
|
||||
if (l > 49) {
|
||||
FR += l - 49;
|
||||
}
|
||||
}
|
||||
if (c == MONK) {
|
||||
if (c == Class::Monk) {
|
||||
FR += 8;
|
||||
int l = GetLevel();
|
||||
if (l > 49) {
|
||||
@@ -1238,19 +1238,19 @@ int32 Client::CalcDR()
|
||||
}
|
||||
int c = GetClass();
|
||||
// the monk one is part of base resist
|
||||
if (c == MONK) {
|
||||
if (c == Class::Monk) {
|
||||
int l = GetLevel();
|
||||
if (l > 50)
|
||||
DR += l - 50;
|
||||
}
|
||||
if (c == PALADIN) {
|
||||
if (c == Class::Paladin) {
|
||||
DR += 8;
|
||||
int l = GetLevel();
|
||||
if (l > 49) {
|
||||
DR += l - 49;
|
||||
}
|
||||
}
|
||||
else if (c == SHADOWKNIGHT || c == BEASTLORD) {
|
||||
else if (c == Class::ShadowKnight || c == Class::Beastlord) {
|
||||
DR += 4;
|
||||
int l = GetLevel();
|
||||
if (l > 49) {
|
||||
@@ -1330,19 +1330,19 @@ int32 Client::CalcPR()
|
||||
}
|
||||
int c = GetClass();
|
||||
// this monk bonus is part of the base
|
||||
if (c == MONK) {
|
||||
if (c == Class::Monk) {
|
||||
int l = GetLevel();
|
||||
if (l > 50)
|
||||
PR += l - 50;
|
||||
}
|
||||
if (c == ROGUE) {
|
||||
if (c == Class::Rogue) {
|
||||
PR += 8;
|
||||
int l = GetLevel();
|
||||
if (l > 49) {
|
||||
PR += l - 49;
|
||||
}
|
||||
}
|
||||
else if (c == SHADOWKNIGHT) {
|
||||
else if (c == Class::ShadowKnight) {
|
||||
PR += 4;
|
||||
int l = GetLevel();
|
||||
if (l > 49) {
|
||||
@@ -1421,7 +1421,7 @@ int32 Client::CalcCR()
|
||||
CR = 25;
|
||||
}
|
||||
int c = GetClass();
|
||||
if (c == RANGER || c == BEASTLORD) {
|
||||
if (c == Class::Ranger || c == Class::Beastlord) {
|
||||
CR += 4;
|
||||
int l = GetLevel();
|
||||
if (l > 49) {
|
||||
@@ -1455,7 +1455,7 @@ int32 Client::CalcATK()
|
||||
|
||||
uint32 Mob::GetInstrumentMod(uint16 spell_id)
|
||||
{
|
||||
if (GetClass() != BARD) {
|
||||
if (GetClass() != Class::Bard) {
|
||||
//Other classes can get a base effects mod using SPA 413
|
||||
if (HasBaseEffectFocus()) {
|
||||
return (10 + (GetFocusEffect(focusFcBaseEffects, spell_id) / 10));//TODO: change action->instrument mod to float to support < 10% focus values
|
||||
@@ -1689,7 +1689,7 @@ int64 Client::CalcEnduranceRegen(bool bCombat)
|
||||
|
||||
int weight_limit = GetSTR();
|
||||
auto level = GetLevel();
|
||||
if (GetClass() == MONK) {
|
||||
if (GetClass() == Class::Monk) {
|
||||
if (level > 99)
|
||||
weight_limit = 58;
|
||||
else if (level > 94)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user