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49 Commits
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| 08c8e0d81f |
@@ -1,3 +1,19 @@
|
||||
## [22.62.2] 2/1/2025
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add price change check to the Bazaar Search Window purchase mechanics ([#4632](https://github.com/EQEmu/Server/pull/4632)) @neckkola 2025-02-01
|
||||
* NewBazaar Search Consumables ([#4631](https://github.com/EQEmu/Server/pull/4631)) @neckkola 2025-02-01
|
||||
* Update the shard bazaar search feature ([#4630](https://github.com/EQEmu/Server/pull/4630)) @neckkola 2025-02-01
|
||||
|
||||
### Memory Leak
|
||||
|
||||
* Revert " Change raw pointer to unique_ptr to avoid potential leak in dbg stream " ([#4616](https://github.com/EQEmu/Server/pull/4616)) @Akkadius 2025-01-27
|
||||
|
||||
### Performance
|
||||
|
||||
* Significantly Improve Client Network Resends ([#4629](https://github.com/EQEmu/Server/pull/4629)) @Akkadius 2025-02-01
|
||||
|
||||
## [22.62.1] 1/27/2025
|
||||
|
||||
### Memory Leak
|
||||
|
||||
@@ -89,6 +89,7 @@ SET(common_sources
|
||||
skills.cpp
|
||||
skill_caps.cpp
|
||||
spdat.cpp
|
||||
spdat_bot.cpp
|
||||
strings.cpp
|
||||
struct_strategy.cpp
|
||||
textures.cpp
|
||||
@@ -281,8 +282,20 @@ SET(repositories
|
||||
repositories/base/base_pets_equipmentset_repository.h
|
||||
repositories/base/base_pets_equipmentset_entries_repository.h
|
||||
repositories/base/base_player_titlesets_repository.h
|
||||
repositories/base/base_player_event_aa_purchase_repository.h
|
||||
repositories/base/base_player_event_killed_npc_repository.h
|
||||
repositories/base/base_player_event_killed_named_npc_repository.h
|
||||
repositories/base/base_player_event_killed_raid_npc_repository.h
|
||||
repositories/base/base_player_event_log_settings_repository.h
|
||||
repositories/base/base_player_event_logs_repository.h
|
||||
repositories/base/base_player_event_loot_items_repository.h
|
||||
repositories/base/base_player_event_merchant_purchase_repository.h
|
||||
repositories/base/base_player_event_merchant_sell_repository.h
|
||||
repositories/base/base_player_event_npc_handin_repository.h
|
||||
repositories/base/base_player_event_npc_handin_entries_repository.h
|
||||
repositories/base/base_player_event_speech_repository.h
|
||||
repositories/base/base_player_event_trade_repository.h
|
||||
repositories/base/base_player_event_trade_entries_repository.h
|
||||
repositories/base/base_quest_globals_repository.h
|
||||
repositories/base/base_raid_details_repository.h
|
||||
repositories/base/base_raid_members_repository.h
|
||||
@@ -466,8 +479,20 @@ SET(repositories
|
||||
repositories/pets_equipmentset_repository.h
|
||||
repositories/pets_equipmentset_entries_repository.h
|
||||
repositories/player_titlesets_repository.h
|
||||
repositories/player_event_aa_purchase_repository.h
|
||||
repositories/player_event_killed_npc_repository.h
|
||||
repositories/player_event_killed_named_npc_repository.h
|
||||
repositories/player_event_killed_raid_npc_repository.h
|
||||
repositories/player_event_log_settings_repository.h
|
||||
repositories/player_event_logs_repository.h
|
||||
repositories/player_event_loot_items_repository.h
|
||||
repositories/player_event_merchant_purchase_repository.h
|
||||
repositories/player_event_merchant_sell_repository.h
|
||||
repositories/player_event_npc_handin_repository.h
|
||||
repositories/player_event_npc_handin_entries_repository.h
|
||||
repositories/player_event_speech_repository.h
|
||||
repositories/player_event_trade_repository.h
|
||||
repositories/player_event_trade_entries_repository.h
|
||||
repositories/quest_globals_repository.h
|
||||
repositories/raid_details_repository.h
|
||||
repositories/raid_members_repository.h
|
||||
|
||||
+7
-4
@@ -283,7 +283,7 @@ Bazaar::GetSearchResults(
|
||||
);
|
||||
|
||||
if (item_results.empty()) {
|
||||
LogError("Bazaar - No items found in bazaar search.");
|
||||
LogTradingDetail("Bazaar - No items found in bazaar search.");
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
@@ -300,7 +300,7 @@ Bazaar::GetSearchResults(
|
||||
r.serial_number = t.trader.item_sn;
|
||||
r.cost = t.trader.item_cost;
|
||||
r.slot_id = t.trader.slot_id;
|
||||
r.sum_charges = t.trader.item_charges;
|
||||
r.charges = t.trader.item_charges;
|
||||
r.stackable = item_results.at(t.trader.item_id).stackable;
|
||||
r.icon_id = item_results.at(t.trader.item_id).icon;
|
||||
r.trader_zone_id = t.trader.char_zone_id;
|
||||
@@ -312,9 +312,12 @@ Bazaar::GetSearchResults(
|
||||
r.item_stat = item_results.at(t.trader.item_id).stats;
|
||||
|
||||
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
|
||||
if (convert || (r.trader_zone_id == Zones::BAZAAR && r.trader_zone_instance_id != char_zone_instance_id)) {
|
||||
if (convert ||
|
||||
char_zone_id != Zones::BAZAAR ||
|
||||
(char_zone_id == Zones::BAZAAR && r.trader_zone_instance_id != char_zone_instance_id)
|
||||
) {
|
||||
r.trader_id = TraderRepository::TRADER_CONVERT_ID + r.trader_zone_instance_id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
all_entries.push_back(r);
|
||||
|
||||
@@ -131,6 +131,8 @@ static std::map<uint8, std::string> class_names = {
|
||||
#define ARMOR_TYPE_LAST ARMOR_TYPE_PLATE
|
||||
#define ARMOR_TYPE_COUNT 5
|
||||
|
||||
#define BOT_CLASS_BASE_ID_PREFIX 3000
|
||||
|
||||
|
||||
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
|
||||
|
||||
|
||||
+29
-12
@@ -2155,18 +2155,18 @@ void Database::PurgeCharacterParcels()
|
||||
pel.event_type_name = PlayerEvent::EventName[pel.event_type_id];
|
||||
std::stringstream ss;
|
||||
for (auto const &r: results) {
|
||||
pd.from_name = r.from_name;
|
||||
pd.item_id = r.item_id;
|
||||
pd.aug_slot_1 = r.aug_slot_1;
|
||||
pd.aug_slot_2 = r.aug_slot_2;
|
||||
pd.aug_slot_3 = r.aug_slot_3;
|
||||
pd.aug_slot_4 = r.aug_slot_4;
|
||||
pd.aug_slot_5 = r.aug_slot_5;
|
||||
pd.aug_slot_6 = r.aug_slot_6;
|
||||
pd.note = r.note;
|
||||
pd.quantity = r.quantity;
|
||||
pd.sent_date = r.sent_date;
|
||||
pd.char_id = r.char_id;
|
||||
pd.from_name = r.from_name;
|
||||
pd.item_id = r.item_id;
|
||||
pd.augment_1_id = r.aug_slot_1;
|
||||
pd.augment_2_id = r.aug_slot_2;
|
||||
pd.augment_3_id = r.aug_slot_3;
|
||||
pd.augment_4_id = r.aug_slot_4;
|
||||
pd.augment_5_id = r.aug_slot_5;
|
||||
pd.augment_6_id = r.aug_slot_6;
|
||||
pd.note = r.note;
|
||||
pd.quantity = r.quantity;
|
||||
pd.sent_date = r.sent_date;
|
||||
pd.char_id = r.char_id;
|
||||
{
|
||||
cereal::JSONOutputArchiveSingleLine ar(ss);
|
||||
pd.serialize(ar);
|
||||
@@ -2202,3 +2202,20 @@ void Database::ClearBuyerDetails()
|
||||
{
|
||||
BuyerRepository::DeleteBuyer(*this, 0);
|
||||
}
|
||||
|
||||
uint64_t Database::GetNextTableId(const std::string &table_name)
|
||||
{
|
||||
auto results = QueryDatabase(fmt::format("SHOW TABLE STATUS LIKE '{}'", table_name));
|
||||
|
||||
for (auto row: results) {
|
||||
for (int row_index = 0; row_index < results.ColumnCount(); row_index++) {
|
||||
std::string field_name = Strings::ToLower(results.FieldName(row_index));
|
||||
if (field_name == "auto_increment") {
|
||||
std::string value = row[row_index] ? row[row_index] : "null";
|
||||
return Strings::ToUnsignedBigInt(value, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -274,6 +274,8 @@ public:
|
||||
void Encode(std::string &in);
|
||||
void Decode(std::string &in);
|
||||
|
||||
uint64_t GetNextTableId(const std::string& table_name);
|
||||
|
||||
private:
|
||||
Mutex Mvarcache;
|
||||
VarCache_Struct varcache;
|
||||
|
||||
@@ -136,11 +136,6 @@ std::string DatabaseDumpService::GetLoginTableList()
|
||||
return Strings::Join(DatabaseSchema::GetLoginTables(), " ");
|
||||
}
|
||||
|
||||
std::string DatabaseDumpService::GetQueryServTables()
|
||||
{
|
||||
return Strings::Join(DatabaseSchema::GetQueryServerTables(), " ");
|
||||
}
|
||||
|
||||
std::string DatabaseDumpService::GetSystemTablesList()
|
||||
{
|
||||
auto system_tables = DatabaseSchema::GetServerTables();
|
||||
@@ -272,11 +267,6 @@ void DatabaseDumpService::DatabaseDump()
|
||||
tables_to_dump += GetLoginTableList() + " ";
|
||||
dump_descriptor += "-login";
|
||||
}
|
||||
|
||||
if (IsDumpQueryServerTables()) {
|
||||
tables_to_dump += GetQueryServTables();
|
||||
dump_descriptor += "-queryserv";
|
||||
}
|
||||
}
|
||||
|
||||
if (IsDumpStaticInstanceData()) {
|
||||
@@ -401,7 +391,6 @@ void DatabaseDumpService::DatabaseDump()
|
||||
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
|
||||
// LogDebug("[{}] dump-path", GetSetDumpPath());
|
||||
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
|
||||
// LogDebug("[{}] query-serv", (IsDumpQueryServerTables() ? "true" : "false"));
|
||||
// LogDebug("[{}] has-compression-binary", (HasCompressionBinary() ? "true" : "false"));
|
||||
// LogDebug("[{}] content", (IsDumpContentTables() ? "true" : "false"));
|
||||
// LogDebug("[{}] no-data", (IsDumpWithNoData() ? "true" : "false"));
|
||||
@@ -511,16 +500,6 @@ const std::string &DatabaseDumpService::GetDumpFileName() const
|
||||
return dump_file_name;
|
||||
}
|
||||
|
||||
bool DatabaseDumpService::IsDumpQueryServerTables() const
|
||||
{
|
||||
return dump_query_server_tables;
|
||||
}
|
||||
|
||||
void DatabaseDumpService::SetDumpQueryServerTables(bool dump_query_server_tables)
|
||||
{
|
||||
DatabaseDumpService::dump_query_server_tables = dump_query_server_tables;
|
||||
}
|
||||
|
||||
bool DatabaseDumpService::IsDumpOutputToConsole() const
|
||||
{
|
||||
return dump_output_to_console;
|
||||
|
||||
@@ -45,8 +45,6 @@ public:
|
||||
void SetDumpPath(const std::string &dump_path);
|
||||
const std::string &GetDumpFileName() const;
|
||||
void SetDumpFileName(const std::string &dump_file_name);
|
||||
bool IsDumpQueryServerTables() const;
|
||||
void SetDumpQueryServerTables(bool dump_query_server_tables);
|
||||
bool IsDumpOutputToConsole() const;
|
||||
void SetDumpOutputToConsole(bool dump_output_to_console);
|
||||
bool IsDumpDropTableSyntaxOnly() const;
|
||||
@@ -96,7 +94,6 @@ private:
|
||||
bool HasCompressionBinary();
|
||||
std::string GetDumpFileNameWithPath();
|
||||
std::string GetSetDumpPath();
|
||||
std::string GetQueryServTables();
|
||||
void RemoveSqlBackup();
|
||||
void BuildCredentialsFile();
|
||||
void RemoveCredentialsFile();
|
||||
|
||||
@@ -142,6 +142,7 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
if (version_low != version_high) {
|
||||
|
||||
LogSys.DisableMySQLErrorLogs();
|
||||
bool force_interactive = false;
|
||||
for (int version = version_low + 1; version <= version_high; ++version) {
|
||||
for (auto &e: entries) {
|
||||
if (e.version == version) {
|
||||
@@ -163,6 +164,10 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
prefix,
|
||||
e.description
|
||||
);
|
||||
|
||||
if (!has_migration && e.force_interactive) {
|
||||
force_interactive = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -187,6 +192,42 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
}
|
||||
|
||||
if (force_interactive && !std::getenv("FORCE_INTERACTIVE")) {
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
LogInfo("Some migrations require user input. Running interactively");
|
||||
LogInfo("This is usually due to a major change that could cause data loss");
|
||||
LogInfo("Your server is automatically backed up before these updates are applied");
|
||||
LogInfo("but you should also make sure you take a backup prior to running this update");
|
||||
LogInfo("Would you like to run this update? [y/n] (Timeout 60s)");
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
// user input
|
||||
std::string input;
|
||||
bool gave_input = false;
|
||||
time_t start_time = time(nullptr);
|
||||
time_t wait_time_seconds = 60;
|
||||
|
||||
// spawn a concurrent thread that waits for input from std::cin
|
||||
std::thread t1(
|
||||
[&]() {
|
||||
std::cin >> input;
|
||||
gave_input = true;
|
||||
}
|
||||
);
|
||||
t1.detach();
|
||||
|
||||
// check the inputReceived flag once every 50ms for 10 seconds
|
||||
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
|
||||
// prompt for user skip
|
||||
if (Strings::Trim(input) != "y") {
|
||||
LogInfo("Exiting due to user input");
|
||||
std::exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto &m: missing_migrations) {
|
||||
for (auto &e: entries) {
|
||||
if (e.version == m) {
|
||||
|
||||
@@ -11,6 +11,7 @@ struct ManifestEntry {
|
||||
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||
std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||
bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
|
||||
bool force_interactive; // if true, this migration will always be run interactively
|
||||
};
|
||||
|
||||
struct DatabaseVersion {
|
||||
|
||||
@@ -6380,8 +6380,21 @@ CREATE INDEX idx_trader_active_transaction ON trader (active_transaction);
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9296,
|
||||
.description = "2025_02_01_trader_table_listing_date.sql",
|
||||
.check = "SHOW CREATE TABLE `trader`",
|
||||
.condition = "missing",
|
||||
.match = "listing_date",
|
||||
.sql = R"(
|
||||
ALTER TABLE `trader`
|
||||
ADD COLUMN `listing_date` DATETIME NULL DEFAULT NULL AFTER `active_transaction`,
|
||||
ADD INDEX `idx_trader_listing_date` (`listing_date`);
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9297,
|
||||
.description = "2024_01_22_sharedbank_guid_primary_key.sql",
|
||||
.check = "SHOW COLUMN FROM `sharedbank` LIKE 'guid'",
|
||||
.check = "SHOW COLUMNS FROM `sharedbank` LIKE 'guid'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
@@ -6402,12 +6415,14 @@ ADD COLUMN `ornament_idfile` int(11) UNSIGNED NOT NULL AFTER `ornament_icon`,
|
||||
ADD COLUMN `ornament_hero_model` int(11) NOT NULL AFTER `ornament_idfile`,
|
||||
ADD COLUMN `guid` bigint(20) UNSIGNED NOT NULL DEFAULT 0 AFTER `ornament_hero_model`,
|
||||
ADD PRIMARY KEY (`account_id`, `slot_id`);
|
||||
)"
|
||||
)",
|
||||
.content_schema_update = false,
|
||||
.force_interactive = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9297,
|
||||
.version = 9298,
|
||||
.description = "2024_10_24_inventory_changes.sql",
|
||||
.check = "SHOW COLUMN FROM `inventory` LIKE 'charid'",
|
||||
.check = "SHOW COLUMNS FROM `inventory` LIKE 'character_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
@@ -6435,6 +6450,8 @@ UPDATE `inventory` SET `slot_id` = ((`slot_id` - 311) + 5210) WHERE `slot_id` BE
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 321) + 5410) WHERE `slot_id` BETWEEN 321 AND 330; -- Bag 8
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 331) + 5610) WHERE `slot_id` BETWEEN 331 AND 340; -- Bag 9
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 341) + 5810) WHERE `slot_id` BETWEEN 341 AND 350; -- Bag 10
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 8000) + 6010) WHERE `slot_id` BETWEEN 8000 AND 8199; -- Cursor Overflow
|
||||
DELETE FROM `inventory` WHERE `slot_id` BETWEEN 8200 AND 8999; -- Extreme Cursor Overflow
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 351) + 6010) WHERE `slot_id` BETWEEN 351 AND 360; -- Cursor Bag
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2031) + 6210) WHERE `slot_id` BETWEEN 2031 AND 2040; -- Bank Bag 1
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2041) + 6410) WHERE `slot_id` BETWEEN 2041 AND 2050; -- Bank Bag 2
|
||||
@@ -6462,10 +6479,12 @@ UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2251) + 10610) WHERE `slot_id`
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2261) + 10810) WHERE `slot_id` BETWEEN 2261 AND 2270; -- Bank Bag 24
|
||||
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2531) + 11010) WHERE `slot_id` BETWEEN 2531 AND 2540; -- Shared Bank Bag 1
|
||||
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2541) + 11210) WHERE `slot_id` BETWEEN 2541 AND 2550; -- Shared Bank Bag 2
|
||||
)"
|
||||
)",
|
||||
.content_schema_update = false,
|
||||
.force_interactive = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9298,
|
||||
.version = 9299,
|
||||
.description = "2024_10_24_merchantlist_temp_uncap.sql",
|
||||
.check = "SHOW CREATE TABLE `merchantlist_temp`",
|
||||
.condition = "contains",
|
||||
@@ -6473,9 +6492,285 @@ UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2541) + 11210) WHERE `slot_id`
|
||||
.sql = R"(
|
||||
ALTER TABLE `merchantlist_temp`
|
||||
MODIFY COLUMN `slot` int UNSIGNED NOT NULL DEFAULT 0 AFTER `npcid`;
|
||||
)",
|
||||
.content_schema_update = false
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9300,
|
||||
.description = "2024_10_15_npc_types_multiquest_enabled.sql",
|
||||
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'multiquest_enabled'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `npc_types`
|
||||
ADD COLUMN `multiquest_enabled` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `is_parcel_merchant`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9301,
|
||||
.description = "2024_10_08_add_detail_player_event_logging.sql",
|
||||
.check = "SHOW COLUMNS FROM `player_event_log_settings` LIKE 'etl_enabled'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `player_event_log_settings`
|
||||
ADD COLUMN `etl_enabled` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0' AFTER `discord_webhook_id`;
|
||||
ALTER TABLE `player_event_logs`
|
||||
ADD COLUMN `etl_table_id` BIGINT(20) NOT NULL DEFAULT '0' AFTER `event_data`;
|
||||
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 14;
|
||||
CREATE TABLE `player_event_loot_items` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`item_id` INT(10) UNSIGNED NULL DEFAULT NULL,
|
||||
`item_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`charges` INT(11) NULL DEFAULT NULL,
|
||||
`augment_1_id` INT UNSIGNED NULL DEFAULT '0',
|
||||
`augment_2_id` INT UNSIGNED NULL DEFAULT '0',
|
||||
`augment_3_id` INT UNSIGNED NULL DEFAULT '0',
|
||||
`augment_4_id` INT UNSIGNED NULL DEFAULT '0',
|
||||
`augment_5_id` INT UNSIGNED NULL DEFAULT '0',
|
||||
`augment_6_id` INT UNSIGNED NULL DEFAULT '0',
|
||||
`npc_id` INT(10) UNSIGNED NULL DEFAULT NULL,
|
||||
`corpse_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `item_id_npc_id` (`item_id`, `npc_id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 16;
|
||||
CREATE TABLE `player_event_merchant_sell` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`merchant_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`merchant_type` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`item_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`item_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`charges` INT(11) NULL DEFAULT '0',
|
||||
`cost` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`alternate_currency_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`player_money_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`player_currency_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `item_id_npc_id` (`item_id`, `npc_id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 15;
|
||||
CREATE TABLE `player_event_merchant_purchase` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`merchant_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`merchant_type` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`item_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`item_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`charges` INT(11) NULL DEFAULT '0',
|
||||
`cost` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`alternate_currency_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`player_money_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`player_currency_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `item_id_npc_id` (`item_id`, `npc_id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 22;
|
||||
CREATE TABLE `player_event_npc_handin` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`handin_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`handin_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`handin_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`handin_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`return_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`return_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`return_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`return_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`is_quest_handin` TINYINT(3) UNSIGNED NULL DEFAULT '0',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `npc_id_is_quest_handin` (`npc_id`, `is_quest_handin`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
CREATE TABLE `player_event_npc_handin_entries` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`player_event_npc_handin_id` BIGINT(20) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`type` INT(10) UNSIGNED NULL DEFAULT NULL,
|
||||
`item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`charges` INT(11) NOT NULL DEFAULT '0',
|
||||
`evolve_level` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`evolve_amount` BIGINT(20) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augment_1_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augment_2_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augment_3_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augment_4_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augment_5_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`augment_6_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `type_item_id` (`type`, `item_id`) USING BTREE,
|
||||
INDEX `player_event_npc_handin_id` (`player_event_npc_handin_id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 27;
|
||||
CREATE TABLE `player_event_trade` (
|
||||
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`char1_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`char2_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`char1_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`char1_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`char1_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`char1_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`char2_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`char2_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`char2_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`char2_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `char1_id_char2_id` (`char1_id`, `char2_id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
CREATE TABLE `player_event_trade_entries` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`player_event_trade_id` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`char_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`slot` SMALLINT(6) NULL DEFAULT '0',
|
||||
`item_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`charges` SMALLINT(6) NULL DEFAULT '0',
|
||||
`augment_1_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`augment_2_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`augment_3_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`augment_4_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`augment_5_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`augment_6_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`in_bag` TINYINT(4) NULL DEFAULT '0',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `player_event_trade_id` (`player_event_trade_id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
UPDATE `player_event_log_settings` SET `etl_enabled` = 0 WHERE `id` = 54;
|
||||
CREATE TABLE `player_event_speech` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`to_char_id` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`from_char_id` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`guild_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`type` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`min_status` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`message` LONGTEXT NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `to_char_id_from_char_id` (`to_char_id`, `from_char_id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 44;
|
||||
CREATE TABLE `player_event_killed_npc` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`combat_time_seconds` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`total_damage_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`total_heal_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `npc_id` (`npc_id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB;
|
||||
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 45;
|
||||
CREATE TABLE `player_event_killed_named_npc` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`combat_time_seconds` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`total_damage_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`total_heal_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `npc_id` (`npc_id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB;
|
||||
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 46;
|
||||
CREATE TABLE `player_event_killed_raid_npc` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`combat_time_seconds` INT(10) UNSIGNED NULL DEFAULT '0',
|
||||
`total_damage_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`total_heal_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `npc_id` (`npc_id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB;
|
||||
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 4;
|
||||
CREATE TABLE `player_event_aa_purchase` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`aa_ability_id` INT(11) NULL DEFAULT '0',
|
||||
`cost` INT(11) NULL DEFAULT '0',
|
||||
`previous_id` INT(11) NULL DEFAULT '0',
|
||||
`next_id` INT(11) NULL DEFAULT '0',
|
||||
`created_at` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `created_at` (`created_at`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
;
|
||||
)"
|
||||
}
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9302,
|
||||
.description = "2025_02_09_illusion_block.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_data` LIKE 'illusion_block'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_data`
|
||||
ADD COLUMN `illusion_block` TINYINT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `deleted_at`;
|
||||
|
||||
UPDATE `command_settings`
|
||||
SET `aliases` =
|
||||
CASE
|
||||
WHEN LENGTH(`aliases`) > 0 AND `aliases` NOT LIKE '%|ib%'
|
||||
THEN CONCAT(`aliases`, '|ib')
|
||||
WHEN LENGTH(`aliases`) = 0
|
||||
THEN 'ib'
|
||||
ELSE `aliases`
|
||||
END
|
||||
WHERE `command` = 'illusionblock'
|
||||
AND `aliases` NOT LIKE '%ib%';
|
||||
)",
|
||||
}
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
// ManifestEntry{
|
||||
// .version = 9228,
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+14
-26
@@ -291,32 +291,6 @@ namespace DatabaseSchema {
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets QueryServer tables
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
static std::vector<std::string> GetQueryServerTables()
|
||||
{
|
||||
return {
|
||||
"qs_merchant_transaction_record",
|
||||
"qs_merchant_transaction_record_entries",
|
||||
"qs_player_aa_rate_hourly",
|
||||
"qs_player_delete_record",
|
||||
"qs_player_delete_record_entries",
|
||||
"qs_player_events",
|
||||
"qs_player_handin_record",
|
||||
"qs_player_handin_record_entries",
|
||||
"qs_player_move_record",
|
||||
"qs_player_move_record_entries",
|
||||
"qs_player_npc_kill_record",
|
||||
"qs_player_npc_kill_record_entries",
|
||||
"qs_player_speech",
|
||||
"qs_player_trade_record",
|
||||
"qs_player_trade_record_entries",
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets state tables
|
||||
* Tables that keep track of server state
|
||||
@@ -359,8 +333,20 @@ namespace DatabaseSchema {
|
||||
"saylink",
|
||||
"server_scheduled_events",
|
||||
"spawn2_disabled",
|
||||
"player_event_aa_purchase",
|
||||
"player_event_killed_npc",
|
||||
"player_event_killed_named_npc",
|
||||
"player_event_killed_raid_npc",
|
||||
"player_event_log_settings",
|
||||
"player_event_logs",
|
||||
"player_event_loot_items",
|
||||
"player_event_merchant_purchase",
|
||||
"player_event_merchant_sell",
|
||||
"player_event_npc_handin",
|
||||
"player_event_npc_handin_entries",
|
||||
"player_event_speech",
|
||||
"player_event_trade",
|
||||
"player_event_trade_entries",
|
||||
"shared_task_activity_state",
|
||||
"shared_task_dynamic_zones",
|
||||
"shared_task_members",
|
||||
@@ -406,6 +392,7 @@ namespace DatabaseSchema {
|
||||
static std::vector<std::string> GetBotTables()
|
||||
{
|
||||
return {
|
||||
"bot_blocked_buffs",
|
||||
"bot_buffs",
|
||||
"bot_command_settings",
|
||||
"bot_create_combinations",
|
||||
@@ -419,6 +406,7 @@ namespace DatabaseSchema {
|
||||
"bot_pet_buffs",
|
||||
"bot_pet_inventories",
|
||||
"bot_pets",
|
||||
"bot_settings",
|
||||
"bot_spell_casting_chances",
|
||||
"bot_spell_settings",
|
||||
"bot_spells_entries",
|
||||
|
||||
@@ -574,6 +574,7 @@ N(OP_TradeRequestAck),
|
||||
N(OP_TraderItemUpdate),
|
||||
N(OP_TraderShop),
|
||||
N(OP_TradeSkillCombine),
|
||||
N(OP_TradeSkillRecipeInspect),
|
||||
N(OP_Translocate),
|
||||
N(OP_TributeInfo),
|
||||
N(OP_TributeItem),
|
||||
|
||||
@@ -4283,6 +4283,10 @@ struct NewCombine_Struct {
|
||||
/*04*/
|
||||
};
|
||||
|
||||
struct TradeSkillRecipeInspect_Struct {
|
||||
uint32 recipe_id;
|
||||
uint32 padding[17]; // unknown
|
||||
};
|
||||
|
||||
//client requesting favorite recipies
|
||||
struct TradeskillFavorites_Struct {
|
||||
|
||||
@@ -147,6 +147,8 @@ void EQEmuConfig::parse_config()
|
||||
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
|
||||
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
|
||||
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
|
||||
QSHost = _root["server"]["queryserver"].get("host", "localhost").asString();
|
||||
QSPort = Strings::ToUnsignedInt(_root["server"]["queryserver"].get("port", "9500").asString());
|
||||
|
||||
/**
|
||||
* Zones
|
||||
|
||||
@@ -81,7 +81,9 @@ class EQEmuConfig
|
||||
std::string QSDatabaseUsername;
|
||||
std::string QSDatabasePassword;
|
||||
std::string QSDatabaseDB;
|
||||
uint16 QSDatabasePort;
|
||||
uint16 QSDatabasePort;
|
||||
std::string QSHost;
|
||||
int QSPort;
|
||||
|
||||
// From <files/>
|
||||
std::string SpellsFile;
|
||||
|
||||
@@ -105,6 +105,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NpcHandin].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NpcHandin].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
* RFC 5424
|
||||
@@ -599,6 +601,8 @@ void EQEmuLogSys::SilenceConsoleLogging()
|
||||
log_settings[log_index].is_category_enabled = 0;
|
||||
}
|
||||
|
||||
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::MySQLError);
|
||||
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::Error);
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
}
|
||||
|
||||
|
||||
@@ -145,6 +145,10 @@ namespace Logs {
|
||||
EvolveItem,
|
||||
PositionUpdate,
|
||||
KSM,
|
||||
BotSettings,
|
||||
BotSpellChecks,
|
||||
BotSpellTypeChecks,
|
||||
NpcHandin,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@@ -248,7 +252,11 @@ namespace Logs {
|
||||
"XTargets",
|
||||
"EvolveItem",
|
||||
"PositionUpdate",
|
||||
"KSM" // Kernel Samepage Merging
|
||||
"KSM", // Kernel Samepage Merging
|
||||
"Bot Settings",
|
||||
"Bot Spell Checks",
|
||||
"Bot Spell Type Checks",
|
||||
"NpcHandin"
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -874,6 +874,46 @@
|
||||
OutF(LogSys, Logs::Detail, Logs::KSM, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSettings(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSettings))\
|
||||
OutF(LogSys, Logs::General, Logs::BotSettings, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSettingsDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSettings))\
|
||||
OutF(LogSys, Logs::Detail, Logs::BotSettings, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSpellChecks(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSpellChecks))\
|
||||
OutF(LogSys, Logs::General, Logs::BotSpellChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSpellChecksDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSpellChecks))\
|
||||
OutF(LogSys, Logs::Detail, Logs::BotSpellChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSpellTypeChecks(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSpellTypeChecks))\
|
||||
OutF(LogSys, Logs::General, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogBotSpellTypeChecksDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSpellTypeChecks))\
|
||||
OutF(LogSys, Logs::Detail, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNpcHandin(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::NpcHandin))\
|
||||
OutF(LogSys, Logs::General, Logs::NpcHandin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNpcHandinDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::NpcHandin))\
|
||||
OutF(LogSys, Logs::Detail, Logs::NpcHandin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(debug_level, log_category))\
|
||||
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
|
||||
@@ -714,6 +714,18 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
h.charges > 1 ? fmt::format(" Charges: {}", h.charges) : "",
|
||||
h.attuned ? " (Attuned)" : ""
|
||||
);
|
||||
|
||||
for (int i = 0; i < h.augment_ids.size(); i++) {
|
||||
if (!Strings::EqualFold(h.augment_names[i], "None")) {
|
||||
const uint8 slot_id = (i + 1);
|
||||
handin_items_info += fmt::format(
|
||||
"Augment {}: {} ({})\n",
|
||||
slot_id,
|
||||
h.augment_names[i],
|
||||
h.augment_ids[i]
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -727,6 +739,18 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
r.charges > 1 ? fmt::format(" Charges: {}", r.charges) : "",
|
||||
r.attuned ? " (Attuned)" : ""
|
||||
);
|
||||
|
||||
for (int i = 0; i < r.augment_ids.size(); i++) {
|
||||
if (!Strings::EqualFold(r.augment_names[i], "None")) {
|
||||
const uint8 slot_id = (i + 1);
|
||||
return_items_info += fmt::format(
|
||||
"Augment {}: {} ({})\n",
|
||||
slot_id,
|
||||
r.augment_names[i],
|
||||
r.augment_ids[i]
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1057,51 +1081,51 @@ std::string PlayerEventDiscordFormatter::FormatTradeEvent(
|
||||
if (!e.character_1_give_items.empty()) {
|
||||
for (const auto &i: e.character_1_give_items) {
|
||||
std::string augment_info;
|
||||
if (i.aug_1_item_id > 0) {
|
||||
if (i.augment_1_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 1: {} ({})",
|
||||
i.aug_1_item_name,
|
||||
i.aug_1_item_id
|
||||
i.augment_1_name,
|
||||
i.augment_1_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_2_item_id > 0) {
|
||||
if (i.augment_2_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 2: {} ({})",
|
||||
i.aug_2_item_name,
|
||||
i.aug_2_item_id
|
||||
i.augment_2_name,
|
||||
i.augment_2_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_3_item_id > 0) {
|
||||
if (i.augment_3_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 3: {} ({})",
|
||||
i.aug_3_item_name,
|
||||
i.aug_3_item_id
|
||||
i.augment_3_name,
|
||||
i.augment_3_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_4_item_id > 0) {
|
||||
if (i.augment_4_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 4: {} ({})\n",
|
||||
i.aug_4_item_name,
|
||||
i.aug_4_item_id
|
||||
i.augment_4_name,
|
||||
i.augment_4_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_5_item_id > 0) {
|
||||
if (i.augment_5_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 5: {} ({})\n",
|
||||
i.aug_5_item_name,
|
||||
i.aug_5_item_id
|
||||
i.augment_5_name,
|
||||
i.augment_5_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_6_item_id > 0) {
|
||||
if (i.augment_6_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 6: {} ({})",
|
||||
i.aug_6_item_name,
|
||||
i.aug_6_item_id
|
||||
i.augment_6_name,
|
||||
i.augment_6_id
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1122,51 +1146,51 @@ std::string PlayerEventDiscordFormatter::FormatTradeEvent(
|
||||
if (!e.character_2_give_items.empty()) {
|
||||
for (const auto &i: e.character_2_give_items) {
|
||||
std::string augment_info;
|
||||
if (i.aug_1_item_id > 0) {
|
||||
if (i.augment_1_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 1: {} ({})",
|
||||
i.aug_1_item_name,
|
||||
i.aug_1_item_id
|
||||
i.augment_1_name,
|
||||
i.augment_1_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_2_item_id > 0) {
|
||||
if (i.augment_2_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 2: {} ({})",
|
||||
i.aug_2_item_name,
|
||||
i.aug_2_item_id
|
||||
i.augment_2_name,
|
||||
i.augment_2_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_3_item_id > 0) {
|
||||
if (i.augment_3_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 3: {} ({})",
|
||||
i.aug_3_item_name,
|
||||
i.aug_3_item_id
|
||||
i.augment_3_name,
|
||||
i.augment_3_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_4_item_id > 0) {
|
||||
if (i.augment_4_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 4: {} ({})\n",
|
||||
i.aug_4_item_name,
|
||||
i.aug_4_item_id
|
||||
i.augment_4_name,
|
||||
i.augment_4_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_5_item_id > 0) {
|
||||
if (i.augment_5_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 5: {} ({})\n",
|
||||
i.aug_5_item_name,
|
||||
i.aug_5_item_id
|
||||
i.augment_5_name,
|
||||
i.augment_5_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_6_item_id > 0) {
|
||||
if (i.augment_6_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 6: {} ({})",
|
||||
i.aug_6_item_name,
|
||||
i.aug_6_item_id
|
||||
i.augment_6_name,
|
||||
i.augment_6_id
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,21 @@
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include "player_event_logs.h"
|
||||
#include "player_event_discord_formatter.h"
|
||||
#include <cereal/archives/json.hpp>
|
||||
|
||||
#include "../platform.h"
|
||||
#include "../rulesys.h"
|
||||
#include "player_event_discord_formatter.h"
|
||||
#include "../repositories/player_event_loot_items_repository.h"
|
||||
#include "../repositories/player_event_merchant_sell_repository.h"
|
||||
#include "../repositories/player_event_merchant_purchase_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_entries_repository.h"
|
||||
|
||||
const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1 hour
|
||||
|
||||
// general initialization routine
|
||||
void PlayerEventLogs::Init()
|
||||
{
|
||||
|
||||
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
|
||||
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
|
||||
|
||||
@@ -21,6 +28,7 @@ void PlayerEventLogs::Init()
|
||||
m_settings[i].event_enabled = 1;
|
||||
m_settings[i].retention_days = 0;
|
||||
m_settings[i].discord_webhook_id = 0;
|
||||
m_settings[i].etl_enabled = false;
|
||||
}
|
||||
|
||||
SetSettingsDefaults();
|
||||
@@ -65,6 +73,7 @@ void PlayerEventLogs::Init()
|
||||
c.event_name = PlayerEvent::EventName[i];
|
||||
c.event_enabled = m_settings[i].event_enabled;
|
||||
c.retention_days = m_settings[i].retention_days;
|
||||
c.etl_enabled = false;
|
||||
settings_to_insert.emplace_back(c);
|
||||
}
|
||||
}
|
||||
@@ -73,6 +82,8 @@ void PlayerEventLogs::Init()
|
||||
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
|
||||
}
|
||||
|
||||
LoadEtlIds();
|
||||
|
||||
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
|
||||
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
|
||||
|
||||
@@ -121,23 +132,319 @@ void PlayerEventLogs::ProcessBatchQueue()
|
||||
return;
|
||||
}
|
||||
|
||||
static std::map<uint32, uint32> counter{};
|
||||
counter.clear();
|
||||
for (auto const &e: m_record_batch_queue) {
|
||||
counter[e.event_type_id]++;
|
||||
}
|
||||
|
||||
BenchTimer benchmark;
|
||||
|
||||
EtlQueues etl_queues{};
|
||||
for (const auto &[type, count]: counter) {
|
||||
if (count > 0) {
|
||||
switch (type) {
|
||||
case PlayerEvent::TRADE:
|
||||
etl_queues.trade.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::SPEECH:
|
||||
etl_queues.speech.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::LOOT_ITEM:
|
||||
etl_queues.loot_items.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::KILLED_NPC:
|
||||
etl_queues.killed_npc.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::NPC_HANDIN:
|
||||
etl_queues.npc_handin.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::AA_PURCHASE:
|
||||
etl_queues.aa_purchase.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::MERCHANT_SELL:
|
||||
etl_queues.merchant_sell.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::KILLED_RAID_NPC:
|
||||
etl_queues.killed_raid_npc.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::KILLED_NAMED_NPC:
|
||||
etl_queues.killed_named_npc.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::MERCHANT_PURCHASE:
|
||||
etl_queues.merchant_purchase.reserve(count);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Helper to deserialize event data
|
||||
auto Deserialize = [](const std::string &data, auto &out) {
|
||||
std::stringstream ss(data);
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
out.serialize(ar);
|
||||
};
|
||||
|
||||
// Helper to assign ETL table ID
|
||||
auto AssignEtlId = [&](
|
||||
PlayerEventLogsRepository::PlayerEventLogs &r,
|
||||
PlayerEvent::EventType type
|
||||
) {
|
||||
if (m_etl_settings.contains(type)) {
|
||||
r.etl_table_id = m_etl_settings.at(type).next_id++;
|
||||
}
|
||||
};
|
||||
|
||||
// Define event processors
|
||||
std::unordered_map<PlayerEvent::EventType, std::function<void(PlayerEventLogsRepository::PlayerEventLogs &)>> event_processors = {
|
||||
{
|
||||
PlayerEvent::EventType::LOOT_ITEM, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::LootItemEvent in{};
|
||||
PlayerEventLootItemsRepository::PlayerEventLootItems out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.charges = in.charges;
|
||||
out.corpse_name = in.corpse_name;
|
||||
out.item_id = in.item_id;
|
||||
out.item_name = in.item_name;
|
||||
out.augment_1_id = in.augment_1_id;
|
||||
out.augment_2_id = in.augment_2_id;
|
||||
out.augment_3_id = in.augment_3_id;
|
||||
out.augment_4_id = in.augment_4_id;
|
||||
out.augment_5_id = in.augment_5_id;
|
||||
out.augment_6_id = in.augment_6_id;
|
||||
out.npc_id = in.npc_id;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::LOOT_ITEM);
|
||||
etl_queues.loot_items.push_back(out);
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::EventType::MERCHANT_SELL, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::MerchantSellEvent in{};
|
||||
PlayerEventMerchantSellRepository::PlayerEventMerchantSell out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.merchant_name = in.merchant_name;
|
||||
out.merchant_type = in.merchant_type;
|
||||
out.item_id = in.item_id;
|
||||
out.item_name = in.item_name;
|
||||
out.charges = in.charges;
|
||||
out.cost = in.cost;
|
||||
out.alternate_currency_id = in.alternate_currency_id;
|
||||
out.player_money_balance = in.player_money_balance;
|
||||
out.player_currency_balance = in.player_currency_balance;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::MERCHANT_SELL);
|
||||
etl_queues.merchant_sell.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::MERCHANT_PURCHASE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::MerchantPurchaseEvent in{};
|
||||
PlayerEventMerchantPurchaseRepository::PlayerEventMerchantPurchase out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.merchant_name = in.merchant_name;
|
||||
out.merchant_type = in.merchant_type;
|
||||
out.item_id = in.item_id;
|
||||
out.item_name = in.item_name;
|
||||
out.charges = in.charges;
|
||||
out.cost = in.cost;
|
||||
out.alternate_currency_id = in.alternate_currency_id;
|
||||
out.player_money_balance = in.player_money_balance;
|
||||
out.player_currency_balance = in.player_currency_balance;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::MERCHANT_PURCHASE);
|
||||
etl_queues.merchant_purchase.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::NPC_HANDIN, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::HandinEvent in{};
|
||||
PlayerEventNpcHandinRepository::PlayerEventNpcHandin out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.npc_name = in.npc_name;
|
||||
out.handin_copper = in.handin_money.copper;
|
||||
out.handin_silver = in.handin_money.silver;
|
||||
out.handin_gold = in.handin_money.gold;
|
||||
out.handin_platinum = in.handin_money.platinum;
|
||||
out.return_copper = in.return_money.copper;
|
||||
out.return_silver = in.return_money.silver;
|
||||
out.return_gold = in.return_money.gold;
|
||||
out.return_platinum = in.return_money.platinum;
|
||||
out.is_quest_handin = in.is_quest_handin;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::NPC_HANDIN);
|
||||
etl_queues.npc_handin.push_back(out);
|
||||
|
||||
for (const auto &i: in.handin_items) {
|
||||
PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries entry{};
|
||||
entry.player_event_npc_handin_id = r.etl_table_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.type = 1;
|
||||
etl_queues.npc_handin_entries.push_back(entry);
|
||||
}
|
||||
for (const auto &i: in.return_items) {
|
||||
PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries entry{};
|
||||
entry.player_event_npc_handin_id = r.etl_table_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.type = 2;
|
||||
etl_queues.npc_handin_entries.push_back(entry);
|
||||
}
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::TRADE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::TradeEvent in{};
|
||||
PlayerEventTradeRepository::PlayerEventTrade out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.char1_id = in.character_1_id;
|
||||
out.char2_id = in.character_2_id;
|
||||
out.char1_copper = in.character_1_give_money.copper;
|
||||
out.char1_silver = in.character_1_give_money.silver;
|
||||
out.char1_gold = in.character_1_give_money.gold;
|
||||
out.char1_platinum = in.character_1_give_money.platinum;
|
||||
out.char2_copper = in.character_2_give_money.copper;
|
||||
out.char2_silver = in.character_2_give_money.silver;
|
||||
out.char2_gold = in.character_2_give_money.gold;
|
||||
out.char2_platinum = in.character_2_give_money.platinum;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::TRADE);
|
||||
etl_queues.trade.push_back(out);
|
||||
|
||||
for (const auto &i: in.character_1_give_items) {
|
||||
PlayerEventTradeEntriesRepository::PlayerEventTradeEntries entry{};
|
||||
entry.player_event_trade_id = r.etl_table_id;
|
||||
entry.char_id = in.character_1_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.slot = i.slot;
|
||||
etl_queues.trade_entries.push_back(entry);
|
||||
}
|
||||
for (const auto &i: in.character_2_give_items) {
|
||||
PlayerEventTradeEntriesRepository::PlayerEventTradeEntries entry{};
|
||||
entry.player_event_trade_id = r.etl_table_id;
|
||||
entry.char_id = in.character_2_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.slot = i.slot;
|
||||
etl_queues.trade_entries.push_back(entry);
|
||||
}
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::SPEECH, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::PlayerSpeech in{};
|
||||
PlayerEventSpeechRepository::PlayerEventSpeech out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.from_char_id = in.from;
|
||||
out.to_char_id = in.to;
|
||||
out.type = in.type;
|
||||
out.min_status = in.min_status;
|
||||
out.message = in.message;
|
||||
out.guild_id = in.guild_id;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::SPEECH);
|
||||
etl_queues.speech.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::KILLED_NPC, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::KilledNPCEvent in{};
|
||||
PlayerEventKilledNpcRepository::PlayerEventKilledNpc out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.npc_name = in.npc_name;
|
||||
out.combat_time_seconds = in.combat_time_seconds;
|
||||
out.total_damage_per_second_taken = in.total_damage_per_second_taken;
|
||||
out.total_heal_per_second_taken = in.total_heal_per_second_taken;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::KILLED_NPC);
|
||||
etl_queues.killed_npc.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::AA_PURCHASE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::AAPurchasedEvent in{};
|
||||
PlayerEventAaPurchaseRepository::PlayerEventAaPurchase out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.aa_ability_id = in.aa_id;
|
||||
out.cost = in.aa_cost;
|
||||
out.previous_id = in.aa_previous_id;
|
||||
out.next_id = in.aa_next_id;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::AA_PURCHASE);
|
||||
etl_queues.aa_purchase.push_back(out);
|
||||
}},
|
||||
};
|
||||
|
||||
// Process the batch queue
|
||||
for (auto &r: m_record_batch_queue) {
|
||||
if (m_settings[r.event_type_id].etl_enabled) {
|
||||
auto it = event_processors.find(static_cast<PlayerEvent::EventType>(r.event_type_id));
|
||||
if (it != event_processors.end()) {
|
||||
it->second(r); // Call the appropriate lambda
|
||||
r.event_data = "{}"; // Clear event data
|
||||
}
|
||||
else {
|
||||
LogError("Non-Implemented ETL routing [{}]", r.event_type_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Helper to flush and clear queues
|
||||
auto flush_queue = [&](auto insert_many, auto &queue) {
|
||||
if (!queue.empty()) {
|
||||
insert_many(*m_database, queue);
|
||||
queue.clear();
|
||||
}
|
||||
};
|
||||
|
||||
// flush many
|
||||
PlayerEventLogsRepository::InsertMany(*m_database, m_record_batch_queue);
|
||||
LogPlayerEventsDetail(
|
||||
|
||||
// flush etl queues
|
||||
flush_queue(PlayerEventLootItemsRepository::InsertMany, etl_queues.loot_items);
|
||||
flush_queue(PlayerEventMerchantSellRepository::InsertMany, etl_queues.merchant_sell);
|
||||
flush_queue(PlayerEventMerchantPurchaseRepository::InsertMany, etl_queues.merchant_purchase);
|
||||
flush_queue(PlayerEventNpcHandinRepository::InsertMany, etl_queues.npc_handin);
|
||||
flush_queue(PlayerEventNpcHandinEntriesRepository::InsertMany, etl_queues.npc_handin_entries);
|
||||
flush_queue(PlayerEventTradeRepository::InsertMany, etl_queues.trade);
|
||||
flush_queue(PlayerEventTradeEntriesRepository::InsertMany, etl_queues.trade_entries);
|
||||
flush_queue(PlayerEventSpeechRepository::InsertMany, etl_queues.speech);
|
||||
flush_queue(PlayerEventKilledNpcRepository::InsertMany, etl_queues.killed_npc);
|
||||
flush_queue(PlayerEventKilledNamedNpcRepository::InsertMany, etl_queues.killed_named_npc);
|
||||
flush_queue(PlayerEventKilledRaidNpcRepository::InsertMany, etl_queues.killed_raid_npc);
|
||||
flush_queue(PlayerEventAaPurchaseRepository::InsertMany, etl_queues.aa_purchase);
|
||||
|
||||
LogPlayerEvents(
|
||||
"Processing batch player event log queue of [{}] took [{}]",
|
||||
m_record_batch_queue.size(),
|
||||
benchmark.elapsed()
|
||||
);
|
||||
|
||||
// empty
|
||||
m_record_batch_queue = {};
|
||||
m_record_batch_queue.clear();
|
||||
m_batch_queue_lock.unlock();
|
||||
}
|
||||
|
||||
// adds a player event to the queue
|
||||
void PlayerEventLogs::AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &log)
|
||||
void PlayerEventLogs::AddToQueue(PlayerEventLogsRepository::PlayerEventLogs &log)
|
||||
{
|
||||
m_batch_queue_lock.lock();
|
||||
m_record_batch_queue.emplace_back(log);
|
||||
@@ -588,7 +895,7 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LogInfo(
|
||||
LogPlayerEventsDetail(
|
||||
"Player event [{}] ({}) Discord formatter not implemented",
|
||||
e.player_event_log.event_type_name,
|
||||
e.player_event_log.event_type_id
|
||||
@@ -602,7 +909,8 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
||||
// general process function, used in world or QS depending on rule Logging:PlayerEventsQSProcess
|
||||
void PlayerEventLogs::Process()
|
||||
{
|
||||
if (m_process_batch_events_timer.Check() || m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
|
||||
if (m_process_batch_events_timer.Check() ||
|
||||
m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
|
||||
ProcessBatchQueue();
|
||||
}
|
||||
|
||||
@@ -613,29 +921,115 @@ void PlayerEventLogs::Process()
|
||||
|
||||
void PlayerEventLogs::ProcessRetentionTruncation()
|
||||
{
|
||||
LogPlayerEvents("Running truncation");
|
||||
LogPlayerEventsDetail("Running truncation");
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
// Map of repository-specific deletion functions
|
||||
std::unordered_map<PlayerEvent::EventType, std::function<uint32(const std::string &)>> repository_deleters = {
|
||||
{
|
||||
PlayerEvent::LOOT_ITEM, [&](const std::string &condition) {
|
||||
return PlayerEventLootItemsRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::MERCHANT_SELL, [&](const std::string &condition) {
|
||||
return PlayerEventMerchantSellRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::MERCHANT_PURCHASE, [&](const std::string &condition) {
|
||||
return PlayerEventMerchantPurchaseRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::NPC_HANDIN, [&](const std::string &condition) {
|
||||
uint32 deleted_count = PlayerEventNpcHandinRepository::DeleteWhere(*m_database, condition);
|
||||
deleted_count += PlayerEventNpcHandinEntriesRepository::DeleteWhere(*m_database, condition);
|
||||
return deleted_count;
|
||||
}},
|
||||
{
|
||||
PlayerEvent::TRADE, [&](const std::string &condition) {
|
||||
uint32 deleted_count = PlayerEventTradeRepository::DeleteWhere(*m_database, condition);
|
||||
deleted_count += PlayerEventTradeEntriesRepository::DeleteWhere(*m_database, condition);
|
||||
return deleted_count;
|
||||
}},
|
||||
{
|
||||
PlayerEvent::SPEECH, [&](const std::string &condition) {
|
||||
return PlayerEventSpeechRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::KILLED_NPC, [&](const std::string &condition) {
|
||||
return PlayerEventKilledNpcRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::KILLED_NAMED_NPC, [&](const std::string &condition) {
|
||||
return PlayerEventKilledNamedNpcRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::KILLED_RAID_NPC, [&](const std::string &condition) {
|
||||
return PlayerEventKilledRaidNpcRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::AA_PURCHASE, [&](const std::string &condition) {
|
||||
return PlayerEventAaPurchaseRepository::DeleteWhere(*m_database, condition);
|
||||
}}
|
||||
};
|
||||
|
||||
// Group event types by retention interval
|
||||
std::unordered_map<int, std::vector<int>> retention_groups;
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
if (m_settings[i].retention_days > 0) {
|
||||
int deleted_count = PlayerEventLogsRepository::DeleteWhere(
|
||||
*m_database,
|
||||
fmt::format(
|
||||
"event_type_id = {} AND created_at < (NOW() - INTERVAL {} DAY)",
|
||||
i,
|
||||
m_settings[i].retention_days
|
||||
)
|
||||
);
|
||||
retention_groups[m_settings[i].retention_days].push_back(i);
|
||||
}
|
||||
}
|
||||
|
||||
if (deleted_count > 0) {
|
||||
LogInfo(
|
||||
"Truncated [{}] events of type [{}] ({}) older than [{}] days",
|
||||
deleted_count,
|
||||
PlayerEvent::EventName[i],
|
||||
i,
|
||||
m_settings[i].retention_days
|
||||
);
|
||||
for (const auto &[retention_days, event_types]: retention_groups) {
|
||||
std::string condition = fmt::format(
|
||||
"created_at < (NOW() - INTERVAL {} DAY)",
|
||||
retention_days
|
||||
);
|
||||
|
||||
// Handle ETL deletions for each event type in the group
|
||||
uint32 total_deleted_count = 0;
|
||||
for (int event_type_id: event_types) {
|
||||
if (m_settings[event_type_id].etl_enabled) {
|
||||
auto it = repository_deleters.find(static_cast<PlayerEvent::EventType>(m_settings[event_type_id].id));
|
||||
if (it != repository_deleters.end()) {
|
||||
total_deleted_count += it->second(condition);
|
||||
}
|
||||
else {
|
||||
LogError("Non-Implemented ETL Event Type [{}]", static_cast<uint32>(m_settings[event_type_id].id));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (total_deleted_count > 0) {
|
||||
LogInfo(
|
||||
"Truncated [{}] ETL events older than [{}] days",
|
||||
total_deleted_count,
|
||||
retention_days
|
||||
);
|
||||
}
|
||||
|
||||
// Batch deletion for player_event_logs
|
||||
std::string event_type_ids = fmt::format(
|
||||
"({})",
|
||||
fmt::join(event_types, ", ")
|
||||
);
|
||||
|
||||
uint32 deleted_count = PlayerEventLogsRepository::DeleteWhere(
|
||||
*m_database,
|
||||
fmt::format(
|
||||
"event_type_id IN {} AND {}",
|
||||
event_type_ids,
|
||||
condition
|
||||
)
|
||||
);
|
||||
|
||||
if (deleted_count > 0) {
|
||||
LogInfo(
|
||||
"Truncated [{}] events of types [{}] older than [{}] days",
|
||||
deleted_count,
|
||||
event_type_ids,
|
||||
retention_days
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -708,8 +1102,143 @@ void PlayerEventLogs::SetSettingsDefaults()
|
||||
m_settings[PlayerEvent::PARCEL_DELETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BARTER_TRANSACTION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::EVOLVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPEECH].event_enabled = 0;
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerEventLogs::LoadEtlIds()
|
||||
{
|
||||
auto e = [&](auto p) -> bool {
|
||||
for (PlayerEventLogSettingsRepository::PlayerEventLogSettings const &c: m_settings) {
|
||||
if (c.id == p) {
|
||||
return c.etl_enabled ? true : false;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
m_etl_settings.clear();
|
||||
m_etl_settings = {
|
||||
{
|
||||
PlayerEvent::LOOT_ITEM,
|
||||
{
|
||||
.enabled = e(PlayerEvent::LOOT_ITEM),
|
||||
.table_name = "player_event_loot_items",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventLootItemsRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::MERCHANT_SELL,
|
||||
{
|
||||
.enabled = e(PlayerEvent::MERCHANT_SELL),
|
||||
.table_name = "player_event_merchant_sell",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventMerchantSellRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::MERCHANT_PURCHASE,
|
||||
{
|
||||
.enabled = e(PlayerEvent::MERCHANT_PURCHASE),
|
||||
.table_name = "player_event_merchant_purchase",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventMerchantPurchaseRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::NPC_HANDIN,
|
||||
{
|
||||
.enabled = e(PlayerEvent::NPC_HANDIN),
|
||||
.table_name = "player_event_npc_handin",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventNpcHandinRepository::TableName()))
|
||||
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::TRADE,
|
||||
{
|
||||
.enabled = e(PlayerEvent::TRADE),
|
||||
.table_name = "player_event_trade",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventTradeRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::SPEECH,
|
||||
{
|
||||
.enabled = e(PlayerEvent::SPEECH),
|
||||
.table_name = "player_event_speech",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventSpeechRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::KILLED_NPC,
|
||||
{
|
||||
.enabled = e(PlayerEvent::KILLED_NPC),
|
||||
.table_name = "player_event_killed_npc",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledNpcRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::KILLED_NAMED_NPC,
|
||||
{
|
||||
.enabled = e(PlayerEvent::KILLED_NAMED_NPC),
|
||||
.table_name = "player_event_killed_named_npc",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledNamedNpcRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::KILLED_RAID_NPC,
|
||||
{
|
||||
.enabled = e(PlayerEvent::KILLED_RAID_NPC),
|
||||
.table_name = "player_event_killed_raid_npc",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledRaidNpcRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::AA_PURCHASE,
|
||||
{
|
||||
.enabled = e(PlayerEvent::AA_PURCHASE),
|
||||
.table_name = "player_event_aa_purchase",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventAaPurchaseRepository::TableName()))
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
for (auto &e: m_etl_settings) {
|
||||
LogPlayerEventsDetail(
|
||||
"ETL Settings [{}] Enabled [{}] Table [{}] NextId [{}]",
|
||||
PlayerEvent::EventName[e.first],
|
||||
e.second.enabled,
|
||||
e.second.table_name,
|
||||
e.second.next_id
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
bool PlayerEventLogs::LoadDatabaseConnection()
|
||||
{
|
||||
const auto c = EQEmuConfig::get();
|
||||
|
||||
LogInfo(
|
||||
"Connecting to MySQL for PlayerEvents [{}]@[{}]:[{}]",
|
||||
c->DatabaseUsername.c_str(),
|
||||
c->DatabaseHost.c_str(),
|
||||
c->DatabasePort
|
||||
);
|
||||
|
||||
if (!player_event_database.Connect(
|
||||
c->DatabaseHost.c_str(),
|
||||
c->DatabaseUsername.c_str(),
|
||||
c->DatabasePassword.c_str(),
|
||||
c->DatabaseDB.c_str(),
|
||||
c->DatabasePort
|
||||
)) {
|
||||
LogError("Cannot continue without a database connection for player events.");
|
||||
return false;
|
||||
}
|
||||
|
||||
SetDatabase(&player_event_database);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,19 +1,38 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_LOGS_H
|
||||
#define EQEMU_PLAYER_EVENT_LOGS_H
|
||||
|
||||
#include "../repositories/player_event_log_settings_repository.h"
|
||||
#include "player_events.h"
|
||||
#include "../servertalk.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../timer.h"
|
||||
#include "../json/json_archive_single_line.h"
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include <mutex>
|
||||
#include "../json/json_archive_single_line.h"
|
||||
#include "../servertalk.h"
|
||||
#include "../timer.h"
|
||||
#include "../eqemu_config.h"
|
||||
|
||||
#include "../repositories/player_event_log_settings_repository.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../repositories/player_event_loot_items_repository.h"
|
||||
#include "../repositories/player_event_merchant_purchase_repository.h"
|
||||
#include "../repositories/player_event_merchant_sell_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_entries_repository.h"
|
||||
#include "../repositories/player_event_trade_repository.h"
|
||||
#include "../repositories/player_event_trade_entries_repository.h"
|
||||
#include "../repositories/player_event_speech_repository.h"
|
||||
#include "../repositories/player_event_killed_npc_repository.h"
|
||||
#include "../repositories/player_event_killed_named_npc_repository.h"
|
||||
#include "../repositories/player_event_killed_raid_npc_repository.h"
|
||||
#include "../repositories/player_event_aa_purchase_repository.h"
|
||||
|
||||
|
||||
|
||||
class PlayerEventLogs {
|
||||
public:
|
||||
Database player_event_database{};
|
||||
|
||||
void Init();
|
||||
bool LoadDatabaseConnection();
|
||||
void ReloadSettings();
|
||||
void LoadEtlIds();
|
||||
PlayerEventLogs *SetDatabase(Database *db);
|
||||
bool ValidateDatabaseConnection();
|
||||
bool IsEventEnabled(PlayerEvent::EventType event);
|
||||
@@ -21,7 +40,7 @@ public:
|
||||
void Process();
|
||||
|
||||
// batch queue
|
||||
void AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &logs);
|
||||
void AddToQueue(PlayerEventLogsRepository::PlayerEventLogs &logs);
|
||||
|
||||
// main event record generic function
|
||||
// can ingest any struct event types
|
||||
@@ -59,7 +78,29 @@ public:
|
||||
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
|
||||
|
||||
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
|
||||
|
||||
struct EtlQueues {
|
||||
std::vector<PlayerEventLootItemsRepository::PlayerEventLootItems> loot_items;
|
||||
std::vector<PlayerEventMerchantPurchaseRepository::PlayerEventMerchantPurchase> merchant_purchase;
|
||||
std::vector<PlayerEventMerchantSellRepository::PlayerEventMerchantSell> merchant_sell;
|
||||
std::vector<PlayerEventNpcHandinRepository::PlayerEventNpcHandin> npc_handin;
|
||||
std::vector<PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries> npc_handin_entries;
|
||||
std::vector<PlayerEventTradeRepository::PlayerEventTrade> trade;
|
||||
std::vector<PlayerEventTradeEntriesRepository::PlayerEventTradeEntries> trade_entries;
|
||||
std::vector<PlayerEventSpeechRepository::PlayerEventSpeech> speech;
|
||||
std::vector<PlayerEventKilledNpcRepository::PlayerEventKilledNpc> killed_npc;
|
||||
std::vector<PlayerEventKilledNamedNpcRepository::PlayerEventKilledNamedNpc> killed_named_npc;
|
||||
std::vector<PlayerEventKilledRaidNpcRepository::PlayerEventKilledRaidNpc> killed_raid_npc;
|
||||
std::vector<PlayerEventAaPurchaseRepository::PlayerEventAaPurchase> aa_purchase;
|
||||
};
|
||||
|
||||
private:
|
||||
struct EtlSettings {
|
||||
bool enabled;
|
||||
std::string table_name;
|
||||
int64 next_id;
|
||||
};
|
||||
|
||||
Database *m_database; // reference to database
|
||||
PlayerEventLogSettingsRepository::PlayerEventLogSettings m_settings[PlayerEvent::EventType::MAX]{};
|
||||
|
||||
@@ -69,6 +110,8 @@ private:
|
||||
static std::unique_ptr<ServerPacket>
|
||||
BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e);
|
||||
|
||||
std::map<PlayerEvent::EventType, EtlSettings> m_etl_settings{};
|
||||
|
||||
// timers
|
||||
Timer m_process_batch_events_timer; // events processing timer
|
||||
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
|
||||
@@ -78,6 +121,9 @@ private:
|
||||
void ProcessBatchQueue();
|
||||
void ProcessRetentionTruncation();
|
||||
void SetSettingsDefaults();
|
||||
|
||||
public:
|
||||
std::map<PlayerEvent::EventType, EtlSettings> &GetEtlSettings() { return m_etl_settings;}
|
||||
};
|
||||
|
||||
extern PlayerEventLogs player_event_logs;
|
||||
|
||||
+267
-111
@@ -4,6 +4,7 @@
|
||||
#include <string>
|
||||
#include <cereal/cereal.hpp>
|
||||
#include "../types.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
|
||||
namespace PlayerEvent {
|
||||
@@ -62,6 +63,7 @@ namespace PlayerEvent {
|
||||
PARCEL_RETRIEVE,
|
||||
PARCEL_DELETE,
|
||||
BARTER_TRANSACTION,
|
||||
SPEECH,
|
||||
EVOLVE_ITEM,
|
||||
MAX // dont remove
|
||||
};
|
||||
@@ -126,6 +128,7 @@ namespace PlayerEvent {
|
||||
"Parcel Item Retrieved",
|
||||
"Parcel Prune Routine",
|
||||
"Barter Transaction",
|
||||
"Player Speech",
|
||||
"Evolve Item Update"
|
||||
};
|
||||
|
||||
@@ -206,12 +209,12 @@ namespace PlayerEvent {
|
||||
std::string item_name;
|
||||
uint16 to_slot;
|
||||
int16 charges;
|
||||
uint32 aug1;
|
||||
uint32 aug2;
|
||||
uint32 aug3;
|
||||
uint32 aug4;
|
||||
uint32 aug5;
|
||||
uint32 aug6;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
bool attuned;
|
||||
|
||||
// cereal
|
||||
@@ -223,56 +226,57 @@ namespace PlayerEvent {
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(to_slot),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(aug1),
|
||||
CEREAL_NVP(aug2),
|
||||
CEREAL_NVP(aug3),
|
||||
CEREAL_NVP(aug4),
|
||||
CEREAL_NVP(aug5),
|
||||
CEREAL_NVP(aug6),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(attuned)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
// used in Trade event
|
||||
struct TradeItem {
|
||||
int64 item_id;
|
||||
std::string item_name;
|
||||
int32 slot;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(slot)
|
||||
);
|
||||
}
|
||||
};
|
||||
// struct TradeItem {
|
||||
// int64 item_id;
|
||||
// std::string item_name;
|
||||
// int32 slot;
|
||||
//
|
||||
// // cereal
|
||||
// template<class Archive>
|
||||
// void serialize(Archive &ar)
|
||||
// {
|
||||
// ar(
|
||||
// CEREAL_NVP(item_id),
|
||||
// CEREAL_NVP(item_name),
|
||||
// CEREAL_NVP(slot)
|
||||
// );
|
||||
// }
|
||||
// };
|
||||
|
||||
// used in Trade event
|
||||
class TradeItemEntry {
|
||||
public:
|
||||
uint16 slot;
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
std::string augment_1_name;
|
||||
uint32 augment_2_id;
|
||||
std::string augment_2_name;
|
||||
uint32 augment_3_id;
|
||||
std::string augment_3_name;
|
||||
uint32 augment_4_id;
|
||||
std::string augment_4_name;
|
||||
uint32 augment_5_id;
|
||||
std::string augment_5_name;
|
||||
uint32 augment_6_id;
|
||||
std::string augment_6_name;
|
||||
std::string item_name;
|
||||
uint16 charges;
|
||||
uint32 aug_1_item_id;
|
||||
std::string aug_1_item_name;
|
||||
uint32 aug_2_item_id;
|
||||
std::string aug_2_item_name;
|
||||
uint32 aug_3_item_id;
|
||||
std::string aug_3_item_name;
|
||||
uint32 aug_4_item_id;
|
||||
std::string aug_4_item_name;
|
||||
uint32 aug_5_item_id;
|
||||
std::string aug_5_item_name;
|
||||
uint32 aug_6_item_id;
|
||||
std::string aug_6_item_name;
|
||||
bool in_bag;
|
||||
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
@@ -280,12 +284,20 @@ namespace PlayerEvent {
|
||||
ar(
|
||||
CEREAL_NVP(slot),
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_1_name),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_2_name),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_1_name),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_4_name),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_5_name),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(augment_6_name),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(aug_1_item_id),
|
||||
CEREAL_NVP(aug_2_item_id),
|
||||
CEREAL_NVP(aug_3_item_id),
|
||||
CEREAL_NVP(aug_4_item_id),
|
||||
CEREAL_NVP(aug_5_item_id),
|
||||
CEREAL_NVP(in_bag)
|
||||
);
|
||||
}
|
||||
@@ -399,9 +411,9 @@ namespace PlayerEvent {
|
||||
|
||||
struct AAPurchasedEvent {
|
||||
uint32 aa_id;
|
||||
int32 aa_cost;
|
||||
int32 aa_previous_id;
|
||||
int32 aa_next_id;
|
||||
int32 aa_cost;
|
||||
int32 aa_previous_id;
|
||||
int32 aa_next_id;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -418,6 +430,12 @@ namespace PlayerEvent {
|
||||
|
||||
struct ForageSuccessEvent {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
std::string item_name;
|
||||
|
||||
// cereal
|
||||
@@ -426,6 +444,12 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(item_name)
|
||||
);
|
||||
}
|
||||
@@ -433,6 +457,12 @@ namespace PlayerEvent {
|
||||
|
||||
struct FishSuccessEvent {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
std::string item_name;
|
||||
|
||||
// cereal
|
||||
@@ -441,6 +471,12 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(item_name)
|
||||
);
|
||||
}
|
||||
@@ -450,6 +486,13 @@ namespace PlayerEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
int16 charges;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
bool attuned;
|
||||
std::string reason;
|
||||
|
||||
// cereal
|
||||
@@ -459,8 +502,15 @@ namespace PlayerEvent {
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(reason),
|
||||
CEREAL_NVP(charges)
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(attuned),
|
||||
CEREAL_NVP(reason)
|
||||
);
|
||||
}
|
||||
};
|
||||
@@ -503,6 +553,12 @@ namespace PlayerEvent {
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
int16 charges;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 npc_id;
|
||||
std::string corpse_name;
|
||||
|
||||
@@ -514,6 +570,12 @@ namespace PlayerEvent {
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(npc_id),
|
||||
CEREAL_NVP(corpse_name)
|
||||
);
|
||||
@@ -726,6 +788,12 @@ namespace PlayerEvent {
|
||||
|
||||
struct DroppedItemEvent {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
std::string item_name;
|
||||
int16 slot_id;
|
||||
uint32 charges;
|
||||
@@ -736,6 +804,12 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(slot_id),
|
||||
CEREAL_NVP(charges)
|
||||
@@ -791,6 +865,12 @@ namespace PlayerEvent {
|
||||
|
||||
struct TraderPurchaseEvent {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
std::string item_name;
|
||||
uint32 trader_id;
|
||||
std::string trader_name;
|
||||
@@ -806,6 +886,12 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(trader_id),
|
||||
CEREAL_NVP(trader_name),
|
||||
@@ -819,6 +905,12 @@ namespace PlayerEvent {
|
||||
|
||||
struct TraderSellEvent {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
std::string item_name;
|
||||
uint32 buyer_id;
|
||||
std::string buyer_name;
|
||||
@@ -834,6 +926,12 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(buyer_id),
|
||||
CEREAL_NVP(buyer_name),
|
||||
@@ -964,8 +1062,16 @@ namespace PlayerEvent {
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItem {
|
||||
uint32 item_id;
|
||||
uint32 guild_favor;
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
int16 charges;
|
||||
bool attuned;
|
||||
uint32 guild_favor;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -973,14 +1079,20 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(guild_favor)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GuildTributeDonatePlat {
|
||||
uint32 plat;
|
||||
uint32 guild_favor;
|
||||
uint32 plat;
|
||||
uint32 guild_favor;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -995,15 +1107,15 @@ namespace PlayerEvent {
|
||||
|
||||
struct ParcelRetrieve {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 quantity;
|
||||
std::string from_player_name;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -1011,31 +1123,31 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(from_player_name),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
CEREAL_NVP(sent_date)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelSend {
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 quantity;
|
||||
std::string from_player_name;
|
||||
std::string to_player_name;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -1043,33 +1155,33 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(from_player_name),
|
||||
CEREAL_NVP(to_player_name),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
CEREAL_NVP(sent_date)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelDelete {
|
||||
uint32 item_id;
|
||||
uint32 quantity;
|
||||
uint32 char_id;
|
||||
uint32 item_id;
|
||||
uint32 augment_1_id;
|
||||
uint32 augment_2_id;
|
||||
uint32 augment_3_id;
|
||||
uint32 augment_4_id;
|
||||
uint32 augment_5_id;
|
||||
uint32 augment_6_id;
|
||||
uint32 quantity;
|
||||
uint32 sent_date;
|
||||
std::string from_name;
|
||||
std::string note;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -1077,18 +1189,18 @@ namespace PlayerEvent {
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(augment_1_id),
|
||||
CEREAL_NVP(augment_2_id),
|
||||
CEREAL_NVP(augment_3_id),
|
||||
CEREAL_NVP(augment_4_id),
|
||||
CEREAL_NVP(augment_5_id),
|
||||
CEREAL_NVP(augment_6_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(char_id),
|
||||
CEREAL_NVP(from_name),
|
||||
CEREAL_NVP(note),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
);
|
||||
CEREAL_NVP(sent_date)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1140,30 +1252,74 @@ namespace PlayerEvent {
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct PlayerSpeech {
|
||||
std::string to;
|
||||
std::string from;
|
||||
uint32 guild_id;
|
||||
int16 min_status;
|
||||
uint32 type;
|
||||
std::string message;
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(to),
|
||||
CEREAL_NVP(from),
|
||||
CEREAL_NVP(guild_id),
|
||||
CEREAL_NVP(min_status),
|
||||
CEREAL_NVP(type),
|
||||
CEREAL_NVP(message)
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENTS_H
|
||||
|
||||
#define RecordPlayerEventLog(event_type, event_data) do {\
|
||||
if (player_event_logs.IsEventEnabled(event_type)) {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
if (RuleB(Logging, PlayerEventsQSProcess)) {\
|
||||
QServ->SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
} \
|
||||
else { \
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
}\
|
||||
} while (0)
|
||||
|
||||
#define RecordPlayerEventLogWithClient(c, event_type, event_data) do {\
|
||||
if (player_event_logs.IsEventEnabled(event_type)) {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
(c)->GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
if (RuleB(Logging, PlayerEventsQSProcess)) {\
|
||||
QServ->SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
(c)->GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
else {\
|
||||
worldserver.SendPacket(\
|
||||
player_event_logs.RecordEvent(\
|
||||
event_type,\
|
||||
(c)->GetPlayerEvent(),\
|
||||
event_data\
|
||||
).get()\
|
||||
);\
|
||||
}\
|
||||
}\
|
||||
} while (0)
|
||||
|
||||
@@ -220,6 +220,34 @@ bool EQ::ItemData::IsType1HWeapon() const
|
||||
return ((ItemType == item::ItemType1HBlunt) || (ItemType == item::ItemType1HSlash) || (ItemType == item::ItemType1HPiercing) || (ItemType == item::ItemTypeMartial));
|
||||
}
|
||||
|
||||
bool EQ::ItemData::IsPetUsable() const
|
||||
{
|
||||
if (ItemClass == item::ItemClassBag) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// if it's a misc item and has slots, it's wearable
|
||||
// this item type is conflated with many other item types
|
||||
if (ItemClass == item::ItemTypeMisc && Slots != 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (ItemType) {
|
||||
case item::ItemType1HBlunt:
|
||||
case item::ItemType1HSlash:
|
||||
case item::ItemType1HPiercing:
|
||||
case item::ItemType2HBlunt:
|
||||
case item::ItemType2HSlash:
|
||||
case item::ItemTypeMartial:
|
||||
case item::ItemTypeShield:
|
||||
case item::ItemTypeArmor:
|
||||
case item::ItemTypeJewelry:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool EQ::ItemData::IsType2HWeapon() const
|
||||
{
|
||||
return ((ItemType == item::ItemType2HBlunt) || (ItemType == item::ItemType2HSlash) || (ItemType == item::ItemType2HPiercing));
|
||||
|
||||
@@ -550,6 +550,7 @@ namespace EQ
|
||||
bool IsType1HWeapon() const;
|
||||
bool IsType2HWeapon() const;
|
||||
bool IsTypeShield() const;
|
||||
bool IsPetUsable() const;
|
||||
bool IsQuestItem() const;
|
||||
|
||||
static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
|
||||
|
||||
@@ -1785,6 +1785,18 @@ std::vector<uint32> EQ::ItemInstance::GetAugmentIDs() const
|
||||
return augments;
|
||||
}
|
||||
|
||||
std::vector<std::string> EQ::ItemInstance::GetAugmentNames() const
|
||||
{
|
||||
std::vector<std::string> augment_names;
|
||||
|
||||
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
|
||||
const auto augment = GetAugment(slot_id);
|
||||
augment_names.push_back(augment ? augment->GetItem()->Name : "None");
|
||||
}
|
||||
|
||||
return augment_names;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemRegen(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
|
||||
@@ -305,6 +305,7 @@ namespace EQ
|
||||
int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
|
||||
uint32 GetItemGuildFavor() const;
|
||||
std::vector<uint32> GetAugmentIDs() const;
|
||||
std::vector<std::string> GetAugmentNames() const;
|
||||
static void AddGUIDToMap(uint64 existing_serial_number);
|
||||
static void ClearGUIDMap();
|
||||
|
||||
|
||||
@@ -8,110 +8,6 @@
|
||||
#include <fmt/format.h>
|
||||
#include <sstream>
|
||||
|
||||
#include <cstring> // For memcpy
|
||||
#include <thread>
|
||||
|
||||
#define INITIAL_RING_BUFFER_CAPACITY 8192 // Initial number of buffers
|
||||
#define BUFFER_SIZE 512 // Fixed buffer size
|
||||
|
||||
class StaticRingBuffer {
|
||||
private:
|
||||
char (*m_data)[BUFFER_SIZE]; // Pointer to dynamically allocated buffer array
|
||||
bool* m_in_use; // Tracks if a buffer is currently allocated
|
||||
size_t m_capacity; // Current capacity of the ring buffer
|
||||
volatile size_t m_write_index = 0; // Next available buffer
|
||||
volatile size_t m_read_index = 0; // Next buffer to be freed
|
||||
std::atomic<size_t> m_used_space = 0; // Track used buffers
|
||||
|
||||
|
||||
public:
|
||||
StaticRingBuffer()
|
||||
: m_capacity(INITIAL_RING_BUFFER_CAPACITY) {
|
||||
m_data = new char[m_capacity][BUFFER_SIZE]; // Allocate initial buffer pool
|
||||
m_in_use = new bool[m_capacity]{false}; // Track buffer usage (initialized to false)
|
||||
}
|
||||
|
||||
~StaticRingBuffer() {
|
||||
delete[] m_data; // Free memory
|
||||
delete[] m_in_use; // Free tracking array
|
||||
}
|
||||
|
||||
// Acquire a fixed-size buffer (doubles capacity if full)
|
||||
char* Acquire() {
|
||||
for (size_t i = 0; i < m_capacity; ++i) {
|
||||
size_t index = (m_write_index + i) % m_capacity;
|
||||
if (!m_in_use[index]) {
|
||||
m_in_use[index] = true;
|
||||
m_write_index = (index + 1) % m_capacity;
|
||||
std::cout << "Acquired buffer " << index << std::endl;
|
||||
return m_data[index];
|
||||
}
|
||||
}
|
||||
|
||||
DoubleCapacity();
|
||||
return Acquire(); // Retry after resizing
|
||||
}
|
||||
|
||||
// Release a buffer back to the pool
|
||||
void Release(char* buffer) {
|
||||
size_t index = (buffer - m_data[0]) / BUFFER_SIZE; // Divide by BUFFER_SIZE, not m_capacity
|
||||
|
||||
// Prevent invalid releases (e.g., if the buffer isn't from m_data[])
|
||||
if (index >= m_capacity || m_data[index] != buffer) {
|
||||
// std::cerr << "Invalid Release: Buffer not in m_data or incorrect index!\n";
|
||||
return;
|
||||
}
|
||||
|
||||
// std::cout << "Released buffer " << index << std::endl;
|
||||
|
||||
m_in_use[index] = false; // Mark buffer as available
|
||||
}
|
||||
|
||||
private:
|
||||
// Doubles the ring buffer capacity while preserving existing data
|
||||
// TODO: Add a lock to prevent concurrent issues during resizing
|
||||
void DoubleCapacity() {
|
||||
size_t new_capacity = m_capacity * 2;
|
||||
char (*new_data)[BUFFER_SIZE] = new char[new_capacity][BUFFER_SIZE];
|
||||
bool* new_in_use = new bool[new_capacity]{false};
|
||||
|
||||
size_t current_size = (m_write_index >= m_read_index)
|
||||
? (m_write_index - m_read_index)
|
||||
: (m_capacity - m_read_index + m_write_index);
|
||||
|
||||
std::cout << "[INFO] Resizing buffer from " << m_capacity << " to " << new_capacity << std::endl;
|
||||
|
||||
// Copy data in FIFO order
|
||||
for (size_t i = 0; i < current_size; ++i) {
|
||||
size_t old_index = (m_read_index + i) % m_capacity;
|
||||
memcpy(new_data[i], m_data[old_index], BUFFER_SIZE);
|
||||
new_in_use[i] = m_in_use[old_index];
|
||||
}
|
||||
|
||||
// Store old buffer reference
|
||||
char (*old_data_ref)[BUFFER_SIZE] = m_data;
|
||||
bool* old_in_use_ref = m_in_use;
|
||||
size_t old_capacity = m_capacity;
|
||||
|
||||
// Assign new memory
|
||||
m_data = new_data;
|
||||
m_in_use = new_in_use;
|
||||
m_capacity = new_capacity;
|
||||
|
||||
m_read_index = 0;
|
||||
m_write_index = current_size;
|
||||
|
||||
// Delay deletion of old data to avoid access issues
|
||||
std::thread([old_data_ref, old_in_use_ref, old_capacity]() {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500)); // Ensure old packets are sent
|
||||
delete[] old_data_ref;
|
||||
delete[] old_in_use_ref;
|
||||
std::cout << "[INFO] Old buffer safely deallocated (Capacity: " << old_capacity << ")\n";
|
||||
}).detach();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
EQ::Net::DaybreakConnectionManager::DaybreakConnectionManager()
|
||||
{
|
||||
m_attached = nullptr;
|
||||
@@ -1437,8 +1333,6 @@ void EQ::Net::DaybreakConnection::SendKeepAlive()
|
||||
InternalSend(p);
|
||||
}
|
||||
|
||||
StaticRingBuffer m_ring_buffer;
|
||||
|
||||
void EQ::Net::DaybreakConnection::InternalSend(Packet &p)
|
||||
{
|
||||
if (m_owner->m_options.outgoing_data_rate > 0.0) {
|
||||
@@ -1455,10 +1349,8 @@ void EQ::Net::DaybreakConnection::InternalSend(Packet &p)
|
||||
m_last_send = Clock::now();
|
||||
|
||||
auto send_func = [](uv_udp_send_t* req, int status) {
|
||||
if (req->data) {
|
||||
m_ring_buffer.Release((char*)req->data); // Return buffer to pool
|
||||
}
|
||||
delete req; // Return send request to pool
|
||||
delete[](char*)req->data;
|
||||
delete req;
|
||||
};
|
||||
|
||||
if (PacketCanBeEncoded(p)) {
|
||||
@@ -1495,7 +1387,7 @@ void EQ::Net::DaybreakConnection::InternalSend(Packet &p)
|
||||
uv_ip4_addr(m_endpoint.c_str(), m_port, &send_addr);
|
||||
uv_buf_t send_buffers[1];
|
||||
|
||||
char* data = m_ring_buffer.Acquire();
|
||||
char *data = new char[out.Length()];
|
||||
memcpy(data, out.Data(), out.Length());
|
||||
send_buffers[0] = uv_buf_init(data, out.Length());
|
||||
send_req->data = send_buffers[0].base;
|
||||
@@ -1503,6 +1395,7 @@ void EQ::Net::DaybreakConnection::InternalSend(Packet &p)
|
||||
m_stats.sent_bytes += out.Length();
|
||||
m_stats.sent_packets++;
|
||||
if (m_owner->m_options.simulated_out_packet_loss && m_owner->m_options.simulated_out_packet_loss >= m_owner->m_rand.Int(0, 100)) {
|
||||
delete[](char*)send_req->data;
|
||||
delete send_req;
|
||||
return;
|
||||
}
|
||||
@@ -1518,7 +1411,7 @@ void EQ::Net::DaybreakConnection::InternalSend(Packet &p)
|
||||
uv_ip4_addr(m_endpoint.c_str(), m_port, &send_addr);
|
||||
uv_buf_t send_buffers[1];
|
||||
|
||||
char* data = m_ring_buffer.Acquire();
|
||||
char *data = new char[p.Length()];
|
||||
memcpy(data, p.Data(), p.Length());
|
||||
send_buffers[0] = uv_buf_init(data, p.Length());
|
||||
send_req->data = send_buffers[0].base;
|
||||
@@ -1527,6 +1420,7 @@ void EQ::Net::DaybreakConnection::InternalSend(Packet &p)
|
||||
m_stats.sent_packets++;
|
||||
|
||||
if (m_owner->m_options.simulated_out_packet_loss && m_owner->m_options.simulated_out_packet_loss >= m_owner->m_rand.Int(0, 100)) {
|
||||
delete[](char*)send_req->data;
|
||||
delete send_req;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -23,6 +23,9 @@ namespace EQ
|
||||
bool Connected() const { return m_connecting != true; }
|
||||
|
||||
std::shared_ptr<EQ::Net::TCPConnection> Handle() { return m_connection; }
|
||||
|
||||
const std::unique_ptr<EQ::Timer> &GetTimer() const { return m_timer; }
|
||||
|
||||
private:
|
||||
void Connect();
|
||||
void ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length);
|
||||
|
||||
@@ -123,7 +123,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
|
||||
{
|
||||
size_t current = 0;
|
||||
size_t total = m_buffer.size();
|
||||
constexpr size_t ls_info_size = sizeof(ServerNewLSInfo_Struct);
|
||||
constexpr size_t ls_info_size = sizeof(LoginserverNewWorldRequest);
|
||||
|
||||
while (current < total) {
|
||||
auto left = total - current;
|
||||
@@ -138,7 +138,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
|
||||
//this creates a small edge case where the exact size of a
|
||||
//packet from the modern protocol can't be "43061256"
|
||||
//so in send we pad it one byte if that's the case
|
||||
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(ServerNewLSInfo_Struct)) {
|
||||
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(LoginserverNewWorldRequest)) {
|
||||
m_legacy_mode = true;
|
||||
m_identifier = "World";
|
||||
m_parent->ConnectionIdentified(this);
|
||||
|
||||
@@ -197,6 +197,7 @@ IN(OP_RecipeDetails, uint32);
|
||||
//there is also a complicated OP_RecipeDetails reply struct OUT
|
||||
IN(OP_RecipeAutoCombine, RecipeAutoCombine_Struct);
|
||||
IN(OP_TradeSkillCombine, NewCombine_Struct);
|
||||
IN(OP_TradeSkillRecipeInspect, TradeSkillRecipeInspect_Struct);
|
||||
IN(OP_ItemName, ItemNamePacket_Struct);
|
||||
IN(OP_AugmentItem, AugmentItem_Struct);
|
||||
IN(OP_ClickDoor, ClickDoor_Struct);
|
||||
|
||||
@@ -3935,6 +3935,11 @@ struct NewCombine_Struct
|
||||
/*24*/
|
||||
};
|
||||
|
||||
struct TradeSkillRecipeInspect_Struct {
|
||||
uint32 recipe_id;
|
||||
uint32 padding[17];
|
||||
};
|
||||
|
||||
|
||||
//client requesting favorite recipies
|
||||
struct TradeskillFavorites_Struct {
|
||||
@@ -4736,7 +4741,7 @@ struct ItemSerializationHeader
|
||||
/*036*/ uint32 merchant_slot; // 1 if not a merchant item
|
||||
/*040*/ uint32 scaled_value; // 0
|
||||
/*044*/ uint32 instance_id; // unique instance id if not merchant item, else is merchant slot
|
||||
/*048*/ uint32 parcel_item_id;
|
||||
/*048*/ uint32 parcel_item_id;
|
||||
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
|
||||
/*056*/ uint32 charges; // Total Charges an item has (-1 for unlimited)
|
||||
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
|
||||
|
||||
@@ -0,0 +1,416 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
|
||||
#define EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BaseBotBlockedBuffsRepository {
|
||||
public:
|
||||
struct BotBlockedBuffs {
|
||||
uint32_t bot_id;
|
||||
uint32_t spell_id;
|
||||
uint8_t blocked;
|
||||
uint8_t blocked_pet;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("bot_id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"bot_id",
|
||||
"spell_id",
|
||||
"blocked",
|
||||
"blocked_pet",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"bot_id",
|
||||
"spell_id",
|
||||
"blocked",
|
||||
"blocked_pet",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("bot_blocked_buffs");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static BotBlockedBuffs NewEntity()
|
||||
{
|
||||
BotBlockedBuffs e{};
|
||||
|
||||
e.bot_id = 0;
|
||||
e.spell_id = 0;
|
||||
e.blocked = 0;
|
||||
e.blocked_pet = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static BotBlockedBuffs GetBotBlockedBuffs(
|
||||
const std::vector<BotBlockedBuffs> &bot_blocked_buffss,
|
||||
int bot_blocked_buffs_id
|
||||
)
|
||||
{
|
||||
for (auto &bot_blocked_buffs : bot_blocked_buffss) {
|
||||
if (bot_blocked_buffs.bot_id == bot_blocked_buffs_id) {
|
||||
return bot_blocked_buffs;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static BotBlockedBuffs FindOne(
|
||||
Database& db,
|
||||
int bot_blocked_buffs_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
bot_blocked_buffs_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
BotBlockedBuffs e{};
|
||||
|
||||
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
|
||||
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
|
||||
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
|
||||
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int bot_blocked_buffs_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
bot_blocked_buffs_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const BotBlockedBuffs &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[0] + " = " + std::to_string(e.bot_id));
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.spell_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.blocked));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.blocked_pet));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.bot_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static BotBlockedBuffs InsertOne(
|
||||
Database& db,
|
||||
BotBlockedBuffs e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.blocked));
|
||||
v.push_back(std::to_string(e.blocked_pet));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.bot_id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<BotBlockedBuffs> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.blocked));
|
||||
v.push_back(std::to_string(e.blocked_pet));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<BotBlockedBuffs> All(Database& db)
|
||||
{
|
||||
std::vector<BotBlockedBuffs> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotBlockedBuffs e{};
|
||||
|
||||
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
|
||||
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
|
||||
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
|
||||
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<BotBlockedBuffs> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<BotBlockedBuffs> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotBlockedBuffs e{};
|
||||
|
||||
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
|
||||
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
|
||||
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
|
||||
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const BotBlockedBuffs &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.blocked));
|
||||
v.push_back(std::to_string(e.blocked_pet));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<BotBlockedBuffs> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.blocked));
|
||||
v.push_back(std::to_string(e.blocked_pet));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
|
||||
@@ -64,13 +64,6 @@ public:
|
||||
int16_t poison;
|
||||
int16_t disease;
|
||||
int16_t corruption;
|
||||
uint32_t show_helm;
|
||||
uint32_t follow_distance;
|
||||
uint8_t stop_melee_level;
|
||||
int32_t expansion_bitmask;
|
||||
uint8_t enforce_spell_settings;
|
||||
uint8_t archery_setting;
|
||||
uint32_t caster_range;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -126,13 +119,6 @@ public:
|
||||
"poison",
|
||||
"disease",
|
||||
"corruption",
|
||||
"show_helm",
|
||||
"follow_distance",
|
||||
"stop_melee_level",
|
||||
"expansion_bitmask",
|
||||
"enforce_spell_settings",
|
||||
"archery_setting",
|
||||
"caster_range",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -184,13 +170,6 @@ public:
|
||||
"poison",
|
||||
"disease",
|
||||
"corruption",
|
||||
"show_helm",
|
||||
"follow_distance",
|
||||
"stop_melee_level",
|
||||
"expansion_bitmask",
|
||||
"enforce_spell_settings",
|
||||
"archery_setting",
|
||||
"caster_range",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -276,13 +255,7 @@ public:
|
||||
e.poison = 0;
|
||||
e.disease = 0;
|
||||
e.corruption = 0;
|
||||
e.show_helm = 0;
|
||||
e.follow_distance = 200;
|
||||
e.stop_melee_level = 255;
|
||||
e.expansion_bitmask = -1;
|
||||
e.enforce_spell_settings = 0;
|
||||
e.archery_setting = 0;
|
||||
e.caster_range = 300;
|
||||
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -364,13 +337,6 @@ public:
|
||||
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
|
||||
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
|
||||
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
|
||||
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
|
||||
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
|
||||
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
|
||||
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
|
||||
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
|
||||
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
|
||||
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -383,14 +349,25 @@ public:
|
||||
int bot_data_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
std::string query;
|
||||
|
||||
if (RuleB(Bots, BotSoftDeletes)) {
|
||||
query = fmt::format(
|
||||
"UPDATE {} SET name = SUBSTRING(CONCAT(name, '-deleted-', UNIX_TIMESTAMP()), 1, 64) WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
bot_data_id
|
||||
);
|
||||
}
|
||||
else {
|
||||
query = fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
bot_data_id
|
||||
)
|
||||
);
|
||||
);
|
||||
}
|
||||
auto results = db.QueryDatabase(query);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
@@ -448,13 +425,6 @@ public:
|
||||
v.push_back(columns[42] + " = " + std::to_string(e.poison));
|
||||
v.push_back(columns[43] + " = " + std::to_string(e.disease));
|
||||
v.push_back(columns[44] + " = " + std::to_string(e.corruption));
|
||||
v.push_back(columns[45] + " = " + std::to_string(e.show_helm));
|
||||
v.push_back(columns[46] + " = " + std::to_string(e.follow_distance));
|
||||
v.push_back(columns[47] + " = " + std::to_string(e.stop_melee_level));
|
||||
v.push_back(columns[48] + " = " + std::to_string(e.expansion_bitmask));
|
||||
v.push_back(columns[49] + " = " + std::to_string(e.enforce_spell_settings));
|
||||
v.push_back(columns[50] + " = " + std::to_string(e.archery_setting));
|
||||
v.push_back(columns[51] + " = " + std::to_string(e.caster_range));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -521,13 +491,6 @@ public:
|
||||
v.push_back(std::to_string(e.poison));
|
||||
v.push_back(std::to_string(e.disease));
|
||||
v.push_back(std::to_string(e.corruption));
|
||||
v.push_back(std::to_string(e.show_helm));
|
||||
v.push_back(std::to_string(e.follow_distance));
|
||||
v.push_back(std::to_string(e.stop_melee_level));
|
||||
v.push_back(std::to_string(e.expansion_bitmask));
|
||||
v.push_back(std::to_string(e.enforce_spell_settings));
|
||||
v.push_back(std::to_string(e.archery_setting));
|
||||
v.push_back(std::to_string(e.caster_range));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -602,13 +565,6 @@ public:
|
||||
v.push_back(std::to_string(e.poison));
|
||||
v.push_back(std::to_string(e.disease));
|
||||
v.push_back(std::to_string(e.corruption));
|
||||
v.push_back(std::to_string(e.show_helm));
|
||||
v.push_back(std::to_string(e.follow_distance));
|
||||
v.push_back(std::to_string(e.stop_melee_level));
|
||||
v.push_back(std::to_string(e.expansion_bitmask));
|
||||
v.push_back(std::to_string(e.enforce_spell_settings));
|
||||
v.push_back(std::to_string(e.archery_setting));
|
||||
v.push_back(std::to_string(e.caster_range));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -687,13 +643,6 @@ public:
|
||||
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
|
||||
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
|
||||
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
|
||||
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
|
||||
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
|
||||
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
|
||||
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
|
||||
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
|
||||
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
|
||||
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -763,13 +712,6 @@ public:
|
||||
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
|
||||
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
|
||||
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
|
||||
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
|
||||
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
|
||||
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
|
||||
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
|
||||
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
|
||||
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
|
||||
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -889,13 +831,6 @@ public:
|
||||
v.push_back(std::to_string(e.poison));
|
||||
v.push_back(std::to_string(e.disease));
|
||||
v.push_back(std::to_string(e.corruption));
|
||||
v.push_back(std::to_string(e.show_helm));
|
||||
v.push_back(std::to_string(e.follow_distance));
|
||||
v.push_back(std::to_string(e.stop_melee_level));
|
||||
v.push_back(std::to_string(e.expansion_bitmask));
|
||||
v.push_back(std::to_string(e.enforce_spell_settings));
|
||||
v.push_back(std::to_string(e.archery_setting));
|
||||
v.push_back(std::to_string(e.caster_range));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -963,13 +898,6 @@ public:
|
||||
v.push_back(std::to_string(e.poison));
|
||||
v.push_back(std::to_string(e.disease));
|
||||
v.push_back(std::to_string(e.corruption));
|
||||
v.push_back(std::to_string(e.show_helm));
|
||||
v.push_back(std::to_string(e.follow_distance));
|
||||
v.push_back(std::to_string(e.stop_melee_level));
|
||||
v.push_back(std::to_string(e.expansion_bitmask));
|
||||
v.push_back(std::to_string(e.enforce_spell_settings));
|
||||
v.push_back(std::to_string(e.archery_setting));
|
||||
v.push_back(std::to_string(e.caster_range));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -0,0 +1,464 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
|
||||
#define EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BaseBotSettingsRepository {
|
||||
public:
|
||||
struct BotSettings {
|
||||
uint32_t character_id;
|
||||
uint32_t bot_id;
|
||||
uint8_t stance;
|
||||
uint16_t setting_id;
|
||||
uint8_t setting_type;
|
||||
int32_t value;
|
||||
std::string category_name;
|
||||
std::string setting_name;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("character_id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"character_id",
|
||||
"bot_id",
|
||||
"stance",
|
||||
"setting_id",
|
||||
"setting_type",
|
||||
"value",
|
||||
"category_name",
|
||||
"setting_name",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"character_id",
|
||||
"bot_id",
|
||||
"stance",
|
||||
"setting_id",
|
||||
"setting_type",
|
||||
"value",
|
||||
"category_name",
|
||||
"setting_name",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("bot_settings");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static BotSettings NewEntity()
|
||||
{
|
||||
BotSettings e{};
|
||||
|
||||
e.character_id = 0;
|
||||
e.bot_id = 0;
|
||||
e.stance = 0;
|
||||
e.setting_id = 0;
|
||||
e.setting_type = 0;
|
||||
e.value = 0;
|
||||
e.category_name = "";
|
||||
e.setting_name = "";
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static BotSettings GetBotSettings(
|
||||
const std::vector<BotSettings> &bot_settingss,
|
||||
int bot_settings_id
|
||||
)
|
||||
{
|
||||
for (auto &bot_settings : bot_settingss) {
|
||||
if (bot_settings.character_id == bot_settings_id) {
|
||||
return bot_settings;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static BotSettings FindOne(
|
||||
Database& db,
|
||||
int bot_settings_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
bot_settings_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
BotSettings e{};
|
||||
|
||||
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
|
||||
e.category_name = row[6] ? row[6] : "";
|
||||
e.setting_name = row[7] ? row[7] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int bot_settings_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
bot_settings_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const BotSettings &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.bot_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.stance));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.setting_id));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.setting_type));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.value));
|
||||
v.push_back(columns[6] + " = '" + Strings::Escape(e.category_name) + "'");
|
||||
v.push_back(columns[7] + " = '" + Strings::Escape(e.setting_name) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.character_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static BotSettings InsertOne(
|
||||
Database& db,
|
||||
BotSettings e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.stance));
|
||||
v.push_back(std::to_string(e.setting_id));
|
||||
v.push_back(std::to_string(e.setting_type));
|
||||
v.push_back(std::to_string(e.value));
|
||||
v.push_back("'" + Strings::Escape(e.category_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.character_id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<BotSettings> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.stance));
|
||||
v.push_back(std::to_string(e.setting_id));
|
||||
v.push_back(std::to_string(e.setting_type));
|
||||
v.push_back(std::to_string(e.value));
|
||||
v.push_back("'" + Strings::Escape(e.category_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<BotSettings> All(Database& db)
|
||||
{
|
||||
std::vector<BotSettings> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotSettings e{};
|
||||
|
||||
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
|
||||
e.category_name = row[6] ? row[6] : "";
|
||||
e.setting_name = row[7] ? row[7] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<BotSettings> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<BotSettings> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotSettings e{};
|
||||
|
||||
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
|
||||
e.category_name = row[6] ? row[6] : "";
|
||||
e.setting_name = row[7] ? row[7] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const BotSettings &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.stance));
|
||||
v.push_back(std::to_string(e.setting_id));
|
||||
v.push_back(std::to_string(e.setting_type));
|
||||
v.push_back(std::to_string(e.value));
|
||||
v.push_back("'" + Strings::Escape(e.category_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<BotSettings> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.stance));
|
||||
v.push_back(std::to_string(e.setting_id));
|
||||
v.push_back(std::to_string(e.setting_type));
|
||||
v.push_back(std::to_string(e.value));
|
||||
v.push_back("'" + Strings::Escape(e.category_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
|
||||
@@ -123,6 +123,7 @@ public:
|
||||
uint32_t aa_points_old;
|
||||
uint32_t e_last_invsnapshot;
|
||||
time_t deleted_at;
|
||||
uint8_t illusion_block;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -237,6 +238,7 @@ public:
|
||||
"aa_points_old",
|
||||
"e_last_invsnapshot",
|
||||
"deleted_at",
|
||||
"illusion_block",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -347,6 +349,7 @@ public:
|
||||
"aa_points_old",
|
||||
"e_last_invsnapshot",
|
||||
"UNIX_TIMESTAMP(deleted_at)",
|
||||
"illusion_block",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -491,6 +494,7 @@ public:
|
||||
e.aa_points_old = 0;
|
||||
e.e_last_invsnapshot = 0;
|
||||
e.deleted_at = 0;
|
||||
e.illusion_block = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -631,6 +635,7 @@ public:
|
||||
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
|
||||
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
|
||||
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -767,6 +772,7 @@ public:
|
||||
v.push_back(columns[101] + " = " + std::to_string(e.aa_points_old));
|
||||
v.push_back(columns[102] + " = " + std::to_string(e.e_last_invsnapshot));
|
||||
v.push_back(columns[103] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
v.push_back(columns[104] + " = " + std::to_string(e.illusion_block));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -892,6 +898,7 @@ public:
|
||||
v.push_back(std::to_string(e.aa_points_old));
|
||||
v.push_back(std::to_string(e.e_last_invsnapshot));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
v.push_back(std::to_string(e.illusion_block));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -1025,6 +1032,7 @@ public:
|
||||
v.push_back(std::to_string(e.aa_points_old));
|
||||
v.push_back(std::to_string(e.e_last_invsnapshot));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
v.push_back(std::to_string(e.illusion_block));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -1162,6 +1170,7 @@ public:
|
||||
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
|
||||
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
|
||||
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -1290,6 +1299,7 @@ public:
|
||||
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
|
||||
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
|
||||
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
|
||||
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -1468,6 +1478,7 @@ public:
|
||||
v.push_back(std::to_string(e.aa_points_old));
|
||||
v.push_back(std::to_string(e.e_last_invsnapshot));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
v.push_back(std::to_string(e.illusion_block));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -1594,6 +1605,7 @@ public:
|
||||
v.push_back(std::to_string(e.aa_points_old));
|
||||
v.push_back(std::to_string(e.e_last_invsnapshot));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
|
||||
v.push_back(std::to_string(e.illusion_block));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -123,7 +123,7 @@ public:
|
||||
int8_t legtexture;
|
||||
int8_t feettexture;
|
||||
int8_t light;
|
||||
int8_t walkspeed;
|
||||
float walkspeed;
|
||||
int32_t peqid;
|
||||
int8_t unique_;
|
||||
int8_t fixed;
|
||||
@@ -148,6 +148,7 @@ public:
|
||||
int32_t faction_amount;
|
||||
uint8_t keeps_sold_items;
|
||||
uint8_t is_parcel_merchant;
|
||||
uint8_t multiquest_enabled;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -287,6 +288,7 @@ public:
|
||||
"faction_amount",
|
||||
"keeps_sold_items",
|
||||
"is_parcel_merchant",
|
||||
"multiquest_enabled",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -422,6 +424,7 @@ public:
|
||||
"faction_amount",
|
||||
"keeps_sold_items",
|
||||
"is_parcel_merchant",
|
||||
"multiquest_enabled",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -591,6 +594,7 @@ public:
|
||||
e.faction_amount = 0;
|
||||
e.keeps_sold_items = 1;
|
||||
e.is_parcel_merchant = 0;
|
||||
e.multiquest_enabled = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -731,7 +735,7 @@ public:
|
||||
e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
|
||||
e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
|
||||
e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
|
||||
e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
|
||||
e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
|
||||
e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
|
||||
e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
|
||||
e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
|
||||
@@ -756,6 +760,7 @@ public:
|
||||
e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
|
||||
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
|
||||
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
|
||||
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -917,6 +922,7 @@ public:
|
||||
v.push_back(columns[126] + " = " + std::to_string(e.faction_amount));
|
||||
v.push_back(columns[127] + " = " + std::to_string(e.keeps_sold_items));
|
||||
v.push_back(columns[128] + " = " + std::to_string(e.is_parcel_merchant));
|
||||
v.push_back(columns[129] + " = " + std::to_string(e.multiquest_enabled));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -1067,6 +1073,7 @@ public:
|
||||
v.push_back(std::to_string(e.faction_amount));
|
||||
v.push_back(std::to_string(e.keeps_sold_items));
|
||||
v.push_back(std::to_string(e.is_parcel_merchant));
|
||||
v.push_back(std::to_string(e.multiquest_enabled));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -1225,6 +1232,7 @@ public:
|
||||
v.push_back(std::to_string(e.faction_amount));
|
||||
v.push_back(std::to_string(e.keeps_sold_items));
|
||||
v.push_back(std::to_string(e.is_parcel_merchant));
|
||||
v.push_back(std::to_string(e.multiquest_enabled));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -1362,7 +1370,7 @@ public:
|
||||
e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
|
||||
e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
|
||||
e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
|
||||
e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
|
||||
e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
|
||||
e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
|
||||
e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
|
||||
e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
|
||||
@@ -1387,6 +1395,7 @@ public:
|
||||
e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
|
||||
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
|
||||
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
|
||||
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -1515,7 +1524,7 @@ public:
|
||||
e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
|
||||
e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
|
||||
e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
|
||||
e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
|
||||
e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
|
||||
e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
|
||||
e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
|
||||
e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
|
||||
@@ -1540,6 +1549,7 @@ public:
|
||||
e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
|
||||
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
|
||||
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
|
||||
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -1743,6 +1753,7 @@ public:
|
||||
v.push_back(std::to_string(e.faction_amount));
|
||||
v.push_back(std::to_string(e.keeps_sold_items));
|
||||
v.push_back(std::to_string(e.is_parcel_merchant));
|
||||
v.push_back(std::to_string(e.multiquest_enabled));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -1894,6 +1905,7 @@ public:
|
||||
v.push_back(std::to_string(e.faction_amount));
|
||||
v.push_back(std::to_string(e.keeps_sold_items));
|
||||
v.push_back(std::to_string(e.is_parcel_merchant));
|
||||
v.push_back(std::to_string(e.multiquest_enabled));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -144,6 +144,7 @@ public:
|
||||
e.texture = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.helm_texture = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.gender = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 2;
|
||||
e.size_modifier = row[5] ? (strtof(row[5], nullptr) > 0.0f ? strtof(row[5], nullptr) : 1) : 1;
|
||||
e.face = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
|
||||
return e;
|
||||
@@ -287,6 +288,7 @@ public:
|
||||
e.texture = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.helm_texture = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.gender = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 2;
|
||||
e.size_modifier = row[5] ? (strtof(row[5], nullptr) > 0.0f ? strtof(row[5], nullptr) : 1) : 1;
|
||||
e.face = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
@@ -317,6 +319,7 @@ public:
|
||||
e.texture = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.helm_texture = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.gender = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 2;
|
||||
e.size_modifier = row[5] ? (strtof(row[5], nullptr) > 0.0f ? strtof(row[5], nullptr) : 1) : 1;
|
||||
e.face = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
|
||||
@@ -0,0 +1,439 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventAaPurchaseRepository {
|
||||
public:
|
||||
struct PlayerEventAaPurchase {
|
||||
uint64_t id;
|
||||
int32_t aa_ability_id;
|
||||
int32_t cost;
|
||||
int32_t previous_id;
|
||||
int32_t next_id;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"aa_ability_id",
|
||||
"cost",
|
||||
"previous_id",
|
||||
"next_id",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"aa_ability_id",
|
||||
"cost",
|
||||
"previous_id",
|
||||
"next_id",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_aa_purchase");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventAaPurchase NewEntity()
|
||||
{
|
||||
PlayerEventAaPurchase e{};
|
||||
|
||||
e.id = 0;
|
||||
e.aa_ability_id = 0;
|
||||
e.cost = 0;
|
||||
e.previous_id = 0;
|
||||
e.next_id = 0;
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventAaPurchase GetPlayerEventAaPurchase(
|
||||
const std::vector<PlayerEventAaPurchase> &player_event_aa_purchases,
|
||||
int player_event_aa_purchase_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_aa_purchase : player_event_aa_purchases) {
|
||||
if (player_event_aa_purchase.id == player_event_aa_purchase_id) {
|
||||
return player_event_aa_purchase;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventAaPurchase FindOne(
|
||||
Database& db,
|
||||
int player_event_aa_purchase_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_aa_purchase_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventAaPurchase e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.aa_ability_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
|
||||
e.cost = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
|
||||
e.previous_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.next_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.created_at = strtoll(row[5] ? row[5] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_aa_purchase_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_aa_purchase_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventAaPurchase &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.aa_ability_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.cost));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.previous_id));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.next_id));
|
||||
v.push_back(columns[5] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventAaPurchase InsertOne(
|
||||
Database& db,
|
||||
PlayerEventAaPurchase e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.aa_ability_id));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.previous_id));
|
||||
v.push_back(std::to_string(e.next_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventAaPurchase> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.aa_ability_id));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.previous_id));
|
||||
v.push_back(std::to_string(e.next_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventAaPurchase> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventAaPurchase> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventAaPurchase e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.aa_ability_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
|
||||
e.cost = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
|
||||
e.previous_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.next_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.created_at = strtoll(row[5] ? row[5] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventAaPurchase> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventAaPurchase> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventAaPurchase e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.aa_ability_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
|
||||
e.cost = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
|
||||
e.previous_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.next_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.created_at = strtoll(row[5] ? row[5] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventAaPurchase &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.aa_ability_id));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.previous_id));
|
||||
v.push_back(std::to_string(e.next_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventAaPurchase> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.aa_ability_id));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.previous_id));
|
||||
v.push_back(std::to_string(e.next_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
|
||||
@@ -0,0 +1,451 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventKilledNamedNpcRepository {
|
||||
public:
|
||||
struct PlayerEventKilledNamedNpc {
|
||||
uint64_t id;
|
||||
uint32_t npc_id;
|
||||
std::string npc_name;
|
||||
uint32_t combat_time_seconds;
|
||||
uint64_t total_damage_per_second_taken;
|
||||
uint64_t total_heal_per_second_taken;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"npc_name",
|
||||
"combat_time_seconds",
|
||||
"total_damage_per_second_taken",
|
||||
"total_heal_per_second_taken",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"npc_name",
|
||||
"combat_time_seconds",
|
||||
"total_damage_per_second_taken",
|
||||
"total_heal_per_second_taken",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_killed_named_npc");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventKilledNamedNpc NewEntity()
|
||||
{
|
||||
PlayerEventKilledNamedNpc e{};
|
||||
|
||||
e.id = 0;
|
||||
e.npc_id = 0;
|
||||
e.npc_name = "";
|
||||
e.combat_time_seconds = 0;
|
||||
e.total_damage_per_second_taken = 0;
|
||||
e.total_heal_per_second_taken = 0;
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventKilledNamedNpc GetPlayerEventKilledNamedNpc(
|
||||
const std::vector<PlayerEventKilledNamedNpc> &player_event_killed_named_npcs,
|
||||
int player_event_killed_named_npc_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_killed_named_npc : player_event_killed_named_npcs) {
|
||||
if (player_event_killed_named_npc.id == player_event_killed_named_npc_id) {
|
||||
return player_event_killed_named_npc;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventKilledNamedNpc FindOne(
|
||||
Database& db,
|
||||
int player_event_killed_named_npc_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_killed_named_npc_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventKilledNamedNpc e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_killed_named_npc_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_killed_named_npc_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventKilledNamedNpc &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.combat_time_seconds));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back(columns[6] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventKilledNamedNpc InsertOne(
|
||||
Database& db,
|
||||
PlayerEventKilledNamedNpc e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventKilledNamedNpc> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventKilledNamedNpc> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventKilledNamedNpc> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventKilledNamedNpc e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventKilledNamedNpc> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventKilledNamedNpc> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventKilledNamedNpc e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventKilledNamedNpc &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventKilledNamedNpc> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
|
||||
@@ -0,0 +1,451 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventKilledNpcRepository {
|
||||
public:
|
||||
struct PlayerEventKilledNpc {
|
||||
uint64_t id;
|
||||
uint32_t npc_id;
|
||||
std::string npc_name;
|
||||
uint32_t combat_time_seconds;
|
||||
uint64_t total_damage_per_second_taken;
|
||||
uint64_t total_heal_per_second_taken;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"npc_name",
|
||||
"combat_time_seconds",
|
||||
"total_damage_per_second_taken",
|
||||
"total_heal_per_second_taken",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"npc_name",
|
||||
"combat_time_seconds",
|
||||
"total_damage_per_second_taken",
|
||||
"total_heal_per_second_taken",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_killed_npc");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventKilledNpc NewEntity()
|
||||
{
|
||||
PlayerEventKilledNpc e{};
|
||||
|
||||
e.id = 0;
|
||||
e.npc_id = 0;
|
||||
e.npc_name = "";
|
||||
e.combat_time_seconds = 0;
|
||||
e.total_damage_per_second_taken = 0;
|
||||
e.total_heal_per_second_taken = 0;
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventKilledNpc GetPlayerEventKilledNpc(
|
||||
const std::vector<PlayerEventKilledNpc> &player_event_killed_npcs,
|
||||
int player_event_killed_npc_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_killed_npc : player_event_killed_npcs) {
|
||||
if (player_event_killed_npc.id == player_event_killed_npc_id) {
|
||||
return player_event_killed_npc;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventKilledNpc FindOne(
|
||||
Database& db,
|
||||
int player_event_killed_npc_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_killed_npc_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventKilledNpc e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_killed_npc_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_killed_npc_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventKilledNpc &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.combat_time_seconds));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back(columns[6] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventKilledNpc InsertOne(
|
||||
Database& db,
|
||||
PlayerEventKilledNpc e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventKilledNpc> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventKilledNpc> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventKilledNpc> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventKilledNpc e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventKilledNpc> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventKilledNpc> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventKilledNpc e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventKilledNpc &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventKilledNpc> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
|
||||
@@ -0,0 +1,451 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventKilledRaidNpcRepository {
|
||||
public:
|
||||
struct PlayerEventKilledRaidNpc {
|
||||
uint64_t id;
|
||||
uint32_t npc_id;
|
||||
std::string npc_name;
|
||||
uint32_t combat_time_seconds;
|
||||
uint64_t total_damage_per_second_taken;
|
||||
uint64_t total_heal_per_second_taken;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"npc_name",
|
||||
"combat_time_seconds",
|
||||
"total_damage_per_second_taken",
|
||||
"total_heal_per_second_taken",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"npc_name",
|
||||
"combat_time_seconds",
|
||||
"total_damage_per_second_taken",
|
||||
"total_heal_per_second_taken",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_killed_raid_npc");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventKilledRaidNpc NewEntity()
|
||||
{
|
||||
PlayerEventKilledRaidNpc e{};
|
||||
|
||||
e.id = 0;
|
||||
e.npc_id = 0;
|
||||
e.npc_name = "";
|
||||
e.combat_time_seconds = 0;
|
||||
e.total_damage_per_second_taken = 0;
|
||||
e.total_heal_per_second_taken = 0;
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventKilledRaidNpc GetPlayerEventKilledRaidNpc(
|
||||
const std::vector<PlayerEventKilledRaidNpc> &player_event_killed_raid_npcs,
|
||||
int player_event_killed_raid_npc_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_killed_raid_npc : player_event_killed_raid_npcs) {
|
||||
if (player_event_killed_raid_npc.id == player_event_killed_raid_npc_id) {
|
||||
return player_event_killed_raid_npc;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventKilledRaidNpc FindOne(
|
||||
Database& db,
|
||||
int player_event_killed_raid_npc_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_killed_raid_npc_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventKilledRaidNpc e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_killed_raid_npc_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_killed_raid_npc_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventKilledRaidNpc &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.combat_time_seconds));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back(columns[6] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventKilledRaidNpc InsertOne(
|
||||
Database& db,
|
||||
PlayerEventKilledRaidNpc e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventKilledRaidNpc> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventKilledRaidNpc> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventKilledRaidNpc> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventKilledRaidNpc e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventKilledRaidNpc> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventKilledRaidNpc> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventKilledRaidNpc e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventKilledRaidNpc &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventKilledRaidNpc> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.combat_time_seconds));
|
||||
v.push_back(std::to_string(e.total_damage_per_second_taken));
|
||||
v.push_back(std::to_string(e.total_heal_per_second_taken));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
|
||||
@@ -24,6 +24,7 @@ public:
|
||||
int8_t event_enabled;
|
||||
int32_t retention_days;
|
||||
int32_t discord_webhook_id;
|
||||
uint8_t etl_enabled;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -39,6 +40,7 @@ public:
|
||||
"event_enabled",
|
||||
"retention_days",
|
||||
"discord_webhook_id",
|
||||
"etl_enabled",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -50,6 +52,7 @@ public:
|
||||
"event_enabled",
|
||||
"retention_days",
|
||||
"discord_webhook_id",
|
||||
"etl_enabled",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -95,6 +98,7 @@ public:
|
||||
e.event_enabled = 0;
|
||||
e.retention_days = 0;
|
||||
e.discord_webhook_id = 0;
|
||||
e.etl_enabled = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -136,6 +140,7 @@ public:
|
||||
e.event_enabled = row[2] ? static_cast<int8_t>(atoi(row[2])) : 0;
|
||||
e.retention_days = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.discord_webhook_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.etl_enabled = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -174,6 +179,7 @@ public:
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.event_enabled));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.retention_days));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.discord_webhook_id));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.etl_enabled));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -200,6 +206,7 @@ public:
|
||||
v.push_back(std::to_string(e.event_enabled));
|
||||
v.push_back(std::to_string(e.retention_days));
|
||||
v.push_back(std::to_string(e.discord_webhook_id));
|
||||
v.push_back(std::to_string(e.etl_enabled));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -234,6 +241,7 @@ public:
|
||||
v.push_back(std::to_string(e.event_enabled));
|
||||
v.push_back(std::to_string(e.retention_days));
|
||||
v.push_back(std::to_string(e.discord_webhook_id));
|
||||
v.push_back(std::to_string(e.etl_enabled));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -272,6 +280,7 @@ public:
|
||||
e.event_enabled = row[2] ? static_cast<int8_t>(atoi(row[2])) : 0;
|
||||
e.retention_days = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.discord_webhook_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.etl_enabled = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -301,6 +310,7 @@ public:
|
||||
e.event_enabled = row[2] ? static_cast<int8_t>(atoi(row[2])) : 0;
|
||||
e.retention_days = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.discord_webhook_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.etl_enabled = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -380,6 +390,7 @@ public:
|
||||
v.push_back(std::to_string(e.event_enabled));
|
||||
v.push_back(std::to_string(e.retention_days));
|
||||
v.push_back(std::to_string(e.discord_webhook_id));
|
||||
v.push_back(std::to_string(e.etl_enabled));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -407,6 +418,7 @@ public:
|
||||
v.push_back(std::to_string(e.event_enabled));
|
||||
v.push_back(std::to_string(e.retention_days));
|
||||
v.push_back(std::to_string(e.discord_webhook_id));
|
||||
v.push_back(std::to_string(e.etl_enabled));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -31,6 +31,7 @@ public:
|
||||
int32_t event_type_id;
|
||||
std::string event_type_name;
|
||||
std::string event_data;
|
||||
int64_t etl_table_id;
|
||||
time_t created_at;
|
||||
|
||||
// cereal
|
||||
@@ -50,6 +51,7 @@ public:
|
||||
CEREAL_NVP(event_type_id),
|
||||
CEREAL_NVP(event_type_name),
|
||||
CEREAL_NVP(event_data),
|
||||
CEREAL_NVP(etl_table_id),
|
||||
CEREAL_NVP(created_at)
|
||||
);
|
||||
}
|
||||
@@ -75,6 +77,7 @@ public:
|
||||
"event_type_id",
|
||||
"event_type_name",
|
||||
"event_data",
|
||||
"etl_table_id",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
@@ -94,6 +97,7 @@ public:
|
||||
"event_type_id",
|
||||
"event_type_name",
|
||||
"event_data",
|
||||
"etl_table_id",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
@@ -147,6 +151,7 @@ public:
|
||||
e.event_type_id = 0;
|
||||
e.event_type_name = "";
|
||||
e.event_data = "";
|
||||
e.etl_table_id = 0;
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
@@ -196,7 +201,8 @@ public:
|
||||
e.event_type_id = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
|
||||
e.event_type_name = row[10] ? row[10] : "";
|
||||
e.event_data = row[11] ? row[11] : "";
|
||||
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
|
||||
e.etl_table_id = row[12] ? strtoll(row[12], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -241,7 +247,8 @@ public:
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.event_type_id));
|
||||
v.push_back(columns[10] + " = '" + Strings::Escape(e.event_type_name) + "'");
|
||||
v.push_back(columns[11] + " = '" + Strings::Escape(e.event_data) + "'");
|
||||
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
v.push_back(columns[12] + " = " + std::to_string(e.etl_table_id));
|
||||
v.push_back(columns[13] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -275,6 +282,7 @@ public:
|
||||
v.push_back(std::to_string(e.event_type_id));
|
||||
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.event_data) + "'");
|
||||
v.push_back(std::to_string(e.etl_table_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
@@ -317,6 +325,7 @@ public:
|
||||
v.push_back(std::to_string(e.event_type_id));
|
||||
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.event_data) + "'");
|
||||
v.push_back(std::to_string(e.etl_table_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
@@ -363,7 +372,8 @@ public:
|
||||
e.event_type_id = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
|
||||
e.event_type_name = row[10] ? row[10] : "";
|
||||
e.event_data = row[11] ? row[11] : "";
|
||||
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
|
||||
e.etl_table_id = row[12] ? strtoll(row[12], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -400,7 +410,8 @@ public:
|
||||
e.event_type_id = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
|
||||
e.event_type_name = row[10] ? row[10] : "";
|
||||
e.event_data = row[11] ? row[11] : "";
|
||||
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
|
||||
e.etl_table_id = row[12] ? strtoll(row[12], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -487,6 +498,7 @@ public:
|
||||
v.push_back(std::to_string(e.event_type_id));
|
||||
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.event_data) + "'");
|
||||
v.push_back(std::to_string(e.etl_table_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
@@ -522,6 +534,7 @@ public:
|
||||
v.push_back(std::to_string(e.event_type_id));
|
||||
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.event_data) + "'");
|
||||
v.push_back(std::to_string(e.etl_table_id));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
|
||||
@@ -0,0 +1,523 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventLootItemsRepository {
|
||||
public:
|
||||
struct PlayerEventLootItems {
|
||||
uint64_t id;
|
||||
uint32_t item_id;
|
||||
std::string item_name;
|
||||
int32_t charges;
|
||||
uint32_t augment_1_id;
|
||||
uint32_t augment_2_id;
|
||||
uint32_t augment_3_id;
|
||||
uint32_t augment_4_id;
|
||||
uint32_t augment_5_id;
|
||||
uint32_t augment_6_id;
|
||||
uint32_t npc_id;
|
||||
std::string corpse_name;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"item_id",
|
||||
"item_name",
|
||||
"charges",
|
||||
"augment_1_id",
|
||||
"augment_2_id",
|
||||
"augment_3_id",
|
||||
"augment_4_id",
|
||||
"augment_5_id",
|
||||
"augment_6_id",
|
||||
"npc_id",
|
||||
"corpse_name",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"item_id",
|
||||
"item_name",
|
||||
"charges",
|
||||
"augment_1_id",
|
||||
"augment_2_id",
|
||||
"augment_3_id",
|
||||
"augment_4_id",
|
||||
"augment_5_id",
|
||||
"augment_6_id",
|
||||
"npc_id",
|
||||
"corpse_name",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_loot_items");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventLootItems NewEntity()
|
||||
{
|
||||
PlayerEventLootItems e{};
|
||||
|
||||
e.id = 0;
|
||||
e.item_id = 0;
|
||||
e.item_name = "";
|
||||
e.charges = 0;
|
||||
e.augment_1_id = 0;
|
||||
e.augment_2_id = 0;
|
||||
e.augment_3_id = 0;
|
||||
e.augment_4_id = 0;
|
||||
e.augment_5_id = 0;
|
||||
e.augment_6_id = 0;
|
||||
e.npc_id = 0;
|
||||
e.corpse_name = "";
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventLootItems GetPlayerEventLootItems(
|
||||
const std::vector<PlayerEventLootItems> &player_event_loot_itemss,
|
||||
int player_event_loot_items_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_loot_items : player_event_loot_itemss) {
|
||||
if (player_event_loot_items.id == player_event_loot_items_id) {
|
||||
return player_event_loot_items;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventLootItems FindOne(
|
||||
Database& db,
|
||||
int player_event_loot_items_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_loot_items_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventLootItems e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_name = row[2] ? row[2] : "";
|
||||
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.augment_1_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.augment_2_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.augment_3_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.augment_4_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.augment_5_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.augment_6_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.npc_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.corpse_name = row[11] ? row[11] : "";
|
||||
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_loot_items_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_loot_items_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventLootItems &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.item_id));
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.charges));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.augment_1_id));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.augment_2_id));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.augment_3_id));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.augment_4_id));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.augment_5_id));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.augment_6_id));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.npc_id));
|
||||
v.push_back(columns[11] + " = '" + Strings::Escape(e.corpse_name) + "'");
|
||||
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventLootItems InsertOne(
|
||||
Database& db,
|
||||
PlayerEventLootItems e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventLootItems> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventLootItems> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventLootItems> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventLootItems e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_name = row[2] ? row[2] : "";
|
||||
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.augment_1_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.augment_2_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.augment_3_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.augment_4_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.augment_5_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.augment_6_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.npc_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.corpse_name = row[11] ? row[11] : "";
|
||||
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventLootItems> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventLootItems> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventLootItems e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_name = row[2] ? row[2] : "";
|
||||
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.augment_1_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.augment_2_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.augment_3_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.augment_4_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.augment_5_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.augment_6_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.npc_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.corpse_name = row[11] ? row[11] : "";
|
||||
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventLootItems &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventLootItems> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
|
||||
@@ -0,0 +1,511 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventMerchantPurchaseRepository {
|
||||
public:
|
||||
struct PlayerEventMerchantPurchase {
|
||||
uint64_t id;
|
||||
uint32_t npc_id;
|
||||
std::string merchant_name;
|
||||
uint32_t merchant_type;
|
||||
uint32_t item_id;
|
||||
std::string item_name;
|
||||
int32_t charges;
|
||||
uint32_t cost;
|
||||
uint32_t alternate_currency_id;
|
||||
uint64_t player_money_balance;
|
||||
uint64_t player_currency_balance;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"merchant_name",
|
||||
"merchant_type",
|
||||
"item_id",
|
||||
"item_name",
|
||||
"charges",
|
||||
"cost",
|
||||
"alternate_currency_id",
|
||||
"player_money_balance",
|
||||
"player_currency_balance",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"merchant_name",
|
||||
"merchant_type",
|
||||
"item_id",
|
||||
"item_name",
|
||||
"charges",
|
||||
"cost",
|
||||
"alternate_currency_id",
|
||||
"player_money_balance",
|
||||
"player_currency_balance",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_merchant_purchase");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventMerchantPurchase NewEntity()
|
||||
{
|
||||
PlayerEventMerchantPurchase e{};
|
||||
|
||||
e.id = 0;
|
||||
e.npc_id = 0;
|
||||
e.merchant_name = "";
|
||||
e.merchant_type = 0;
|
||||
e.item_id = 0;
|
||||
e.item_name = "";
|
||||
e.charges = 0;
|
||||
e.cost = 0;
|
||||
e.alternate_currency_id = 0;
|
||||
e.player_money_balance = 0;
|
||||
e.player_currency_balance = 0;
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventMerchantPurchase GetPlayerEventMerchantPurchase(
|
||||
const std::vector<PlayerEventMerchantPurchase> &player_event_merchant_purchases,
|
||||
int player_event_merchant_purchase_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_merchant_purchase : player_event_merchant_purchases) {
|
||||
if (player_event_merchant_purchase.id == player_event_merchant_purchase_id) {
|
||||
return player_event_merchant_purchase;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventMerchantPurchase FindOne(
|
||||
Database& db,
|
||||
int player_event_merchant_purchase_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_merchant_purchase_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventMerchantPurchase e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.merchant_name = row[2] ? row[2] : "";
|
||||
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.item_name = row[5] ? row[5] : "";
|
||||
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
|
||||
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_merchant_purchase_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_merchant_purchase_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventMerchantPurchase &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.merchant_name) + "'");
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.merchant_type));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.item_id));
|
||||
v.push_back(columns[5] + " = '" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.charges));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.cost));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.alternate_currency_id));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.player_money_balance));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.player_currency_balance));
|
||||
v.push_back(columns[11] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventMerchantPurchase InsertOne(
|
||||
Database& db,
|
||||
PlayerEventMerchantPurchase e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
|
||||
v.push_back(std::to_string(e.merchant_type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.alternate_currency_id));
|
||||
v.push_back(std::to_string(e.player_money_balance));
|
||||
v.push_back(std::to_string(e.player_currency_balance));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventMerchantPurchase> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
|
||||
v.push_back(std::to_string(e.merchant_type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.alternate_currency_id));
|
||||
v.push_back(std::to_string(e.player_money_balance));
|
||||
v.push_back(std::to_string(e.player_currency_balance));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventMerchantPurchase> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventMerchantPurchase> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventMerchantPurchase e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.merchant_name = row[2] ? row[2] : "";
|
||||
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.item_name = row[5] ? row[5] : "";
|
||||
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
|
||||
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventMerchantPurchase> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventMerchantPurchase> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventMerchantPurchase e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.merchant_name = row[2] ? row[2] : "";
|
||||
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.item_name = row[5] ? row[5] : "";
|
||||
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
|
||||
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventMerchantPurchase &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
|
||||
v.push_back(std::to_string(e.merchant_type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.alternate_currency_id));
|
||||
v.push_back(std::to_string(e.player_money_balance));
|
||||
v.push_back(std::to_string(e.player_currency_balance));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventMerchantPurchase> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
|
||||
v.push_back(std::to_string(e.merchant_type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.alternate_currency_id));
|
||||
v.push_back(std::to_string(e.player_money_balance));
|
||||
v.push_back(std::to_string(e.player_currency_balance));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
|
||||
@@ -0,0 +1,511 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventMerchantSellRepository {
|
||||
public:
|
||||
struct PlayerEventMerchantSell {
|
||||
uint64_t id;
|
||||
uint32_t npc_id;
|
||||
std::string merchant_name;
|
||||
uint32_t merchant_type;
|
||||
uint32_t item_id;
|
||||
std::string item_name;
|
||||
int32_t charges;
|
||||
uint32_t cost;
|
||||
uint32_t alternate_currency_id;
|
||||
uint64_t player_money_balance;
|
||||
uint64_t player_currency_balance;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"merchant_name",
|
||||
"merchant_type",
|
||||
"item_id",
|
||||
"item_name",
|
||||
"charges",
|
||||
"cost",
|
||||
"alternate_currency_id",
|
||||
"player_money_balance",
|
||||
"player_currency_balance",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"merchant_name",
|
||||
"merchant_type",
|
||||
"item_id",
|
||||
"item_name",
|
||||
"charges",
|
||||
"cost",
|
||||
"alternate_currency_id",
|
||||
"player_money_balance",
|
||||
"player_currency_balance",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_merchant_sell");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventMerchantSell NewEntity()
|
||||
{
|
||||
PlayerEventMerchantSell e{};
|
||||
|
||||
e.id = 0;
|
||||
e.npc_id = 0;
|
||||
e.merchant_name = "";
|
||||
e.merchant_type = 0;
|
||||
e.item_id = 0;
|
||||
e.item_name = "";
|
||||
e.charges = 0;
|
||||
e.cost = 0;
|
||||
e.alternate_currency_id = 0;
|
||||
e.player_money_balance = 0;
|
||||
e.player_currency_balance = 0;
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventMerchantSell GetPlayerEventMerchantSell(
|
||||
const std::vector<PlayerEventMerchantSell> &player_event_merchant_sells,
|
||||
int player_event_merchant_sell_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_merchant_sell : player_event_merchant_sells) {
|
||||
if (player_event_merchant_sell.id == player_event_merchant_sell_id) {
|
||||
return player_event_merchant_sell;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventMerchantSell FindOne(
|
||||
Database& db,
|
||||
int player_event_merchant_sell_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_merchant_sell_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventMerchantSell e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.merchant_name = row[2] ? row[2] : "";
|
||||
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.item_name = row[5] ? row[5] : "";
|
||||
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
|
||||
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_merchant_sell_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_merchant_sell_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventMerchantSell &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.merchant_name) + "'");
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.merchant_type));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.item_id));
|
||||
v.push_back(columns[5] + " = '" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.charges));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.cost));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.alternate_currency_id));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.player_money_balance));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.player_currency_balance));
|
||||
v.push_back(columns[11] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventMerchantSell InsertOne(
|
||||
Database& db,
|
||||
PlayerEventMerchantSell e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
|
||||
v.push_back(std::to_string(e.merchant_type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.alternate_currency_id));
|
||||
v.push_back(std::to_string(e.player_money_balance));
|
||||
v.push_back(std::to_string(e.player_currency_balance));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventMerchantSell> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
|
||||
v.push_back(std::to_string(e.merchant_type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.alternate_currency_id));
|
||||
v.push_back(std::to_string(e.player_money_balance));
|
||||
v.push_back(std::to_string(e.player_currency_balance));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventMerchantSell> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventMerchantSell> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventMerchantSell e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.merchant_name = row[2] ? row[2] : "";
|
||||
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.item_name = row[5] ? row[5] : "";
|
||||
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
|
||||
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventMerchantSell> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventMerchantSell> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventMerchantSell e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.merchant_name = row[2] ? row[2] : "";
|
||||
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.item_name = row[5] ? row[5] : "";
|
||||
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
|
||||
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventMerchantSell &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
|
||||
v.push_back(std::to_string(e.merchant_type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.alternate_currency_id));
|
||||
v.push_back(std::to_string(e.player_money_balance));
|
||||
v.push_back(std::to_string(e.player_currency_balance));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventMerchantSell> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
|
||||
v.push_back(std::to_string(e.merchant_type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back("'" + Strings::Escape(e.item_name) + "'");
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.cost));
|
||||
v.push_back(std::to_string(e.alternate_currency_id));
|
||||
v.push_back(std::to_string(e.player_money_balance));
|
||||
v.push_back(std::to_string(e.player_currency_balance));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
|
||||
@@ -0,0 +1,523 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventNpcHandinEntriesRepository {
|
||||
public:
|
||||
struct PlayerEventNpcHandinEntries {
|
||||
uint64_t id;
|
||||
uint64_t player_event_npc_handin_id;
|
||||
uint32_t type;
|
||||
uint32_t item_id;
|
||||
int32_t charges;
|
||||
uint32_t evolve_level;
|
||||
uint64_t evolve_amount;
|
||||
uint32_t augment_1_id;
|
||||
uint32_t augment_2_id;
|
||||
uint32_t augment_3_id;
|
||||
uint32_t augment_4_id;
|
||||
uint32_t augment_5_id;
|
||||
uint32_t augment_6_id;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"player_event_npc_handin_id",
|
||||
"type",
|
||||
"item_id",
|
||||
"charges",
|
||||
"evolve_level",
|
||||
"evolve_amount",
|
||||
"augment_1_id",
|
||||
"augment_2_id",
|
||||
"augment_3_id",
|
||||
"augment_4_id",
|
||||
"augment_5_id",
|
||||
"augment_6_id",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"player_event_npc_handin_id",
|
||||
"type",
|
||||
"item_id",
|
||||
"charges",
|
||||
"evolve_level",
|
||||
"evolve_amount",
|
||||
"augment_1_id",
|
||||
"augment_2_id",
|
||||
"augment_3_id",
|
||||
"augment_4_id",
|
||||
"augment_5_id",
|
||||
"augment_6_id",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_npc_handin_entries");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventNpcHandinEntries NewEntity()
|
||||
{
|
||||
PlayerEventNpcHandinEntries e{};
|
||||
|
||||
e.id = 0;
|
||||
e.player_event_npc_handin_id = 0;
|
||||
e.type = 0;
|
||||
e.item_id = 0;
|
||||
e.charges = 0;
|
||||
e.evolve_level = 0;
|
||||
e.evolve_amount = 0;
|
||||
e.augment_1_id = 0;
|
||||
e.augment_2_id = 0;
|
||||
e.augment_3_id = 0;
|
||||
e.augment_4_id = 0;
|
||||
e.augment_5_id = 0;
|
||||
e.augment_6_id = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventNpcHandinEntries GetPlayerEventNpcHandinEntries(
|
||||
const std::vector<PlayerEventNpcHandinEntries> &player_event_npc_handin_entriess,
|
||||
int player_event_npc_handin_entries_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_npc_handin_entries : player_event_npc_handin_entriess) {
|
||||
if (player_event_npc_handin_entries.id == player_event_npc_handin_entries_id) {
|
||||
return player_event_npc_handin_entries;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventNpcHandinEntries FindOne(
|
||||
Database& db,
|
||||
int player_event_npc_handin_entries_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_npc_handin_entries_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventNpcHandinEntries e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.player_event_npc_handin_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
|
||||
e.type = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.charges = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.evolve_level = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.augment_1_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.augment_2_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.augment_3_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.augment_4_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.augment_5_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.augment_6_id = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_npc_handin_entries_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_npc_handin_entries_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventNpcHandinEntries &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.player_event_npc_handin_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.type));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.charges));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.evolve_level));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.evolve_amount));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.augment_1_id));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.augment_2_id));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.augment_3_id));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.augment_4_id));
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.augment_5_id));
|
||||
v.push_back(columns[12] + " = " + std::to_string(e.augment_6_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventNpcHandinEntries InsertOne(
|
||||
Database& db,
|
||||
PlayerEventNpcHandinEntries e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.player_event_npc_handin_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.evolve_level));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventNpcHandinEntries> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.player_event_npc_handin_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.evolve_level));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventNpcHandinEntries> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventNpcHandinEntries> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventNpcHandinEntries e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.player_event_npc_handin_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
|
||||
e.type = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.charges = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.evolve_level = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.augment_1_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.augment_2_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.augment_3_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.augment_4_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.augment_5_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.augment_6_id = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventNpcHandinEntries> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventNpcHandinEntries> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventNpcHandinEntries e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.player_event_npc_handin_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
|
||||
e.type = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.charges = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.evolve_level = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.augment_1_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.augment_2_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.augment_3_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.augment_4_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.augment_5_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.augment_6_id = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventNpcHandinEntries &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.player_event_npc_handin_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.evolve_level));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventNpcHandinEntries> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.player_event_npc_handin_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.evolve_level));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
|
||||
@@ -0,0 +1,523 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventNpcHandinRepository {
|
||||
public:
|
||||
struct PlayerEventNpcHandin {
|
||||
uint64_t id;
|
||||
uint32_t npc_id;
|
||||
std::string npc_name;
|
||||
uint64_t handin_copper;
|
||||
uint64_t handin_silver;
|
||||
uint64_t handin_gold;
|
||||
uint64_t handin_platinum;
|
||||
uint64_t return_copper;
|
||||
uint64_t return_silver;
|
||||
uint64_t return_gold;
|
||||
uint64_t return_platinum;
|
||||
uint8_t is_quest_handin;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"npc_name",
|
||||
"handin_copper",
|
||||
"handin_silver",
|
||||
"handin_gold",
|
||||
"handin_platinum",
|
||||
"return_copper",
|
||||
"return_silver",
|
||||
"return_gold",
|
||||
"return_platinum",
|
||||
"is_quest_handin",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"npc_id",
|
||||
"npc_name",
|
||||
"handin_copper",
|
||||
"handin_silver",
|
||||
"handin_gold",
|
||||
"handin_platinum",
|
||||
"return_copper",
|
||||
"return_silver",
|
||||
"return_gold",
|
||||
"return_platinum",
|
||||
"is_quest_handin",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_npc_handin");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventNpcHandin NewEntity()
|
||||
{
|
||||
PlayerEventNpcHandin e{};
|
||||
|
||||
e.id = 0;
|
||||
e.npc_id = 0;
|
||||
e.npc_name = "";
|
||||
e.handin_copper = 0;
|
||||
e.handin_silver = 0;
|
||||
e.handin_gold = 0;
|
||||
e.handin_platinum = 0;
|
||||
e.return_copper = 0;
|
||||
e.return_silver = 0;
|
||||
e.return_gold = 0;
|
||||
e.return_platinum = 0;
|
||||
e.is_quest_handin = 0;
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventNpcHandin GetPlayerEventNpcHandin(
|
||||
const std::vector<PlayerEventNpcHandin> &player_event_npc_handins,
|
||||
int player_event_npc_handin_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_npc_handin : player_event_npc_handins) {
|
||||
if (player_event_npc_handin.id == player_event_npc_handin_id) {
|
||||
return player_event_npc_handin;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventNpcHandin FindOne(
|
||||
Database& db,
|
||||
int player_event_npc_handin_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_npc_handin_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventNpcHandin e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.handin_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
|
||||
e.handin_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.handin_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.handin_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.return_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
|
||||
e.return_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
|
||||
e.return_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.return_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.is_quest_handin = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_npc_handin_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_npc_handin_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventNpcHandin &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.handin_copper));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.handin_silver));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.handin_gold));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.handin_platinum));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.return_copper));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.return_silver));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.return_gold));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.return_platinum));
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.is_quest_handin));
|
||||
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventNpcHandin InsertOne(
|
||||
Database& db,
|
||||
PlayerEventNpcHandin e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.handin_copper));
|
||||
v.push_back(std::to_string(e.handin_silver));
|
||||
v.push_back(std::to_string(e.handin_gold));
|
||||
v.push_back(std::to_string(e.handin_platinum));
|
||||
v.push_back(std::to_string(e.return_copper));
|
||||
v.push_back(std::to_string(e.return_silver));
|
||||
v.push_back(std::to_string(e.return_gold));
|
||||
v.push_back(std::to_string(e.return_platinum));
|
||||
v.push_back(std::to_string(e.is_quest_handin));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventNpcHandin> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.handin_copper));
|
||||
v.push_back(std::to_string(e.handin_silver));
|
||||
v.push_back(std::to_string(e.handin_gold));
|
||||
v.push_back(std::to_string(e.handin_platinum));
|
||||
v.push_back(std::to_string(e.return_copper));
|
||||
v.push_back(std::to_string(e.return_silver));
|
||||
v.push_back(std::to_string(e.return_gold));
|
||||
v.push_back(std::to_string(e.return_platinum));
|
||||
v.push_back(std::to_string(e.is_quest_handin));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventNpcHandin> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventNpcHandin> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventNpcHandin e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.handin_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
|
||||
e.handin_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.handin_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.handin_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.return_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
|
||||
e.return_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
|
||||
e.return_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.return_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.is_quest_handin = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventNpcHandin> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventNpcHandin> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventNpcHandin e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.npc_name = row[2] ? row[2] : "";
|
||||
e.handin_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
|
||||
e.handin_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.handin_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.handin_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.return_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
|
||||
e.return_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
|
||||
e.return_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.return_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.is_quest_handin = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventNpcHandin &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.handin_copper));
|
||||
v.push_back(std::to_string(e.handin_silver));
|
||||
v.push_back(std::to_string(e.handin_gold));
|
||||
v.push_back(std::to_string(e.handin_platinum));
|
||||
v.push_back(std::to_string(e.return_copper));
|
||||
v.push_back(std::to_string(e.return_silver));
|
||||
v.push_back(std::to_string(e.return_gold));
|
||||
v.push_back(std::to_string(e.return_platinum));
|
||||
v.push_back(std::to_string(e.is_quest_handin));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventNpcHandin> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_id));
|
||||
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
|
||||
v.push_back(std::to_string(e.handin_copper));
|
||||
v.push_back(std::to_string(e.handin_silver));
|
||||
v.push_back(std::to_string(e.handin_gold));
|
||||
v.push_back(std::to_string(e.handin_platinum));
|
||||
v.push_back(std::to_string(e.return_copper));
|
||||
v.push_back(std::to_string(e.return_silver));
|
||||
v.push_back(std::to_string(e.return_gold));
|
||||
v.push_back(std::to_string(e.return_platinum));
|
||||
v.push_back(std::to_string(e.is_quest_handin));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
|
||||
@@ -0,0 +1,463 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_SPEECH_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_SPEECH_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventSpeechRepository {
|
||||
public:
|
||||
struct PlayerEventSpeech {
|
||||
uint64_t id;
|
||||
std::string to_char_id;
|
||||
std::string from_char_id;
|
||||
uint32_t guild_id;
|
||||
uint32_t type;
|
||||
uint32_t min_status;
|
||||
std::string message;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"to_char_id",
|
||||
"from_char_id",
|
||||
"guild_id",
|
||||
"type",
|
||||
"min_status",
|
||||
"message",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"to_char_id",
|
||||
"from_char_id",
|
||||
"guild_id",
|
||||
"type",
|
||||
"min_status",
|
||||
"message",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_speech");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventSpeech NewEntity()
|
||||
{
|
||||
PlayerEventSpeech e{};
|
||||
|
||||
e.id = 0;
|
||||
e.to_char_id = "";
|
||||
e.from_char_id = "";
|
||||
e.guild_id = 0;
|
||||
e.type = 0;
|
||||
e.min_status = 0;
|
||||
e.message = "";
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventSpeech GetPlayerEventSpeech(
|
||||
const std::vector<PlayerEventSpeech> &player_event_speechs,
|
||||
int player_event_speech_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_speech : player_event_speechs) {
|
||||
if (player_event_speech.id == player_event_speech_id) {
|
||||
return player_event_speech;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventSpeech FindOne(
|
||||
Database& db,
|
||||
int player_event_speech_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_speech_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventSpeech e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.to_char_id = row[1] ? row[1] : "";
|
||||
e.from_char_id = row[2] ? row[2] : "";
|
||||
e.guild_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.min_status = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.message = row[6] ? row[6] : "";
|
||||
e.created_at = strtoll(row[7] ? row[7] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_speech_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_speech_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventSpeech &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = '" + Strings::Escape(e.to_char_id) + "'");
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.from_char_id) + "'");
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.guild_id));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.type));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.min_status));
|
||||
v.push_back(columns[6] + " = '" + Strings::Escape(e.message) + "'");
|
||||
v.push_back(columns[7] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventSpeech InsertOne(
|
||||
Database& db,
|
||||
PlayerEventSpeech e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.to_char_id) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.from_char_id) + "'");
|
||||
v.push_back(std::to_string(e.guild_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.min_status));
|
||||
v.push_back("'" + Strings::Escape(e.message) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventSpeech> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.to_char_id) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.from_char_id) + "'");
|
||||
v.push_back(std::to_string(e.guild_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.min_status));
|
||||
v.push_back("'" + Strings::Escape(e.message) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventSpeech> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventSpeech> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventSpeech e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.to_char_id = row[1] ? row[1] : "";
|
||||
e.from_char_id = row[2] ? row[2] : "";
|
||||
e.guild_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.min_status = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.message = row[6] ? row[6] : "";
|
||||
e.created_at = strtoll(row[7] ? row[7] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventSpeech> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventSpeech> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventSpeech e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.to_char_id = row[1] ? row[1] : "";
|
||||
e.from_char_id = row[2] ? row[2] : "";
|
||||
e.guild_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.min_status = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.message = row[6] ? row[6] : "";
|
||||
e.created_at = strtoll(row[7] ? row[7] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventSpeech &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.to_char_id) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.from_char_id) + "'");
|
||||
v.push_back(std::to_string(e.guild_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.min_status));
|
||||
v.push_back("'" + Strings::Escape(e.message) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventSpeech> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.to_char_id) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.from_char_id) + "'");
|
||||
v.push_back(std::to_string(e.guild_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.min_status));
|
||||
v.push_back("'" + Strings::Escape(e.message) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_SPEECH_REPOSITORY_H
|
||||
@@ -0,0 +1,535 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_TRADE_ENTRIES_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_TRADE_ENTRIES_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventTradeEntriesRepository {
|
||||
public:
|
||||
struct PlayerEventTradeEntries {
|
||||
uint64_t id;
|
||||
uint64_t player_event_trade_id;
|
||||
uint32_t char_id;
|
||||
int16_t slot;
|
||||
uint32_t item_id;
|
||||
int16_t charges;
|
||||
uint32_t augment_1_id;
|
||||
uint32_t augment_2_id;
|
||||
uint32_t augment_3_id;
|
||||
uint32_t augment_4_id;
|
||||
uint32_t augment_5_id;
|
||||
uint32_t augment_6_id;
|
||||
int8_t in_bag;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"player_event_trade_id",
|
||||
"char_id",
|
||||
"slot",
|
||||
"item_id",
|
||||
"charges",
|
||||
"augment_1_id",
|
||||
"augment_2_id",
|
||||
"augment_3_id",
|
||||
"augment_4_id",
|
||||
"augment_5_id",
|
||||
"augment_6_id",
|
||||
"in_bag",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"player_event_trade_id",
|
||||
"char_id",
|
||||
"slot",
|
||||
"item_id",
|
||||
"charges",
|
||||
"augment_1_id",
|
||||
"augment_2_id",
|
||||
"augment_3_id",
|
||||
"augment_4_id",
|
||||
"augment_5_id",
|
||||
"augment_6_id",
|
||||
"in_bag",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_trade_entries");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventTradeEntries NewEntity()
|
||||
{
|
||||
PlayerEventTradeEntries e{};
|
||||
|
||||
e.id = 0;
|
||||
e.player_event_trade_id = 0;
|
||||
e.char_id = 0;
|
||||
e.slot = 0;
|
||||
e.item_id = 0;
|
||||
e.charges = 0;
|
||||
e.augment_1_id = 0;
|
||||
e.augment_2_id = 0;
|
||||
e.augment_3_id = 0;
|
||||
e.augment_4_id = 0;
|
||||
e.augment_5_id = 0;
|
||||
e.augment_6_id = 0;
|
||||
e.in_bag = 0;
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventTradeEntries GetPlayerEventTradeEntries(
|
||||
const std::vector<PlayerEventTradeEntries> &player_event_trade_entriess,
|
||||
int player_event_trade_entries_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_trade_entries : player_event_trade_entriess) {
|
||||
if (player_event_trade_entries.id == player_event_trade_entries_id) {
|
||||
return player_event_trade_entries;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventTradeEntries FindOne(
|
||||
Database& db,
|
||||
int player_event_trade_entries_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_trade_entries_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventTradeEntries e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.player_event_trade_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
|
||||
e.char_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.slot = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
|
||||
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.charges = row[5] ? static_cast<int16_t>(atoi(row[5])) : 0;
|
||||
e.augment_1_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.augment_2_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.augment_3_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.augment_4_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.augment_5_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.augment_6_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.in_bag = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
|
||||
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_trade_entries_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_trade_entries_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventTradeEntries &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.player_event_trade_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.char_id));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.slot));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.item_id));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.charges));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.augment_1_id));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.augment_2_id));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.augment_3_id));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.augment_4_id));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.augment_5_id));
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.augment_6_id));
|
||||
v.push_back(columns[12] + " = " + std::to_string(e.in_bag));
|
||||
v.push_back(columns[13] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventTradeEntries InsertOne(
|
||||
Database& db,
|
||||
PlayerEventTradeEntries e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.player_event_trade_id));
|
||||
v.push_back(std::to_string(e.char_id));
|
||||
v.push_back(std::to_string(e.slot));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
v.push_back(std::to_string(e.in_bag));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventTradeEntries> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.player_event_trade_id));
|
||||
v.push_back(std::to_string(e.char_id));
|
||||
v.push_back(std::to_string(e.slot));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
v.push_back(std::to_string(e.in_bag));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventTradeEntries> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventTradeEntries> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventTradeEntries e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.player_event_trade_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
|
||||
e.char_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.slot = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
|
||||
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.charges = row[5] ? static_cast<int16_t>(atoi(row[5])) : 0;
|
||||
e.augment_1_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.augment_2_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.augment_3_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.augment_4_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.augment_5_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.augment_6_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.in_bag = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
|
||||
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventTradeEntries> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventTradeEntries> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventTradeEntries e{};
|
||||
|
||||
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.player_event_trade_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
|
||||
e.char_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.slot = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
|
||||
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.charges = row[5] ? static_cast<int16_t>(atoi(row[5])) : 0;
|
||||
e.augment_1_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.augment_2_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.augment_3_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.augment_4_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.augment_5_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.augment_6_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.in_bag = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
|
||||
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventTradeEntries &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.player_event_trade_id));
|
||||
v.push_back(std::to_string(e.char_id));
|
||||
v.push_back(std::to_string(e.slot));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
v.push_back(std::to_string(e.in_bag));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventTradeEntries> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.player_event_trade_id));
|
||||
v.push_back(std::to_string(e.char_id));
|
||||
v.push_back(std::to_string(e.slot));
|
||||
v.push_back(std::to_string(e.item_id));
|
||||
v.push_back(std::to_string(e.charges));
|
||||
v.push_back(std::to_string(e.augment_1_id));
|
||||
v.push_back(std::to_string(e.augment_2_id));
|
||||
v.push_back(std::to_string(e.augment_3_id));
|
||||
v.push_back(std::to_string(e.augment_4_id));
|
||||
v.push_back(std::to_string(e.augment_5_id));
|
||||
v.push_back(std::to_string(e.augment_6_id));
|
||||
v.push_back(std::to_string(e.in_bag));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_TRADE_ENTRIES_REPOSITORY_H
|
||||
@@ -0,0 +1,511 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_PLAYER_EVENT_TRADE_REPOSITORY_H
|
||||
#define EQEMU_BASE_PLAYER_EVENT_TRADE_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BasePlayerEventTradeRepository {
|
||||
public:
|
||||
struct PlayerEventTrade {
|
||||
uint32_t id;
|
||||
uint32_t char1_id;
|
||||
uint32_t char2_id;
|
||||
uint64_t char1_copper;
|
||||
uint64_t char1_silver;
|
||||
uint64_t char1_gold;
|
||||
uint64_t char1_platinum;
|
||||
uint64_t char2_copper;
|
||||
uint64_t char2_silver;
|
||||
uint64_t char2_gold;
|
||||
uint64_t char2_platinum;
|
||||
time_t created_at;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"char1_id",
|
||||
"char2_id",
|
||||
"char1_copper",
|
||||
"char1_silver",
|
||||
"char1_gold",
|
||||
"char1_platinum",
|
||||
"char2_copper",
|
||||
"char2_silver",
|
||||
"char2_gold",
|
||||
"char2_platinum",
|
||||
"created_at",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"char1_id",
|
||||
"char2_id",
|
||||
"char1_copper",
|
||||
"char1_silver",
|
||||
"char1_gold",
|
||||
"char1_platinum",
|
||||
"char2_copper",
|
||||
"char2_silver",
|
||||
"char2_gold",
|
||||
"char2_platinum",
|
||||
"UNIX_TIMESTAMP(created_at)",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("player_event_trade");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static PlayerEventTrade NewEntity()
|
||||
{
|
||||
PlayerEventTrade e{};
|
||||
|
||||
e.id = 0;
|
||||
e.char1_id = 0;
|
||||
e.char2_id = 0;
|
||||
e.char1_copper = 0;
|
||||
e.char1_silver = 0;
|
||||
e.char1_gold = 0;
|
||||
e.char1_platinum = 0;
|
||||
e.char2_copper = 0;
|
||||
e.char2_silver = 0;
|
||||
e.char2_gold = 0;
|
||||
e.char2_platinum = 0;
|
||||
e.created_at = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static PlayerEventTrade GetPlayerEventTrade(
|
||||
const std::vector<PlayerEventTrade> &player_event_trades,
|
||||
int player_event_trade_id
|
||||
)
|
||||
{
|
||||
for (auto &player_event_trade : player_event_trades) {
|
||||
if (player_event_trade.id == player_event_trade_id) {
|
||||
return player_event_trade;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static PlayerEventTrade FindOne(
|
||||
Database& db,
|
||||
int player_event_trade_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
player_event_trade_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
PlayerEventTrade e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char1_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.char2_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.char1_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
|
||||
e.char1_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.char1_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.char1_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.char2_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
|
||||
e.char2_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
|
||||
e.char2_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.char2_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int player_event_trade_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
player_event_trade_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const PlayerEventTrade &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.char1_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.char2_id));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.char1_copper));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.char1_silver));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.char1_gold));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.char1_platinum));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.char2_copper));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.char2_silver));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.char2_gold));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.char2_platinum));
|
||||
v.push_back(columns[11] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static PlayerEventTrade InsertOne(
|
||||
Database& db,
|
||||
PlayerEventTrade e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.char1_id));
|
||||
v.push_back(std::to_string(e.char2_id));
|
||||
v.push_back(std::to_string(e.char1_copper));
|
||||
v.push_back(std::to_string(e.char1_silver));
|
||||
v.push_back(std::to_string(e.char1_gold));
|
||||
v.push_back(std::to_string(e.char1_platinum));
|
||||
v.push_back(std::to_string(e.char2_copper));
|
||||
v.push_back(std::to_string(e.char2_silver));
|
||||
v.push_back(std::to_string(e.char2_gold));
|
||||
v.push_back(std::to_string(e.char2_platinum));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventTrade> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.char1_id));
|
||||
v.push_back(std::to_string(e.char2_id));
|
||||
v.push_back(std::to_string(e.char1_copper));
|
||||
v.push_back(std::to_string(e.char1_silver));
|
||||
v.push_back(std::to_string(e.char1_gold));
|
||||
v.push_back(std::to_string(e.char1_platinum));
|
||||
v.push_back(std::to_string(e.char2_copper));
|
||||
v.push_back(std::to_string(e.char2_silver));
|
||||
v.push_back(std::to_string(e.char2_gold));
|
||||
v.push_back(std::to_string(e.char2_platinum));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventTrade> All(Database& db)
|
||||
{
|
||||
std::vector<PlayerEventTrade> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventTrade e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char1_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.char2_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.char1_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
|
||||
e.char1_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.char1_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.char1_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.char2_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
|
||||
e.char2_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
|
||||
e.char2_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.char2_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<PlayerEventTrade> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<PlayerEventTrade> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
PlayerEventTrade e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char1_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.char2_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.char1_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
|
||||
e.char1_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
|
||||
e.char1_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
|
||||
e.char1_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
|
||||
e.char2_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
|
||||
e.char2_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
|
||||
e.char2_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
|
||||
e.char2_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
|
||||
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const PlayerEventTrade &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.char1_id));
|
||||
v.push_back(std::to_string(e.char2_id));
|
||||
v.push_back(std::to_string(e.char1_copper));
|
||||
v.push_back(std::to_string(e.char1_silver));
|
||||
v.push_back(std::to_string(e.char1_gold));
|
||||
v.push_back(std::to_string(e.char1_platinum));
|
||||
v.push_back(std::to_string(e.char2_copper));
|
||||
v.push_back(std::to_string(e.char2_silver));
|
||||
v.push_back(std::to_string(e.char2_gold));
|
||||
v.push_back(std::to_string(e.char2_platinum));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<PlayerEventTrade> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.char1_id));
|
||||
v.push_back(std::to_string(e.char2_id));
|
||||
v.push_back(std::to_string(e.char1_copper));
|
||||
v.push_back(std::to_string(e.char1_silver));
|
||||
v.push_back(std::to_string(e.char1_gold));
|
||||
v.push_back(std::to_string(e.char1_platinum));
|
||||
v.push_back(std::to_string(e.char2_copper));
|
||||
v.push_back(std::to_string(e.char2_silver));
|
||||
v.push_back(std::to_string(e.char2_gold));
|
||||
v.push_back(std::to_string(e.char2_platinum));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_PLAYER_EVENT_TRADE_REPOSITORY_H
|
||||
@@ -36,6 +36,7 @@ public:
|
||||
uint32_t char_zone_id;
|
||||
int32_t char_zone_instance_id;
|
||||
uint8_t active_transaction;
|
||||
time_t listing_date;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -63,6 +64,7 @@ public:
|
||||
"char_zone_id",
|
||||
"char_zone_instance_id",
|
||||
"active_transaction",
|
||||
"listing_date",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -86,6 +88,7 @@ public:
|
||||
"char_zone_id",
|
||||
"char_zone_instance_id",
|
||||
"active_transaction",
|
||||
"UNIX_TIMESTAMP(listing_date)",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -143,6 +146,7 @@ public:
|
||||
e.char_zone_id = 0;
|
||||
e.char_zone_instance_id = 0;
|
||||
e.active_transaction = 0;
|
||||
e.listing_date = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -196,6 +200,7 @@ public:
|
||||
e.char_zone_id = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
|
||||
e.char_zone_instance_id = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
|
||||
e.active_transaction = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
|
||||
e.listing_date = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -245,6 +250,7 @@ public:
|
||||
v.push_back(columns[14] + " = " + std::to_string(e.char_zone_id));
|
||||
v.push_back(columns[15] + " = " + std::to_string(e.char_zone_instance_id));
|
||||
v.push_back(columns[16] + " = " + std::to_string(e.active_transaction));
|
||||
v.push_back(columns[17] + " = FROM_UNIXTIME(" + (e.listing_date > 0 ? std::to_string(e.listing_date) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -283,6 +289,7 @@ public:
|
||||
v.push_back(std::to_string(e.char_zone_id));
|
||||
v.push_back(std::to_string(e.char_zone_instance_id));
|
||||
v.push_back(std::to_string(e.active_transaction));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.listing_date > 0 ? std::to_string(e.listing_date) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -329,6 +336,7 @@ public:
|
||||
v.push_back(std::to_string(e.char_zone_id));
|
||||
v.push_back(std::to_string(e.char_zone_instance_id));
|
||||
v.push_back(std::to_string(e.active_transaction));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.listing_date > 0 ? std::to_string(e.listing_date) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -379,6 +387,7 @@ public:
|
||||
e.char_zone_id = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
|
||||
e.char_zone_instance_id = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
|
||||
e.active_transaction = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
|
||||
e.listing_date = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -420,6 +429,7 @@ public:
|
||||
e.char_zone_id = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
|
||||
e.char_zone_instance_id = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
|
||||
e.active_transaction = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
|
||||
e.listing_date = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -511,6 +521,7 @@ public:
|
||||
v.push_back(std::to_string(e.char_zone_id));
|
||||
v.push_back(std::to_string(e.char_zone_instance_id));
|
||||
v.push_back(std::to_string(e.active_transaction));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.listing_date > 0 ? std::to_string(e.listing_date) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -550,6 +561,7 @@ public:
|
||||
v.push_back(std::to_string(e.char_zone_id));
|
||||
v.push_back(std::to_string(e.char_zone_instance_id));
|
||||
v.push_back(std::to_string(e.active_transaction));
|
||||
v.push_back("FROM_UNIXTIME(" + (e.listing_date > 0 ? std::to_string(e.listing_date) : "null") + ")");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_BOT_BLOCKED_BUFFS_REPOSITORY_H
|
||||
#define EQEMU_BOT_BLOCKED_BUFFS_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_bot_blocked_buffs_repository.h"
|
||||
|
||||
class BotBlockedBuffsRepository: public BaseBotBlockedBuffsRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* BotBlockedBuffsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* BotBlockedBuffsRepository::GetWhereNeverExpires()
|
||||
* BotBlockedBuffsRepository::GetWhereXAndY()
|
||||
* BotBlockedBuffsRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BOT_BLOCKED_BUFFS_REPOSITORY_H
|
||||
@@ -44,46 +44,6 @@ public:
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
static bool SaveAllHelmAppearances(Database& db, const uint32 owner_id, const bool show_flag)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE `{}` SET `show_helm` = {} WHERE `owner_id` = {}",
|
||||
TableName(),
|
||||
show_flag ? 1 : 0,
|
||||
owner_id
|
||||
)
|
||||
);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
static bool ToggleAllHelmAppearances(Database& db, const uint32 owner_id)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE `{}` SET `show_helm` = (`show_helm` XOR '1') WHERE `owner_id` = {}",
|
||||
TableName(),
|
||||
owner_id
|
||||
)
|
||||
);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
static bool SaveAllFollowDistances(Database& db, const uint32 owner_id, const uint32 follow_distance)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE `{}` SET `follow_distance` = {} WHERE `owner_id` = {}",
|
||||
TableName(),
|
||||
follow_distance,
|
||||
owner_id
|
||||
)
|
||||
);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BOT_DATA_REPOSITORY_H
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_BOT_SETTINGS_REPOSITORY_H
|
||||
#define EQEMU_BOT_SETTINGS_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_bot_settings_repository.h"
|
||||
|
||||
class BotSettingsRepository: public BaseBotSettingsRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* BotSettingsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* BotSettingsRepository::GetWhereNeverExpires()
|
||||
* BotSettingsRepository::GetWhereXAndY()
|
||||
* BotSettingsRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BOT_SETTINGS_REPOSITORY_H
|
||||
@@ -4,47 +4,94 @@
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_login_accounts_repository.h"
|
||||
#include "../../loginserver/encryption.h"
|
||||
#include "../../loginserver/login_types.h"
|
||||
|
||||
class LoginAccountsRepository: public BaseLoginAccountsRepository {
|
||||
class LoginAccountsRepository : public BaseLoginAccountsRepository {
|
||||
public:
|
||||
static int64 GetFreeID(Database &db, const std::string &loginserver)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"SELECT IFNULL(MAX(id), 0) + 1 FROM login_accounts WHERE source_loginserver = '{}'",
|
||||
Strings::Escape(loginserver)
|
||||
);
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* LoginAccountsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* LoginAccountsRepository::GetWhereNeverExpires()
|
||||
* LoginAccountsRepository::GetWhereXAndY()
|
||||
* LoginAccountsRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
auto results = db.QueryDatabase(query);
|
||||
if (!results.Success() || results.RowCount() != 1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Custom extended repository methods here
|
||||
auto row = results.begin();
|
||||
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
static LoginAccountsRepository::LoginAccounts CreateAccountFromContext(
|
||||
Database &db,
|
||||
LoginAccountContext c
|
||||
)
|
||||
{
|
||||
auto a = LoginAccountsRepository::NewEntity();
|
||||
|
||||
if (!c.password_is_encrypted) {
|
||||
auto e = EncryptPasswordFromContext(c);
|
||||
a.account_password = e.password;
|
||||
}
|
||||
|
||||
a.id = c.login_account_id > 0 ? c.login_account_id : GetFreeID(db, c.source_loginserver);
|
||||
a.account_name = c.username;
|
||||
a.account_email = !c.email.empty() ? c.email : "local_creation";
|
||||
a.source_loginserver = c.source_loginserver;
|
||||
a.last_ip_address = "127.0.0.1";
|
||||
a.last_login_date = std::time(nullptr);
|
||||
a.created_at = std::time(nullptr);
|
||||
LoginAccountsRepository::InsertOne(db, a);
|
||||
|
||||
return GetAccountFromContext(db, c).id > 0 ? a : NewEntity();
|
||||
}
|
||||
|
||||
static LoginAccountsRepository::LoginAccounts GetAccountFromContext(
|
||||
Database &db,
|
||||
LoginAccountContext c
|
||||
)
|
||||
{
|
||||
std::string where = fmt::format(
|
||||
"account_name = '{}' AND source_loginserver = '{}'",
|
||||
Strings::Escape(c.username),
|
||||
Strings::Escape(c.source_loginserver)
|
||||
);
|
||||
|
||||
if (!c.email.empty()) {
|
||||
where += fmt::format(" AND account_email = '{}'", Strings::Escape(c.email));
|
||||
}
|
||||
if (c.login_account_id > 0) {
|
||||
where += fmt::format(" AND id = {}", c.login_account_id);
|
||||
}
|
||||
|
||||
where += " LIMIT 1";
|
||||
|
||||
auto results = LoginAccountsRepository::GetWhere(db, where);
|
||||
|
||||
auto e = LoginAccountsRepository::NewEntity();
|
||||
if (results.size() == 1) {
|
||||
e = results.front();
|
||||
}
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static LoginAccounts UpdateAccountPassword(Database &db, LoginAccounts a, std::string password)
|
||||
{
|
||||
LoginAccountContext c;
|
||||
c.username = a.account_name;
|
||||
c.password = password;
|
||||
auto e = EncryptPasswordFromContext(c);
|
||||
a.account_password = e.password;
|
||||
|
||||
int success = LoginAccountsRepository::UpdateOne(db, a);
|
||||
|
||||
return success ? a : NewEntity();
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_LOGIN_ACCOUNTS_REPOSITORY_H
|
||||
|
||||
@@ -5,46 +5,24 @@
|
||||
#include "../strings.h"
|
||||
#include "base/base_login_server_admins_repository.h"
|
||||
|
||||
class LoginServerAdminsRepository: public BaseLoginServerAdminsRepository {
|
||||
class LoginServerAdminsRepository : public BaseLoginServerAdminsRepository {
|
||||
public:
|
||||
static LoginServerAdmins GetByName(Database &db, std::string account_name)
|
||||
{
|
||||
auto admins = GetWhere(
|
||||
db,
|
||||
fmt::format(
|
||||
"account_name = '{}' LIMIT 1",
|
||||
Strings::Escape(account_name)
|
||||
)
|
||||
);
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* LoginServerAdminsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* LoginServerAdminsRepository::GetWhereNeverExpires()
|
||||
* LoginServerAdminsRepository::GetWhereXAndY()
|
||||
* LoginServerAdminsRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
if (admins.size() == 1) {
|
||||
return admins.front();
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_LOGIN_SERVER_ADMINS_REPOSITORY_H
|
||||
|
||||
@@ -7,44 +7,27 @@
|
||||
|
||||
class LoginWorldServersRepository: public BaseLoginWorldServersRepository {
|
||||
public:
|
||||
static LoginWorldServers GetFromWorldContext(Database &db, LoginWorldContext c) {
|
||||
std::string where = fmt::format(
|
||||
"short_name = '{}' AND long_name = '{}'",
|
||||
Strings::Escape(c.short_name),
|
||||
Strings::Escape(c.long_name)
|
||||
);
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* LoginWorldServersRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* LoginWorldServersRepository::GetWhereNeverExpires()
|
||||
* LoginWorldServersRepository::GetWhereXAndY()
|
||||
* LoginWorldServersRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
if (c.admin_id > 0) {
|
||||
where += fmt::format(" AND login_server_admin_id = {}", c.admin_id);
|
||||
}
|
||||
|
||||
// Custom extended repository methods here
|
||||
where += " LIMIT 1";
|
||||
|
||||
auto results = GetWhere(db, where);
|
||||
auto e = NewEntity();
|
||||
if (results.size() == 1) {
|
||||
e = results.front();
|
||||
}
|
||||
|
||||
return e;
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_LOGIN_WORLD_SERVERS_REPOSITORY_H
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_aa_purchase_repository.h"
|
||||
|
||||
class PlayerEventAaPurchaseRepository: public BasePlayerEventAaPurchaseRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_killed_named_npc_repository.h"
|
||||
|
||||
class PlayerEventKilledNamedNpcRepository: public BasePlayerEventKilledNamedNpcRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_killed_npc_repository.h"
|
||||
|
||||
class PlayerEventKilledNpcRepository: public BasePlayerEventKilledNpcRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_killed_raid_npc_repository.h"
|
||||
|
||||
class PlayerEventKilledRaidNpcRepository: public BasePlayerEventKilledRaidNpcRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
|
||||
@@ -2,49 +2,13 @@
|
||||
#define EQEMU_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../events/player_events.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_log_settings_repository.h"
|
||||
#include "base/base_player_event_loot_items_repository.h"
|
||||
|
||||
class PlayerEventLogSettingsRepository: public BasePlayerEventLogSettingsRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* PlayerEventLogSettingsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* PlayerEventLogSettingsRepository::GetWhereNeverExpires()
|
||||
* PlayerEventLogSettingsRepository::GetWhereXAndY()
|
||||
* PlayerEventLogSettingsRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H
|
||||
|
||||
@@ -7,44 +7,7 @@
|
||||
|
||||
class PlayerEventLogsRepository: public BasePlayerEventLogsRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* PlayerEventLogsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* PlayerEventLogsRepository::GetWhereNeverExpires()
|
||||
* PlayerEventLogsRepository::GetWhereXAndY()
|
||||
* PlayerEventLogsRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_LOGS_REPOSITORY_H
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_loot_items_repository.h"
|
||||
|
||||
class PlayerEventLootItemsRepository: public BasePlayerEventLootItemsRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_merchant_purchase_repository.h"
|
||||
|
||||
class PlayerEventMerchantPurchaseRepository: public BasePlayerEventMerchantPurchaseRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_merchant_sell_repository.h"
|
||||
|
||||
class PlayerEventMerchantSellRepository: public BasePlayerEventMerchantSellRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_npc_handin_entries_repository.h"
|
||||
|
||||
class PlayerEventNpcHandinEntriesRepository: public BasePlayerEventNpcHandinEntriesRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_npc_handin_repository.h"
|
||||
|
||||
class PlayerEventNpcHandinRepository: public BasePlayerEventNpcHandinRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_SPEECH_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_SPEECH_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_speech_repository.h"
|
||||
|
||||
class PlayerEventSpeechRepository: public BasePlayerEventSpeechRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_SPEECH_REPOSITORY_H
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_TRADE_ENTRIES_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_TRADE_ENTRIES_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_trade_entries_repository.h"
|
||||
|
||||
class PlayerEventTradeEntriesRepository: public BasePlayerEventTradeEntriesRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_TRADE_ENTRIES_REPOSITORY_H
|
||||
@@ -0,0 +1,13 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_TRADE_REPOSITORY_H
|
||||
#define EQEMU_PLAYER_EVENT_TRADE_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_player_event_trade_repository.h"
|
||||
|
||||
class PlayerEventTradeRepository: public BasePlayerEventTradeRepository {
|
||||
public:
|
||||
// Custom extended repository methods here
|
||||
};
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_TRADE_REPOSITORY_H
|
||||
@@ -130,7 +130,8 @@ public:
|
||||
}
|
||||
|
||||
for (auto &i: items) {
|
||||
i.item_cost = new_price;
|
||||
i.item_cost = new_price;
|
||||
i.listing_date = time(nullptr);
|
||||
}
|
||||
|
||||
return ReplaceMany(db, items);
|
||||
@@ -178,6 +179,7 @@ public:
|
||||
|
||||
auto m = trader_item[0];
|
||||
m.item_charges = quantity;
|
||||
m.listing_date = time(nullptr);
|
||||
|
||||
return UpdateOne(db, m);
|
||||
}
|
||||
@@ -221,6 +223,7 @@ public:
|
||||
}
|
||||
|
||||
e.active_transaction = status == true ? 1 : 0;
|
||||
e.listing_date = time(nullptr);
|
||||
|
||||
return UpdateOne(db, e);
|
||||
}
|
||||
|
||||
+121
-5
@@ -283,11 +283,11 @@ RULE_CATEGORY(Pets)
|
||||
RULE_REAL(Pets, AttackCommandRange, 150, "Range at which a pet will respond to attack commands")
|
||||
RULE_BOOL(Pets, UnTargetableSwarmPet, false, "Setting whether swarm pets should be targetable")
|
||||
RULE_REAL(Pets, PetPowerLevelCap, 10, "Maximum number of levels a player pet can go up with pet power")
|
||||
RULE_BOOL(Pets, CanTakeNoDrop, false, "Setting whether anyone can give no-drop items to pets")
|
||||
RULE_BOOL(Pets, CanTakeQuestItems, true, "Setting whether anyone can give quest items to pets")
|
||||
RULE_BOOL(Pets, LivelikeBreakCharmOnInvis, true, "Default: true will break charm on any type of invis (hide/ivu/iva/etc) false will only break if the pet can not see you (ex. you have an undead pet and cast IVU")
|
||||
RULE_BOOL(Pets, ClientPetsUseOwnerNameInLastName, true, "Disable this to keep client pet's last names from being owner_name's pet")
|
||||
RULE_BOOL(Pets, CanTakeNoDrop, false, "Setting whether anyone can give no-drop items to pets")
|
||||
RULE_INT(Pets, PetTauntRange, 150, "Range at which a pet will taunt targets.")
|
||||
RULE_BOOL(Pets, AlwaysAllowPetRename, false, "Enable this option to allow /changepetname to work without enabling a pet name change via scripts.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(GM)
|
||||
@@ -382,6 +382,9 @@ RULE_BOOL(Map, MobZVisualDebug, false, "Displays spell effects determining wheth
|
||||
RULE_BOOL(Map, MobPathingVisualDebug, false, "Displays nodes in pathing points in realtime to help with visual debugging")
|
||||
RULE_REAL(Map, FixPathingZMaxDeltaSendTo, 20, "At runtime in SendTo: maximum change in Z to allow the BestZ code to apply")
|
||||
RULE_INT(Map, FindBestZHeightAdjust, 1, "Adds this to the current Z before seeking the best Z position")
|
||||
RULE_BOOL(Map, CheckForLoSCheat, false, "Runs predefined zone checks to check for LoS cheating through doors and such.")
|
||||
RULE_BOOL(Map, EnableLoSCheatExemptions, false, "Enables exemptions for the LoS Cheat check.")
|
||||
RULE_REAL(Map, RangeCheckForLoSCheat, 20.0, "Default 20.0. Range to check if one is within range of a door.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Pathing)
|
||||
@@ -663,8 +666,6 @@ RULE_BOOL(NPC, EnableNPCQuestJournal, false, "Setting whether the NPC Quest Jour
|
||||
RULE_INT(NPC, LastFightingDelayMovingMin, 10000, "Minimum time before mob goes home after all aggro loss (milliseconds)")
|
||||
RULE_INT(NPC, LastFightingDelayMovingMax, 20000, "Maximum time before mob goes home after all aggro loss (milliseconds)")
|
||||
RULE_BOOL(NPC, SmartLastFightingDelayMoving, true, "When true, mobs that started going home previously will do so again immediately if still on FD hate list")
|
||||
RULE_BOOL(NPC, ReturnNonQuestNoDropItems, false, "Returns NO DROP items on NPC that don't have an EVENT_TRADE sub in their script")
|
||||
RULE_BOOL(NPC, ReturnQuestItemsFromNonQuestNPCs, false, "Returns Quest items traded to NPCs that are not flagged as a Quest NPC")
|
||||
RULE_INT(NPC, StartEnrageValue, 9, " Percentage HP that an NPC will begin to enrage")
|
||||
RULE_BOOL(NPC, LiveLikeEnrage, false, "If set to true then only player controlled pets will enrage")
|
||||
RULE_BOOL(NPC, EnableMeritBasedFaction, false, "If set to true, faction will be given in the same way as experience (solo/group/raid)")
|
||||
@@ -754,13 +755,13 @@ RULE_INT(Bots, CommandSpellRank, 1, "Filters bot command spells by rank. 1, 2 an
|
||||
RULE_INT(Bots, CreationLimit, 150, "Number of bots that each account can create")
|
||||
RULE_BOOL(Bots, FinishBuffing, false, "Allow for buffs to complete even if the bot caster is out of mana. Only affects buffing out of combat")
|
||||
RULE_BOOL(Bots, GroupBuffing, false, "Bots will cast single target buffs as group buffs, default is false for single. Does not make single target buffs work for MGB")
|
||||
RULE_BOOL(Bots, RaidBuffing, false, "Bots will cast single target buffs as raid buffs, default is false for single. Does not make single target buffs work for MGB")
|
||||
RULE_INT(Bots, HealRotationMaxMembers, 24, "Maximum number of heal rotation members")
|
||||
RULE_INT(Bots, HealRotationMaxTargets, 12, "Maximum number of heal rotation targets")
|
||||
RULE_REAL(Bots, ManaRegen, 2.0, "Adjust mana regen. Acts as a final multiplier, stacks with Rule Character:ManaRegenMultiplier.")
|
||||
RULE_BOOL(Bots, PreferNoManaCommandSpells, true, "Give sorting priority to newer no-mana spells (i.e., 'Bind Affinity')")
|
||||
RULE_BOOL(Bots, QuestableSpawnLimit, false, "Optional quest method to manage bot spawn limits using the quest_globals name bot_spawn_limit, see: /bazaar/Aediles_Thrall.pl")
|
||||
RULE_INT(Bots, SpawnLimit, 71, "Number of bots a character can have spawned at one time, You + 71 bots is a 12 group pseudo-raid")
|
||||
RULE_BOOL(Bots, BotGroupXP, false, "Determines whether client gets experience for bots outside their group")
|
||||
RULE_BOOL(Bots, BotLevelsWithOwner, false, "Auto-updates spawned bots as owner levels/de-levels (false is original behavior)")
|
||||
RULE_INT(Bots, BotCharacterLevel, 0, "If level is greater that value player can spawn bots if BotCharacterLevelEnabled is true")
|
||||
RULE_INT(Bots, CasterStopMeleeLevel, 13, "Level at which caster bots stop melee attacks")
|
||||
@@ -783,6 +784,119 @@ RULE_BOOL(Bots, CanClickMageEpicV1, true, "Whether or not bots are allowed to cl
|
||||
RULE_BOOL(Bots, BotsIgnoreLevelBasedHasteCaps, false, "Ignores hard coded level based haste caps.")
|
||||
RULE_INT(Bots, BotsHasteCap, 100, "Haste cap for non-v3(over haste) haste")
|
||||
RULE_INT(Bots, BotsHastev3Cap, 25, "Haste cap for v3(over haste) haste")
|
||||
RULE_BOOL(Bots, CrossRaidBuffingAndHealing, true, "If True, bots will be able to cast on all raid members rather than just their raid group members. Default true.")
|
||||
RULE_BOOL(Bots, CanCastIllusionsOnPets, false, "If True, bots will be able to cast spells that have an illusion effect on pets. Default false.")
|
||||
RULE_BOOL(Bots, CanCastPetOnlyOnOthersPets, false, "If True, bots will be able to cast pet only spells on other's pets. Default false.")
|
||||
RULE_BOOL(Bots, RequirePetAffinity, true, "If True, bots will be need to have the Pet Affinity AA to allow their pets to be hit with group spells.")
|
||||
RULE_INT(Bots, SpellResistLimit, 150, "150 Default. This is the resist cap where bots will refuse to cast spells on enemies due to a high resist chance.")
|
||||
RULE_INT(Bots, StunCastChanceIfCasting, 50, "50 Default. Chance for non-Paladins to cast a stun spell if the target is casting.")
|
||||
RULE_INT(Bots, StunCastChanceNormal, 15, "15 Default. Chance for non-Paladins to cast a stun spell on the target.")
|
||||
RULE_INT(Bots, StunCastChancePaladins, 75, "75 Default. Chance for Paladins to cast a stun spell if the target is casting.")
|
||||
RULE_INT(Bots, PercentChanceToCastAEs, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastNuke, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastGroupHeal, 90, "The chance for a bot to attempt to cast the given spell type in combat. Default 90%.")
|
||||
RULE_INT(Bots, PercentChanceToCastHeal, 90, "The chance for a bot to attempt to cast the given spell type in combat. Default 90%.")
|
||||
RULE_INT(Bots, PercentChanceToCastRoot, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastBuff, 90, "The chance for a bot to attempt to cast the given spell type in combat. Default 90%.")
|
||||
RULE_INT(Bots, PercentChanceToCastEscape, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastLifetap, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastSnare, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastDOT, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastDispel, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastInCombatBuff, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastHateLine, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastMez, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastSlow, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastDebuff, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastCure, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastGroupCure, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastHateRedux, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastFear, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastOtherType, 90, "The chance for a bot to attempt to cast the remaining spell types in combat. Default 0-%.")
|
||||
RULE_INT(Bots, MinDelayBetweenInCombatCastAttempts, 500, "The minimum delay in milliseconds between cast attempts while in-combat. This is rolled between the min and max. Default 500ms.")
|
||||
RULE_INT(Bots, MaxDelayBetweenInCombatCastAttempts, 2000, "The maximum delay in milliseconds between cast attempts while in-combat. This is rolled between the min and max. Default 2500ms.")
|
||||
RULE_INT(Bots, MinDelayBetweenOutCombatCastAttempts, 1000, "The minimum delay in milliseconds between cast attempts while out-of-combat. This is rolled between the min and max. Default 1000ms.")
|
||||
RULE_INT(Bots, MaxDelayBetweenOutCombatCastAttempts, 2500, "The maximum delay in milliseconds between cast attempts while out-of-combat. This is rolled between the min and max. Default 2500ms.")
|
||||
RULE_INT(Bots, MezChance, 35, "35 Default. Chance for a bot to attempt to Mez a target after validating it is eligible.")
|
||||
RULE_INT(Bots, AEMezChance, 35, "35 Default. Chance for a bot to attempt to AE Mez targets after validating they are eligible.")
|
||||
RULE_INT(Bots, MezSuccessDelay, 3500, "3500 (3.5 sec) Default. Delay between successful Mez attempts.")
|
||||
RULE_INT(Bots, AEMezSuccessDelay, 5000, "5000 (5 sec) Default. Delay between successful AEMez attempts.")
|
||||
RULE_INT(Bots, MezFailDelay, 2000, "2000 (2 sec) Default. Delay between failed Mez attempts.")
|
||||
RULE_INT(Bots, MezAEFailDelay, 4000, "4000 (4 sec) Default. Delay between failed AEMez attempts.")
|
||||
RULE_INT(Bots, MinGroupHealTargets, 3, "Minimum number of targets in valid range that are required for a group heal to cast. Default 3.")
|
||||
RULE_INT(Bots, MinGroupCureTargets, 3, "Minimum number of targets in valid range that are required for a cure heal to cast. Default 3.")
|
||||
RULE_INT(Bots, MinTargetsForAESpell, 3, "Minimum number of targets in valid range that are required for an AE spell to cast. Default 3.")
|
||||
RULE_INT(Bots, MinTargetsForGroupSpell, 3, "Minimum number of targets in valid range that are required for an group spell to cast. Default 3.")
|
||||
RULE_BOOL(Bots, AllowBuffingHealingFamiliars, false, "Determines if bots are allowed to buff and heal familiars. Default false.")
|
||||
RULE_BOOL(Bots, RunSpellTypeChecksOnSpawn, false, "This will run a serious of checks on spell types and output errors to LogBotSpellTypeChecks")
|
||||
RULE_BOOL(Bots, UseParentSpellTypeForChecks, true, "This will check only the parent instead of AE/Group/Pet types (ex: AENukes/AERains/PBAENukes fall under Nukes or PetBuffs fall under buffs) when RunSpellTypeChecksOnSpawn fires")
|
||||
RULE_BOOL(Bots, AllowForcedCastsBySpellID, true, "If enabled, players can use ^cast spellid # to cast a specific spell by ID that is in their spell list")
|
||||
RULE_BOOL(Bots, AllowCastAAs, true, "If enabled, players can use ^cast aa to cast a clickable AA")
|
||||
RULE_BOOL(Bots, AllowMagicianEpicPet, false, "If enabled, magician bots can summon their epic pets following the rules AllowMagicianEpicPetLevel")
|
||||
RULE_INT(Bots, AllowMagicianEpicPetLevel, 50, "If AllowMagicianEpicPet is enabled, bots can start using their epic pets at this level")
|
||||
RULE_INT(Bots, RequiredMagicianEpicPetItemID, 28034, "If AllowMagicianEpicPet is enabled and this is set, bots will be required to have this item ID equipped to cast their epic. Takes in to account AllowMagicianEpicPetLevel as well. Set to 0 to disable requirement")
|
||||
RULE_STRING(Bots, EpicPetSpellName, "", "'teleport_zone' in the spell to be cast for epic pets. This must be in their spell list to cast.")
|
||||
RULE_INT(Bots, ReclaimEnergySpellID, 331, "Spell ID for reclaim energy when using ^petsettype. Default 331")
|
||||
RULE_BOOL(Bots, UseSpellPulling, true, "If enabled bots will use a spell to pull when within range. Uses PullSpellID.")
|
||||
RULE_INT(Bots, PullSpellID, 5225, "Default 5225 - Throw Stone. Spell that will be cast to pull by bots")
|
||||
RULE_BOOL(Bots, AllowRangedPulling, true, "If enabled bots will pull with their ranged items if set to ranged.")
|
||||
RULE_BOOL(Bots, AllowAISpellPulling, true, "If enabled bots will rely on their detrimental AI to pull when within range.")
|
||||
RULE_BOOL(Bots, AllowBotEquipAnyClassGear, false, "Allows Bots to wear Equipment even if their class is not valid")
|
||||
RULE_BOOL(Bots, BotArcheryConsumesAmmo, true, "Set to false to disable Archery Ammo Consumption")
|
||||
RULE_BOOL(Bots, BotThrowingConsumesAmmo, true, "Set to false to disable Throwing Ammo Consumption")
|
||||
RULE_INT(Bots, StackSizeMin, 20, "20 Default. -1 to disable and use default max stack size. Minimum stack size to give a bot (Arrows/Throwing).")
|
||||
RULE_INT(Bots, HasOrMayGetAggroThreshold, 90, "90 Default. Percent threshold of total hate where bots will stop casting spells that generate hate if they are set to try to not pull aggro via spells.")
|
||||
RULE_BOOL(Bots, UseFlatNormalMeleeRange, false, "False Default. If true, bots melee distance will be a flat distance set by Bots:NormalMeleeRangeDistance.")
|
||||
RULE_REAL(Bots, NormalMeleeRangeDistance, 0.75, "If UseFlatNormalMeleeRange is enabled, multiplier of the max melee range at which a bot will stand in melee combat. 0.75 Recommended, max melee for all abilities to land.")
|
||||
RULE_REAL(Bots, PercentMinMeleeDistance, 0.75, "Multiplier of the their melee range - Minimum distance from target a bot will stand while in melee combat before trying to adjust. 0.60 Recommended.")
|
||||
RULE_REAL(Bots, MaxDistanceForMelee, 20, "Maximum distance bots will stand for melee. Default 20 to allow all special attacks to land.")
|
||||
RULE_REAL(Bots, TauntNormalMeleeRangeDistance, 0.50, "Multiplier of the max melee range at which a taunting bot will stand in melee combat. 0.50 Recommended, closer than others .")
|
||||
RULE_REAL(Bots, PercentTauntMinMeleeDistance, 0.40, "Multiplier of their melee range - Minimum distance from target a taunting bot will stand while in melee combat before trying to adjust. 0.25 Recommended.")
|
||||
RULE_REAL(Bots, PercentMaxMeleeRangeDistance, 0.95, "Multiplier of the max melee range at which a bot will stand in melee combat. 0.95 Recommended, max melee while disabling special attacks/taunt.")
|
||||
RULE_REAL(Bots, PercentMinMaxMeleeRangeDistance, 0.75, "Multiplier of the closest max melee range at which a bot will stand in melee combat before trying to adjust. 0.75 Recommended, max melee while disabling special attacks/taunt.")
|
||||
RULE_BOOL(Bots, TauntingBotsFollowTopHate, true, "True Default. If true, bots that are taunting will attempt to stick with whoever currently is top hate.")
|
||||
RULE_INT(Bots, DistanceTauntingBotsStickMainHate, 10, "If TauntingBotsFollowTopHate is enabled, this is the distance bots will try to stick to whoever currently is Top Hate.")
|
||||
RULE_BOOL(Bots, DisableSpecialAbilitiesAtMaxMelee, true, "True Default. If true, when bots are at max melee distance, special abilities including taunt will be disabled.")
|
||||
RULE_INT(Bots, MinJitterTimer, 500, "Minimum ms between bot movement jitter checks.")
|
||||
RULE_INT(Bots, MaxJitterTimer, 2500, "Maximum ms between bot movement jitter checks. Set to 0 to disable timer checks.")
|
||||
RULE_BOOL(Bots, PreventBotCampOnFD, true, "True Default. If true, players will not be able to camp bots while feign death.")
|
||||
RULE_BOOL(Bots, PreventBotSpawnOnFD, true, "True Default. If true, players will not be able to spawn bots while feign death.")
|
||||
RULE_BOOL(Bots, PreventBotSpawnOnEngaged, true, "True Default. If true, players will not be able to spawn bots while you, your group or raid are engaged.")
|
||||
RULE_BOOL(Bots, PreventBotCampOnEngaged, true, "True Default. If true, players will not be able to camp bots while you, your group or raid are engaged.")
|
||||
RULE_BOOL(Bots, CopySettingsOwnBotsOnly, true, "Determines whether a bot you are copying settings from must be a bot you own or not, default true.")
|
||||
RULE_BOOL(Bots, AllowCopySettingsAnon, false, "If player's are allowed to copy settings of bots owned by anonymous players.")
|
||||
RULE_BOOL(Bots, AllowCharmedPetBuffs, true, "Whether or not bots are allowed to cast buff charmed pets, default true.")
|
||||
RULE_BOOL(Bots, AllowCharmedPetHeals, true, "Whether or not bots are allowed to cast heal charmed pets, default true.")
|
||||
RULE_BOOL(Bots, AllowCharmedPetCures, true, "Whether or not bots are allowed to cast cure charmed pets, default true.")
|
||||
RULE_BOOL(Bots, ShowResistMessagesToOwner, true, "Default True. If enabled, when a bot's spell is resisted it will send a spell failure to their owner.")
|
||||
RULE_BOOL(Bots, BotBuffLevelRestrictions, true, "Buffs will not land on low level bots like live players")
|
||||
RULE_BOOL(Bots, BotsUseLiveBlockedMessage, true, "Setting whether detailed spell block messages should be used for bots as players do on the live servers")
|
||||
RULE_BOOL(Bots, BotSoftDeletes, true, "When bots are deleted, they are only soft deleted")
|
||||
RULE_INT(Bots, MinStatusToBypassSpawnLimit, 100, "Minimum status to bypass spawn limit. Default 100.")
|
||||
RULE_INT(Bots, MinStatusBypassSpawnLimit, 120, "Spawn limit with status bypass. Default 120.")
|
||||
RULE_INT(Bots, MinStatusToBypassCreateLimit, 100, "Minimum status to bypass create limit. Default 100.")
|
||||
RULE_INT(Bots, MinStatusBypassCreateLimit, 120, "Create limit with status bypass. Default 120.")
|
||||
RULE_BOOL(Bots, EnableBotTGB, true, "If enabled bots will cast group buffs as TGB.")
|
||||
RULE_BOOL(Bots, DoResponseAnimations, true, "If enabled bots will do animations to certain responses or commands.")
|
||||
RULE_INT(Bots, DefaultFollowDistance, 20, "Default 20. Distance a bot will follow behind.")
|
||||
RULE_INT(Bots, MaxFollowDistance, 300, "Default 300. Max distance a bot can be set to follow behind.")
|
||||
RULE_INT(Bots, MaxDistanceRanged, 300, "Default 300. Max distance a bot can be set to ranged.")
|
||||
RULE_BOOL(Bots, AllowAIMez, true, "If enabled bots will automatically mez/AE mez eligible targets.")
|
||||
RULE_BOOL(Bots, AllowCommandedCharm, true, "If enabled bots can be commanded to charm NPCs.")
|
||||
RULE_BOOL(Bots, AllowCommandedMez, true, "If enabled bots can be commanded to mez NPCs.")
|
||||
RULE_BOOL(Bots, AllowCommandedResurrect, true, "If enabled bots can be commanded to resurrect players.")
|
||||
RULE_BOOL(Bots, AllowCommandedSummonCorpse, true, "If enabled bots can be commanded to summon other's corpses.")
|
||||
RULE_BOOL(Bots, AllowCommandedLull, true, "If enabled bots can be commanded to lull targets.")
|
||||
RULE_INT(Bots, CampTimer, 25, "Number of seconds after /camp has begun before bots camp out.")
|
||||
RULE_BOOL(Bots, SendClassRaceOnHelp, true, "If enabled a reminder of how to check class/race IDs will be sent when using compatible commands.")
|
||||
RULE_BOOL(Bots, AllowCrossGroupRaidAssist, true, "If enabled bots will autodefend group or raid members set as main assist.")
|
||||
RULE_BOOL(Bots, AllowBotBlockedBuffs, true, "If enabled, you can create blocked buffs for each bot and for their pets.")
|
||||
RULE_STRING(Bots, ZonesWithSpawnLimits, "", "Comma-delimited list of zones where different bot spawn limits apply. This is the max a zone allows.")
|
||||
RULE_STRING(Bots, ZoneSpawnLimits, "", "Comma-delimited list of spawn limits for zones.")
|
||||
RULE_STRING(Bots, ZonesWithForcedSpawnLimits, "", "Comma-delimited list of zones where bot spawn limits are forced. This will take priority over any other type of spawn limits.")
|
||||
RULE_STRING(Bots, ZoneForcedSpawnLimits, "", "Comma-delimited list of forced spawn limits for zones.")
|
||||
RULE_INT(Bots, AICastSpellTypeDelay, 100, "Delay in milliseconds between AI cast attempts for each spell type. Default 100ms")
|
||||
RULE_INT(Bots, AICastSpellTypeHeldDelay, 2500, "Delay in milliseconds between AI cast attempts for each spell type that is held or disabled. Default 2500ms (2.5s)")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Chat)
|
||||
@@ -1009,6 +1123,7 @@ RULE_CATEGORY_END()
|
||||
RULE_CATEGORY(Command)
|
||||
RULE_BOOL(Command, DyeCommandRequiresDyes, false, "Enable this to require a Prismatic Dye (32557) each time someone uses #dye.")
|
||||
RULE_BOOL(Command, HideMeCommandDisablesTells, true, "Disable this to allow tells to be received when using #hideme.")
|
||||
RULE_INT(Command, MaxHelpLineLength, 53, "Maximum length of a line before splitting it in to new lines for DiaWind. Default 53.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Doors)
|
||||
@@ -1027,6 +1142,7 @@ RULE_BOOL(Items, DisablePotionBelt, false, "Enable this to disable Potion Belt I
|
||||
RULE_BOOL(Items, DisableSpellFocusEffects, false, "Enable this to disable Spell Focus Effects on Items")
|
||||
RULE_BOOL(Items, SummonItemAllowInvisibleAugments, false, "Enable this to allow augments to be put in invisible augment slots of items in Client::SummonItem")
|
||||
RULE_BOOL(Items, AugmentItemAllowInvisibleAugments, false, "Enable this to allow augments to be put in invisible augment slots by players")
|
||||
RULE_BOOL(Items, AlwaysReturnHandins, true, "Enable this to always return handins to the player")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Parcel)
|
||||
|
||||
+11
-183
@@ -304,19 +304,8 @@
|
||||
#define ServerOP_WWSpell 0x4757
|
||||
#define ServerOP_WWTaskUpdate 0x4758
|
||||
|
||||
/**
|
||||
* QueryServer
|
||||
*/
|
||||
#define ServerOP_QSPlayerLogTrades 0x5000
|
||||
#define ServerOP_QSPlayerLogHandins 0x5001
|
||||
#define ServerOP_QSPlayerLogNPCKills 0x5002
|
||||
#define ServerOP_QSPlayerLogDeletes 0x5003
|
||||
#define ServerOP_QSPlayerLogMoves 0x5004
|
||||
#define ServerOP_QSPlayerLogMerchantTransactions 0x5005
|
||||
#define ServerOP_QSSendQuery 0x5006
|
||||
#define ServerOP_QSPlayerDropItem 0x5007
|
||||
|
||||
// player events
|
||||
#define ServerOP_QSSendQuery 0x5000
|
||||
#define ServerOP_PlayerEvent 0x5100
|
||||
|
||||
enum {
|
||||
@@ -400,7 +389,6 @@ enum { QSG_LFGuild = 0 };
|
||||
enum { QSG_LFGuild_PlayerMatches = 0, QSG_LFGuild_UpdatePlayerInfo, QSG_LFGuild_RequestPlayerInfo, QSG_LFGuild_UpdateGuildInfo, QSG_LFGuild_GuildMatches,
|
||||
QSG_LFGuild_RequestGuildInfo };
|
||||
|
||||
#define ServerOP_Speech 0x5500
|
||||
|
||||
enum {
|
||||
UserToWorldStatusWorldUnavail = 0,
|
||||
@@ -658,7 +646,7 @@ struct ServerLSInfo_Struct {
|
||||
uint8 servertype; // 0=world, 1=chat, 2=login, 3=MeshLogin
|
||||
};
|
||||
|
||||
struct ServerNewLSInfo_Struct {
|
||||
struct LoginserverNewWorldRequest {
|
||||
char server_long_name[201]; // name the worldserver wants
|
||||
char server_short_name[50]; // shortname the worldserver wants
|
||||
char remote_ip_address[125]; // DNS address of the server
|
||||
@@ -670,21 +658,21 @@ struct ServerNewLSInfo_Struct {
|
||||
uint8 server_process_type; // 0=world, 1=chat, 2=login, 3=MeshLogin
|
||||
};
|
||||
|
||||
struct ServerLSAccountUpdate_Struct { // for updating info on login server
|
||||
char worldaccount[31]; // account name for the worldserver
|
||||
char worldpassword[31]; // password for the name
|
||||
uint32 useraccountid; // player account ID
|
||||
char useraccount[31]; // player account name
|
||||
char userpassword[51]; // player account password
|
||||
char user_email[101]; // player account email address
|
||||
struct LoginserverAccountUpdate { // for updating info on login server
|
||||
char world_account[31]; // account name for the worldserver
|
||||
char world_password[31]; // password for the name
|
||||
uint32 user_account_id; // player account ID
|
||||
char user_account_name[31]; // player account name
|
||||
char user_account_password[51]; // player account password
|
||||
char user_email[101]; // player account email address
|
||||
};
|
||||
|
||||
struct ServerLSStatus_Struct {
|
||||
struct LoginserverWorldStatusUpdate {
|
||||
int32 status;
|
||||
int32 num_players;
|
||||
int32 num_zones;
|
||||
};
|
||||
struct ZoneInfo_Struct {
|
||||
struct LoginserverZoneInfoUpdate {
|
||||
uint32 zone;
|
||||
uint16 count;
|
||||
uint32 zone_wid;
|
||||
@@ -1358,171 +1346,11 @@ struct ServerMailMessageHeader_Struct {
|
||||
char message[0];
|
||||
};
|
||||
|
||||
struct Server_Speech_Struct {
|
||||
char to[64];
|
||||
char from[64];
|
||||
uint32 guilddbid;
|
||||
int16 minstatus;
|
||||
uint32 type;
|
||||
char message[0];
|
||||
};
|
||||
|
||||
struct PlayerLogTradeItemsEntry_Struct {
|
||||
uint32 from_character_id;
|
||||
uint16 from_slot;
|
||||
uint32 to_character_id;
|
||||
uint16 to_slot;
|
||||
uint32 item_id;
|
||||
uint16 charges;
|
||||
uint32 aug_1;
|
||||
uint32 aug_2;
|
||||
uint32 aug_3;
|
||||
uint32 aug_4;
|
||||
uint32 aug_5;
|
||||
};
|
||||
|
||||
struct PlayerLogTrade_Struct {
|
||||
uint32 character_1_id;
|
||||
MoneyUpdate_Struct character_1_money;
|
||||
uint16 character_1_item_count;
|
||||
uint32 character_2_id;
|
||||
MoneyUpdate_Struct character_2_money;
|
||||
uint16 character_2_item_count;
|
||||
uint16 _detail_count;
|
||||
PlayerLogTradeItemsEntry_Struct item_entries[0];
|
||||
};
|
||||
|
||||
struct QSDropItems_Struct {
|
||||
uint32 item_id;
|
||||
uint16 charges;
|
||||
uint32 aug_1;
|
||||
uint32 aug_2;
|
||||
uint32 aug_3;
|
||||
uint32 aug_4;
|
||||
uint32 aug_5;
|
||||
};
|
||||
|
||||
struct QSPlayerDropItem_Struct {
|
||||
uint32 char_id;
|
||||
bool pickup; // 0 drop, 1 pickup
|
||||
uint32 zone_id;
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
uint16 _detail_count;
|
||||
QSDropItems_Struct items[0];
|
||||
};
|
||||
|
||||
struct QSHandinItems_Struct {
|
||||
char action_type[7]; // handin, return or reward
|
||||
uint16 char_slot;
|
||||
uint32 item_id;
|
||||
uint16 charges;
|
||||
uint32 aug_1;
|
||||
uint32 aug_2;
|
||||
uint32 aug_3;
|
||||
uint32 aug_4;
|
||||
uint32 aug_5;
|
||||
};
|
||||
|
||||
struct QSPlayerLogHandin_Struct {
|
||||
uint32 quest_id;
|
||||
uint32 char_id;
|
||||
MoneyUpdate_Struct char_money;
|
||||
uint16 char_count;
|
||||
uint32 npc_id;
|
||||
MoneyUpdate_Struct npc_money;
|
||||
uint16 npc_count;
|
||||
uint16 _detail_count;
|
||||
QSHandinItems_Struct items[0];
|
||||
};
|
||||
|
||||
struct QSPlayerLogNPCKillSub_Struct{
|
||||
uint32 NPCID;
|
||||
uint32 ZoneID;
|
||||
uint32 Type;
|
||||
};
|
||||
|
||||
struct QSPlayerLogNPCKillsPlayers_Struct{
|
||||
uint32 char_id;
|
||||
};
|
||||
|
||||
struct QSPlayerLogNPCKill_Struct{
|
||||
QSPlayerLogNPCKillSub_Struct s1;
|
||||
QSPlayerLogNPCKillsPlayers_Struct Chars[0];
|
||||
};
|
||||
|
||||
struct QSDeleteItems_Struct {
|
||||
uint16 char_slot;
|
||||
uint32 item_id;
|
||||
uint16 charges;
|
||||
uint32 aug_1;
|
||||
uint32 aug_2;
|
||||
uint32 aug_3;
|
||||
uint32 aug_4;
|
||||
uint32 aug_5;
|
||||
};
|
||||
|
||||
struct QSPlayerLogDelete_Struct {
|
||||
uint32 char_id;
|
||||
uint16 stack_size; // '0' indicates full stack or non-stackable item move
|
||||
uint16 char_count;
|
||||
QSDeleteItems_Struct items[0];
|
||||
};
|
||||
|
||||
struct QSMoveItems_Struct {
|
||||
uint16 from_slot;
|
||||
uint16 to_slot;
|
||||
uint32 item_id;
|
||||
uint16 charges;
|
||||
uint32 aug_1;
|
||||
uint32 aug_2;
|
||||
uint32 aug_3;
|
||||
uint32 aug_4;
|
||||
uint32 aug_5;
|
||||
};
|
||||
|
||||
struct QSPlayerLogMove_Struct {
|
||||
uint32 char_id;
|
||||
uint16 from_slot;
|
||||
uint16 to_slot;
|
||||
uint16 stack_size; // '0' indicates full stack or non-stackable item move
|
||||
uint16 char_count;
|
||||
bool postaction;
|
||||
QSMoveItems_Struct items[0];
|
||||
};
|
||||
|
||||
struct QSTransactionItems_Struct {
|
||||
uint16 char_slot;
|
||||
uint32 item_id;
|
||||
uint16 charges;
|
||||
uint32 aug_1;
|
||||
uint32 aug_2;
|
||||
uint32 aug_3;
|
||||
uint32 aug_4;
|
||||
uint32 aug_5;
|
||||
};
|
||||
|
||||
struct QSMerchantLogTransaction_Struct {
|
||||
uint32 zone_id;
|
||||
uint32 merchant_id;
|
||||
MoneyUpdate_Struct merchant_money;
|
||||
uint16 merchant_count;
|
||||
uint32 char_id;
|
||||
MoneyUpdate_Struct char_money;
|
||||
uint16 char_count;
|
||||
QSTransactionItems_Struct items[0];
|
||||
};
|
||||
|
||||
struct DiscordWebhookMessage_Struct {
|
||||
uint32 webhook_id;
|
||||
char message[2000];
|
||||
};
|
||||
|
||||
struct QSGeneralQuery_Struct {
|
||||
char QueryString[0];
|
||||
};
|
||||
|
||||
struct CZClientMessageString_Struct {
|
||||
uint32 string_id;
|
||||
uint16 chat_type;
|
||||
|
||||
+3
-3
@@ -210,15 +210,15 @@ bool SharedDatabase::SaveCursor(
|
||||
)
|
||||
);
|
||||
|
||||
int16 i = EQ::invslot::slotCursor;
|
||||
int16 i = EQ::invbag::CURSOR_BAG_BEGIN;
|
||||
for (auto& it = start; it != end; ++it, i++) {
|
||||
// shouldn't be anything in the queue that indexes this high
|
||||
if (i > EQ::invbag::CURSOR_BAG_END) {
|
||||
break;
|
||||
}
|
||||
|
||||
const EQ::ItemInstance* inst = *it;
|
||||
const int16 use_slot = i == EQ::invslot::slotCursor ? EQ::invslot::slotCursor : i;
|
||||
const EQ::ItemInstance* inst = *it;
|
||||
const int16 use_slot = i == EQ::invbag::CURSOR_BAG_BEGIN ? EQ::invslot::slotCursor : i;
|
||||
if (!SaveInventory(char_id, inst, use_slot)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
+640
-71
@@ -125,9 +125,14 @@ bool IsMesmerizeSpell(uint16 spell_id)
|
||||
return IsEffectInSpell(spell_id, SE_Mez);
|
||||
}
|
||||
|
||||
bool SpellBreaksMez(uint16 spell_id)
|
||||
{
|
||||
return (IsValidSpell(spell_id) && IsDetrimentalSpell(spell_id) && IsAnyDamageSpell(spell_id));
|
||||
}
|
||||
|
||||
bool IsStunSpell(uint16 spell_id)
|
||||
{
|
||||
return IsEffectInSpell(spell_id, SE_Stun);
|
||||
return (IsValidSpell(spell_id) && IsEffectInSpell(spell_id, SE_Stun) || IsEffectInSpell(spell_id, SE_SpinTarget));
|
||||
}
|
||||
|
||||
bool IsSummonSpell(uint16 spell_id)
|
||||
@@ -154,6 +159,10 @@ bool IsSummonSpell(uint16 spell_id)
|
||||
|
||||
bool IsDamageSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsLifetapSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
@@ -162,6 +171,32 @@ bool IsDamageSpell(uint16 spell_id)
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
const auto effect_id = spell.effect_id[i];
|
||||
if (
|
||||
spell.base_value[i] < 0 &&
|
||||
(effect_id == SE_CurrentHPOnce || effect_id == SE_CurrentHP)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAnyDamageSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsLifetapSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
const auto effect_id = spell.effect_id[i];
|
||||
|
||||
if (
|
||||
spell.base_value[i] < 0 &&
|
||||
(
|
||||
@@ -179,6 +214,35 @@ bool IsDamageSpell(uint16 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsDamageOverTimeSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsLifetapSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
if (spell.good_effect || !spell.buff_duration_formula) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
const auto effect_id = spell.effect_id[i];
|
||||
if (
|
||||
spell.base_value[i] < 0 &&
|
||||
effect_id == SE_CurrentHP &&
|
||||
spell.buff_duration > 1
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsFearSpell(uint16 spell_id)
|
||||
{
|
||||
@@ -409,7 +473,8 @@ bool IsSummonPetSpell(uint16 spell_id)
|
||||
return (
|
||||
IsEffectInSpell(spell_id, SE_SummonPet) ||
|
||||
IsEffectInSpell(spell_id, SE_SummonBSTPet) ||
|
||||
IsEffectInSpell(spell_id, SE_Familiar)
|
||||
IsEffectInSpell(spell_id, SE_Familiar) ||
|
||||
IsEffectInSpell(spell_id, SE_NecPet)
|
||||
);
|
||||
}
|
||||
|
||||
@@ -560,8 +625,7 @@ bool IsPBAENukeSpell(uint16 spell_id)
|
||||
|
||||
if (
|
||||
IsPureNukeSpell(spell_id) &&
|
||||
spell.aoe_range > 0 &&
|
||||
spell.target_type == ST_AECaster
|
||||
!IsTargetRequiredForSpell(spell_id)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
@@ -588,6 +652,120 @@ bool IsAERainNukeSpell(uint16 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAnyNukeOrStunSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsSelfConversionSpell(spell_id) || IsEscapeSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
||||
IsPBAENukeSpell(spell_id) ||
|
||||
IsAERainNukeSpell(spell_id) ||
|
||||
IsPureNukeSpell(spell_id) ||
|
||||
IsStunSpell(spell_id) ||
|
||||
(IsDamageSpell(spell_id) && !IsDamageOverTimeSpell(spell_id))
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAnyAESpell(uint16 spell_id) {
|
||||
return (
|
||||
IsValidSpell(spell_id) &&
|
||||
(
|
||||
IsAEDurationSpell(spell_id) ||
|
||||
IsAESpell(spell_id) ||
|
||||
IsAERainNukeSpell(spell_id) ||
|
||||
IsAERainSpell(spell_id) ||
|
||||
IsPBAESpell(spell_id) ||
|
||||
IsPBAENukeSpell(spell_id)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
bool IsAESpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (spells[spell_id].target_type) {
|
||||
case ST_TargetOptional:
|
||||
case ST_GroupTeleport :
|
||||
case ST_Target:
|
||||
case ST_Self:
|
||||
case ST_Animal:
|
||||
case ST_Undead:
|
||||
case ST_Summoned:
|
||||
case ST_Tap:
|
||||
case ST_Pet:
|
||||
case ST_Corpse:
|
||||
case ST_Plant:
|
||||
case ST_Giant:
|
||||
case ST_Dragon:
|
||||
case ST_LDoNChest_Cursed:
|
||||
case ST_Muramite:
|
||||
case ST_SummonedPet:
|
||||
case ST_GroupNoPets:
|
||||
case ST_Group:
|
||||
case ST_GroupClientAndPet:
|
||||
case ST_TargetsTarget:
|
||||
case ST_PetMaster:
|
||||
return false;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (
|
||||
spells[spell_id].aoe_range > 0
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsPBAESpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
if (
|
||||
spell.aoe_range > 0 &&
|
||||
spell.target_type == ST_AECaster
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAERainSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
if (
|
||||
spell.aoe_range > 0 &&
|
||||
spell.aoe_duration > 1000
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsPartialResistableSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
@@ -1265,45 +1443,45 @@ bool IsCompleteHealSpell(uint16 spell_id)
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
bool IsFastHealSpell(uint16 spell_id)
|
||||
{
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHP) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHP)
|
||||
);
|
||||
bool IsFastHealSpell(uint16 spell_id) {
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHP) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHP)
|
||||
);
|
||||
|
||||
if (!spell_id) {
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHPOnce) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHPOnce)
|
||||
);
|
||||
}
|
||||
if (!spell_id) {
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHPOnce) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHPOnce)
|
||||
);
|
||||
}
|
||||
|
||||
if (spell_id) {
|
||||
if (
|
||||
spells[spell_id].cast_time <= MAX_FAST_HEAL_CASTING_TIME &&
|
||||
spells[spell_id].good_effect &&
|
||||
!IsGroupSpell(spell_id)
|
||||
) {
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (
|
||||
spells[spell_id].base_value[i] > 0 &&
|
||||
(
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHP ||
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHPOnce
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (spell_id && IsValidSpell(spell_id)) {
|
||||
if (
|
||||
spells[spell_id].cast_time <= MAX_FAST_HEAL_CASTING_TIME &&
|
||||
spells[spell_id].good_effect &&
|
||||
!IsGroupSpell(spell_id)
|
||||
) {
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (
|
||||
spells[spell_id].base_value[i] > 0 &&
|
||||
(
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHP ||
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHPOnce
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsVeryFastHealSpell(uint16 spell_id)
|
||||
@@ -1386,6 +1564,47 @@ bool IsRegularSingleTargetHealSpell(uint16 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsRegularPetHealSpell(uint16 spell_id)
|
||||
{
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHP) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHP)
|
||||
);
|
||||
|
||||
if (!spell_id) {
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHPOnce) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHPOnce)
|
||||
);
|
||||
}
|
||||
|
||||
if (spell_id && IsValidSpell(spell_id)) {
|
||||
if (
|
||||
(spells[spell_id].target_type == ST_Pet || spells[spell_id].target_type == ST_Undead) &&
|
||||
!IsCompleteHealSpell(spell_id) &&
|
||||
!IsHealOverTimeSpell(spell_id) &&
|
||||
!IsGroupSpell(spell_id)
|
||||
) {
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (
|
||||
spells[spell_id].base_value[i] > 0 &&
|
||||
spells[spell_id].buff_duration == 0 &&
|
||||
(
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHP ||
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHPOnce
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsRegularGroupHealSpell(uint16 spell_id)
|
||||
{
|
||||
spell_id = (
|
||||
@@ -1426,11 +1645,60 @@ bool IsRegularGroupHealSpell(uint16 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsGroupCompleteHealSpell(uint16 spell_id)
|
||||
{
|
||||
bool IsGroupCompleteHealSpell(uint16 spell_id) {
|
||||
if (
|
||||
IsValidSpell(spell_id) &&
|
||||
(
|
||||
spell_id == SPELL_COMPLETE_HEAL ||
|
||||
IsEffectInSpell(spell_id, SE_CompleteHeal) ||
|
||||
IsPercentalHealSpell(spell_id) ||
|
||||
GetSpellTriggerSpellID(spell_id, SE_CompleteHeal)
|
||||
) &&
|
||||
IsGroupSpell(spell_id)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsGroupHealOverTimeSpell(uint16 spell_id) {
|
||||
if (
|
||||
IsValidSpell(spell_id) &&
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_HealOverTime) ||
|
||||
GetSpellTriggerSpellID(spell_id, SE_HealOverTime)
|
||||
) &&
|
||||
IsGroupSpell(spell_id)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAnyHealSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (spell_id == SPELL_NATURES_RECOVERY) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//spell_id != SPELL_ADRENALINE_SWELL &&
|
||||
//spell_id != SPELL_ADRENALINE_SWELL_RK2 &&
|
||||
//spell_id != SPELL_ADRENALINE_SWELL_RK3 &&
|
||||
if (
|
||||
IsGroupSpell(spell_id) &&
|
||||
IsCompleteHealSpell(spell_id)
|
||||
IsHealOverTimeSpell(spell_id) ||
|
||||
IsGroupHealOverTimeSpell(spell_id) ||
|
||||
IsFastHealSpell(spell_id) ||
|
||||
IsVeryFastHealSpell(spell_id) ||
|
||||
IsRegularSingleTargetHealSpell(spell_id) ||
|
||||
IsRegularGroupHealSpell(spell_id) ||
|
||||
IsCompleteHealSpell(spell_id) ||
|
||||
IsGroupCompleteHealSpell(spell_id) ||
|
||||
IsRegularPetHealSpell(spell_id)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
@@ -1438,22 +1706,64 @@ bool IsGroupCompleteHealSpell(uint16 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsGroupHealOverTimeSpell(uint16 spell_id)
|
||||
{
|
||||
bool IsAnyBuffSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
||||
IsGroupSpell(spell_id) &&
|
||||
IsHealOverTimeSpell(spell_id) &&
|
||||
spells[spell_id].buff_duration < 10
|
||||
spell_id == SPELL_NATURES_RECOVERY ||
|
||||
IsBuffSpell(spell_id) &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
!IsBardSong(spell_id) &&
|
||||
!IsEscapeSpell(spell_id) &&
|
||||
(!IsSummonPetSpell(spell_id) && !IsEffectInSpell(spell_id, SE_TemporaryPets))
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool IsDispelSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
||||
IsEffectInSpell(spell_id, SE_CancelMagic) ||
|
||||
IsEffectInSpell(spell_id, SE_DispelBeneficial) ||
|
||||
IsEffectInSpell(spell_id, SE_DispelBeneficial)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsEscapeSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
IsInvulnerabilitySpell(spell_id) ||
|
||||
IsEffectInSpell(spell_id, SE_FeignDeath) ||
|
||||
IsEffectInSpell(spell_id, SE_DeathSave) ||
|
||||
IsEffectInSpell(spell_id, SE_Destroy) ||
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_WipeHateList) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_WipeHateList)] > 0
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
bool IsDebuffSpell(uint16 spell_id)
|
||||
{
|
||||
if (
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return !(
|
||||
IsBeneficialSpell(spell_id) ||
|
||||
IsHealthSpell(spell_id) ||
|
||||
IsStunSpell(spell_id) ||
|
||||
@@ -1464,17 +1774,39 @@ bool IsDebuffSpell(uint16 spell_id)
|
||||
IsEffectInSpell(spell_id, SE_CancelMagic) ||
|
||||
IsEffectInSpell(spell_id, SE_MovementSpeed) ||
|
||||
IsFearSpell(spell_id) ||
|
||||
IsEffectInSpell(spell_id, SE_InstantHate)
|
||||
) {
|
||||
IsEffectInSpell(spell_id, SE_InstantHate) ||
|
||||
IsEffectInSpell(spell_id, SE_TossUp)
|
||||
);
|
||||
}
|
||||
|
||||
bool IsHateReduxSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return (
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_InstantHate) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_InstantHate)] < 0
|
||||
) ||
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_Hate) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_Hate)] < 0
|
||||
) ||
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_ReduceHate) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_ReduceHate)] < 0
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
bool IsResistDebuffSpell(uint16 spell_id)
|
||||
{
|
||||
if (
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
!IsBeneficialSpell(spell_id) &&
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_ResistFire) ||
|
||||
@@ -1485,42 +1817,34 @@ bool IsResistDebuffSpell(uint16 spell_id)
|
||||
IsEffectInSpell(spell_id, SE_ResistAll) ||
|
||||
IsEffectInSpell(spell_id, SE_ResistCorruption)
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
);
|
||||
}
|
||||
|
||||
bool IsSelfConversionSpell(uint16 spell_id)
|
||||
{
|
||||
if (
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
GetSpellTargetType(spell_id) == ST_Self &&
|
||||
IsEffectInSpell(spell_id, SE_CurrentMana) &&
|
||||
IsEffectInSpell(spell_id, SE_CurrentHP) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_CurrentMana)] > 0 &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_CurrentHP)] < 0
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
);
|
||||
}
|
||||
|
||||
// returns true for both detrimental and beneficial buffs
|
||||
bool IsBuffSpell(uint16 spell_id)
|
||||
{
|
||||
if (
|
||||
return (
|
||||
IsValidSpell(spell_id) &&
|
||||
(
|
||||
spells[spell_id].buff_duration ||
|
||||
spells[spell_id].buff_duration_formula
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
);
|
||||
}
|
||||
|
||||
bool IsPersistDeathSpell(uint16 spell_id)
|
||||
@@ -2367,7 +2691,7 @@ bool IsAegolismSpell(uint16 spell_id) {
|
||||
|
||||
|
||||
bool AegolismStackingIsSymbolSpell(uint16 spell_id) {
|
||||
|
||||
|
||||
/*
|
||||
This is hardcoded to be specific to the type of HP buffs that are removed if a mob has an Aegolism buff.
|
||||
*/
|
||||
@@ -2383,7 +2707,7 @@ bool AegolismStackingIsSymbolSpell(uint16 spell_id) {
|
||||
|
||||
if ((i < 2 && spells[spell_id].effect_id[i] != SE_CHA) ||
|
||||
i > 3 && spells[spell_id].effect_id[i] != SE_Blank) {
|
||||
return 0;;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (i == 2 && spells[spell_id].effect_id[i] == SE_TotalHP) {
|
||||
@@ -2430,3 +2754,248 @@ bool AegolismStackingIsArmorClassSpell(uint16 spell_id) {
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int8 SpellEffectsCount(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int8 x = 0;
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (!IsBlankSpellEffect(spell_id, i)) {
|
||||
++x;
|
||||
}
|
||||
}
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
bool IsLichSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
GetSpellTargetType(spell_id) == ST_Self &&
|
||||
IsEffectInSpell(spell_id, SE_CurrentMana) &&
|
||||
IsEffectInSpell(spell_id, SE_CurrentHP) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_CurrentMana)] > 0 &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_CurrentHP)] < 0 &&
|
||||
spells[spell_id].buff_duration > 0
|
||||
);
|
||||
}
|
||||
|
||||
bool IsValidSpellAndLoS(uint32 spell_id, bool has_los) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!has_los && IsTargetRequiredForSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsInstantHealSpell(uint32 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
IsRegularSingleTargetHealSpell(spell_id) ||
|
||||
IsRegularGroupHealSpell(spell_id) ||
|
||||
IsRegularPetHealSpell(spell_id) ||
|
||||
IsRegularGroupHealSpell(spell_id) ||
|
||||
spell_id == SPELL_COMPLETE_HEAL
|
||||
);
|
||||
}
|
||||
|
||||
bool IsResurrectSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return IsEffectInSpell(spell_id, SE_Revive);
|
||||
}
|
||||
|
||||
bool IsResistanceBuffSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (IsBlankSpellEffect(spell_id, i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
spell.effect_id[i] == SE_ResistFire ||
|
||||
spell.effect_id[i] == SE_ResistCold ||
|
||||
spell.effect_id[i] == SE_ResistPoison ||
|
||||
spell.effect_id[i] == SE_ResistDisease ||
|
||||
spell.effect_id[i] == SE_ResistMagic ||
|
||||
spell.effect_id[i] == SE_ResistCorruption ||
|
||||
spell.effect_id[i] == SE_ResistAll
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsResistanceOnlySpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (IsBlankSpellEffect(spell_id, i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
spell.effect_id[i] == SE_ResistFire ||
|
||||
spell.effect_id[i] == SE_ResistCold ||
|
||||
spell.effect_id[i] == SE_ResistPoison ||
|
||||
spell.effect_id[i] == SE_ResistDisease ||
|
||||
spell.effect_id[i] == SE_ResistMagic ||
|
||||
spell.effect_id[i] == SE_ResistCorruption ||
|
||||
spell.effect_id[i] == SE_ResistAll
|
||||
) {
|
||||
continue;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsDamageShieldOnlySpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (IsBlankSpellEffect(spell_id, i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
spell.effect_id[i] != SE_DamageShield
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsDamageShieldAndResistSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (IsBlankSpellEffect(spell_id, i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
spell.effect_id[i] != SE_DamageShield &&
|
||||
spell.effect_id[i] != SE_ResistFire &&
|
||||
spell.effect_id[i] != SE_ResistCold &&
|
||||
spell.effect_id[i] != SE_ResistPoison &&
|
||||
spell.effect_id[i] != SE_ResistDisease &&
|
||||
spell.effect_id[i] != SE_ResistMagic &&
|
||||
spell.effect_id[i] != SE_ResistCorruption &&
|
||||
spell.effect_id[i] != SE_ResistAll
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsHateSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_Hate) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_Hate)] > 0
|
||||
) ||
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_InstantHate) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_InstantHate)] > 0
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
bool IsDisciplineTome(const EQ::ItemData* item)
|
||||
{
|
||||
if (!item->IsClassCommon() || item->ItemType != EQ::item::ItemTypeSpell) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//Need a way to determine the difference between a spell and a tome
|
||||
//so they cant turn in a spell and get it as a discipline
|
||||
//this is kinda a hack:
|
||||
|
||||
const std::string item_name = item->Name;
|
||||
|
||||
if (
|
||||
!Strings::BeginsWith(item_name, "Tome of ") &&
|
||||
!Strings::BeginsWith(item_name, "Skill: ")
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//we know for sure none of the int casters get disciplines
|
||||
uint32 class_bit = 0;
|
||||
class_bit |= 1 << (Class::Wizard - 1);
|
||||
class_bit |= 1 << (Class::Enchanter - 1);
|
||||
class_bit |= 1 << (Class::Magician - 1);
|
||||
class_bit |= 1 << (Class::Necromancer - 1);
|
||||
if (item->Classes & class_bit) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell_id = static_cast<uint32>(item->Scroll.Effect);
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!IsDiscipline(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto &spell = spells[spell_id];
|
||||
if (
|
||||
spell.classes[Class::Wizard - 1] != 255 &&
|
||||
spell.classes[Class::Enchanter - 1] != 255 &&
|
||||
spell.classes[Class::Magician - 1] != 255 &&
|
||||
spell.classes[Class::Necromancer - 1] != 255
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
+312
-25
@@ -20,6 +20,7 @@
|
||||
|
||||
#include "classes.h"
|
||||
#include "skills.h"
|
||||
#include "item_data.h"
|
||||
|
||||
#define SPELL_UNKNOWN 0xFFFF
|
||||
#define POISON_PROC 0xFFFE
|
||||
@@ -213,6 +214,10 @@
|
||||
#define SPELL_BLOODTHIRST 8476
|
||||
#define SPELL_AMPLIFICATION 2603
|
||||
#define SPELL_DIVINE_REZ 2738
|
||||
#define SPELL_NATURES_RECOVERY 2520
|
||||
#define SPELL_ADRENALINE_SWELL 14445
|
||||
#define SPELL_ADRENALINE_SWELL_RK2 14446
|
||||
#define SPELL_ADRENALINE_SWELL_RK3 14447
|
||||
|
||||
// discipline IDs.
|
||||
#define DISC_UNHOLY_AURA 4520
|
||||
@@ -623,38 +628,294 @@ enum ProcType
|
||||
|
||||
enum SpellTypes : uint32
|
||||
{
|
||||
SpellType_Nuke = (1 << 0),
|
||||
SpellType_Heal = (1 << 1),
|
||||
SpellType_Root = (1 << 2),
|
||||
SpellType_Buff = (1 << 3),
|
||||
SpellType_Escape = (1 << 4),
|
||||
SpellType_Pet = (1 << 5),
|
||||
SpellType_Lifetap = (1 << 6),
|
||||
SpellType_Snare = (1 << 7),
|
||||
SpellType_DOT = (1 << 8),
|
||||
SpellType_Dispel = (1 << 9),
|
||||
SpellType_InCombatBuff = (1 << 10),
|
||||
SpellType_Mez = (1 << 11),
|
||||
SpellType_Charm = (1 << 12),
|
||||
SpellType_Slow = (1 << 13),
|
||||
SpellType_Debuff = (1 << 14),
|
||||
SpellType_Cure = (1 << 15),
|
||||
SpellType_Resurrect = (1 << 16),
|
||||
SpellType_HateRedux = (1 << 17),
|
||||
SpellType_InCombatBuffSong = (1 << 18), // bard in-combat group/ae buffs
|
||||
SpellType_OutOfCombatBuffSong = (1 << 19), // bard out-of-combat group/ae buffs
|
||||
SpellType_PreCombatBuff = (1 << 20),
|
||||
SpellType_PreCombatBuffSong = (1 << 21)
|
||||
SpellType_Nuke = (1 << 0),
|
||||
SpellType_Heal = (1 << 1),
|
||||
SpellType_Root = (1 << 2),
|
||||
SpellType_Buff = (1 << 3),
|
||||
SpellType_Escape = (1 << 4),
|
||||
SpellType_Pet = (1 << 5),
|
||||
SpellType_Lifetap = (1 << 6),
|
||||
SpellType_Snare = (1 << 7),
|
||||
SpellType_DOT = (1 << 8),
|
||||
SpellType_Dispel = (1 << 9),
|
||||
SpellType_InCombatBuff = (1 << 10),
|
||||
SpellType_Mez = (1 << 11),
|
||||
SpellType_Charm = (1 << 12),
|
||||
SpellType_Slow = (1 << 13),
|
||||
SpellType_Debuff = (1 << 14),
|
||||
SpellType_Cure = (1 << 15),
|
||||
SpellType_Resurrect = (1 << 16),
|
||||
SpellType_HateRedux = (1 << 17),
|
||||
SpellType_InCombatBuffSong = (1 << 18), // bard in-combat group/ae buffs
|
||||
SpellType_OutOfCombatBuffSong = (1 << 19), // bard out-of-combat group/ae buffs
|
||||
SpellType_PreCombatBuff = (1 << 20),
|
||||
SpellType_PreCombatBuffSong = (1 << 21)
|
||||
};
|
||||
|
||||
const uint32 SPELL_TYPE_MIN = (SpellType_Nuke << 1) - 1;
|
||||
const uint32 SPELL_TYPE_MAX = (SpellType_PreCombatBuffSong << 1) - 1;
|
||||
const uint32 SPELL_TYPE_ANY = 0xFFFFFFFF;
|
||||
namespace BotSpellTypes
|
||||
{
|
||||
constexpr uint16 Nuke = 0;
|
||||
constexpr uint16 RegularHeal = 1;
|
||||
constexpr uint16 Root = 2;
|
||||
constexpr uint16 Buff = 3;
|
||||
constexpr uint16 Escape = 4;
|
||||
constexpr uint16 Pet = 5;
|
||||
constexpr uint16 Lifetap = 6;
|
||||
constexpr uint16 Snare = 7;
|
||||
constexpr uint16 DOT = 8;
|
||||
constexpr uint16 Dispel = 9;
|
||||
constexpr uint16 InCombatBuff = 10;
|
||||
constexpr uint16 Mez = 11;
|
||||
constexpr uint16 Charm = 12;
|
||||
constexpr uint16 Slow = 13;
|
||||
constexpr uint16 Debuff = 14;
|
||||
constexpr uint16 Cure = 15;
|
||||
constexpr uint16 Resurrect = 16;
|
||||
constexpr uint16 HateRedux = 17;
|
||||
constexpr uint16 InCombatBuffSong = 18;
|
||||
constexpr uint16 OutOfCombatBuffSong = 19;
|
||||
constexpr uint16 PreCombatBuff = 20;
|
||||
constexpr uint16 PreCombatBuffSong = 21;
|
||||
constexpr uint16 Fear = 22;
|
||||
constexpr uint16 Stun = 23;
|
||||
constexpr uint16 HateLine = 24;
|
||||
constexpr uint16 GroupCures = 25;
|
||||
constexpr uint16 CompleteHeal = 26;
|
||||
constexpr uint16 FastHeals = 27;
|
||||
constexpr uint16 VeryFastHeals = 28;
|
||||
constexpr uint16 GroupHeals = 29;
|
||||
constexpr uint16 GroupCompleteHeals = 30;
|
||||
constexpr uint16 GroupHoTHeals = 31;
|
||||
constexpr uint16 HoTHeals = 32;
|
||||
constexpr uint16 AENukes = 33;
|
||||
constexpr uint16 AERains = 34;
|
||||
constexpr uint16 AEMez = 35;
|
||||
constexpr uint16 AEStun = 36;
|
||||
constexpr uint16 AEDebuff = 37;
|
||||
constexpr uint16 AESlow = 38;
|
||||
constexpr uint16 AESnare = 39;
|
||||
constexpr uint16 AEFear = 40;
|
||||
constexpr uint16 AEDispel = 41;
|
||||
constexpr uint16 AERoot = 42;
|
||||
constexpr uint16 AEDoT = 43;
|
||||
constexpr uint16 AELifetap = 44;
|
||||
constexpr uint16 AEHateLine = 45;
|
||||
constexpr uint16 PBAENuke = 46;
|
||||
constexpr uint16 PetBuffs = 47;
|
||||
constexpr uint16 PetRegularHeals = 48;
|
||||
constexpr uint16 PetCompleteHeals = 49;
|
||||
constexpr uint16 PetFastHeals = 50;
|
||||
constexpr uint16 PetVeryFastHeals = 51;
|
||||
constexpr uint16 PetHoTHeals = 52;
|
||||
constexpr uint16 PetCures = 53;
|
||||
constexpr uint16 DamageShields = 54;
|
||||
constexpr uint16 ResistBuffs = 55;
|
||||
constexpr uint16 PetDamageShields = 56;
|
||||
constexpr uint16 PetResistBuffs = 57;
|
||||
|
||||
// Command Spell Types
|
||||
constexpr uint16 Teleport = 100; // this is handled by ^depart so uses other logic
|
||||
constexpr uint16 Lull = 101;
|
||||
constexpr uint16 Succor = 102;
|
||||
constexpr uint16 BindAffinity = 103;
|
||||
constexpr uint16 Identify = 104;
|
||||
constexpr uint16 Levitate = 105;
|
||||
constexpr uint16 Rune = 106;
|
||||
constexpr uint16 WaterBreathing = 107;
|
||||
constexpr uint16 Size = 108;
|
||||
constexpr uint16 Invisibility = 109;
|
||||
constexpr uint16 MovementSpeed = 110;
|
||||
constexpr uint16 SendHome = 111;
|
||||
constexpr uint16 SummonCorpse = 112;
|
||||
constexpr uint16 AELull = 113;
|
||||
|
||||
// Discipline Types
|
||||
constexpr uint16 Discipline = 200;
|
||||
constexpr uint16 DiscAggressive = 201;
|
||||
constexpr uint16 DiscDefensive = 202;
|
||||
constexpr uint16 DiscUtility = 203;
|
||||
|
||||
constexpr uint16 START = BotSpellTypes::Nuke; // Do not remove or change this
|
||||
constexpr uint16 END = BotSpellTypes::PetResistBuffs; // Do not remove this, increment as needed
|
||||
constexpr uint16 COMMANDED_START = BotSpellTypes::Lull; // Do not remove or change this
|
||||
constexpr uint16 COMMANDED_END = BotSpellTypes::AELull; // Do not remove this, increment as needed
|
||||
constexpr uint16 DISCIPLINE_START = BotSpellTypes::Discipline; // Do not remove or change this
|
||||
constexpr uint16 DISCIPLINE_END = BotSpellTypes::DiscUtility; // Do not remove this, increment as needed
|
||||
}
|
||||
|
||||
static std::map<uint16, std::string> spellType_names = {
|
||||
{ BotSpellTypes::Nuke, "Nuke" },
|
||||
{ BotSpellTypes::RegularHeal, "Regular Heal" },
|
||||
{ BotSpellTypes::Root, "Root" },
|
||||
{ BotSpellTypes::Buff, "Buff" },
|
||||
{ BotSpellTypes::Escape, "Escape" },
|
||||
{ BotSpellTypes::Pet, "Pet" },
|
||||
{ BotSpellTypes::Lifetap, "Lifetap" },
|
||||
{ BotSpellTypes::Snare, "Snare" },
|
||||
{ BotSpellTypes::DOT, "DoT" },
|
||||
{ BotSpellTypes::Dispel, "Dispel" },
|
||||
{ BotSpellTypes::InCombatBuff, "In-Combat Buff" },
|
||||
{ BotSpellTypes::Mez, "Mez" },
|
||||
{ BotSpellTypes::Charm, "Charm" },
|
||||
{ BotSpellTypes::Slow, "Slow" },
|
||||
{ BotSpellTypes::Debuff, "Debuff" },
|
||||
{ BotSpellTypes::Cure, "Cure" },
|
||||
{ BotSpellTypes::GroupCures, "Group Cure" },
|
||||
{ BotSpellTypes::PetCures, "Pet Cure" },
|
||||
{ BotSpellTypes::Resurrect, "Resurrect" },
|
||||
{ BotSpellTypes::HateRedux, "Hate Reduction" },
|
||||
{ BotSpellTypes::InCombatBuffSong, "In-Combat Buff Song" },
|
||||
{ BotSpellTypes::OutOfCombatBuffSong, "Out-of-Combat Buff Song" },
|
||||
{ BotSpellTypes::PreCombatBuff, "Pre-Combat Buff" },
|
||||
{ BotSpellTypes::PreCombatBuffSong, "Pre-Combat Buff Song" },
|
||||
{ BotSpellTypes::Fear, "Fear" },
|
||||
{ BotSpellTypes::Stun, "Stun" },
|
||||
{ BotSpellTypes::CompleteHeal, "Complete Heal" },
|
||||
{ BotSpellTypes::FastHeals, "Fast Heal" },
|
||||
{ BotSpellTypes::VeryFastHeals, "Very Fast Heal" },
|
||||
{ BotSpellTypes::GroupHeals, "Group Heal" },
|
||||
{ BotSpellTypes::GroupCompleteHeals, "Group Complete Heal" },
|
||||
{ BotSpellTypes::GroupHoTHeals, "Group HoT Heal" },
|
||||
{ BotSpellTypes::HoTHeals, "HoT Heal" },
|
||||
{ BotSpellTypes::AENukes, "AE Nuke" },
|
||||
{ BotSpellTypes::AERains, "AE Rain" },
|
||||
{ BotSpellTypes::AEMez, "AE Mez" },
|
||||
{ BotSpellTypes::AEStun, "AE Stun" },
|
||||
{ BotSpellTypes::AEDebuff, "AE Debuff" },
|
||||
{ BotSpellTypes::AESlow, "AE Slow" },
|
||||
{ BotSpellTypes::AESnare, "AE Snare" },
|
||||
{ BotSpellTypes::AEFear, "AE Fear" },
|
||||
{ BotSpellTypes::AEDispel, "AE Dispel" },
|
||||
{ BotSpellTypes::AERoot, "AE Root" },
|
||||
{ BotSpellTypes::AEDoT, "AE DoT" },
|
||||
{ BotSpellTypes::AELifetap, "AE Lifetap" },
|
||||
{ BotSpellTypes::PBAENuke, "PBAE Nuke" },
|
||||
{ BotSpellTypes::PetBuffs, "Pet Buff" },
|
||||
{ BotSpellTypes::PetRegularHeals, "Pet Regular Heal" },
|
||||
{ BotSpellTypes::PetCompleteHeals, "Pet Complete Heal" },
|
||||
{ BotSpellTypes::PetFastHeals, "Pet Fast Heal" },
|
||||
{ BotSpellTypes::PetVeryFastHeals, "Pet Very Fast Heal" },
|
||||
{ BotSpellTypes::PetHoTHeals, "Pet HoT Heal" },
|
||||
{ BotSpellTypes::DamageShields, "Damage Shield" },
|
||||
{ BotSpellTypes::ResistBuffs, "Resist Buff" },
|
||||
{ BotSpellTypes::PetDamageShields, "Pet Damage Shield" },
|
||||
{ BotSpellTypes::PetResistBuffs, "Pet Resist Buff" },
|
||||
{ BotSpellTypes::HateLine, "Hate Line" },
|
||||
{ BotSpellTypes::AEHateLine, "AE Hate Line" },
|
||||
{ BotSpellTypes::Lull, "Lull" },
|
||||
{ BotSpellTypes::Teleport, "Teleport" },
|
||||
{ BotSpellTypes::Succor, "Succor" },
|
||||
{ BotSpellTypes::BindAffinity, "Bind Affinity" },
|
||||
{ BotSpellTypes::Identify, "Identify" },
|
||||
{ BotSpellTypes::Levitate, "Levitate" },
|
||||
{ BotSpellTypes::Rune, "Rune" },
|
||||
{ BotSpellTypes::WaterBreathing, "Water Breathing" },
|
||||
{ BotSpellTypes::Size, "Size" },
|
||||
{ BotSpellTypes::Invisibility, "Invisibility" },
|
||||
{ BotSpellTypes::MovementSpeed, "Movement Speed" },
|
||||
{ BotSpellTypes::SendHome, "Send Home" },
|
||||
{ BotSpellTypes::SummonCorpse, "Summon Corpse" },
|
||||
{ BotSpellTypes::AELull, "AE Lull" }
|
||||
};
|
||||
|
||||
static std::map<uint16, std::string> spellType_shortNames = {
|
||||
{ BotSpellTypes::Nuke, "nukes" },
|
||||
{ BotSpellTypes::RegularHeal, "regularheals" },
|
||||
{ BotSpellTypes::Root, "roots" },
|
||||
{ BotSpellTypes::Buff, "buffs" },
|
||||
{ BotSpellTypes::Escape, "escapes" },
|
||||
{ BotSpellTypes::Pet, "pets" },
|
||||
{ BotSpellTypes::Lifetap, "lifetaps" },
|
||||
{ BotSpellTypes::Snare, "snares" },
|
||||
{ BotSpellTypes::DOT, "dots" },
|
||||
{ BotSpellTypes::Dispel, "dispels" },
|
||||
{ BotSpellTypes::InCombatBuff, "incombatbuffs" },
|
||||
{ BotSpellTypes::Mez, "mez" },
|
||||
{ BotSpellTypes::Charm, "charms" },
|
||||
{ BotSpellTypes::Slow, "slows" },
|
||||
{ BotSpellTypes::Debuff, "debuffs" },
|
||||
{ BotSpellTypes::Cure, "cures" },
|
||||
{ BotSpellTypes::GroupCures, "groupcures" },
|
||||
{ BotSpellTypes::PetCures, "petcures" },
|
||||
{ BotSpellTypes::Resurrect, "resurrects" },
|
||||
{ BotSpellTypes::HateRedux, "hateredux" },
|
||||
{ BotSpellTypes::InCombatBuffSong, "incombatbuffsongs" },
|
||||
{ BotSpellTypes::OutOfCombatBuffSong, "outofcombatbuffsongs" },
|
||||
{ BotSpellTypes::PreCombatBuff, "precombatbuffs" },
|
||||
{ BotSpellTypes::PreCombatBuffSong, "precombatbuffsongs" },
|
||||
{ BotSpellTypes::Fear, "fears" },
|
||||
{ BotSpellTypes::Stun, "stuns" },
|
||||
{ BotSpellTypes::CompleteHeal, "completeheals" },
|
||||
{ BotSpellTypes::FastHeals, "fastheals" },
|
||||
{ BotSpellTypes::VeryFastHeals, "veryfastheals" },
|
||||
{ BotSpellTypes::GroupHeals, "groupheals" },
|
||||
{ BotSpellTypes::GroupCompleteHeals, "groupcompleteheals" },
|
||||
{ BotSpellTypes::GroupHoTHeals, "grouphotheals" },
|
||||
{ BotSpellTypes::HoTHeals, "hotheals" },
|
||||
{ BotSpellTypes::AENukes, "aenukes" },
|
||||
{ BotSpellTypes::AERains, "aerains" },
|
||||
{ BotSpellTypes::AEMez, "aemez" },
|
||||
{ BotSpellTypes::AEStun, "aestuns" },
|
||||
{ BotSpellTypes::AEDebuff, "aedebuffs" },
|
||||
{ BotSpellTypes::AESlow, "aeslows" },
|
||||
{ BotSpellTypes::AESnare, "aesnares" },
|
||||
{ BotSpellTypes::AEFear, "aefears" },
|
||||
{ BotSpellTypes::AEDispel, "aedispels" },
|
||||
{ BotSpellTypes::AERoot, "aeroots" },
|
||||
{ BotSpellTypes::AEDoT, "aedots" },
|
||||
{ BotSpellTypes::AELifetap, "aelifetaps" },
|
||||
{ BotSpellTypes::PBAENuke, "pbaenukes" },
|
||||
{ BotSpellTypes::PetBuffs, "petbuffs" },
|
||||
{ BotSpellTypes::PetRegularHeals, "petregularheals" },
|
||||
{ BotSpellTypes::PetCompleteHeals, "petcompleteheals" },
|
||||
{ BotSpellTypes::PetFastHeals, "petfastheals" },
|
||||
{ BotSpellTypes::PetVeryFastHeals, "petveryfastheals" },
|
||||
{ BotSpellTypes::PetHoTHeals, "pethotheals" },
|
||||
{ BotSpellTypes::DamageShields, "damageshields" },
|
||||
{ BotSpellTypes::ResistBuffs, "resistbuffs" },
|
||||
{ BotSpellTypes::PetDamageShields, "petdamageshields" },
|
||||
{ BotSpellTypes::PetResistBuffs, "petresistbuffs" },
|
||||
{ BotSpellTypes::HateLine, "hatelines" },
|
||||
{ BotSpellTypes::AEHateLine, "aehatelines" },
|
||||
{ BotSpellTypes::Lull, "lull" },
|
||||
{ BotSpellTypes::Teleport, "teleport" },
|
||||
{ BotSpellTypes::Succor, "succor" },
|
||||
{ BotSpellTypes::BindAffinity, "bindaffinity" },
|
||||
{ BotSpellTypes::Identify, "identify" },
|
||||
{ BotSpellTypes::Levitate, "levitate" },
|
||||
{ BotSpellTypes::Rune, "rune" },
|
||||
{ BotSpellTypes::WaterBreathing, "waterbreathing" },
|
||||
{ BotSpellTypes::Size, "size" },
|
||||
{ BotSpellTypes::Invisibility, "invisibility" },
|
||||
{ BotSpellTypes::MovementSpeed, "movementspeed" },
|
||||
{ BotSpellTypes::SendHome, "sendhome" },
|
||||
{ BotSpellTypes::SummonCorpse, "summoncorpse" },
|
||||
{ BotSpellTypes::AELull, "aelull" }
|
||||
};
|
||||
|
||||
const uint32 SPELL_TYPES_DETRIMENTAL = (SpellType_Nuke | SpellType_Root | SpellType_Lifetap | SpellType_Snare | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Charm | SpellType_Debuff | SpellType_Slow);
|
||||
const uint32 SPELL_TYPES_BENEFICIAL = (SpellType_Heal | SpellType_Buff | SpellType_Escape | SpellType_Pet | SpellType_InCombatBuff | SpellType_Cure | SpellType_HateRedux | SpellType_InCombatBuffSong | SpellType_OutOfCombatBuffSong | SpellType_PreCombatBuff | SpellType_PreCombatBuffSong);
|
||||
const uint32 SPELL_TYPES_INNATE = (SpellType_Nuke | SpellType_Lifetap | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Slow | SpellType_Debuff | SpellType_Charm | SpellType_Root);
|
||||
|
||||
// Bot related functions
|
||||
bool IsBotSpellTypeDetrimental (uint16 spell_type);
|
||||
bool IsBotSpellTypeBeneficial (uint16 spell_type);
|
||||
bool IsBotSpellTypeOtherBeneficial(uint16 spell_type);
|
||||
bool IsBotSpellTypeInnate (uint16 spell_type);
|
||||
bool IsAEBotSpellType(uint16 spell_type);
|
||||
bool IsGroupBotSpellType(uint16 spell_type);
|
||||
bool IsGroupTargetOnlyBotSpellType(uint16 spell_type);
|
||||
bool IsPetBotSpellType(uint16 spell_type);
|
||||
bool IsClientBotSpellType(uint16 spell_type);
|
||||
bool IsHealBotSpellType(uint16 spell_type);
|
||||
bool BotSpellTypeRequiresLoS(uint16 spell_type);
|
||||
bool BotSpellTypeRequiresTarget(uint16 spell_type);
|
||||
bool BotSpellTypeRequiresAEChecks(uint16 spell_type);
|
||||
bool IsCommandedBotSpellType(uint16 spell_type);
|
||||
bool IsPullingBotSpellType(uint16 spell_type);
|
||||
uint16 GetCorrectBotSpellType(uint16 spell_type, uint16 spell_id);
|
||||
uint16 GetPetBotSpellType(uint16 spell_type);
|
||||
|
||||
// These should not be used to determine spell category..
|
||||
// They are a graphical affects (effects?) index only
|
||||
// TODO: import sai list
|
||||
@@ -1503,6 +1764,7 @@ bool IsTargetableAESpell(uint16 spell_id);
|
||||
bool IsSacrificeSpell(uint16 spell_id);
|
||||
bool IsLifetapSpell(uint16 spell_id);
|
||||
bool IsMesmerizeSpell(uint16 spell_id);
|
||||
bool SpellBreaksMez(uint16 spell_id);
|
||||
bool IsStunSpell(uint16 spell_id);
|
||||
bool IsSlowSpell(uint16 spell_id);
|
||||
bool IsHasteSpell(uint16 spell_id);
|
||||
@@ -1536,6 +1798,11 @@ bool IsPureNukeSpell(uint16 spell_id);
|
||||
bool IsAENukeSpell(uint16 spell_id);
|
||||
bool IsPBAENukeSpell(uint16 spell_id);
|
||||
bool IsAERainNukeSpell(uint16 spell_id);
|
||||
bool IsAnyNukeOrStunSpell(uint16 spell_id);
|
||||
bool IsAnyAESpell(uint16 spell_id);
|
||||
bool IsAESpell(uint16 spell_id);
|
||||
bool IsPBAESpell(uint16 spell_id);
|
||||
bool IsAERainSpell(uint16 spell_id);
|
||||
bool IsPartialResistableSpell(uint16 spell_id);
|
||||
bool IsResistableSpell(uint16 spell_id);
|
||||
bool IsGroupSpell(uint16 spell_id);
|
||||
@@ -1545,8 +1812,11 @@ bool IsEffectInSpell(uint16 spell_id, int effect_id);
|
||||
uint16 GetSpellTriggerSpellID(uint16 spell_id, int effect_id);
|
||||
bool IsBlankSpellEffect(uint16 spell_id, int effect_index);
|
||||
bool IsValidSpell(uint32 spell_id);
|
||||
bool IsValidSpellAndLoS(uint32 spell_id, bool has_los = true);
|
||||
bool IsSummonSpell(uint16 spell_id);
|
||||
bool IsDamageSpell(uint16 spell_id);
|
||||
bool IsAnyDamageSpell(uint16 spell_id);
|
||||
bool IsDamageOverTimeSpell(uint16 spell_i);
|
||||
bool IsFearSpell(uint16 spell_id);
|
||||
bool IsCureSpell(uint16 spell_id);
|
||||
bool IsHarmTouchSpell(uint16 spell_id);
|
||||
@@ -1585,10 +1855,16 @@ bool IsCompleteHealSpell(uint16 spell_id);
|
||||
bool IsFastHealSpell(uint16 spell_id);
|
||||
bool IsVeryFastHealSpell(uint16 spell_id);
|
||||
bool IsRegularSingleTargetHealSpell(uint16 spell_id);
|
||||
bool IsRegularPetHealSpell(uint16 spell_id);
|
||||
bool IsRegularGroupHealSpell(uint16 spell_id);
|
||||
bool IsGroupCompleteHealSpell(uint16 spell_id);
|
||||
bool IsGroupHealOverTimeSpell(uint16 spell_id);
|
||||
bool IsAnyHealSpell(uint16 spell_id);
|
||||
bool IsAnyBuffSpell(uint16 spell_id);
|
||||
bool IsDispelSpell(uint16 spell_id);
|
||||
bool IsEscapeSpell(uint16 spell_id);
|
||||
bool IsDebuffSpell(uint16 spell_id);
|
||||
bool IsHateReduxSpell(uint16 spell_id);
|
||||
bool IsResistDebuffSpell(uint16 spell_id);
|
||||
bool IsSelfConversionSpell(uint16 spell_id);
|
||||
bool IsBuffSpell(uint16 spell_id);
|
||||
@@ -1628,5 +1904,16 @@ bool IsCastRestrictedSpell(uint16 spell_id);
|
||||
bool IsAegolismSpell(uint16 spell_id);
|
||||
bool AegolismStackingIsSymbolSpell(uint16 spell_id);
|
||||
bool AegolismStackingIsArmorClassSpell(uint16 spell_id);
|
||||
int8 SpellEffectsCount(uint16 spell_id);
|
||||
bool IsLichSpell(uint16 spell_id);
|
||||
bool IsInstantHealSpell(uint32 spell_id);
|
||||
bool IsResurrectSpell(uint16 spell_id);
|
||||
bool RequiresStackCheck(uint16 spell_type);
|
||||
bool IsResistanceBuffSpell(uint16 spell_id);
|
||||
bool IsResistanceOnlySpell(uint16 spell_id);
|
||||
bool IsDamageShieldOnlySpell(uint16 spell_id);
|
||||
bool IsDamageShieldAndResistSpell(uint16 spell_id);
|
||||
bool IsHateSpell(uint16 spell_id);
|
||||
bool IsDisciplineTome(const EQ::ItemData* item);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,710 @@
|
||||
#include "spdat.h"
|
||||
|
||||
bool IsBotSpellTypeDetrimental(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::Root:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::Snare:
|
||||
case BotSpellTypes::DOT:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::Mez:
|
||||
case BotSpellTypes::Charm:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::HateRedux:
|
||||
case BotSpellTypes::Fear:
|
||||
case BotSpellTypes::Stun:
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::AEMez:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::AESnare:
|
||||
case BotSpellTypes::AEFear:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::Lull:
|
||||
case BotSpellTypes::AELull:
|
||||
case BotSpellTypes::HateLine:
|
||||
case BotSpellTypes::AEHateLine:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsBotSpellTypeBeneficial(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::Buff:
|
||||
case BotSpellTypes::Cure:
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::PetCures:
|
||||
case BotSpellTypes::DamageShields:
|
||||
case BotSpellTypes::InCombatBuffSong:
|
||||
case BotSpellTypes::OutOfCombatBuffSong:
|
||||
case BotSpellTypes::Pet:
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::PreCombatBuff:
|
||||
case BotSpellTypes::PreCombatBuffSong:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
case BotSpellTypes::Resurrect:
|
||||
case BotSpellTypes::Teleport:
|
||||
case BotSpellTypes::Succor:
|
||||
case BotSpellTypes::BindAffinity:
|
||||
case BotSpellTypes::Identify:
|
||||
case BotSpellTypes::Levitate:
|
||||
case BotSpellTypes::Rune:
|
||||
case BotSpellTypes::WaterBreathing:
|
||||
case BotSpellTypes::Size:
|
||||
case BotSpellTypes::Invisibility:
|
||||
case BotSpellTypes::MovementSpeed:
|
||||
case BotSpellTypes::SendHome:
|
||||
case BotSpellTypes::SummonCorpse:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsBotSpellTypeOtherBeneficial(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::Buff:
|
||||
case BotSpellTypes::Cure:
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::PetCures:
|
||||
case BotSpellTypes::DamageShields:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
case BotSpellTypes::Teleport:
|
||||
case BotSpellTypes::Succor:
|
||||
case BotSpellTypes::BindAffinity:
|
||||
case BotSpellTypes::Identify:
|
||||
case BotSpellTypes::Levitate:
|
||||
case BotSpellTypes::Rune:
|
||||
case BotSpellTypes::WaterBreathing:
|
||||
case BotSpellTypes::Size:
|
||||
case BotSpellTypes::Invisibility:
|
||||
case BotSpellTypes::MovementSpeed:
|
||||
case BotSpellTypes::SendHome:
|
||||
case BotSpellTypes::SummonCorpse:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsBotSpellTypeInnate(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::Root:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::Charm:
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::DOT:
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::Stun:
|
||||
case BotSpellTypes::AEMez:
|
||||
case BotSpellTypes::Mez:
|
||||
case BotSpellTypes::Lull:
|
||||
case BotSpellTypes::AELull:
|
||||
case BotSpellTypes::HateLine:
|
||||
case BotSpellTypes::AEHateLine:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAEBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::AEFear:
|
||||
case BotSpellTypes::AEMez:
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::AESnare:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::AEHateLine:
|
||||
case BotSpellTypes::AELull:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsGroupBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsGroupTargetOnlyBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsPetBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
case BotSpellTypes::PetCures:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsClientBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::Buff:
|
||||
case BotSpellTypes::Cure:
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::PetCures:
|
||||
case BotSpellTypes::DamageShields:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsHealBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool BotSpellTypeRequiresLoS(uint16 spell_type) {
|
||||
if (IsAEBotSpellType(spell_type)) { // These gather their own targets later
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::InCombatBuff:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BotSpellTypeRequiresTarget(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Pet:
|
||||
case BotSpellTypes::Succor:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BotSpellTypeRequiresAEChecks(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::AEMez:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RequiresStackCheck(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsCommandedBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Charm:
|
||||
case BotSpellTypes::AEFear:
|
||||
case BotSpellTypes::Fear:
|
||||
case BotSpellTypes::Resurrect:
|
||||
case BotSpellTypes::AELull:
|
||||
case BotSpellTypes::Lull:
|
||||
case BotSpellTypes::Teleport:
|
||||
case BotSpellTypes::Succor:
|
||||
case BotSpellTypes::BindAffinity:
|
||||
case BotSpellTypes::Identify:
|
||||
case BotSpellTypes::Levitate:
|
||||
case BotSpellTypes::Rune:
|
||||
case BotSpellTypes::WaterBreathing:
|
||||
case BotSpellTypes::Size:
|
||||
case BotSpellTypes::Invisibility:
|
||||
case BotSpellTypes::MovementSpeed:
|
||||
case BotSpellTypes::SendHome:
|
||||
case BotSpellTypes::SummonCorpse:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsPullingBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::Snare:
|
||||
case BotSpellTypes::DOT:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::Stun:
|
||||
case BotSpellTypes::HateLine:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
uint16 GetCorrectBotSpellType(uint16 spell_type, uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return UINT16_MAX;
|
||||
}
|
||||
|
||||
uint16 correct_type = UINT16_MAX;
|
||||
SPDat_Spell_Struct spell = spells[spell_id];
|
||||
std::string teleport_zone = spell.teleport_zone;
|
||||
|
||||
if (IsCharmSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Charm;
|
||||
}
|
||||
else if (IsFearSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Fear;
|
||||
}
|
||||
else if (IsEffectInSpell(spell_id, SE_Revive)) {
|
||||
correct_type = BotSpellTypes::Resurrect;
|
||||
}
|
||||
else if (IsHarmonySpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Lull;
|
||||
}
|
||||
else if (
|
||||
teleport_zone.compare("") &&
|
||||
!IsEffectInSpell(spell_id, SE_GateToHomeCity) &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
(IsEffectInSpell(spell_id, SE_Teleport) || IsEffectInSpell(spell_id, SE_Translocate))
|
||||
) {
|
||||
correct_type = BotSpellTypes::Teleport;
|
||||
}
|
||||
else if (
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_Succor)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Succor;
|
||||
}
|
||||
else if (IsEffectInSpell(spell_id, SE_BindAffinity)) {
|
||||
correct_type = BotSpellTypes::BindAffinity;
|
||||
}
|
||||
else if (IsEffectInSpell(spell_id, SE_Identify)) {
|
||||
correct_type = BotSpellTypes::Identify;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::Levitate &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_Levitate)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Levitate;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::Rune &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
(IsEffectInSpell(spell_id, SE_AbsorbMagicAtt) || IsEffectInSpell(spell_id, SE_Rune))
|
||||
) {
|
||||
correct_type = BotSpellTypes::Rune;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::WaterBreathing &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_WaterBreathing)
|
||||
) {
|
||||
correct_type = BotSpellTypes::WaterBreathing;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::Size &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
(IsEffectInSpell(spell_id, SE_ModelSize) || IsEffectInSpell(spell_id, SE_ChangeHeight))
|
||||
) {
|
||||
correct_type = BotSpellTypes::Size;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::Invisibility &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
(IsEffectInSpell(spell_id, SE_SeeInvis) || IsInvisibleSpell(spell_id))
|
||||
) {
|
||||
correct_type = BotSpellTypes::Invisibility;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::MovementSpeed &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_MovementSpeed)
|
||||
) {
|
||||
correct_type = BotSpellTypes::MovementSpeed;
|
||||
}
|
||||
else if (
|
||||
!teleport_zone.compare("") &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
(IsEffectInSpell(spell_id, SE_Translocate) || IsEffectInSpell(spell_id, SE_GateToHomeCity))
|
||||
) {
|
||||
correct_type = BotSpellTypes::SendHome;
|
||||
}
|
||||
else if (IsEffectInSpell(spell_id, SE_SummonCorpse)) {
|
||||
correct_type = BotSpellTypes::SummonCorpse;
|
||||
}
|
||||
|
||||
if (correct_type == UINT16_MAX) {
|
||||
if (
|
||||
IsSummonPetSpell(spell_id) ||
|
||||
IsEffectInSpell(spell_id, SE_TemporaryPets)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Pet;
|
||||
}
|
||||
else if (IsMesmerizeSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Mez;
|
||||
}
|
||||
else if (IsEscapeSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Escape;
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_Root)
|
||||
) {
|
||||
if (IsAnyAESpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::AERoot;
|
||||
}
|
||||
else {
|
||||
correct_type = BotSpellTypes::Root;
|
||||
}
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
IsLifetapSpell(spell_id)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Lifetap;
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_MovementSpeed)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Snare;
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
(IsStackableDOT(spell_id) || IsDamageOverTimeSpell(spell_id))
|
||||
) {
|
||||
correct_type = BotSpellTypes::DOT;
|
||||
}
|
||||
else if (IsDispelSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Dispel;
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
IsSlowSpell(spell_id)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Slow;
|
||||
}
|
||||
else if (
|
||||
IsDebuffSpell(spell_id) &&
|
||||
!IsHateReduxSpell(spell_id) &&
|
||||
!IsHateSpell(spell_id)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Debuff;
|
||||
}
|
||||
else if (IsHateReduxSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::HateRedux;
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
IsHateSpell(spell_id)
|
||||
) {
|
||||
correct_type = BotSpellTypes::HateLine;
|
||||
}
|
||||
else if (
|
||||
IsBuffSpell(spell_id) &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
IsBardSong(spell_id)
|
||||
) {
|
||||
if (
|
||||
spell_type == BotSpellTypes::InCombatBuffSong ||
|
||||
spell_type == BotSpellTypes::OutOfCombatBuffSong ||
|
||||
spell_type == BotSpellTypes::PreCombatBuffSong
|
||||
) {
|
||||
correct_type = spell_type;
|
||||
}
|
||||
else {
|
||||
correct_type = BotSpellTypes::OutOfCombatBuffSong;
|
||||
}
|
||||
}
|
||||
else if (
|
||||
!IsBardSong(spell_id) &&
|
||||
(
|
||||
(IsSelfConversionSpell(spell_id) && spell.buff_duration < 1) ||
|
||||
(spell_type == BotSpellTypes::InCombatBuff && IsAnyBuffSpell(spell_id))
|
||||
)
|
||||
) {
|
||||
correct_type = BotSpellTypes::InCombatBuff;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::PreCombatBuff &&
|
||||
IsAnyBuffSpell(spell_id) &&
|
||||
!IsBardSong(spell_id)
|
||||
) {
|
||||
correct_type = BotSpellTypes::PreCombatBuff;
|
||||
}
|
||||
else if (
|
||||
(IsCureSpell(spell_id) && spell_type == BotSpellTypes::Cure) ||
|
||||
(IsCureSpell(spell_id) && !IsAnyHealSpell(spell_id))
|
||||
) {
|
||||
correct_type = BotSpellTypes::Cure;
|
||||
}
|
||||
else if (IsAnyNukeOrStunSpell(spell_id)) {
|
||||
if (IsAnyAESpell(spell_id)) {
|
||||
if (IsAERainSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::AERains;
|
||||
}
|
||||
else if (IsPBAENukeSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::PBAENuke;
|
||||
}
|
||||
else if (IsStunSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::AEStun;
|
||||
}
|
||||
else {
|
||||
correct_type = BotSpellTypes::AENukes;
|
||||
}
|
||||
}
|
||||
else if (IsStunSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Stun;
|
||||
}
|
||||
else {
|
||||
correct_type = BotSpellTypes::Nuke;
|
||||
}
|
||||
}
|
||||
else if (IsAnyHealSpell(spell_id)) {
|
||||
if (IsGroupSpell(spell_id)) {
|
||||
if (IsGroupCompleteHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::GroupCompleteHeals;
|
||||
}
|
||||
else if (IsGroupHealOverTimeSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::GroupHoTHeals;
|
||||
}
|
||||
else if (IsRegularGroupHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::GroupHeals;
|
||||
}
|
||||
|
||||
return correct_type;
|
||||
}
|
||||
|
||||
if (IsVeryFastHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::VeryFastHeals;
|
||||
}
|
||||
else if (IsFastHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::FastHeals;
|
||||
}
|
||||
else if (IsCompleteHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::CompleteHeal;
|
||||
}
|
||||
else if (IsHealOverTimeSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::HoTHeals;
|
||||
}
|
||||
else if (IsRegularSingleTargetHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::RegularHeal;
|
||||
}
|
||||
else if (IsRegularPetHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::RegularHeal;
|
||||
}
|
||||
}
|
||||
else if (IsAnyBuffSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Buff;
|
||||
|
||||
if (IsResistanceOnlySpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::ResistBuffs;
|
||||
}
|
||||
else if (IsDamageShieldOnlySpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::DamageShields;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return correct_type;
|
||||
}
|
||||
|
||||
uint16 GetPetBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Buff:
|
||||
return BotSpellTypes::PetBuffs;
|
||||
case BotSpellTypes::RegularHeal:
|
||||
return BotSpellTypes::PetRegularHeals;
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
return BotSpellTypes::PetCompleteHeals;
|
||||
case BotSpellTypes::FastHeals:
|
||||
return BotSpellTypes::PetFastHeals;
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
return BotSpellTypes::PetVeryFastHeals;
|
||||
case BotSpellTypes::HoTHeals:
|
||||
return BotSpellTypes::PetHoTHeals;
|
||||
case BotSpellTypes::Cure:
|
||||
return BotSpellTypes::PetCures;
|
||||
case BotSpellTypes::DamageShields:
|
||||
return BotSpellTypes::PetDamageShields;
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
return BotSpellTypes::PetResistBuffs;
|
||||
default:
|
||||
return spell_type;
|
||||
}
|
||||
|
||||
return spell_type;
|
||||
}
|
||||
+3
-3
@@ -25,7 +25,7 @@
|
||||
|
||||
// Build variables
|
||||
// these get injected during the build pipeline
|
||||
#define CURRENT_VERSION "22.62.1-dev" // always append -dev to the current version for custom-builds
|
||||
#define CURRENT_VERSION "22.62.2-dev" // always append -dev to the current version for custom-builds
|
||||
#define LOGIN_VERSION "0.8.0"
|
||||
#define COMPILE_DATE __DATE__
|
||||
#define COMPILE_TIME __TIME__
|
||||
@@ -42,8 +42,8 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9298
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9045
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9302
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9054
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -4,12 +4,11 @@ SET(eqlogin_sources
|
||||
account_management.cpp
|
||||
client.cpp
|
||||
client_manager.cpp
|
||||
database.cpp
|
||||
encryption.cpp
|
||||
loginserver_command_handler.cpp
|
||||
loginserver_webserver.cpp
|
||||
main.cpp
|
||||
server_manager.cpp
|
||||
world_server_manager.cpp
|
||||
world_server.cpp
|
||||
)
|
||||
|
||||
@@ -17,14 +16,13 @@ SET(eqlogin_headers
|
||||
account_management.h
|
||||
client.h
|
||||
client_manager.h
|
||||
database.h
|
||||
encryption.h
|
||||
loginserver_command_handler.h
|
||||
loginserver_webserver.h
|
||||
login_server.h
|
||||
login_types.h
|
||||
options.h
|
||||
server_manager.h
|
||||
world_server_manager.h
|
||||
world_server.h
|
||||
)
|
||||
|
||||
|
||||
+125
-223
@@ -1,259 +1,114 @@
|
||||
#include "account_management.h"
|
||||
#include "login_server.h"
|
||||
#include "../common/event/task_scheduler.h"
|
||||
#include "../common/event/event_loop.h"
|
||||
#include "../common/net/dns.h"
|
||||
#include "../common/strings.h"
|
||||
#include "../common/repositories/login_accounts_repository.h"
|
||||
|
||||
extern LoginServer server;
|
||||
EQ::Event::TaskScheduler task_runner;
|
||||
|
||||
/**
|
||||
* @param username
|
||||
* @param password
|
||||
* @param email
|
||||
* @param source_loginserver
|
||||
* @param login_account_id
|
||||
* @return
|
||||
*/
|
||||
int32 AccountManagement::CreateLoginServerAccount(
|
||||
std::string username,
|
||||
std::string password,
|
||||
std::string email,
|
||||
const std::string &source_loginserver,
|
||||
uint32 login_account_id
|
||||
)
|
||||
uint64 AccountManagement::CreateLoginServerAccount(LoginAccountContext c)
|
||||
{
|
||||
auto mode = server.options.GetEncryptionMode();
|
||||
auto hash = eqcrypt_hash(username, password, mode);
|
||||
|
||||
LogInfo(
|
||||
"Attempting to create local login account for user [{0}] encryption algorithm [{1}] ({2})",
|
||||
username,
|
||||
GetEncryptionByModeId(mode),
|
||||
mode
|
||||
);
|
||||
|
||||
unsigned int db_id = 0;
|
||||
if (server.db->DoesLoginServerAccountExist(username, hash, source_loginserver, 1)) {
|
||||
if (LoginAccountsRepository::GetAccountFromContext(database, c).id > 0) {
|
||||
LogWarning(
|
||||
"Attempting to create local login account for user [{0}] login [{1}] but already exists!",
|
||||
username,
|
||||
source_loginserver
|
||||
"Attempting to create local login account for user [{}] but already exists!",
|
||||
c.username
|
||||
);
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
uint32 created_account_id = 0;
|
||||
if (login_account_id > 0) {
|
||||
created_account_id = server.db->CreateLoginDataWithID(username, hash, source_loginserver, login_account_id);
|
||||
}
|
||||
else {
|
||||
created_account_id = server.db->CreateLoginAccount(username, hash, source_loginserver, email);
|
||||
auto a = LoginAccountsRepository::CreateAccountFromContext(database, c);
|
||||
if (a.id > 0) {
|
||||
return (int64) a.id;
|
||||
}
|
||||
|
||||
if (created_account_id > 0) {
|
||||
LogInfo(
|
||||
"Account creation success for user [{0}] encryption algorithm [{1}] ({2}) id: [{3}]",
|
||||
username,
|
||||
GetEncryptionByModeId(mode),
|
||||
mode,
|
||||
created_account_id
|
||||
);
|
||||
|
||||
return (int32) created_account_id;
|
||||
}
|
||||
|
||||
LogError("Failed to create local login account for user [{0}]!", username);
|
||||
LogError("Failed to create local login account for user [{}] !", c.username);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param username
|
||||
* @param password
|
||||
* @param email
|
||||
* @return
|
||||
*/
|
||||
bool AccountManagement::CreateLoginserverWorldAdminAccount(
|
||||
const std::string &username,
|
||||
const std::string &password,
|
||||
const std::string &email,
|
||||
const std::string &first_name,
|
||||
const std::string &last_name,
|
||||
const std::string &ip_address
|
||||
)
|
||||
uint64 AccountManagement::CheckLoginserverUserCredentials(LoginAccountContext c)
|
||||
{
|
||||
auto mode = server.options.GetEncryptionMode();
|
||||
auto hash = eqcrypt_hash(username, password, mode);
|
||||
|
||||
LogInfo(
|
||||
"Attempting to create world admin account | username [{0}] encryption algorithm [{1}] ({2})",
|
||||
username,
|
||||
GetEncryptionByModeId(mode),
|
||||
mode
|
||||
);
|
||||
|
||||
if (server.db->DoesLoginserverWorldAdminAccountExist(username)) {
|
||||
LogWarning(
|
||||
"Attempting to create world admin account for user [{0}] but already exists!",
|
||||
username
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 created_world_admin_id = server.db->CreateLoginserverWorldAdminAccount(
|
||||
username,
|
||||
hash,
|
||||
first_name,
|
||||
last_name,
|
||||
email,
|
||||
ip_address
|
||||
);
|
||||
|
||||
if (created_world_admin_id > 0) {
|
||||
LogInfo(
|
||||
"Account creation success for user [{0}] encryption algorithm [{1}] ({2}) new admin id [{3}]",
|
||||
username,
|
||||
GetEncryptionByModeId(mode),
|
||||
mode,
|
||||
created_world_admin_id
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
LogError("Failed to create world admin account account for user [{0}]!", username);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param in_account_username
|
||||
* @param in_account_password
|
||||
* @return
|
||||
*/
|
||||
uint32 AccountManagement::CheckLoginserverUserCredentials(
|
||||
const std::string &in_account_username,
|
||||
const std::string &in_account_password,
|
||||
const std::string &source_loginserver
|
||||
)
|
||||
{
|
||||
auto mode = server.options.GetEncryptionMode();
|
||||
|
||||
Database::DbLoginServerAccount
|
||||
login_server_admin = server.db->GetLoginServerAccountByAccountName(
|
||||
in_account_username,
|
||||
source_loginserver
|
||||
);
|
||||
|
||||
if (!login_server_admin.loaded) {
|
||||
auto a = LoginAccountsRepository::GetAccountFromContext(database, c);
|
||||
if (!a.id) {
|
||||
LogError(
|
||||
"account [{0}] source_loginserver [{1}] not found!",
|
||||
in_account_username,
|
||||
source_loginserver
|
||||
"account [{}] source_loginserver [{}] not found!",
|
||||
c.username,
|
||||
c.source_loginserver
|
||||
);
|
||||
|
||||
return false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool validated_credentials = eqcrypt_verify_hash(
|
||||
in_account_username,
|
||||
in_account_password,
|
||||
login_server_admin.account_password,
|
||||
mode
|
||||
);
|
||||
|
||||
bool validated_credentials = eqcrypt_verify_hash(c.username, c.password, a.account_password, mode);
|
||||
if (!validated_credentials) {
|
||||
LogError(
|
||||
"account [{0}] source_loginserver [{1}] invalid credentials!",
|
||||
in_account_username,
|
||||
source_loginserver
|
||||
"account [{}] source_loginserver [{}] invalid credentials!",
|
||||
c.username,
|
||||
c.source_loginserver
|
||||
);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"account [{0}] source_loginserver [{1}] credentials validated success!",
|
||||
in_account_username,
|
||||
source_loginserver
|
||||
"account [{}] source_loginserver [{}] credentials validated success!",
|
||||
c.username,
|
||||
c.source_loginserver
|
||||
);
|
||||
|
||||
return login_server_admin.id;
|
||||
return a.id;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param in_account_username
|
||||
* @param in_account_password
|
||||
* @return
|
||||
*/
|
||||
bool AccountManagement::UpdateLoginserverUserCredentials(
|
||||
const std::string &in_account_username,
|
||||
const std::string &in_account_password,
|
||||
const std::string &source_loginserver
|
||||
)
|
||||
bool AccountManagement::UpdateLoginserverUserCredentials(LoginAccountContext c)
|
||||
{
|
||||
auto mode = server.options.GetEncryptionMode();
|
||||
|
||||
Database::DbLoginServerAccount
|
||||
login_server_account = server.db->GetLoginServerAccountByAccountName(
|
||||
in_account_username,
|
||||
source_loginserver
|
||||
);
|
||||
|
||||
if (!login_server_account.loaded) {
|
||||
auto a = LoginAccountsRepository::GetAccountFromContext(database, c);
|
||||
if (!a.id) {
|
||||
LogError(
|
||||
"account [{0}] source_loginserver [{1}] not found!",
|
||||
in_account_username,
|
||||
source_loginserver
|
||||
"account [{}] source_loginserver [{}] not found!",
|
||||
c.username,
|
||||
c.source_loginserver
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
server.db->UpdateLoginserverAccountPasswordHash(
|
||||
in_account_username,
|
||||
source_loginserver,
|
||||
eqcrypt_hash(
|
||||
in_account_username,
|
||||
in_account_password,
|
||||
mode
|
||||
)
|
||||
);
|
||||
LoginAccountsRepository::UpdateAccountPassword(database, a, c.password);
|
||||
|
||||
LogInfo(
|
||||
"account [{0}] source_loginserver [{1}] credentials updated!",
|
||||
in_account_username,
|
||||
source_loginserver
|
||||
"account [{}] source_loginserver [{}] credentials updated!",
|
||||
c.username,
|
||||
c.source_loginserver
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param in_account_username
|
||||
* @param in_account_password
|
||||
*/
|
||||
bool AccountManagement::UpdateLoginserverWorldAdminAccountPasswordByName(
|
||||
const std::string &in_account_username,
|
||||
const std::string &in_account_password
|
||||
)
|
||||
bool AccountManagement::UpdateLoginserverWorldAdminAccountPasswordByName(LoginAccountContext c)
|
||||
{
|
||||
auto mode = server.options.GetEncryptionMode();
|
||||
auto hash = eqcrypt_hash(in_account_username, in_account_password, mode);
|
||||
|
||||
bool updated_account = server.db->UpdateLoginWorldAdminAccountPasswordByUsername(
|
||||
in_account_username,
|
||||
hash
|
||||
auto hash = eqcrypt_hash(
|
||||
c.username,
|
||||
c.password,
|
||||
mode
|
||||
);
|
||||
|
||||
auto a = LoginServerAdminsRepository::GetByName(database, c.username);
|
||||
if (!a.id) {
|
||||
LogError(
|
||||
"account_name [{}] not found!",
|
||||
c.username
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
a.account_password = hash;
|
||||
auto updated_account = LoginServerAdminsRepository::UpdateOne(database, a);
|
||||
|
||||
LogInfo(
|
||||
"[{}] account_name [{}] status [{}]",
|
||||
__func__,
|
||||
in_account_username,
|
||||
"account_name [{}] status [{}]",
|
||||
c.username,
|
||||
(updated_account ? "success" : "failed")
|
||||
);
|
||||
|
||||
@@ -262,15 +117,7 @@ bool AccountManagement::UpdateLoginserverWorldAdminAccountPasswordByName(
|
||||
|
||||
constexpr int REQUEST_TIMEOUT_MS = 1500;
|
||||
|
||||
/**
|
||||
* @param in_account_username
|
||||
* @param in_account_password
|
||||
* @return
|
||||
*/
|
||||
uint32 AccountManagement::CheckExternalLoginserverUserCredentials(
|
||||
const std::string &in_account_username,
|
||||
const std::string &in_account_password
|
||||
)
|
||||
uint64 AccountManagement::CheckExternalLoginserverUserCredentials(LoginAccountContext c)
|
||||
{
|
||||
auto res = task_runner.Enqueue(
|
||||
[&]() -> uint32 {
|
||||
@@ -278,11 +125,11 @@ uint32 AccountManagement::CheckExternalLoginserverUserCredentials(
|
||||
uint32 ret = 0;
|
||||
|
||||
EQ::Net::DaybreakConnectionManager mgr;
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> c;
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> conn;
|
||||
|
||||
mgr.OnNewConnection(
|
||||
[&](std::shared_ptr<EQ::Net::DaybreakConnection> connection) {
|
||||
c = connection;
|
||||
conn = connection;
|
||||
}
|
||||
);
|
||||
|
||||
@@ -296,7 +143,7 @@ uint32 AccountManagement::CheckExternalLoginserverUserCredentials(
|
||||
EQ::Net::DynamicPacket p;
|
||||
p.PutUInt16(0, 1); //OP_SessionReady
|
||||
p.PutUInt32(2, 2);
|
||||
c->QueuePacket(p);
|
||||
conn->QueuePacket(p);
|
||||
}
|
||||
else if (EQ::Net::StatusDisconnected == to) {
|
||||
running = false;
|
||||
@@ -310,13 +157,12 @@ uint32 AccountManagement::CheckExternalLoginserverUserCredentials(
|
||||
switch (opcode) {
|
||||
case 0x0017: //OP_ChatMessage
|
||||
{
|
||||
size_t buffer_len =
|
||||
in_account_username.length() + in_account_password.length() + 2;
|
||||
size_t buffer_len = c.username.length() + c.password.length() + 2;
|
||||
|
||||
std::unique_ptr<char[]> buffer(new char[buffer_len]);
|
||||
|
||||
strcpy(&buffer[0], in_account_username.c_str());
|
||||
strcpy(&buffer[in_account_username.length() + 1], in_account_password.c_str());
|
||||
strcpy(&buffer[0], c.username.c_str());
|
||||
strcpy(&buffer[c.username.length() + 1], c.password.c_str());
|
||||
|
||||
size_t encrypted_len = buffer_len;
|
||||
|
||||
@@ -330,11 +176,11 @@ uint32 AccountManagement::CheckExternalLoginserverUserCredentials(
|
||||
p.PutUInt32(2, 3);
|
||||
|
||||
eqcrypt_block(&buffer[0], buffer_len, (char *) p.Data() + 12, true);
|
||||
c->QueuePacket(p);
|
||||
conn->QueuePacket(p);
|
||||
break;
|
||||
}
|
||||
case 0x0018: {
|
||||
auto encrypt_size = p.Length() - 12;
|
||||
auto encrypt_size = p.Length() - 12;
|
||||
if (encrypt_size % 8 > 0) {
|
||||
encrypt_size = (encrypt_size / 8) * 8;
|
||||
}
|
||||
@@ -394,15 +240,15 @@ uint32 AccountManagement::CheckExternalLoginserverUserCredentials(
|
||||
return res.get();
|
||||
}
|
||||
|
||||
uint32 AccountManagement::HealthCheckUserLogin()
|
||||
uint64 AccountManagement::HealthCheckUserLogin()
|
||||
{
|
||||
std::string in_account_username = "healthcheckuser";
|
||||
std::string in_account_password = "healthcheckpassword";
|
||||
|
||||
auto res = task_runner.Enqueue(
|
||||
[&]() -> uint32 {
|
||||
[&]() -> uint64 {
|
||||
bool running = true;
|
||||
uint32 ret = 0;
|
||||
uint64 ret = 0;
|
||||
|
||||
EQ::Net::DaybreakConnectionManager mgr;
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> c;
|
||||
@@ -461,7 +307,7 @@ uint32 AccountManagement::HealthCheckUserLogin()
|
||||
break;
|
||||
}
|
||||
case 0x0018: {
|
||||
auto encrypt_size = p.Length() - 12;
|
||||
auto encrypt_size = p.Length() - 12;
|
||||
if (encrypt_size % 8 > 0) {
|
||||
encrypt_size = (encrypt_size / 8) * 8;
|
||||
}
|
||||
@@ -487,11 +333,11 @@ uint32 AccountManagement::HealthCheckUserLogin()
|
||||
mgr.Connect("127.0.0.1", 5999);
|
||||
|
||||
std::chrono::steady_clock::time_point begin = std::chrono::steady_clock::now();
|
||||
auto &loop = EQ::EventLoop::Get();
|
||||
auto &loop = EQ::EventLoop::Get();
|
||||
while (running) {
|
||||
std::chrono::steady_clock::time_point end = std::chrono::steady_clock::now();
|
||||
if (std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count() > 2000) {
|
||||
ret = 0;
|
||||
ret = 0;
|
||||
running = false;
|
||||
}
|
||||
|
||||
@@ -504,3 +350,59 @@ uint32 AccountManagement::HealthCheckUserLogin()
|
||||
|
||||
return res.get();
|
||||
}
|
||||
|
||||
bool AccountManagement::CreateLoginserverWorldAdminAccount(
|
||||
const std::string &username,
|
||||
const std::string &password,
|
||||
const std::string &email,
|
||||
const std::string &first_name,
|
||||
const std::string &last_name,
|
||||
const std::string &ip_address
|
||||
)
|
||||
{
|
||||
auto mode = server.options.GetEncryptionMode();
|
||||
auto hash = eqcrypt_hash(username, password, mode);
|
||||
|
||||
LogInfo(
|
||||
"Attempting to create world admin account | username [{}] encryption algorithm [{}] ({})",
|
||||
username,
|
||||
GetEncryptionByModeId(mode),
|
||||
mode
|
||||
);
|
||||
|
||||
auto a = LoginServerAdminsRepository::GetByName(database, username);
|
||||
if (a.id > 0) {
|
||||
LogWarning(
|
||||
"Attempting to create world admin account for user [{}] but already exists!",
|
||||
username
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
a = LoginServerAdminsRepository::NewEntity();
|
||||
a.account_name = username;
|
||||
a.account_password = hash;
|
||||
a.first_name = first_name;
|
||||
a.last_name = last_name;
|
||||
a.email = email;
|
||||
a.registration_ip_address = ip_address;
|
||||
a.registration_date = std::time(nullptr);
|
||||
|
||||
a = LoginServerAdminsRepository::InsertOne(database, a);
|
||||
|
||||
if (a.id > 0) {
|
||||
LogInfo(
|
||||
"Account creation success for user [{}] encryption algorithm [{}] ({}) new admin id [{}]",
|
||||
username,
|
||||
GetEncryptionByModeId(mode),
|
||||
mode,
|
||||
a.id
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
LogError("Failed to create world admin account account for user [{}] !", username);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -3,32 +3,22 @@
|
||||
|
||||
#include "iostream"
|
||||
#include "../common/types.h"
|
||||
#include "login_types.h"
|
||||
#include "encryption.h"
|
||||
#include "login_server.h"
|
||||
|
||||
extern LoginServer server;
|
||||
extern Database database;
|
||||
|
||||
class AccountManagement {
|
||||
public:
|
||||
static uint64 CreateLoginServerAccount(LoginAccountContext c);
|
||||
static uint64 CheckLoginserverUserCredentials(LoginAccountContext c);
|
||||
static bool UpdateLoginserverUserCredentials(LoginAccountContext c);
|
||||
static uint64 CheckExternalLoginserverUserCredentials(LoginAccountContext c);
|
||||
static bool UpdateLoginserverWorldAdminAccountPasswordByName(LoginAccountContext c);
|
||||
static uint64 HealthCheckUserLogin();
|
||||
|
||||
/**
|
||||
* @param username
|
||||
* @param password
|
||||
* @param email
|
||||
* @param source_loginserver
|
||||
* @param login_account_id
|
||||
* @return
|
||||
*/
|
||||
static int32 CreateLoginServerAccount(
|
||||
std::string username,
|
||||
std::string password,
|
||||
std::string email = "",
|
||||
const std::string &source_loginserver = "local",
|
||||
uint32 login_account_id = 0
|
||||
);
|
||||
|
||||
/**
|
||||
* @param username
|
||||
* @param password
|
||||
* @param email
|
||||
* @return
|
||||
*/
|
||||
static bool CreateLoginserverWorldAdminAccount(
|
||||
const std::string &username,
|
||||
const std::string &password,
|
||||
@@ -37,50 +27,6 @@ public:
|
||||
const std::string &last_name = "",
|
||||
const std::string &ip_address = ""
|
||||
);
|
||||
|
||||
/**
|
||||
* @param in_account_username
|
||||
* @param in_account_password
|
||||
* @return
|
||||
*/
|
||||
static uint32 CheckLoginserverUserCredentials(
|
||||
const std::string &in_account_username,
|
||||
const std::string &in_account_password,
|
||||
const std::string &source_loginserver = "local"
|
||||
);
|
||||
|
||||
/**
|
||||
* @param in_account_username
|
||||
* @param in_account_password
|
||||
* @return
|
||||
*/
|
||||
static bool UpdateLoginserverUserCredentials(
|
||||
const std::string &in_account_username,
|
||||
const std::string &in_account_password,
|
||||
const std::string &source_loginserver = "local"
|
||||
);
|
||||
|
||||
/**
|
||||
* @param in_account_username
|
||||
* @param in_account_password
|
||||
* @return
|
||||
*/
|
||||
static uint32 CheckExternalLoginserverUserCredentials(
|
||||
const std::string &in_account_username,
|
||||
const std::string &in_account_password
|
||||
);
|
||||
|
||||
/**
|
||||
* @param in_account_username
|
||||
* @param in_account_password
|
||||
* @return
|
||||
*/
|
||||
static bool UpdateLoginserverWorldAdminAccountPasswordByName(
|
||||
const std::string &in_account_username,
|
||||
const std::string &in_account_password
|
||||
);
|
||||
|
||||
static uint32 HealthCheckUserLogin();
|
||||
};
|
||||
|
||||
|
||||
|
||||
+242
-378
@@ -1,25 +1,18 @@
|
||||
#include "client.h"
|
||||
#include "login_server.h"
|
||||
#include "../common/misc_functions.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/strings.h"
|
||||
#include "encryption.h"
|
||||
#include "account_management.h"
|
||||
|
||||
extern LoginServer server;
|
||||
|
||||
/**
|
||||
* @param c
|
||||
* @param v
|
||||
*/
|
||||
Client::Client(std::shared_ptr<EQStreamInterface> c, LSClientVersion v)
|
||||
{
|
||||
m_connection = c;
|
||||
m_client_version = v;
|
||||
m_client_status = cs_not_sent_session_ready;
|
||||
m_account_id = 0;
|
||||
m_play_server_id = 0;
|
||||
m_play_sequence_id = 0;
|
||||
m_connection = c;
|
||||
m_client_version = v;
|
||||
m_client_status = cs_not_sent_session_ready;
|
||||
m_account_id = 0;
|
||||
m_selected_play_server_id = 0;
|
||||
m_play_sequence_id = 0;
|
||||
}
|
||||
|
||||
bool Client::Process()
|
||||
@@ -43,8 +36,8 @@ bool Client::Process()
|
||||
|
||||
switch (app->GetOpcode()) {
|
||||
case OP_SessionReady: {
|
||||
LogInfo("Session ready received from client account {}", GetClientDescription());
|
||||
Handle_SessionReady((const char *) app->pBuffer, app->Size());
|
||||
LogInfo("Session ready received from client account {}", GetClientLoggingDescription());
|
||||
HandleSessionReady((const char *) app->pBuffer, app->Size());
|
||||
break;
|
||||
}
|
||||
case OP_Login: {
|
||||
@@ -53,9 +46,9 @@ bool Client::Process()
|
||||
break;
|
||||
}
|
||||
|
||||
LogInfo("Login received from client {}", GetClientDescription());
|
||||
LogInfo("Login received from client {}", GetClientLoggingDescription());
|
||||
|
||||
Handle_Login((const char *) app->pBuffer, app->Size());
|
||||
HandleLogin((const char *) app->pBuffer, app->Size());
|
||||
break;
|
||||
}
|
||||
case OP_ServerListRequest: {
|
||||
@@ -64,18 +57,18 @@ bool Client::Process()
|
||||
break;
|
||||
}
|
||||
|
||||
LogInfo("Server list request received from client {}", GetClientDescription());
|
||||
LogInfo("Server list request received from client {}", GetClientLoggingDescription());
|
||||
|
||||
SendServerListPacket(*(uint32_t *) app->pBuffer);
|
||||
break;
|
||||
}
|
||||
case OP_PlayEverquestRequest: {
|
||||
if (app->Size() < sizeof(PlayEverquestRequest_Struct)) {
|
||||
if (app->Size() < sizeof(PlayEverquestRequest)) {
|
||||
LogError("Play received but it is too small, discarding");
|
||||
break;
|
||||
}
|
||||
|
||||
Handle_Play((const char *) app->pBuffer);
|
||||
SendPlayToWorld((const char *) app->pBuffer);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -87,13 +80,7 @@ bool Client::Process()
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends our reply to session ready packet
|
||||
*
|
||||
* @param data
|
||||
* @param size
|
||||
*/
|
||||
void Client::Handle_SessionReady(const char *data, unsigned int size)
|
||||
void Client::HandleSessionReady(const char *data, unsigned int size)
|
||||
{
|
||||
if (m_client_status != cs_not_sent_session_ready) {
|
||||
LogError("Session ready received again after already being received");
|
||||
@@ -107,11 +94,8 @@ void Client::Handle_SessionReady(const char *data, unsigned int size)
|
||||
|
||||
m_client_status = cs_waiting_for_login;
|
||||
|
||||
/**
|
||||
* The packets are identical between the two versions
|
||||
*/
|
||||
auto *outapp = new EQApplicationPacket(OP_ChatMessage, sizeof(LoginHandShakeReply_Struct));
|
||||
auto buf = reinterpret_cast<LoginHandShakeReply_Struct*>(outapp->pBuffer);
|
||||
auto *outapp = new EQApplicationPacket(OP_ChatMessage, sizeof(LoginHandShakeReply));
|
||||
auto buf = reinterpret_cast<LoginHandShakeReply *>(outapp->pBuffer);
|
||||
buf->base_header.sequence = 0x02;
|
||||
buf->base_reply.success = true;
|
||||
buf->base_reply.error_str_id = 0x65; // 101 "No Error"
|
||||
@@ -120,13 +104,7 @@ void Client::Handle_SessionReady(const char *data, unsigned int size)
|
||||
delete outapp;
|
||||
}
|
||||
|
||||
/**
|
||||
* Verifies login and send a reply
|
||||
*
|
||||
* @param data
|
||||
* @param size
|
||||
*/
|
||||
void Client::Handle_Login(const char *data, unsigned int size)
|
||||
void Client::HandleLogin(const char *data, unsigned int size)
|
||||
{
|
||||
if (m_client_status != cs_waiting_for_login) {
|
||||
LogError("Login received after already having logged in");
|
||||
@@ -134,41 +112,37 @@ void Client::Handle_Login(const char *data, unsigned int size)
|
||||
}
|
||||
|
||||
// login user/pass are variable length after unencrypted opcode and base message header (size includes opcode)
|
||||
constexpr int header_size = sizeof(uint16_t) + sizeof(LoginBaseMessage_Struct);
|
||||
int data_size = size - header_size;
|
||||
constexpr int header_size = sizeof(uint16_t) + sizeof(LoginBaseMessage);
|
||||
int data_size = size - header_size;
|
||||
|
||||
if (size <= header_size) {
|
||||
LogError("Login received packet of size: {0}, this would cause a buffer overflow, discarding", size);
|
||||
LogError("Login received packet of size: {}, this would cause a buffer overflow, discarding", size);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (data_size % 8 != 0) {
|
||||
LogError("Login received packet of size: {0}, this would cause a block corruption, discarding", size);
|
||||
LogError("Login received packet of size: {}, this would cause a block corruption, discarding", size);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
char *login_packet_buffer = nullptr;
|
||||
|
||||
unsigned int db_account_id = 0;
|
||||
|
||||
std::string db_loginserver = "local";
|
||||
if (server.options.CanAutoLinkAccounts()) {
|
||||
if (std::getenv("LSPX")) {
|
||||
db_loginserver = "eqemu";
|
||||
}
|
||||
|
||||
std::string db_account_password_hash;
|
||||
|
||||
std::string outbuffer;
|
||||
outbuffer.resize(data_size);
|
||||
if (outbuffer.length() == 0) {
|
||||
if (outbuffer.empty()) {
|
||||
LogError("Corrupt buffer sent to server, no length");
|
||||
return;
|
||||
}
|
||||
|
||||
// data starts at base message header (opcode not included)
|
||||
auto r = eqcrypt_block(data + sizeof(LoginBaseMessage_Struct), data_size, &outbuffer[0], 0);
|
||||
auto r = eqcrypt_block(data + sizeof(LoginBaseMessage), data_size, &outbuffer[0], false);
|
||||
if (r == nullptr) {
|
||||
LogError("Failed to decrypt eqcrypt block");
|
||||
return;
|
||||
@@ -182,131 +156,114 @@ void Client::Handle_Login(const char *data, unsigned int size)
|
||||
return;
|
||||
}
|
||||
|
||||
// std::cout << "User: " << user << std::endl;
|
||||
|
||||
// only need to copy the base header for reply options, ignore login info
|
||||
memcpy(&m_llrs, data, sizeof(LoginBaseMessage_Struct));
|
||||
memcpy(&m_login_base_message, data, sizeof(LoginBaseMessage));
|
||||
|
||||
bool result = false;
|
||||
if (outbuffer[0] == 0 && outbuffer[1] == 0) {
|
||||
// std::cout << "Seq: " << m_login_base_message.sequence << std::endl;
|
||||
// std::cout << "compressed: " << m_login_base_message.compressed << std::endl;
|
||||
// std::cout << "encrypt_type: " << m_login_base_message.encrypt_type << std::endl;
|
||||
// std::cout << "unk3: " << m_login_base_message.unk3 << std::endl;
|
||||
|
||||
bool login_success = false;
|
||||
bool token_login = outbuffer[0] == 0 && outbuffer[1] == 0;
|
||||
if (token_login) {
|
||||
if (server.options.IsTokenLoginAllowed()) {
|
||||
cred = (&outbuffer[2 + user.length()]);
|
||||
result = server.db->GetLoginTokenDataFromToken(
|
||||
cred,
|
||||
m_connection->GetRemoteAddr(),
|
||||
db_account_id,
|
||||
db_loginserver,
|
||||
user
|
||||
);
|
||||
cred = (&outbuffer[2 + user.length()]);
|
||||
// todo: implement token login
|
||||
// SELECT login_server, username, account_id FROM login_tickets WHERE expires > NOW() AND id='{}' AND ip_address='{}' LIMIT 1
|
||||
// login_success ? DoSuccessfulLogin(user, db_account_id, db_loginserver) : SendFailedLogin();
|
||||
SendFailedLogin();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
else {
|
||||
if (server.options.IsPasswordLoginAllowed()) {
|
||||
cred = (&outbuffer[1 + user.length()]);
|
||||
auto components = Strings::Split(user, ':');
|
||||
if (components.size() == 2) {
|
||||
db_loginserver = components[0];
|
||||
user = components[1];
|
||||
}
|
||||
|
||||
// health checks
|
||||
if (ProcessHealthCheck(user)) {
|
||||
DoFailedLogin();
|
||||
return;
|
||||
}
|
||||
// normal login
|
||||
cred = (&outbuffer[1 + user.length()]);
|
||||
auto components = Strings::Split(user, ':');
|
||||
if (components.size() == 2) {
|
||||
db_loginserver = components[0];
|
||||
user = components[1];
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"Attempting password based login [{0}] login [{1}]",
|
||||
user,
|
||||
db_loginserver
|
||||
);
|
||||
// health checks
|
||||
if (ProcessHealthCheck(user)) {
|
||||
SendFailedLogin();
|
||||
return;
|
||||
}
|
||||
|
||||
ParseAccountString(user, user, db_loginserver);
|
||||
LogInfo(
|
||||
"Attempting password based login [{}] login [{}]",
|
||||
user,
|
||||
db_loginserver
|
||||
);
|
||||
|
||||
if (server.db->GetLoginDataFromAccountInfo(user, db_loginserver, db_account_password_hash, db_account_id)) {
|
||||
result = VerifyLoginHash(user, db_loginserver, cred, db_account_password_hash);
|
||||
ParseAccountString(user, user, db_loginserver);
|
||||
|
||||
#ifdef LSPX
|
||||
// if user updated their password on the login server, update it here by validating their credentials with the login server
|
||||
if (!result && db_loginserver == "eqemu") {
|
||||
uint32 account_id = AccountManagement::CheckExternalLoginserverUserCredentials(user, cred);
|
||||
if (account_id > 0) {
|
||||
auto encryption_mode = server.options.GetEncryptionMode();
|
||||
server.db->UpdateLoginserverAccountPasswordHash(
|
||||
user,
|
||||
db_loginserver,
|
||||
eqcrypt_hash(user, cred, encryption_mode)
|
||||
);
|
||||
LogInfo("Updating eqemu account [{}] password hash", account_id);
|
||||
result = true;
|
||||
}
|
||||
LoginAccountContext c = {};
|
||||
c.username = user;
|
||||
c.password = cred;
|
||||
c.source_loginserver = db_loginserver;
|
||||
|
||||
auto a = LoginAccountsRepository::GetAccountFromContext(database, c);
|
||||
if (a.id > 0) {
|
||||
login_success = VerifyAndUpdateLoginHash(c, a);
|
||||
|
||||
// if user updated their password on the login server, update it here by validating their credentials with the login server
|
||||
if (std::getenv("LSPX") && !login_success && db_loginserver == "eqemu") {
|
||||
LogInfo("LSPX | Attempting login account via [{}]", db_loginserver);
|
||||
uint32 account_id = AccountManagement::CheckExternalLoginserverUserCredentials(c);
|
||||
LogInfo("LSPX | External login account id [{}]", account_id);
|
||||
if (account_id > 0) {
|
||||
auto updated_account = LoginAccountsRepository::UpdateAccountPassword(database, a, cred);
|
||||
if (!updated_account.id) {
|
||||
LogError("Failed to update eqemu account [{}] password hash", account_id);
|
||||
SendFailedLogin();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
LogDebug("Success [{0}]", (result ? "true" : "false"));
|
||||
}
|
||||
else {
|
||||
m_client_status = cs_creating_account;
|
||||
AttemptLoginAccountCreation(user, cred, db_loginserver);
|
||||
|
||||
LogInfo("Updating eqemu account [{}] password hash", account_id);
|
||||
DoSuccessfulLogin(updated_account);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
LogInfo("Successful login [{}]", (login_success ? "true" : "false"));
|
||||
login_success ? DoSuccessfulLogin(a) : SendFailedLogin();
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Login accepted
|
||||
*/
|
||||
if (result) {
|
||||
LogInfo(
|
||||
"login [{0}] user [{1}] Login succeeded",
|
||||
db_loginserver,
|
||||
user
|
||||
);
|
||||
|
||||
DoSuccessfulLogin(user, db_account_id, db_loginserver);
|
||||
}
|
||||
else {
|
||||
LogInfo(
|
||||
"login [{0}] user [{1}] Login failed",
|
||||
db_loginserver,
|
||||
user
|
||||
);
|
||||
|
||||
DoFailedLogin();
|
||||
}
|
||||
// if we are here, the account does not exist
|
||||
m_client_status = cs_creating_account;
|
||||
AttemptLoginAccountCreation(c);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a packet to the requested server to see if the client is allowed or not
|
||||
*
|
||||
* @param data
|
||||
*/
|
||||
void Client::Handle_Play(const char *data)
|
||||
void Client::SendPlayToWorld(const char *data)
|
||||
{
|
||||
if (m_client_status != cs_logged_in) {
|
||||
LogError("Client sent a play request when they were not logged in, discarding");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto *play = (const PlayEverquestRequest_Struct *) data;
|
||||
const auto *play = (const PlayEverquestRequest *) data;
|
||||
auto server_id_in = (unsigned int) play->server_number;
|
||||
auto sequence_in = (unsigned int) play->base_header.sequence;
|
||||
|
||||
LogInfo(
|
||||
"[Handle_Play] Play received from client [{}] server number [{}] sequence [{}]",
|
||||
"[SendPlayToWorld] Play received from client [{}] server number [{}] sequence [{}]",
|
||||
GetAccountName(),
|
||||
server_id_in,
|
||||
sequence_in
|
||||
);
|
||||
|
||||
m_play_server_id = (unsigned int) play->server_number;
|
||||
m_play_sequence_id = sequence_in;
|
||||
m_play_server_id = server_id_in;
|
||||
server.server_manager->SendUserToWorldRequest(server_id_in, m_account_id, m_loginserver_name);
|
||||
m_selected_play_server_id = (unsigned int) play->server_number;
|
||||
m_play_sequence_id = sequence_in;
|
||||
m_selected_play_server_id = server_id_in;
|
||||
server.server_manager->SendUserLoginToWorldRequest(server_id_in, m_account_id, m_loginserver_name);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param seq
|
||||
*/
|
||||
void Client::SendServerListPacket(uint32 seq)
|
||||
{
|
||||
auto app = server.server_manager->CreateServerListPacket(this, seq);
|
||||
@@ -316,11 +273,11 @@ void Client::SendServerListPacket(uint32 seq)
|
||||
|
||||
void Client::SendPlayResponse(EQApplicationPacket *outapp)
|
||||
{
|
||||
LogInfo("Sending play response for {}", GetClientDescription());
|
||||
LogInfo("Sending play response for {}", GetClientLoggingDescription());
|
||||
m_connection->QueuePacket(outapp);
|
||||
}
|
||||
|
||||
void Client::GenerateKey()
|
||||
void Client::GenerateRandomLoginKey()
|
||||
{
|
||||
m_key.clear();
|
||||
int count = 0;
|
||||
@@ -339,229 +296,193 @@ void Client::GenerateKey()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param user
|
||||
* @param pass
|
||||
* @param loginserver
|
||||
*/
|
||||
void Client::AttemptLoginAccountCreation(
|
||||
const std::string &user,
|
||||
const std::string &pass,
|
||||
const std::string &loginserver
|
||||
)
|
||||
void Client::AttemptLoginAccountCreation(LoginAccountContext c)
|
||||
{
|
||||
LogInfo("user [{}] loginserver [{}]", user, loginserver);
|
||||
LogInfo("user [{}] loginserver [{}]", c.username, c.source_loginserver);
|
||||
|
||||
#ifdef LSPX
|
||||
if (loginserver == "eqemu") {
|
||||
LogInfo("Attempting login account creation via '{0}'", loginserver);
|
||||
|
||||
if (!server.options.CanAutoLinkAccounts()) {
|
||||
LogInfo("CanAutoLinkAccounts disabled - sending failed login");
|
||||
DoFailedLogin();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
uint32 account_id = AccountManagement::CheckExternalLoginserverUserCredentials(
|
||||
user,
|
||||
pass
|
||||
);
|
||||
if (std::getenv("LSPX") && c.source_loginserver == "eqemu") {
|
||||
LogInfo("LSPX | Attempting login account creation via [{}]", c.source_loginserver);
|
||||
|
||||
uint32 account_id = AccountManagement::CheckExternalLoginserverUserCredentials(c);
|
||||
c.login_account_id = account_id;
|
||||
if (account_id > 0) {
|
||||
LogInfo("Found and creating eqemu account [{}]", account_id);
|
||||
CreateEQEmuAccount(user, pass, account_id);
|
||||
LogInfo("LSPX | Found and creating eqemu account [{}]", account_id);
|
||||
auto a = LoginAccountsRepository::CreateAccountFromContext(database, c);
|
||||
if (a.id > 0) {
|
||||
DoSuccessfulLogin(a);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
LogInfo("LSPX | External authentication failed for user [{}]", c.username);
|
||||
|
||||
SendFailedLogin();
|
||||
return;
|
||||
}
|
||||
|
||||
if (server.options.CanAutoCreateAccounts() && c.source_loginserver == "local") {
|
||||
LogInfo("CanAutoCreateAccounts enabled, attempting to crate account [{}]", c.username);
|
||||
auto a = LoginAccountsRepository::CreateAccountFromContext(database, c);
|
||||
if (a.id > 0) {
|
||||
DoSuccessfulLogin(a);
|
||||
return;
|
||||
}
|
||||
|
||||
DoFailedLogin();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (server.options.CanAutoCreateAccounts() && loginserver == "local") {
|
||||
LogInfo("CanAutoCreateAccounts enabled, attempting to creating account [{0}]", user);
|
||||
CreateLocalAccount(user, pass);
|
||||
return;
|
||||
}
|
||||
|
||||
DoFailedLogin();
|
||||
SendFailedLogin();
|
||||
}
|
||||
|
||||
void Client::DoFailedLogin()
|
||||
void Client::SendFailedLogin()
|
||||
{
|
||||
m_stored_user.clear();
|
||||
m_stored_pass.clear();
|
||||
m_stored_username.clear();
|
||||
m_stored_password.clear();
|
||||
|
||||
// unencrypted
|
||||
LoginBaseMessage_Struct base_header{};
|
||||
base_header.sequence = m_llrs.sequence; // login (3)
|
||||
base_header.encrypt_type = m_llrs.encrypt_type;
|
||||
LoginBaseMessage h{};
|
||||
h.sequence = m_login_base_message.sequence; // login (3)
|
||||
h.encrypt_type = m_login_base_message.encrypt_type;
|
||||
|
||||
// encrypted
|
||||
PlayerLoginReply_Struct login_reply{};
|
||||
login_reply.base_reply.success = false;
|
||||
login_reply.base_reply.error_str_id = 105; // Error - The username and/or password were not valid
|
||||
PlayerLoginReply r{};
|
||||
r.base_reply.success = false;
|
||||
r.base_reply.error_str_id = 105; // Error - The username and/or password were not valid
|
||||
|
||||
char encrypted_buffer[80] = {0};
|
||||
auto rc = eqcrypt_block((const char*)&login_reply, sizeof(login_reply), encrypted_buffer, 1);
|
||||
auto rc = eqcrypt_block((const char *) &r, sizeof(r), encrypted_buffer, 1);
|
||||
if (rc == nullptr) {
|
||||
LogDebug("Failed to encrypt eqcrypt block for failed login");
|
||||
}
|
||||
|
||||
constexpr int outsize = sizeof(LoginBaseMessage_Struct) + sizeof(encrypted_buffer);
|
||||
constexpr int outsize = sizeof(LoginBaseMessage) + sizeof(encrypted_buffer);
|
||||
EQApplicationPacket outapp(OP_LoginAccepted, outsize);
|
||||
outapp.WriteData(&base_header, sizeof(base_header));
|
||||
outapp.WriteData(&h, sizeof(h));
|
||||
outapp.WriteData(&encrypted_buffer, sizeof(encrypted_buffer));
|
||||
|
||||
m_connection->QueuePacket(&outapp);
|
||||
m_client_status = cs_failed_to_login;
|
||||
}
|
||||
|
||||
/**
|
||||
* Verifies a login hash, will also attempt to update a login hash if needed
|
||||
*
|
||||
* @param account_username
|
||||
* @param source_loginserver
|
||||
* @param account_password
|
||||
* @param password_hash
|
||||
* @return
|
||||
*/
|
||||
bool Client::VerifyLoginHash(
|
||||
const std::string &account_username,
|
||||
const std::string &source_loginserver,
|
||||
const std::string &account_password,
|
||||
const std::string &password_hash
|
||||
)
|
||||
bool Client::VerifyAndUpdateLoginHash(LoginAccountContext c, const LoginAccountsRepository::LoginAccounts &a)
|
||||
{
|
||||
auto encryption_mode = server.options.GetEncryptionMode();
|
||||
if (eqcrypt_verify_hash(account_username, account_password, password_hash, encryption_mode)) {
|
||||
if (eqcrypt_verify_hash(a.account_name, c.password, a.account_password, encryption_mode)) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
if (server.options.IsUpdatingInsecurePasswords()) {
|
||||
if (encryption_mode < EncryptionModeArgon2) {
|
||||
encryption_mode = EncryptionModeArgon2;
|
||||
}
|
||||
|
||||
uint32 insecure_source_encryption_mode = 0;
|
||||
if (password_hash.length() == CryptoHash::md5_hash_length) {
|
||||
for (int i = EncryptionModeMD5; i <= EncryptionModeMD5Triple; ++i) {
|
||||
if (i != encryption_mode &&
|
||||
eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
|
||||
insecure_source_encryption_mode = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (password_hash.length() == CryptoHash::sha1_hash_length && insecure_source_encryption_mode == 0) {
|
||||
for (int i = EncryptionModeSHA; i <= EncryptionModeSHATriple; ++i) {
|
||||
if (i != encryption_mode &&
|
||||
eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
|
||||
insecure_source_encryption_mode = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (password_hash.length() == CryptoHash::sha512_hash_length && insecure_source_encryption_mode == 0) {
|
||||
for (int i = EncryptionModeSHA512; i <= EncryptionModeSHA512Triple; ++i) {
|
||||
if (i != encryption_mode &&
|
||||
eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
|
||||
insecure_source_encryption_mode = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (encryption_mode < EncryptionModeArgon2) {
|
||||
encryption_mode = EncryptionModeArgon2;
|
||||
}
|
||||
|
||||
if (insecure_source_encryption_mode > 0) {
|
||||
LogInfo(
|
||||
"[{}] Updated insecure password user [{}] loginserver [{}] from mode [{}] ({}) to mode [{}] ({})",
|
||||
__func__,
|
||||
account_username,
|
||||
source_loginserver,
|
||||
GetEncryptionByModeId(insecure_source_encryption_mode),
|
||||
insecure_source_encryption_mode,
|
||||
GetEncryptionByModeId(encryption_mode),
|
||||
encryption_mode
|
||||
);
|
||||
uint32 insecure_source_encryption_mode = 0;
|
||||
|
||||
server.db->UpdateLoginserverAccountPasswordHash(
|
||||
account_username,
|
||||
source_loginserver,
|
||||
eqcrypt_hash(
|
||||
account_username,
|
||||
account_password,
|
||||
encryption_mode
|
||||
)
|
||||
);
|
||||
|
||||
return true;
|
||||
auto verify_encryption_mode = [&](int start, int end) {
|
||||
for (int i = start; i <= end; ++i) {
|
||||
if (i != encryption_mode && eqcrypt_verify_hash(a.account_name, c.password, a.account_password, i)) {
|
||||
insecure_source_encryption_mode = i;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
switch (a.account_password.length()) {
|
||||
case CryptoHash::md5_hash_length:
|
||||
verify_encryption_mode(EncryptionModeMD5, EncryptionModeMD5Triple);
|
||||
break;
|
||||
case CryptoHash::sha1_hash_length:
|
||||
if (insecure_source_encryption_mode == 0) {
|
||||
verify_encryption_mode(EncryptionModeSHA, EncryptionModeSHATriple);
|
||||
}
|
||||
break;
|
||||
case CryptoHash::sha512_hash_length:
|
||||
if (insecure_source_encryption_mode == 0) {
|
||||
verify_encryption_mode(EncryptionModeSHA512, EncryptionModeSHA512Triple);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (insecure_source_encryption_mode > 0) {
|
||||
LogInfo(
|
||||
"Updated insecure password user [{}] loginserver [{}] from mode [{}] ({}) to mode [{}] ({})",
|
||||
c.username,
|
||||
c.source_loginserver,
|
||||
GetEncryptionByModeId(insecure_source_encryption_mode),
|
||||
insecure_source_encryption_mode,
|
||||
GetEncryptionByModeId(encryption_mode),
|
||||
encryption_mode
|
||||
);
|
||||
|
||||
LoginAccountsRepository::UpdateAccountPassword(database, a, c.password);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param in_account_name
|
||||
* @param db_account_id
|
||||
* @param db_loginserver
|
||||
*/
|
||||
void Client::DoSuccessfulLogin(
|
||||
const std::string& in_account_name,
|
||||
int db_account_id,
|
||||
const std::string &db_loginserver
|
||||
)
|
||||
void Client::DoSuccessfulLogin(LoginAccountsRepository::LoginAccounts &a)
|
||||
{
|
||||
m_stored_user.clear();
|
||||
m_stored_pass.clear();
|
||||
m_stored_username.clear();
|
||||
m_stored_password.clear();
|
||||
|
||||
server.client_manager->RemoveExistingClient(db_account_id, db_loginserver);
|
||||
LogInfo(
|
||||
"Successful login for user id [{}] account name [{}] login server [{}]",
|
||||
a.id,
|
||||
a.account_name,
|
||||
a.source_loginserver
|
||||
);
|
||||
|
||||
server.client_manager->RemoveExistingClient(a.id, a.source_loginserver);
|
||||
|
||||
in_addr in{};
|
||||
in.s_addr = m_connection->GetRemoteIP();
|
||||
|
||||
server.db->UpdateLSAccountData(db_account_id, std::string(inet_ntoa(in)));
|
||||
GenerateKey();
|
||||
a.last_ip_address = std::string(inet_ntoa(in));
|
||||
LoginAccountsRepository::UpdateOne(database, a);
|
||||
|
||||
m_account_id = db_account_id;
|
||||
m_account_name = in_account_name;
|
||||
m_loginserver_name = db_loginserver;
|
||||
GenerateRandomLoginKey();
|
||||
|
||||
m_account_id = a.id;
|
||||
m_account_name = a.account_name;
|
||||
m_loginserver_name = a.source_loginserver;
|
||||
|
||||
// unencrypted
|
||||
LoginBaseMessage_Struct base_header{};
|
||||
base_header.sequence = m_llrs.sequence;
|
||||
base_header.compressed = false;
|
||||
base_header.encrypt_type = m_llrs.encrypt_type;
|
||||
base_header.unk3 = m_llrs.unk3;
|
||||
LoginBaseMessage h{};
|
||||
h.sequence = m_login_base_message.sequence;
|
||||
h.compressed = false;
|
||||
h.encrypt_type = m_login_base_message.encrypt_type;
|
||||
h.unk3 = m_login_base_message.unk3;
|
||||
|
||||
// not serializing any of the variable length strings so just use struct directly
|
||||
PlayerLoginReply_Struct login_reply{};
|
||||
login_reply.base_reply.success = true;
|
||||
login_reply.base_reply.error_str_id = 101; // No Error
|
||||
login_reply.unk1 = 0;
|
||||
login_reply.unk2 = 0;
|
||||
login_reply.lsid = db_account_id;
|
||||
login_reply.failed_attempts = 0;
|
||||
login_reply.show_player_count = server.options.IsShowPlayerCountEnabled();
|
||||
login_reply.offer_min_days = 99;
|
||||
login_reply.offer_min_views = -1;
|
||||
login_reply.offer_cooldown_minutes = 0;
|
||||
login_reply.web_offer_number = 0;
|
||||
login_reply.web_offer_min_days = 99;
|
||||
login_reply.web_offer_min_views = -1;
|
||||
login_reply.web_offer_cooldown_minutes = 0;
|
||||
memcpy(login_reply.key, m_key.c_str(), m_key.size());
|
||||
PlayerLoginReply r{};
|
||||
r.base_reply.success = true;
|
||||
r.base_reply.error_str_id = 101; // No Error
|
||||
r.unk1 = 0;
|
||||
r.unk2 = 0;
|
||||
r.lsid = a.id;
|
||||
r.failed_attempts = 0;
|
||||
r.show_player_count = server.options.IsShowPlayerCountEnabled();
|
||||
r.offer_min_days = 99;
|
||||
r.offer_min_views = -1;
|
||||
r.offer_cooldown_minutes = 0;
|
||||
r.web_offer_number = 0;
|
||||
r.web_offer_min_days = 99;
|
||||
r.web_offer_min_views = -1;
|
||||
r.web_offer_cooldown_minutes = 0;
|
||||
memcpy(r.key, m_key.c_str(), m_key.size());
|
||||
|
||||
SendExpansionPacketData(login_reply);
|
||||
SendExpansionPacketData(r);
|
||||
|
||||
char encrypted_buffer[80] = {0};
|
||||
auto rc = eqcrypt_block((const char*)&login_reply, sizeof(login_reply), encrypted_buffer, 1);
|
||||
|
||||
auto rc = eqcrypt_block((const char *) &r, sizeof(r), encrypted_buffer, 1);
|
||||
if (rc == nullptr) {
|
||||
LogDebug("Failed to encrypt eqcrypt block");
|
||||
}
|
||||
|
||||
constexpr int outsize = sizeof(LoginBaseMessage_Struct) + sizeof(encrypted_buffer);
|
||||
auto outapp = std::make_unique<EQApplicationPacket>(OP_LoginAccepted, outsize);
|
||||
outapp->WriteData(&base_header, sizeof(base_header));
|
||||
constexpr int outsize = sizeof(LoginBaseMessage) + sizeof(encrypted_buffer);
|
||||
auto outapp = std::make_unique<EQApplicationPacket>(OP_LoginAccepted, outsize);
|
||||
outapp->WriteData(&h, sizeof(h));
|
||||
outapp->WriteData(&encrypted_buffer, sizeof(encrypted_buffer));
|
||||
|
||||
m_connection->QueuePacket(outapp.get());
|
||||
@@ -569,19 +490,21 @@ void Client::DoSuccessfulLogin(
|
||||
m_client_status = cs_logged_in;
|
||||
}
|
||||
|
||||
void Client::SendExpansionPacketData(PlayerLoginReply_Struct& plrs)
|
||||
void Client::SendExpansionPacketData(PlayerLoginReply &plrs)
|
||||
{
|
||||
SerializeBuffer buf;
|
||||
//from eqlsstr_us.txt id of each expansion, excluding 'Everquest'
|
||||
int ExpansionLookup[20] = { 3007, 3008, 3009, 3010, 3012,
|
||||
3014, 3031, 3033, 3036, 3040,
|
||||
3045, 3046, 3047, 3514, 3516,
|
||||
3518, 3520, 3522, 3524 };
|
||||
|
||||
int ExpansionLookup[20] = {
|
||||
3007, 3008, 3009, 3010, 3012,
|
||||
3014, 3031, 3033, 3036, 3040,
|
||||
3045, 3046, 3047, 3514, 3516,
|
||||
3518, 3520, 3522, 3524
|
||||
};
|
||||
|
||||
if (server.options.IsDisplayExpansions()) {
|
||||
|
||||
int32_t expansion = server.options.GetMaxExpansions();
|
||||
int32_t expansion = server.options.GetMaxExpansions();
|
||||
int32_t owned_expansion = (expansion << 1) | 1;
|
||||
|
||||
if (m_client_version == cv_sod) {
|
||||
@@ -593,15 +516,14 @@ void Client::SendExpansionPacketData(PlayerLoginReply_Struct& plrs)
|
||||
buf.WriteInt32(19); //number of expansions to include in packet
|
||||
|
||||
//generate expansion data
|
||||
for (int i = 0; i < 19; i++)
|
||||
{
|
||||
buf.WriteInt32(i); //sequenctial number
|
||||
buf.WriteInt32((expansion & (1 << i)) == (1 << i) ? 0x01 : 0x00); //1 own 0 not own
|
||||
for (int i = 0; i < 19; i++) {
|
||||
buf.WriteInt32(i); //sequenctial number
|
||||
buf.WriteInt32((expansion & (1 << i)) == (1 << i) ? 0x01 : 0x00); //1 own 0 not own
|
||||
buf.WriteInt8(0x00);
|
||||
buf.WriteInt32(ExpansionLookup[i]); //from eqlsstr_us.txt
|
||||
buf.WriteInt32(0x179E); //from eqlsstr_us.txt for buttons/order
|
||||
buf.WriteInt32(0xFFFFFFFF); //end identification
|
||||
buf.WriteInt8(0x0); //force order window to appear 1 appear 0 not appear
|
||||
buf.WriteInt32(ExpansionLookup[i]); //from eqlsstr_us.txt
|
||||
buf.WriteInt32(0x179E); //from eqlsstr_us.txt for buttons/order
|
||||
buf.WriteInt32(0xFFFFFFFF); //end identification
|
||||
buf.WriteInt8(0x0); //force order window to appear 1 appear 0 not appear
|
||||
buf.WriteInt8(0x0);
|
||||
buf.WriteInt32(0x0000);
|
||||
buf.WriteInt32(0x0000);
|
||||
@@ -612,79 +534,21 @@ void Client::SendExpansionPacketData(PlayerLoginReply_Struct& plrs)
|
||||
m_connection->QueuePacket(out.get());
|
||||
|
||||
}
|
||||
else if (m_client_version == cv_titanium)
|
||||
{
|
||||
if (expansion >= EQ::expansions::bitPoR)
|
||||
{
|
||||
else if (m_client_version == cv_titanium) {
|
||||
if (expansion >= EQ::expansions::bitPoR) {
|
||||
// Titanium shipped with 10 expansions. Set owned expansions to be max 10.
|
||||
plrs.offer_min_days = ((EQ::expansions::bitDoD << 2) | 1) - 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
plrs.offer_min_days = owned_expansion;
|
||||
}
|
||||
// Titanium shipped with 10 expansions. Set owned expansions to be max 10.
|
||||
plrs.web_offer_min_views = ((EQ::expansions::bitDoD << 2) | 1) - 2;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @param username
|
||||
* @param password
|
||||
*/
|
||||
void Client::CreateLocalAccount(const std::string &username, const std::string &password)
|
||||
{
|
||||
auto mode = server.options.GetEncryptionMode();
|
||||
auto hash = eqcrypt_hash(username, password, mode);
|
||||
unsigned int db_id = 0;
|
||||
if (!server.db->CreateLoginData(username, hash, "local", db_id)) {
|
||||
DoFailedLogin();
|
||||
}
|
||||
else {
|
||||
DoSuccessfulLogin(username, db_id, "local");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param in_account_name
|
||||
* @param in_account_password
|
||||
* @param loginserver_account_id
|
||||
*/
|
||||
void Client::CreateEQEmuAccount(
|
||||
const std::string &in_account_name,
|
||||
const std::string &in_account_password,
|
||||
unsigned int loginserver_account_id
|
||||
)
|
||||
{
|
||||
auto mode = server.options.GetEncryptionMode();
|
||||
auto hash = eqcrypt_hash(in_account_name, in_account_password, mode);
|
||||
|
||||
if (server.db->DoesLoginServerAccountExist(in_account_name, hash, "eqemu", loginserver_account_id)) {
|
||||
DoSuccessfulLogin(in_account_name, loginserver_account_id, "eqemu");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!server.db->CreateLoginDataWithID(in_account_name, hash, "eqemu", loginserver_account_id)) {
|
||||
DoFailedLogin();
|
||||
}
|
||||
else {
|
||||
DoSuccessfulLogin(in_account_name, loginserver_account_id, "eqemu");
|
||||
}
|
||||
}
|
||||
|
||||
bool Client::ProcessHealthCheck(std::string username)
|
||||
{
|
||||
if (username == "healthcheckuser") {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string Client::GetClientDescription()
|
||||
std::string Client::GetClientLoggingDescription()
|
||||
{
|
||||
in_addr in{};
|
||||
in.s_addr = GetConnection()->GetRemoteIP();
|
||||
|
||||
+34
-178
@@ -8,204 +8,60 @@
|
||||
#include "../common/net/dns.h"
|
||||
#include "../common/net/daybreak_connection.h"
|
||||
#include "login_types.h"
|
||||
#include "../common/repositories/login_accounts_repository.h"
|
||||
#include <memory>
|
||||
|
||||
/**
|
||||
* Client class, controls a single client and it's connection to the login server
|
||||
*/
|
||||
class Client {
|
||||
public:
|
||||
|
||||
/**
|
||||
* Constructor, sets our connection to c and version to v
|
||||
*
|
||||
* @param c
|
||||
* @param v
|
||||
*/
|
||||
Client(std::shared_ptr<EQStreamInterface> c, LSClientVersion v);
|
||||
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
~Client() {}
|
||||
|
||||
/**
|
||||
* Processes the client's connection and does various actions
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
bool Process();
|
||||
void HandleSessionReady(const char *data, unsigned int size);
|
||||
void HandleLogin(const char *data, unsigned int size);
|
||||
|
||||
/**
|
||||
* Sends our reply to session ready packet
|
||||
*
|
||||
* @param data
|
||||
* @param size
|
||||
*/
|
||||
void Handle_SessionReady(const char *data, unsigned int size);
|
||||
|
||||
/**
|
||||
* Verifies login and send a reply
|
||||
*
|
||||
* @param data
|
||||
* @param size
|
||||
*/
|
||||
void Handle_Login(const char *data, unsigned int size);
|
||||
|
||||
/**
|
||||
* Sends the expansion data packet
|
||||
*
|
||||
* Titanium uses the encrypted data block to contact the expansion (You own xxx:) and the max expansions (of yyy)
|
||||
* Rof uses a seperate data packet specifically for the expansion data
|
||||
* Live, as of July 2021 uses a similar but slightly different seperate data packet
|
||||
*
|
||||
* @param PlayerLoginReply_Struct
|
||||
*
|
||||
*/
|
||||
void SendExpansionPacketData(PlayerLoginReply_Struct& plrs);
|
||||
|
||||
/**
|
||||
* Sends a packet to the requested server to see if the client is allowed or not
|
||||
*
|
||||
* @param data
|
||||
*/
|
||||
void Handle_Play(const char *data);
|
||||
|
||||
/**
|
||||
* Sends a server list packet to the client
|
||||
*
|
||||
* @param seq
|
||||
*/
|
||||
// Sends the expansion data packet
|
||||
// Titanium uses the encrypted data block to contact the expansion (You own xxx:) and the max expansions (of yyy)
|
||||
// Rof uses a separate data packet specifically for the expansion data
|
||||
// Live, as of July 2021 uses a similar but slightly different seperate data packet
|
||||
void SendExpansionPacketData(PlayerLoginReply &plrs);
|
||||
void SendPlayToWorld(const char *data);
|
||||
void SendServerListPacket(uint32 seq);
|
||||
|
||||
/**
|
||||
* Sends the input packet to the client and clears our play response states
|
||||
*
|
||||
* @param outapp
|
||||
*/
|
||||
void SendPlayResponse(EQApplicationPacket *outapp);
|
||||
|
||||
/**
|
||||
* Generates a random login key for the client during login
|
||||
*/
|
||||
void GenerateKey();
|
||||
|
||||
/**
|
||||
* Gets the account id of this client
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
void GenerateRandomLoginKey();
|
||||
unsigned int GetAccountID() const { return m_account_id; }
|
||||
|
||||
/**
|
||||
* Gets the loginserver name of this client
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
std::string GetLoginServerName() const { return m_loginserver_name; }
|
||||
|
||||
/**
|
||||
* Gets the account name of this client
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
std::string GetAccountName() const { return m_account_name; }
|
||||
|
||||
/**
|
||||
* Returns a description for the client for logging
|
||||
* @return std::string
|
||||
*/
|
||||
std::string GetClientDescription();
|
||||
|
||||
/**
|
||||
* Gets the key generated at login for this client
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
std::string GetKey() const { return m_key; }
|
||||
|
||||
/**
|
||||
* Gets the server selected to be played on for this client
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
unsigned int GetPlayServerID() const { return m_play_server_id; }
|
||||
|
||||
/**
|
||||
* Gets the play sequence state for this client
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
unsigned int GetPlaySequence() const { return m_play_sequence_id; }
|
||||
|
||||
/**
|
||||
* Gets the client version
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
std::string GetClientLoggingDescription();
|
||||
std::string GetLoginKey() const { return m_key; }
|
||||
unsigned int GetSelectedPlayServerID() const { return m_selected_play_server_id; }
|
||||
unsigned int GetCurrentPlaySequence() const { return m_play_sequence_id; }
|
||||
LSClientVersion GetClientVersion() const { return m_client_version; }
|
||||
|
||||
/**
|
||||
* Gets the connection for this client
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
std::shared_ptr<EQStreamInterface> GetConnection() { return m_connection; }
|
||||
|
||||
/**
|
||||
* Attempts to create a login account
|
||||
*
|
||||
* @param user
|
||||
* @param pass
|
||||
* @param loginserver
|
||||
*/
|
||||
void AttemptLoginAccountCreation(const std::string &user, const std::string &pass, const std::string &loginserver);
|
||||
|
||||
/**
|
||||
* Does a failed login
|
||||
*/
|
||||
void DoFailedLogin();
|
||||
|
||||
/**
|
||||
* Verifies a login hash, will also attempt to update a login hash if needed
|
||||
*
|
||||
* @param account_username
|
||||
* @param source_loginserver
|
||||
* @param account_password
|
||||
* @param password_hash
|
||||
* @return
|
||||
*/
|
||||
bool VerifyLoginHash(
|
||||
const std::string &account_username,
|
||||
const std::string &source_loginserver,
|
||||
const std::string &account_password,
|
||||
const std::string &password_hash
|
||||
);
|
||||
|
||||
void DoSuccessfulLogin(const std::string& in_account_name, int db_account_id, const std::string &db_loginserver);
|
||||
void CreateLocalAccount(const std::string &username, const std::string &password);
|
||||
void CreateEQEmuAccount(const std::string &in_account_name, const std::string &in_account_password, unsigned int loginserver_account_id);
|
||||
void AttemptLoginAccountCreation(LoginAccountContext c);
|
||||
void SendFailedLogin();
|
||||
bool VerifyAndUpdateLoginHash(LoginAccountContext c, const LoginAccountsRepository::LoginAccounts& a);
|
||||
void DoSuccessfulLogin(LoginAccountsRepository::LoginAccounts& a);
|
||||
|
||||
private:
|
||||
EQ::Random m_random;
|
||||
std::shared_ptr<EQStreamInterface> m_connection;
|
||||
LSClientVersion m_client_version;
|
||||
LSClientStatus m_client_status;
|
||||
|
||||
std::string m_account_name;
|
||||
unsigned int m_account_id;
|
||||
std::string m_loginserver_name;
|
||||
unsigned int m_play_server_id;
|
||||
unsigned int m_play_sequence_id;
|
||||
std::string m_key;
|
||||
|
||||
EQ::Random m_random;
|
||||
std::shared_ptr<EQStreamInterface> m_connection;
|
||||
LSClientVersion m_client_version;
|
||||
LSClientStatus m_client_status;
|
||||
std::string m_account_name;
|
||||
unsigned int m_account_id;
|
||||
std::string m_loginserver_name;
|
||||
unsigned int m_selected_play_server_id;
|
||||
unsigned int m_play_sequence_id;
|
||||
std::string m_key;
|
||||
std::unique_ptr<EQ::Net::DaybreakConnectionManager> m_login_connection_manager;
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> m_login_connection;
|
||||
LoginBaseMessage_Struct m_llrs;
|
||||
|
||||
std::string m_stored_user;
|
||||
std::string m_stored_pass;
|
||||
static bool ProcessHealthCheck(std::string username);
|
||||
LoginBaseMessage m_login_base_message;
|
||||
std::string m_stored_username;
|
||||
std::string m_stored_password;
|
||||
static bool ProcessHealthCheck(std::string username) {
|
||||
return username == "healthcheckuser";
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -4,12 +4,12 @@
|
||||
extern LoginServer server;
|
||||
extern bool run_server;
|
||||
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/misc.h"
|
||||
#include "../common/path_manager.h"
|
||||
#include "../common/file.h"
|
||||
|
||||
void CheckTitaniumOpcodeFile(const std::string &path) {
|
||||
void CheckTitaniumOpcodeFile(const std::string &path)
|
||||
{
|
||||
if (File::Exists(path)) {
|
||||
return;
|
||||
}
|
||||
@@ -32,7 +32,8 @@ void CheckTitaniumOpcodeFile(const std::string &path) {
|
||||
}
|
||||
}
|
||||
|
||||
void CheckSoDOpcodeFile(const std::string& path) {
|
||||
void CheckSoDOpcodeFile(const std::string &path)
|
||||
{
|
||||
if (File::Exists(path)) {
|
||||
return;
|
||||
}
|
||||
@@ -56,7 +57,8 @@ void CheckSoDOpcodeFile(const std::string& path) {
|
||||
}
|
||||
}
|
||||
|
||||
void CheckLarionOpcodeFile(const std::string& path) {
|
||||
void CheckLarionOpcodeFile(const std::string &path)
|
||||
{
|
||||
if (File::Exists(path)) {
|
||||
return;
|
||||
}
|
||||
@@ -87,8 +89,8 @@ ClientManager::ClientManager()
|
||||
|
||||
EQStreamManagerInterfaceOptions titanium_opts(titanium_port, false, false);
|
||||
|
||||
titanium_stream = new EQ::Net::EQStreamManager(titanium_opts);
|
||||
titanium_ops = new RegularOpcodeManager;
|
||||
m_titanium_stream = new EQ::Net::EQStreamManager(titanium_opts);
|
||||
m_titanium_ops = new RegularOpcodeManager;
|
||||
|
||||
std::string opcodes_path = fmt::format(
|
||||
"{}/{}",
|
||||
@@ -98,34 +100,34 @@ ClientManager::ClientManager()
|
||||
|
||||
CheckTitaniumOpcodeFile(opcodes_path);
|
||||
|
||||
if (!titanium_ops->LoadOpcodes(opcodes_path.c_str())) {
|
||||
if (!m_titanium_ops->LoadOpcodes(opcodes_path.c_str())) {
|
||||
LogError(
|
||||
"ClientManager fatal error: couldn't load opcodes for Titanium file [{0}]",
|
||||
"ClientManager fatal error: couldn't load opcodes for Titanium file [{}]",
|
||||
server.config.GetVariableString("client_configuration", "titanium_opcodes", "login_opcodes.conf")
|
||||
);
|
||||
|
||||
run_server = false;
|
||||
}
|
||||
|
||||
titanium_stream->OnNewConnection(
|
||||
m_titanium_stream->OnNewConnection(
|
||||
[this](std::shared_ptr<EQ::Net::EQStream> stream) {
|
||||
LogInfo(
|
||||
"New Titanium client connection from [{0}:{1}]",
|
||||
"New Titanium client connection from [{}:{}]",
|
||||
long2ip(stream->GetRemoteIP()),
|
||||
stream->GetRemotePort()
|
||||
);
|
||||
|
||||
stream->SetOpcodeManager(&titanium_ops);
|
||||
stream->SetOpcodeManager(&m_titanium_ops);
|
||||
Client *c = new Client(stream, cv_titanium);
|
||||
clients.push_back(c);
|
||||
m_clients.push_back(c);
|
||||
}
|
||||
);
|
||||
|
||||
int sod_port = server.config.GetVariableInt("client_configuration", "sod_port", 5999);
|
||||
|
||||
EQStreamManagerInterfaceOptions sod_opts(sod_port, false, false);
|
||||
sod_stream = new EQ::Net::EQStreamManager(sod_opts);
|
||||
sod_ops = new RegularOpcodeManager;
|
||||
m_sod_stream = new EQ::Net::EQStreamManager(sod_opts);
|
||||
m_sod_ops = new RegularOpcodeManager;
|
||||
|
||||
opcodes_path = fmt::format(
|
||||
"{}/{}",
|
||||
@@ -135,26 +137,26 @@ ClientManager::ClientManager()
|
||||
|
||||
CheckSoDOpcodeFile(opcodes_path);
|
||||
|
||||
if (!sod_ops->LoadOpcodes(opcodes_path.c_str())) {
|
||||
if (!m_sod_ops->LoadOpcodes(opcodes_path.c_str())) {
|
||||
LogError(
|
||||
"ClientManager fatal error: couldn't load opcodes for SoD file {0}",
|
||||
"ClientManager fatal error: couldn't load opcodes for SoD file {}",
|
||||
server.config.GetVariableString("client_configuration", "sod_opcodes", "login_opcodes.conf").c_str()
|
||||
);
|
||||
|
||||
run_server = false;
|
||||
}
|
||||
|
||||
sod_stream->OnNewConnection(
|
||||
m_sod_stream->OnNewConnection(
|
||||
[this](std::shared_ptr<EQ::Net::EQStream> stream) {
|
||||
LogInfo(
|
||||
"New SoD+ client connection from [{0}:{1}]",
|
||||
"New SoD+ client connection from [{}:{}]",
|
||||
long2ip(stream->GetRemoteIP()),
|
||||
stream->GetRemotePort()
|
||||
);
|
||||
|
||||
stream->SetOpcodeManager(&sod_ops);
|
||||
stream->SetOpcodeManager(&m_sod_ops);
|
||||
auto *c = new Client(stream, cv_sod);
|
||||
clients.push_back(c);
|
||||
m_clients.push_back(c);
|
||||
}
|
||||
);
|
||||
|
||||
@@ -162,8 +164,8 @@ ClientManager::ClientManager()
|
||||
|
||||
EQStreamManagerInterfaceOptions larion_opts(larion_port, false, false);
|
||||
|
||||
larion_stream = new EQ::Net::EQStreamManager(larion_opts);
|
||||
larion_ops = new RegularOpcodeManager;
|
||||
m_larion_stream = new EQ::Net::EQStreamManager(larion_opts);
|
||||
m_larion_ops = new RegularOpcodeManager;
|
||||
|
||||
opcodes_path = fmt::format(
|
||||
"{}/{}",
|
||||
@@ -173,115 +175,95 @@ ClientManager::ClientManager()
|
||||
|
||||
CheckLarionOpcodeFile(opcodes_path);
|
||||
|
||||
if (!larion_ops->LoadOpcodes(opcodes_path.c_str())) {
|
||||
if (!m_larion_ops->LoadOpcodes(opcodes_path.c_str())) {
|
||||
LogError(
|
||||
"ClientManager fatal error: couldn't load opcodes for Larion file [{0}]",
|
||||
"ClientManager fatal error: couldn't load opcodes for Larion file [{}]",
|
||||
server.config.GetVariableString("client_configuration", "larion_opcodes", "login_opcodes.conf")
|
||||
);
|
||||
|
||||
run_server = false;
|
||||
}
|
||||
|
||||
larion_stream->OnNewConnection(
|
||||
m_larion_stream->OnNewConnection(
|
||||
[this](std::shared_ptr<EQ::Net::EQStream> stream) {
|
||||
LogInfo(
|
||||
"New Larion client connection from [{0}:{1}]",
|
||||
"New Larion client connection from [{}:{}]",
|
||||
long2ip(stream->GetRemoteIP()),
|
||||
stream->GetRemotePort()
|
||||
);
|
||||
|
||||
stream->SetOpcodeManager(&larion_ops);
|
||||
Client* c = new Client(stream, cv_larion);
|
||||
clients.push_back(c);
|
||||
stream->SetOpcodeManager(&m_larion_ops);
|
||||
Client *c = new Client(stream, cv_larion);
|
||||
m_clients.push_back(c);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
ClientManager::~ClientManager()
|
||||
{
|
||||
if (titanium_stream) {
|
||||
delete titanium_stream;
|
||||
}
|
||||
|
||||
if (titanium_ops) {
|
||||
delete titanium_ops;
|
||||
}
|
||||
|
||||
if (sod_stream) {
|
||||
delete sod_stream;
|
||||
}
|
||||
|
||||
if (sod_ops) {
|
||||
delete sod_ops;
|
||||
}
|
||||
delete m_titanium_stream;
|
||||
delete m_titanium_ops;
|
||||
delete m_sod_stream;
|
||||
delete m_sod_ops;
|
||||
}
|
||||
|
||||
void ClientManager::Process()
|
||||
{
|
||||
ProcessDisconnect();
|
||||
|
||||
auto iter = clients.begin();
|
||||
while (iter != clients.end()) {
|
||||
if ((*iter)->Process() == false) {
|
||||
for (auto it = m_clients.begin(); it != m_clients.end();) {
|
||||
Client *c = *it;
|
||||
if (!c->Process()) {
|
||||
LogWarning("Client had a fatal error and had to be removed from the login");
|
||||
delete (*iter);
|
||||
iter = clients.erase(iter);
|
||||
delete c;
|
||||
it = m_clients.erase(it);
|
||||
}
|
||||
else {
|
||||
++iter;
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClientManager::ProcessDisconnect()
|
||||
{
|
||||
auto iter = clients.begin();
|
||||
while (iter != clients.end()) {
|
||||
std::shared_ptr<EQStreamInterface> c = (*iter)->GetConnection();
|
||||
if (c->CheckState(CLOSED)) {
|
||||
auto it = m_clients.begin();
|
||||
while (it != m_clients.end()) {
|
||||
Client *c = *it;
|
||||
if (c->GetConnection()->CheckState(CLOSED)) {
|
||||
LogInfo("Client disconnected from the server, removing client");
|
||||
delete (*iter);
|
||||
iter = clients.erase(iter);
|
||||
delete c;
|
||||
it = m_clients.erase(it);
|
||||
}
|
||||
else {
|
||||
++iter;
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param account_id
|
||||
* @param loginserver
|
||||
*/
|
||||
void ClientManager::RemoveExistingClient(unsigned int account_id, const std::string &loginserver)
|
||||
{
|
||||
auto iter = clients.begin();
|
||||
while (iter != clients.end()) {
|
||||
if ((*iter)->GetAccountID() == account_id && (*iter)->GetLoginServerName().compare(loginserver) == 0) {
|
||||
auto it = m_clients.begin();
|
||||
while (it != m_clients.end()) {
|
||||
Client *c = *it;
|
||||
if (c->GetAccountID() == account_id && c->GetLoginServerName() == loginserver) {
|
||||
LogInfo("Client attempting to log in existing client already logged in, removing existing client");
|
||||
delete (*iter);
|
||||
iter = clients.erase(iter);
|
||||
delete c;
|
||||
it = m_clients.erase(it);
|
||||
}
|
||||
else {
|
||||
++iter;
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param account_id
|
||||
* @param loginserver
|
||||
* @return
|
||||
*/
|
||||
Client *ClientManager::GetClient(unsigned int account_id, const std::string &loginserver)
|
||||
{
|
||||
auto iter = clients.begin();
|
||||
while (iter != clients.end()) {
|
||||
if ((*iter)->GetAccountID() == account_id && (*iter)->GetLoginServerName().compare(loginserver) == 0) {
|
||||
return (*iter);
|
||||
auto iter = std::find_if(
|
||||
m_clients.begin(), m_clients.end(),
|
||||
[&](Client *c) {
|
||||
return c->GetAccountID() == account_id && c->GetLoginServerName() == loginserver;
|
||||
}
|
||||
++iter;
|
||||
}
|
||||
);
|
||||
|
||||
return nullptr;
|
||||
return (iter != m_clients.end()) ? *iter : nullptr;
|
||||
}
|
||||
|
||||
@@ -7,56 +7,23 @@
|
||||
#include "client.h"
|
||||
#include <list>
|
||||
|
||||
/**
|
||||
* Client manager class, holds all the client objects and does basic processing.
|
||||
*/
|
||||
class ClientManager {
|
||||
public:
|
||||
/**
|
||||
* Constructor: sets up the stream factories and opcode managers
|
||||
*/
|
||||
ClientManager();
|
||||
|
||||
/**
|
||||
* Destructor: shuts down the streams and opcode managers
|
||||
*/
|
||||
~ClientManager();
|
||||
|
||||
/**
|
||||
* Processes every client in the internal list, removes them if necessary.
|
||||
*/
|
||||
void Process();
|
||||
|
||||
/**
|
||||
* Removes a client with a certain account id
|
||||
*
|
||||
* @param account_id
|
||||
* @param loginserver
|
||||
*/
|
||||
void RemoveExistingClient(unsigned int account_id, const std::string &loginserver);
|
||||
|
||||
/**
|
||||
* Gets a client (if exists) by their account id
|
||||
*
|
||||
* @param account_id
|
||||
* @param loginserver
|
||||
* @return
|
||||
*/
|
||||
Client *GetClient(unsigned int account_id, const std::string &loginserver);
|
||||
void RemoveExistingClient(unsigned int c, const std::string &loginserver);
|
||||
Client *GetClient(unsigned int c, const std::string &loginserver);
|
||||
private:
|
||||
|
||||
/**
|
||||
* Processes disconnected clients, removes them if necessary
|
||||
*/
|
||||
void ProcessDisconnect();
|
||||
|
||||
std::list<Client *> clients;
|
||||
OpcodeManager *titanium_ops;
|
||||
EQ::Net::EQStreamManager *titanium_stream;
|
||||
OpcodeManager *sod_ops;
|
||||
EQ::Net::EQStreamManager *sod_stream;
|
||||
OpcodeManager *larion_ops;
|
||||
EQ::Net::EQStreamManager* larion_stream;
|
||||
std::list<Client *> m_clients;
|
||||
OpcodeManager *m_titanium_ops;
|
||||
EQ::Net::EQStreamManager *m_titanium_stream;
|
||||
OpcodeManager *m_sod_ops;
|
||||
EQ::Net::EQStreamManager *m_sod_stream;
|
||||
OpcodeManager *m_larion_ops;
|
||||
EQ::Net::EQStreamManager *m_larion_stream;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,680 +0,0 @@
|
||||
#include "../common/global_define.h"
|
||||
|
||||
#include "database.h"
|
||||
#include "login_server.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/strings.h"
|
||||
#include "../common/util/uuid.h"
|
||||
|
||||
extern LoginServer server;
|
||||
|
||||
/**
|
||||
* Initial connect
|
||||
*
|
||||
* @param user
|
||||
* @param pass
|
||||
* @param host
|
||||
* @param port
|
||||
* @param name
|
||||
*/
|
||||
Database::Database(
|
||||
std::string user,
|
||||
std::string pass,
|
||||
std::string host,
|
||||
std::string port,
|
||||
std::string name
|
||||
)
|
||||
{
|
||||
uint32 errnum = 0;
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
if (!Open(
|
||||
host.c_str(),
|
||||
user.c_str(),
|
||||
pass.c_str(),
|
||||
name.c_str(),
|
||||
Strings::ToUnsignedInt(port),
|
||||
&errnum,
|
||||
errbuf
|
||||
)
|
||||
) {
|
||||
LogError("Failed to connect to database: Error: [{0}]", errbuf);
|
||||
exit(1);
|
||||
}
|
||||
else {
|
||||
LogInfo("Using database [{0}] at [{1}:{2}]", name, host, port);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Deconstructor
|
||||
*/
|
||||
Database::~Database()
|
||||
{
|
||||
if (m_database) {
|
||||
mysql_close(m_database);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @param loginserver
|
||||
* @param password
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
bool Database::GetLoginDataFromAccountInfo(
|
||||
const std::string &name,
|
||||
const std::string &loginserver,
|
||||
std::string &password,
|
||||
unsigned int &id
|
||||
)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"SELECT id, account_password FROM login_accounts WHERE account_name = '{0}' AND source_loginserver = '{1}' LIMIT 1",
|
||||
Strings::Escape(name),
|
||||
Strings::Escape(loginserver)
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (results.RowCount() != 1) {
|
||||
LogDebug(
|
||||
"Could not find account for name [{0}] login [{1}]",
|
||||
name,
|
||||
loginserver
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
id = Strings::ToUnsignedInt(row[0]);
|
||||
password = row[1];
|
||||
|
||||
LogDebug(
|
||||
"Found account for name [{0}] login [{1}]",
|
||||
name,
|
||||
loginserver
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param token
|
||||
* @param ip
|
||||
* @param db_account_id
|
||||
* @param db_loginserver
|
||||
* @param user
|
||||
* @return
|
||||
*/
|
||||
bool Database::GetLoginTokenDataFromToken(
|
||||
const std::string &token,
|
||||
const std::string &ip,
|
||||
unsigned int &db_account_id,
|
||||
std::string &db_loginserver,
|
||||
std::string &user
|
||||
)
|
||||
{
|
||||
auto query = fmt::format("SELECT login_server, username, account_id FROM login_tickets WHERE expires > NOW()"
|
||||
" AND id='{0}' AND ip_address='{1}' LIMIT 1",
|
||||
Strings::Escape(token),
|
||||
Strings::Escape(ip));
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
if (results.RowCount() == 0 || !results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
db_loginserver = row[0];
|
||||
user = row[1];
|
||||
db_account_id = Strings::ToUnsignedInt(row[2]);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param loginserver
|
||||
* @return
|
||||
*/
|
||||
unsigned int Database::GetFreeID(const std::string &loginserver)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"SELECT IFNULL(MAX(id), 0) + 1 FROM login_accounts WHERE source_loginserver = '{0}'",
|
||||
Strings::Escape(loginserver)
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success() || results.RowCount() != 1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @param password
|
||||
* @param loginserver
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
bool Database::CreateLoginData(
|
||||
const std::string &name,
|
||||
const std::string &password,
|
||||
const std::string &loginserver,
|
||||
unsigned int &id
|
||||
)
|
||||
{
|
||||
uint32 free_id = GetFreeID(loginserver);
|
||||
id = free_id;
|
||||
|
||||
return CreateLoginDataWithID(name, password, loginserver, free_id);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @param password
|
||||
* @param loginserver
|
||||
* @param email
|
||||
* @return
|
||||
*/
|
||||
uint32 Database::CreateLoginAccount(
|
||||
const std::string &name,
|
||||
const std::string &password,
|
||||
const std::string &loginserver,
|
||||
const std::string &email
|
||||
)
|
||||
{
|
||||
uint32 free_id = GetFreeID(loginserver);
|
||||
|
||||
if (free_id <= 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto query = fmt::format(
|
||||
"INSERT INTO login_accounts (id, source_loginserver, account_name, account_password, account_email, last_login_date, last_ip_address, created_at) "
|
||||
"VALUES ({0}, '{1}', '{2}', '{3}', '{4}', NOW(), '127.0.0.1', NOW())",
|
||||
free_id,
|
||||
Strings::Escape(loginserver),
|
||||
Strings::Escape(name),
|
||||
Strings::Escape(password),
|
||||
Strings::Escape(email)
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return (results.Success() ? free_id : 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param in_account_name
|
||||
* @param in_account_password
|
||||
* @param loginserver
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
bool Database::CreateLoginDataWithID(
|
||||
const std::string &in_account_name,
|
||||
const std::string &in_account_password,
|
||||
const std::string &loginserver,
|
||||
unsigned int id
|
||||
)
|
||||
{
|
||||
if (id == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto query = fmt::format(
|
||||
"INSERT INTO login_accounts (id, source_loginserver, account_name, account_password, account_email, last_login_date, last_ip_address, created_at) "
|
||||
"VALUES ({0}, '{1}', '{2}', '{3}', 'local_creation', NOW(), '127.0.0.1', NOW())",
|
||||
id,
|
||||
Strings::Escape(loginserver),
|
||||
Strings::Escape(in_account_name),
|
||||
Strings::Escape(in_account_password)
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @param password
|
||||
* @param loginserver
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
bool Database::DoesLoginServerAccountExist(
|
||||
const std::string &name,
|
||||
const std::string &password,
|
||||
const std::string &loginserver,
|
||||
unsigned int id
|
||||
)
|
||||
{
|
||||
if (id == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto query = fmt::format(
|
||||
"SELECT account_name FROM login_accounts WHERE account_name = '{0}' AND source_loginserver = '{1}'",
|
||||
Strings::Escape(name),
|
||||
Strings::Escape(loginserver)
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success() || results.RowCount() != 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @param loginserver
|
||||
* @param hash
|
||||
*/
|
||||
void Database::UpdateLoginserverAccountPasswordHash(
|
||||
const std::string &name,
|
||||
const std::string &loginserver,
|
||||
const std::string &hash
|
||||
)
|
||||
{
|
||||
LogDebug(
|
||||
"name [{0}] loginserver [{1}] hash [{2}]",
|
||||
name,
|
||||
loginserver,
|
||||
hash
|
||||
);
|
||||
|
||||
auto query = fmt::format(
|
||||
"UPDATE login_accounts SET account_password = '{0}' WHERE account_name = '{1}' AND source_loginserver = '{2}'",
|
||||
hash,
|
||||
Strings::Escape(name),
|
||||
Strings::Escape(loginserver)
|
||||
);
|
||||
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param short_name
|
||||
* @param long_name
|
||||
* @param login_world_server_admin_id
|
||||
* @return
|
||||
*/
|
||||
Database::DbWorldRegistration Database::GetWorldRegistration(
|
||||
const std::string &short_name,
|
||||
const std::string &long_name,
|
||||
uint32 login_world_server_admin_id
|
||||
)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"SELECT\n"
|
||||
" WSR.id,\n"
|
||||
" WSR.tag_description,\n"
|
||||
" WSR.is_server_trusted,\n"
|
||||
" SLT.id,\n"
|
||||
" SLT.description,\n"
|
||||
" ifnull(WSR.login_server_admin_id, 0) AS login_server_admin_id\n"
|
||||
"FROM\n"
|
||||
" login_world_servers AS WSR\n"
|
||||
" JOIN login_server_list_types AS SLT ON WSR.login_server_list_type_id = SLT.id\n"
|
||||
"WHERE\n"
|
||||
" WSR.short_name = '{}' AND WSR.long_name = '{}' AND WSR.login_server_admin_id = {} LIMIT 1",
|
||||
Strings::Escape(short_name),
|
||||
Strings::Escape(long_name),
|
||||
login_world_server_admin_id
|
||||
);
|
||||
|
||||
Database::DbWorldRegistration r{};
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success() || results.RowCount() != 1) {
|
||||
return r;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
r.loaded = true;
|
||||
r.server_id = Strings::ToInt(row[0]);
|
||||
r.server_description = row[1];
|
||||
r.server_list_type = Strings::ToInt(row[3]);
|
||||
r.is_server_trusted = Strings::ToInt(row[2]) > 0;
|
||||
r.server_list_description = row[4];
|
||||
r.server_admin_id = Strings::ToUnsignedInt(row[5]);
|
||||
|
||||
if (r.server_admin_id <= 0) {
|
||||
return r;
|
||||
}
|
||||
|
||||
auto world_registration_query = fmt::format(
|
||||
"SELECT account_name, account_password FROM login_server_admins WHERE id = {0} LIMIT 1",
|
||||
r.server_admin_id
|
||||
);
|
||||
|
||||
auto world_registration_results = QueryDatabase(world_registration_query);
|
||||
if (world_registration_results.Success() && world_registration_results.RowCount() == 1) {
|
||||
auto world_registration_row = world_registration_results.begin();
|
||||
r.server_admin_account_name = world_registration_row[0];
|
||||
r.server_admin_account_password = world_registration_row[1];
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param id
|
||||
* @param ip_address
|
||||
*/
|
||||
void Database::UpdateLSAccountData(unsigned int id, std::string ip_address)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"UPDATE login_accounts SET last_ip_address = '{0}', last_login_date = NOW() where id = {1}",
|
||||
ip_address,
|
||||
id
|
||||
);
|
||||
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param id
|
||||
* @param name
|
||||
* @param password
|
||||
* @param email
|
||||
*/
|
||||
void Database::UpdateLSAccountInfo(
|
||||
unsigned int id,
|
||||
std::string name,
|
||||
std::string password,
|
||||
std::string email
|
||||
)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"REPLACE login_accounts SET id = {0}, account_name = '{1}', account_password = sha('{2}'), "
|
||||
"account_email = '{3}', last_ip_address = '0.0.0.0', last_login_date = now()",
|
||||
id,
|
||||
Strings::Escape(name),
|
||||
Strings::Escape(password),
|
||||
Strings::Escape(email)
|
||||
);
|
||||
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param id
|
||||
* @param long_name
|
||||
* @param ip_address
|
||||
*/
|
||||
void Database::UpdateWorldRegistration(unsigned int id, std::string long_name, std::string ip_address)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"UPDATE login_world_servers SET last_login_date = NOW(), last_ip_address = '{0}', long_name = '{1}' WHERE id = {2}",
|
||||
ip_address,
|
||||
Strings::Escape(long_name),
|
||||
id
|
||||
);
|
||||
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param id
|
||||
* @param admin_account_password_hash
|
||||
*/
|
||||
bool Database::UpdateLoginWorldAdminAccountPassword(
|
||||
unsigned int id,
|
||||
const std::string &admin_account_password_hash
|
||||
)
|
||||
{
|
||||
auto results = QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE login_server_admins SET account_password = '{}' WHERE id = {}",
|
||||
Strings::Escape(admin_account_password_hash),
|
||||
id
|
||||
)
|
||||
);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param admin_account_username
|
||||
* @param admin_account_password_hash
|
||||
*/
|
||||
bool Database::UpdateLoginWorldAdminAccountPasswordByUsername(
|
||||
const std::string &admin_account_username,
|
||||
const std::string &admin_account_password_hash
|
||||
)
|
||||
{
|
||||
auto results = QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE login_server_admins SET account_password = '{}' WHERE account_name = '{}'",
|
||||
Strings::Escape(admin_account_password_hash),
|
||||
Strings::Escape(admin_account_username)
|
||||
)
|
||||
);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param server_long_name
|
||||
* @param server_short_name
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
bool Database::CreateWorldRegistration(
|
||||
std::string server_long_name,
|
||||
std::string server_short_name,
|
||||
std::string server_remote_ip,
|
||||
unsigned int &id,
|
||||
unsigned int &server_admin_id
|
||||
)
|
||||
{
|
||||
auto results = QueryDatabase("SELECT IFNULL(max(id), 0) + 1 FROM login_world_servers");
|
||||
if (!results.Success() || results.RowCount() != 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
id = Strings::ToUnsignedInt(row[0]);
|
||||
auto insert_query = fmt::format(
|
||||
"INSERT INTO login_world_servers SET id = {0}, long_name = '{1}', short_name = '{2}', last_ip_address = '{3}', \n"
|
||||
"login_server_list_type_id = 3, login_server_admin_id = {4}, is_server_trusted = 0, tag_description = ''",
|
||||
id,
|
||||
Strings::Escape(server_long_name),
|
||||
Strings::Escape(server_short_name),
|
||||
server_remote_ip,
|
||||
server_admin_id
|
||||
);
|
||||
|
||||
auto insert_results = QueryDatabase(insert_query);
|
||||
if (!insert_results.Success()) {
|
||||
LogError(
|
||||
"Failed to register world server {0} - {1}",
|
||||
server_long_name,
|
||||
server_short_name
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param long_name
|
||||
* @param short_name
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
std::string Database::CreateLoginserverApiToken(
|
||||
bool write_mode,
|
||||
bool read_mode
|
||||
)
|
||||
{
|
||||
std::string token = EQ::Util::UUID::Generate().ToString();
|
||||
auto query = fmt::format(
|
||||
"INSERT INTO login_api_tokens (token, can_write, can_read, created_at) VALUES ('{0}', {1}, {2}, NOW())",
|
||||
token,
|
||||
(write_mode ? "1" : "0"),
|
||||
(read_mode ? "1" : "0")
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return "";
|
||||
}
|
||||
|
||||
return token;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param long_name
|
||||
* @param short_name
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
MySQLRequestResult Database::GetLoginserverApiTokens()
|
||||
{
|
||||
return QueryDatabase("SELECT token, can_write, can_read FROM login_api_tokens");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param account_name
|
||||
* @param account_password
|
||||
* @param first_name
|
||||
* @param last_name
|
||||
* @param email
|
||||
* @param ip_address
|
||||
* @return
|
||||
*/
|
||||
uint32 Database::CreateLoginserverWorldAdminAccount(
|
||||
const std::string &account_name,
|
||||
const std::string &account_password,
|
||||
const std::string &first_name,
|
||||
const std::string &last_name,
|
||||
const std::string &email,
|
||||
const std::string &ip_address
|
||||
)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"INSERT INTO login_server_admins (account_name, account_password, first_name, last_name, email, registration_date, "
|
||||
"registration_ip_address) "
|
||||
"VALUES ('{0}', '{1}', '{2}', '{3}', '{4}', NOW(), '{5}')",
|
||||
Strings::Escape(account_name),
|
||||
Strings::Escape(account_password),
|
||||
Strings::Escape(first_name),
|
||||
Strings::Escape(last_name),
|
||||
Strings::Escape(email),
|
||||
ip_address
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return (results.Success() ? results.LastInsertedID() : 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param account_name
|
||||
* @return
|
||||
*/
|
||||
bool Database::DoesLoginserverWorldAdminAccountExist(
|
||||
const std::string &account_name
|
||||
)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"SELECT account_name FROM login_server_admins WHERE account_name = '{0}' LIMIT 1",
|
||||
Strings::Escape(account_name)
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return (results.RowCount() == 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param account_name
|
||||
* @return
|
||||
*/
|
||||
Database::DbLoginServerAdmin Database::GetLoginServerAdmin(const std::string &account_name)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"SELECT id, account_name, account_password, first_name, last_name, email, registration_date, registration_ip_address"
|
||||
" FROM login_server_admins WHERE account_name = '{0}' LIMIT 1",
|
||||
Strings::Escape(account_name)
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
Database::DbLoginServerAdmin r{};
|
||||
if (results.RowCount() == 1) {
|
||||
auto row = results.begin();
|
||||
r.loaded = true;
|
||||
r.id = Strings::ToUnsignedInt(row[0]);
|
||||
r.account_name = row[1];
|
||||
r.account_password = row[2];
|
||||
r.first_name = row[3];
|
||||
r.last_name = row[4];
|
||||
r.email = row[5];
|
||||
r.registration_date = row[7];
|
||||
r.registration_ip_address = row[8];
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param account_name
|
||||
* @return
|
||||
*/
|
||||
Database::DbLoginServerAccount Database::GetLoginServerAccountByAccountName(
|
||||
const std::string &account_name,
|
||||
const std::string &source_loginserver
|
||||
)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"SELECT id, account_name, account_password, account_email, source_loginserver, last_ip_address, last_login_date, "
|
||||
"created_at, updated_at"
|
||||
" FROM login_accounts WHERE account_name = '{0}' and source_loginserver = '{1}' LIMIT 1",
|
||||
Strings::Escape(account_name),
|
||||
Strings::Escape(source_loginserver)
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
Database::DbLoginServerAccount r{};
|
||||
if (results.RowCount() == 1) {
|
||||
auto row = results.begin();
|
||||
r.loaded = true;
|
||||
r.id = Strings::ToUnsignedInt(row[0]);
|
||||
r.account_name = row[1];
|
||||
r.account_password = row[2];
|
||||
r.account_email = row[3];
|
||||
r.source_loginserver = row[4];
|
||||
r.last_ip_address = row[5];
|
||||
r.last_login_date = row[6];
|
||||
r.created_at = row[7];
|
||||
r.updated_at = row[8];
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
@@ -1,286 +0,0 @@
|
||||
#ifndef EQEMU_DATABASEMYSQL_H
|
||||
#define EQEMU_DATABASEMYSQL_H
|
||||
|
||||
#include "../common/dbcore.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <stdlib.h>
|
||||
#include <mysql.h>
|
||||
|
||||
class Database : public DBcore {
|
||||
public:
|
||||
|
||||
Database() { m_database = nullptr; }
|
||||
|
||||
/**
|
||||
* Constructor, tries to set our database to connect to the supplied options.
|
||||
*
|
||||
* @param user
|
||||
* @param pass
|
||||
* @param host
|
||||
* @param port
|
||||
* @param name
|
||||
*/
|
||||
Database(std::string user, std::string pass, std::string host, std::string port, std::string name);
|
||||
|
||||
/**
|
||||
* Destructor, frees our database if needed.
|
||||
*/
|
||||
~Database();
|
||||
|
||||
/**
|
||||
* Retrieves the login data (password hash and account id) from the account name provided needed for client login procedure.
|
||||
* @param name
|
||||
* @param loginserver
|
||||
* @param password
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
bool GetLoginDataFromAccountInfo(
|
||||
const std::string &name,
|
||||
const std::string &loginserver,
|
||||
std::string &password,
|
||||
unsigned int &id
|
||||
);
|
||||
|
||||
/**
|
||||
* @param token
|
||||
* @param ip
|
||||
* @param db_account_id
|
||||
* @param db_loginserver
|
||||
* @param user
|
||||
* @return
|
||||
*/
|
||||
bool GetLoginTokenDataFromToken(
|
||||
const std::string &token,
|
||||
const std::string &ip,
|
||||
unsigned int &db_account_id,
|
||||
std::string &db_loginserver,
|
||||
std::string &user
|
||||
);
|
||||
|
||||
/**
|
||||
* @param loginserver
|
||||
* @return
|
||||
*/
|
||||
unsigned int GetFreeID(const std::string &loginserver);
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @param password
|
||||
* @param loginserver
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
bool CreateLoginData(
|
||||
const std::string &name,
|
||||
const std::string &password,
|
||||
const std::string &loginserver,
|
||||
unsigned int &id
|
||||
);
|
||||
|
||||
/**
|
||||
* @param in_account_name
|
||||
* @param in_account_password
|
||||
* @param loginserver
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
bool CreateLoginDataWithID(
|
||||
const std::string &in_account_name,
|
||||
const std::string &in_account_password,
|
||||
const std::string &loginserver,
|
||||
unsigned int id
|
||||
);
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @param loginserver
|
||||
* @param hash
|
||||
*/
|
||||
void UpdateLoginserverAccountPasswordHash(
|
||||
const std::string &name,
|
||||
const std::string &loginserver,
|
||||
const std::string &hash);
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @param password
|
||||
* @param loginserver
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
bool DoesLoginServerAccountExist(
|
||||
const std::string &name,
|
||||
const std::string &password,
|
||||
const std::string &loginserver,
|
||||
unsigned int id
|
||||
);
|
||||
|
||||
struct DbWorldRegistration {
|
||||
bool loaded = false;
|
||||
int32 server_id = 0;
|
||||
int8 server_list_type = 3;
|
||||
bool is_server_trusted = false;
|
||||
std::string server_description;
|
||||
std::string server_list_description;
|
||||
std::string server_admin_account_name;
|
||||
std::string server_admin_account_password;
|
||||
uint32 server_admin_id;
|
||||
};
|
||||
|
||||
/**
|
||||
* Retrieves the world registration from the long and short names provided
|
||||
* Needed for world login procedure
|
||||
* Returns true if the record was found, false otherwise
|
||||
*
|
||||
* @param short_name
|
||||
* @param long_name
|
||||
* @param login_world_server_admin_id
|
||||
* @return
|
||||
*/
|
||||
Database::DbWorldRegistration GetWorldRegistration(
|
||||
const std::string &short_name,
|
||||
const std::string &long_name,
|
||||
uint32 login_world_server_admin_id
|
||||
);
|
||||
|
||||
/**
|
||||
* @param id
|
||||
* @param ip_address
|
||||
*/
|
||||
void UpdateLSAccountData(unsigned int id, std::string ip_address);
|
||||
|
||||
/**
|
||||
* @param id
|
||||
* @param name
|
||||
* @param password
|
||||
* @param email
|
||||
*/
|
||||
void UpdateLSAccountInfo(unsigned int id, std::string name, std::string password, std::string email);
|
||||
|
||||
/**
|
||||
* @param id
|
||||
* @param long_name
|
||||
* @param ip_address
|
||||
*/
|
||||
void UpdateWorldRegistration(unsigned int id, std::string long_name, std::string ip_address);
|
||||
|
||||
/**
|
||||
* @param server_long_name
|
||||
* @param server_short_name
|
||||
* @param id
|
||||
* @return
|
||||
*/
|
||||
bool CreateWorldRegistration(
|
||||
std::string server_long_name,
|
||||
std::string server_short_name,
|
||||
std::string server_remote_ip,
|
||||
unsigned int &id,
|
||||
unsigned int &server_admin_id
|
||||
);
|
||||
|
||||
/**
|
||||
* @param write_mode
|
||||
* @param read_mode
|
||||
* @return
|
||||
*/
|
||||
std::string CreateLoginserverApiToken(bool write_mode, bool read_mode);
|
||||
MySQLRequestResult GetLoginserverApiTokens();
|
||||
|
||||
/**
|
||||
* @param account_name
|
||||
* @param account_password
|
||||
* @param first_name
|
||||
* @param last_name
|
||||
* @param email
|
||||
* @param ip_address
|
||||
* @return
|
||||
*/
|
||||
uint32 CreateLoginserverWorldAdminAccount(
|
||||
const std::string &account_name,
|
||||
const std::string &account_password,
|
||||
const std::string &first_name,
|
||||
const std::string &last_name,
|
||||
const std::string &email,
|
||||
const std::string &ip_address
|
||||
);
|
||||
|
||||
/**
|
||||
* @param account_name
|
||||
* @return
|
||||
*/
|
||||
bool DoesLoginserverWorldAdminAccountExist(const std::string &account_name);
|
||||
|
||||
struct DbLoginServerAdmin {
|
||||
bool loaded = false;
|
||||
uint32 id;
|
||||
std::string account_name;
|
||||
std::string account_password;
|
||||
std::string first_name;
|
||||
std::string last_name;
|
||||
std::string email;
|
||||
std::string registration_date;
|
||||
std::string registration_ip_address;
|
||||
};
|
||||
|
||||
Database::DbLoginServerAdmin GetLoginServerAdmin(const std::string &account_name);
|
||||
|
||||
struct DbLoginServerAccount {
|
||||
bool loaded = false;
|
||||
uint32 id;
|
||||
std::string account_name;
|
||||
std::string account_password;
|
||||
std::string account_email;
|
||||
std::string source_loginserver;
|
||||
std::string last_login_date;
|
||||
std::string last_ip_address;
|
||||
std::string created_at;
|
||||
std::string updated_at;
|
||||
};
|
||||
|
||||
Database::DbLoginServerAccount GetLoginServerAccountByAccountName(
|
||||
const std::string &account_name,
|
||||
const std::string &source_loginserver = "local"
|
||||
);
|
||||
|
||||
/**
|
||||
* @param id
|
||||
* @param admin_account_password_hash
|
||||
*/
|
||||
bool UpdateLoginWorldAdminAccountPassword(
|
||||
unsigned int id,
|
||||
const std::string& admin_account_password_hash
|
||||
);
|
||||
|
||||
/**
|
||||
* @param admin_account_username
|
||||
* @param admin_account_password_hash
|
||||
*/
|
||||
bool UpdateLoginWorldAdminAccountPasswordByUsername(
|
||||
const std::string &admin_account_username,
|
||||
const std::string &admin_account_password_hash
|
||||
);
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @param password
|
||||
* @param loginserver
|
||||
* @param email
|
||||
* @return
|
||||
*/
|
||||
uint32 CreateLoginAccount(
|
||||
const std::string &name,
|
||||
const std::string &password,
|
||||
const std::string &loginserver = "local",
|
||||
const std::string &email = "local_creation"
|
||||
);
|
||||
|
||||
protected:
|
||||
MYSQL *m_database{};
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -21,10 +21,6 @@
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @param mode
|
||||
* @return
|
||||
*/
|
||||
std::string GetEncryptionByModeId(uint32 mode)
|
||||
{
|
||||
switch (mode) {
|
||||
@@ -61,13 +57,6 @@ std::string GetEncryptionByModeId(uint32 mode)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param buffer_in
|
||||
* @param buffer_in_sz
|
||||
* @param buffer_out
|
||||
* @param enc
|
||||
* @return
|
||||
*/
|
||||
const char *eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char *buffer_out, bool enc)
|
||||
{
|
||||
#ifdef EQEMU_USE_MBEDTLS
|
||||
@@ -113,7 +102,7 @@ const char *eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char *buff
|
||||
unsigned char iv[8];
|
||||
memset(&key, 0, MBEDTLS_DES_KEY_SIZE);
|
||||
memset(&iv, 0, 8);
|
||||
|
||||
|
||||
mbedtls_des_context context;
|
||||
mbedtls_des_setkey_dec(&context, key);
|
||||
mbedtls_des_crypt_cbc(&context, MBEDTLS_DES_DECRYPT, buffer_in_sz, iv, (const unsigned char*)buffer_in, (unsigned char*)buffer_out);
|
||||
@@ -123,23 +112,19 @@ const char *eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char *buff
|
||||
#ifdef EQEMU_USE_OPENSSL
|
||||
DES_key_schedule k;
|
||||
DES_cblock v;
|
||||
|
||||
|
||||
memset(&k, 0, sizeof(DES_key_schedule));
|
||||
memset(&v, 0, sizeof(DES_cblock));
|
||||
|
||||
|
||||
if (!enc && buffer_in_sz && buffer_in_sz % 8 != 0) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
DES_ncbc_encrypt((const unsigned char*)buffer_in, (unsigned char*)buffer_out, (long)buffer_in_sz, &k, &v, enc);
|
||||
#endif
|
||||
return buffer_out;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param msg
|
||||
* @return
|
||||
*/
|
||||
std::string eqcrypt_md5(const std::string &msg)
|
||||
{
|
||||
std::string ret;
|
||||
@@ -174,10 +159,6 @@ std::string eqcrypt_md5(const std::string &msg)
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param msg
|
||||
* @return
|
||||
*/
|
||||
std::string eqcrypt_sha1(const std::string &msg)
|
||||
{
|
||||
std::string ret;
|
||||
@@ -212,10 +193,6 @@ std::string eqcrypt_sha1(const std::string &msg)
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param msg
|
||||
* @return
|
||||
*/
|
||||
std::string eqcrypt_sha512(const std::string &msg)
|
||||
{
|
||||
std::string ret;
|
||||
@@ -252,10 +229,6 @@ std::string eqcrypt_sha512(const std::string &msg)
|
||||
|
||||
#ifdef ENABLE_SECURITY
|
||||
|
||||
/**
|
||||
* @param msg
|
||||
* @return
|
||||
*/
|
||||
std::string eqcrypt_argon2(const std::string &msg)
|
||||
{
|
||||
char buffer[crypto_pwhash_STRBYTES] = {0};
|
||||
@@ -275,10 +248,6 @@ std::string eqcrypt_argon2(const std::string &msg)
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param msg
|
||||
* @return
|
||||
*/
|
||||
std::string eqcrypt_scrypt(const std::string &msg)
|
||||
{
|
||||
char buffer[crypto_pwhash_scryptsalsa208sha256_STRBYTES] = {0};
|
||||
@@ -300,12 +269,6 @@ std::string eqcrypt_scrypt(const std::string &msg)
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @param username
|
||||
* @param password
|
||||
* @param mode
|
||||
* @return
|
||||
*/
|
||||
std::string eqcrypt_hash(const std::string &username, const std::string &password, int mode)
|
||||
{
|
||||
switch (mode) {
|
||||
@@ -346,13 +309,6 @@ std::string eqcrypt_hash(const std::string &username, const std::string &passwor
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param username
|
||||
* @param password
|
||||
* @param pwhash
|
||||
* @param mode
|
||||
* @return
|
||||
*/
|
||||
bool eqcrypt_verify_hash(const std::string &username, const std::string &password, const std::string &pwhash, int mode)
|
||||
{
|
||||
switch (mode) {
|
||||
|
||||
@@ -2,6 +2,9 @@
|
||||
|
||||
#include <string>
|
||||
#include "../common/types.h"
|
||||
#include "login_types.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/strings.h"
|
||||
|
||||
enum EncryptionMode {
|
||||
EncryptionModeMD5 = 1,
|
||||
@@ -26,11 +29,34 @@ namespace CryptoHash {
|
||||
const int sha512_hash_length = 128;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param mode
|
||||
* @return
|
||||
*/
|
||||
std::string GetEncryptionByModeId(uint32 mode);
|
||||
const char *eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char *buffer_out, bool enc);
|
||||
std::string eqcrypt_hash(const std::string &username, const std::string &password, int mode);
|
||||
bool eqcrypt_verify_hash(const std::string &username, const std::string &password, const std::string &pwhash, int mode);
|
||||
|
||||
struct EncryptionResult {
|
||||
std::string password;
|
||||
int mode = 0;
|
||||
std::string mode_name;
|
||||
};
|
||||
|
||||
static EncryptionResult EncryptPasswordFromContext(LoginAccountContext c, int mode = EncryptionModeSCrypt)
|
||||
{
|
||||
if (mode == 0) {
|
||||
LogError("Encryption mode not set!");
|
||||
return {};
|
||||
}
|
||||
|
||||
EncryptionResult r;
|
||||
r.password = eqcrypt_hash(
|
||||
c.username,
|
||||
c.password,
|
||||
mode
|
||||
);
|
||||
r.mode = mode;
|
||||
r.mode_name = GetEncryptionByModeId(r.mode);
|
||||
|
||||
LogInfo("Encrypted password for user [{}] using mode [{}] ({})", c.username, r.mode_name, r.mode);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
@@ -3,29 +3,24 @@
|
||||
|
||||
#include <utility>
|
||||
#include "../common/json_config.h"
|
||||
#include "database.h"
|
||||
#include "encryption.h"
|
||||
#include "options.h"
|
||||
#include "server_manager.h"
|
||||
#include "world_server_manager.h"
|
||||
#include "client_manager.h"
|
||||
#include "loginserver_webserver.h"
|
||||
|
||||
/**
|
||||
* Login server struct, Contains every variable for the server that needs to exist outside the scope of main()
|
||||
*/
|
||||
struct LoginServer
|
||||
{
|
||||
struct LoginServer {
|
||||
public:
|
||||
|
||||
LoginServer() : db(nullptr), server_manager(nullptr) {
|
||||
LoginServer() : server_manager(nullptr)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
EQ::JsonConfigFile config;
|
||||
Database *db;
|
||||
LoginserverWebserver::TokenManager *token_manager{};
|
||||
Options options;
|
||||
ServerManager *server_manager;
|
||||
WorldServerManager *server_manager;
|
||||
ClientManager *client_manager{};
|
||||
};
|
||||
|
||||
|
||||
+57
-29
@@ -4,30 +4,30 @@
|
||||
#pragma pack(1)
|
||||
|
||||
// unencrypted base message header in all packets
|
||||
struct LoginBaseMessage_Struct {
|
||||
struct LoginBaseMessage {
|
||||
int32_t sequence; // request type/login sequence (2: handshake, 3: login, 4: serverlist, ...)
|
||||
bool compressed; // true: deflated
|
||||
int8_t encrypt_type; // 1: invert (unused) 2: des (2 for encrypted player logins and order expansions) (client uses what it sent, ignores in reply)
|
||||
int32_t unk3; // unused?
|
||||
};
|
||||
|
||||
struct LoginBaseReplyMessage_Struct {
|
||||
struct LoginBaseReplyMessage {
|
||||
bool success; // 0: failure (shows error string) 1: success
|
||||
int32_t error_str_id; // last error eqlsstr id, default: 101 (no error)
|
||||
char str[1]; // variable length, unknown (may be unused, this struct is a common pattern elsewhere)
|
||||
};
|
||||
|
||||
struct LoginHandShakeReply_Struct {
|
||||
LoginBaseMessage_Struct base_header;
|
||||
LoginBaseReplyMessage_Struct base_reply;
|
||||
char unknown[1]; // variable length string
|
||||
struct LoginHandShakeReply {
|
||||
LoginBaseMessage base_header;
|
||||
LoginBaseReplyMessage base_reply;
|
||||
char unknown[1]; // variable length string
|
||||
};
|
||||
|
||||
// variable length, can use directly if not serializing strings
|
||||
struct PlayerLoginReply_Struct {
|
||||
struct PlayerLoginReply {
|
||||
// base header excluded to make struct data easier to encrypt
|
||||
//LoginBaseMessage_Struct base_header;
|
||||
LoginBaseReplyMessage_Struct base_reply;
|
||||
//LoginBaseMessage base_header;
|
||||
LoginBaseReplyMessage base_reply;
|
||||
|
||||
int8_t unk1; // (default: 0)
|
||||
int8_t unk2; // (default: 0)
|
||||
@@ -47,7 +47,7 @@ struct PlayerLoginReply_Struct {
|
||||
};
|
||||
|
||||
// variable length, for reference
|
||||
struct LoginClientServerData_Struct {
|
||||
struct LoginClientServerData {
|
||||
char ip[1];
|
||||
int32_t server_type; // legends, preferred, standard
|
||||
int32_t server_id;
|
||||
@@ -59,24 +59,24 @@ struct LoginClientServerData_Struct {
|
||||
};
|
||||
|
||||
// variable length, for reference
|
||||
struct ServerListReply_Struct {
|
||||
LoginBaseMessage_Struct base_header;
|
||||
LoginBaseReplyMessage_Struct base_reply;
|
||||
struct ServerListReply {
|
||||
LoginBaseMessage base_header;
|
||||
LoginBaseReplyMessage base_reply;
|
||||
|
||||
int32_t server_count;
|
||||
LoginClientServerData_Struct servers[0];
|
||||
int32_t server_count;
|
||||
LoginClientServerData servers[0];
|
||||
};
|
||||
|
||||
struct PlayEverquestRequest_Struct {
|
||||
LoginBaseMessage_Struct base_header;
|
||||
uint32 server_number;
|
||||
struct PlayEverquestRequest {
|
||||
LoginBaseMessage base_header;
|
||||
uint32 server_number;
|
||||
};
|
||||
|
||||
// SCJoinServerReply
|
||||
struct PlayEverquestResponse_Struct {
|
||||
LoginBaseMessage_Struct base_header;
|
||||
LoginBaseReplyMessage_Struct base_reply;
|
||||
uint32 server_number;
|
||||
struct PlayEverquestResponse {
|
||||
LoginBaseMessage base_header;
|
||||
LoginBaseReplyMessage base_reply;
|
||||
uint32 server_number;
|
||||
};
|
||||
|
||||
#pragma pack()
|
||||
@@ -95,6 +95,34 @@ enum LSClientStatus {
|
||||
cs_logged_in
|
||||
};
|
||||
|
||||
struct LoginWorldContext {
|
||||
std::string long_name;
|
||||
std::string short_name;
|
||||
std::string password;
|
||||
std::string password_hash;
|
||||
int64 admin_id = 0;
|
||||
};
|
||||
|
||||
struct LoginWorldAdminAccountContext {
|
||||
int64 id;
|
||||
std::string username;
|
||||
std::string password;
|
||||
std::string password_hash;
|
||||
std::string email;
|
||||
std::string first_name;
|
||||
std::string last_name;
|
||||
std::string ip_address;
|
||||
};
|
||||
|
||||
struct LoginAccountContext {
|
||||
std::string username;
|
||||
std::string password;
|
||||
std::string email;
|
||||
std::string source_loginserver = "local";
|
||||
uint32 login_account_id = 0;
|
||||
bool password_is_encrypted = false;
|
||||
};
|
||||
|
||||
namespace LS {
|
||||
namespace ServerStatusFlags {
|
||||
enum eServerStatusFlags {
|
||||
@@ -123,13 +151,13 @@ namespace LS {
|
||||
};
|
||||
|
||||
namespace ErrStr {
|
||||
constexpr static int ERROR_NONE = 101; // No Error
|
||||
constexpr static int ERROR_UNKNOWN = 102; // Error - Unknown Error Occurred
|
||||
constexpr static int ERROR_ACTIVE_CHARACTER = 111; // Error 1018: You currently have an active character on that EverQuest Server, please allow a minute for synchronization and try again.
|
||||
constexpr static int ERROR_SERVER_UNAVAILABLE = 326; // That server is currently unavailable. Please check the EverQuest webpage for current server status and try again later.
|
||||
constexpr static int ERROR_ACCOUNT_SUSPENDED = 337; // This account is currently suspended. Please contact customer service for more information.
|
||||
constexpr static int ERROR_ACCOUNT_BANNED = 338; // This account is currently banned. Please contact customer service for more information.
|
||||
constexpr static int ERROR_WORLD_MAX_CAPACITY = 339; // The world server is currently at maximum capacity and not allowing further logins until the number of players online decreases. Please try again later.
|
||||
constexpr static int ERROR_NONE = 101; // No Error
|
||||
constexpr static int ERROR_UNKNOWN = 102; // Error - Unknown Error Occurred
|
||||
constexpr static int ERROR_ACTIVE_CHARACTER = 111; // Error 1018: You currently have an active character on that EverQuest Server, please allow a minute for synchronization and try again.
|
||||
constexpr static int ERROR_SERVER_UNAVAILABLE = 326; // That server is currently unavailable. Please check the EverQuest webpage for current server status and try again later.
|
||||
constexpr static int ERROR_ACCOUNT_SUSPENDED = 337; // This account is currently suspended. Please contact customer service for more information.
|
||||
constexpr static int ERROR_ACCOUNT_BANNED = 338; // This account is currently banned. Please contact customer service for more information.
|
||||
constexpr static int ERROR_WORLD_MAX_CAPACITY = 339; // The world server is currently at maximum capacity and not allowing further logins until the number of players online decreases. Please try again later.
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -33,10 +33,6 @@ CREATE TABLE `login_server_list_types` (
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
|
||||
INSERT INTO `login_server_list_types` (`id`, `description`) VALUES ('1', 'Legends'),
|
||||
('2', 'Preferred'),
|
||||
('3', 'Standard');
|
||||
|
||||
DROP TABLE IF EXISTS `login_world_servers`;
|
||||
CREATE TABLE `login_world_servers` (
|
||||
`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
|
||||
|
||||
@@ -5,15 +5,11 @@
|
||||
#include "login_server.h"
|
||||
#include "loginserver_webserver.h"
|
||||
#include "account_management.h"
|
||||
#include "../common/repositories/login_api_tokens_repository.h"
|
||||
|
||||
extern LoginServer server;
|
||||
|
||||
namespace LoginserverCommandHandler {
|
||||
|
||||
/**
|
||||
* @param argc
|
||||
* @param argv
|
||||
*/
|
||||
void CommandHandler(int argc, char **argv)
|
||||
{
|
||||
if (argc == 1) { return; }
|
||||
@@ -22,14 +18,7 @@ namespace LoginserverCommandHandler {
|
||||
cmd.parse(argc, argv, argh::parser::PREFER_PARAM_FOR_UNREG_OPTION);
|
||||
EQEmuCommand::DisplayDebug(cmd);
|
||||
|
||||
/**
|
||||
* Declare command mapping
|
||||
*/
|
||||
auto function_map = EQEmuCommand::function_map;
|
||||
|
||||
/**
|
||||
* Register commands
|
||||
*/
|
||||
function_map["login-user:check-credentials"] = &LoginserverCommandHandler::CheckLoginserverUserCredentials;
|
||||
function_map["login-user:check-external-credentials"] = &LoginserverCommandHandler::CheckExternalLoginserverUserCredentials;
|
||||
function_map["login-user:create"] = &LoginserverCommandHandler::CreateLocalLoginserverAccount;
|
||||
@@ -43,12 +32,6 @@ namespace LoginserverCommandHandler {
|
||||
EQEmuCommand::HandleMenu(function_map, cmd, argc, argv);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param argc
|
||||
* @param argv
|
||||
* @param cmd
|
||||
* @param description
|
||||
*/
|
||||
void CreateLoginserverApiToken(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
description = "Creates Loginserver API Token";
|
||||
@@ -69,22 +52,22 @@ namespace LoginserverCommandHandler {
|
||||
bool can_write = cmd[{"-w", "--write"}];
|
||||
|
||||
if (!can_read || !can_write) {
|
||||
LogInfo("[{0}] --read or --write must be set or both!", __func__);
|
||||
LogInfo("--read or --write must be set or both!");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
std::string token = server.db->CreateLoginserverApiToken(can_write, can_read);
|
||||
if (!token.empty()) {
|
||||
LogInfo("[{0}] Created Loginserver API token [{1}]", __func__, token);
|
||||
auto t = LoginApiTokensRepository::NewEntity();
|
||||
t.can_read = can_read;
|
||||
t.can_write = can_write;
|
||||
t.token = EQ::Util::UUID::Generate().ToString();
|
||||
t.created_at = std::time(nullptr);
|
||||
|
||||
auto created = LoginApiTokensRepository::InsertOne(database, t);
|
||||
if (created.id) {
|
||||
LogInfo("Created Loginserver API token [{}] [{}]", created.id, created.token);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param argc
|
||||
* @param argv
|
||||
* @param cmd
|
||||
* @param description
|
||||
*/
|
||||
void ListLoginserverApiTokens(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
description = "Lists Loginserver API Tokens";
|
||||
@@ -96,9 +79,10 @@ namespace LoginserverCommandHandler {
|
||||
server.token_manager = new LoginserverWebserver::TokenManager;
|
||||
server.token_manager->LoadApiTokens();
|
||||
|
||||
for (auto &it : server.token_manager->loaded_api_tokens) {
|
||||
for (auto &it: server.token_manager->loaded_api_tokens) {
|
||||
LogInfo(
|
||||
"token [{0}] can_write [{1}] can_read [{2}]",
|
||||
"token id [{}] [{}] can_write [{}] can_read [{}]",
|
||||
it.second.id,
|
||||
it.second.token,
|
||||
it.second.can_write,
|
||||
it.second.can_read
|
||||
@@ -106,12 +90,6 @@ namespace LoginserverCommandHandler {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param argc
|
||||
* @param argv
|
||||
* @param cmd
|
||||
* @param description
|
||||
*/
|
||||
void CreateLocalLoginserverAccount(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
description = "Creates Local Loginserver Account";
|
||||
@@ -130,19 +108,14 @@ namespace LoginserverCommandHandler {
|
||||
|
||||
EQEmuCommand::ValidateCmdInput(arguments, options, cmd, argc, argv);
|
||||
|
||||
AccountManagement::CreateLoginServerAccount(
|
||||
cmd(2).str(),
|
||||
cmd(3).str(),
|
||||
cmd("--email").str()
|
||||
);
|
||||
LoginAccountContext c;
|
||||
c.username = cmd(2).str();
|
||||
c.password = cmd(3).str();
|
||||
c.email = cmd("--email").str();
|
||||
|
||||
AccountManagement::CreateLoginServerAccount(c);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param argc
|
||||
* @param argv
|
||||
* @param cmd
|
||||
* @param description
|
||||
*/
|
||||
void CreateLoginserverWorldAdminAccount(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
description = "Creates Loginserver World Administrator Account";
|
||||
@@ -167,12 +140,6 @@ namespace LoginserverCommandHandler {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param argc
|
||||
* @param argv
|
||||
* @param cmd
|
||||
* @param description
|
||||
*/
|
||||
void CheckLoginserverUserCredentials(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
description = "Check user login credentials";
|
||||
@@ -189,20 +156,15 @@ namespace LoginserverCommandHandler {
|
||||
|
||||
EQEmuCommand::ValidateCmdInput(arguments, options, cmd, argc, argv);
|
||||
|
||||
auto res = AccountManagement::CheckLoginserverUserCredentials(
|
||||
cmd(2).str(),
|
||||
cmd(3).str()
|
||||
);
|
||||
LoginAccountContext c;
|
||||
c.username = cmd(2).str();
|
||||
c.password = cmd(3).str();
|
||||
|
||||
LogInfo("Credentials were {0}", res != 0 ? "accepted" : "not accepted");
|
||||
auto res = AccountManagement::CheckLoginserverUserCredentials(c);
|
||||
|
||||
LogInfo("Credentials were {}", res != 0 ? "accepted" : "not accepted");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param argc
|
||||
* @param argv
|
||||
* @param cmd
|
||||
* @param description
|
||||
*/
|
||||
void UpdateLoginserverUserCredentials(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
description = "Change user login credentials";
|
||||
@@ -219,18 +181,12 @@ namespace LoginserverCommandHandler {
|
||||
|
||||
EQEmuCommand::ValidateCmdInput(arguments, options, cmd, argc, argv);
|
||||
|
||||
AccountManagement::UpdateLoginserverUserCredentials(
|
||||
cmd(2).str(),
|
||||
cmd(3).str()
|
||||
);
|
||||
LoginAccountContext c;
|
||||
c.username = cmd(2).str();
|
||||
c.password = cmd(3).str();
|
||||
AccountManagement::UpdateLoginserverUserCredentials(c);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param argc
|
||||
* @param argv
|
||||
* @param cmd
|
||||
* @param description
|
||||
*/
|
||||
void CheckExternalLoginserverUserCredentials(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
description = "Check user external login credentials";
|
||||
@@ -247,20 +203,14 @@ namespace LoginserverCommandHandler {
|
||||
|
||||
EQEmuCommand::ValidateCmdInput(arguments, options, cmd, argc, argv);
|
||||
|
||||
auto res = AccountManagement::CheckExternalLoginserverUserCredentials(
|
||||
cmd(2).str(),
|
||||
cmd(3).str()
|
||||
);
|
||||
LoginAccountContext c;
|
||||
c.username = cmd(2).str();
|
||||
c.password = cmd(3).str();
|
||||
auto res = AccountManagement::CheckExternalLoginserverUserCredentials(c);
|
||||
|
||||
LogInfo("Credentials were {0}", res ? "accepted" : "not accepted");
|
||||
LogInfo("Credentials were {}", res ? "accepted" : "not accepted");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param argc
|
||||
* @param argv
|
||||
* @param cmd
|
||||
* @param description
|
||||
*/
|
||||
void UpdateLoginserverWorldAdminAccountPassword(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
description = "Update world admin account password";
|
||||
@@ -277,18 +227,12 @@ namespace LoginserverCommandHandler {
|
||||
|
||||
EQEmuCommand::ValidateCmdInput(arguments, options, cmd, argc, argv);
|
||||
|
||||
AccountManagement::UpdateLoginserverWorldAdminAccountPasswordByName(
|
||||
cmd(2).str(),
|
||||
cmd(3).str()
|
||||
);
|
||||
LoginAccountContext c;
|
||||
c.username = cmd(2).str();
|
||||
c.password = cmd(3).str();
|
||||
AccountManagement::UpdateLoginserverWorldAdminAccountPasswordByName(c);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param argc
|
||||
* @param argv
|
||||
* @param cmd
|
||||
* @param description
|
||||
*/
|
||||
void HealthCheckLogin(int argc, char **argv, argh::parser &cmd, std::string &description)
|
||||
{
|
||||
description = "Checks login health using a test user";
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
#include "loginserver_webserver.h"
|
||||
#include "server_manager.h"
|
||||
#include "world_server_manager.h"
|
||||
#include "login_server.h"
|
||||
#include "../common/json/json.h"
|
||||
#include "../common/strings.h"
|
||||
#include "account_management.h"
|
||||
#include "../common/repositories/login_api_tokens_repository.h"
|
||||
|
||||
extern LoginServer server;
|
||||
|
||||
@@ -13,9 +14,6 @@ namespace LoginserverWebserver {
|
||||
constexpr static int HTTP_RESPONSE_BAD_REQUEST = 400;
|
||||
constexpr static int HTTP_RESPONSE_UNAUTHORIZED = 401;
|
||||
|
||||
/**
|
||||
* @param api
|
||||
*/
|
||||
void RegisterRoutes(httplib::Server &api)
|
||||
{
|
||||
server.token_manager = new LoginserverWebserver::TokenManager;
|
||||
@@ -27,21 +25,21 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
Json::Value response;
|
||||
auto iter = server.server_manager->getWorldServers().begin();
|
||||
while (iter != server.server_manager->getWorldServers().end()) {
|
||||
Json::Value response;
|
||||
auto iter = server.server_manager->GetWorldServers().begin();
|
||||
for (const auto &s: server.server_manager->GetWorldServers()) {
|
||||
Json::Value row;
|
||||
row["server_long_name"] = (*iter)->GetServerLongName();
|
||||
row["server_short_name"] = (*iter)->GetServerShortName();
|
||||
row["server_list_type_id"] = (*iter)->GetServerListID();
|
||||
row["server_status"] = (*iter)->GetStatus();
|
||||
row["zones_booted"] = (*iter)->GetZonesBooted();
|
||||
row["local_ip"] = (*iter)->GetLocalIP();
|
||||
row["remote_ip"] = (*iter)->GetRemoteIP();
|
||||
row["players_online"] = (*iter)->GetPlayersOnline();
|
||||
row["world_id"] = (*iter)->GetServerId();
|
||||
row["server_long_name"] = s->GetServerLongName();
|
||||
row["server_short_name"] = s->GetServerShortName();
|
||||
row["server_list_type_id"] = s->GetServerListID();
|
||||
row["server_status"] = s->GetStatus();
|
||||
row["zones_booted"] = s->GetZonesBooted();
|
||||
row["local_ip"] = s->GetLocalIP();
|
||||
row["remote_ip"] = s->GetRemoteIP();
|
||||
row["players_online"] = s->GetPlayersOnline();
|
||||
row["world_id"] = s->GetServerId();
|
||||
|
||||
response.append(row);
|
||||
++iter;
|
||||
}
|
||||
|
||||
LoginserverWebserver::SendResponse(response, res);
|
||||
@@ -54,10 +52,10 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
Json::Value request_body = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = request_body.get("username", "").asString();
|
||||
std::string password = request_body.get("password", "").asString();
|
||||
std::string email = request_body.get("email", "").asString();
|
||||
Json::Value req = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = req.get("username", "").asString();
|
||||
std::string password = req.get("password", "").asString();
|
||||
std::string email = req.get("email", "").asString();
|
||||
|
||||
Json::Value response;
|
||||
if (username.empty() || password.empty()) {
|
||||
@@ -67,7 +65,12 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
int32 account_created_id = AccountManagement::CreateLoginServerAccount(username, password, email);
|
||||
LoginAccountContext c;
|
||||
c.username = username;
|
||||
c.password = password;
|
||||
c.email = email;
|
||||
|
||||
int32 account_created_id = AccountManagement::CreateLoginServerAccount(c);
|
||||
if (account_created_id > 0) {
|
||||
response["message"] = "Account created successfully!";
|
||||
response["data"]["account_id"] = account_created_id;
|
||||
@@ -91,11 +94,11 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
Json::Value request_body = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = request_body.get("username", "").asString();
|
||||
std::string password = request_body.get("password", "").asString();
|
||||
std::string email = request_body.get("email", "").asString();
|
||||
uint32 login_account_id = request_body.get("login_account_id", "").asInt();
|
||||
Json::Value req = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = req.get("username", "").asString();
|
||||
std::string password = req.get("password", "").asString();
|
||||
std::string email = req.get("email", "").asString();
|
||||
uint32 login_account_id = req.get("login_account_id", "").asInt();
|
||||
|
||||
Json::Value response;
|
||||
if (username.empty() || password.empty()) {
|
||||
@@ -105,14 +108,14 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string source_loginserver = "eqemu";
|
||||
int32 account_created_id = AccountManagement::CreateLoginServerAccount(
|
||||
username,
|
||||
password,
|
||||
email,
|
||||
source_loginserver,
|
||||
login_account_id
|
||||
);
|
||||
LoginAccountContext c;
|
||||
c.username = username;
|
||||
c.password = password;
|
||||
c.email = email;
|
||||
c.source_loginserver = "eqemu";
|
||||
c.login_account_id = login_account_id;
|
||||
|
||||
int32 account_created_id = AccountManagement::CreateLoginServerAccount(c);
|
||||
|
||||
if (account_created_id > 0) {
|
||||
response["message"] = "Account created successfully!";
|
||||
@@ -137,9 +140,9 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
Json::Value request_body = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = request_body.get("username", "").asString();
|
||||
std::string password = request_body.get("password", "").asString();
|
||||
Json::Value req = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = req.get("username", "").asString();
|
||||
std::string password = req.get("password", "").asString();
|
||||
|
||||
Json::Value response;
|
||||
if (username.empty() || password.empty()) {
|
||||
@@ -149,11 +152,11 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 login_account_id = AccountManagement::CheckLoginserverUserCredentials(
|
||||
username,
|
||||
password
|
||||
);
|
||||
LoginAccountContext c;
|
||||
c.username = username;
|
||||
c.password = password;
|
||||
|
||||
uint32 login_account_id = AccountManagement::CheckLoginserverUserCredentials(c);
|
||||
if (login_account_id > 0) {
|
||||
response["message"] = "Credentials valid!";
|
||||
response["data"]["account_id"] = login_account_id;
|
||||
@@ -173,9 +176,9 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
Json::Value request_body = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = request_body.get("username", "").asString();
|
||||
std::string password = request_body.get("password", "").asString();
|
||||
Json::Value req = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = req.get("username", "").asString();
|
||||
std::string password = req.get("password", "").asString();
|
||||
|
||||
Json::Value response;
|
||||
if (username.empty() || password.empty()) {
|
||||
@@ -185,24 +188,20 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
Database::DbLoginServerAccount
|
||||
login_server_account = server.db->GetLoginServerAccountByAccountName(
|
||||
username
|
||||
);
|
||||
LoginAccountContext c;
|
||||
c.username = username;
|
||||
c.password = password;
|
||||
|
||||
if (!login_server_account.loaded) {
|
||||
auto a = LoginAccountsRepository::GetAccountFromContext(database, c);
|
||||
if (!a.id) {
|
||||
res.status = HTTP_RESPONSE_BAD_REQUEST;
|
||||
response["error"] = "Failed to find associated loginserver account!";
|
||||
LoginserverWebserver::SendResponse(response, res);
|
||||
return;
|
||||
}
|
||||
|
||||
bool credentials_valid = AccountManagement::UpdateLoginserverUserCredentials(
|
||||
username,
|
||||
password
|
||||
);
|
||||
|
||||
if (credentials_valid) {
|
||||
bool success = AccountManagement::UpdateLoginserverUserCredentials(c);
|
||||
if (success) {
|
||||
response["message"] = "Loginserver account credentials updated!";
|
||||
}
|
||||
else {
|
||||
@@ -214,16 +213,15 @@ namespace LoginserverWebserver {
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
api.Post(
|
||||
"/v1/account/credentials/update/external", [](const httplib::Request &request, httplib::Response &res) {
|
||||
if (!LoginserverWebserver::TokenManager::AuthCanWrite(request, res)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Json::Value request_body = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = request_body.get("username", "").asString();
|
||||
std::string password = request_body.get("password", "").asString();
|
||||
Json::Value req = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = req.get("username", "").asString();
|
||||
std::string password = req.get("password", "").asString();
|
||||
|
||||
Json::Value response;
|
||||
if (username.empty() || password.empty()) {
|
||||
@@ -234,25 +232,20 @@ namespace LoginserverWebserver {
|
||||
|
||||
std::string source_loginserver = "eqemu";
|
||||
|
||||
Database::DbLoginServerAccount
|
||||
login_server_account = server.db->GetLoginServerAccountByAccountName(
|
||||
username,
|
||||
source_loginserver
|
||||
);
|
||||
LoginAccountContext c;
|
||||
c.username = username;
|
||||
c.password = password;
|
||||
c.source_loginserver = source_loginserver;
|
||||
|
||||
if (!login_server_account.loaded) {
|
||||
auto a = LoginAccountsRepository::GetAccountFromContext(database, c);
|
||||
if (!a.id) {
|
||||
response["error"] = "Failed to find associated loginserver account!";
|
||||
LoginserverWebserver::SendResponse(response, res);
|
||||
return;
|
||||
}
|
||||
|
||||
bool credentials_valid = AccountManagement::UpdateLoginserverUserCredentials(
|
||||
username,
|
||||
password,
|
||||
source_loginserver
|
||||
);
|
||||
|
||||
if (credentials_valid) {
|
||||
bool success = AccountManagement::UpdateLoginserverUserCredentials(c);
|
||||
if (success) {
|
||||
response["message"] = "Loginserver account credentials updated!";
|
||||
}
|
||||
else {
|
||||
@@ -269,9 +262,9 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
Json::Value request_body = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = request_body.get("username", "").asString();
|
||||
std::string password = request_body.get("password", "").asString();
|
||||
Json::Value req = LoginserverWebserver::ParseRequestBody(request);
|
||||
std::string username = req.get("username", "").asString();
|
||||
std::string password = req.get("password", "").asString();
|
||||
|
||||
Json::Value response;
|
||||
if (username.empty() || password.empty()) {
|
||||
@@ -280,10 +273,10 @@ namespace LoginserverWebserver {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 account_id = AccountManagement::CheckExternalLoginserverUserCredentials(
|
||||
username,
|
||||
password
|
||||
);
|
||||
LoginAccountContext c;
|
||||
c.username = username;
|
||||
c.password = password;
|
||||
uint32 account_id = AccountManagement::CheckExternalLoginserverUserCredentials(c);
|
||||
|
||||
if (account_id > 0) {
|
||||
response["message"] = "Credentials valid!";
|
||||
@@ -301,7 +294,7 @@ namespace LoginserverWebserver {
|
||||
api.Get(
|
||||
"/probes/healthcheck", [](const httplib::Request &request, httplib::Response &res) {
|
||||
Json::Value response;
|
||||
uint32 login_response = AccountManagement::HealthCheckUserLogin();
|
||||
uint32 login_response = AccountManagement::HealthCheckUserLogin();
|
||||
|
||||
response["status"] = login_response;
|
||||
if (login_response == 0) {
|
||||
@@ -317,10 +310,6 @@ namespace LoginserverWebserver {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param payload
|
||||
* @param res
|
||||
*/
|
||||
void SendResponse(const Json::Value &payload, httplib::Response &res)
|
||||
{
|
||||
if (res.get_header_value("response_set") == "true") {
|
||||
@@ -342,10 +331,6 @@ namespace LoginserverWebserver {
|
||||
res.set_content(response_payload.str(), "application/json");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param payload
|
||||
* @param res
|
||||
*/
|
||||
Json::Value ParseRequestBody(const httplib::Request &request)
|
||||
{
|
||||
Json::Value request_body;
|
||||
@@ -364,13 +349,9 @@ namespace LoginserverWebserver {
|
||||
return request_body;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param request
|
||||
* @param res
|
||||
*/
|
||||
bool LoginserverWebserver::TokenManager::AuthCanRead(const httplib::Request &request, httplib::Response &res)
|
||||
{
|
||||
LoginserverWebserver::TokenManager::token_data
|
||||
LoginserverWebserver::TokenManager::Token
|
||||
user_token = LoginserverWebserver::TokenManager::CheckApiAuthorizationHeaders(request);
|
||||
|
||||
if (!user_token.can_read) {
|
||||
@@ -384,7 +365,7 @@ namespace LoginserverWebserver {
|
||||
res.set_header("response_set", "true");
|
||||
|
||||
LogWarning(
|
||||
"AuthCanRead access failure remote_address [{0}] user_agent [{1}]",
|
||||
"AuthCanRead access failure remote_address [{}] user_agent [{}]",
|
||||
user_token.remote_address,
|
||||
user_token.user_agent
|
||||
);
|
||||
@@ -395,13 +376,9 @@ namespace LoginserverWebserver {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param request
|
||||
* @param res
|
||||
*/
|
||||
bool LoginserverWebserver::TokenManager::AuthCanWrite(const httplib::Request &request, httplib::Response &res)
|
||||
{
|
||||
LoginserverWebserver::TokenManager::token_data
|
||||
LoginserverWebserver::TokenManager::Token
|
||||
user_token = LoginserverWebserver::TokenManager::CheckApiAuthorizationHeaders(request);
|
||||
|
||||
if (!user_token.can_write) {
|
||||
@@ -415,7 +392,7 @@ namespace LoginserverWebserver {
|
||||
res.set_header("response_set", "true");
|
||||
|
||||
LogWarning(
|
||||
"AuthCanWrite access failure remote_address [{0}] user_agent [{1}]",
|
||||
"AuthCanWrite access failure remote_address [{}] user_agent [{}]",
|
||||
user_token.remote_address,
|
||||
user_token.user_agent
|
||||
);
|
||||
@@ -426,20 +403,16 @@ namespace LoginserverWebserver {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param request
|
||||
* @return
|
||||
*/
|
||||
LoginserverWebserver::TokenManager::token_data
|
||||
LoginserverWebserver::TokenManager::Token
|
||||
LoginserverWebserver::TokenManager::CheckApiAuthorizationHeaders(
|
||||
const httplib::Request &request
|
||||
)
|
||||
{
|
||||
std::string authorization_key;
|
||||
|
||||
LoginserverWebserver::TokenManager::token_data user_token{};
|
||||
LoginserverWebserver::TokenManager::Token user_token{};
|
||||
|
||||
for (const auto &header : request.headers) {
|
||||
for (const auto &header: request.headers) {
|
||||
auto header_key = header.first;
|
||||
auto header_value = header.second;
|
||||
if (header_key == "Authorization") {
|
||||
@@ -460,7 +433,7 @@ namespace LoginserverWebserver {
|
||||
}
|
||||
|
||||
LogDebug(
|
||||
"Authentication Request | remote_address [{0}] user_agent [{1}] authorization_key [{2}] request_path [{3}]",
|
||||
"Authentication Request | remote_address [{}] user_agent [{}] authorization_key [{}] request_path [{}]",
|
||||
user_token.remote_address,
|
||||
user_token.user_agent,
|
||||
authorization_key,
|
||||
@@ -470,43 +443,24 @@ namespace LoginserverWebserver {
|
||||
return user_token;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads API Tokens
|
||||
*/
|
||||
void TokenManager::LoadApiTokens()
|
||||
{
|
||||
auto results = server.db->GetLoginserverApiTokens();
|
||||
int token_count = 0;
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
LoginserverWebserver::TokenManager::token_data token_data;
|
||||
token_data.token = row[0];
|
||||
token_data.can_write = Strings::ToInt(row[1]) > 0;
|
||||
token_data.can_read = Strings::ToInt(row[2]) > 0;
|
||||
int token_count = 0;
|
||||
|
||||
LogDebug(
|
||||
"Inserting api token to internal list [{0}] write {1} read {2}",
|
||||
token_data.token,
|
||||
token_data.can_read,
|
||||
token_data.can_write
|
||||
);
|
||||
|
||||
server.token_manager->loaded_api_tokens.emplace(
|
||||
std::make_pair(
|
||||
token_data.token,
|
||||
token_data
|
||||
)
|
||||
);
|
||||
for (auto &t: LoginApiTokensRepository::GetWhere(database, "TRUE ORDER BY id ASC")) {
|
||||
LoginserverWebserver::TokenManager::Token td;
|
||||
td.id = t.id;
|
||||
td.token = t.token;
|
||||
td.can_write = t.can_write;
|
||||
td.can_read = t.can_read;
|
||||
|
||||
server.token_manager->loaded_api_tokens.emplace(std::make_pair(td.token, td));
|
||||
token_count++;
|
||||
}
|
||||
|
||||
LogInfo("Loaded [{}] API token(s)", token_count);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param token
|
||||
* @return
|
||||
*/
|
||||
bool TokenManager::TokenExists(const std::string &token)
|
||||
{
|
||||
auto it = server.token_manager->loaded_api_tokens.find(token);
|
||||
@@ -514,11 +468,7 @@ namespace LoginserverWebserver {
|
||||
return !(it == server.token_manager->loaded_api_tokens.end());
|
||||
}
|
||||
|
||||
/**
|
||||
* @param token
|
||||
* @return
|
||||
*/
|
||||
LoginserverWebserver::TokenManager::token_data TokenManager::GetToken(
|
||||
LoginserverWebserver::TokenManager::Token TokenManager::GetToken(
|
||||
const std::string &token
|
||||
)
|
||||
{
|
||||
|
||||
@@ -12,7 +12,8 @@ namespace LoginserverWebserver {
|
||||
public:
|
||||
TokenManager() = default;
|
||||
|
||||
struct token_data {
|
||||
struct Token {
|
||||
int id;
|
||||
std::string token;
|
||||
bool can_read;
|
||||
bool can_write;
|
||||
@@ -20,12 +21,12 @@ namespace LoginserverWebserver {
|
||||
std::string remote_address;
|
||||
};
|
||||
|
||||
std::map<std::string, token_data> loaded_api_tokens{};
|
||||
std::map<std::string, Token> loaded_api_tokens{};
|
||||
|
||||
void LoadApiTokens();
|
||||
static bool TokenExists(const std::string &token);
|
||||
token_data GetToken(const std::string &token);
|
||||
static token_data CheckApiAuthorizationHeaders(const httplib::Request &request);
|
||||
Token GetToken(const std::string &token);
|
||||
static Token CheckApiAuthorizationHeaders(const httplib::Request &request);
|
||||
static bool AuthCanRead(const httplib::Request &request, httplib::Response &res);
|
||||
static bool AuthCanWrite(const httplib::Request &request, httplib::Response &res);
|
||||
};
|
||||
|
||||
+51
-97
@@ -12,18 +12,23 @@
|
||||
#include "loginserver_command_handler.h"
|
||||
#include "../common/strings.h"
|
||||
#include "../common/path_manager.h"
|
||||
#include "../common/database.h"
|
||||
#include "../common/events/player_event_logs.h"
|
||||
#include "../common/zone_store.h"
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
|
||||
LoginServer server;
|
||||
EQEmuLogSys LogSys;
|
||||
bool run_server = true;
|
||||
PathManager path;
|
||||
LoginServer server;
|
||||
EQEmuLogSys LogSys;
|
||||
bool run_server = true;
|
||||
PathManager path;
|
||||
Database database;
|
||||
PlayerEventLogs player_event_logs;
|
||||
ZoneStore zone_store;
|
||||
|
||||
void ResolveAddresses();
|
||||
void CatchSignal(int sig_num)
|
||||
{
|
||||
}
|
||||
@@ -32,14 +37,16 @@ void LoadDatabaseConnection()
|
||||
{
|
||||
LogInfo("MySQL Database Init");
|
||||
|
||||
server.db = new Database(
|
||||
if (!database.Connect(
|
||||
server.config.GetVariableString("database", "host", "localhost"),
|
||||
server.config.GetVariableString("database", "user", "root"),
|
||||
server.config.GetVariableString("database", "password", ""),
|
||||
server.config.GetVariableString("database", "host", "localhost"),
|
||||
server.config.GetVariableString("database", "port", "3306"),
|
||||
server.config.GetVariableString("database", "db", "peq")
|
||||
);
|
||||
|
||||
server.config.GetVariableString("database", "db", "peq"),
|
||||
server.config.GetVariableInt("database", "port", 3306)
|
||||
)) {
|
||||
LogError("Cannot continue without a database connection");
|
||||
std::exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
void LoadServerConfig()
|
||||
@@ -49,9 +56,6 @@ void LoadServerConfig()
|
||||
);
|
||||
LogInfo("Config System Init");
|
||||
|
||||
/**
|
||||
* Worldservers
|
||||
*/
|
||||
server.options.RejectDuplicateServers(
|
||||
server.config.GetVariableBool(
|
||||
"worldservers",
|
||||
@@ -82,41 +86,33 @@ void LoadServerConfig()
|
||||
)
|
||||
);
|
||||
|
||||
/**
|
||||
* Expansion Display Settings
|
||||
*/
|
||||
server.options.DisplayExpansions(
|
||||
server.config.GetVariableBool(
|
||||
"client_configuration",
|
||||
"display_expansions",
|
||||
false
|
||||
)); //disable by default
|
||||
)
|
||||
);
|
||||
server.options.MaxExpansions(
|
||||
server.config.GetVariableInt(
|
||||
"client_configuration",
|
||||
"max_expansions_mask",
|
||||
67108863
|
||||
)); //enable display of all expansions
|
||||
|
||||
/**
|
||||
* Account
|
||||
*/
|
||||
server.options.AutoCreateAccounts(server.config.GetVariableBool("account", "auto_create_accounts", true));
|
||||
server.options.AutoLinkAccounts(server.config.GetVariableBool("account", "auto_link_accounts", false));
|
||||
|
||||
#ifdef LSPX
|
||||
server.options.EQEmuLoginServerAddress(
|
||||
server.config.GetVariableString(
|
||||
"general",
|
||||
"eqemu_loginserver_address",
|
||||
"login.eqemulator.net:5999"
|
||||
)
|
||||
);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Default Loginserver Name (Don't change)
|
||||
*/
|
||||
server.options.AutoCreateAccounts(server.config.GetVariableBool("account", "auto_create_accounts", true));
|
||||
|
||||
if (std::getenv("LSPX")) {
|
||||
server.options.EQEmuLoginServerAddress(
|
||||
server.config.GetVariableString(
|
||||
"general",
|
||||
"eqemu_loginserver_address",
|
||||
"login.eqemulator.net:5999"
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
server.options.DefaultLoginServerName(
|
||||
server.config.GetVariableString(
|
||||
"general",
|
||||
@@ -125,10 +121,6 @@ void LoadServerConfig()
|
||||
)
|
||||
);
|
||||
|
||||
/**
|
||||
* Security
|
||||
*/
|
||||
|
||||
#ifdef ENABLE_SECURITY
|
||||
server.options.EncryptionMode(server.config.GetVariableInt("security", "mode", 13));
|
||||
#else
|
||||
@@ -136,14 +128,6 @@ void LoadServerConfig()
|
||||
#endif
|
||||
|
||||
server.options.AllowTokenLogin(server.config.GetVariableBool("security", "allow_token_login", false));
|
||||
server.options.AllowPasswordLogin(server.config.GetVariableBool("security", "allow_password_login", true));
|
||||
server.options.UpdateInsecurePasswords(
|
||||
server.config.GetVariableBool(
|
||||
"security",
|
||||
"update_insecure_passwords",
|
||||
true
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
void start_web_server()
|
||||
@@ -151,7 +135,7 @@ void start_web_server()
|
||||
Sleep(1);
|
||||
|
||||
int web_api_port = server.config.GetVariableInt("web_api", "port", 6000);
|
||||
LogInfo("Webserver API now listening on port [{0}]", web_api_port);
|
||||
LogInfo("Webserver API now listening on port [{}]", web_api_port);
|
||||
|
||||
httplib::Server api;
|
||||
|
||||
@@ -180,9 +164,7 @@ int main(int argc, char **argv)
|
||||
|
||||
path.LoadPaths();
|
||||
|
||||
/**
|
||||
* Command handler
|
||||
*/
|
||||
// command handler
|
||||
if (argc > 1) {
|
||||
LogSys.SilenceConsoleLogging();
|
||||
|
||||
@@ -197,43 +179,23 @@ int main(int argc, char **argv)
|
||||
}
|
||||
|
||||
LoadServerConfig();
|
||||
|
||||
/**
|
||||
* mysql connect
|
||||
*/
|
||||
LoadDatabaseConnection();
|
||||
|
||||
if (argc == 1) {
|
||||
LogSys.SetDatabase(server.db)
|
||||
LogSys.SetDatabase(&database)
|
||||
->SetLogPath("logs")
|
||||
->LoadLogDatabaseSettings()
|
||||
->StartFileLogs();
|
||||
}
|
||||
|
||||
/**
|
||||
* make sure our database got created okay, otherwise cleanup and exit
|
||||
*/
|
||||
if (!server.db) {
|
||||
LogError("Database Initialization Failure");
|
||||
LogInfo("Log System Shutdown");
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* create server manager
|
||||
*/
|
||||
LogInfo("Server Manager Init");
|
||||
server.server_manager = new ServerManager();
|
||||
server.server_manager = new WorldServerManager();
|
||||
if (!server.server_manager) {
|
||||
LogError("Server Manager Failed to Start");
|
||||
LogInfo("Database System Shutdown");
|
||||
delete server.db;
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* create client manager
|
||||
*/
|
||||
LogInfo("Client Manager Init");
|
||||
server.client_manager = new ClientManager();
|
||||
if (!server.client_manager) {
|
||||
@@ -242,7 +204,6 @@ int main(int argc, char **argv)
|
||||
delete server.server_manager;
|
||||
|
||||
LogInfo("Database System Shutdown");
|
||||
delete server.db;
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -256,37 +217,33 @@ int main(int argc, char **argv)
|
||||
|
||||
LogInfo("Server Started");
|
||||
|
||||
/**
|
||||
* Web API
|
||||
*/
|
||||
bool web_api_enabled = server.config.GetVariableBool("web_api", "enabled", true);
|
||||
if (web_api_enabled) {
|
||||
std::thread web_api_thread(start_web_server);
|
||||
web_api_thread.detach();
|
||||
}
|
||||
|
||||
LogInfo("[Config] [Account] CanAutoCreateAccounts [{0}]", server.options.CanAutoCreateAccounts());
|
||||
LogInfo("[Config] [ClientConfiguration] DisplayExpansions [{0}]", server.options.IsDisplayExpansions());
|
||||
LogInfo("[Config] [ClientConfiguration] MaxExpansions [{0}]", server.options.GetMaxExpansions());
|
||||
LogInfo("[Config] [Account] CanAutoCreateAccounts [{}]", server.options.CanAutoCreateAccounts());
|
||||
LogInfo("[Config] [ClientConfiguration] DisplayExpansions [{}]", server.options.IsDisplayExpansions());
|
||||
LogInfo("[Config] [ClientConfiguration] MaxExpansions [{}]", server.options.GetMaxExpansions());
|
||||
|
||||
#ifdef LSPX
|
||||
LogInfo("[Config] [Account] CanAutoLinkAccounts [{0}]", server.options.CanAutoLinkAccounts());
|
||||
#endif
|
||||
LogInfo("[Config] [WorldServer] IsRejectingDuplicateServers [{0}]", server.options.IsRejectingDuplicateServers());
|
||||
LogInfo("[Config] [WorldServer] IsUnregisteredAllowed [{0}]", server.options.IsUnregisteredAllowed());
|
||||
LogInfo("[Config] [WorldServer] ShowPlayerCount [{0}]", server.options.IsShowPlayerCountEnabled());
|
||||
if (std::getenv("LSPX")) {
|
||||
LogInfo("[Config] [Account] LSPX [on]");
|
||||
}
|
||||
|
||||
LogInfo("[Config] [WorldServer] IsRejectingDuplicateServers [{}]", server.options.IsRejectingDuplicateServers());
|
||||
LogInfo("[Config] [WorldServer] IsUnregisteredAllowed [{}]", server.options.IsUnregisteredAllowed());
|
||||
LogInfo("[Config] [WorldServer] ShowPlayerCount [{}]", server.options.IsShowPlayerCountEnabled());
|
||||
LogInfo(
|
||||
"[Config] [WorldServer] DevAndTestServersListBottom [{0}]",
|
||||
"[Config] [WorldServer] DevAndTestServersListBottom [{}]",
|
||||
server.options.IsWorldDevTestServersListBottom()
|
||||
);
|
||||
LogInfo(
|
||||
"[Config] [WorldServer] SpecialCharactersStartListBottom [{0}]",
|
||||
"[Config] [WorldServer] SpecialCharactersStartListBottom [{}]",
|
||||
server.options.IsWorldSpecialCharacterStartListBottom()
|
||||
);
|
||||
LogInfo("[Config] [Security] GetEncryptionMode [{0}]", server.options.GetEncryptionMode());
|
||||
LogInfo("[Config] [Security] IsTokenLoginAllowed [{0}]", server.options.IsTokenLoginAllowed());
|
||||
LogInfo("[Config] [Security] IsPasswordLoginAllowed [{0}]", server.options.IsPasswordLoginAllowed());
|
||||
LogInfo("[Config] [Security] IsUpdatingInsecurePasswords [{0}]", server.options.IsUpdatingInsecurePasswords());
|
||||
LogInfo("[Config] [Security] GetEncryptionMode [{}]", server.options.GetEncryptionMode());
|
||||
LogInfo("[Config] [Security] IsTokenLoginAllowed [{}]", server.options.IsTokenLoginAllowed());
|
||||
|
||||
Timer keepalive(INTERSERVER_TIMER); // does auto-reconnect
|
||||
|
||||
@@ -295,7 +252,7 @@ int main(int argc, char **argv)
|
||||
|
||||
if (keepalive.Check()) {
|
||||
keepalive.Start();
|
||||
server.db->ping();
|
||||
database.ping();
|
||||
}
|
||||
|
||||
if (!run_server) {
|
||||
@@ -319,8 +276,5 @@ int main(int argc, char **argv)
|
||||
LogInfo("Server Manager Shutdown");
|
||||
delete server.server_manager;
|
||||
|
||||
LogInfo("Database System Shutdown");
|
||||
delete server.db;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user