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Author SHA1 Message Date
KimLS e25ff70de9 Gonna start looking at implementing patch stuff 2025-02-16 14:14:29 -08:00
KimLS 3c02b3e60f Initial commit from laurion branch 2025-02-16 13:49:38 -08:00
472 changed files with 26211 additions and 34159 deletions
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## [23.9.1] 8/2/2025
### Hotfix
* Fix Quest Ownership Edge Case ([#4977](https://github.com/EQEmu/Server/pull/4977)) @Kinglykrab 2025-08-02
## [23.9.0] 8/2/2025
### Bots
* Fix FinishBuffing rule ([#4961](https://github.com/EQEmu/Server/pull/4961)) @nytmyr 2025-07-01
* Fix ^cast resurrects ([#4958](https://github.com/EQEmu/Server/pull/4958)) @nytmyr 2025-06-29
### Build
* Fix Linking with GCC ([#4969](https://github.com/EQEmu/Server/pull/4969)) @solar984 2025-08-03
* More Build Speed Improvements ([#4959](https://github.com/EQEmu/Server/pull/4959)) @Akkadius 2025-06-30
### Commands
* Add #show keyring Subcommand ([#4973](https://github.com/EQEmu/Server/pull/4973)) @Kinglykrab 2025-08-03
### Database
* Add Indexes to NPC's Spawns Loot ([#4972](https://github.com/EQEmu/Server/pull/4972)) @Akkadius 2025-07-30
### Feature
* Zone Scripting ([#4908](https://github.com/EQEmu/Server/pull/4908)) @Kinglykrab 2025-07-10
### Fixes
* Add a missing Froglok starting area for Titanium Startzone. ([#4962](https://github.com/EQEmu/Server/pull/4962)) @regneq 2025-07-04
* Fix Hero's Forge Ingame and Character Select ([#4966](https://github.com/EQEmu/Server/pull/4966)) @Kinglykrab 2025-07-30
* Show player count on the server list status. ([#4971](https://github.com/EQEmu/Server/pull/4971)) @regneq 2025-07-30
### Loginserver
* Fix Legacy World When Using Local DB ([#4970](https://github.com/EQEmu/Server/pull/4970)) @solar984 2025-08-03
### Performance
* Clear Wearchange Deduplication Cache ([#4960](https://github.com/EQEmu/Server/pull/4960)) @Akkadius 2025-06-30
### Quest API
* Add GetMemberRole() to Perl/Lua ([#4963](https://github.com/EQEmu/Server/pull/4963)) @Barathos 2025-07-10
* Add GetTimers() and GetPausedTimers() to Perl/Lua ([#4965](https://github.com/EQEmu/Server/pull/4965)) @Kinglykrab 2025-08-03
## [23.8.1] 6/28/2025
### Crash Fix
* Fix Possible Crashes with Raid Methods ([#4955](https://github.com/EQEmu/Server/pull/4955)) @Kinglykrab 2025-06-26
### Databuckets
* Revert Caching Changes of #4917 ([#4957](https://github.com/EQEmu/Server/pull/4957)) @Akkadius 2025-06-28
### Fixes
* Fix FindCharacter Using content_db ([#4956](https://github.com/EQEmu/Server/pull/4956)) @Kinglykrab 2025-06-26
* Fix Hero Forge on Character Select ([#4954](https://github.com/EQEmu/Server/pull/4954)) @Kinglykrab 2025-06-26
## [23.8.0] 6/25/2025
### API
* Add wwmarquee <type> <message> ([#4919](https://github.com/EQEmu/Server/pull/4919)) @Akkadius 2025-06-23
### Build
* Significantly Improve Build Times Using Unity Builds ([#4948](https://github.com/EQEmu/Server/pull/4948)) @Akkadius 2025-06-22
### Code
* AdventureManager Global to Singleton Cleanup ([#4931](https://github.com/EQEmu/Server/pull/4931)) @Kinglykrab 2025-06-25
* Cleanup Strings Header ([#4950](https://github.com/EQEmu/Server/pull/4950)) @Akkadius 2025-06-22
* ClientList Global to Singleton Cleanup ([#4942](https://github.com/EQEmu/Server/pull/4942)) @Kinglykrab 2025-06-25
* DatabaseUpdate Global to Singleton Cleanup ([#4943](https://github.com/EQEmu/Server/pull/4943)) @Kinglykrab 2025-06-25
* DiscordManager Global to Singleton Cleanup ([#4926](https://github.com/EQEmu/Server/pull/4926)) @Kinglykrab 2025-06-25
* EQ::Random Global to Singleton Cleanup ([#4936](https://github.com/EQEmu/Server/pull/4936)) @Kinglykrab 2025-06-22
* EQEmuLogSys Global to Singleton Cleanup ([#4925](https://github.com/EQEmu/Server/pull/4925)) @Akkadius 2025-06-25
* EvolvingItemsManager Global to Singleton Cleanup ([#4929](https://github.com/EQEmu/Server/pull/4929)) @Kinglykrab 2025-06-25
* LFGuildManager Global to Singleton Cleanup ([#4927](https://github.com/EQEmu/Server/pull/4927)) @Kinglykrab 2025-06-25
* LoginServerList Global to Singleton Cleanup ([#4941](https://github.com/EQEmu/Server/pull/4941)) @Kinglykrab 2025-06-25
* Optimize PCH Config (Faster Builds) ([#4951](https://github.com/EQEmu/Server/pull/4951)) @Akkadius 2025-06-22
* PCH Cleanup ([#4952](https://github.com/EQEmu/Server/pull/4952)) @Akkadius 2025-06-25
* PathManager Global to Singleton Cleanup ([#4924](https://github.com/EQEmu/Server/pull/4924)) @Akkadius 2025-06-22
* PetitionList Global to Singleton Cleanup ([#4944](https://github.com/EQEmu/Server/pull/4944)) @Kinglykrab 2025-06-25
* PlayerEventLogs Global to Singleton Cleanup ([#4928](https://github.com/EQEmu/Server/pull/4928)) @Kinglykrab 2025-06-25
* QueryServConnection Global to Singleton Cleanup ([#4938](https://github.com/EQEmu/Server/pull/4938)) @Kinglykrab 2025-06-25
* Remove Lua Rule Constants ([#4949](https://github.com/EQEmu/Server/pull/4949)) @Akkadius 2025-06-22
* Remove Regex Compile Bloat ([#4947](https://github.com/EQEmu/Server/pull/4947)) @Akkadius 2025-06-22
* Remove Unused MZoneShutdown Mutex ([#4946](https://github.com/EQEmu/Server/pull/4946)) @Kinglykrab 2025-06-22
* SharedTaskManager Global to Singleton Cleanup ([#4930](https://github.com/EQEmu/Server/pull/4930)) @Kinglykrab 2025-06-25
* SkillCaps Global to Singleton Cleanup ([#4933](https://github.com/EQEmu/Server/pull/4933)) @Kinglykrab 2025-06-22
* TaskManager Global to Singleton Cleanup ([#4945](https://github.com/EQEmu/Server/pull/4945)) @Kinglykrab 2025-06-22
* UCSConnection Global to Singleton Cleanup ([#4937](https://github.com/EQEmu/Server/pull/4937)) @Kinglykrab 2025-06-25
* WebInterfaceList Global to Singleton Cleanup ([#4935](https://github.com/EQEmu/Server/pull/4935)) @Kinglykrab 2025-06-25
* WorldContentServer Global to Singleton Cleanup ([#4939](https://github.com/EQEmu/Server/pull/4939)) @Kinglykrab 2025-06-25
* WorldEventScheduler and ZoneEventScheduler Global to Singleton Cleanup ([#4932](https://github.com/EQEmu/Server/pull/4932)) @Kinglykrab 2025-06-25
* ZSList Global to Singleton Cleanup ([#4940](https://github.com/EQEmu/Server/pull/4940)) @Kinglykrab 2025-06-25
* ZoneStore Global to Singleton Cleanup ([#4934](https://github.com/EQEmu/Server/pull/4934)) @Kinglykrab 2025-06-23
### Corpses
* Add corpse entity variables to DB ([#4911](https://github.com/EQEmu/Server/pull/4911)) @fryguy503 2025-06-25
### Databuckets
* Move Databuckets to Common ([#4918](https://github.com/EQEmu/Server/pull/4918)) @Akkadius 2025-06-16
* Nested Caching ([#4917](https://github.com/EQEmu/Server/pull/4917)) @Akkadius 2025-06-25
### Doors
* Fix door saving for versions ([#4905](https://github.com/EQEmu/Server/pull/4905)) @nytmyr 2025-06-09
### Fixes
* Bulk Send Corpses after Idle State ([#4910](https://github.com/EQEmu/Server/pull/4910)) @Akkadius 2025-06-09
* Fix ClientList Singleton Shortcomings of #4942 @Akkadius 2025-06-25
* Fix breaking changes to Titanium, SoF, SoD patches causes by big bags update ([#4922](https://github.com/EQEmu/Server/pull/4922)) @regneq 2025-06-25
### Logs
* Fix output for tasks in logs ([#4907](https://github.com/EQEmu/Server/pull/4907)) @joligario 2025-06-09
### Performance
* Auto Idle / AFK ([#4903](https://github.com/EQEmu/Server/pull/4903)) @Akkadius 2025-05-22
* Wearchange Packet Send Deduplication ([#4916](https://github.com/EQEmu/Server/pull/4916)) @Akkadius 2025-06-25
### Player Event Logs
* Don't Clear Event Data on ETL Events ([#4913](https://github.com/EQEmu/Server/pull/4913)) @Akkadius 2025-06-25
### Player Events
* Don't Write Empty Data ([#4912](https://github.com/EQEmu/Server/pull/4912)) @Akkadius 2025-06-25
* Zone Fetch Settings from QS if Enabled ([#4915](https://github.com/EQEmu/Server/pull/4915)) @Akkadius 2025-06-25
### Quest API
* Add CompleteTask and UncompleteTask methods to Perl/Lua ([#4921](https://github.com/EQEmu/Server/pull/4921)) @Barathos 2025-06-25
* Lua Client Scoped EnableTitleSets ([#4914](https://github.com/EQEmu/Server/pull/4914)) @fryguy503 2025-06-25
### Quests
* Support Multiple Quest, Plugin, and Lua Module Paths ([#4906](https://github.com/EQEmu/Server/pull/4906)) @Akkadius 2025-06-09
### World API
* Input Validation ([#4904](https://github.com/EQEmu/Server/pull/4904)) @Akkadius 2025-05-22
## [23.7.0] 5/19/2025
### CLI
* Add custom database version output ([#4901](https://github.com/EQEmu/Server/pull/4901)) @joligario 2025-05-18
* Fix MySQL check in database dumper ([#4897](https://github.com/EQEmu/Server/pull/4897)) @joligario 2025-05-16
### Commands
* Add #zonevariable Command ([#4882](https://github.com/EQEmu/Server/pull/4882)) @Kinglykrab 2025-05-15
### Database
* Add Custom Database Migrations for Operators ([#4892](https://github.com/EQEmu/Server/pull/4892)) @Akkadius 2025-05-16
* Remove Transaction Wrapped Character Save ([#4894](https://github.com/EQEmu/Server/pull/4894)) @Akkadius 2025-05-16
### Fixes
* Deadlock on failed #copycharacter commands ([#4887](https://github.com/EQEmu/Server/pull/4887)) @Akkadius 2025-05-16
### Logging
* Auto Update Log Category Names ([#4890](https://github.com/EQEmu/Server/pull/4890)) @Akkadius 2025-05-16
### Netcode
* Resend Logic Adjustments ([#4900](https://github.com/EQEmu/Server/pull/4900)) @Akkadius 2025-05-18
### Player Events
* Add rule to ignore configured GM commands ([#4888](https://github.com/EQEmu/Server/pull/4888)) @Akkadius 2025-05-16
### Rules
* Auto Update Rule Notes from Source ([#4891](https://github.com/EQEmu/Server/pull/4891)) @Akkadius 2025-05-16
### World
* Fix Rarer Reload Deadlock ([#4893](https://github.com/EQEmu/Server/pull/4893)) @Akkadius 2025-05-16
### Zone State
* Load New Spawn2 Data When Present ([#4889](https://github.com/EQEmu/Server/pull/4889)) @Akkadius 2025-05-16
## [23.6.0] 5/14/2025
### Bots
* Correct ^pull logic and add checks for Enchanter pets ([#4827](https://github.com/EQEmu/Server/pull/4827)) @nytmyr 2025-05-15
* Fix creation limit, spawn limit, level requirement checks ([#4868](https://github.com/EQEmu/Server/pull/4868)) @nytmyr 2025-05-15
* Move all spell_id instances to uint16 ([#4876](https://github.com/EQEmu/Server/pull/4876)) @nytmyr 2025-05-15
* Prevent non-taunters from potentially fleeing mob on TargetReflection ([#4859](https://github.com/EQEmu/Server/pull/4859)) @nytmyr 2025-04-28
### CLI
* ETL Settings Output ([#4873](https://github.com/EQEmu/Server/pull/4873)) @joligario 2025-05-15
### Code
* Fix typo in QueryNameAvailablity ([#4869](https://github.com/EQEmu/Server/pull/4869)) @nytmyr 2025-04-28
### Crash
* Fix crash bug with pbae and quest scripts spawning mobs ([#4884](https://github.com/EQEmu/Server/pull/4884)) @carolus21rex 2025-05-15
### Feature
* Add Character:TradeskillUpMinChance rule ([#4867](https://github.com/EQEmu/Server/pull/4867)) @zrix-eq 2025-05-15
* Enable spawn attribute for NPCTintID ([#4871](https://github.com/EQEmu/Server/pull/4871)) @neckkola 2025-05-15
### Fixes
* Add trader/buyer cleanup actions ([#4843](https://github.com/EQEmu/Server/pull/4843)) @neckkola 2025-05-15
* Fix #copycharacter command ([#4860](https://github.com/EQEmu/Server/pull/4860)) @nytmyr 2025-04-28
* Fix Crash with #task ([#4874](https://github.com/EQEmu/Server/pull/4874)) @Kinglykrab 2025-04-30
* Fix Object Name Init, User Refs, and Client Sync on Close ([#4861](https://github.com/EQEmu/Server/pull/4861)) @zimp-wow 2025-05-15
* Fix breaking change to UF patches caused by Big Bags update ([#4883](https://github.com/EQEmu/Server/pull/4883)) @hbingram 2025-05-15
* Prevent Ranged Attack from being triggered at arbitrary rate ([#4879](https://github.com/EQEmu/Server/pull/4879)) @catapultam-habeo 2025-05-15
### Performance
* Store Player Title Sets in Client Memory ([#4836](https://github.com/EQEmu/Server/pull/4836)) @Kinglykrab 2025-05-15
### Quest API
* Add Last Login and First Login Flags to EVENT_CONNECT ([#4866](https://github.com/EQEmu/Server/pull/4866)) @Kinglykrab 2025-05-15
## [23.5.0] 4/10/2025
### API
* World API Optimizations ([#4850](https://github.com/EQEmu/Server/pull/4850)) @Akkadius 2025-04-10
### Bots
* Add valid state checks to ^clickitem ([#4830](https://github.com/EQEmu/Server/pull/4830)) @nytmyr 2025-04-10
* Flag all buffs with SE_DamageShield as Damage Shield ([#4833](https://github.com/EQEmu/Server/pull/4833)) @nytmyr 2025-04-10
* Positioning rewrite ([#4856](https://github.com/EQEmu/Server/pull/4856)) @nytmyr 2025-04-10
* Restore old buff overwrite blocking ([#4832](https://github.com/EQEmu/Server/pull/4832)) @nytmyr 2025-04-10
### Bugfix
* Load zone variables before encounter_load. ([#4846](https://github.com/EQEmu/Server/pull/4846)) @zimp-wow 2025-04-10
* Prevent depops from blocking new spawns. ([#4841](https://github.com/EQEmu/Server/pull/4841)) @zimp-wow 2025-04-10
* Prevent final shutdown from persisting incomplete state. ([#4849](https://github.com/EQEmu/Server/pull/4849)) @zimp-wow 2025-04-10
### Code
* Remove queryserv dump flag ([#4842](https://github.com/EQEmu/Server/pull/4842)) @joligario 2025-04-10
* Update link for legacy EQEmu loginserver account setup ([#4826](https://github.com/EQEmu/Server/pull/4826)) @joligario 2025-04-10
### Crash
* Fix rarer exception crash issue in PlayerEventLogs::ProcessBatchQueue ([#4835](https://github.com/EQEmu/Server/pull/4835)) @Akkadius 2025-04-03
### Database
* Fix manifest for `helmtexture` in `horses` table ([#4852](https://github.com/EQEmu/Server/pull/4852)) @joligario 2025-04-10
### Feature
* Add rule to consume command text from any channel ([#4839](https://github.com/EQEmu/Server/pull/4839)) @catapultam-habeo 2025-04-10
### Fixes
* Add the bazaar search limit to query ([#4829](https://github.com/EQEmu/Server/pull/4829)) @neckkola 2025-04-10
* Backfill expire_at (not sure why this didn't make it in there to begin with) @Akkadius 2025-03-31
* Bazaar Search window not working in a DZ ([#4828](https://github.com/EQEmu/Server/pull/4828)) @neckkola 2025-04-10
* Databuckets Account Cache Loading ([#4855](https://github.com/EQEmu/Server/pull/4855)) @Akkadius 2025-04-10
* Fix missing timer_name check on Mob::StopTimer ([#4840](https://github.com/EQEmu/Server/pull/4840)) @zimp-wow 2025-04-04
* FixHeading Infinite Loop Fix ([#4854](https://github.com/EQEmu/Server/pull/4854)) @KimLS 2025-04-10
* Make sure we don't expire default value instances @Akkadius 2025-03-31
* Regression in World SendEmoteMessageRaw ([#4837](https://github.com/EQEmu/Server/pull/4837)) @Akkadius 2025-04-03
* Remove QS Tables From Export @Akkadius 2025-04-10
* Zone State Spawn2 Location Restore ([#4844](https://github.com/EQEmu/Server/pull/4844)) @Akkadius 2025-04-10
### Netcode
* Fix Stale Client Edge Case ([#4853](https://github.com/EQEmu/Server/pull/4853)) @Akkadius 2025-04-10
### Performance
* Character Save Optimizations ([#4851](https://github.com/EQEmu/Server/pull/4851)) @Akkadius 2025-04-10
* Network Ring Buffers ([#4857](https://github.com/EQEmu/Server/pull/4857)) @Akkadius 2025-04-10
* Pre-Compute CLE Server Lists ([#4838](https://github.com/EQEmu/Server/pull/4838)) @Akkadius 2025-04-10
### Spells
* Fear resistance effects edge case fixes and support for SPA 102 as an AA ([#4848](https://github.com/EQEmu/Server/pull/4848)) @KayenEQ 2025-04-10
* Update to SPA 180 SE_ResistSpellChance to not block unresistable spells. ([#4847](https://github.com/EQEmu/Server/pull/4847)) @KayenEQ 2025-04-10
* Update to SPA 378 SE_SpellEffectResistChance ([#4845](https://github.com/EQEmu/Server/pull/4845)) @KayenEQ 2025-04-10
## [23.4.0] 3/30/2025
### API
* Expose Zoneserver Compile Metadata ([#4815](https://github.com/EQEmu/Server/pull/4815)) @Akkadius 2025-03-29
### Bots
* Charmed Pets were breaking Mob respawns ([#4780](https://github.com/EQEmu/Server/pull/4780)) @nytmyr 2025-03-16
* Enraged positioning ([#4789](https://github.com/EQEmu/Server/pull/4789)) @nytmyr 2025-03-29
* Fix IsValidSpellTypeBySpellID to account for all types ([#4764](https://github.com/EQEmu/Server/pull/4764)) @nytmyr 2025-03-19
* Fix Rule ZonesWithSpawnLimits/ZonesWithForcedSpawnLimits errors ([#4791](https://github.com/EQEmu/Server/pull/4791)) @nytmyr 2025-03-29
* Fix rule Bots:FinishBuffing ([#4788](https://github.com/EQEmu/Server/pull/4788)) @nytmyr 2025-03-29
* Line of Sight and Mez optimizations and cleanup ([#4746](https://github.com/EQEmu/Server/pull/4746)) @nytmyr 2025-03-29
* Prevent bot pets from despawning on #repop ([#4790](https://github.com/EQEmu/Server/pull/4790)) @nytmyr 2025-03-29
### Code
* Control flow defaults missed in recent bot updates ([#4817](https://github.com/EQEmu/Server/pull/4817)) @joligario 2025-03-30
* Remove Extraneous Time Type in ShowZoneData ([#4806](https://github.com/EQEmu/Server/pull/4806)) @Kinglykrab 2025-03-29
* Remove Unused Command Methods ([#4805](https://github.com/EQEmu/Server/pull/4805)) @Kinglykrab 2025-03-29
* UCS Member Count ([#4819](https://github.com/EQEmu/Server/pull/4819)) @joligario 2025-03-30
### Commands
* Add #show zone_variables ([#4812](https://github.com/EQEmu/Server/pull/4812)) @Akkadius 2025-03-29
* Add Instance Support to #zoneshutdown ([#4807](https://github.com/EQEmu/Server/pull/4807)) @Kinglykrab 2025-03-29
### Crash
* Fix Rarer World Crash with Player Event Thread Processor ([#4800](https://github.com/EQEmu/Server/pull/4800)) @Akkadius 2025-03-29
* Fix Repop Race Condition Crash ([#4814](https://github.com/EQEmu/Server/pull/4814)) @Akkadius 2025-03-29
### Database
* Fix Respawn Times Table ([#4802](https://github.com/EQEmu/Server/pull/4802)) @Akkadius 2025-03-29
* Wrap PurgeExpiredInstances in a Transaction ([#4824](https://github.com/EQEmu/Server/pull/4824)) @Akkadius 2025-03-30
### Feature
* Implement /changename & related script bindings. Clean up #set name ([#4770](https://github.com/EQEmu/Server/pull/4770)) @catapultam-habeo 2025-03-20
### Fixes
* AllowFVNoDrop Flag trades ([#4809](https://github.com/EQEmu/Server/pull/4809)) @neckkola 2025-03-27
* Fix Instance Creation Race Condition ([#4803](https://github.com/EQEmu/Server/pull/4803)) @Akkadius 2025-03-29
* Fix zone crash when attempting to add a disappearing client to hate list. ([#4782](https://github.com/EQEmu/Server/pull/4782)) @zimp-wow 2025-03-19
* Globally Reloading Quests when not loaded ([#4813](https://github.com/EQEmu/Server/pull/4813)) @Akkadius 2025-03-29
* Instance DZ Creation ([#4823](https://github.com/EQEmu/Server/pull/4823)) @Akkadius 2025-03-30
* Zone State Entity Variable Load Pre-Spawn ([#4785](https://github.com/EQEmu/Server/pull/4785)) @Akkadius 2025-03-19
* Zone State Position Fix ([#4784](https://github.com/EQEmu/Server/pull/4784)) @Akkadius 2025-03-19
* Zone State Variables Load First ([#4798](https://github.com/EQEmu/Server/pull/4798)) @Akkadius 2025-03-29
* Zone state edge case with 0 hp ([#4787](https://github.com/EQEmu/Server/pull/4787)) @Akkadius 2025-03-29
### Instance
* Clear Respawn Timers on Creation ([#4801](https://github.com/EQEmu/Server/pull/4801)) @Akkadius 2025-03-29
### Instances
* Add `expire_at` Column ([#4820](https://github.com/EQEmu/Server/pull/4820)) @Akkadius 2025-03-30
### Performance
* Add several database indexes ([#4811](https://github.com/EQEmu/Server/pull/4811)) @Akkadius 2025-03-29
* Have World Send Smarter Guild Updates ([#4796](https://github.com/EQEmu/Server/pull/4796)) @Akkadius 2025-03-29
* Improve Character Select DB Performance ([#4799](https://github.com/EQEmu/Server/pull/4799)) @Akkadius 2025-03-29
* Reduce Adventure S2S chatter ([#4793](https://github.com/EQEmu/Server/pull/4793)) @Akkadius 2025-03-29
* Reduce CorpseOwnerOnline S2S Chatter to World ([#4795](https://github.com/EQEmu/Server/pull/4795)) @Akkadius 2025-03-29
* Reduce LFGuild Chatter ([#4794](https://github.com/EQEmu/Server/pull/4794)) @Akkadius 2025-03-29
* Reduce UpdateWho S2S Chatter to World ([#4792](https://github.com/EQEmu/Server/pull/4792)) @Akkadius 2025-03-29
* Send Smarter Emote Packets ([#4818](https://github.com/EQEmu/Server/pull/4818)) @Akkadius 2025-03-30
### Quest API
* Add Support for NPC ID and NPC Name Specificity ([#4781](https://github.com/EQEmu/Server/pull/4781)) @Kinglykrab 2025-03-19
### Reload
* Add Reload for Maps / Navs ([#4816](https://github.com/EQEmu/Server/pull/4816)) @Akkadius 2025-03-29
### Zone
* Zone State Automated Testing and Improvements ([#4808](https://github.com/EQEmu/Server/pull/4808)) @Akkadius 2025-03-30
* Zone State Improvements Part 3 ([#4773](https://github.com/EQEmu/Server/pull/4773)) @Akkadius 2025-03-13
## [23.3.4] 3/14/2025
### Fixes
* Add check for simultaneous direct vendor and parcel Trader/Buyer Purchase ([#4778](https://github.com/EQEmu/Server/pull/4778)) @neckkola 2025-03-14
* Fix for rare circumstance where NPC's would have 0 health on restore @Akkadius
## [23.3.3] 3/13/2025
### Database
* Add indexes for data_buckets and zone_state_spawns ([#4771](https://github.com/EQEmu/Server/pull/4771)) @Akkadius 2025-03-11
### Fixes
* Update GuildBank to correctly handle items with charges equal to zero ([#4774](https://github.com/EQEmu/Server/pull/4774)) @neckkola 2025-03-13
### Networking
* Fix "port in use" error ([#4772](https://github.com/EQEmu/Server/pull/4772)) @Akkadius 2025-03-12
### Zone
* Zone State Improvements Part 3 ([#4773](https://github.com/EQEmu/Server/pull/4773)) @Akkadius 2025-03-13
## [23.3.2] 3/11/2025
### DynamicZones
* Bulk request dz member statuses on zone boot ([#4769](https://github.com/EQEmu/Server/pull/4769)) @hgtw 2025-03-11
### Zone
* Zone State Improvements (Continued) ([#4768](https://github.com/EQEmu/Server/pull/4768)) @Akkadius 2025-03-11
## [23.3.0] 3/8/2025
### Bots
* Fix buffs not overwriting lesser buffs ([#4756](https://github.com/EQEmu/Server/pull/4756)) @nytmyr 2025-03-06
* Fix taunting bots positioning ([#4754](https://github.com/EQEmu/Server/pull/4754)) @nytmyr 2025-03-06
* Move commanded spell map to zone ([#4755](https://github.com/EQEmu/Server/pull/4755)) @nytmyr 2025-03-06
### Code
* Fix typo in GM tradeskill combine message ([#4762](https://github.com/EQEmu/Server/pull/4762)) @nytmyr 2025-03-08
### Crash
* Bot aura crash fix ([#4752](https://github.com/EQEmu/Server/pull/4752)) @nytmyr 2025-03-06
### Databuckets
* Nested Databuckets Protections and Improvements ([#4748](https://github.com/EQEmu/Server/pull/4748)) @Akkadius 2025-03-04
### Feature
* Add Rule for dealing with augments when an item evolves ([#4758](https://github.com/EQEmu/Server/pull/4758)) @neckkola 2025-03-08
* Allow assigning Helm Texture independently of Body Texture for Horses ([#4759](https://github.com/EQEmu/Server/pull/4759)) @catapultam-habeo 2025-03-08
### Fixes
* Add crash checks for certain PlayerEventLogs ([#4761](https://github.com/EQEmu/Server/pull/4761)) @neckkola 2025-03-07
* Correct incorrectly calculated stat caps with Heroic Stats ([#4760](https://github.com/EQEmu/Server/pull/4760)) @catapultam-habeo 2025-03-08
* Fix sigabort crash from invalid JSON @Akkadius 2025-03-03
* Forgot to push up some changes for test output @Akkadius 2025-03-04
* Parcel Delivery Updates for two edge cases ([#4753](https://github.com/EQEmu/Server/pull/4753)) @neckkola 2025-03-06
* Remove one port check in world @Akkadius 2025-03-03
* Zero out currentnpcid whenever spawn is reset. ([#4763](https://github.com/EQEmu/Server/pull/4763)) @zimp-wow 2025-03-08
### Logging
* Convert JSON Error to Data Buckets Logging Category ([#4747](https://github.com/EQEmu/Server/pull/4747)) @Kinglykrab 2025-03-04
### Pets
* Fix renamed pets loading as blank names ([#4751](https://github.com/EQEmu/Server/pull/4751)) @nytmyr 2025-03-05
### Rules
* Fix EvolvingItems:PercentOfRaidExperience Description ([#4757](https://github.com/EQEmu/Server/pull/4757)) @Kinglykrab 2025-03-07
### Tests
* Cleanup Hand-in Tests ([#4749](https://github.com/EQEmu/Server/pull/4749)) @Akkadius 2025-03-04
### Zone
* Make zone controller less likely to be visible, immune to all forms of combat ([#4750](https://github.com/EQEmu/Server/pull/4750)) @Akkadius 2025-03-06
* State Save Improvements ([#4765](https://github.com/EQEmu/Server/pull/4765)) @Akkadius 2025-03-08
## [23.2.0] 3/3/2025
### Crash
* Database SetMutex crash fix ([#4741](https://github.com/EQEmu/Server/pull/4741)) @Akkadius 2025-03-03
* Fix Aura process crash with bots ([#4743](https://github.com/EQEmu/Server/pull/4743)) @Akkadius 2025-03-03
* Fix crash in add loot code path ([#4745](https://github.com/EQEmu/Server/pull/4745)) @Akkadius 2025-03-03
* Fix world repop crash ([#4742](https://github.com/EQEmu/Server/pull/4742)) @Akkadius 2025-03-03
* Potential crash fix in scan close mobs ([#4744](https://github.com/EQEmu/Server/pull/4744)) @Akkadius 2025-03-03
### Fixes
* Cleanup zone buckets on instance purge. ([#4739](https://github.com/EQEmu/Server/pull/4739)) @zimp-wow 2025-03-02
* Fix an error causing Endurance Regen to not be applied by items. ([#4738](https://github.com/EQEmu/Server/pull/4738)) @catapultam-habeo 2025-03-02
### World
* Check if port in use to avoid double booting mistakes ([#4740](https://github.com/EQEmu/Server/pull/4740)) @Akkadius 2025-03-03
## [23.1.0] 3/1/2025
### Bots
* Fix unresponsive bots in groups upon group wipe ([#4712](https://github.com/EQEmu/Server/pull/4712)) @nytmyr 2025-02-28
### Code
* More login <-> world code cleanup ([#4724](https://github.com/EQEmu/Server/pull/4724)) @Akkadius 2025-02-28
### Crash
* Check for directory existence before traversing in CheckForCompatibleQuestPlugins ([#4730](https://github.com/EQEmu/Server/pull/4730)) @Akkadius 2025-03-02
* Fix filesystem crash / exception in DatabaseDumpService::RemoveCredentialsFile() ([#4731](https://github.com/EQEmu/Server/pull/4731)) @Akkadius 2025-03-01
* Fix large file size crash in File::GetContents for windows ([#4735](https://github.com/EQEmu/Server/pull/4735)) @Akkadius 2025-03-02
* Fix reload concurrency crash when ran from Spire ([#4733](https://github.com/EQEmu/Server/pull/4733)) @Akkadius 2025-03-02
* Validate item in SE_SummonItemIntoBag ([#4734](https://github.com/EQEmu/Server/pull/4734)) @Akkadius 2025-03-02
* World CLI validation ([#4728](https://github.com/EQEmu/Server/pull/4728)) @Akkadius 2025-03-01
### Database
* Remove force_interactive from big bag updates ([#4727](https://github.com/EQEmu/Server/pull/4727)) @Akkadius 2025-03-01
### Feature
* Add a rule for spells to bypass stacking rules ([#4716](https://github.com/EQEmu/Server/pull/4716)) @catapultam-habeo 2025-02-28
* Evolving items Additions ([#4725](https://github.com/EQEmu/Server/pull/4725)) @neckkola 2025-03-01
### Fixes
* Add character_pet_name to player tables schema @Akkadius 2025-03-02
* Add client packets to questmanager:setguild ([#4732](https://github.com/EQEmu/Server/pull/4732)) @neckkola 2025-03-01
* Clear m_completed_shared_tasks before reloading @Akkadius 2025-02-24
* Fix AA Reset Error Message ([#4720](https://github.com/EQEmu/Server/pull/4720)) @Kinglykrab 2025-02-28
* Fix Issue with Suffixes/Prefixes ([#4723](https://github.com/EQEmu/Server/pull/4723)) @Kinglykrab 2025-02-28
* Fix Trading Items to Bot Pets ([#4721](https://github.com/EQEmu/Server/pull/4721)) @MortimerGreenwald 2025-02-28
* Refactor ApplyItemBonuses to fix double-counting of ATK and recommended levels not correctly applying ([#4713](https://github.com/EQEmu/Server/pull/4713)) @catapultam-habeo 2025-03-01
### Loginserver
* Minor cleanup ([#4729](https://github.com/EQEmu/Server/pull/4729)) @Akkadius 2025-03-01
### Quest API
* Add Key Ring Methods to Perl and Lua ([#4719](https://github.com/EQEmu/Server/pull/4719)) @Kinglykrab 2025-02-28
* Implement eq.handin() and quest::handin() ([#4718](https://github.com/EQEmu/Server/pull/4718)) @Akkadius 2025-02-28
### Tasks
* Extend IsTaskCompleted to also be aware of shared task completion ([#4714](https://github.com/EQEmu/Server/pull/4714)) @Akkadius 2025-02-24
### Zone
* Implement Zone State Saving on Shutdown ([#4715](https://github.com/EQEmu/Server/pull/4715)) @Akkadius 2025-02-28
### Zone State
* Wrap all serialization/deserialization in try/catch ([#4726](https://github.com/EQEmu/Server/pull/4726)) @Akkadius 2025-03-01
## [23.0.2] 2/21/2025
### Bots
* Add checks to ensure bots and pets do not engage on ^pull ([#4708](https://github.com/EQEmu/Server/pull/4708)) @nytmyr 2025-02-22
* Improve positioning ([#4709](https://github.com/EQEmu/Server/pull/4709)) @nytmyr 2025-02-22
* Prevent medding in combat if any mob has bot targeted ([#4707](https://github.com/EQEmu/Server/pull/4707)) @nytmyr 2025-02-22
### Client Mod
* Adds a hacked fast camp rule for GMs ([#4697](https://github.com/EQEmu/Server/pull/4697)) @KimLS 2025-02-20
### Fixes
* Fix Lua Zone ID Exports ([#4700](https://github.com/EQEmu/Server/pull/4700)) @Kinglykrab 2025-02-22
* Fix bad Mob reference in QuestManager::resumetimer() ([#4710](https://github.com/EQEmu/Server/pull/4710)) @zimp-wow 2025-02-22
* Fix cursor load on zone ([#4704](https://github.com/EQEmu/Server/pull/4704)) @nytmyr 2025-02-22
* Fix infinite loop in QuestManager::stoptimer() ([#4703](https://github.com/EQEmu/Server/pull/4703)) @zimp-wow 2025-02-21
### Quest API
* Add GetSpawn() to Perl and Lua ([#4702](https://github.com/EQEmu/Server/pull/4702)) @Kinglykrab 2025-02-22
## [23.0.1] 2/20/2025
### Fixes
* Player event ordering merge fix ([#4699](https://github.com/EQEmu/Server/pull/4699)) @Akkadius 2025-02-20
### Quest API
* Add DisableRespawnTimers to Perl and Lua ([#4691](https://github.com/EQEmu/Server/pull/4691)) @Kinglykrab 2025-02-20
## [23.0.0] 2/19/2025
### Bots
* Add AEHateLine to HateLine ParentType ([#4678](https://github.com/EQEmu/Server/pull/4678)) @nytmyr 2025-02-15
* Add IsInRaidOrGroup checks to ^attack and ^pull ([#4654](https://github.com/EQEmu/Server/pull/4654)) @nytmyr 2025-02-07
* Add missing stance options ([#4681](https://github.com/EQEmu/Server/pull/4681)) @nytmyr 2025-02-15
* Bot Overhaul ([#4580](https://github.com/EQEmu/Server/pull/4580)) @nytmyr 2025-02-03
* Command Cleanup ([#4676](https://github.com/EQEmu/Server/pull/4676)) @nytmyr 2025-02-15
* Correct camp count on ^camp ([#4650](https://github.com/EQEmu/Server/pull/4650)) @nytmyr 2025-02-06
* Correct helper message for forced casts ([#4656](https://github.com/EQEmu/Server/pull/4656)) @nytmyr 2025-02-07
* Crash fixes related to GetNumberNeedingHealedInGroup ([#4684](https://github.com/EQEmu/Server/pull/4684)) @nytmyr 2025-02-15
* Fix AE range calculation ([#4683](https://github.com/EQEmu/Server/pull/4683)) @nytmyr 2025-02-15
* Fix Bards not casting ([#4638](https://github.com/EQEmu/Server/pull/4638)) @nytmyr 2025-02-03
* Fix a couple potential crashes with GetNumberNeedingHealedInGroup ([#4652](https://github.com/EQEmu/Server/pull/4652)) @nytmyr 2025-02-07
* Fix crash related to GetTempSpellType() ([#4649](https://github.com/EQEmu/Server/pull/4649)) @nytmyr 2025-02-06
* Fix pets causing aggro ([#4677](https://github.com/EQEmu/Server/pull/4677)) @nytmyr 2025-02-15
* Fix spell priority commands ([#4660](https://github.com/EQEmu/Server/pull/4660)) @nytmyr 2025-02-08
* Fix typo in positioning ([#4659](https://github.com/EQEmu/Server/pull/4659)) @nytmyr 2025-02-08
* Move BotGetSpellsByType to cache ([#4655](https://github.com/EQEmu/Server/pull/4655)) @nytmyr 2025-02-07
* Prevents casting on ineligible targets due to target type, stacking, etc. ([#4680](https://github.com/EQEmu/Server/pull/4680)) @nytmyr 2025-02-15
* Sanity checks for spell type updates ([#4641](https://github.com/EQEmu/Server/pull/4641)) @nytmyr 2025-02-05
### Bug
* Item Purchase Offset when multiple buyers are buying at the same time. ([#4628](https://github.com/EQEmu/Server/pull/4628)) @fryguy503 2025-02-06
### CI
* Fix database race condition ([#4646](https://github.com/EQEmu/Server/pull/4646)) @Akkadius 2025-02-06
### Client Mod
* Adds a hacked fast camp rule for GMs ([#4697](https://github.com/EQEmu/Server/pull/4697)) @KimLS 2025-02-20
### Code
* Bot RaidGroupSay ([#4653](https://github.com/EQEmu/Server/pull/4653)) @nytmyr 2025-02-07
* Cleanup logic in cursor bag check ([#4642](https://github.com/EQEmu/Server/pull/4642)) @nytmyr 2025-02-04
* Use Repositories for Titles ([#4608](https://github.com/EQEmu/Server/pull/4608)) @Kinglykrab 2025-02-07
### Commands
* Fix #goto not accepting proper heading ([#4685](https://github.com/EQEmu/Server/pull/4685)) @nytmyr 2025-02-15
* Fix Illusion Block ([#4666](https://github.com/EQEmu/Server/pull/4666)) @nytmyr 2025-02-12
### Crash
* Fix raid/group crash regression ([#4671](https://github.com/EQEmu/Server/pull/4671)) @Akkadius 2025-02-12
* Fix zone crash caused by NPC::MoveTo ([#4639](https://github.com/EQEmu/Server/pull/4639)) @catapultam-habeo 2025-02-03
### Databuckets
* Add Zone Scoped Databuckets ([#4690](https://github.com/EQEmu/Server/pull/4690)) @Akkadius 2025-02-18
### Expeditions
* Move expedition code into DynamicZone ([#4672](https://github.com/EQEmu/Server/pull/4672)) @hgtw 2025-02-16
### Feature
* Add Support for Tradeskill Recipe Inspect ([#4648](https://github.com/EQEmu/Server/pull/4648)) @Kinglykrab 2025-02-06
* Add rule to allow /changepetname to function without being enabled by scripts. @catapultam-habeo 2025-02-05
* GuildBank Updates ([#4674](https://github.com/EQEmu/Server/pull/4674)) @neckkola 2025-02-15
* Implement Big Bags ([#4606](https://github.com/EQEmu/Server/pull/4606)) @Kinglykrab 2025-02-03
### Fixes
* #rq and #reload quest alias ([#4694](https://github.com/EQEmu/Server/pull/4694)) @Akkadius 2025-02-18
* Always spawn zone controller first ([#4669](https://github.com/EQEmu/Server/pull/4669)) @Akkadius 2025-02-12
* Big Bag Cleanup ([#4643](https://github.com/EQEmu/Server/pull/4643)) @fryguy503 2025-02-05
* Big Bag additional fixes ([#4644](https://github.com/EQEmu/Server/pull/4644)) @fryguy503 2025-02-05
* Change logging level for no items found in a bazaar search to reduce spam logs. ([#4675](https://github.com/EQEmu/Server/pull/4675)) @neckkola 2025-02-13
* Find Zone - Expansion Settings ([#4692](https://github.com/EQEmu/Server/pull/4692)) @MortimerGreenwald 2025-02-18
* Fix Beastlord Warder Size Modifier ([#4665](https://github.com/EQEmu/Server/pull/4665)) @Kinglykrab 2025-02-12
* Fix CI since hand-ins are merged @Akkadius 2025-02-03
* Fix Illusion Fade Texture Bug ([#4673](https://github.com/EQEmu/Server/pull/4673)) @Kinglykrab 2025-02-14
* Fix Item Discovery ([#4663](https://github.com/EQEmu/Server/pull/4663)) @Kinglykrab 2025-02-10
* Fix ST_GroupNoPets and ST_GroupClientAndPet ([#4667](https://github.com/EQEmu/Server/pull/4667)) @nytmyr 2025-02-10
* Fix SendStatsWindow Mod2 Value Display ([#4658](https://github.com/EQEmu/Server/pull/4658)) @Kinglykrab 2025-02-07
* Fix Tradeskill Queries ([#4661](https://github.com/EQEmu/Server/pull/4661)) @Kinglykrab 2025-02-09
* Fix error in update manifest ([#4637](https://github.com/EQEmu/Server/pull/4637)) @nytmyr 2025-02-03
* Fix issue with getting an unset nested databucket ([#4693](https://github.com/EQEmu/Server/pull/4693)) @Akkadius 2025-02-19
* Fix non-error in player_event_logs ([#4695](https://github.com/EQEmu/Server/pull/4695)) @Akkadius 2025-02-18
* GMMove Update Edge Case With Clients ([#4686](https://github.com/EQEmu/Server/pull/4686)) @Akkadius 2025-02-15
* Item Handins to Pets ([#4687](https://github.com/EQEmu/Server/pull/4687)) @Akkadius 2025-02-15
* Parcel Delivery Updates ([#4688](https://github.com/EQEmu/Server/pull/4688)) @neckkola 2025-02-16
* Prevent zone from loading ETL ID's on bootup ([#4696](https://github.com/EQEmu/Server/pull/4696)) @Akkadius 2025-02-18
* Update pre big bag corpse slot_id's to support big bags ([#4679](https://github.com/EQEmu/Server/pull/4679)) @nytmyr 2025-02-15
### Inventory
* Fix cursor bag saving to invalid slot_ids ([#4640](https://github.com/EQEmu/Server/pull/4640)) @nytmyr 2025-02-04
### Items
* Overhaul Item Hand-in System ([#4593](https://github.com/EQEmu/Server/pull/4593)) @Akkadius 2025-02-03
### Loginserver
* Fix iterator crash ([#4670](https://github.com/EQEmu/Server/pull/4670)) @Akkadius 2025-02-12
* Modernize codebase ([#4647](https://github.com/EQEmu/Server/pull/4647)) @Akkadius 2025-02-06
### NPC Handins
* Fix MultiQuest Handins ([#4651](https://github.com/EQEmu/Server/pull/4651)) @Akkadius 2025-02-07
### Performance
* Server Reload Overhaul ([#4689](https://github.com/EQEmu/Server/pull/4689)) @Akkadius 2025-02-18
### Player Event Logs
* Migrate and Deprecate QS Legacy Logging ([#4542](https://github.com/EQEmu/Server/pull/4542)) @neckkola 2025-02-05
### Quest API
* Add Bandolier Methods ([#4635](https://github.com/EQEmu/Server/pull/4635)) @Kinglykrab 2025-02-03
* Add Potion Belt Methods ([#4634](https://github.com/EQEmu/Server/pull/4634)) @Kinglykrab 2025-02-04
* Add Zone Support to Perl and Lua ([#4662](https://github.com/EQEmu/Server/pull/4662)) @Kinglykrab 2025-02-09
### Spells
* Add all types to checks for max_targets_allowed rule for AEs ([#4682](https://github.com/EQEmu/Server/pull/4682)) @nytmyr 2025-02-15
## [22.62.2] 2/1/2025
### Fixes
-3
View File
@@ -42,7 +42,6 @@ IF(USE_MAP_MMFS)
ENDIF (USE_MAP_MMFS)
IF(MSVC)
add_compile_options(/bigobj)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ADD_DEFINITIONS(-DNOMINMAX)
ADD_DEFINITIONS(-DCRASH_LOGGING)
@@ -363,8 +362,6 @@ MESSAGE(STATUS "**************************************************")
#setup server libs and headers
SET(SERVER_LIBS common ${DATABASE_LIBRARY_LIBS} ${ZLIB_LIBRARY_LIBS} ${Boost_LIBRARIES} uv_a fmt RecastNavigation::Detour)
set(FMT_HEADER_ONLY OFF)
INCLUDE_DIRECTORIES(SYSTEM "${DATABASE_LIBRARY_INCLUDE}")
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_LIBRARY_INCLUDE}")
INCLUDE_DIRECTORIES(SYSTEM "${Boost_INCLUDE_DIRS}")
+56 -123
View File
@@ -1,150 +1,83 @@
<h1 align="center">EQEmulator Server Platform</h1>
<p align="center">
<img src="https://github.com/user-attachments/assets/11942e15-b512-402d-a619-0543c7f1151e" style="border-radius: 10px">
</p>
<p align="center">
<b>EQEmulator - A Fan-Made Project Honoring a Legendary MMORPG</b>
</p>
<p align="center">
<a href="https://github.com/eqemu/server/graphs/contributors"><img src="https://img.shields.io/github/contributors/eqemu/server" alt="Contributors"></a>
<a href="https://discord.gg/QHsm7CD"><img src="https://img.shields.io/discord/212663220849213441?label=Discord&amp;logo=discord&amp;color=7289DA" alt="Discord"></a>
<a href="https://docs.eqemu.io"><img src="https://img.shields.io/badge/docs-MkDocs%20Powered-blueviolet" alt="Docs"></a>
<a href="./LICENSE"><img src="https://img.shields.io/github/license/EQEmu/Server" alt="License"></a>
<a href="https://github.com/eqemu/server/releases"><img src="https://img.shields.io/github/v/release/eqemu/server" alt="Latest Release"></a>
<a href="https://github.com/EQEmu/Server/releases"><img src="https://img.shields.io/github/release-date/EQEmu/Server" alt="Release Date"></a>
<img src="https://img.shields.io/github/downloads/eqemu/server/total.svg" alt="Github All Releases"></a>
<a href="http://drone.akkadius.com/EQEmu/Server"><img src="http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg" alt="Build Status"></a>
<img src="https://img.shields.io/github/issues-pr-closed/eqemu/server" alt="GitHub Issues or Pull Requests">
<img src="https://img.shields.io/docker/pulls/akkadius/eqemu-server" alt="Docker Pulls">
<a href="http://drone.akkadius.com/EQEmu/Server"><img src="http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg" alt="Build Status"></a> <img src="https://jb.gg/badges/official-plastic.svg" alt="Official">
</p>
# EQEmulator Core Server
| Drone (Linux x64) | Drone (Windows x64) |
|:---:|:---:|
|[![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) |[![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) |
***
<p align="center">
EQEmulator is a <b>passion-driven</b>, <b>open source server emulator</b> project dedicated to preserving and celebrating the legacy of a groundbreaking classic MMORPG.
</p>
**EQEmulator is a custom completely from-scratch open source server implementation for EverQuest built mostly on C++**
* MySQL/MariaDB is used as the database engine (over 200+ tables)
* Perl and LUA are both supported scripting languages for NPC/Player/Quest oriented events
* Open source database (Project EQ) has content up to expansion OoW (included in server installs)
* Game server environments and databases can be heavily customized to create all new experiences
* Hundreds of Quests/events created and maintained by Project EQ
<p align="center">
For over two decades and continuing, EQEmulator has served as a <strong>fan tribute</strong>, providing tools and technology that allow players to explore, customize, and experience the legendary game's iconic gameplay in new ways. This project exists solely out of <strong>deep admiration</strong> for the original developers, artists, designers, and visionaries who created one of the most influential online worlds of all time.
</p>
## Server Installs
| |Windows|Linux|
|:---:|:---:|:---:|
|**Install Count**|![Windows Install Count](http://analytics.akkadius.com/?install_count&windows_count)|![Linux Install Count](http://analytics.akkadius.com/?install_count&linux_count)|
### > Windows
<p align="center">
We do not claim ownership of the original game or its assets. <strong>All credit and respect belong to the original creators and Daybreak Game Company</strong>, whose work continues to inspire generations of players and developers alike.
</p>
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-windows/)
<p align="center">
EQEmulator has for over 20 years and always will be a <strong>fan-based, non-commercial open-source effort</strong> made by players, for players—preserving the legacy of the game while empowering community-driven creativity, learning and joy that the game and its creators has so strongly inspired in us all.
</p>
### > Debian/Ubuntu/CentOS/Fedora
***
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-linux/)
<h3 align="center">
Technical Overview & Reverse Engineering Effort
</h1>
* You can use curl or wget to kick off the installer (whichever your OS has)
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
<p align="center">EQEmulator represents <strong>over two decades of collaborative reverse engineering</strong>, building the server from the ground up without access to the original source code. This effort was achieved entirely through <strong>community-driven analysis, network protocol decoding, and in-game behavioral research</strong>.</p>
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
<h1 align="center">
💡 How We Did It
</h1>
<p align="center">
<img src="https://github.com/user-attachments/assets/b6b48cf7-f64a-4497-9750-71f442a3d132" height="300px">
</p>
<p align="center">
<strong>Reverse Engineering</strong>
Every system, packet, opcode, and game mechanic has been reconstructed through countless hours of live packet sniffing, client disassembly, and in-game experimentation by dedicated contributors over the years.
</p>
<p align="center">
No proprietary code or server sources were ever used.
</p>
<p align="center">
All implementations are the result of clean-room engineering.
</p>
<h1 align="center">
🛠️ Technology Stack
</h1>
<p align="center">
<img src="https://github.com/user-attachments/assets/df5ea809-86c5-439d-a8fa-651fb04ba477" style="border-radius: 10px">
</p>
**C++ Core Engine**
* High-performance networking and gameplay logic built in C++
* Cross-platform support for Linux and Windows
**MySQL / MariaDB Backend**
* Fully structured schema with over 200+ tables
* Supports content customization, expansions, and custom worlds
**Scripting Engine**
* Native support for **Perl** and **Lua** scripting
* Powerfully extendable for quests, NPC behaviors, and custom events
**Open Source Content Database**
* Includes ProjectEQs world data up through *Dragons of Norrath*
* 100% customizable to create entirely new game worlds
<h1 align="center">
🚀 Why It Matters
</h1>
<p align="center">🧬 EQEmulator stands as a <strong>technical preservation project</strong>, ensuring that the magic of classic and custom servers lives on for future generations of players, tinkerers, and game designers.
</p>
> We humbly acknowledge and thank the original developers for creating one of the most influential online experiences in gaming history.
<h1 align="center">
🧑‍💻🖥️ Supported Clients
</h1>
## Supported Clients
|Titanium Edition|Secrets of Faydwer|Seeds of Destruction|Underfoot|Rain of Fear|
|:---:|:---:|:---:|:---:|:---:|
|<img src="http://i.imgur.com/hrwDxoM.jpg" height="150">|<img src="http://i.imgur.com/cRDW5tn.png" height="150">|<img src="http://i.imgur.com/V48kuVn.jpg" height="150">|<img src="http://i.imgur.com/IJQ0XMa.jpg" height="150">|<img src="http://i.imgur.com/OMpHkKa.png" height="100">|
## 📚 Resources
## Bug Reports <img src="http://i.imgur.com/daf1Vjw.png" height="20">
* Please use the [issue tracker](https://github.com/EQEmu/Server/issues) provided by GitHub to send us bug
reports or feature requests.
* The [EQEmu Forums](http://www.eqemulator.org/forums/) are also a place to submit and get help with bugs.
| Resource | Badges | Link |
|---------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------|
| **EQEmulator Docs** | [![Docs](https://img.shields.io/badge/docs-MkDocs%20Powered-blueviolet)](https://docs.eqemu.io) | [docs.eqemu.io](https://docs.eqemu.io/) |
| **Discord Community**| [![Discord](https://img.shields.io/discord/212663220849213441?label=Discord&logo=discord&color=7289DA)](https://discord.gg/QHsm7CD) | [Join Discord](https://discord.gg/QHsm7CD) |
| **Latest Release** | [![Latest Release](https://img.shields.io/github/v/release/eqemu/server)](https://github.com/eqemu/server/releases) <br> [![Release Date](https://img.shields.io/github/release-date/EQEmu/Server)](https://github.com/EQEmu/Server/releases) <br> [![All Releases](https://img.shields.io/github/downloads/eqemu/server/total.svg)](https://github.com/eqemu/server/releases) | [View Releases](https://github.com/eqemu/server/releases) |
| **License** | [![License](https://img.shields.io/github/license/EQEmu/Server)](./LICENSE) | [View License](./LICENSE) |
| **Build Status** | [![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) | [View Build Status](http://drone.akkadius.com/EQEmu/Server) |
| **Docker Pulls** | [![Docker Pulls](https://img.shields.io/docker/pulls/akkadius/eqemu-server)](https://hub.docker.com/r/akkadius/eqemu-server) | [Docker Hub](https://hub.docker.com/r/akkadius/eqemu-server) |
| **Contributions** | [![GitHub PRs](https://img.shields.io/github/issues-pr-closed/eqemu/server)](https://github.com/eqemu/server/pulls?q=is%3Apr+is%3Aclosed) | [Closed PRs & Issues](https://github.com/eqemu/server/pulls?q=is%3Apr+is%3Aclosed) |
## Contributions <img src="http://image.flaticon.com/icons/png/512/25/25231.png" width="20">
## 🛠️ Getting Started
* The preferred way to contribute is to fork the repo and submit a pull request on
GitHub. If you need help with your changes, you can always post on the forums or
try Discord. You can also post unified diffs (`git diff` should do the trick) on the
[Server Code Submissions](http://www.eqemulator.org/forums/forumdisplay.php?f=669)
forum, although pull requests will be much quicker and easier on all parties.
If you want to set up your own EQEmulator server, please refer to the current [server installation guides](https://docs.eqemu.io/#server-installation). We've had 100,000s of players and developers use our guides to set up their own servers, and we hope you will too!
## Contact <img src="http://gamerescape.com/wp-content/uploads/2015/06/discord.png" height="20">
## 🗂️ Related Repositories
- Discord Channel: https://discord.gg/QHsm7CD
- **User Discord Channel**: `#general`
- **Developer Discord Channel**: `#eqemucoders`
| Repository | Description |
|--------------------|----------------------------------------------------------------------------------|
| [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests) | Official quests and event scripts for ProjectEQ |
| [Maps](https://github.com/Akkadius/EQEmuMaps) | EQEmu-compatible zone maps |
| [Installer Resources](https://github.com/Akkadius/EQEmuInstall) | Scripts and assets for setting up EQEmu servers |
| [Zone Utilities](https://github.com/EQEmu/zone-utilities) | Utilities for parsing, rendering, and manipulating EQ zone files |
## Resources
- [EQEmulator Forums](http://www.eqemulator.org/forums)
- [EQEmulator Wiki](https://docs.eqemu.io/)
## Related Repositories
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
* [Maps](https://github.com/Akkadius/EQEmuMaps)
* [Installer Resources](https://github.com/Akkadius/EQEmuInstall)
* [Zone Utilities](https://github.com/EQEmu/zone-utilities) - Various utilities and libraries for parsing, rendering and manipulating EQ Zone files.
## Other License Info
* The server code and utilities are released under **GPLv3**
* We also include some small libraries for convienence that may be under different licensing
* SocketLib - GPL LibXML
* zlib - zlib license
* MariaDB/MySQL - GPL
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
* CPPUnit - GLP StringUtilities - Apache
* LUA - MIT
## Contributors
<a href="https://github.com/EQEmu/server/graphs/contributors">
<img src="https://contributors-img.firebaseapp.com/image?repo=EQEmu/server" />
</a>
+16 -9
View File
@@ -38,6 +38,13 @@
#include "../../common/skill_caps.h"
#include "../../common/evolving_items.h"
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
EvolvingItemsManager evolving_items_manager;
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
void ExportBaseData(SharedDatabase *db);
@@ -46,10 +53,10 @@ void ExportDBStrings(SharedDatabase *db);
int main(int argc, char **argv)
{
RegisterExecutablePlatform(ExePlatformClientExport);
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
LogSys.LoadLogSettingsDefaults();
set_exception_handler();
PathManager::Instance()->Init();
path.LoadPaths();
LogInfo("Client Files Export Utility");
if (!EQEmuConfig::LoadConfig()) {
@@ -92,8 +99,8 @@ int main(int argc, char **argv)
content_db.SetMySQL(database);
}
EQEmuLogSys::Instance()->SetDatabase(&database)
->SetLogPath(PathManager::Instance()->GetLogPath())
LogSys.SetDatabase(&database)
->SetLogPath(path.GetLogPath())
->LoadLogDatabaseSettings()
->StartFileLogs();
@@ -122,14 +129,14 @@ int main(int argc, char **argv)
ExportBaseData(&content_db);
ExportDBStrings(&database);
EQEmuLogSys::Instance()->CloseFileLogs();
LogSys.CloseFileLogs();
return 0;
}
void ExportSpells(SharedDatabase* db)
{
std::ofstream file(fmt::format("{}/export/spells_us.txt", PathManager::Instance()->GetServerPath()));
std::ofstream file(fmt::format("{}/export/spells_us.txt", path.GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/spells_us.txt to write, skipping.");
return;
@@ -148,7 +155,7 @@ void ExportSpells(SharedDatabase* db)
void ExportSkillCaps(SharedDatabase* db)
{
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", PathManager::Instance()->GetServerPath()));
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", path.GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
return;
@@ -167,7 +174,7 @@ void ExportSkillCaps(SharedDatabase* db)
void ExportBaseData(SharedDatabase *db)
{
std::ofstream file(fmt::format("{}/export/BaseData.txt", PathManager::Instance()->GetServerPath()));
std::ofstream file(fmt::format("{}/export/BaseData.txt", path.GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/BaseData.txt to write, skipping.");
return;
@@ -186,7 +193,7 @@ void ExportBaseData(SharedDatabase *db)
void ExportDBStrings(SharedDatabase *db)
{
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", PathManager::Instance()->GetServerPath()));
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", path.GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
return;
+16 -9
View File
@@ -32,6 +32,13 @@
#include "../../common/events/player_event_logs.h"
#include "../../common/evolving_items.h"
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
EvolvingItemsManager evolving_items_manager;
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
void ImportBaseData(SharedDatabase *db);
@@ -39,10 +46,10 @@ void ImportDBStrings(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientImport);
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
LogSys.LoadLogSettingsDefaults();
set_exception_handler();
PathManager::Instance()->Init();
path.LoadPaths();
LogInfo("Client Files Import Utility");
if(!EQEmuConfig::LoadConfig()) {
@@ -85,8 +92,8 @@ int main(int argc, char **argv) {
content_db.SetMySQL(database);
}
EQEmuLogSys::Instance()->SetDatabase(&database)
->SetLogPath(PathManager::Instance()->GetLogPath())
LogSys.SetDatabase(&database)
->SetLogPath(path.GetLogPath())
->LoadLogDatabaseSettings()
->StartFileLogs();
@@ -95,7 +102,7 @@ int main(int argc, char **argv) {
ImportBaseData(&content_db);
ImportDBStrings(&database);
EQEmuLogSys::Instance()->CloseFileLogs();
LogSys.CloseFileLogs();
return 0;
}
@@ -131,7 +138,7 @@ bool IsStringField(int i) {
void ImportSpells(SharedDatabase *db) {
LogInfo("Importing Spells");
std::string file = fmt::format("{}/import/spells_us.txt", PathManager::Instance()->GetServerPath());
std::string file = fmt::format("{}/import/spells_us.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
@@ -221,7 +228,7 @@ void ImportSpells(SharedDatabase *db) {
void ImportSkillCaps(SharedDatabase *db) {
LogInfo("Importing Skill Caps");
std::string file = fmt::format("{}/import/SkillCaps.txt", PathManager::Instance()->GetServerPath());
std::string file = fmt::format("{}/import/SkillCaps.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
@@ -258,7 +265,7 @@ void ImportBaseData(SharedDatabase *db)
{
LogInfo("Importing Base Data");
const std::string& file_name = fmt::format("{}/import/BaseData.txt", PathManager::Instance()->GetServerPath());
const std::string& file_name = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
const auto& file_contents = File::GetContents(file_name);
if (!file_contents.error.empty()) {
@@ -298,7 +305,7 @@ void ImportBaseData(SharedDatabase *db)
void ImportDBStrings(SharedDatabase *db) {
LogInfo("Importing DB Strings");
std::string file = fmt::format("{}/import/dbstr_us.txt", PathManager::Instance()->GetServerPath());
std::string file = fmt::format("{}/import/dbstr_us.txt", path.GetServerPath());
FILE *f = fopen(file.c_str(), "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
+15 -18
View File
@@ -17,13 +17,11 @@ SET(common_sources
database.cpp
database_instances.cpp
database/database_update_manifest.cpp
database/database_update_manifest_custom.cpp
database/database_update_manifest_bots.cpp
database/database_update.cpp
dbcore.cpp
deity.cpp
dynamic_zone_base.cpp
dynamic_zone_lockout.cpp
emu_constants.cpp
emu_limits.cpp
emu_opcodes.cpp
@@ -42,6 +40,7 @@ SET(common_sources
events/player_event_logs.cpp
events/player_event_discord_formatter.cpp
evolving_items.cpp
expedition_lockout_timer.cpp
extprofile.cpp
discord/discord_manager.cpp
faction.cpp
@@ -104,9 +103,9 @@ SET(common_sources
net/console_server.cpp
net/console_server_connection.cpp
net/crc32.cpp
net/daybreak_connection.cpp
net/eqstream.cpp
net/packet.cpp
net/reliable_stream_connection.cpp
net/servertalk_client_connection.cpp
net/servertalk_legacy_client_connection.cpp
net/servertalk_server.cpp
@@ -214,9 +213,10 @@ SET(repositories
repositories/base/base_discovered_items_repository.h
repositories/base/base_doors_repository.h
repositories/base/base_dynamic_zones_repository.h
repositories/base/base_dynamic_zone_lockouts_repository.h
repositories/base/base_dynamic_zone_members_repository.h
repositories/base/base_dynamic_zone_templates_repository.h
repositories/base/base_expeditions_repository.h
repositories/base/base_expedition_lockouts_repository.h
repositories/base/base_faction_association_repository.h
repositories/base/base_faction_base_data_repository.h
repositories/base/base_faction_list_repository.h
@@ -410,9 +410,10 @@ SET(repositories
repositories/discovered_items_repository.h
repositories/doors_repository.h
repositories/dynamic_zones_repository.h
repositories/dynamic_zone_lockouts_repository.h
repositories/dynamic_zone_members_repository.h
repositories/dynamic_zone_templates_repository.h
repositories/expeditions_repository.h
repositories/expedition_lockouts_repository.h
repositories/faction_association_repository.h
repositories/faction_base_data_repository.h
repositories/faction_list_repository.h
@@ -560,7 +561,6 @@ SET(common_headers
discord/discord.h
discord/discord_manager.h
dynamic_zone_base.h
dynamic_zone_lockout.h
emu_constants.h
emu_limits.h
emu_opcodes.h
@@ -587,6 +587,7 @@ SET(common_headers
events/player_events.h
event_sub.h
evolving_items.h
expedition_lockout_timer.h
extprofile.h
faction.h
file.h
@@ -603,6 +604,7 @@ SET(common_headers
ipc_mutex.h
ip_util.h
item_data.h
item_fieldlist.h
item_instance.h
json_config.h
light_source.h
@@ -645,7 +647,6 @@ SET(common_headers
server_event_scheduler.h
serverinfo.h
servertalk.h
server_reload_types.h
shared_tasks.h
shareddb.h
skills.h
@@ -670,20 +671,18 @@ SET(common_headers
net/console_server.h
net/console_server_connection.h
net/crc32.h
net/daybreak_connection.h
net/daybreak_structs.h
net/dns.h
net/endian.h
net/eqstream.h
net/packet.h
net/reliable_stream_connection.h
net/reliable_stream_pooling.h
net/reliable_stream_structs.h
net/servertalk_client_connection.h
net/servertalk_legacy_client_connection.h
net/servertalk_common.h
net/servertalk_server.h
net/servertalk_server_connection.h
net/tcp_connection.h
net/tcp_connection_pooling.h
net/tcp_server.h
net/websocket_server.h
net/websocket_server_connection.h
@@ -742,6 +741,9 @@ SOURCE_GROUP(Net FILES
net/console_server_connection.h
net/crc32.cpp
net/crc32.h
net/daybreak_connection.cpp
net/daybreak_connection.h
net/daybreak_structs.h
net/dns.h
net/endian.h
net/eqmq.cpp
@@ -750,10 +752,6 @@ SOURCE_GROUP(Net FILES
net/eqstream.h
net/packet.cpp
net/packet.h
net/reliable_stream_connection.cpp
net/reliable_stream_connection.h
net/reliable_stream_pooling.h
net/reliable_stream_structs.h
net/servertalk_client_connection.cpp
net/servertalk_client_connection.h
net/servertalk_legacy_client_connection.cpp
@@ -765,7 +763,6 @@ SOURCE_GROUP(Net FILES
net/servertalk_server_connection.h
net/tcp_connection.cpp
net/tcp_connection.h
net/tcp_connection_pooling.h
net/tcp_server.cpp
net/tcp_server.h
net/websocket_server.cpp
@@ -840,8 +837,8 @@ IF (UNIX)
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
ENDIF (UNIX)
IF (EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/std-pch.h)
IF (WIN32 AND EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
ENDIF ()
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
+1 -2
View File
@@ -279,8 +279,7 @@ Bazaar::GetSearchResults(
trader_items_ids,
std::string(search.item_name),
field_criteria_items,
where_criteria_items,
search.max_results
where_criteria_items
);
if (item_results.empty()) {
+5 -5
View File
@@ -27,7 +27,7 @@ WorldContentService *WorldContentService::SetExpansionContext()
// pull expansion from rules
int expansion = RuleI(Expansion, CurrentExpansion);
if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
WorldContentService::Instance()->SetCurrentExpansion(expansion);
content_service.SetCurrentExpansion(expansion);
}
LogInfo(
@@ -41,12 +41,12 @@ WorldContentService *WorldContentService::SetExpansionContext()
std::string WorldContentService::GetCurrentExpansionName()
{
if (WorldContentService::Instance()->GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
if (content_service.GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
return "All Expansions";
}
if (current_expansion >= Expansion::Classic && current_expansion <= Expansion::MaxId) {
return Expansion::ExpansionName[WorldContentService::Instance()->GetCurrentExpansion()];
return Expansion::ExpansionName[content_service.GetCurrentExpansion()];
}
return "Unknown Expansion";
@@ -185,7 +185,7 @@ void WorldContentService::ReloadContentFlags()
SetContentFlags(set_content_flags);
LoadStaticGlobalZoneInstances();
ZoneStore::Instance()->LoadZones(*m_content_database);
zone_store.LoadZones(*m_content_database);
}
Database *WorldContentService::GetDatabase() const
@@ -291,7 +291,7 @@ WorldContentService *WorldContentService::LoadStaticGlobalZoneInstances()
// instance_list table entry for lavastorm has version = 1, is_global = 1, never_expires = 1
WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id, uint32 instance_id)
{
for (const auto &z: ZoneStore::Instance()->GetZones()) {
for (const auto &z: zone_store.GetZones()) {
for (auto &i: m_zone_static_instances) {
if (
z.zoneidnumber == zone_id &&
+2 -6
View File
@@ -181,12 +181,6 @@ public:
FindZoneResult FindZone(uint32 zone_id, uint32 instance_id);
bool IsInPublicStaticInstance(uint32 instance_id);
static WorldContentService* Instance()
{
static WorldContentService instance;
return &instance;
}
private:
int current_expansion{};
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
@@ -200,4 +194,6 @@ private:
std::vector<InstanceListRepository::InstanceList> m_zone_static_instances;
};
extern WorldContentService content_service;
#endif //EQEMU_WORLD_CONTENT_SERVICE_H
+5 -7
View File
@@ -27,8 +27,6 @@ void SendCrashReport(const std::string &crash_report)
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
};
EQEmuLogSys* log = EQEmuLogSys::Instance();
auto config = EQEmuConfig::get();
for (auto &e: endpoints) {
uri u(e);
@@ -70,12 +68,12 @@ void SendCrashReport(const std::string &crash_report)
p["cpus"] = cpus.size();
p["origination_info"] = "";
if (!log->origination_info.zone_short_name.empty()) {
if (!LogSys.origination_info.zone_short_name.empty()) {
p["origination_info"] = fmt::format(
"{} ({}) instance_id [{}]",
log->origination_info.zone_short_name,
log->origination_info.zone_long_name,
log->origination_info.instance_id
LogSys.origination_info.zone_short_name,
LogSys.origination_info.zone_long_name,
LogSys.origination_info.instance_id
);
}
@@ -296,7 +294,7 @@ void print_trace()
SendCrashReport(crash_report);
}
EQEmuLogSys::Instance()->CloseFileLogs();
LogSys.CloseFileLogs();
exit(1);
}
+9 -78
View File
@@ -245,7 +245,7 @@ uint32 Database::CreateAccount(
e.password = password;
}
LogInfo("Account attempting to be created loginserver [{}] name [{}] status [{}]", loginserver, name, status);
LogInfo("Account Attempting to be created: [{}:{}] status: {}", loginserver, name, status);
e = AccountRepository::InsertOne(*this, e);
@@ -708,20 +708,6 @@ const std::string Database::GetNPCNameByID(uint32 npc_id)
return e.id ? e.name : std::string();
}
template<typename InputIterator, typename OutputIterator>
inline auto CleanMobName(InputIterator first, InputIterator last, OutputIterator result)
{
for (; first != last; ++first) {
if (*first == '_') {
*result = ' ';
}
else if (isalpha(*first) || *first == '`') {
*result = *first;
}
}
return result;
}
const std::string Database::GetCleanNPCNameByID(uint32 npc_id)
{
const auto& e = NpcTypesRepository::FindOne(*this, npc_id);
@@ -969,29 +955,6 @@ bool Database::UpdateName(const std::string& old_name, const std::string& new_na
return CharacterDataRepository::UpdateOne(*this, e);
}
bool Database::UpdateNameByID(const int character_id, const std::string& new_name)
{
LogInfo("Renaming [{}] to [{}]", character_id, new_name);
auto l = CharacterDataRepository::GetWhere(
*this,
fmt::format(
"`id` = {}",
character_id
)
);
if (l.empty()) {
return false;
}
auto& e = l.front();
e.name = new_name;
return CharacterDataRepository::UpdateOne(*this, e);
}
bool Database::IsNameUsed(const std::string& name)
{
if (RuleB(Bots, Enabled)) {
@@ -1019,20 +982,6 @@ bool Database::IsNameUsed(const std::string& name)
return !character_data.empty();
}
// Players cannot have the same name as a pet vanity name, or memory corruption occurs.
bool Database::IsPetNameUsed(const std::string& name)
{
const auto& pet_name_data = CharacterPetNameRepository::GetWhere(
*this,
fmt::format(
"`name` = '{}'",
Strings::Escape(name)
)
);
return !pet_name_data.empty();
}
uint32 Database::GetServerType()
{
const auto& l = VariablesRepository::GetWhere(*this, "`varname` = 'ServerType' LIMIT 1");
@@ -1109,13 +1058,13 @@ void Database::SetLFP(uint32 character_id, bool is_lfp)
CharacterDataRepository::UpdateOne(*this, e);
}
void Database::SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 ingame)
void Database::SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon)
{
auto e = CharacterDataRepository::FindOne(*this, character_id);
e.ingame = ingame;
e.lfg = is_lfg ? 1 : 0;
e.lfp = is_lfp ? 1 : 0;
e.firstlogon = first_logon;
e.lfg = is_lfg ? 1 : 0;
e.lfp = is_lfp ? 1 : 0;
CharacterDataRepository::UpdateOne(*this, e);
}
@@ -1129,11 +1078,11 @@ void Database::SetLFG(uint32 character_id, bool is_lfg)
CharacterDataRepository::UpdateOne(*this, e);
}
void Database::SetIngame(uint32 character_id, uint8 ingame)
void Database::SetFirstLogon(uint32 character_id, uint8 first_logon)
{
auto e = CharacterDataRepository::FindOne(*this, character_id);
e.ingame = ingame;
e.firstlogon = first_logon;
CharacterDataRepository::UpdateOne(*this, e);
}
@@ -1934,7 +1883,6 @@ bool Database::CopyCharacter(
std::vector<std::string> tables_to_zero_id = {
"keyring",
"data_buckets",
"character_evolving_items",
"character_instance_safereturns",
"character_expedition_lockouts",
"character_instance_lockouts",
@@ -1966,12 +1914,6 @@ bool Database::CopyCharacter(
)
);
if (!results.Success()) {
LogError("Transaction failed [{}] rolling back", results.ErrorMessage());
TransactionRollback();
return false;
}
std::vector<std::string> columns = {};
int column_count = 0;
@@ -1990,12 +1932,6 @@ bool Database::CopyCharacter(
)
);
if (!results.Success()) {
LogError("Transaction failed [{}] rolling back", results.ErrorMessage());
TransactionRollback();
return false;
}
std::vector<std::vector<std::string>> new_rows;
for (auto row : results) {
@@ -2063,18 +1999,13 @@ bool Database::CopyCharacter(
LogInfo("Copying table [{}] rows [{}]", table_name, Strings::Commify(rows_copied));
if (!insert.ErrorMessage().empty()) {
LogError("Error copying table [{}] [{}]", table_name, insert.ErrorMessage());
TransactionRollback();
return false;
}
}
}
auto r = TransactionCommit();
if (!r.Success()) {
LogError("Transaction failed [{}] rolling back", r.ErrorMessage());
return false;
}
TransactionCommit();
LogInfo(
"Character [{}] copied to [{}] total rows [{}]",
@@ -2244,7 +2175,7 @@ void Database::PurgeCharacterParcels()
pel.event_data = ss.str();
pel.created_at = std::time(nullptr);
PlayerEventLogs::Instance()->AddToQueue(pel);
player_event_logs.AddToQueue(pel);
ss.str("");
ss.clear();
+1 -4
View File
@@ -103,7 +103,6 @@ public:
bool ReserveName(uint32 account_id, const std::string& name);
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
bool UpdateName(const std::string& old_name, const std::string& new_name);
bool UpdateNameByID(const int character_id, const std::string& new_name);
bool CopyCharacter(
const std::string& source_character_name,
const std::string& destination_character_name,
@@ -117,7 +116,6 @@ public:
bool CheckGMIPs(const std::string& login_ip, uint32 account_id);
bool CheckNameFilter(const std::string& name, bool surname = false);
bool IsNameUsed(const std::string& name);
bool IsPetNameUsed(const std::string& name);
uint32 GetAccountIDByChar(const std::string& name, uint32* character_id = 0);
uint32 GetAccountIDByChar(uint32 character_id);
@@ -141,7 +139,6 @@ public:
bool CheckInstanceExpired(uint16 instance_id);
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
bool GetUnusedInstanceID(uint16& instance_id);
bool TryGetUnusedInstanceID(uint16& instance_id);
bool IsGlobalInstance(uint16 instance_id);
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
bool RemoveClientsFromInstance(uint16 instance_id);
@@ -263,7 +260,7 @@ public:
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
void ClearMerchantTemp();
void ClearPTimers(uint32 character_id);
void SetIngame(uint32 character_id, uint8 ingame);
void SetFirstLogon(uint32 character_id, uint8 first_logon);
void SetLFG(uint32 character_id, bool is_lfg);
void SetLFP(uint32 character_id, bool is_lfp);
void SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon);
+4 -9
View File
@@ -50,7 +50,7 @@ bool DatabaseDumpService::IsMySQLInstalled()
{
std::string version_output = GetMySQLVersion();
return version_output.find("mysql") != std::string::npos && (version_output.find("Ver") != std::string::npos || version_output.find("from") != std::string::npos);
return version_output.find("mysql") != std::string::npos && version_output.find("Ver") != std::string::npos;
}
/**
@@ -204,7 +204,7 @@ void DatabaseDumpService::DatabaseDump()
}
if (IsDumpOutputToConsole()) {
EQEmuLogSys::Instance()->SilenceConsoleLogging();
LogSys.SilenceConsoleLogging();
}
LogInfo("MySQL installed [{}]", GetMySQLVersion());
@@ -324,7 +324,7 @@ void DatabaseDumpService::DatabaseDump()
}
if (!IsDumpOutputToConsole()) {
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
LogSys.LoadLogSettingsDefaults();
}
if (!pipe_file.empty()) {
@@ -596,12 +596,7 @@ void DatabaseDumpService::BuildCredentialsFile()
void DatabaseDumpService::RemoveCredentialsFile()
{
if (File::Exists(CREDENTIALS_FILE)) {
try {
std::filesystem::remove(CREDENTIALS_FILE);
}
catch (std::exception &e) {
LogError("std::filesystem::remove err [{}]", e.what());
}
std::filesystem::remove(CREDENTIALS_FILE);
}
}
+1
View File
@@ -65,6 +65,7 @@ private:
bool dump_system_tables = false;
bool dump_content_tables = false;
bool dump_player_tables = false;
bool dump_query_server_tables = false;
bool dump_login_server_tables = false;
bool dump_with_no_data = false;
bool dump_table_lock = false;
+4 -39
View File
@@ -7,7 +7,6 @@
#include "../http/httplib.h"
#include "database_update_manifest.cpp"
#include "database_update_manifest_custom.cpp"
#include "database_update_manifest_bots.cpp"
#include "database_dump_service.h"
@@ -15,7 +14,7 @@ constexpr int BREAK_LENGTH = 70;
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
{
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version`, `custom_version` FROM `db_version` LIMIT 1");
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
if (!results.Success() || !results.RowCount()) {
LogError("Failed to read from [db_version] table!");
return DatabaseVersion{};
@@ -26,7 +25,6 @@ DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
return DatabaseVersion{
.server_database_version = Strings::ToInt(r[0]),
.bots_database_version = Strings::ToInt(r[1]),
.custom_database_version = Strings::ToInt(r[2]),
};
}
@@ -35,7 +33,6 @@ DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
return DatabaseVersion{
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
.custom_database_version = CUSTOM_BINARY_DATABASE_VERSION,
};
}
@@ -46,7 +43,6 @@ constexpr int LOOK_BACK_AMOUNT = 10;
// this check will take action
void DatabaseUpdate::CheckDbUpdates()
{
InjectCustomVersionColumn();
InjectBotsVersionColumn();
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
@@ -63,15 +59,6 @@ void DatabaseUpdate::CheckDbUpdates()
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
}
if (UpdateManifest(manifest_entries_custom, v.custom_database_version, b.custom_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.custom_database_version,
v.custom_database_version
);
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `custom_version` = {}", b.custom_database_version));
}
if (b.bots_database_version > 0) {
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
LogInfo(
@@ -154,7 +141,7 @@ bool DatabaseUpdate::UpdateManifest(
std::vector<int> missing_migrations = {};
if (version_low != version_high) {
EQEmuLogSys::Instance()->DisableMySQLErrorLogs();
LogSys.DisableMySQLErrorLogs();
bool force_interactive = false;
for (int version = version_low + 1; version <= version_high; ++version) {
for (auto &e: entries) {
@@ -184,7 +171,7 @@ bool DatabaseUpdate::UpdateManifest(
}
}
}
EQEmuLogSys::Instance()->EnableMySQLErrorLogs();
LogSys.EnableMySQLErrorLogs();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
if (!missing_migrations.empty() && m_skip_backup) {
@@ -357,16 +344,6 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
);
}
if (b.custom_database_version > 0) {
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Custom",
v.custom_database_version,
b.custom_database_version,
(v.custom_database_version == b.custom_database_version) ? "up to date" : "checking updates"
);
}
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
@@ -376,10 +353,7 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
// bots database version is optional, if not enabled then it is always up-to-date
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
// custom database version is optional, if not enabled then it is always up-to-date
bool custom_up_to_date = v.custom_database_version >= b.custom_database_version;
return server_up_to_date && bots_up_to_date && custom_up_to_date;
return server_up_to_date && bots_up_to_date;
}
// checks to see if there are pending updates
@@ -399,12 +373,3 @@ void DatabaseUpdate::InjectBotsVersionColumn()
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
}
}
void DatabaseUpdate::InjectCustomVersionColumn()
{
auto results = m_database->QueryDatabase("SHOW COLUMNS FROM `db_version` LIKE 'custom_version'");
if (!results.Success() || results.RowCount() == 0) {
LogInfo("Adding custom_version column to db_version table");
m_database->QueryDatabase("ALTER TABLE `db_version` ADD COLUMN `custom_version` INT(11) UNSIGNED NOT NULL DEFAULT 0");
}
}
-9
View File
@@ -17,7 +17,6 @@ struct ManifestEntry {
struct DatabaseVersion {
int server_database_version;
int bots_database_version;
int custom_database_version;
};
class DatabaseUpdate {
@@ -33,20 +32,12 @@ public:
DatabaseUpdate *SetContentDatabase(Database *db);
DatabaseUpdate *SetSkipBackup(bool skip);
bool HasPendingUpdates();
static DatabaseUpdate* Instance()
{
static DatabaseUpdate instance;
return &instance;
}
private:
bool m_skip_backup = false;
Database *m_database;
Database *m_content_database;
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
void InjectBotsVersionColumn();
void InjectCustomVersionColumn();
};
+2 -437
View File
@@ -6417,7 +6417,7 @@ ADD COLUMN `guid` bigint(20) UNSIGNED NOT NULL DEFAULT 0 AFTER `ornament_hero_mo
ADD PRIMARY KEY (`account_id`, `slot_id`);
)",
.content_schema_update = false,
.force_interactive = false
.force_interactive = true
},
ManifestEntry{
.version = 9298,
@@ -6481,7 +6481,7 @@ UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2531) + 11010) WHERE `slot_id`
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2541) + 11210) WHERE `slot_id` BETWEEN 2541 AND 2550; -- Shared Bank Bag 2
)",
.content_schema_update = false,
.force_interactive = false
.force_interactive = true
},
ManifestEntry{
.version = 9299,
@@ -6770,442 +6770,7 @@ SET `aliases` =
WHERE `command` = 'illusionblock'
AND `aliases` NOT LIKE '%ib%';
)",
},
ManifestEntry{
.version = 9303,
.description = "2025_02_13_corpse_slot_fix.sql",
.check = "SELECT * FROM `character_corpse_items` WHERE `equip_slot` BETWEEN 251 AND 350",
.condition = "not_empty",
.match = "",
.sql = R"(
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 251) + 4010) WHERE `equip_slot` BETWEEN 251 AND 260; -- Bag 1
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 261) + 4210) WHERE `equip_slot` BETWEEN 261 AND 270; -- Bag 2
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 271) + 4410) WHERE `equip_slot` BETWEEN 271 AND 280; -- Bag 3
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 281) + 4610) WHERE `equip_slot` BETWEEN 281 AND 290; -- Bag 4
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 291) + 4810) WHERE `equip_slot` BETWEEN 291 AND 300; -- Bag 5
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 301) + 5010) WHERE `equip_slot` BETWEEN 301 AND 310; -- Bag 6
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 311) + 5210) WHERE `equip_slot` BETWEEN 311 AND 320; -- Bag 7
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 321) + 5410) WHERE `equip_slot` BETWEEN 321 AND 330; -- Bag 8
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 331) + 5610) WHERE `equip_slot` BETWEEN 331 AND 340; -- Bag 9
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 341) + 5810) WHERE `equip_slot` BETWEEN 341 AND 350; -- Bag 10
)",
},
ManifestEntry{
.version = 9304,
.description = "2024_12_01_update_guild_bank",
.check = "SHOW COLUMNS FROM `guild_bank` LIKE 'augment_one_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `guild_bank`
DROP INDEX `guildid`,
CHANGE COLUMN `guildid` `guild_id` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `id`,
CHANGE COLUMN `itemid` `item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `slot`,
CHANGE COLUMN `whofor` `who_for` VARCHAR(64) NULL DEFAULT NULL COLLATE 'utf8_general_ci' AFTER `permissions`,
ADD COLUMN `augment_one_id` INT UNSIGNED NULL DEFAULT '0' AFTER `item_id`,
ADD COLUMN `augment_two_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_one_id`,
ADD COLUMN `augment_three_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_two_id`,
ADD COLUMN `augment_four_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_three_id`,
ADD COLUMN `augment_five_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_four_id`,
ADD COLUMN `augment_six_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_five_id`,
CHANGE COLUMN `qty` `quantity` INT(10) NOT NULL DEFAULT '0' AFTER `augment_six_id`;
ALTER TABLE `guild_bank`
ADD INDEX `guild_id` (`guild_id`);
)"
},
ManifestEntry{
.version = 9305,
.description = "2024_12_01_expedition_dz_merge.sql",
.check = "SHOW COLUMNS FROM `dynamic_zones` LIKE 'is_locked'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `dynamic_zones`
ADD COLUMN `is_locked` TINYINT NOT NULL DEFAULT '0' AFTER `has_zone_in`,
ADD COLUMN `add_replay` TINYINT NOT NULL DEFAULT '1' AFTER `is_locked`;
ALTER TABLE `expedition_lockouts`
CHANGE COLUMN `expedition_id` `dynamic_zone_id` INT(10) UNSIGNED NOT NULL AFTER `id`,
DROP INDEX `expedition_id_event_name`,
ADD UNIQUE INDEX `dz_id_event_name` (`dynamic_zone_id`, `event_name`) USING BTREE;
UPDATE expedition_lockouts lockouts
INNER JOIN expeditions ON lockouts.dynamic_zone_id = expeditions.id
SET lockouts.dynamic_zone_id = expeditions.dynamic_zone_id;
DROP TABLE `expeditions`;
RENAME TABLE `expedition_lockouts` TO `dynamic_zone_lockouts`;
)"
},
ManifestEntry{
.version = 9306,
.description = "2025_02_16_data_buckets_zone_id_instance_id.sql",
.check = "SHOW COLUMNS FROM `data_buckets` LIKE 'zone_id'",
.condition = "empty",
.match = "",
.sql = R"(
-- Drop old indexes if exists
DROP INDEX IF EXISTS `keys` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_npc_expires` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_bot_expires` ON `data_buckets`;
-- Add zone_id, instance_id
ALTER TABLE `data_buckets`
MODIFY COLUMN `npc_id` int(11) NOT NULL DEFAULT 0 AFTER `character_id`,
MODIFY COLUMN `bot_id` int(11) NOT NULL DEFAULT 0 AFTER `npc_id`,
ADD COLUMN `zone_id` smallint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `bot_id`,
ADD COLUMN `instance_id` smallint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `zone_id`;
ALTER TABLE `data_buckets`
MODIFY COLUMN `account_id` bigint(11) UNSIGNED NULL DEFAULT 0 AFTER `expires`,
MODIFY COLUMN `character_id` bigint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `account_id`,
MODIFY COLUMN `npc_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `character_id`,
MODIFY COLUMN `bot_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `npc_id`;
-- Create optimized unique index with `key` first
CREATE UNIQUE INDEX `keys` ON data_buckets (`key`, character_id, npc_id, bot_id, account_id, zone_id, instance_id);
-- Create indexes for just instance_id (instance deletion)
CREATE INDEX idx_instance_id ON data_buckets (instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9307,
.description = "2025_02_17_zone_state_spawns.sql",
.check = "SHOW TABLES LIKE 'zone_state_spawns'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `zone_state_spawns` (
`id` bigint(20) NOT NULL AUTO_INCREMENT,
`zone_id` int(11) unsigned DEFAULT NULL,
`instance_id` int(11) unsigned DEFAULT NULL,
`is_corpse` tinyint(11) DEFAULT 0,
`decay_in_seconds` int(11) DEFAULT 0,
`npc_id` int(10) unsigned DEFAULT NULL,
`spawn2_id` int(10) unsigned NOT NULL,
`spawngroup_id` int(10) unsigned NOT NULL,
`x` float NOT NULL,
`y` float NOT NULL,
`z` float NOT NULL,
`heading` float NOT NULL,
`respawn_time` int(10) unsigned NOT NULL,
`variance` int(10) unsigned NOT NULL,
`grid` int(10) unsigned DEFAULT 0,
`current_waypoint` int(11) DEFAULT 0,
`path_when_zone_idle` smallint(6) DEFAULT 0,
`condition_id` smallint(5) unsigned DEFAULT 0,
`condition_min_value` smallint(6) DEFAULT 0,
`enabled` smallint(6) DEFAULT 1,
`anim` smallint(5) unsigned DEFAULT 0,
`loot_data` text DEFAULT NULL,
`entity_variables` text DEFAULT NULL,
`buffs` text DEFAULT NULL,
`hp` bigint(20) DEFAULT 0,
`mana` bigint(20) DEFAULT 0,
`endurance` bigint(20) DEFAULT 0,
`created_at` datetime DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9308,
.description = "2025_03_29_add_multivalue_support_to_evolving_subtype.sql",
.check = "SHOW COLUMNS FROM `items_evolving_details` LIKE 'sub_type'",
.condition = "missing",
.match = "varchar(200)",
.sql = R"(
ALTER TABLE `items_evolving_details`
CHANGE COLUMN `sub_type` `sub_type` VARCHAR(200) NULL DEFAULT '0' AFTER `type`;
)",
.content_schema_update = true
},
// this one got missed being added to PEQ dumps so adding it again so it gets added when folks take a new release
ManifestEntry{
.version = 9309,
.description = "2025_03_1_create_pet_names_table_if_not_exist.sql",
.check = "SHOW TABLES LIKE 'character_pet_name'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `character_pet_name` (
`character_id` INT(11) NOT NULL PRIMARY KEY,
`name` VARCHAR(64) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
)",
},
ManifestEntry{
.version = 9310,
.description = "2025_03_7_expand_horse_def.sql",
.check = "SHOW COLUMNS FROM `horses` LIKE 'helmtexture'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `horses`
ADD COLUMN `helmtexture` TINYINT(2) NOT NULL DEFAULT -1 AFTER `texture`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9311,
.description = "2025_03_09_add_zone_state_is_zone_field.sql",
.check = "SHOW COLUMNS FROM `zone_state_spawns` LIKE 'is_zone'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `zone_state_spawns`
ADD COLUMN `is_zone` tinyint(11) NULL DEFAULT 0 AFTER `is_corpse`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9312,
.description = "2025_03_11_data_bucket_indexes.sql",
.check = "SHOW INDEX FROM data_buckets",
.condition = "missing",
.match = "idx_zone_instance_expires",
.sql = R"(
DROP INDEX IF EXISTS `idx_zone_instance_expires` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_character_expires` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_bot_expires` ON `data_buckets`;
ALTER TABLE data_buckets ADD INDEX idx_zone_instance_expires (zone_id, instance_id, expires);
ALTER TABLE data_buckets ADD INDEX idx_character_expires (character_id, expires);
ALTER TABLE data_buckets ADD INDEX idx_bot_expires (bot_id, expires);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9313,
.description = "2025_03_11_zone_state_spawns.sql",
.check = "SHOW INDEX FROM zone_state_spawns",
.condition = "missing",
.match = "idx_zone_instance",
.sql = R"(
ALTER TABLE zone_state_spawns ADD INDEX idx_zone_instance (zone_id, instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9314,
.description = "2025_03_12_zone_state_spawns_one_time_truncate.sql",
.check = "SELECT * FROM db_version WHERE version >= 9314",
.condition = "empty",
.match = "",
.sql = R"(
TRUNCATE TABLE zone_state_spawns;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9315,
.description = "2025_03_29_character_tribute_index.sql",
.check = "SHOW INDEX FROM character_tribute",
.condition = "missing",
.match = "idx_character_id",
.sql = R"(
ALTER TABLE character_tribute ADD INDEX idx_character_id (character_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9316,
.description = "2025_03_29_player_titlesets_index.sql",
.check = "SHOW INDEX FROM player_titlesets",
.condition = "missing",
.match = "idx_char_id",
.sql = R"(
ALTER TABLE player_titlesets ADD INDEX idx_char_id (char_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9317,
.description = "2025_03_29_respawn_times_instance_index.sql",
.check = "SHOW INDEX FROM respawn_times",
.condition = "missing",
.match = "idx_instance_id",
.sql = R"(
ALTER TABLE respawn_times ADD INDEX idx_instance_id (instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9318,
.description = "2025_03_29_zone_state_spawns_instance_index.sql",
.check = "SHOW INDEX FROM zone_state_spawns",
.condition = "missing",
.match = "idx_instance_id",
.sql = R"(
ALTER TABLE zone_state_spawns ADD INDEX idx_instance_id (instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9319,
.description = "2025_03_29_data_buckets_expires_index.sql",
.check = "SHOW INDEX FROM data_buckets",
.condition = "missing",
.match = "idx_expires",
.sql = R"(
CREATE INDEX idx_expires ON data_buckets (expires);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9320,
.description = "2025_03_23_add_respawn_times_expire_at.sql",
.check = "SHOW COLUMNS FROM `respawn_times` LIKE 'expire_at'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `respawn_times`
ADD COLUMN `expire_at` int(11) UNSIGNED NULL DEFAULT 0 AFTER `duration`;
UPDATE respawn_times set expire_at = `start` + `duration`; -- backfill existing data
CREATE INDEX `idx_expire_at` ON `respawn_times` (`expire_at`);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9321,
.description = "2025_03_30_instance_list_add_expire_at.sql",
.check = "SHOW COLUMNS FROM `instance_list` LIKE 'expire_at'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `instance_list`
ADD COLUMN `expire_at` bigint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `duration`;
UPDATE instance_list set expire_at = `start_time` + `duration`; -- backfill existing data
CREATE INDEX `idx_expire_at` ON `instance_list` (`expire_at`);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9322,
.description = "2025_04_24_add_npc_tint_id.sql",
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'npc_tint_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `npc_types`
ADD COLUMN `npc_tint_id` SMALLINT UNSIGNED NULL DEFAULT '0' AFTER `multiquest_enabled`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9323,
.description = "2025_04_16_character_data_first_login.sql",
.check = "SHOW COLUMNS FROM `character_data` LIKE 'first_login'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_data`
CHANGE COLUMN `firstlogon` `ingame` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `xtargets`,
ADD COLUMN `first_login` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `xtargets`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9324,
.description = "2025_06_11_player_event_logs_table.sql",
.check = "SHOW CREATE TABLE `player_event_logs`",
.condition = "missing",
.match = "COMPRESS",
.sql = R"(
ALTER TABLE player_event_logs ROW_FORMAT=COMPRESSED;
CREATE INDEX idx_event_type_char_id ON player_event_logs (event_type_id, character_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9325,
.description = "2025_06_10_character_corpses_entity_variables.sql",
.check = "SHOW COLUMNS FROM `character_corpses` LIKE 'entity_variables'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_corpses`
ADD COLUMN `entity_variables` TEXT DEFAULT NULL AFTER `rezzable`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9326,
.description = "2025_07_27_add_indexes_npc_spawns_loot.sql",
.check = "SHOW INDEX FROM npc_types",
.condition = "missing",
.match = "idx_npc_types_loottable_id",
.sql = R"(
ALTER TABLE npc_types
ADD INDEX idx_npc_types_loottable_id (loottable_id);
ALTER TABLE spawnentry
ADD INDEX idx_spawnentry_spawngroup_id (spawngroupID),
ADD INDEX idx_spawnentry_npc_id (npcID);
ALTER TABLE lootdrop_entries
ADD INDEX idx_lootdrop_entries_lootdrop_id (lootdrop_id),
ADD INDEX idx_lootdrop_entries_item_id (item_id);
ALTER TABLE loottable_entries
ADD INDEX idx_loottable_entries_lootdrop_id (lootdrop_id),
ADD INDEX idx_loottable_entries_loottable_id (loottable_id);
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9327,
.description = "2025_08_13_character_stats_record_heal_amount.sql",
.check = "SHOW COLUMNS FROM `character_stats_record` LIKE 'heal_amount'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_stats_record`
ADD COLUMN `heal_amount` int(11) NULL DEFAULT 0 AFTER `spell_damage`;
)"
},
ManifestEntry{
.version = 9328,
.description = "2025_08_27_spells_new_column_names.sql",
.check = "SHOW COLUMNS FROM `spells_new` LIKE 'feedbackable'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `spells_new`
CHANGE COLUMN `field160` `feedbackable` int(11) NOT NULL DEFAULT 0 AFTER `npc_no_los`,
CHANGE COLUMN `field198` `no_detrimental_spell_aggro` int(11) NOT NULL DEFAULT 0 AFTER `not_extendable`,
CHANGE COLUMN `field209` `no_resist` int(11) NULL DEFAULT 0 AFTER `rank`,
CHANGE COLUMN `field217` `override_crit_chance` int(11) NULL DEFAULT 0 AFTER `field216`,
CHANGE COLUMN `field220` `no_heal_damage_item_mod` int(11) NULL DEFAULT 0 AFTER `maxtargets`,
CHANGE COLUMN `field221` `caster_requirement_id` int(11) NULL DEFAULT 0 AFTER `no_heal_damage_item_mod`,
CHANGE COLUMN `field222` `spell_class` int(11) NULL DEFAULT 0 AFTER `caster_requirement_id`,
CHANGE COLUMN `field223` `spell_subclass` int(11) NULL DEFAULT 0 AFTER `spell_class`,
CHANGE COLUMN `field232` `no_remove` int(11) NOT NULL DEFAULT 0 AFTER `min_range`;
)"
},
ManifestEntry{
.version = 9329,
.description = "2025_08_20_character_stat_caps.sql",
.check = "SHOW TABLES LIKE 'character_stat_caps'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `character_stat_caps` (
`character_id` int(11) UNSIGNED NOT NULL,
`stat_id` tinyint(3) UNSIGNED NULL,
`stat_cap` int(11) NOT NULL DEFAULT -1,
PRIMARY KEY (`character_id`, `stat_id`)
)
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
@@ -204,11 +204,11 @@ INNER JOIN bot_stances bs ON bd.bot_id = bs.bot_id
WHERE bd.follow_distance != 184
GROUP BY bd.bot_id;
INSERT INTO bot_settings
INSERT INTO bot_settings
SELECT 0, bd.bot_id, bs.stance_id, 3, 0, bd.stop_melee_level, 'BaseSetting', 'StopMeleeLevel'
FROM bot_data bd
INNER JOIN bot_stances bs ON bd.bot_id = bs.bot_id
WHERE (CASE
WHERE (CASE
WHEN bd.class IN (2, 6, 10, 11, 12, 13, 14) THEN 13
ELSE 255
END) != bd.stop_melee_level
@@ -532,7 +532,7 @@ UPDATE bot_spells_entries SET `type` = 17 WHERE `spell_id` = 3229;
.condition = "empty",
.match = "",
.sql = R"(
INSERT INTO `bot_spells_entries` (`npc_spells_id`, `spell_id`, `type`, `minlevel`, `maxlevel`)
INSERT INTO `bot_spells_entries` (`npc_spells_id`, `spell_id`, `type`, `minlevel`, `maxlevel`)
VALUES
(3006, 9957, 100, 20, 254),
(3006, 9956, 100, 20, 254),
@@ -1106,7 +1106,7 @@ FROM bot_spells_entries
WHERE `npc_spells_id` = 3005
AND `type` = 10;
INSERT INTO `bot_spells_entries` (`npc_spells_id`, `spell_id`, `type`, `minlevel`, `maxlevel`, `priority`)
INSERT INTO `bot_spells_entries` (`npc_spells_id`, `spell_id`, `type`, `minlevel`, `maxlevel`, `priority`)
VALUES
(3003, 10173, 24, 72, 76, 3),
(3003, 10174, 24, 72, 76, 2),
@@ -2122,22 +2122,7 @@ WHERE NOT EXISTS
FROM spells_new
WHERE bot_spells_entries.spell_id = spells_new.id);
)",
},
ManifestEntry{
.version = 9055,
.description = "08_20_2025_bot_stat_caps.sql",
.check = "SHOW TABLES LIKE 'bot_stat_caps'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `bot_stat_caps` (
`bot_id` int(11) UNSIGNED NOT NULL,
`stat_id` tinyint(3) UNSIGNED NULL,
`stat_cap` int(11) NOT NULL DEFAULT -1,
PRIMARY KEY (`bot_id`, `stat_id`)
)
)"
},
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
@@ -1,55 +0,0 @@
#include "database_update.h"
std::vector<ManifestEntry> manifest_entries_custom = {
ManifestEntry{
.version = 1,
.description = "2025_05_16_new_database_check_test",
.check = "SHOW TABLES LIKE 'new_table'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `new_table` (
`id` int NOT NULL AUTO_INCREMENT,
PRIMARY KEY (`id`)
);
)",
.content_schema_update = false,
},
// Used for testing
// ManifestEntry{
// .version = 9229,
// .description = "new_database_check_test",
// .check = "SHOW TABLES LIKE 'new_table'",
// .condition = "empty",
// .match = "",
// .sql = R"(
//CREATE TABLE `new_table` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//CREATE TABLE `new_table1` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//CREATE TABLE `new_table2` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//CREATE TABLE `new_table3` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//)",
// }
};
// see struct definitions for what each field does
// struct ManifestEntry {
// int version{}; // database version of the migration
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
// std::string check{}; // query that checks against the condition
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
// };
+18 -53
View File
@@ -30,8 +30,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/repositories/respawn_times_repository.h"
#include "../common/repositories/spawn_condition_values_repository.h"
#include "repositories/spawn2_disabled_repository.h"
#include "repositories/data_buckets_repository.h"
#include "repositories/zone_state_spawns_repository.h"
#include "database.h"
#include <iomanip>
@@ -128,35 +128,11 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
e.version = version;
e.start_time = std::time(nullptr);
e.duration = duration;
e.expire_at = e.start_time + duration;
RespawnTimesRepository::ClearInstanceTimers(*this, e.id);
InstanceListRepository::ReplaceOne(*this, e);
return instance_id > 0 && e.id;
return InstanceListRepository::InsertOne(*this, e).id;
}
bool Database::GetUnusedInstanceID(uint16 &instance_id)
{
// attempt to get an unused instance id
for (int a = 0; a < 10; a++) {
uint16 attempted_id = 0;
if (TryGetUnusedInstanceID(attempted_id)) {
auto i = InstanceListRepository::NewEntity();
i.id = attempted_id;
i.notes = "Prefetching";
auto n = InstanceListRepository::InsertOne(*this, i);
if (n.id > 0) {
instance_id = n.id;
return true;
}
}
}
instance_id = 0;
return false;
}
bool Database::TryGetUnusedInstanceID(uint16 &instance_id)
{
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
uint32 max_instance_id = 32000;
@@ -503,10 +479,6 @@ void Database::DeleteInstance(uint16 instance_id)
DynamicZoneMembersRepository::DeleteByInstance(*this, instance_id);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
CharacterCorpsesRepository::BuryInstance(*this, instance_id);
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
if (RuleB(Zone, StateSavingOnShutdown)) {
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` = {}", instance_id));
}
}
void Database::FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id)
@@ -561,12 +533,14 @@ void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &ch
void Database::PurgeExpiredInstances()
{
/**
* Delay purging by a day so that we can continue using adjacent free instance id's
* from the table without risking the chance we immediately re-allocate a zone that freshly expired but
* has not been fully de-allocated
*/
auto l = InstanceListRepository::GetWhere(
*this,
fmt::format(
"expire_at <= (UNIX_TIMESTAMP() - {}) and expire_at != 0 AND never_expires = 0",
RuleI(Instances, ExpireOffsetTimeSeconds)
)
"(start_time + duration) <= (UNIX_TIMESTAMP() - 86400) AND never_expires = 0"
);
if (l.empty()) {
return;
@@ -577,24 +551,16 @@ void Database::PurgeExpiredInstances()
instance_ids.emplace_back(std::to_string(e.id));
}
const auto ids = Strings::Implode(",", instance_ids);
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
TransactionBegin();
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
CharacterCorpsesRepository::BuryInstances(*this, ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id != 0 and instance_id IN ({})", ids));
if (RuleB(Zone, StateSavingOnShutdown)) {
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` IN ({})", ids));
}
TransactionCommit();
LogInfo("Purged [{}] expired instances", l.size());
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
}
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
@@ -606,7 +572,6 @@ void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
i.start_time = std::time(nullptr);
i.duration = new_duration;
i.expire_at = i.start_time + i.duration;
InstanceListRepository::UpdateOne(*this, i);
}
+3 -7
View File
@@ -69,7 +69,6 @@ namespace DatabaseSchema {
{"character_potionbelt", "id"},
{"character_skills", "id"},
{"character_spells", "id"},
{"character_stat_caps", "character_id"},
{"character_stats_record", "character_id"},
{"character_task_timers", "character_id"},
{"character_tasks", "charid"},
@@ -81,7 +80,7 @@ namespace DatabaseSchema {
{"guild_members", "char_id"},
{"guilds", "id"},
{"instance_list_player", "id"},
{"inventory", "character_id"},
{"inventory", "charid"},
{"inventory_snapshots", "charid"},
{"keyring", "char_id"},
{"mail", "charid"},
@@ -140,12 +139,10 @@ namespace DatabaseSchema {
"character_pet_buffs",
"character_pet_info",
"character_pet_inventory",
"character_pet_name",
"character_peqzone_flags",
"character_potionbelt",
"character_skills",
"character_spells",
"character_stat_caps",
"character_stats_record",
"character_task_timers",
"character_tasks",
@@ -314,9 +311,10 @@ namespace DatabaseSchema {
"completed_shared_task_members",
"completed_shared_tasks",
"discord_webhooks",
"dynamic_zone_lockouts",
"dynamic_zone_members",
"dynamic_zones",
"expedition_lockouts",
"expeditions",
"gm_ips",
"group_id",
"group_leaders",
@@ -353,7 +351,6 @@ namespace DatabaseSchema {
"shared_task_dynamic_zones",
"shared_task_members",
"shared_tasks",
"zone_state_spawns",
};
}
@@ -414,7 +411,6 @@ namespace DatabaseSchema {
"bot_spell_settings",
"bot_spells_entries",
"bot_stances",
"bot_stat_caps",
"bot_timers"
};
}
+4 -6
View File
@@ -160,7 +160,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
(uint32) mysql_insert_id(mysql)
);
if (EQEmuLogSys::Instance()->log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
if ((strncasecmp(query, "select", 6) == 0)) {
LogMySQLQuery(
"{0} -- ({1} row{2} returned) ({3}s)",
@@ -189,9 +189,9 @@ void DBcore::TransactionBegin()
QueryDatabase("START TRANSACTION");
}
MySQLRequestResult DBcore::TransactionCommit()
void DBcore::TransactionCommit()
{
return QueryDatabase("COMMIT");
QueryDatabase("COMMIT");
}
void DBcore::TransactionRollback()
@@ -302,9 +302,7 @@ std::string DBcore::Escape(const std::string& s)
void DBcore::SetMutex(Mutex *mutex)
{
if (m_mutex && m_mutex != mutex) {
safe_delete(m_mutex);
}
safe_delete(m_mutex);
DBcore::m_mutex = mutex;
}
+1 -1
View File
@@ -32,7 +32,7 @@ public:
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
void TransactionBegin();
MySQLRequestResult TransactionCommit();
void TransactionCommit();
void TransactionRollback();
std::string Escape(const std::string& s);
uint32 DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen);
+1
View File
@@ -4,6 +4,7 @@
#include <string>
#include "../types.h"
#include "../http/httplib.h"
#include "../repositories/player_event_logs_repository.h"
#include "../events/player_events.h"
+2 -2
View File
@@ -26,7 +26,7 @@ void DiscordManager::ProcessMessageQueue()
continue;
}
auto webhook = EQEmuLogSys::Instance()->GetDiscordWebhooks()[q.first];
auto webhook = LogSys.GetDiscordWebhooks()[q.first];
std::string message;
for (auto &m: q.second) {
@@ -68,7 +68,7 @@ void DiscordManager::ProcessMessageQueue()
void DiscordManager::QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e)
{
auto w = PlayerEventLogs::Instance()->GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
auto w = player_event_logs.GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
if (!w.empty()) {
Discord::SendPlayerEventMessage(e, w);
}
-6
View File
@@ -13,12 +13,6 @@ public:
void QueueWebhookMessage(uint32 webhook_id, const std::string& message);
void ProcessMessageQueue();
void QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e);
static DiscordManager* Instance()
{
static DiscordManager instance;
return &instance;
}
private:
std::mutex webhook_queue_lock{};
std::map<uint32, std::vector<std::string>> webhook_message_queue{};
+67 -297
View File
@@ -1,13 +1,11 @@
#include "dynamic_zone_base.h"
#include "database.h"
#include "eqemu_logsys.h"
#include "repositories/instance_list_repository.h"
#include "repositories/instance_list_player_repository.h"
#include "rulesys.h"
#include "servertalk.h"
#include "util/uuid.h"
#include "repositories/character_expedition_lockouts_repository.h"
#include "repositories/dynamic_zone_lockouts_repository.h"
#include "repositories/instance_list_repository.h"
#include "repositories/instance_list_player_repository.h"
DynamicZoneBase::DynamicZoneBase(DynamicZonesRepository::DynamicZoneInstance&& entry)
{
@@ -58,16 +56,15 @@ uint32_t DynamicZoneBase::CreateInstance()
insert_instance.start_time = static_cast<int>(std::chrono::system_clock::to_time_t(m_start_time));
insert_instance.duration = static_cast<int>(m_duration.count());
insert_instance.never_expires = m_never_expires;
insert_instance.expire_at = insert_instance.start_time + insert_instance.duration;
auto instance = InstanceListRepository::ReplaceOne(GetDatabase(), insert_instance);
if (!instance)
auto instance = InstanceListRepository::InsertOne(GetDatabase(), insert_instance);
if (instance.id == 0)
{
LogDynamicZones("Failed to create instance [{}] for zone [{}]", unused_instance_id, m_zone_id);
return 0;
}
m_instance_id = unused_instance_id;
m_instance_id = instance.id;
return m_instance_id;
}
@@ -96,15 +93,13 @@ void DynamicZoneBase::LoadRepositoryResult(DynamicZonesRepository::DynamicZoneIn
m_zonein.y = dz_entry.zone_in_y;
m_zonein.z = dz_entry.zone_in_z;
m_zonein.heading = dz_entry.zone_in_heading;
m_has_zonein = dz_entry.has_zone_in != 0;
m_is_locked = dz_entry.is_locked;
m_add_replay = dz_entry.add_replay;
m_has_zonein = (dz_entry.has_zone_in != 0);
// instance_list portion
m_zone_id = dz_entry.zone;
m_zone_version = dz_entry.version;
m_start_time = std::chrono::system_clock::from_time_t(dz_entry.start_time);
m_duration = std::chrono::seconds(dz_entry.duration);
m_never_expires = dz_entry.never_expires != 0;
m_never_expires = (dz_entry.never_expires != 0);
m_expire_time = m_start_time + m_duration;
}
@@ -124,40 +119,37 @@ void DynamicZoneBase::AddMemberFromRepositoryResult(
uint32_t DynamicZoneBase::SaveToDatabase()
{
LogDynamicZonesDetail("Saving dz instance [{}] to database", m_instance_id);
if (m_instance_id == 0)
if (m_instance_id != 0)
{
return 0;
auto insert_dz = DynamicZonesRepository::NewEntity();
insert_dz.uuid = m_uuid;
insert_dz.name = m_name;
insert_dz.leader_id = m_leader.id;
insert_dz.min_players = m_min_players;
insert_dz.max_players = m_max_players;
insert_dz.instance_id = m_instance_id,
insert_dz.type = static_cast<int>(m_type);
insert_dz.dz_switch_id = m_dz_switch_id;
insert_dz.compass_zone_id = m_compass.zone_id;
insert_dz.compass_x = m_compass.x;
insert_dz.compass_y = m_compass.y;
insert_dz.compass_z = m_compass.z;
insert_dz.safe_return_zone_id = m_safereturn.zone_id;
insert_dz.safe_return_x = m_safereturn.x;
insert_dz.safe_return_y = m_safereturn.y;
insert_dz.safe_return_z = m_safereturn.z;
insert_dz.safe_return_heading = m_safereturn.heading;
insert_dz.zone_in_x = m_zonein.x;
insert_dz.zone_in_y = m_zonein.y;
insert_dz.zone_in_z = m_zonein.z;
insert_dz.zone_in_heading = m_zonein.heading;
insert_dz.has_zone_in = m_has_zonein;
auto inserted_dz = DynamicZonesRepository::InsertOne(GetDatabase(), insert_dz);
return inserted_dz.id;
}
auto dz = DynamicZonesRepository::NewEntity();
dz.uuid = m_uuid;
dz.name = m_name;
dz.leader_id = m_leader.id;
dz.min_players = m_min_players;
dz.max_players = m_max_players;
dz.instance_id = static_cast<int32_t>(m_instance_id),
dz.type = static_cast<uint8_t>(m_type);
dz.dz_switch_id = m_dz_switch_id;
dz.compass_zone_id = m_compass.zone_id;
dz.compass_x = m_compass.x;
dz.compass_y = m_compass.y;
dz.compass_z = m_compass.z;
dz.safe_return_zone_id = m_safereturn.zone_id;
dz.safe_return_x = m_safereturn.x;
dz.safe_return_y = m_safereturn.y;
dz.safe_return_z = m_safereturn.z;
dz.safe_return_heading = m_safereturn.heading;
dz.zone_in_x = m_zonein.x;
dz.zone_in_y = m_zonein.y;
dz.zone_in_z = m_zonein.z;
dz.zone_in_heading = m_zonein.heading;
dz.has_zone_in = static_cast<uint8_t>(m_has_zonein);
dz.is_locked = static_cast<int8_t>(m_is_locked);
dz.add_replay = static_cast<int8_t>(m_add_replay);
dz = DynamicZonesRepository::InsertOne(GetDatabase(), std::move(dz));
return dz.id;
return 0;
}
bool DynamicZoneBase::AddMember(const DynamicZoneMember& add_member)
@@ -204,9 +196,10 @@ bool DynamicZoneBase::RemoveMember(const DynamicZoneMember& remove_member)
return true;
}
bool DynamicZoneBase::SwapMember(const DynamicZoneMember& add_member, const std::string& remove_name)
bool DynamicZoneBase::SwapMember(
const DynamicZoneMember& add_member, const std::string& remove_char_name)
{
auto remove_member = GetMemberData(remove_name);
auto remove_member = GetMemberData(remove_char_name);
if (!add_member.IsValid() || !remove_member.IsValid())
{
return false;
@@ -237,18 +230,9 @@ void DynamicZoneBase::RemoveAllMembers()
void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
{
if (members.empty())
{
return;
}
LogDynamicZonesDetail("Saving [{}] member(s) for dz [{}]", members.size(), m_id);
m_members = members;
if (m_members.size() > m_max_players)
{
m_members.resize(m_max_players);
}
// the lower level instance_list_players needs to be kept updated as well
std::vector<DynamicZoneMembersRepository::DynamicZoneMembers> insert_members;
@@ -258,12 +242,12 @@ void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
DynamicZoneMembersRepository::DynamicZoneMembers member_entry{};
member_entry.dynamic_zone_id = m_id;
member_entry.character_id = member.id;
insert_members.push_back(member_entry);
insert_members.emplace_back(member_entry);
InstanceListPlayerRepository::InstanceListPlayer player_entry{};
player_entry.id = m_instance_id;
player_entry.charid = member.id;
insert_players.push_back(player_entry);
InstanceListPlayerRepository::InstanceListPlayer player_entry;
player_entry.id = static_cast<int>(m_instance_id);
player_entry.charid = static_cast<int>(member.id);
insert_players.emplace_back(player_entry);
}
DynamicZoneMembersRepository::InsertOrUpdateMany(GetDatabase(), insert_members);
@@ -355,44 +339,6 @@ void DynamicZoneBase::SetLeader(const DynamicZoneMember& new_leader, bool update
}
}
void DynamicZoneBase::SetLocked(bool lock, bool update_db, DzLockMsg lock_msg, uint32_t color)
{
m_is_locked = lock;
if (update_db)
{
DynamicZonesRepository::UpdateLocked(GetDatabase(), m_id, lock);
ServerPacket pack(ServerOP_DzLock, sizeof(ServerDzLock_Struct));
auto buf = reinterpret_cast<ServerDzLock_Struct*>(pack.pBuffer);
buf->dz_id = GetID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->lock = m_is_locked;
buf->lock_msg = static_cast<uint8_t>(lock_msg);
buf->color = color;
SendServerPacket(&pack);
}
}
void DynamicZoneBase::SetReplayOnJoin(bool enabled, bool update_db)
{
m_add_replay = enabled;
if (update_db)
{
DynamicZonesRepository::UpdateReplayOnJoin(GetDatabase(), m_id, enabled);
ServerPacket pack(ServerOP_DzReplayOnJoin, sizeof(ServerDzBool_Struct));
auto buf = reinterpret_cast<ServerDzBool_Struct*>(pack.pBuffer);
buf->dz_id = GetID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->enabled = enabled;
SendServerPacket(&pack);
}
}
uint32_t DynamicZoneBase::GetSecondsRemaining() const
{
auto remaining = std::chrono::duration_cast<std::chrono::seconds>(GetDurationRemaining()).count();
@@ -532,13 +478,13 @@ void DynamicZoneBase::RemoveInternalMember(uint32_t character_id)
), m_members.end());
}
bool DynamicZoneBase::HasMember(uint32_t character_id) const
bool DynamicZoneBase::HasMember(uint32_t character_id)
{
return std::any_of(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
}
bool DynamicZoneBase::HasMember(const std::string& character_name) const
bool DynamicZoneBase::HasMember(const std::string& character_name)
{
return std::any_of(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) {
@@ -644,34 +590,35 @@ std::string DynamicZoneBase::GetDynamicZoneTypeName(DynamicZoneType dz_type)
}
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerPacket(uint16_t zone_id, uint16_t instance_id)
EQ::Net::DynamicPacket DynamicZoneBase::GetSerializedDzPacket()
{
std::ostringstream ss = GetSerialized();
std::string_view sv = ss.view();
EQ::Net::DynamicPacket dyn_pack;
dyn_pack.PutSerialize(0, *this);
auto pack_size = sizeof(ServerDzCreate_Struct) + sv.size();
LogDynamicZonesDetail("Serialized server dz size [{}]", dyn_pack.Length());
return dyn_pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzCreatePacket(
uint16_t origin_zone_id, uint16_t origin_instance_id)
{
EQ::Net::DynamicPacket dyn_pack = GetSerializedDzPacket();
auto pack_size = sizeof(ServerDzCreateSerialized_Struct) + dyn_pack.Length();
auto pack = std::make_unique<ServerPacket>(ServerOP_DzCreated, static_cast<uint32_t>(pack_size));
auto buf = reinterpret_cast<ServerDzCreate_Struct*>(pack->pBuffer);
buf->origin_zone_id = zone_id;
buf->origin_instance_id = instance_id;
buf->dz_id = GetID();
buf->cereal_size = static_cast<uint32_t>(sv.size());
memcpy(buf->cereal_data, sv.data(), sv.size());
auto buf = reinterpret_cast<ServerDzCreateSerialized_Struct*>(pack->pBuffer);
buf->origin_zone_id = origin_zone_id;
buf->origin_instance_id = origin_instance_id;
buf->cereal_size = static_cast<uint32_t>(dyn_pack.Length());
memcpy(buf->cereal_data, dyn_pack.Data(), dyn_pack.Length());
return pack;
}
std::ostringstream DynamicZoneBase::GetSerialized()
void DynamicZoneBase::LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size)
{
std::ostringstream ss;
cereal::BinaryOutputArchive archive(ss);
archive(*this);
return ss;
}
void DynamicZoneBase::Unserialize(std::span<char> buf)
{
EQ::Util::MemoryStreamReader ss(buf.data(), buf.size());
LogDynamicZonesDetail("Deserializing server dz size [{}]", cereal_size);
EQ::Util::MemoryStreamReader ss(cereal_data, cereal_size);
cereal::BinaryInputArchive archive(ss);
archive(*this);
}
@@ -700,180 +647,3 @@ void DynamicZoneBase::LoadTemplate(const DynamicZoneTemplatesRepository::Dynamic
m_zonein.z = dz_template.zone_in_z;
m_zonein.heading = dz_template.zone_in_h;
}
std::vector<uint32_t> DynamicZoneBase::GetMemberIds()
{
std::vector<uint32_t> ids;
ids.reserve(m_members.size());
for (const auto& member : m_members)
{
ids.push_back(member.id);
}
return ids;
}
bool DynamicZoneBase::HasLockout(const std::string& event)
{
return std::ranges::any_of(m_lockouts, [&](const auto& l) { return l.IsEvent(event); });
}
bool DynamicZoneBase::HasReplayLockout()
{
return HasLockout(DzLockout::ReplayTimer);
}
void DynamicZoneBase::AddLockout(const std::string& event, uint32_t seconds)
{
auto lockout = DzLockout::Create(m_name, event, seconds, m_uuid);
AddLockout(lockout);
}
void DynamicZoneBase::AddLockout(const DzLockout& lockout, bool members_only)
{
if (!members_only)
{
DynamicZoneLockoutsRepository::InsertLockouts(GetDatabase(), GetID(), { lockout });
}
CharacterExpeditionLockoutsRepository::InsertLockout(GetDatabase(), GetMemberIds(), lockout);
HandleLockoutUpdate(lockout, false, members_only);
SendServerPacket(CreateLockoutPacket(lockout, false, members_only).get());
}
void DynamicZoneBase::AddLockoutDuration(const std::string& event, int seconds, bool members_only)
{
auto lockout = DzLockout::Create(m_name, event, std::max(0, seconds), m_uuid);
// lockout has unsigned duration, pass original seconds to support reducing existing timers
int secs = static_cast<int>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
CharacterExpeditionLockoutsRepository::AddLockoutDuration(GetDatabase(), GetMemberIds(), lockout, secs);
HandleLockoutDuration(lockout, seconds, members_only, true);
SendServerPacket(CreateLockoutDurationPacket(lockout, seconds, members_only).get());
}
void DynamicZoneBase::UpdateLockoutDuration(const std::string& event, uint32_t seconds, bool members_only)
{
// some live expeditions update existing lockout timers during progression
auto it = std::ranges::find_if(m_lockouts, [&](const auto& l) { return l.IsEvent(event); });
if (it != m_lockouts.end())
{
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
DzLockout lockout(m_uuid, m_name, event, it->GetStartTime() + seconds, seconds);
AddLockout(lockout, members_only);
}
}
void DynamicZoneBase::RemoveLockout(const std::string& event)
{
DynamicZoneLockoutsRepository::DeleteWhere(GetDatabase(), fmt::format(
"dynamic_zone_id = {} AND event_name = '{}'", GetID(), Strings::Escape(event)));
CharacterExpeditionLockoutsRepository::DeleteWhere(GetDatabase(), fmt::format(
"character_id IN ({}) AND expedition_name = '{}' AND event_name = '{}'",
fmt::join(GetMemberIds(), ","), Strings::Escape(m_name), Strings::Escape(event)));
DzLockout lockout{m_uuid, m_name, event, 0, 0};
HandleLockoutUpdate(lockout, true, false);
SendServerPacket(CreateLockoutPacket(lockout, true).get());
}
void DynamicZoneBase::HandleLockoutUpdate(const DzLockout& lockout, bool remove, bool members_only)
{
if (!members_only)
{
std::erase_if(m_lockouts, [&](const auto& l) { return l.IsEvent(lockout.Event()); });
if (!remove)
{
m_lockouts.push_back(lockout);
}
}
}
void DynamicZoneBase::HandleLockoutDuration(const DzLockout& lockout, int seconds, bool members_only, bool insert_db)
{
if (!members_only)
{
auto it = std::ranges::find_if(m_lockouts, [&](const auto& l) { return l.IsEvent(lockout.Event()); });
if (it != m_lockouts.end())
{
it->AddLockoutTime(seconds);
}
else
{
it = m_lockouts.insert(m_lockouts.end(), lockout);
}
if (insert_db)
{
DynamicZoneLockoutsRepository::InsertLockouts(GetDatabase(), GetID(), { *it });
}
}
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateLockoutPacket(const DzLockout& lockout, bool remove, bool members_only) const
{
uint32_t pack_size = sizeof(ServerDzLockout_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzLockout, pack_size);
auto buf = reinterpret_cast<ServerDzLockout_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->expire_time = lockout.GetExpireTime();
buf->duration = lockout.GetDuration();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->remove = remove;
buf->members_only = members_only;
strn0cpy(buf->event_name, lockout.Event().c_str(), sizeof(buf->event_name));
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateLockoutDurationPacket(const DzLockout& lockout, int seconds, bool members_only) const
{
uint32_t pack_size = sizeof(ServerDzLockout_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzLockoutDuration, pack_size);
auto buf = reinterpret_cast<ServerDzLockout_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->expire_time = lockout.GetExpireTime();
buf->duration = lockout.GetDuration();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->members_only = members_only;
buf->seconds = seconds;
strn0cpy(buf->event_name, lockout.Event().c_str(), sizeof(buf->event_name));
return pack;
}
void DynamicZoneBase::SyncCharacterLockouts(uint32_t char_id, std::vector<DzLockout>& lockouts)
{
// adds missing event lockouts to client for this expedition and updates
// client timers that are both shorter and from another expedition
bool modified = false;
for (const auto& lockout : m_lockouts)
{
if (lockout.IsReplay() || lockout.IsExpired() || lockout.UUID() != m_uuid)
{
continue;
}
auto it = std::find_if(lockouts.begin(), lockouts.end(), [&](const DzLockout& l) { return l.IsSame(lockout); });
if (it == lockouts.end())
{
modified = true;
lockouts.push_back(lockout); // insert missing
}
else if (it->GetSecondsRemaining() < lockout.GetSecondsRemaining() && it->UUID() != m_uuid)
{
// only update lockout timer not uuid so loot event apis still work
modified = true;
it->SetDuration(lockout.GetDuration());
it->SetExpireTime(lockout.GetExpireTime());
}
}
if (modified)
{
CharacterExpeditionLockoutsRepository::InsertLockouts(GetDatabase(), char_id, lockouts);
}
}
+14 -68
View File
@@ -1,8 +1,8 @@
#ifndef COMMON_DYNAMIC_ZONE_BASE_H
#define COMMON_DYNAMIC_ZONE_BASE_H
#include "dynamic_zone_lockout.h"
#include "eq_constants.h"
#include "net/packet.h"
#include "repositories/dynamic_zones_repository.h"
#include "repositories/dynamic_zone_members_repository.h"
#include "repositories/dynamic_zone_templates_repository.h"
@@ -10,40 +10,12 @@
#include <chrono>
#include <cstdint>
#include <memory>
#include <span>
#include <string>
#include <vector>
class Database;
class ServerPacket;
// message string 8312 added in September 08 2020 Test patch (used by both dz and shared tasks)
inline constexpr char DzNotAllAdded[] = "Not all players in your {0} were added to the {1}. The {1} can take a maximum of {2} players, and your {0} has {3}.";
enum class DzLockMsg : uint8_t
{
None = 0, Close, Begin
};
enum class DynamicZoneType
{
None = 0,
Expedition,
Tutorial,
Task,
Mission, // Shared Task
Quest
};
enum class DynamicZoneMemberStatus
{
Unknown = 0,
Online,
Offline,
InDynamicZone,
LinkDead
};
struct DynamicZoneMember
{
uint32_t id = 0;
@@ -121,7 +93,6 @@ public:
const std::string& GetName() const { return m_name; }
const std::string& GetUUID() const { return m_uuid; }
const DynamicZoneMember& GetLeader() const { return m_leader; }
const std::vector<DzLockout>& GetLockouts() const { return m_lockouts; }
const std::vector<DynamicZoneMember>& GetMembers() const { return m_members; }
const DynamicZoneLocation& GetCompassLocation() const { return m_compass; }
const DynamicZoneLocation& GetSafeReturnLocation() const { return m_safereturn; }
@@ -133,34 +104,31 @@ public:
uint32_t GetDatabaseMemberCount();
DynamicZoneMember GetMemberData(uint32_t character_id);
DynamicZoneMember GetMemberData(const std::string& character_name);
std::vector<uint32_t> GetMemberIds();
std::ostringstream GetSerialized();
EQ::Net::DynamicPacket GetSerializedDzPacket();
bool HasDatabaseMember(uint32_t character_id);
bool HasMember(uint32_t character_id) const;
bool HasMember(const std::string& character_name) const;
bool HasMember(uint32_t character_id);
bool HasMember(const std::string& character_name);
bool HasMembers() const { return !m_members.empty(); }
bool HasZoneInLocation() const { return m_has_zonein; }
bool IsExpedition() const { return m_type == DynamicZoneType::Expedition; }
bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
bool IsInstanceID(uint32_t instance_id) const { return (m_instance_id != 0 && m_instance_id == instance_id); }
bool IsLocked() const { return m_is_locked; }
bool IsValid() const { return m_instance_id != 0; }
bool IsSameDz(uint32_t zone_id, uint32_t instance_id) const { return zone_id == m_zone_id && instance_id == m_instance_id; }
void LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size);
void LoadTemplate(const DynamicZoneTemplatesRepository::DynamicZoneTemplates& dz_template);
void RemoveAllMembers();
bool RemoveMember(uint32_t character_id);
bool RemoveMember(const std::string& character_name);
bool RemoveMember(const DynamicZoneMember& remove_member);
void SaveMembers(const std::vector<DynamicZoneMember>& members);
void SetCompass(const DynamicZoneLocation& location, bool update_db = false);
void SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db = false);
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
void SetLeader(const DynamicZoneMember& leader, bool update_db = false);
void SetLocked(bool lock, bool update_db = false, DzLockMsg lock_msg = DzLockMsg::None, uint32_t color = Chat::Yellow);
void SetMaxPlayers(uint32_t max_players) { m_max_players = max_players; }
void SetMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
void SetMinPlayers(uint32_t min_players) { m_min_players = min_players; }
void SetName(const std::string& name) { m_name = name; }
void SetReplayOnJoin(bool enabled, bool update_db = false);
void SetSafeReturn(const DynamicZoneLocation& location, bool update_db = false);
void SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db = false);
void SetSwitchID(int dz_switch_id, bool update_db = false);
@@ -168,48 +136,34 @@ public:
void SetUUID(std::string uuid) { m_uuid = std::move(uuid); }
void SetZoneInLocation(const DynamicZoneLocation& location, bool update_db = false);
void SetZoneInLocation(float x, float y, float z, float heading, bool update_db = false);
bool SwapMember(const DynamicZoneMember& add_member, const std::string& remove_name);
void AddLockout(const std::string& event, uint32_t seconds);
void AddLockoutDuration(const std::string& event, int seconds, bool members_only = true);
bool HasLockout(const std::string& event);
bool HasReplayLockout();
void RemoveLockout(const std::string& event);
void SyncCharacterLockouts(uint32_t char_id, std::vector<DzLockout>& lockouts);
void UpdateLockoutDuration(const std::string& event, uint32_t seconds, bool members_only = true);
bool SwapMember(const DynamicZoneMember& add_member, const std::string& remove_char_name);
protected:
virtual uint16_t GetCurrentInstanceID() const { return 0; }
virtual uint16_t GetCurrentZoneID() const { return 0; }
virtual uint16_t GetCurrentInstanceID() { return 0; }
virtual uint16_t GetCurrentZoneID() { return 0; }
virtual Database& GetDatabase() = 0;
virtual void HandleLockoutDuration(const DzLockout& lockout, int seconds, bool members_only, bool insert_db);
virtual void HandleLockoutUpdate(const DzLockout& lockout, bool remove, bool members_only);
virtual void ProcessCompassChange(const DynamicZoneLocation& location) { m_compass = location; }
virtual void ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed);
virtual bool ProcessMemberStatusChange(uint32_t character_id, DynamicZoneMemberStatus status);
virtual void ProcessRemoveAllMembers() { m_members.clear(); }
virtual bool ProcessMemberStatusChange(uint32_t member_id, DynamicZoneMemberStatus status);
virtual void ProcessRemoveAllMembers(bool silent = false) { m_members.clear(); }
virtual void ProcessSetSwitchID(int dz_switch_id) { m_dz_switch_id = dz_switch_id; }
virtual bool SendServerPacket(ServerPacket* packet) = 0;
void AddLockout(const DzLockout& lockout, bool members_only = false);
void AddInternalMember(const DynamicZoneMember& member);
uint32_t Create();
uint32_t CreateInstance();
void LoadRepositoryResult(DynamicZonesRepository::DynamicZoneInstance&& dz_entry);
void RemoveInternalMember(uint32_t character_id);
void SaveMembers(const std::vector<DynamicZoneMember>& members);
uint32_t SaveToDatabase();
bool SetInternalMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
std::unique_ptr<ServerPacket> CreateServerPacket(uint16_t zone_id, uint16_t instance_id);
std::unique_ptr<ServerPacket> CreateServerDzCreatePacket(uint16_t origin_zone_id, uint16_t origin_instance_id);
std::unique_ptr<ServerPacket> CreateServerDzLocationPacket(uint16_t server_opcode, const DynamicZoneLocation& location);
std::unique_ptr<ServerPacket> CreateServerDzSwitchIDPacket();
std::unique_ptr<ServerPacket> CreateServerMemberAddRemovePacket(const DynamicZoneMember& member, bool removed);
std::unique_ptr<ServerPacket> CreateServerMemberStatusPacket(uint32_t character_id, DynamicZoneMemberStatus status);
std::unique_ptr<ServerPacket> CreateServerMemberSwapPacket(const DynamicZoneMember& remove_member, const DynamicZoneMember& add_member);
std::unique_ptr<ServerPacket> CreateServerRemoveAllMembersPacket();
std::unique_ptr<ServerPacket> CreateLockoutPacket(const DzLockout& lockout, bool remove, bool members_only = false) const;
std::unique_ptr<ServerPacket> CreateLockoutDurationPacket(const DzLockout& lockout, int seconds, bool members_only = false) const;
uint32_t m_id = 0;
uint32_t m_zone_id = 0;
@@ -221,8 +175,6 @@ protected:
bool m_never_expires = false;
bool m_has_zonein = false;
bool m_has_member_statuses = false;
bool m_is_locked = false;
bool m_add_replay = true;
std::string m_name;
std::string m_uuid;
DynamicZoneMember m_leader;
@@ -230,15 +182,12 @@ protected:
DynamicZoneLocation m_compass;
DynamicZoneLocation m_safereturn;
DynamicZoneLocation m_zonein;
std::chrono::seconds m_duration = {};
std::chrono::seconds m_duration;
std::chrono::time_point<std::chrono::system_clock> m_start_time;
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
std::vector<DynamicZoneMember> m_members;
std::vector<DzLockout> m_lockouts;
public:
void Unserialize(std::span<char> buf);
template<class Archive>
void serialize(Archive& archive)
{
@@ -253,8 +202,6 @@ public:
m_never_expires,
m_has_zonein,
m_has_member_statuses,
m_is_locked,
m_add_replay,
m_name,
m_uuid,
m_leader,
@@ -265,8 +212,7 @@ public:
m_duration,
m_start_time,
m_expire_time,
m_members,
m_lockouts
m_members
);
}
};
-92
View File
@@ -1,92 +0,0 @@
#include "dynamic_zone_lockout.h"
#include "strings.h"
#include "rulesys.h"
#include "util/uuid.h"
#include <fmt/format.h>
#include <cereal/types/chrono.hpp>
DzLockout::DzLockout(std::string uuid, std::string expedition, std::string event, uint64_t expire_time, uint32_t duration)
: m_uuid(std::move(uuid))
, m_name(std::move(expedition))
, m_event(std::move(event))
, m_expire_time(std::chrono::system_clock::from_time_t(expire_time))
, m_duration(duration)
{
m_is_replay = m_event == ReplayTimer;
}
DzLockout::DzLockout(std::string_view name, BaseDynamicZoneLockoutsRepository::DynamicZoneLockouts&& lockout)
: m_uuid(std::move(lockout.from_expedition_uuid))
, m_name(name)
, m_event(std::move(lockout.event_name))
, m_expire_time(std::chrono::system_clock::from_time_t(lockout.expire_time))
, m_duration(lockout.duration)
{
m_is_replay = m_event == ReplayTimer;
}
DzLockout DzLockout::Create(const std::string& expedition, const std::string& event, uint32_t seconds, std::string uuid)
{
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
if (uuid.empty())
{
uuid = EQ::Util::UUID::Generate().ToString();
}
DzLockout lockout{uuid, expedition, event, 0, seconds};
lockout.Reset(); // sets expire time
return lockout;
}
uint32_t DzLockout::GetSecondsRemaining() const
{
auto now = std::chrono::system_clock::now();
if (m_expire_time > now)
{
auto remaining = m_expire_time - now;
return static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(remaining).count());
}
return 0;
}
DzLockout::TimeStrings DzLockout::GetTimeRemainingStrs() const
{
auto seconds = GetSecondsRemaining();
return DzLockout::TimeStrings{
fmt::format_int(seconds / 86400).str(), // days
fmt::format_int(seconds / 3600 % 24).str(), // hours
fmt::format_int(seconds / 60 % 60).str(), // minutes
fmt::format_int(seconds % 60).str() // seconds
};
}
bool DzLockout::IsSame(const DzLockout& other) const
{
return other.IsSame(m_name, m_event);
}
bool DzLockout::IsSame(const std::string& expedition, const std::string& event) const
{
return m_name == expedition && m_event == event;
}
void DzLockout::AddLockoutTime(int seconds)
{
seconds = static_cast<int>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
auto new_duration = std::max(0, static_cast<int>(m_duration.count()) + seconds);
auto start_time = m_expire_time - m_duration;
m_duration = std::chrono::seconds(new_duration);
m_expire_time = start_time + m_duration;
}
template <typename T>
void DzLockout::serialize(T& archive)
{
archive(m_is_replay, m_uuid, m_name, m_event, m_duration, m_expire_time);
}
template void DzLockout::serialize(cereal::BinaryOutputArchive&);
template void DzLockout::serialize(cereal::BinaryInputArchive&);
-56
View File
@@ -1,56 +0,0 @@
#pragma once
#include <chrono>
#include <string>
#include "repositories/base/base_dynamic_zone_lockouts_repository.h"
class DzLockout
{
public:
DzLockout() = default;
DzLockout(std::string uuid, std::string expedition, std::string event, uint64_t expire_time, uint32_t duration);
DzLockout(std::string_view name, BaseDynamicZoneLockoutsRepository::DynamicZoneLockouts&& lockout);
static constexpr char ReplayTimer[] = "Replay Timer";
static DzLockout Create(const std::string& expedition, const std::string& event, uint32_t seconds, std::string uuid = {});
struct TimeStrings
{
std::string days;
std::string hours;
std::string mins;
std::string secs;
};
void AddLockoutTime(int seconds);
uint32_t GetDuration() const { return static_cast<uint32_t>(m_duration.count()); }
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
uint64_t GetStartTime() const { return std::chrono::system_clock::to_time_t(m_expire_time - m_duration); }
uint32_t GetSecondsRemaining() const;
TimeStrings GetTimeRemainingStrs() const;
const std::string& DzName() const { return m_name; }
const std::string& Event() const { return m_event; }
const std::string& UUID() const { return m_uuid; }
bool IsEvent(std::string_view event) const { return m_event == event; }
bool IsExpired() const { return GetSecondsRemaining() == 0; }
bool IsReplay() const { return m_is_replay; }
bool IsSame(const DzLockout& other) const;
bool IsSame(const std::string& expedition, const std::string& event) const;
bool IsUUID(const std::string& uuid) const { return uuid == m_uuid; }
void Reset() { m_expire_time = std::chrono::system_clock::now() + m_duration; }
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
void SetExpireTime(uint64_t expire_time) { m_expire_time = std::chrono::system_clock::from_time_t(expire_time); }
void SetUUID(const std::string& uuid) { m_uuid = uuid; }
template <typename T>
void serialize(T& archive);
private:
bool m_is_replay = false;
std::string m_uuid; // dz received in
std::string m_name;
std::string m_event;
std::chrono::seconds m_duration = {};
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
};
-30
View File
@@ -451,33 +451,3 @@ bool LDoNTheme::IsValid(uint32 theme_id)
{
return ldon_theme_names.find(theme_id) != ldon_theme_names.end();
}
std::string PetCommand::GetName(uint8 pet_command)
{
return IsValid(pet_command) ? pet_commands[pet_command] : "UNKNOWN PET COMMAND";
}
bool PetCommand::IsValid(uint8 pet_command)
{
return pet_commands.find(pet_command) != pet_commands.end();
}
std::string PetType::GetName(uint8 pet_type)
{
return IsValid(pet_type) ? pet_types[pet_type] : "UNKNOWN PET TYPE";
}
bool PetType::IsValid(uint8 pet_type)
{
return pet_types.find(pet_type) != pet_types.end();
}
std::string StatCap::GetName(uint8 stat_id)
{
return IsValid(stat_id) ? stat_caps[stat_id] : "UNKNOWN STAT CAP";
}
bool StatCap::IsValid(uint8 stat_id)
{
return stat_caps.find(stat_id) != stat_caps.end();
}
-182
View File
@@ -130,8 +130,6 @@ namespace EQ
using RoF2::invtype::MAIL_SIZE;
using RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE;
using RoF2::invtype::KRONO_SIZE;
using RoF2::invtype::GUILD_BANK_MAIN_SIZE;
using RoF2::invtype::GUILD_BANK_DEPOSIT_SIZE;
using RoF2::invtype::OTHER_SIZE;
using RoF2::invtype::TRADE_NPC_SIZE;
@@ -792,184 +790,4 @@ namespace BookType {
constexpr uint8 ItemInfo = 2;
}
namespace PetButton {
constexpr uint8 Sit = 0;
constexpr uint8 Stop = 1;
constexpr uint8 Regroup = 2;
constexpr uint8 Follow = 3;
constexpr uint8 Guard = 4;
constexpr uint8 Taunt = 5;
constexpr uint8 Hold = 6;
constexpr uint8 GreaterHold = 7;
constexpr uint8 Focus = 8;
constexpr uint8 SpellHold = 9;
}
namespace PetButtonState {
constexpr uint8 Off = 0;
constexpr uint8 On = 1;
}
namespace PetCommand {
constexpr uint8 HealthReport = 0; // /pet health or Pet Window
constexpr uint8 Leader = 1; // /pet leader or Pet Window
constexpr uint8 Attack = 2; // /pet attack or Pet Window
constexpr uint8 QAttack = 3; // /pet qattack or Pet Window
constexpr uint8 FollowMe = 4; // /pet follow or Pet Window
constexpr uint8 GuardHere = 5; // /pet guard or Pet Window
constexpr uint8 Sit = 6; // /pet sit or Pet Window
constexpr uint8 SitDown = 7; // /pet sit on
constexpr uint8 StandUp = 8; // /pet sit off
constexpr uint8 Stop = 9; // /pet stop or Pet Window - Not implemented
constexpr uint8 StopOn = 10; // /pet stop on - Not implemented
constexpr uint8 StopOff = 11; // /pet stop off - Not implemented
constexpr uint8 Taunt = 12; // /pet taunt or Pet Window
constexpr uint8 TauntOn = 13; // /pet taunt on
constexpr uint8 TauntOff = 14; // /pet taunt off
constexpr uint8 Hold = 15; // /pet hold or Pet Window, won't add to hate list unless attacking
constexpr uint8 HoldOn = 16; // /pet hold on
constexpr uint8 HoldOff = 17; // /pet hold off
constexpr uint8 GreaterHold = 18; // /pet ghold, will never add to hate list unless told to
constexpr uint8 GreaterHoldOn = 19; // /pet ghold on
constexpr uint8 GreaterHoldOff = 20; // /pet ghold off
constexpr uint8 SpellHold = 21; // /pet no cast or /pet spellhold or Pet Window
constexpr uint8 SpellHoldOn = 22; // /pet spellhold on
constexpr uint8 SpellHoldOff = 23; // /pet spellhold off
constexpr uint8 Focus = 24; // /pet focus or Pet Window
constexpr uint8 FocusOn = 25; // /pet focus on
constexpr uint8 FocusOff = 26; // /pet focus off
constexpr uint8 Feign = 27; // /pet feign
constexpr uint8 BackOff = 28; // /pet back off
constexpr uint8 GetLost = 29; // /pet get lost
constexpr uint8 GuardMe = 30; // Same as /pet follow, but different message in older clients
constexpr uint8 Regroup = 31; // /pet regroup, acts like classic hold
constexpr uint8 RegroupOn = 32; // /pet regroup on
constexpr uint8 RegroupOff = 33; // /pet regroup off
constexpr uint8 Max = 34;
static std::map<uint8, std::string> pet_commands = {
{ PetCommand::HealthReport, "Health Report" },
{ PetCommand::Leader, "Leader" },
{ PetCommand::Attack, "Attack" },
{ PetCommand::QAttack, "QAttack" },
{ PetCommand::FollowMe, "Follow Me" },
{ PetCommand::GuardHere, "Guard Here" },
{ PetCommand::Sit, "Sit" },
{ PetCommand::SitDown, "Sit Down" },
{ PetCommand::StandUp, "Stand Up" },
{ PetCommand::Stop, "Stop" },
{ PetCommand::StopOn, "Stop On" },
{ PetCommand::StopOff, "Stop Off" },
{ PetCommand::Taunt, "Taunt" },
{ PetCommand::TauntOn, "Taunt On" },
{ PetCommand::TauntOff, "Taunt Off" },
{ PetCommand::Hold, "Hold" },
{ PetCommand::HoldOn, "Hold On" },
{ PetCommand::HoldOff, "Hold Off" },
{ PetCommand::GreaterHold, "Greater Hold" },
{ PetCommand::GreaterHoldOn, "Greater Hold On" },
{ PetCommand::GreaterHoldOff, "Greater Hold Off" },
{ PetCommand::SpellHold, "Spell Hold" },
{ PetCommand::SpellHoldOn, "Spell Hold On" },
{ PetCommand::SpellHoldOff, "Spell Hold Off" },
{ PetCommand::Focus, "Focus" },
{ PetCommand::FocusOn, "Focus On" },
{ PetCommand::FocusOff, "Focus Off" },
{ PetCommand::Feign, "Feign" },
{ PetCommand::BackOff, "Back Off" },
{ PetCommand::GetLost, "Get Lost" },
{ PetCommand::GuardMe, "Guard Me" },
{ PetCommand::Regroup, "Regroup" },
{ PetCommand::RegroupOn, "Regroup On" },
{ PetCommand::RegroupOff, "Regroup Off" },
{ PetCommand::Max, "Max" }
};
std::string GetName(uint8 pet_command);
bool IsValid(uint8 pet_command);
}
namespace PetOrder {
constexpr uint8 Follow = 0;
constexpr uint8 Sit = 1;
constexpr uint8 Guard = 2;
constexpr uint8 Feign = 3;
}
namespace PetType {
constexpr uint8 Familiar = 0;
constexpr uint8 Animation = 1;
constexpr uint8 Normal = 2;
constexpr uint8 Charmed = 3;
constexpr uint8 Follow = 4;
constexpr uint8 TargetLock = 5;
constexpr uint8 None = 255;
static std::map<uint8, std::string> pet_types = {
{ PetType::Familiar, "Familiar" },
{ PetType::Animation, "Animation" },
{ PetType::Normal, "Normal" },
{ PetType::Charmed, "Charmed" },
{ PetType::Follow, "Follow" },
{ PetType::TargetLock, "Target Lock" },
{ PetType::None, "None" }
};
std::string GetName(uint8 pet_type);
bool IsValid(uint8 pet_type);
}
namespace StatCap {
constexpr uint8 Accuracy = 0;
constexpr uint8 Attack = 1;
constexpr uint8 Avoidance = 2;
constexpr uint8 Clairvoyance = 3;
constexpr uint8 CombatEffects = 4;
constexpr uint8 DamageShield = 5;
constexpr uint8 DOTShielding = 6;
constexpr uint8 DSMitigation = 7;
constexpr uint8 EnduranceRegen = 8;
constexpr uint8 ExtraDamage = 9;
constexpr uint8 Haste = 10;
constexpr uint8 HasteV3 = 11;
constexpr uint8 HealAmount = 12;
constexpr uint8 HealthRegen = 13;
constexpr uint8 ManaRegen = 14;
constexpr uint8 QuiverHaste = 15;
constexpr uint8 Shielding = 16;
constexpr uint8 SpellDamage = 17;
constexpr uint8 SpellShielding = 18;
constexpr uint8 Stat = 19;
constexpr uint8 Strikethrough = 20;
constexpr uint8 StunResist = 21;
static std::map<uint8, std::string> stat_caps = {
{ Accuracy, "Accuracy" },
{ Attack, "Attack" },
{ Avoidance, "Avoidance" },
{ Clairvoyance, "Clairvoyance" },
{ CombatEffects, "Combat Effects" },
{ DamageShield, "Damage Shield" },
{ DOTShielding, "Damage Over Time Shielding" },
{ DSMitigation, "Damage Shield Mitigation" },
{ EnduranceRegen, "Endurance Regen" },
{ ExtraDamage, "Extra Damage" },
{ Haste, "Haste" },
{ HasteV3, "Haste V3" },
{ HealAmount, "Heal Amount" },
{ HealthRegen, "Health Regen" },
{ ManaRegen, "Mana Regen" },
{ QuiverHaste, "Quiver Haste" },
{ Shielding, "Shielding" },
{ SpellDamage, "Spell Damage" },
{ SpellShielding, "Spell Shielding" },
{ Stat, "Stat" },
{ Strikethrough, "Strikethrough" },
{ StunResist, "Stun Resist" }
};
std::string GetName(uint8 stat_id);
bool IsValid(uint8 stat_id);
}
#endif /*COMMON_EMU_CONSTANTS_H*/
-2
View File
@@ -287,8 +287,6 @@ N(OP_InstillDoubt),
N(OP_InterruptCast),
N(OP_InvokeChangePetName),
N(OP_InvokeChangePetNameImmediate),
N(OP_InvokeNameChangeImmediate),
N(OP_InvokeNameChangeLazy),
N(OP_ItemLinkClick),
N(OP_ItemLinkResponse),
N(OP_ItemLinkText),
+20 -2
View File
@@ -974,6 +974,25 @@ namespace ZoneBlockedSpellTypes {
const uint8 Region = 2;
};
enum class DynamicZoneType
{
None = 0,
Expedition,
Tutorial,
Task,
Mission, // Shared Task
Quest
};
enum class DynamicZoneMemberStatus : uint8_t
{
Unknown = 0,
Online,
Offline,
InDynamicZone,
LinkDead
};
enum StartZoneIndex {
Odus = 0,
Qeynos,
@@ -988,8 +1007,7 @@ enum StartZoneIndex {
Felwithe,
Akanon,
Cabilis,
SharVahl,
RatheMtn
SharVahl
};
enum FVNoDropFlagRule
+22 -22
View File
@@ -173,7 +173,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL
ClientUnknown::INULL
),
ClientUnknown::INULL,
@@ -200,7 +200,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
Client62::INULL, Client62::INULL, Client62::INULL,
Client62::INULL, Client62::INULL, Client62::INULL,
Client62::INULL, Client62::INULL, Client62::INULL,
Client62::INULL, Client62::INULL, Client62::INULL
Client62::INULL
),
Client62::INULL,
@@ -227,7 +227,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
Titanium::invtype::VIEW_MOD_PC_SIZE, Titanium::invtype::VIEW_MOD_BANK_SIZE, Titanium::invtype::VIEW_MOD_SHARED_BANK_SIZE,
Titanium::invtype::VIEW_MOD_LIMBO_SIZE, Titanium::invtype::ALT_STORAGE_SIZE, Titanium::invtype::ARCHIVED_SIZE,
Titanium::INULL, Titanium::INULL, Titanium::INULL,
Titanium::INULL, Titanium::INULL, Titanium::invtype::OTHER_SIZE
Titanium::invtype::OTHER_SIZE
),
Titanium::invslot::EQUIPMENT_BITMASK,
@@ -254,7 +254,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
SoF::invtype::VIEW_MOD_PC_SIZE, SoF::invtype::VIEW_MOD_BANK_SIZE, SoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
SoF::invtype::VIEW_MOD_LIMBO_SIZE, SoF::invtype::ALT_STORAGE_SIZE, SoF::invtype::ARCHIVED_SIZE,
SoF::INULL, SoF::INULL, SoF::INULL,
SoF::INULL, SoF::INULL, SoF::invtype::OTHER_SIZE
SoF::invtype::OTHER_SIZE
),
SoF::invslot::EQUIPMENT_BITMASK,
@@ -281,7 +281,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
SoD::invtype::VIEW_MOD_PC_SIZE, SoD::invtype::VIEW_MOD_BANK_SIZE, SoD::invtype::VIEW_MOD_SHARED_BANK_SIZE,
SoD::invtype::VIEW_MOD_LIMBO_SIZE, SoD::invtype::ALT_STORAGE_SIZE, SoD::invtype::ARCHIVED_SIZE,
SoD::INULL, SoD::INULL, SoD::INULL,
SoD::INULL, SoD::INULL, SoD::invtype::OTHER_SIZE
SoD::invtype::OTHER_SIZE
),
SoD::invslot::EQUIPMENT_BITMASK,
@@ -308,7 +308,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
UF::invtype::VIEW_MOD_PC_SIZE, UF::invtype::VIEW_MOD_BANK_SIZE, UF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
UF::invtype::VIEW_MOD_LIMBO_SIZE, UF::invtype::ALT_STORAGE_SIZE, UF::invtype::ARCHIVED_SIZE,
UF::INULL, UF::INULL, UF::INULL,
UF::INULL, UF::INULL, UF::invtype::OTHER_SIZE
UF::invtype::OTHER_SIZE
),
UF::invslot::EQUIPMENT_BITMASK,
@@ -335,7 +335,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF::invtype::VIEW_MOD_PC_SIZE, RoF::invtype::VIEW_MOD_BANK_SIZE, RoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF::invtype::VIEW_MOD_LIMBO_SIZE, RoF::invtype::ALT_STORAGE_SIZE, RoF::invtype::ARCHIVED_SIZE,
RoF::invtype::MAIL_SIZE, RoF::invtype::GUILD_TROPHY_TRIBUTE_SIZE, RoF::INULL,
RoF::INULL,RoF::INULL,RoF::invtype::OTHER_SIZE
RoF::invtype::OTHER_SIZE
),
RoF::invslot::EQUIPMENT_BITMASK,
@@ -362,7 +362,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::invtype::ALT_STORAGE_SIZE, RoF2::invtype::ARCHIVED_SIZE,
RoF2::invtype::MAIL_SIZE, RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE, RoF2::invtype::KRONO_SIZE,
RoF2::invtype::GUILD_BANK_MAIN_SIZE,RoF2::invtype::GUILD_BANK_DEPOSIT_SIZE, RoF2::invtype::OTHER_SIZE
RoF2::invtype::OTHER_SIZE
),
RoF2::invslot::EQUIPMENT_BITMASK,
@@ -389,7 +389,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,EntityLimits::NPC::INULL
EntityLimits::NPC::INULL
),
EntityLimits::NPC::INULL,
@@ -416,7 +416,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL
EntityLimits::NPCMerchant::INULL
),
EntityLimits::NPCMerchant::INULL,
@@ -443,7 +443,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL
EntityLimits::Merc::INULL
),
EntityLimits::Merc::INULL,
@@ -470,7 +470,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL
EntityLimits::Bot::INULL
),
EntityLimits::Bot::invslot::EQUIPMENT_BITMASK,
@@ -497,7 +497,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL
EntityLimits::ClientPet::INULL
),
EntityLimits::ClientPet::INULL,
@@ -524,7 +524,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL
EntityLimits::NPCPet::INULL
),
EntityLimits::NPCPet::INULL,
@@ -551,7 +551,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL
EntityLimits::MercPet::INULL
),
EntityLimits::MercPet::INULL,
@@ -578,7 +578,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL
EntityLimits::BotPet::INULL
),
EntityLimits::BotPet::INULL,
@@ -605,7 +605,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
Titanium::invtype::VIEW_MOD_PC_SIZE, Titanium::invtype::VIEW_MOD_BANK_SIZE, Titanium::invtype::VIEW_MOD_SHARED_BANK_SIZE,
Titanium::invtype::VIEW_MOD_LIMBO_SIZE, Titanium::INULL, Titanium::INULL,
Titanium::INULL, Titanium::INULL, Titanium::INULL,
Titanium::INULL, Titanium::INULL, Titanium::INULL
Titanium::INULL
),
Titanium::INULL,
@@ -632,7 +632,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
SoF::invtype::VIEW_MOD_PC_SIZE, SoF::invtype::VIEW_MOD_BANK_SIZE, SoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
SoF::invtype::VIEW_MOD_LIMBO_SIZE, SoF::INULL, SoF::INULL,
SoF::INULL, SoF::INULL, SoF::INULL,
SoF::INULL, SoF::INULL, SoF::INULL
SoF::INULL
),
SoF::INULL,
@@ -659,7 +659,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
SoD::invtype::VIEW_MOD_PC_SIZE, SoD::invtype::VIEW_MOD_BANK_SIZE, SoD::invtype::VIEW_MOD_SHARED_BANK_SIZE,
SoD::invtype::VIEW_MOD_LIMBO_SIZE, SoD::INULL, SoD::INULL,
SoD::INULL, SoD::INULL, SoD::INULL,
SoD::INULL, SoD::INULL, SoD::INULL
SoD::INULL
),
SoD::INULL,
@@ -686,7 +686,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
UF::invtype::VIEW_MOD_PC_SIZE, UF::invtype::VIEW_MOD_BANK_SIZE, UF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
UF::invtype::VIEW_MOD_LIMBO_SIZE, UF::INULL, UF::INULL,
UF::INULL, UF::INULL, UF::INULL,
UF::INULL, UF::INULL, UF::INULL
UF::INULL
),
UF::INULL,
@@ -713,7 +713,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF::invtype::VIEW_MOD_PC_SIZE, RoF::invtype::VIEW_MOD_BANK_SIZE, RoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF::invtype::VIEW_MOD_LIMBO_SIZE, RoF::INULL, RoF::INULL,
RoF::INULL, RoF::INULL, RoF::INULL,
RoF::INULL, RoF::INULL, RoF::INULL
RoF::INULL
),
RoF::INULL,
@@ -740,7 +740,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::INULL, RoF2::INULL,
RoF2::INULL, RoF2::INULL, RoF2::INULL,
RoF2::INULL, RoF2::INULL, RoF2::INULL
RoF2::INULL
),
RoF2::INULL,
+3 -3
View File
@@ -87,7 +87,7 @@ namespace EQ
int16 ViewMODPC, ViewMODBank, ViewMODSharedBank;
int16 ViewMODLimbo, AltStorage, Archived;
int16 Mail, GuildTrophyTribute, Krono;
int16 GuildBankMain,GuildBankDeposit, Other;
int16 Other;
InventoryTypeSize_Struct(
int16 Possessions, int16 Bank, int16 SharedBank,
@@ -98,7 +98,7 @@ namespace EQ
int16 ViewMODPC, int16 ViewMODBank, int16 ViewMODSharedBank,
int16 ViewMODLimbo, int16 AltStorage, int16 Archived,
int16 Mail, int16 GuildTrophyTribute, int16 Krono,
int16 GuildBankMain,int16 GuildBankDeposit, int16 Other
int16 Other
) :
Possessions(Possessions), Bank(Bank), SharedBank(SharedBank),
Trade(Trade), World(World), Limbo(Limbo),
@@ -108,7 +108,7 @@ namespace EQ
ViewMODPC(ViewMODPC), ViewMODBank(ViewMODBank), ViewMODSharedBank(ViewMODSharedBank),
ViewMODLimbo(ViewMODLimbo), AltStorage(AltStorage), Archived(Archived),
Mail(Mail), GuildTrophyTribute(GuildTrophyTribute), Krono(Krono),
GuildBankMain(GuildBankMain), GuildBankDeposit(GuildBankDeposit), Other(Other)
Other(Other)
{ }
};
+54 -72
View File
@@ -19,17 +19,17 @@
#ifndef EQ_PACKET_STRUCTS_H
#define EQ_PACKET_STRUCTS_H
#include <list>
#include "types.h"
#include <string.h>
#include <string>
#include <list>
#include <time.h>
#include "../cereal/include/cereal/archives/binary.hpp"
#include "../cereal/include/cereal/types/string.hpp"
#include "../cereal/include/cereal/types/vector.hpp"
#include "../common/version.h"
#include "emu_constants.h"
#include "textures.h"
#include "types.h"
#include "../cereal/include/cereal/archives/binary.hpp"
#include "../cereal/include/cereal/types/string.hpp"
#include "../cereal/include/cereal/types/vector.hpp"
static const uint32 BUFF_COUNT = 42;
static const uint32 PET_BUFF_COUNT = 30;
@@ -47,7 +47,7 @@ static const uint32 ADVANCED_LORE_LENGTH = 8192;
*/
#pragma pack(1)
struct LoginInfo {
struct LoginInfo_Struct {
/*000*/ char login_info[64];
/*064*/ uint8 unknown064[124];
/*188*/ uint8 zoning; // 01 if zoning, 00 if not
@@ -324,8 +324,6 @@ union
bool guild_show;
bool trader;
bool buyer;
bool untargetable;
uint32 npc_tint_id;
};
struct PlayerState_Struct {
@@ -5531,65 +5529,56 @@ struct GuildBankWithdrawItem_Struct
struct GuildBankItemUpdate_Struct
{
void Init(
uint32 inAction,
uint32 inUnknown004,
uint16 inSlotID,
uint16 inArea,
uint16 inUnknown012,
uint32 inItemID,
uint32 inIcon,
uint32 inQuantity,
uint32 inPermissions,
uint32 inAllowMerge,
bool inUseable)
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
{
action = inAction;
unknown004 = inUnknown004;
slot_id = inSlotID;
area = inArea;
display = inUnknown012;
item_id = inItemID;
icon_id = inIcon;
quantity = inQuantity;
permissions = inPermissions;
allow_merge = inAllowMerge;
is_useable = inUseable;
item_name[0] = '\0';
donator[0] = '\0';
who_for[0] = '\0';
Action = inAction;
Unknown004 = inUnknown004;
SlotID = inSlotID;
Area = inArea;
Unknown012 = inUnknown012;
ItemID = inItemID;
Icon = inIcon;
Quantity = inQuantity;
Permissions = inPermissions;
AllowMerge = inAllowMerge;
Useable = inUseable;
ItemName[0] = '\0';
Donator[0] = '\0';
WhoFor[0] = '\0';
};
/*000*/ uint32 action;
/*004*/ uint32 unknown004;
/*008*/ uint16 slot_id;
/*010*/ uint16 area;
/*012*/ uint32 display;
/*016*/ uint32 item_id;
/*020*/ uint32 icon_id;
/*024*/ uint32 quantity;
/*028*/ uint32 permissions;
/*032*/ uint8 allow_merge;
/*033*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
/*034*/ char item_name[64];
/*098*/ char donator[64];
/*162*/ char who_for[64];
/*226*/ uint16 unknown226;
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint16 SlotID;
/*010*/ uint16 Area;
/*012*/ uint32 Unknown012;
/*016*/ uint32 ItemID;
/*020*/ uint32 Icon;
/*024*/ uint32 Quantity;
/*028*/ uint32 Permissions;
/*032*/ uint8 AllowMerge;
/*033*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
/*034*/ char ItemName[64];
/*098*/ char Donator[64];
/*162*/ char WhoFor[64];
/*226*/ uint16 Unknown226;
};
// newer clients (RoF+) send a list that contains 240 entries
// The packets don't actually use all 64 chars in the strings, but we'll just overallocate for these
struct GuildBankItemListEntry_Struct {
uint8 vaild;
struct GuildBankItemListEntry_Struct
{
uint8 vaild;
uint32 permissions;
char whofor[64];
char donator[64];
char whofor[64];
char donator[64];
uint32 item_id;
uint32 item_icon;
uint32 quantity;
uint8 allow_merge; // 1 here for non-full stacks
uint8 usable;
char item_name[64];
uint8 allow_merge; // 1 here for non-full stacks
uint8 usable;
char item_name[64];
};
struct GuildBankClear_Struct
@@ -5834,28 +5823,21 @@ struct ChangeSize_Struct
/*16*/
};
enum ChangeNameResponse : int {
Denied = 0, // 5167: "You have requested an invalid name or a Customer Service Representative has denied your name request. Please try another name."
Accepted = 1, // 5976: "Your request for a name change was successful."
Timeout = -1, // 5977: "Your request for a name change has timed out. Please try again later."
ServerError = -2, // 5978: "The server had an error while processing your name request. Please try again later."
RateLimited = -3, // 5979: "You must wait longer before submitting another name request. Please try again in a few minutes."
Ineligible = -4, // 5980: "Your character is not eligible for a name change."
Pending = -5 // 5193: "You already have a name change pending. Please wait until it is fully processed before attempting another name change."
};
struct AltChangeName_Struct {
/*00*/ char new_name[64];
/*40*/ char old_name[64];
/*80*/ int response_code;
};
struct ChangePetName_Struct {
/*00*/ char new_pet_name[64];
/*40*/ char pet_owner_name[64];
/*80*/ int response_code;
};
enum ChangePetNameResponse : int {
Denied = 0, // 5167 You have requested an invalid name or a Customer Service Representative has denied your name request. Please try another name.
Accepted = 1, // 5976 Your request for a name change was successful.
Timeout = -3, // 5979 You must wait longer before submitting another name request. Please try again in a few minutes.
NotEligible = -4, // 5980 Your character is not eligible for a name change.
Pending = -5, // 5193 You already have a name change pending. Please wait until it is fully processed before attempting another name change.
Unhandled = -1
};
// New OpCode/Struct for SoD+
struct GroupMakeLeader_Struct
{
+2 -2
View File
@@ -545,13 +545,13 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
uint32 chunksize, used;
uint32 length;
if (EQEmuLogSys::Instance()->log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
if (LogSys.log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
if (p->GetOpcode() != OP_SpecialMesg){
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
}
}
if (EQEmuLogSys::Instance()->log_settings[Logs::Server_Client_Packet_With_Dump].is_category_enabled == 1){
if (LogSys.log_settings[Logs::Server_Client_Packet_With_Dump].is_category_enabled == 1){
if (p->GetOpcode() != OP_SpecialMesg){
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
}
+6 -6
View File
@@ -6,7 +6,7 @@
#include <string>
#include "emu_versions.h"
#include "eq_packet.h"
#include "net/reliable_stream_connection.h"
#include "net/daybreak_connection.h"
typedef enum {
ESTABLISHED,
@@ -33,18 +33,18 @@ struct EQStreamManagerInterfaceOptions
//Login I had trouble getting to recognize compression at all
//but that might be because it was still a bit buggy when i was testing that.
if (compressed) {
reliable_stream_options.encode_passes[0] = EQ::Net::EncodeCompression;
daybreak_options.encode_passes[0] = EQ::Net::EncodeCompression;
}
else if (encoded) {
reliable_stream_options.encode_passes[0] = EQ::Net::EncodeXOR;
daybreak_options.encode_passes[0] = EQ::Net::EncodeXOR;
}
reliable_stream_options.port = port;
daybreak_options.port = port;
}
int opcode_size;
bool track_opcode_stats;
EQ::Net::ReliableStreamConnectionManagerOptions reliable_stream_options;
EQ::Net::DaybreakConnectionManagerOptions daybreak_options;
};
class EQStreamManagerInterface
@@ -80,7 +80,7 @@ public:
struct Stats
{
EQ::Net::ReliableStreamConnectionStats ReliableStreamStats;
EQ::Net::DaybreakConnectionStats DaybreakStats;
int RecvCount[_maxEmuOpcode];
int SentCount[_maxEmuOpcode];
};
+2 -17
View File
@@ -177,21 +177,6 @@ void EQEmuConfig::parse_config()
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
auto load_paths = [&](const std::string& key, std::vector<std::string>& target) {
const auto& paths = _root["server"]["directories"][key];
if (paths.isArray()) {
for (const auto& dir : paths) {
if (dir.isString()) {
target.push_back(dir.asString());
}
}
}
};
load_paths("quest_paths", m_quest_directories);
load_paths("plugin_paths", m_plugin_directories);
load_paths("lua_module_paths", m_lua_module_directories);
/**
* Logs
*/
@@ -436,11 +421,11 @@ void EQEmuConfig::CheckUcsConfigConversion()
LogInfo("Migrating old [eqemu_config] UCS configuration to new configuration");
std::string config_file_path = std::filesystem::path{
PathManager::Instance()->GetServerPath() + "/eqemu_config.json"
path.GetServerPath() + "/eqemu_config.json"
}.string();
std::string config_file_bak_path = std::filesystem::path{
PathManager::Instance()->GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
path.GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
}.string();
// copy eqemu_config.json to eqemu_config.json.bak
+1 -22
View File
@@ -120,22 +120,6 @@ class EQEmuConfig
const std::string &GetUCSHost() const;
uint16 GetUCSPort() const;
std::vector<std::string> GetQuestDirectories() const
{
return m_quest_directories;
}
std::vector<std::string> GetPluginsDirectories() const
{
return m_plugin_directories;
}
std::vector<std::string> GetLuaModuleDirectories() const
{
return m_lua_module_directories;
}
// uint16 DynamicCount;
// map<string,uint16> StaticZones;
@@ -149,11 +133,6 @@ class EQEmuConfig
Json::Value _root;
static std::string ConfigFile;
std::vector<std::string> m_quest_directories = {};
std::vector<std::string> m_plugin_directories = {};
std::vector<std::string> m_lua_module_directories = {};
protected:
void parse_config();
EQEmuConfig()
@@ -191,7 +170,7 @@ class EQEmuConfig
std::string file = fmt::format(
"{}/{}",
(file_path.empty() ? PathManager::Instance()->GetServerPath() : file_path),
(file_path.empty() ? path.GetServerPath() : file_path),
EQEmuConfig::ConfigFile
);
+13 -40
View File
@@ -537,9 +537,9 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
{
EQEmuLogSys::CloseFileLogs();
if (!File::Exists(PathManager::Instance()->GetLogPath())) {
LogInfo("Logs directory not found, creating [{}]", PathManager::Instance()->GetLogPath());
File::Makedir(PathManager::Instance()->GetLogPath());
if (!File::Exists(path.GetLogPath())) {
LogInfo("Logs directory not found, creating [{}]", path.GetLogPath());
File::Makedir(path.GetLogPath());
}
/**
@@ -614,7 +614,7 @@ void EQEmuLogSys::EnableConsoleLogging()
std::copy(std::begin(pre_silence_settings), std::end(pre_silence_settings), std::begin(log_settings));
}
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
{
InjectTablesIfNotExist();
@@ -656,7 +656,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
// If we go through this whole loop and nothing is set to any debug level, there
// is no point to create a file or keep anything open
if (log_settings[c.log_category_id].log_to_file > 0) {
m_file_logs_enabled = true;
LogSys.m_file_logs_enabled = true;
}
db_categories.emplace_back(c.log_category_id);
@@ -682,33 +682,14 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
if (is_missing_in_database && !is_deprecated_category) {
LogInfo("Automatically adding new log category [{}] ({})", Logs::LogCategoryName[i], i);
auto e = LogsysCategoriesRepository::NewEntity();
e.log_category_id = i;
e.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
e.log_to_console = log_settings[i].log_to_console;
e.log_to_gmsay = log_settings[i].log_to_gmsay;
e.log_to_file = log_settings[i].log_to_file;
e.log_to_discord = log_settings[i].log_to_discord;
db_categories_to_add.emplace_back(e);
}
// look to see if the category name is different in the database
auto it = std::find_if(
categories.begin(),
categories.end(),
[i](const auto &c) { return c.log_category_id == i; }
);
if (it != categories.end()) {
if (it->log_category_description != Logs::LogCategoryName[i]) {
LogInfo(
"Updating log category [{}] ({}) to new name [{}]",
it->log_category_description,
i,
Logs::LogCategoryName[i]
);
it->log_category_description = Logs::LogCategoryName[i];
LogsysCategoriesRepository::ReplaceOne(*m_database, *it);
}
auto new_category = LogsysCategoriesRepository::NewEntity();
new_category.log_category_id = i;
new_category.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
new_category.log_to_console = log_settings[i].log_to_console;
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
new_category.log_to_file = log_settings[i].log_to_file;
new_category.log_to_discord = log_settings[i].log_to_discord;
db_categories_to_add.emplace_back(new_category);
}
}
@@ -718,10 +699,6 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
return this;
}
if (silent_load) {
SilenceConsoleLogging();
}
LogInfo("Loaded [{}] log categories", categories.size());
auto webhooks = DiscordWebhooksRepository::GetWhere(*m_database, fmt::format("id < {}", MAX_DISCORD_WEBHOOK_ID));
@@ -739,10 +716,6 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
log_settings[Logs::Info].log_to_file = static_cast<uint8>(Logs::General);
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
if (silent_load) {
SilenceConsoleLogging();
}
return this;
}
+15 -25
View File
@@ -74,7 +74,7 @@ namespace Logs {
Spawns,
Spells,
Status, // deprecated
TCPConnection, // deprecated
TCPConnection,
Tasks,
Tradeskills,
Trading,
@@ -149,9 +149,6 @@ namespace Logs {
BotSpellChecks,
BotSpellTypeChecks,
NpcHandin,
ZoneState,
NetClient,
NetTCP,
MaxCategoryID /* Don't Remove this */
};
@@ -185,7 +182,7 @@ namespace Logs {
"Spawns",
"Spells",
"Status (Deprecated)",
"TCP Connection (Deprecated)",
"TCP Connection",
"Tasks",
"Tradeskills",
"Trading",
@@ -194,8 +191,8 @@ namespace Logs {
"Web Interface (Deprecated)",
"World Server (Deprecated)",
"Zone Server (Deprecated)",
"MySQL Error",
"MySQL Query",
"QueryErr",
"Query",
"Mercenaries",
"Quest Debug",
"Legacy Packet Logging (Deprecated)",
@@ -211,15 +208,15 @@ namespace Logs {
"Traps",
"NPC Roam Box",
"NPC Scaling",
"Mob Appearance",
"MobAppearance",
"Info",
"Warning",
"Critical (Deprecated)",
"Emergency (Deprecated)",
"Alert (Deprecated)",
"Notice (Deprecated)",
"AI Scan Close",
"AI Yell For Help",
"AI Scan",
"AI Yell",
"AI CastBeneficial",
"AOE Cast",
"Entity Management",
@@ -237,7 +234,7 @@ namespace Logs {
"DialogueWindow",
"HTTP",
"Saylink",
"Checksum Verification",
"ChecksumVer",
"CombatRecord",
"Hate",
"Discord",
@@ -259,13 +256,12 @@ namespace Logs {
"Bot Settings",
"Bot Spell Checks",
"Bot Spell Type Checks",
"NpcHandin",
"ZoneState",
"Net Server <-> Client",
"Net TCP"
"NpcHandin"
};
}
#include "eqemu_logsys_log_aliases.h"
class Database;
constexpr uint16 MAX_DISCORD_WEBHOOK_ID = 300;
@@ -281,13 +277,7 @@ public:
*/
void CloseFileLogs();
EQEmuLogSys *LoadLogSettingsDefaults();
EQEmuLogSys *LoadLogDatabaseSettings(bool silent_load = false);
static EQEmuLogSys *Instance()
{
static EQEmuLogSys instance;
return &instance;
}
EQEmuLogSys *LoadLogDatabaseSettings();
/**
* @param directory_name
@@ -354,7 +344,7 @@ public:
/**
* Internally used memory reference for all log settings per category
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
* Database loaded via EQEmuLogSys::Instance()->SetDatabase(&database)->LoadLogDatabaseSettings();
* Database loaded via LogSys.SetDatabase(&database)->LoadLogDatabaseSettings();
*/
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
@@ -438,7 +428,7 @@ private:
void InjectTablesIfNotExist();
};
#include "eqemu_logsys_log_aliases.h"
extern EQEmuLogSys LogSys;
/**
template<typename... Args>
@@ -460,7 +450,7 @@ void OutF(
#define OutF(ls, debug_level, log_category, file, func, line, formatStr, ...) \
do { \
ls->Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
ls.Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
} while(0)
#endif
File diff suppressed because it is too large Load Diff
@@ -716,7 +716,7 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
);
for (int i = 0; i < h.augment_ids.size(); i++) {
if (!h.augment_names[i].empty()) {
if (!Strings::EqualFold(h.augment_names[i], "None")) {
const uint8 slot_id = (i + 1);
handin_items_info += fmt::format(
"Augment {}: {} ({})\n",
@@ -741,7 +741,7 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
);
for (int i = 0; i < r.augment_ids.size(); i++) {
if (!r.augment_names[i].empty()) {
if (!Strings::EqualFold(r.augment_names[i], "None")) {
const uint8 slot_id = (i + 1);
return_items_info += fmt::format(
"Augment {}: {} ({})\n",
+15 -41
View File
@@ -15,9 +15,9 @@ const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1
// general initialization routine
void PlayerEventLogs::Init()
{
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
m_database_ping_timer.SetTimer(10 * 1000); // 10 seconds
ValidateDatabaseConnection();
@@ -82,12 +82,13 @@ void PlayerEventLogs::Init()
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
}
LoadEtlIds();
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
// on initial boot process truncation
if (processing_in_world || processing_in_qs) {
LoadEtlIds();
ProcessRetentionTruncation();
}
}
@@ -181,26 +182,16 @@ void PlayerEventLogs::ProcessBatchQueue()
// Helper to deserialize event data
auto Deserialize = [](const std::string &data, auto &out) {
if (!Strings::IsValidJson(data)) {
return;
}
// cpp exceptions are terrible, don't ever use them
try {
std::stringstream ss(data);
cereal::JSONInputArchive ar(ss);
out.serialize(ar);
}
catch (const std::exception &e) {}
std::stringstream ss(data);
cereal::JSONInputArchive ar(ss);
out.serialize(ar);
};
// Helper to assign ETL table ID
auto AssignEtlId = [&](
PlayerEventLogsRepository::PlayerEventLogs& r,
PlayerEvent::EventType type
)
{
auto AssignEtlId = [&](
PlayerEventLogsRepository::PlayerEventLogs &r,
PlayerEvent::EventType type
) {
if (m_etl_settings.contains(type)) {
r.etl_table_id = m_etl_settings.at(type).next_id++;
}
@@ -408,9 +399,10 @@ void PlayerEventLogs::ProcessBatchQueue()
auto it = event_processors.find(static_cast<PlayerEvent::EventType>(r.event_type_id));
if (it != event_processors.end()) {
it->second(r); // Call the appropriate lambda
r.event_data = "{}"; // Clear event data
}
else {
LogPlayerEventsDetail("Non-Implemented ETL routing [{}]", r.event_type_id);
LogError("Non-Implemented ETL routing [{}]", r.event_type_id);
}
}
}
@@ -509,7 +501,7 @@ bool PlayerEventLogs::IsEventDiscordEnabled(int32_t event_type_id)
}
// ensure there is a matching webhook to begin with
if (!EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
return true;
}
@@ -529,27 +521,13 @@ std::string PlayerEventLogs::GetDiscordWebhookUrlFromEventType(int32_t event_typ
}
// ensure there is a matching webhook to begin with
if (!EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
return EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
return LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
}
return "";
}
void PlayerEventLogs::LoadPlayerEventSettingsFromQS(
const std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> &settings
)
{
for (const auto &e : settings) {
if (e.id >= PlayerEvent::MAX || e.id < 0) {
continue;
}
m_settings[e.id] = e;
}
LogInfo("Applied [{}] player event log settings from QS", settings.size());
}
// GM_COMMAND | [x] Implemented Formatter
// ZONING | [x] Implemented Formatter
// AA_GAIN | [x] Implemented Formatter
@@ -931,10 +909,6 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
// general process function, used in world or QS depending on rule Logging:PlayerEventsQSProcess
void PlayerEventLogs::Process()
{
if (m_database_ping_timer.Check()) {
m_database->ping();
}
if (m_process_batch_events_timer.Check() ||
m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
ProcessBatchQueue();
+5 -12
View File
@@ -73,11 +73,9 @@ public:
return BuildPlayerEventPacket(c);
}
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings * GetSettings() const;
bool IsEventDiscordEnabled(int32_t event_type_id);
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
void LoadPlayerEventSettingsFromQS(const std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings>& settings);
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings *GetSettings() const;
bool IsEventDiscordEnabled(int32_t event_type_id);
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
@@ -96,12 +94,6 @@ public:
std::vector<PlayerEventAaPurchaseRepository::PlayerEventAaPurchase> aa_purchase;
};
static PlayerEventLogs* Instance()
{
static PlayerEventLogs instance;
return &instance;
}
private:
struct EtlSettings {
bool enabled;
@@ -121,7 +113,6 @@ private:
std::map<PlayerEvent::EventType, EtlSettings> m_etl_settings{};
// timers
Timer m_database_ping_timer; // database ping timer
Timer m_process_batch_events_timer; // events processing timer
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
@@ -135,4 +126,6 @@ public:
std::map<PlayerEvent::EventType, EtlSettings> &GetEtlSettings() { return m_etl_settings;}
};
extern PlayerEventLogs player_event_logs;
#endif //EQEMU_PLAYER_EVENT_LOGS_H
File diff suppressed because it is too large Load Diff
+18 -41
View File
@@ -21,8 +21,8 @@ void EvolvingItemsManager::LoadEvolvingItems() const
results.begin(),
results.end(),
std::inserter(
EvolvingItemsManager::Instance()->GetEvolvingItemsCache(),
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().end()
evolving_items_manager.GetEvolvingItemsCache(),
evolving_items_manager.GetEvolvingItemsCache().end()
),
[](const ItemsEvolvingDetailsRepository::ItemsEvolvingDetails &x) {
return std::make_pair(x.item_id, x);
@@ -42,22 +42,18 @@ void EvolvingItemsManager::SetContentDatabase(Database *db)
double EvolvingItemsManager::CalculateProgression(const uint64 current_amount, const uint32 item_id)
{
if (!EvolvingItemsManager::Instance()->GetEvolvingItemsCache().contains(item_id)) {
if (!evolving_items_manager.GetEvolvingItemsCache().contains(item_id)) {
return 0;
}
return EvolvingItemsManager::Instance()->GetEvolvingItemsCache().at(item_id).required_amount > 0
return evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount > 0
? static_cast<double>(current_amount)
/ static_cast<double>(EvolvingItemsManager::Instance()->GetEvolvingItemsCache().at(item_id).required_amount) * 100
/ static_cast<double>(evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount) * 100
: 0;
}
void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_id, const EQ::ItemInstance &inst) const
{
if (!inst) {
return;
}
inst.SetEvolveEquipped(false);
if (inst.IsEvolving() && slot_id <= EQ::invslot::EQUIPMENT_END && slot_id >= EQ::invslot::EQUIPMENT_BEGIN) {
inst.SetEvolveEquipped(true);
@@ -73,7 +69,7 @@ void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_
e.character_id = char_id;
e.item_id = inst.GetID();
e.equipped = inst.GetEvolveEquipped();
e.final_item_id = EvolvingItemsManager::Instance()->GetFinalItemID(inst);
e.final_item_id = evolving_items_manager.GetFinalItemID(inst);
auto r = CharacterEvolvingItemsRepository::InsertOne(*m_db, e);
e.id = r.id;
@@ -91,25 +87,21 @@ void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_
uint32 EvolvingItemsManager::GetFinalItemID(const EQ::ItemInstance &inst) const
{
if (!inst) {
return 0;
}
const auto start_iterator = std::ranges::find_if(
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cbegin(),
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
evolving_items_manager.GetEvolvingItemsCache().cend(),
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
return a.second.item_evo_id == inst.GetEvolveLoreID();
}
);
if (start_iterator == std::end(EvolvingItemsManager::Instance()->GetEvolvingItemsCache())) {
if (start_iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
return 0;
}
const auto final_id = std::ranges::max_element(
start_iterator,
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
evolving_items_manager.GetEvolvingItemsCache().cend(),
[&](
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a,
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &b
@@ -124,22 +116,18 @@ uint32 EvolvingItemsManager::GetFinalItemID(const EQ::ItemInstance &inst) const
uint32 EvolvingItemsManager::GetNextEvolveItemID(const EQ::ItemInstance &inst) const
{
if (!inst) {
return 0;
}
int8 const current_level = inst.GetEvolveLvl();
const auto iterator = std::ranges::find_if(
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cbegin(),
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
evolving_items_manager.GetEvolvingItemsCache().cend(),
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
return a.second.item_evo_id == inst.GetEvolveLoreID() &&
a.second.item_evolve_level == current_level + 1;
}
);
if (iterator == std::end(EvolvingItemsManager::Instance()->GetEvolvingItemsCache())) {
if (iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
return 0;
}
@@ -203,10 +191,6 @@ uint64 EvolvingItemsManager::GetTotalEarnedXP(const EQ::ItemInstance &inst)
EvolveGetNextItem EvolvingItemsManager::GetNextItemByXP(const EQ::ItemInstance &inst_in, const int64 in_xp)
{
EvolveGetNextItem ets{};
if (!inst_in) {
return ets;
}
const auto evolve_items = GetEvolveIDItems(inst_in.GetEvolveLoreID());
uint32 max_transfer_level = 0;
int64 xp = in_xp;
@@ -251,12 +235,9 @@ EvolveTransfer EvolvingItemsManager::DetermineTransferResults(
)
{
EvolveTransfer ets{};
if (!inst_from || !inst_to) {
return ets;
}
auto evolving_details_inst_from = EvolvingItemsManager::Instance()->GetEvolveItemDetails(inst_from.GetID());
auto evolving_details_inst_to = EvolvingItemsManager::Instance()->GetEvolveItemDetails(inst_to.GetID());
auto evolving_details_inst_from = evolving_items_manager.GetEvolveItemDetails(inst_from.GetID());
auto evolving_details_inst_to = evolving_items_manager.GetEvolveItemDetails(inst_to.GetID());
if (!evolving_details_inst_from.id || !evolving_details_inst_to.id) {
return ets;
@@ -272,10 +253,10 @@ EvolveTransfer EvolvingItemsManager::DetermineTransferResults(
compatibility = 30;
}
xp = EvolvingItemsManager::Instance()->GetTotalEarnedXP(inst_from) * compatibility / 100;
auto results = EvolvingItemsManager::Instance()->GetNextItemByXP(inst_to, xp);
xp = evolving_items_manager.GetTotalEarnedXP(inst_from) * compatibility / 100;
auto results = evolving_items_manager.GetNextItemByXP(inst_to, xp);
ets.item_from_id = EvolvingItemsManager::Instance()->GetFirstItemInLoreGroup(inst_from.GetEvolveLoreID());
ets.item_from_id = evolving_items_manager.GetFirstItemInLoreGroup(inst_from.GetEvolveLoreID());
ets.item_from_current_amount = results.from_current_amount;
ets.item_to_id = results.new_item_id;
ets.item_to_current_amount = results.new_current_amount;
@@ -314,10 +295,6 @@ uint32 EvolvingItemsManager::GetFirstItemInLoreGroupByItemID(const uint32 item_i
void EvolvingItemsManager::LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e)
{
if (!inst) {
return;
}
e.item_id = inst.GetID();
e.item_name = inst.GetItem() ? inst.GetItem()->Name : std::string();
e.level = inst.GetEvolveLvl();
+4 -7
View File
@@ -53,18 +53,15 @@ public:
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails GetEvolveItemDetails(uint64 id);
EvolveTransfer DetermineTransferResults(const EQ::ItemInstance& inst_from, const EQ::ItemInstance& inst_to);
EvolveGetNextItem GetNextItemByXP(const EQ::ItemInstance &inst_in, int64 in_xp);
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails>& GetEvolvingItemsCache() { return m_evolving_items_cache; }
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails>& GetEvolvingItemsCache() { return evolving_items_cache; }
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> GetEvolveIDItems(uint32 evolve_id);
static EvolvingItemsManager* Instance()
{
static EvolvingItemsManager instance;
return &instance;
}
private:
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> m_evolving_items_cache;
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> evolving_items_cache;
Database * m_db;
Database * m_content_db;
};
extern EvolvingItemsManager evolving_items_manager;
#endif //EVOLVING_H
+101
View File
@@ -0,0 +1,101 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "expedition_lockout_timer.h"
#include "../common/strings.h"
#include "../common/rulesys.h"
#include "../common/util/uuid.h"
#include <fmt/format.h>
const char* const DZ_REPLAY_TIMER_NAME = "Replay Timer"; // see December 14, 2016 patch notes
ExpeditionLockoutTimer::ExpeditionLockoutTimer(
std::string expedition_uuid, std::string expedition_name,
std::string event_name, uint64_t expire_time, uint32_t duration
) :
m_expedition_uuid{std::move(expedition_uuid)},
m_expedition_name{std::move(expedition_name)},
m_event_name{std::move(event_name)},
m_expire_time(std::chrono::system_clock::from_time_t(expire_time)),
m_duration(duration)
{
if (m_event_name == DZ_REPLAY_TIMER_NAME)
{
m_is_replay_timer = true;
}
}
ExpeditionLockoutTimer ExpeditionLockoutTimer::CreateLockout(
const std::string& expedition_name, const std::string& event_name, uint32_t seconds, std::string uuid)
{
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
if (uuid.empty())
{
uuid = EQ::Util::UUID::Generate().ToString();
}
ExpeditionLockoutTimer lockout{uuid, expedition_name, event_name, 0, seconds};
lockout.Reset(); // sets expire time
return lockout;
}
uint32_t ExpeditionLockoutTimer::GetSecondsRemaining() const
{
auto now = std::chrono::system_clock::now();
if (m_expire_time > now)
{
auto remaining = m_expire_time - now;
return static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(remaining).count());
}
return 0;
}
ExpeditionLockoutTimer::DaysHoursMinutes ExpeditionLockoutTimer::GetDaysHoursMinutesRemaining() const
{
auto seconds = GetSecondsRemaining();
return ExpeditionLockoutTimer::DaysHoursMinutes{
fmt::format_int(seconds / 86400).str(), // days
fmt::format_int((seconds / 3600) % 24).str(), // hours
fmt::format_int((seconds / 60) % 60).str() // minutes
};
}
bool ExpeditionLockoutTimer::IsSameLockout(const ExpeditionLockoutTimer& compare_lockout) const
{
return compare_lockout.IsSameLockout(GetExpeditionName(), GetEventName());
}
bool ExpeditionLockoutTimer::IsSameLockout(
const std::string& expedition_name, const std::string& event_name) const
{
return GetExpeditionName() == expedition_name && GetEventName() == event_name;
}
void ExpeditionLockoutTimer::AddLockoutTime(int seconds)
{
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
auto new_duration = std::max(0, static_cast<int>(m_duration.count()) + seconds);
auto start_time = m_expire_time - m_duration;
m_duration = std::chrono::seconds(new_duration);
m_expire_time = start_time + m_duration;
}
+76
View File
@@ -0,0 +1,76 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EXPEDITION_LOCKOUT_TIMER_H
#define EXPEDITION_LOCKOUT_TIMER_H
#include <chrono>
#include <string>
extern const char* const DZ_REPLAY_TIMER_NAME;
class ExpeditionLockoutTimer
{
public:
ExpeditionLockoutTimer() = default;
ExpeditionLockoutTimer(
std::string expedition_uuid, std::string expedition_name,
std::string event_name, uint64_t expire_time, uint32_t duration);
static ExpeditionLockoutTimer CreateLockout(
const std::string& expedition_name, const std::string& event_name,
uint32_t seconds, std::string uuid = {});
struct DaysHoursMinutes
{
std::string days;
std::string hours;
std::string mins;
};
void AddLockoutTime(int seconds);
uint32_t GetDuration() const { return static_cast<uint32_t>(m_duration.count()); }
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
uint64_t GetStartTime() const { return std::chrono::system_clock::to_time_t(m_expire_time - m_duration); }
uint32_t GetSecondsRemaining() const;
DaysHoursMinutes GetDaysHoursMinutesRemaining() const;
const std::string& GetExpeditionName() const { return m_expedition_name; }
const std::string& GetExpeditionUUID() const { return m_expedition_uuid; }
const std::string& GetEventName() const { return m_event_name; }
bool IsExpired() const { return GetSecondsRemaining() == 0; }
bool IsFromExpedition(const std::string& uuid) const { return uuid == m_expedition_uuid; }
bool IsReplayTimer() const { return m_is_replay_timer; }
bool IsSameLockout(const ExpeditionLockoutTimer& compare_lockout) const;
bool IsSameLockout(const std::string& expedition_name, const std::string& event_name) const;
void Reset() { m_expire_time = std::chrono::system_clock::now() + m_duration; }
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
void SetExpireTime(uint64_t expire_time) { m_expire_time = std::chrono::system_clock::from_time_t(expire_time); }
void SetUUID(const std::string& uuid) { m_expedition_uuid = uuid; }
private:
bool m_is_replay_timer = false;
std::string m_expedition_uuid; // expedition received in
std::string m_expedition_name;
std::string m_event_name;
std::chrono::seconds m_duration;
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
};
#endif
+29 -29
View File
@@ -95,12 +95,12 @@ bool IsOfEqualRace(int r1, int r2)
}
// TODO: add more values
switch (r1) {
case Race::DarkElf:
case DARK_ELF:
if (r2 == Race::NeriakCitizen) {
return true;
}
break;
case Race::Barbarian:
case BARBARIAN:
if (r2 == Race::HalasCitizen) {
return true;
}
@@ -116,49 +116,49 @@ bool IsOfIndiffRace(int r1, int r2)
}
// TODO: add more values
switch (r1) {
case Race::DarkElf:
case Race::Ogre:
case Race::Troll:
if (r2 == Race::Ogre || r2 == Race::Troll || r2 == Race::DarkElf) {
case DARK_ELF:
case OGRE:
case TROLL:
if (r2 == OGRE || r2 == TROLL || r2 == DARK_ELF) {
return true;
}
break;
case Race::Human:
case Race::Barbarian:
case Race::HalfElf:
case Race::Gnome:
case Race::Halfling:
case Race::WoodElf:
if (r2 == Race::Human ||
r2 == Race::Barbarian ||
r2 == Race::Erudite ||
r2 == Race::HalfElf ||
r2 == Race::Gnome ||
r2 == Race::Halfling ||
r2 == Race::Dwarf ||
r2 == Race::HighElf ||
r2 == Race::WoodElf) {
case HUMAN:
case BARBARIAN:
case HALF_ELF:
case GNOME:
case HALFLING:
case WOOD_ELF:
if (r2 == HUMAN ||
r2 == BARBARIAN ||
r2 == ERUDITE ||
r2 == HALF_ELF ||
r2 == GNOME ||
r2 == HALFLING ||
r2 == DWARF ||
r2 == HIGH_ELF ||
r2 == WOOD_ELF) {
return true;
}
break;
case Race::Erudite:
if (r2 == Race::Human || r2 == Race::HalfElf) {
case ERUDITE:
if (r2 == HUMAN || r2 == HALF_ELF) {
return true;
}
break;
case Race::Dwarf:
if (r2 == Race::Halfling || r2 == Race::Gnome) {
case DWARF:
if (r2 == HALFLING || r2 == GNOME) {
return true;
}
break;
case Race::HighElf:
if (r2 == Race::WoodElf) {
case HIGH_ELF:
if (r2 == WOOD_ELF) {
return true;
}
break;
case Race::VahShir:
case VAHSHIR:
return true;
case Race::Iksar:
case IKSAR:
return false;
}
return false;
+13 -12
View File
@@ -39,7 +39,6 @@
#include <filesystem>
#include <iostream>
#include <sys/stat.h>
#include <vector>
namespace fs = std::filesystem;
@@ -91,21 +90,23 @@ std::string File::GetCwd()
FileContentsResult File::GetContents(const std::string &file_name)
{
std::ifstream f(file_name, std::ios::in | std::ios::binary);
if (!f) {
return { .error = fmt::format("Couldn't open file [{}]", file_name) };
}
constexpr size_t CHUNK_SIZE = 4096; // Read 4KB chunks
std::string error;
std::ifstream f;
f.open(file_name);
std::string line;
std::string lines;
std::vector<char> buffer(CHUNK_SIZE);
while (f.read(buffer.data(), CHUNK_SIZE) || f.gcount() > 0) {
lines.append(buffer.data(), f.gcount());
if (f.is_open()) {
while (f) {
std::getline(f, line);
lines += line + "\n";
}
}
else {
error = fmt::format("Couldn't open file [{}]", file_name);
}
return FileContentsResult{
.contents = lines,
.error = {}
.error = error,
};
}
+26 -28
View File
@@ -547,62 +547,60 @@ uint32 BaseGuildManager::UpdateDbCreateGuild(std::string name, uint32 leader)
bool BaseGuildManager::UpdateDbDeleteGuild(uint32 guild_id, bool local_delete, bool db_delete)
{
auto const where_filter = fmt::format("guild_id = {}", guild_id);
auto const bank_items = GuildBankRepository::GetWhere(*m_db, where_filter);
if (local_delete) {
auto where_filter = fmt::format("guildid = {}", guild_id);
auto bank_items = GuildBankRepository::GetWhere(*m_db, where_filter);
if (!bank_items.empty()) {
LogError(
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
"again.",
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
guild_id,
bank_items.size()
);
LogGuilds(
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
"again.",
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
guild_id,
bank_items.size()
);
return false;
}
auto res = m_guilds.find(guild_id);
if (res != m_guilds.end()) {
safe_delete(res->second);
m_guilds.erase(res);
LogGuilds("Deleted guild [{}] from memory", guild_id);
// Does this need to be sent to world?
else {
std::map<uint32, GuildInfo *>::iterator res;
res = m_guilds.find(guild_id);
if (res != m_guilds.end()) {
delete res->second;
m_guilds.erase(res);
LogGuilds("Deleted guild [{}] from memory", guild_id);
//Does this need to be sent to world?
}
}
}
if (db_delete) {
auto where_filter = fmt::format("guildid = {}", guild_id);
auto bank_items = GuildBankRepository::GetWhere(*m_db, where_filter);
if (!bank_items.empty()) {
LogError(
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
"again.",
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
guild_id,
bank_items.size()
);
LogGuilds(
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
"again.",
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
guild_id,
bank_items.size()
);
return false;
}
GuildTributesRepository::DeleteOne(*m_db, guild_id);
GuildsRepository::DeleteOne(*m_db, guild_id);
GuildRanksRepository::DeleteWhere(*m_db, where_filter);
GuildPermissionsRepository::DeleteWhere(*m_db, where_filter);
GuildMembersRepository::DeleteWhere(*m_db, where_filter);
LogGuilds("Deleted guild [{}] from the database", guild_id);
else {
auto where_filter = fmt::format("guild_id = {}", guild_id);
GuildTributesRepository::DeleteOne(*m_db, guild_id);
GuildsRepository::DeleteOne(*m_db, guild_id);
GuildRanksRepository::DeleteWhere(*m_db, where_filter);
GuildPermissionsRepository::DeleteWhere(*m_db, where_filter);
GuildMembersRepository::DeleteWhere(*m_db, where_filter);
LogGuilds("Deleted guild [{}] from the database", guild_id);
}
}
return true;
}
-54
View File
@@ -2028,57 +2028,3 @@ int16 EQ::InventoryProfile::_HasEvolvingItem(ItemInstQueue &iqueue, uint64 evolv
return INVALID_INDEX;
}
int16 EQ::InventoryProfile::FindFirstFreeSlotThatFitsItemWithStacking(ItemInstance *item_inst) const
{
auto item_data = item_inst->GetItem();
if (!item_data) {
return INVALID_INDEX;
}
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
auto const inv_item = GetItem(i);
if (!inv_item) {
// Found available slot in personal inventory
// Anything will fit here
return i;
}
if (item_data->IsClassBag() && item_inst->IsNoneEmptyContainer()) {
// If the inbound item is a bag with items, it cannot be stored within a bag
// Move to next potential slot
continue;
}
if (inv_item->GetID() == item_data->ID && item_data->Stackable) {
if (item_inst->GetCharges() + inv_item->GetCharges() <= item_data->StackSize) {
// Found a personal inventory slot that has room for a stackable addition
return i;
}
}
if (inv_item->IsClassBag() && CanItemFitInContainer(item_data, inv_item->GetItem())) {
int16 const base_slot_id = CalcSlotId(i, invbag::SLOT_BEGIN);
uint8 const bag_size = inv_item->GetItem()->BagSlots;
uint8 const item_size = item_data->Size;
for (uint8 bag_slot = invbag::SLOT_BEGIN; bag_slot < bag_size; bag_slot++) {
auto bag_item = GetItem(base_slot_id + bag_slot);
if (!bag_item) {
// Found available slot within bag that will hold inbound item
return base_slot_id + bag_slot;
}
if (bag_item && item_data->Stackable && bag_item->GetID() == item_data->ID) {
if (item_inst->GetCharges() + bag_item->GetCharges() <= item_data->StackSize) {
// Found a bag slot has room for a stackable addition
return base_slot_id + bag_slot;
}
}
}
}
}
return INVALID_INDEX;
}
-1
View File
@@ -179,7 +179,6 @@ namespace EQ
int16 FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size = 0, bool is_arrow = false);
int16 FindFreeSlotForTradeItem(const ItemInstance* inst, int16 general_start = invslot::GENERAL_BEGIN, uint8 bag_start = invbag::SLOT_BEGIN);
int16 FindFirstFreeSlotThatFitsItem(const EQ::ItemData *inst);
int16 FindFirstFreeSlotThatFitsItemWithStacking(ItemInstance *inst) const;
// Calculate slot_id for an item within a bag
static int16 CalcSlotId(int16 slot_id); // Calc parent bag's slot_id
-81
View File
@@ -259,84 +259,3 @@ bool IpUtil::IsIPAddress(const std::string &ip_address)
}
#include <iostream>
#ifdef _WIN32
#include <winsock2.h>
#pragma comment(lib, "ws2_32.lib") // Link against Winsock library
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#endif
#include <iostream>
#include <string>
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h> // For inet_pton
#pragma comment(lib, "ws2_32.lib") // Link against Winsock library
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h> // For inet_pton
#include <unistd.h>
#endif
bool IpUtil::IsPortInUse(const std::string& ip, int port) {
bool in_use = false;
#ifdef _WIN32
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
std::cerr << "WSAStartup failed\n";
return true; // Assume in use on failure
}
#endif
int sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock < 0) {
#ifdef _WIN32
WSACleanup();
#endif
return true; // Assume in use on failure
}
#ifdef _WIN32
int opt = 1;
setsockopt(sock, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (char*)&opt, sizeof(opt)); // Windows-specific
#else
int opt = 1;
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); // Linux/macOS
#endif
sockaddr_in addr{};
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
// Convert IP address from string to binary format
if (inet_pton(AF_INET, ip.c_str(), &addr.sin_addr) <= 0) {
std::cerr << "Invalid IP address format: " << ip << std::endl;
#ifdef _WIN32
closesocket(sock);
WSACleanup();
#else
close(sock);
#endif
return true; // Assume in use on failure
}
if (bind(sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
in_use = true; // Bind failed, port is in use
}
#ifdef _WIN32
closesocket(sock);
WSACleanup();
#else
close(sock);
#endif
return in_use;
}
-1
View File
@@ -37,7 +37,6 @@ public:
int port
);
static bool IsIPAddress(const std::string &ip_address);
static bool IsPortInUse(const std::string& ip, int port);
};
+1 -1
View File
@@ -55,7 +55,7 @@ namespace EQ {
EQ_EXCEPT("IPC Mutex", "Could not create mutex.");
}
#else
std::string final_name = fmt::format("{}/{}.lock", PathManager::Instance()->GetSharedMemoryPath(), name);
std::string final_name = fmt::format("{}/{}.lock", path.GetSharedMemoryPath(), name);
#ifdef __DARWIN
#if __DARWIN_C_LEVEL < 200809L
+1 -1
View File
@@ -438,7 +438,7 @@ namespace EQ
//uint32 Unk054 {};
int16 MaxCharges {}; // Maximum charges items can hold: -1 if not a chargeable item
uint8 ItemType {}; // Item Type/Skill (itemClass* from above)
int32 SubType {}; // Some items have sub types that can be used for other things (unbreakable fishing poles, SpellEffect::FFItemClass)
int32 SubType {}; // Some items have sub types that can be used for other things (unbreakable fishing poles, SE_FFItemClass)
uint8 Material {}; // Item material type
uint32 HerosForgeModel {};// Hero's Forge Armor Model Type (2-13?)
float SellRate {}; // Sell rate
+206
View File
@@ -0,0 +1,206 @@
/*
These fields must be in the order of how they are serialized!
*/
F(itemclass)
F(name)
F(lore)
F(idfile)
F(id)
F(weight)
F(norent)
F(nodrop)
F(size)
F(slots)
F(price)
F(icon)
F(UNK012)
F(UNK013)
F(benefitflag)
F(tradeskills)
F(cr)
F(dr)
F(pr)
F(mr)
F(fr)
F(astr)
F(asta)
F(aagi)
F(adex)
F(acha)
F(aint)
F(awis)
F(hp)
F(mana)
F(ac)
F(deity)
F(skillmodvalue)
F(UNK033)
F(skillmodmax)
F(skillmodtype)
F(banedmgrace)
F(banedmgamt)
F(banedmgbody)
F(magic)
F(casttime_)
F(reqlevel)
F(bardtype)
F(bardvalue)
F(light)
F(delay)
F(reclevel)
F(recskill)
F(elemdmgtype)
F(elemdmgamt)
F(range)
F(damage)
F(color)
F(classes)
F(races)
F(UNK054)
F(maxcharges)
F(itemtype)
F(material)
F(herosforgemodel)
F(sellrate)
F(UNK059)
F(casttime)
F(elitematerial)
F(procrate)
F(combateffects)
F(shielding)
F(stunresist)
F(strikethrough)
F(extradmgskill)
F(extradmgamt)
F(spellshield)
F(avoidance)
F(accuracy)
F(charmfileid)
F(factionmod1)
F(factionmod2)
F(factionmod3)
F(factionmod4)
F(factionamt1)
F(factionamt2)
F(factionamt3)
F(factionamt4)
F(charmfile)
F(augtype)
F(augslot1type)
F(augslot1visible)
F(augslot2type)
F(augslot2visible)
F(augslot3type)
F(augslot3visible)
F(augslot4type)
F(augslot4visible)
F(augslot5type)
F(augslot5visible)
F(augslot6type)
F(augslot6visible)
F(ldontheme)
F(ldonprice)
F(ldonsold)
F(bagtype)
F(bagslots)
F(bagsize)
F(bagwr)
F(book)
F(booktype)
F(filename)
F(banedmgraceamt)
F(augrestrict)
F(loregroup)
F(pendingloreflag)
F(artifactflag)
F(summonedflag)
F(favor)
F(fvnodrop)
F(endur)
F(dotshielding)
F(attack)
F(regen)
F(manaregen)
F(enduranceregen)
F(haste)
F(damageshield)
F(recastdelay)
F(recasttype)
F(guildfavor)
F(augdistiller)
F(UNK123)
F(UNK124)
F(attuneable)
F(nopet)
F(UNK127)
F(pointtype)
F(potionbelt)
F(potionbeltslots)
F(stacksize)
F(notransfer)
F(stackable)
F(UNK134)
F(clickeffect)
F(clicktype)
F(clicklevel)
F(clicklevel2)
F(proceffect)
F(proctype)
F(proclevel)
F(proclevel2)
F(worneffect)
F(worntype)
F(wornlevel)
F(wornlevel2)
F(focuseffect)
F(focustype)
F(focuslevel)
F(focuslevel2)
F(scrolleffect)
F(scrolltype)
F(scrolllevel)
F(scrolllevel2)
F(bardeffect)
F(bardeffecttype)
F(bardlevel2)
F(bardlevel)
F(questitemflag)
F(svcorruption)
F(purity)
F(evoitem)
F(evoid)
F(evolvinglevel)
F(evomax)
F(backstabdmg)
F(dsmitigation)
F(heroic_str)
F(heroic_int)
F(heroic_wis)
F(heroic_agi)
F(heroic_dex)
F(heroic_sta)
F(heroic_cha)
F(heroic_mr)
F(heroic_fr)
F(heroic_cr)
F(heroic_dr)
F(heroic_pr)
F(heroic_svcorrup)
F(healamt)
F(spelldmg)
F(ldonsellbackrate)
F(scriptfileid)
F(expendablearrow)
F(clairvoyance)
F(clickname)
F(procname)
F(wornname)
F(focusname)
F(scrollname)
F(subtype)
+10 -18
View File
@@ -574,7 +574,7 @@ EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAugment() const
uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const
{
// Not a Hero Forge item.
if (m_ornament_hero_model == 0) {
if (m_ornament_hero_model == 0 || material_slot < 0) {
return 0;
}
@@ -906,32 +906,24 @@ bool EQ::ItemInstance::IsSlotAllowed(int16 slot_id) const {
bool EQ::ItemInstance::IsDroppable(bool recurse) const
{
if (!m_item) {
if (!m_item)
return false;
}
/*if (m_ornamentidfile) // not implemented
return false;*/
if (m_attuned) {
if (m_attuned)
return false;
}
if (RuleI(World, FVNoDropFlag) == FVNoDropFlagRule::Enabled && m_item->FVNoDrop == 0) {
return true;
}
if (m_item->NoDrop == 0) {
/*if (m_item->FVNoDrop != 0) // not implemented
return false;*/
if (m_item->NoDrop == 0)
return false;
}
if (recurse) {
for (auto iter: m_contents) {
if (!iter.second) {
for (auto iter : m_contents) {
if (!iter.second)
continue;
}
if (!iter.second->IsDroppable(recurse)) {
if (!iter.second->IsDroppable(recurse))
return false;
}
}
}
@@ -1799,7 +1791,7 @@ std::vector<std::string> EQ::ItemInstance::GetAugmentNames() const
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
const auto augment = GetAugment(slot_id);
augment_names.push_back(augment ? augment->GetItem()->Name : "");
augment_names.push_back(augment ? augment->GetItem()->Name : "None");
}
return augment_names;
+1 -1
View File
@@ -335,7 +335,7 @@ namespace EQ
void SetEvolveAddToCurrentAmount(const uint64 in) const { m_evolving_details.current_amount += in; }
void SetEvolveFinalItemID(const uint32 in) const { m_evolving_details.final_item_id = in; }
bool TransferOwnership(Database& db, const uint32 to_char_id) const;
void CalculateEvolveProgression() const { m_evolving_details.progression = EvolvingItemsManager::Instance()->CalculateProgression(GetEvolveCurrentAmount(), GetID()); }
void CalculateEvolveProgression() const { m_evolving_details.progression = evolving_items_manager.CalculateProgression(GetEvolveCurrentAmount(), GetID()); }
protected:
//////////////////////////
-1
View File
@@ -25,7 +25,6 @@ struct LootItem {
uint16 trivial_max_level;
uint16 npc_min_level;
uint16 npc_max_level;
uint32 lootdrop_id; // required for zone state referencing
};
typedef std::list<LootItem*> LootItems;
File diff suppressed because it is too large Load Diff
@@ -2,8 +2,7 @@
#include "../random.h"
#include "packet.h"
#include "reliable_stream_structs.h"
#include "reliable_stream_pooling.h"
#include "daybreak_structs.h"
#include <uv.h>
#include <chrono>
#include <functional>
@@ -16,7 +15,7 @@ namespace EQ
{
namespace Net
{
enum ReliableStreamProtocolOpcode
enum DaybreakProtocolOpcode
{
OP_Padding = 0x00,
OP_SessionRequest = 0x01,
@@ -55,7 +54,7 @@ namespace EQ
StatusDisconnected
};
enum ReliableStreamEncodeType
enum DaybreakEncodeType
{
EncodeNone = 0,
EncodeCompression = 1,
@@ -72,9 +71,9 @@ namespace EQ
typedef std::chrono::steady_clock::time_point Timestamp;
typedef std::chrono::steady_clock Clock;
struct ReliableStreamConnectionStats
struct DaybreakConnectionStats
{
ReliableStreamConnectionStats() {
DaybreakConnectionStats() {
recv_bytes = 0;
sent_bytes = 0;
recv_packets = 0;
@@ -134,14 +133,14 @@ namespace EQ
uint64_t bytes_before_encode;
};
class ReliableStreamConnectionManager;
class ReliableStreamConnection;
class ReliableStreamConnection
class DaybreakConnectionManager;
class DaybreakConnection;
class DaybreakConnection
{
public:
ReliableStreamConnection(ReliableStreamConnectionManager *owner, const ReliableStreamConnect &connect, const std::string &endpoint, int port);
ReliableStreamConnection(ReliableStreamConnectionManager *owner, const std::string &endpoint, int port);
~ReliableStreamConnection();
DaybreakConnection(DaybreakConnectionManager *owner, const DaybreakConnect &connect, const std::string &endpoint, int port);
DaybreakConnection(DaybreakConnectionManager *owner, const std::string &endpoint, int port);
~DaybreakConnection();
const std::string& RemoteEndpoint() const { return m_endpoint; }
int RemotePort() const { return m_port; }
@@ -151,23 +150,23 @@ namespace EQ
void QueuePacket(Packet &p, int stream);
void QueuePacket(Packet &p, int stream, bool reliable);
ReliableStreamConnectionStats GetStats();
DaybreakConnectionStats GetStats();
void ResetStats();
size_t GetRollingPing() const { return m_rolling_ping; }
DbProtocolStatus GetStatus() const { return m_status; }
const ReliableStreamEncodeType* GetEncodePasses() const { return m_encode_passes; }
const ReliableStreamConnectionManager* GetManager() const { return m_owner; }
ReliableStreamConnectionManager* GetManager() { return m_owner; }
const DaybreakEncodeType* GetEncodePasses() const { return m_encode_passes; }
const DaybreakConnectionManager* GetManager() const { return m_owner; }
DaybreakConnectionManager* GetManager() { return m_owner; }
private:
ReliableStreamConnectionManager *m_owner;
DaybreakConnectionManager *m_owner;
std::string m_endpoint;
int m_port;
uint32_t m_connect_code;
uint32_t m_encode_key;
uint32_t m_max_packet_size;
uint32_t m_crc_bytes;
ReliableStreamEncodeType m_encode_passes[2];
DaybreakEncodeType m_encode_passes[2];
Timestamp m_last_send;
Timestamp m_last_recv;
@@ -176,7 +175,7 @@ namespace EQ
std::list<DynamicPacket> m_buffered_packets;
size_t m_buffered_packets_length;
std::unique_ptr<char[]> m_combined;
ReliableStreamConnectionStats m_stats;
DaybreakConnectionStats m_stats;
Timestamp m_last_session_stats;
size_t m_rolling_ping;
Timestamp m_close_time;
@@ -186,9 +185,8 @@ namespace EQ
size_t m_resend_packets_sent = 0;
size_t m_resend_bytes_sent = 0;
bool m_acked_since_last_resend = false;
Timestamp m_last_ack;
struct ReliableStreamSentPacket
struct DaybreakSentPacket
{
DynamicPacket packet;
Timestamp last_sent;
@@ -197,9 +195,9 @@ namespace EQ
size_t resend_delay;
};
struct ReliableStream
struct DaybreakStream
{
ReliableStream() {
DaybreakStream() {
sequence_in = 0;
sequence_out = 0;
fragment_current_bytes = 0;
@@ -214,11 +212,11 @@ namespace EQ
uint32_t fragment_current_bytes;
uint32_t fragment_total_bytes;
std::map<uint16_t, ReliableStreamSentPacket> sent_packets;
std::map<uint16_t, DaybreakSentPacket> sent_packets;
};
ReliableStream m_streams[4];
std::weak_ptr<ReliableStreamConnection> m_self;
DaybreakStream m_streams[4];
std::weak_ptr<DaybreakConnection> m_self;
void Process();
void ProcessPacket(Packet &p);
@@ -251,12 +249,12 @@ namespace EQ
void FlushBuffer();
SequenceOrder CompareSequence(uint16_t expected, uint16_t actual) const;
friend class ReliableStreamConnectionManager;
friend class DaybreakConnectionManager;
};
struct ReliableStreamConnectionManagerOptions
struct DaybreakConnectionManagerOptions
{
ReliableStreamConnectionManagerOptions() {
DaybreakConnectionManagerOptions() {
max_connection_count = 0;
keepalive_delay_ms = 9000;
resend_delay_ms = 30;
@@ -268,8 +266,8 @@ namespace EQ
connect_stale_ms = 5000;
crc_length = 2;
max_packet_size = 512;
encode_passes[0] = ReliableStreamEncodeType::EncodeNone;
encode_passes[1] = ReliableStreamEncodeType::EncodeNone;
encode_passes[0] = DaybreakEncodeType::EncodeNone;
encode_passes[1] = DaybreakEncodeType::EncodeNone;
port = 0;
hold_size = 512;
hold_length_ms = 50;
@@ -299,28 +297,28 @@ namespace EQ
double tic_rate_hertz;
size_t resend_timeout;
size_t connection_close_time;
ReliableStreamEncodeType encode_passes[2];
DaybreakEncodeType encode_passes[2];
int port;
double outgoing_data_rate;
};
class ReliableStreamConnectionManager
class DaybreakConnectionManager
{
public:
ReliableStreamConnectionManager();
ReliableStreamConnectionManager(const ReliableStreamConnectionManagerOptions &opts);
~ReliableStreamConnectionManager();
DaybreakConnectionManager();
DaybreakConnectionManager(const DaybreakConnectionManagerOptions &opts);
~DaybreakConnectionManager();
void Connect(const std::string &addr, int port);
void Process();
void UpdateDataBudget();
void ProcessResend();
void OnNewConnection(std::function<void(std::shared_ptr<ReliableStreamConnection>)> func) { m_on_new_connection = func; }
void OnConnectionStateChange(std::function<void(std::shared_ptr<ReliableStreamConnection>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
void OnPacketRecv(std::function<void(std::shared_ptr<ReliableStreamConnection>, const Packet &)> func) { m_on_packet_recv = func; }
void OnNewConnection(std::function<void(std::shared_ptr<DaybreakConnection>)> func) { m_on_new_connection = func; }
void OnConnectionStateChange(std::function<void(std::shared_ptr<DaybreakConnection>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
void OnPacketRecv(std::function<void(std::shared_ptr<DaybreakConnection>, const Packet &)> func) { m_on_packet_recv = func; }
void OnErrorMessage(std::function<void(const std::string&)> func) { m_on_error_message = func; }
ReliableStreamConnectionManagerOptions& GetOptions() { return m_options; }
DaybreakConnectionManagerOptions& GetOptions() { return m_options; }
private:
void Attach(uv_loop_t *loop);
void Detach();
@@ -329,18 +327,18 @@ namespace EQ
uv_timer_t m_timer;
uv_udp_t m_socket;
uv_loop_t *m_attached;
ReliableStreamConnectionManagerOptions m_options;
std::function<void(std::shared_ptr<ReliableStreamConnection>)> m_on_new_connection;
std::function<void(std::shared_ptr<ReliableStreamConnection>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
std::function<void(std::shared_ptr<ReliableStreamConnection>, const Packet&)> m_on_packet_recv;
DaybreakConnectionManagerOptions m_options;
std::function<void(std::shared_ptr<DaybreakConnection>)> m_on_new_connection;
std::function<void(std::shared_ptr<DaybreakConnection>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
std::function<void(std::shared_ptr<DaybreakConnection>, const Packet&)> m_on_packet_recv;
std::function<void(const std::string&)> m_on_error_message;
std::map<std::pair<std::string, int>, std::shared_ptr<ReliableStreamConnection>> m_connections;
std::map<std::pair<std::string, int>, std::shared_ptr<DaybreakConnection>> m_connections;
void ProcessPacket(const std::string &endpoint, int port, const char *data, size_t size);
std::shared_ptr<ReliableStreamConnection> FindConnectionByEndpoint(std::string addr, int port);
std::shared_ptr<DaybreakConnection> FindConnectionByEndpoint(std::string addr, int port);
void SendDisconnect(const std::string &addr, int port);
friend class ReliableStreamConnection;
friend class DaybreakConnection;
};
}
}
@@ -8,7 +8,7 @@ namespace EQ
{
namespace Net
{
struct ReliableStreamHeader
struct DaybreakHeader
{
static size_t size() { return 2; }
uint8_t zero;
@@ -22,7 +22,7 @@ namespace EQ
}
};
struct ReliableStreamConnect
struct DaybreakConnect
{
static size_t size() { return 14; }
uint8_t zero;
@@ -42,7 +42,7 @@ namespace EQ
}
};
struct ReliableStreamConnectReply
struct DaybreakConnectReply
{
static size_t size() { return 17; }
uint8_t zero;
@@ -68,7 +68,7 @@ namespace EQ
}
};
struct ReliableStreamDisconnect
struct DaybreakDisconnect
{
static size_t size() { return 8; }
uint8_t zero;
@@ -84,7 +84,7 @@ namespace EQ
}
};
struct ReliableStreamReliableHeader
struct DaybreakReliableHeader
{
static size_t size() { return 4; }
uint8_t zero;
@@ -100,10 +100,10 @@ namespace EQ
}
};
struct ReliableStreamReliableFragmentHeader
struct DaybreakReliableFragmentHeader
{
static size_t size() { return 4 + ReliableStreamReliableHeader::size(); }
ReliableStreamReliableHeader reliable;
static size_t size() { return 4 + DaybreakReliableHeader::size(); }
DaybreakReliableHeader reliable;
uint32_t total_size;
template <class Archive>
@@ -114,7 +114,7 @@ namespace EQ
}
};
struct ReliableStreamSessionStatRequest
struct DaybreakSessionStatRequest
{
static size_t size() { return 40; }
uint8_t zero;
@@ -144,7 +144,7 @@ namespace EQ
}
};
struct ReliableStreamSessionStatResponse
struct DaybreakSessionStatResponse
{
static size_t size() { return 40; }
uint8_t zero;
@@ -171,4 +171,3 @@ namespace EQ
};
}
}
+12 -12
View File
@@ -1,11 +1,11 @@
#include "eqstream.h"
#include "../eqemu_logsys.h"
EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_reliable_stream(options.reliable_stream_options)
EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_daybreak(options.daybreak_options)
{
m_reliable_stream.OnNewConnection(std::bind(&EQStreamManager::ReliableStreamNewConnection, this, std::placeholders::_1));
m_reliable_stream.OnConnectionStateChange(std::bind(&EQStreamManager::ReliableStreamConnectionStateChange, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_reliable_stream.OnPacketRecv(std::bind(&EQStreamManager::ReliableStreamPacketRecv, this, std::placeholders::_1, std::placeholders::_2));
m_daybreak.OnNewConnection(std::bind(&EQStreamManager::DaybreakNewConnection, this, std::placeholders::_1));
m_daybreak.OnConnectionStateChange(std::bind(&EQStreamManager::DaybreakConnectionStateChange, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_daybreak.OnPacketRecv(std::bind(&EQStreamManager::DaybreakPacketRecv, this, std::placeholders::_1, std::placeholders::_2));
}
EQ::Net::EQStreamManager::~EQStreamManager()
@@ -15,11 +15,11 @@ EQ::Net::EQStreamManager::~EQStreamManager()
void EQ::Net::EQStreamManager::SetOptions(const EQStreamManagerInterfaceOptions &options)
{
m_options = options;
auto &opts = m_reliable_stream.GetOptions();
opts = options.reliable_stream_options;
auto &opts = m_daybreak.GetOptions();
opts = options.daybreak_options;
}
void EQ::Net::EQStreamManager::ReliableStreamNewConnection(std::shared_ptr<ReliableStreamConnection> connection)
void EQ::Net::EQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection)
{
std::shared_ptr<EQStream> stream(new EQStream(this, connection));
m_streams.emplace(std::make_pair(connection, stream));
@@ -28,7 +28,7 @@ void EQ::Net::EQStreamManager::ReliableStreamNewConnection(std::shared_ptr<Relia
}
}
void EQ::Net::EQStreamManager::ReliableStreamConnectionStateChange(std::shared_ptr<ReliableStreamConnection> connection, DbProtocolStatus from, DbProtocolStatus to)
void EQ::Net::EQStreamManager::DaybreakConnectionStateChange(std::shared_ptr<DaybreakConnection> connection, DbProtocolStatus from, DbProtocolStatus to)
{
auto iter = m_streams.find(connection);
if (iter != m_streams.end()) {
@@ -42,7 +42,7 @@ void EQ::Net::EQStreamManager::ReliableStreamConnectionStateChange(std::shared_p
}
}
void EQ::Net::EQStreamManager::ReliableStreamPacketRecv(std::shared_ptr<ReliableStreamConnection> connection, const Packet &p)
void EQ::Net::EQStreamManager::DaybreakPacketRecv(std::shared_ptr<DaybreakConnection> connection, const Packet &p)
{
auto iter = m_streams.find(connection);
if (iter != m_streams.end()) {
@@ -53,7 +53,7 @@ void EQ::Net::EQStreamManager::ReliableStreamPacketRecv(std::shared_ptr<Reliable
}
}
EQ::Net::EQStream::EQStream(EQStreamManagerInterface *owner, std::shared_ptr<ReliableStreamConnection> connection)
EQ::Net::EQStream::EQStream(EQStreamManagerInterface *owner, std::shared_ptr<DaybreakConnection> connection)
{
m_owner = owner;
m_connection = connection;
@@ -71,7 +71,7 @@ void EQ::Net::EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req)
OpcodeManager::EmuToName(p->GetOpcode()),
(*m_opcode_manager)->EmuToEQ(p->GetOpcode()),
p->Size(),
(EQEmuLogSys::Instance()->IsLogEnabled(Logs::Detail, Logs::PacketServerClient) ? DumpPacketToString(p) : "")
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerClient) ? DumpPacketToString(p) : "")
);
if (m_opcode_manager && *m_opcode_manager) {
@@ -235,7 +235,7 @@ EQStreamState EQ::Net::EQStream::GetState() {
EQ::Net::EQStream::Stats EQ::Net::EQStream::GetStats() const
{
Stats ret;
ret.ReliableStreamStats = m_connection->GetStats();
ret.DaybreakStats = m_connection->GetStats();
for (int i = 0; i < _maxEmuOpcode; ++i) {
ret.RecvCount[i] = 0;
+8 -8
View File
@@ -3,7 +3,7 @@
#include "../eq_packet.h"
#include "../eq_stream_intf.h"
#include "../opcodemgr.h"
#include "reliable_stream_connection.h"
#include "daybreak_connection.h"
#include <vector>
#include <deque>
#include <unordered_map>
@@ -23,21 +23,21 @@ namespace EQ
void OnNewConnection(std::function<void(std::shared_ptr<EQStream>)> func) { m_on_new_connection = func; }
void OnConnectionStateChange(std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
private:
ReliableStreamConnectionManager m_reliable_stream;
DaybreakConnectionManager m_daybreak;
std::function<void(std::shared_ptr<EQStream>)> m_on_new_connection;
std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
std::map<std::shared_ptr<ReliableStreamConnection>, std::shared_ptr<EQStream>> m_streams;
std::map<std::shared_ptr<DaybreakConnection>, std::shared_ptr<EQStream>> m_streams;
void ReliableStreamNewConnection(std::shared_ptr<ReliableStreamConnection> connection);
void ReliableStreamConnectionStateChange(std::shared_ptr<ReliableStreamConnection> connection, DbProtocolStatus from, DbProtocolStatus to);
void ReliableStreamPacketRecv(std::shared_ptr<ReliableStreamConnection> connection, const Packet &p);
void DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection);
void DaybreakConnectionStateChange(std::shared_ptr<DaybreakConnection> connection, DbProtocolStatus from, DbProtocolStatus to);
void DaybreakPacketRecv(std::shared_ptr<DaybreakConnection> connection, const Packet &p);
friend class EQStream;
};
class EQStream : public EQStreamInterface
{
public:
EQStream(EQStreamManagerInterface *parent, std::shared_ptr<ReliableStreamConnection> connection);
EQStream(EQStreamManagerInterface *parent, std::shared_ptr<DaybreakConnection> connection);
~EQStream();
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req = true);
@@ -67,7 +67,7 @@ namespace EQ
virtual EQStreamManagerInterface* GetManager() const;
private:
EQStreamManagerInterface *m_owner;
std::shared_ptr<ReliableStreamConnection> m_connection;
std::shared_ptr<DaybreakConnection> m_connection;
OpcodeManager **m_opcode_manager;
std::deque<std::unique_ptr<EQ::Net::Packet>> m_packet_queue;
std::unordered_map<int, int> m_packet_recv_count;
-123
View File
@@ -1,123 +0,0 @@
#pragma once
#include <optional>
#include <atomic>
#include <memory>
#include <array>
#include <vector>
#include <mutex>
#include <iostream>
#include "../eqemu_logsys.h"
#include <uv.h>
constexpr size_t UDP_BUFFER_SIZE = 512;
struct EmbeddedContext {
size_t pool_index;
class SendBufferPool* pool;
};
class SendBufferPool {
public:
explicit SendBufferPool(size_t initial_capacity = 64)
: m_capacity(initial_capacity), m_head(0)
{
LogNetClient("[SendBufferPool] Initializing with capacity [{}]", (int)m_capacity);
m_pool.reserve(m_capacity);
m_locks = std::make_unique<std::atomic_bool[]>(m_capacity);
for (size_t i = 0; i < m_capacity; ++i) {
auto* req = new PooledUdpSend();
req->context.pool_index = i;
req->context.pool = this;
req->uv_req.data = &req->context;
m_pool.emplace_back(std::unique_ptr<PooledUdpSend>(req));
m_locks[i].store(false, std::memory_order_relaxed);
}
}
std::optional<std::tuple<uv_udp_send_t*, char*, EmbeddedContext*>> acquire() {
size_t cap = m_capacity.load(std::memory_order_acquire);
for (size_t i = 0; i < cap; ++i) {
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
bool expected = false;
if (m_locks[index].compare_exchange_strong(expected, true)) {
auto* req = m_pool[index].get();
LogNetClientDetail("[SendBufferPool] Acquired [{}]", index);
return std::make_tuple(&req->uv_req, req->buffer.data(), &req->context);
}
}
LogNetClient("[SendBufferPool] Growing from [{}] to [{}]", cap, cap * 2);
grow();
return acquireAfterGrowth();
}
void release(EmbeddedContext* ctx) {
if (!ctx || ctx->pool != this || ctx->pool_index >= m_capacity.load(std::memory_order_acquire)) {
LogNetClient("[SendBufferPool] Invalid context release [{}]", ctx ? ctx->pool_index : -1);
return;
}
m_locks[ctx->pool_index].store(false, std::memory_order_release);
LogNetClientDetail("[SendBufferPool] Released [{}]", ctx->pool_index);
}
private:
struct PooledUdpSend {
uv_udp_send_t uv_req;
std::array<char, UDP_BUFFER_SIZE> buffer;
EmbeddedContext context;
};
std::vector<std::unique_ptr<PooledUdpSend>> m_pool;
std::unique_ptr<std::atomic_bool[]> m_locks;
std::atomic<size_t> m_capacity;
std::atomic<size_t> m_head;
std::mutex m_grow_mutex;
void grow() {
std::lock_guard<std::mutex> lock(m_grow_mutex);
size_t old_cap = m_capacity.load(std::memory_order_acquire);
size_t new_cap = old_cap * 2;
m_pool.reserve(new_cap);
for (size_t i = old_cap; i < new_cap; ++i) {
auto* req = new PooledUdpSend();
req->context.pool_index = i;
req->context.pool = this;
req->uv_req.data = &req->context;
m_pool.emplace_back(std::unique_ptr<PooledUdpSend>(req));
}
auto new_locks = std::make_unique<std::atomic_bool[]>(new_cap);
for (size_t i = 0; i < old_cap; ++i) {
new_locks[i].store(m_locks[i].load(std::memory_order_acquire));
}
for (size_t i = old_cap; i < new_cap; ++i) {
new_locks[i].store(false, std::memory_order_relaxed);
}
m_locks = std::move(new_locks);
m_capacity.store(new_cap, std::memory_order_release);
LogNetClient("[SendBufferPool] Grew to [{}] from [{}]", new_cap, old_cap);
}
std::optional<std::tuple<uv_udp_send_t*, char*, EmbeddedContext*>> acquireAfterGrowth() {
size_t cap = m_capacity.load(std::memory_order_acquire);
for (size_t i = 0; i < cap; ++i) {
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
bool expected = false;
if (m_locks[index].compare_exchange_strong(expected, true)) {
auto* req = m_pool[index].get();
LogNetClient("[SendBufferPool] Acquired after grow [{}]", index);
return std::make_tuple(&req->uv_req, req->buffer.data(), &req->context);
}
}
return std::nullopt;
}
};
+3 -3
View File
@@ -62,15 +62,15 @@ void EQ::Net::ServertalkClient::Connect()
m_connecting = true;
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
if (connection == nullptr) {
LogNetTCP("Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connecting = false;
return;
}
LogNetTCP("Connected to {0}:{1}", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
m_connection = connection;
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
LogNetTCP("Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connection.reset();
});
@@ -58,15 +58,15 @@ void EQ::Net::ServertalkLegacyClient::Connect()
m_connecting = true;
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
if (connection == nullptr) {
LogNetTCP("Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connecting = false;
return;
}
LogNetTCP("Connected to {0}:{1}", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
m_connection = connection;
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
LogNetTCP("Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connection.reset();
});
@@ -131,7 +131,7 @@ void EQ::Net::ServertalkLegacyClient::ProcessReadBuffer()
}
else {
EQ::Net::StaticPacket p(&m_buffer[current + 4], length);
auto cb = m_message_callbacks.find(opcode);
if (cb != m_message_callbacks.end()) {
cb->second(opcode, p);
+4 -4
View File
@@ -25,7 +25,7 @@ void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet
return;
if (opcode == ServerOP_UsertoWorldReq) {
auto req_in = (UsertoWorldRequest*)p.Data();
auto req_in = (UsertoWorldRequest_Struct*)p.Data();
EQ::Net::DynamicPacket req;
size_t i = 0;
@@ -45,7 +45,7 @@ void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet
}
if (opcode == ServerOP_LSClientAuth) {
auto req_in = (ClientAuth*)p.Data();
auto req_in = (ClientAuth_Struct*)p.Data();
EQ::Net::DynamicPacket req;
size_t i = 0;
@@ -54,7 +54,7 @@ void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet
req.PutData(i, req_in->key, 30); i += 30;
req.PutUInt8(i, req_in->lsadmin); i += 1;
req.PutUInt16(i, req_in->is_world_admin); i += 2;
req.PutUInt32(i, req_in->ip_address); i += 4;
req.PutUInt32(i, req_in->ip); i += 4;
req.PutUInt8(i, req_in->is_client_from_local_network); i += 1;
EQ::Net::DynamicPacket out;
@@ -319,7 +319,7 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
size_t message_len = length;
EQ::Net::StaticPacket packet(&data[0], message_len);
const auto is_detail_enabled = EQEmuLogSys::Instance()->IsLogEnabled(Logs::Detail, Logs::PacketServerToServer);
const auto is_detail_enabled = LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerToServer);
if (opcode != ServerOP_KeepAlive || is_detail_enabled) {
LogPacketServerToServer(
"[{:#06x}] Size [{}] {}",
+55 -108
View File
@@ -1,8 +1,5 @@
#include "tcp_connection.h"
#include "../event/event_loop.h"
#include <iostream>
WriteReqPool tcp_write_pool;
void on_close_handle(uv_handle_t* handle) {
delete (uv_tcp_t *)handle;
@@ -67,37 +64,36 @@ void EQ::Net::TCPConnection::Connect(const std::string &addr, int port, bool ipv
});
}
void EQ::Net::TCPConnection::Start()
{
uv_read_start(
(uv_stream_t *) m_socket, [](uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) {
if (suggested_size > 65536) {
buf->base = new char[suggested_size];
buf->len = suggested_size;
return;
}
void EQ::Net::TCPConnection::Start() {
uv_read_start((uv_stream_t*)m_socket, [](uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf) {
buf->base = new char[suggested_size];
buf->len = suggested_size;
}, [](uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf) {
static thread_local char temp_buf[65536];
buf->base = temp_buf;
buf->len = 65536;
}, [](uv_stream_t *stream, ssize_t nread, const uv_buf_t *buf) {
auto *connection = (TCPConnection *) stream->data;
TCPConnection *connection = (TCPConnection*)stream->data;
if (nread > 0) {
connection->Read(buf->base, nread);
}
else if (nread == UV_EOF) {
connection->Disconnect();
}
else if (nread < 0) {
connection->Disconnect();
}
if (nread > 0) {
connection->Read(buf->base, nread);
if (buf->len > 65536) {
delete [] buf->base;
if (buf->base) {
delete[] buf->base;
}
}
);
else if (nread == UV_EOF) {
connection->Disconnect();
if (buf->base) {
delete[] buf->base;
}
}
else if (nread < 0) {
connection->Disconnect();
if (buf->base) {
delete[] buf->base;
}
}
});
}
void EQ::Net::TCPConnection::OnRead(std::function<void(TCPConnection*, const unsigned char*, size_t)> cb)
@@ -134,92 +130,43 @@ void EQ::Net::TCPConnection::Read(const char *data, size_t count)
}
}
void EQ::Net::TCPConnection::Write(const char* data, size_t count) {
if (!m_socket || !data || count == 0) {
std::cerr << "TCPConnection::Write - Invalid socket or data\n";
void EQ::Net::TCPConnection::Write(const char *data, size_t count)
{
if (!m_socket) {
return;
}
if (count <= TCP_BUFFER_SIZE) {
// Fast path: use pooled request with embedded buffer
auto req_opt = tcp_write_pool.acquire();
if (!req_opt) {
std::cerr << "TCPConnection::Write - Out of write requests\n";
return;
struct WriteBaton
{
TCPConnection *connection;
char *buffer;
};
WriteBaton *baton = new WriteBaton;
baton->connection = this;
baton->buffer = new char[count];
uv_write_t *write_req = new uv_write_t;
memset(write_req, 0, sizeof(uv_write_t));
write_req->data = baton;
uv_buf_t send_buffers[1];
memcpy(baton->buffer, data, count);
send_buffers[0] = uv_buf_init(baton->buffer, count);
uv_write(write_req, (uv_stream_t*)m_socket, send_buffers, 1, [](uv_write_t* req, int status) {
WriteBaton *baton = (WriteBaton*)req->data;
delete[] baton->buffer;
delete req;
if (status < 0) {
baton->connection->Disconnect();
}
TCPWriteReq* write_req = *req_opt;
// Fill buffer and set context
memcpy(write_req->buffer.data(), data, count);
write_req->connection = this;
write_req->magic = 0xC0FFEE;
uv_buf_t buf = uv_buf_init(write_req->buffer.data(), static_cast<unsigned int>(count));
int result = uv_write(
&write_req->req,
reinterpret_cast<uv_stream_t*>(m_socket),
&buf,
1,
[](uv_write_t* req, int status) {
auto* full_req = reinterpret_cast<TCPWriteReq*>(req);
if (full_req->magic != 0xC0FFEE) {
std::cerr << "uv_write callback - invalid magic, skipping release\n";
return;
}
tcp_write_pool.release(full_req);
if (status < 0 && full_req->connection) {
std::cerr << "uv_write failed: " << uv_strerror(status) << std::endl;
full_req->connection->Disconnect();
}
}
);
if (result < 0) {
std::cerr << "uv_write() failed immediately: " << uv_strerror(result) << std::endl;
tcp_write_pool.release(write_req);
}
} else {
// Slow path: allocate heap buffer for large write
LogNetTCP("[TCPConnection] Large write of [{}] bytes, using heap buffer", count);
char* heap_buffer = new char[count];
memcpy(heap_buffer, data, count);
uv_write_t* write_req = new uv_write_t;
write_req->data = heap_buffer;
uv_buf_t buf = uv_buf_init(heap_buffer, static_cast<unsigned int>(count));
int result = uv_write(
write_req,
reinterpret_cast<uv_stream_t*>(m_socket),
&buf,
1,
[](uv_write_t* req, int status) {
char* data = static_cast<char*>(req->data);
delete[] data;
delete req;
if (status < 0) {
std::cerr << "uv_write (large) failed: " << uv_strerror(status) << std::endl;
}
}
);
if (result < 0) {
std::cerr << "uv_write() (large) failed immediately: " << uv_strerror(result) << std::endl;
delete[] heap_buffer;
delete write_req;
}
}
delete baton;
});
}
std::string EQ::Net::TCPConnection::LocalIP() const
{
sockaddr_storage addr;
+1 -2
View File
@@ -1,6 +1,5 @@
#pragma once
#include "tcp_connection_pooling.h"
#include <functional>
#include <string>
#include <memory>
@@ -17,7 +16,7 @@ namespace EQ
~TCPConnection();
static void Connect(const std::string &addr, int port, bool ipv6, std::function<void(std::shared_ptr<TCPConnection>)> cb);
void Start();
void OnRead(std::function<void(TCPConnection*, const unsigned char *, size_t)> cb);
void OnDisconnect(std::function<void(TCPConnection*)> cb);
-125
View File
@@ -1,125 +0,0 @@
#pragma once
#include "../eqemu_logsys.h"
#include <vector>
#include <array>
#include <atomic>
#include <memory>
#include <optional>
#include <mutex>
#include <uv.h>
#include <iostream>
namespace EQ { namespace Net { class TCPConnection; } }
constexpr size_t TCP_BUFFER_SIZE = 8192;
struct TCPWriteReq {
uv_write_t req{};
std::array<char, TCP_BUFFER_SIZE> buffer{};
size_t buffer_index{};
EQ::Net::TCPConnection* connection{};
uint32_t magic = 0xC0FFEE;
};
class WriteReqPool {
public:
explicit WriteReqPool(size_t initial_capacity = 512)
: m_capacity(initial_capacity), m_head(0) {
initialize_pool(m_capacity);
}
std::optional<TCPWriteReq*> acquire() {
size_t cap = m_capacity.load(std::memory_order_acquire);
for (size_t i = 0; i < cap; ++i) {
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
bool expected = false;
if (m_locks[index].compare_exchange_strong(expected, true, std::memory_order_acquire)) {
LogNetTCPDetail("[WriteReqPool] Acquired buffer index [{}]", index);
return m_reqs[index].get();
}
}
LogNetTCP("[WriteReqPool] Growing from [{}] to [{}]", cap, cap * 2);
grow();
return acquireAfterGrow();
}
void release(TCPWriteReq* req) {
if (!req) return;
const size_t index = req->buffer_index;
const size_t cap = m_capacity.load(std::memory_order_acquire);
if (index >= cap || m_reqs[index].get() != req) {
std::cerr << "WriteReqPool::release - Invalid or stale pointer (index=" << index << ")\n";
return;
}
m_locks[index].store(false, std::memory_order_release);
LogNetTCPDetail("[WriteReqPool] Released buffer index [{}]", index);
}
private:
std::vector<std::unique_ptr<TCPWriteReq>> m_reqs;
std::unique_ptr<std::atomic_bool[]> m_locks;
std::atomic<size_t> m_capacity;
std::atomic<size_t> m_head;
std::mutex m_grow_mutex;
void initialize_pool(size_t count) {
m_reqs.reserve(count);
m_locks = std::make_unique<std::atomic_bool[]>(count);
for (size_t i = 0; i < count; ++i) {
auto req = std::make_unique<TCPWriteReq>();
req->buffer_index = i;
req->req.data = req.get(); // optional: for use in libuv callbacks
m_locks[i].store(false, std::memory_order_relaxed);
m_reqs.emplace_back(std::move(req));
}
m_capacity.store(count, std::memory_order_release);
}
void grow() {
std::lock_guard<std::mutex> lock(m_grow_mutex);
const size_t old_cap = m_capacity.load(std::memory_order_acquire);
const size_t new_cap = old_cap * 2;
m_reqs.reserve(new_cap);
for (size_t i = old_cap; i < new_cap; ++i) {
auto req = std::make_unique<TCPWriteReq>();
req->buffer_index = i;
req->req.data = req.get(); // optional
m_reqs.emplace_back(std::move(req));
}
auto new_locks = std::make_unique<std::atomic_bool[]>(new_cap);
for (size_t i = 0; i < old_cap; ++i) {
new_locks[i].store(m_locks[i].load(std::memory_order_acquire));
}
for (size_t i = old_cap; i < new_cap; ++i) {
new_locks[i].store(false, std::memory_order_relaxed);
}
m_locks = std::move(new_locks);
m_capacity.store(new_cap, std::memory_order_release);
}
std::optional<TCPWriteReq*> acquireAfterGrow() {
const size_t cap = m_capacity.load(std::memory_order_acquire);
for (size_t i = 0; i < cap; ++i) {
bool expected = false;
if (m_locks[i].compare_exchange_strong(expected, true, std::memory_order_acquire)) {
LogNetTCP("[WriteReqPool] Acquired buffer index [{}] after grow", i);
return m_reqs[i].get();
}
}
return std::nullopt;
}
};
+18 -18
View File
@@ -78,7 +78,7 @@ namespace RoF
{
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
@@ -117,7 +117,7 @@ namespace RoF
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -1213,22 +1213,22 @@ namespace RoF
case 1: { // GuildBankItemUpdate
auto emu = (GuildBankItemUpdate_Struct *)in->pBuffer;
auto eq = (structs::GuildBankItemUpdate_Struct *)outapp->pBuffer;
eq->action = 0;
OUT(unknown004);
eq->unknown008 = 0;
OUT(slot_id);
OUT(area);
OUT(display);
OUT(item_id);
OUT(icon_id);
OUT(quantity);
OUT(permissions);
OUT(allow_merge);
OUT(is_useable);
OUT_str(item_name);
OUT_str(donator);
OUT_str(who_for);
OUT(unknown226);
eq->Action = 0;
OUT(Unknown004);
eq->Unknown08 = 0;
OUT(SlotID);
OUT(Area);
OUT(Unknown012);
OUT(ItemID);
OUT(Icon);
OUT(Quantity);
OUT(Permissions);
OUT(AllowMerge);
OUT(Useable);
OUT_str(ItemName);
OUT_str(Donator);
OUT_str(WhoFor);
OUT(Unknown226);
break;
}
default:
+25 -22
View File
@@ -81,7 +81,7 @@ namespace RoF2
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
@@ -123,7 +123,7 @@ namespace RoF2
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -1743,19 +1743,22 @@ namespace RoF2
case 1: { // GuildBankItemUpdate
auto emu = (GuildBankItemUpdate_Struct *)in->pBuffer;
auto eq = (structs::GuildBankItemUpdate_Struct *)outapp->pBuffer;
eq->action = 0;
OUT(display);
OUT(slot_id);
OUT(area);
OUT(item_id);
OUT(icon_id);
OUT(quantity);
OUT(permissions);
OUT(allow_merge);
OUT(is_useable);
OUT_str(item_name);
OUT_str(donator);
OUT_str(who_for);
eq->Action = 0;
OUT(Unknown004);
eq->Unknown08 = 0;
OUT(SlotID);
OUT(Area);
OUT(Unknown012);
OUT(ItemID);
OUT(Icon);
OUT(Quantity);
OUT(Permissions);
OUT(AllowMerge);
OUT(Useable);
OUT_str(ItemName);
OUT_str(Donator);
OUT_str(WhoFor);
OUT(Unknown226);
break;
}
default:
@@ -4688,7 +4691,7 @@ namespace RoF2
Bitfields->linkdead = 0;
Bitfields->showhelm = emu->showhelm;
Bitfields->trader = emu->trader ? 1 : 0;
Bitfields->targetable = emu->NPC ? emu->untargetable : 1;
Bitfields->targetable = 1;
Bitfields->targetable_with_hotkey = emu->targetable_with_hotkey ? 1 : 0;
Bitfields->showname = ShowName;
@@ -4839,13 +4842,13 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->petOwnerId);
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // FindBits MQ2 name
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // FindBits MQ2 name
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->PlayerState);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->npc_tint_id); // NpcTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // PrimaryTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // SecondaryTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // NpcTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // PrimaryTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // SecondaryTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
-2
View File
@@ -101,8 +101,6 @@ namespace RoF2
const int16 MAIL_SIZE = 0;//unknown
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 KRONO_SIZE = 0;//unknown
const int16 GUILD_BANK_MAIN_SIZE = 200;
const int16 GUILD_BANK_DEPOSIT_SIZE = 40;
const int16 OTHER_SIZE = 0;//unknown
const int16 TRADE_NPC_SIZE = 4; // defined by implication
+31 -29
View File
@@ -1965,39 +1965,41 @@ struct GuildBankWithdrawItem_Struct
struct GuildBankItemUpdate_Struct
{
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown016, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
{
action = inAction;
slot_id = inSlotID;
area = inArea;
display = inUnknown016;
item_id = inItemID;
icon_id = inIcon;
quantity = inQuantity;
permissions = inPermissions;
allow_merge = inAllowMerge;
is_useable = inUseable;
item_name[0] = '\0';
donator[0] = '\0';
who_for[0] = '\0';
Action = inAction;
Unknown004 = inUnknown004;
SlotID = inSlotID;
Area = inArea;
Unknown012 = inUnknown012;
ItemID = inItemID;
Icon = inIcon;
Quantity = inQuantity;
Permissions = inPermissions;
AllowMerge = inAllowMerge;
Useable = inUseable;
ItemName[0] = '\0';
Donator[0] = '\0';
WhoFor[0] = '\0';
};
/*000*/ uint32 action;
/*004*/ uint32 not_used004; //disassemble of client did not use this
/*008*/ uint32 not_used008; //disassemble of client did not use this
/*012*/ uint16 slot_id;
/*014*/ uint16 area;
/*016*/ uint32 display;
/*020*/ uint32 item_id;
/*024*/ uint32 icon_id;
/*028*/ uint32 quantity;
/*032*/ uint32 permissions;
/*036*/ uint8 allow_merge;
/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
/*038*/ char item_name[64];
/*102*/ char donator[64];
/*166*/ char who_for[64];
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint32 Unknown08;
/*012*/ uint16 SlotID;
/*014*/ uint16 Area;
/*016*/ uint32 Unknown012;
/*020*/ uint32 ItemID;
/*024*/ uint32 Icon;
/*028*/ uint32 Quantity;
/*032*/ uint32 Permissions;
/*036*/ uint8 AllowMerge;
/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
/*038*/ char ItemName[64];
/*102*/ char Donator[64];
/*166*/ char WhoFor[64];
/*230*/ uint16 Unknown226;
};
struct GuildBankClear_Struct
+30 -30
View File
@@ -1946,38 +1946,38 @@ struct GuildBankItemUpdate_Struct
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
{
action = inAction;
unknown004 = inUnknown004;
slot_id = inSlotID;
area = inArea;
display = inUnknown012;
item_id = inItemID;
icon_id = inIcon;
quantity = inQuantity;
permissions = inPermissions;
allow_merge = inAllowMerge;
is_useable = inUseable;
item_name[0] = '\0';
donator[0] = '\0';
who_for[0] = '\0';
Action = inAction;
Unknown004 = inUnknown004;
SlotID = inSlotID;
Area = inArea;
Unknown012 = inUnknown012;
ItemID = inItemID;
Icon = inIcon;
Quantity = inQuantity;
Permissions = inPermissions;
AllowMerge = inAllowMerge;
Useable = inUseable;
ItemName[0] = '\0';
Donator[0] = '\0';
WhoFor[0] = '\0';
};
/*000*/ uint32 action;
/*004*/ uint32 unknown004;
/*008*/ uint32 unknown008;
/*012*/ uint16 slot_id;
/*014*/ uint16 area;
/*016*/ uint32 display;
/*020*/ uint32 item_id;
/*024*/ uint32 icon_id;
/*028*/ uint32 quantity;
/*032*/ uint32 permissions;
/*036*/ uint8 allow_merge;
/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
/*038*/ char item_name[64];
/*102*/ char donator[64];
/*166*/ char who_for[64];
/*230*/ uint16 unknown226;
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint32 Unknown08;
/*012*/ uint16 SlotID;
/*014*/ uint16 Area;
/*016*/ uint32 Unknown012;
/*020*/ uint32 ItemID;
/*024*/ uint32 Icon;
/*028*/ uint32 Quantity;
/*032*/ uint32 Permissions;
/*036*/ uint8 AllowMerge;
/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
/*038*/ char ItemName[64];
/*102*/ char Donator[64];
/*166*/ char WhoFor[64];
/*230*/ uint16 Unknown226;
};
struct GuildBankClear_Struct
+13 -13
View File
@@ -72,7 +72,7 @@ namespace SoD
{
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
@@ -113,7 +113,7 @@ namespace SoD
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -3966,12 +3966,12 @@ namespace SoD
SoDSlot = serverSlot - 2;
}
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
SoDSlot = serverSlot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_8_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
SoDSlot = serverSlot + 11;
}
else if (serverSlot <= EQ::invbag::CURSOR_BAG_END && serverSlot >= EQ::invbag::CURSOR_BAG_BEGIN) {
SoDSlot = serverSlot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
SoDSlot = serverSlot - 9;
}
else if (serverSlot <= EQ::invslot::TRIBUTE_END && serverSlot >= EQ::invslot::TRIBUTE_BEGIN) {
@@ -3991,7 +3991,7 @@ namespace SoD
}
else if (serverSlot <= EQ::invbag::BANK_BAGS_END && serverSlot >= EQ::invbag::BANK_BAGS_BEGIN) {
SoDSlot = serverSlot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
SoDSlot = serverSlot + 1;
}
else if (serverSlot <= EQ::invslot::SHARED_BANK_END && serverSlot >= EQ::invslot::SHARED_BANK_BEGIN) {
@@ -3999,7 +3999,7 @@ namespace SoD
}
else if (serverSlot <= EQ::invbag::SHARED_BANK_BAGS_END && serverSlot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
SoDSlot = serverSlot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
SoDSlot = serverSlot + 1;
}
else if (serverSlot <= EQ::invslot::TRADE_END && serverSlot >= EQ::invslot::TRADE_BEGIN) {
@@ -4007,7 +4007,7 @@ namespace SoD
}
else if (serverSlot <= EQ::invbag::TRADE_BAGS_END && serverSlot >= EQ::invbag::TRADE_BAGS_BEGIN) {
SoDSlot = serverSlot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
SoDSlot = serverSlot;
}
else if (serverSlot <= EQ::invslot::WORLD_END && serverSlot >= EQ::invslot::WORLD_BEGIN) {
@@ -4049,11 +4049,11 @@ namespace SoD
}
else if (sod_slot <= invbag::GENERAL_BAGS_END && sod_slot >= invbag::GENERAL_BAGS_BEGIN) {
server_slot = sod_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));
server_slot = sod_slot - 11;
}
else if (sod_slot <= invbag::CURSOR_BAG_END && sod_slot >= invbag::CURSOR_BAG_BEGIN) {
server_slot = sod_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
server_slot = sod_slot + 9;
}
else if (sod_slot <= invslot::TRIBUTE_END && sod_slot >= invslot::TRIBUTE_BEGIN) {
@@ -4073,7 +4073,7 @@ namespace SoD
}
else if (sod_slot <= invbag::BANK_BAGS_END && sod_slot >= invbag::BANK_BAGS_BEGIN) {
server_slot = sod_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
server_slot = sod_slot - 1;
}
else if (sod_slot <= invslot::SHARED_BANK_END && sod_slot >= invslot::SHARED_BANK_BEGIN) {
@@ -4081,7 +4081,7 @@ namespace SoD
}
else if (sod_slot <= invbag::SHARED_BANK_BAGS_END && sod_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
server_slot = sod_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
server_slot = sod_slot - 1;
}
else if (sod_slot <= invslot::TRADE_END && sod_slot >= invslot::TRADE_BEGIN) {
@@ -4089,7 +4089,7 @@ namespace SoD
}
else if (sod_slot <= invbag::TRADE_BAGS_END && sod_slot >= invbag::TRADE_BAGS_BEGIN) {
server_slot = sod_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));
server_slot = sod_slot;
}
else if (sod_slot <= invslot::WORLD_END && sod_slot >= invslot::WORLD_BEGIN) {
+13 -13
View File
@@ -71,7 +71,7 @@ namespace SoF
{
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
@@ -110,7 +110,7 @@ namespace SoF
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -3355,12 +3355,12 @@ namespace SoF
sof_slot = server_slot - 2;
}
else if (server_slot <= EQ::invbag::GENERAL_BAGS_END && server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
sof_slot = server_slot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
else if (server_slot <= EQ::invbag::GENERAL_BAGS_8_END && server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
sof_slot = server_slot + 11;
}
else if (server_slot <= EQ::invbag::CURSOR_BAG_END && server_slot >= EQ::invbag::CURSOR_BAG_BEGIN) {
sof_slot = server_slot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
sof_slot = server_slot - 9;
}
else if (server_slot <= EQ::invslot::TRIBUTE_END && server_slot >= EQ::invslot::TRIBUTE_BEGIN) {
@@ -3380,7 +3380,7 @@ namespace SoF
}
else if (server_slot <= EQ::invbag::BANK_BAGS_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
sof_slot = server_slot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
sof_slot = server_slot + 1;
}
else if (server_slot <= EQ::invslot::SHARED_BANK_END && server_slot >= EQ::invslot::SHARED_BANK_BEGIN) {
@@ -3388,7 +3388,7 @@ namespace SoF
}
else if (server_slot <= EQ::invbag::SHARED_BANK_BAGS_END && server_slot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
sof_slot = server_slot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
sof_slot = server_slot + 1;
}
else if (server_slot <= EQ::invslot::TRADE_END && server_slot >= EQ::invslot::TRADE_BEGIN) {
@@ -3396,7 +3396,7 @@ namespace SoF
}
else if (server_slot <= EQ::invbag::TRADE_BAGS_END && server_slot >= EQ::invbag::TRADE_BAGS_BEGIN) {
sof_slot = server_slot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
sof_slot = server_slot;
}
else if (server_slot <= EQ::invslot::WORLD_END && server_slot >= EQ::invslot::WORLD_BEGIN) {
@@ -3442,11 +3442,11 @@ namespace SoF
}
else if (sof_slot <= invbag::GENERAL_BAGS_END && sof_slot >= invbag::GENERAL_BAGS_BEGIN) {
server_slot = sof_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));;
server_slot = sof_slot - 11;
}
else if (sof_slot <= invbag::CURSOR_BAG_END && sof_slot >= invbag::CURSOR_BAG_BEGIN) {
server_slot = sof_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
server_slot = sof_slot + 9;
}
else if (sof_slot <= invslot::TRIBUTE_END && sof_slot >= invslot::TRIBUTE_BEGIN) {
@@ -3466,7 +3466,7 @@ namespace SoF
}
else if (sof_slot <= invbag::BANK_BAGS_END && sof_slot >= invbag::BANK_BAGS_BEGIN) {
server_slot = sof_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));;
server_slot = sof_slot - 1;
}
else if (sof_slot <= invslot::SHARED_BANK_END && sof_slot >= invslot::SHARED_BANK_BEGIN) {
@@ -3474,7 +3474,7 @@ namespace SoF
}
else if (sof_slot <= invbag::SHARED_BANK_BAGS_END && sof_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
server_slot = sof_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));;
server_slot = sof_slot - 1;
}
else if (sof_slot <= invslot::TRADE_END && sof_slot >= invslot::TRADE_BEGIN) {
@@ -3482,7 +3482,7 @@ namespace SoF
}
else if (sof_slot <= invbag::TRADE_BAGS_END && sof_slot >= invbag::TRADE_BAGS_BEGIN) {
server_slot = sof_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));;
server_slot = sof_slot;
}
else if (sof_slot <= invslot::WORLD_END && sof_slot >= invslot::WORLD_BEGIN) {
+17 -17
View File
@@ -73,7 +73,7 @@ namespace Titanium
auto Config = EQEmuConfig::get();
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
@@ -114,7 +114,7 @@ namespace Titanium
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -1059,7 +1059,7 @@ namespace Titanium
OUT(spawnid);
OUT_str(charname);
if (emu->race > 474)
if (emu->race > 473)
eq->race = 1;
else
OUT(race);
@@ -1840,7 +1840,7 @@ namespace Titanium
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
eq->Race[char_index] = emu_cse->Race;
if (eq->Race[char_index] > 474)
if (eq->Race[char_index] > 473)
eq->Race[char_index] = 1;
for (int index = 0; index < EQ::textures::materialCount; ++index) {
@@ -2421,7 +2421,7 @@ namespace Titanium
strcpy(eq->title, emu->title);
// eq->unknown0274 = emu->unknown0274;
eq->helm = emu->helm;
if (emu->race > 474)
if (emu->race > 473)
eq->race = 1;
else
eq->race = emu->race;
@@ -3596,12 +3596,12 @@ namespace Titanium
else if (server_slot == (EQ::invslot::POSSESSIONS_COUNT + EQ::invslot::slotAmmo)) {
titanium_slot = server_slot - 4;
}
else if (server_slot <= EQ::invbag::GENERAL_BAGS_END &&
else if (server_slot <= EQ::invbag::GENERAL_BAGS_8_END &&
server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
titanium_slot = server_slot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
titanium_slot = server_slot;
}
else if (server_slot <= EQ::invbag::CURSOR_BAG_END && server_slot >= EQ::invbag::CURSOR_BAG_BEGIN) {
titanium_slot = server_slot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
titanium_slot = server_slot - 20;
}
else if (server_slot <= EQ::invslot::TRIBUTE_END && server_slot >= EQ::invslot::TRIBUTE_BEGIN) {
titanium_slot = server_slot;
@@ -3616,21 +3616,21 @@ namespace Titanium
else if (server_slot <= EQ::invslot::BANK_END && server_slot >= EQ::invslot::BANK_BEGIN) {
titanium_slot = server_slot;
}
else if (server_slot <= EQ::invbag::BANK_BAGS_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
titanium_slot = server_slot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
else if (server_slot <= EQ::invbag::BANK_BAGS_16_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
titanium_slot = server_slot;
}
else if (server_slot <= EQ::invslot::SHARED_BANK_END && server_slot >= EQ::invslot::SHARED_BANK_BEGIN) {
titanium_slot = server_slot;
}
else if (server_slot <= EQ::invbag::SHARED_BANK_BAGS_END &&
server_slot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
titanium_slot = server_slot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
titanium_slot = server_slot;
}
else if (server_slot <= EQ::invslot::TRADE_END && server_slot >= EQ::invslot::TRADE_BEGIN) {
titanium_slot = server_slot;
}
else if (server_slot <= EQ::invbag::TRADE_BAGS_END && server_slot >= EQ::invbag::TRADE_BAGS_BEGIN) {
titanium_slot = server_slot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
titanium_slot = server_slot;
}
else if (server_slot <= EQ::invslot::WORLD_END && server_slot >= EQ::invslot::WORLD_BEGIN) {
titanium_slot = server_slot;
@@ -3687,10 +3687,10 @@ namespace Titanium
server_slot = titanium_slot + 4;
}
else if (titanium_slot <= invbag::GENERAL_BAGS_END && titanium_slot >= invbag::GENERAL_BAGS_BEGIN) {
server_slot = titanium_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));
server_slot = titanium_slot;
}
else if (titanium_slot <= invbag::CURSOR_BAG_END && titanium_slot >= invbag::CURSOR_BAG_BEGIN) {
server_slot = titanium_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
server_slot = titanium_slot + 20;
}
else if (titanium_slot <= invslot::TRIBUTE_END && titanium_slot >= invslot::TRIBUTE_BEGIN) {
server_slot = titanium_slot;
@@ -3705,19 +3705,19 @@ namespace Titanium
server_slot = titanium_slot;
}
else if (titanium_slot <= invbag::BANK_BAGS_END && titanium_slot >= invbag::BANK_BAGS_BEGIN) {
server_slot = titanium_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
server_slot = titanium_slot;
}
else if (titanium_slot <= invslot::SHARED_BANK_END && titanium_slot >= invslot::SHARED_BANK_BEGIN) {
server_slot = titanium_slot;
}
else if (titanium_slot <= invbag::SHARED_BANK_BAGS_END && titanium_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
server_slot = titanium_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
server_slot = titanium_slot;
}
else if (titanium_slot <= invslot::TRADE_END && titanium_slot >= invslot::TRADE_BEGIN) {
server_slot = titanium_slot;
}
else if (titanium_slot <= invbag::TRADE_BAGS_END && titanium_slot >= invbag::TRADE_BAGS_BEGIN) {
server_slot = titanium_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));
server_slot = titanium_slot;
}
else if (titanium_slot <= invslot::WORLD_END && titanium_slot >= invslot::WORLD_BEGIN) {
server_slot = titanium_slot;
+13 -13
View File
@@ -76,7 +76,7 @@ namespace UF
{
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
@@ -117,7 +117,7 @@ namespace UF
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -4908,12 +4908,12 @@ namespace UF
UFSlot = serverSlot - 2;
}
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
UFSlot = serverSlot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN)/*3748*/ - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 11;
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_8_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
UFSlot = serverSlot + 11;
}
else if (serverSlot <= EQ::invbag::CURSOR_BAG_END && serverSlot >= EQ::invbag::CURSOR_BAG_BEGIN) {
UFSlot = serverSlot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN)/*5668*/; // - 9;
UFSlot = serverSlot - 9;
}
else if (serverSlot <= EQ::invslot::TRIBUTE_END && serverSlot >= EQ::invslot::TRIBUTE_BEGIN) {
@@ -4933,7 +4933,7 @@ namespace UF
}
else if (serverSlot <= EQ::invbag::BANK_BAGS_END && serverSlot >= EQ::invbag::BANK_BAGS_BEGIN) {
UFSlot = serverSlot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 1;
UFSlot = serverSlot + 1;
}
else if (serverSlot <= EQ::invslot::SHARED_BANK_END && serverSlot >= EQ::invslot::SHARED_BANK_BEGIN) {
@@ -4941,7 +4941,7 @@ namespace UF
}
else if (serverSlot <= EQ::invbag::SHARED_BANK_BAGS_END && serverSlot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
UFSlot = serverSlot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 1;
UFSlot = serverSlot + 1;
}
else if (serverSlot <= EQ::invslot::TRADE_END && serverSlot >= EQ::invslot::TRADE_BEGIN) {
@@ -4949,7 +4949,7 @@ namespace UF
}
else if (serverSlot <= EQ::invbag::TRADE_BAGS_END && serverSlot >= EQ::invbag::TRADE_BAGS_BEGIN) {
UFSlot = serverSlot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 0;
UFSlot = serverSlot;
}
else if (serverSlot <= EQ::invslot::WORLD_END && serverSlot >= EQ::invslot::WORLD_BEGIN) {
@@ -4991,11 +4991,11 @@ namespace UF
}
else if (ufSlot <= invbag::GENERAL_BAGS_END && ufSlot >= invbag::GENERAL_BAGS_BEGIN) {
ServerSlot = ufSlot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN)/*3748*/ + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 11;
ServerSlot = ufSlot - 11;
}
else if (ufSlot <= invbag::CURSOR_BAG_END && ufSlot >= invbag::CURSOR_BAG_BEGIN) {
ServerSlot = ufSlot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN)/*5668*/; // + 9;
ServerSlot = ufSlot + 9;
}
else if (ufSlot <= invslot::TRIBUTE_END && ufSlot >= invslot::TRIBUTE_BEGIN) {
@@ -5015,7 +5015,7 @@ namespace UF
}
else if (ufSlot <= invbag::BANK_BAGS_END && ufSlot >= invbag::BANK_BAGS_BEGIN) {
ServerSlot = ufSlot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 1;
ServerSlot = ufSlot - 1;
}
else if (ufSlot <= invslot::SHARED_BANK_END && ufSlot >= invslot::SHARED_BANK_BEGIN) {
@@ -5023,7 +5023,7 @@ namespace UF
}
else if (ufSlot <= invbag::SHARED_BANK_BAGS_END && ufSlot >= invbag::SHARED_BANK_BAGS_BEGIN) {
ServerSlot = ufSlot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 1;
ServerSlot = ufSlot - 1;
}
else if (ufSlot <= invslot::TRADE_END && ufSlot >= invslot::TRADE_BEGIN) {
@@ -5031,7 +5031,7 @@ namespace UF
}
else if (ufSlot <= invbag::TRADE_BAGS_END && ufSlot >= invbag::TRADE_BAGS_BEGIN) {
ServerSlot = ufSlot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 0;
ServerSlot = ufSlot;
}
else if (ufSlot <= invslot::WORLD_END && ufSlot >= invslot::WORLD_BEGIN) {
+24 -45
View File
@@ -8,7 +8,7 @@
namespace fs = std::filesystem;
void PathManager::Init()
void PathManager::LoadPaths()
{
m_server_path = File::FindEqemuConfigPath();
@@ -48,23 +48,10 @@ void PathManager::Init()
return dir;
};
auto load_many_paths_fallback = [&](const std::vector<std::string>& dirs, const std::string& fallback, std::vector<std::string>& target) {
target.clear();
if (!dirs.empty()) {
for (const auto& path : dirs) {
target.push_back(resolve_path(path));
}
} else {
target.push_back(resolve_path(fallback));
}
};
load_many_paths_fallback(c->GetQuestDirectories(), c->QuestDir, m_quests_paths);
load_many_paths_fallback(c->GetPluginsDirectories(), c->PluginDir, m_plugin_paths);
load_many_paths_fallback(c->GetLuaModuleDirectories(), c->LuaModuleDir, m_lua_module_paths);
// resolve all paths
m_maps_path = resolve_path(c->MapDir, {"maps", "Maps"});
m_quests_path = resolve_path(c->QuestDir);
m_plugins_path = resolve_path(c->PluginDir);
m_lua_modules_path = resolve_path(c->LuaModuleDir);
m_lua_mods_path = resolve_path("mods");
m_patch_path = resolve_path(c->PatchDir);
m_opcode_path = resolve_path(c->OpcodeDir);
@@ -75,10 +62,13 @@ void PathManager::Init()
std::vector<std::pair<std::string, std::string>> paths = {
{"server", m_server_path},
{"logs", m_log_path},
{"maps", m_maps_path},
{"lua mods", m_lua_mods_path},
{"lua_modules", m_lua_modules_path},
{"maps", m_maps_path},
{"patches", m_patch_path},
{"opcode", m_opcode_path},
{"plugins", m_plugins_path},
{"quests", m_quests_path},
{"shared_memory", m_shared_memory_path}
};
@@ -86,24 +76,13 @@ void PathManager::Init()
constexpr int path_width = 0;
constexpr int break_length = 70;
LogInfo("Loading server paths");
std::cout << std::endl;
LogInfo("{}", Strings::Repeat("-", break_length));
for (const auto& [name, in_path] : paths) {
if (!in_path.empty()) {
LogInfo("{:>{}} > [{:<{}}]", name, name_width, in_path, path_width);
}
}
auto log_paths = [&](const std::string& label, const std::vector<std::string>& paths) {
if (!paths.empty()) {
LogInfo("{:>{}} > [{:<{}}]", label, name_width - 1, Strings::Join(paths, ";"), path_width);
}
};
log_paths("quests", m_quests_paths);
log_paths("plugins", m_plugin_paths);
log_paths("lua_modules", m_lua_module_paths);
LogInfo("{}", Strings::Repeat("-", break_length));
}
@@ -117,26 +96,21 @@ const std::string &PathManager::GetMapsPath() const
return m_maps_path;
}
const std::string &PathManager::GetQuestsPath() const
{
return m_quests_path;
}
const std::string &PathManager::GetPluginsPath() const
{
return m_plugins_path;
}
const std::string &PathManager::GetSharedMemoryPath() const
{
return m_shared_memory_path;
}
std::vector<std::string> PathManager::GetQuestPaths() const
{
return m_quests_paths;
}
std::vector<std::string> PathManager::GetPluginPaths() const
{
return m_plugin_paths;
}
std::vector<std::string> PathManager::GetLuaModulePaths() const
{
return m_lua_module_paths;
}
const std::string &PathManager::GetLogPath() const
{
return m_log_path;
@@ -152,6 +126,11 @@ const std::string &PathManager::GetOpcodePath() const
return m_opcode_path;
}
const std::string &PathManager::GetLuaModulesPath() const
{
return m_lua_modules_path;
}
const std::string &PathManager::GetLuaModsPath() const
{
return m_lua_mods_path;
+15 -25
View File
@@ -3,17 +3,10 @@
#include <string>
#include <vector>
class PathManager {
public:
void Init();
static PathManager *Instance()
{
static PathManager instance;
return &instance;
}
void LoadPaths();
[[nodiscard]] const std::string &GetLogPath() const;
[[nodiscard]] const std::string &GetLuaModsPath() const;
@@ -21,27 +14,24 @@ public:
[[nodiscard]] const std::string &GetMapsPath() const;
[[nodiscard]] const std::string &GetPatchPath() const;
[[nodiscard]] const std::string &GetOpcodePath() const;
[[nodiscard]] const std::string &GetPluginsPath() const;
[[nodiscard]] const std::string &GetQuestsPath() const;
[[nodiscard]] const std::string &GetServerPath() const;
[[nodiscard]] const std::string &GetSharedMemoryPath() const;
[[nodiscard]] std::vector<std::string> GetQuestPaths() const;
[[nodiscard]] std::vector<std::string> GetPluginPaths() const;
[[nodiscard]] std::vector<std::string> GetLuaModulePaths() const;
private:
std::string m_log_path;
std::string m_lua_mods_path;
std::string m_maps_path;
std::string m_patch_path;
std::string m_opcode_path;
std::string m_quests_path;
std::vector<std::string> m_quests_paths;
std::vector<std::string> m_plugin_paths;
std::vector<std::string> m_lua_module_paths;
private:
std::string m_server_path;
std::string m_shared_memory_path;
std::string m_log_path;
std::string m_lua_mods_path;
std::string m_lua_modules_path;
std::string m_maps_path;
std::string m_patch_path;
std::string m_opcode_path;
std::string m_plugins_path;
std::string m_quests_path;
std::string m_server_path;
std::string m_shared_memory_path;
};
extern PathManager path;
#endif //EQEMU_PATH_MANAGER_H
-9
View File
@@ -1,9 +0,0 @@
#pragma once
#include "../types.h"
#include "../database.h"
#include "../strings.h"
#include "../eqemu_logsys.h"
#include "../eqemu_logsys_log_aliases.h"
#include "../features.h"
#include "../global_define.h"
+34
View File
@@ -0,0 +1,34 @@
// types
#include <limits>
#include <string>
#include <cctype>
#include <sstream>
// containers
#include <iterator>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <list>
#include <vector>
// utilities
#include <iostream>
#include <cassert>
#include <cmath>
#include <memory>
#include <functional>
#include <algorithm>
#include <utility>
#include <tuple>
#include <fstream>
#include <cstdio>
// fmt
#include <fmt/format.h>
// lua
#include "lua.hpp"
#include <luabind/luabind.hpp>
#include <luabind/object.hpp>
-14
View File
@@ -1,14 +0,0 @@
#pragma once
// Lightweight, widely used
#include <string>
#include <vector>
#include <map>
#include <unordered_map>
#include <memory>
#include <limits>
#include <cstdint>
#include <cassert>
// fmt
#include <fmt/format.h>
-1
View File
@@ -1,7 +1,6 @@
#include <string>
#include <memory>
#include "process.h"
#include <fmt/format.h>
std::string Process::execute(const std::string &cmd)
{
+2013 -1768
View File
File diff suppressed because it is too large Load Diff
+113 -89
View File
@@ -21,7 +21,103 @@
#include "../common/types.h"
#include <string>
namespace Gender {
constexpr uint8 Male = 0;
constexpr uint8 Female = 1;
constexpr uint8 Neuter = 2;
}
//theres a big list straight from the client below.
#define HUMAN 1
#define BARBARIAN 2
#define ERUDITE 3
#define WOOD_ELF 4
#define HIGH_ELF 5
#define DARK_ELF 6
#define HALF_ELF 7
#define DWARF 8
#define TROLL 9
#define OGRE 10
#define HALFLING 11
#define GNOME 12
#define WEREWOLF 14
#define WOLF 42
#define BEAR 43
#define SKELETON 60
#define TIGER 63
#define ELEMENTAL 75
#define ALLIGATOR 91
#define OGGOK_CITIZEN 93
#define EYE_OF_ZOMM 108
#define WOLF_ELEMENTAL 120
#define INVISIBLE_MAN 127
#define IKSAR 128
#define VAHSHIR 130
#define CONTROLLED_BOAT 141
#define MINOR_ILL_OBJ 142
#define TREE 143
#define IKSAR_SKELETON 161
#define FROGLOK 330
// TODO: check all clients for (BYTE) usage of '/who all' class and remove FROGLOK2, if possible (330 - 74 = 256 .. WORD->BYTE conversion loss...)
#define FROGLOK2 74 // Not sure why /who all reports race as 74 for frogloks
#define FAIRY 473
#define DRAKKIN 522 // 32768
#define EMU_RACE_NPC 131069 // was 65533
#define EMU_RACE_PET 131070 // was 65534
#define EMU_RACE_UNKNOWN 131071 // was 65535
// player race values
#define PLAYER_RACE_UNKNOWN 0
#define PLAYER_RACE_HUMAN 1
#define PLAYER_RACE_BARBARIAN 2
#define PLAYER_RACE_ERUDITE 3
#define PLAYER_RACE_WOOD_ELF 4
#define PLAYER_RACE_HIGH_ELF 5
#define PLAYER_RACE_DARK_ELF 6
#define PLAYER_RACE_HALF_ELF 7
#define PLAYER_RACE_DWARF 8
#define PLAYER_RACE_TROLL 9
#define PLAYER_RACE_OGRE 10
#define PLAYER_RACE_HALFLING 11
#define PLAYER_RACE_GNOME 12
#define PLAYER_RACE_IKSAR 13
#define PLAYER_RACE_VAHSHIR 14
#define PLAYER_RACE_FROGLOK 15
#define PLAYER_RACE_DRAKKIN 16
#define PLAYER_RACE_COUNT 16
#define PLAYER_RACE_EMU_NPC 17
#define PLAYER_RACE_EMU_PET 18
#define PLAYER_RACE_EMU_COUNT 19
// player race bits
#define PLAYER_RACE_UNKNOWN_BIT 0
#define PLAYER_RACE_HUMAN_BIT 1
#define PLAYER_RACE_BARBARIAN_BIT 2
#define PLAYER_RACE_ERUDITE_BIT 4
#define PLAYER_RACE_WOOD_ELF_BIT 8
#define PLAYER_RACE_HIGH_ELF_BIT 16
#define PLAYER_RACE_DARK_ELF_BIT 32
#define PLAYER_RACE_HALF_ELF_BIT 64
#define PLAYER_RACE_DWARF_BIT 128
#define PLAYER_RACE_TROLL_BIT 256
#define PLAYER_RACE_OGRE_BIT 512
#define PLAYER_RACE_HALFLING_BIT 1024
#define PLAYER_RACE_GNOME_BIT 2048
#define PLAYER_RACE_IKSAR_BIT 4096
#define PLAYER_RACE_VAHSHIR_BIT 8192
#define PLAYER_RACE_FROGLOK_BIT 16384
#define PLAYER_RACE_DRAKKIN_BIT 32768
#define PLAYER_RACE_ALL_MASK 65535
const char* GetRaceIDName(uint16 race_id);
const char* GetPlayerRaceName(uint32 player_race_value);
const char* GetGenderName(uint32 gender_id);
bool IsPlayerRace(uint16 race_id);
@@ -31,13 +127,25 @@ uint32 GetPlayerRaceValue(uint16 race_id);
uint16 GetPlayerRaceBit(uint16 race_id);
uint16 GetRaceIDFromPlayerRaceValue(uint32 player_race_value);
uint16 GetRaceIDFromPlayerRaceBit(uint32 player_race_bit);
float GetRaceGenderDefaultHeight(int race, int gender);
namespace Gender {
constexpr uint8 Male = 0;
constexpr uint8 Female = 1;
constexpr uint8 Neuter = 2;
// player race-/gender-based model feature validators
namespace PlayerAppearance
{
bool IsValidBeard(uint16 race_id, uint8 gender_id, uint8 beard_value, bool use_luclin = true);
bool IsValidBeardColor(uint16 race_id, uint8 gender_id, uint8 beard_color_value, bool use_luclin = true);
bool IsValidDetail(uint16 race_id, uint8 gender_id, uint32 detail_value, bool use_luclin = true);
bool IsValidEyeColor(uint16 race_id, uint8 gender_id, uint8 eye_color_value, bool use_luclin = true);
bool IsValidFace(uint16 race_id, uint8 gender_id, uint8 face_value, bool use_luclin = true);
bool IsValidHair(uint16 race_id, uint8 gender_id, uint8 hair_value, bool use_luclin = true);
bool IsValidHairColor(uint16 race_id, uint8 gender_id, uint8 hair_color_value, bool use_luclin = true);
bool IsValidHead(uint16 race_id, uint8 gender_id, uint8 head_value, bool use_luclin = true);
bool IsValidHeritage(uint16 race_id, uint8 gender_id, uint32 heritage_value, bool use_luclin = true);
bool IsValidTattoo(uint16 race_id, uint8 gender_id, uint32 tattoo_value, bool use_luclin = true);
bool IsValidTexture(uint16 race_id, uint8 gender_id, uint8 texture_value, bool use_luclin = true);
bool IsValidWoad(uint16 race_id, uint8 gender_id, uint8 woad_value, bool use_luclin = true);
}
namespace Race {
@@ -776,92 +884,8 @@ namespace Race {
constexpr uint16 Pegasus3 = 732;
constexpr uint16 InteractiveObject = 2250;
constexpr uint16 Node = 2254;
}
namespace RaceBitmask {
constexpr uint16 Unknown = 0;
constexpr uint16 Human = 1;
constexpr uint16 Barbarian = 2;
constexpr uint16 Erudite = 4;
constexpr uint16 WoodElf = 8;
constexpr uint16 HighElf = 16;
constexpr uint16 DarkElf = 32;
constexpr uint16 HalfElf = 64;
constexpr uint16 Dwarf = 128;
constexpr uint16 Troll = 256;
constexpr uint16 Ogre = 512;
constexpr uint16 Halfling = 1024;
constexpr uint16 Gnome = 2048;
constexpr uint16 Iksar = 4096;
constexpr uint16 VahShir = 8192;
constexpr uint16 Froglok = 16384;
constexpr uint16 Drakkin = 32768;
constexpr uint16 All = 65535;
}
namespace RaceIndex {
constexpr uint16 Human = 1;
constexpr uint16 Barbarian = 2;
constexpr uint16 Erudite = 3;
constexpr uint16 WoodElf = 4;
constexpr uint16 HighElf = 5;
constexpr uint16 DarkElf = 6;
constexpr uint16 HalfElf = 7;
constexpr uint16 Dwarf = 8;
constexpr uint16 Troll = 9;
constexpr uint16 Ogre = 10;
constexpr uint16 Halfling = 11;
constexpr uint16 Gnome = 12;
constexpr uint16 Iksar = 13;
constexpr uint16 VahShir = 14;
constexpr uint16 Froglok = 15;
constexpr uint16 Drakkin = 16;
}
namespace RaceAppearance {
bool IsValidBeard(uint16 race_id, uint8 gender_id, uint8 beard_value, bool use_luclin = true);
bool IsValidBeardColor(uint16 race_id, uint8 gender_id, uint8 beard_color_value, bool use_luclin = true);
bool IsValidDetail(uint16 race_id, uint8 gender_id, uint32 detail_value, bool use_luclin = true);
bool IsValidEyeColor(uint16 race_id, uint8 gender_id, uint8 eye_color_value, bool use_luclin = true);
bool IsValidFace(uint16 race_id, uint8 gender_id, uint8 face_value, bool use_luclin = true);
bool IsValidHair(uint16 race_id, uint8 gender_id, uint8 hair_value, bool use_luclin = true);
bool IsValidHairColor(uint16 race_id, uint8 gender_id, uint8 hair_color_value, bool use_luclin = true);
bool IsValidHeritage(uint16 race_id, uint8 gender_id, uint32 heritage_value, bool use_luclin = true);
bool IsValidTattoo(uint16 race_id, uint8 gender_id, uint32 tattoo_value, bool use_luclin = true);
bool IsValidWoad(uint16 race_id, uint8 gender_id, uint8 woad_value, bool use_luclin = true);
constexpr int HumanMale = (Race::Human << 8) | Gender::Male;
constexpr int HumanFemale = (Race::Human << 8) | Gender::Female;
constexpr int BarbarianMale = (Race::Barbarian << 8) | Gender::Male;
constexpr int BarbarianFemale = (Race::Barbarian << 8) | Gender::Female;
constexpr int EruditeMale = (Race::Erudite << 8) | Gender::Male;
constexpr int EruditeFemale = (Race::Erudite << 8) | Gender::Female;
constexpr int WoodElfMale = (Race::WoodElf << 8) | Gender::Male;
constexpr int WoodElfFemale = (Race::WoodElf << 8) | Gender::Female;
constexpr int HighElfMale = (Race::HighElf << 8) | Gender::Male;
constexpr int HighElfFemale = (Race::HighElf << 8) | Gender::Female;
constexpr int DarkElfMale = (Race::DarkElf << 8) | Gender::Male;
constexpr int DarkElfFemale = (Race::DarkElf << 8) | Gender::Female;
constexpr int HalfElfMale = (Race::HalfElf << 8) | Gender::Male;
constexpr int HalfElfFemale = (Race::HalfElf << 8) | Gender::Female;
constexpr int DwarfMale = (Race::Dwarf << 8) | Gender::Male;
constexpr int DwarfFemale = (Race::Dwarf << 8) | Gender::Female;
constexpr int TrollMale = (Race::Troll << 8) | Gender::Male;
constexpr int TrollFemale = (Race::Troll << 8) | Gender::Female;
constexpr int OgreMale = (Race::Ogre << 8) | Gender::Male;
constexpr int OgreFemale = (Race::Ogre << 8) | Gender::Female;
constexpr int HalflingMale = (Race::Halfling << 8) | Gender::Male;
constexpr int HalflingFemale = (Race::Halfling << 8) | Gender::Female;
constexpr int GnomeMale = (Race::Gnome << 8) | Gender::Male;
constexpr int GnomeFemale = (Race::Gnome << 8) | Gender::Female;
constexpr int IksarMale = (Race::Iksar << 8) | Gender::Male;
constexpr int IksarFemale = (Race::Iksar << 8) | Gender::Female;
constexpr int VahShirMale = (Race::VahShir << 8) | Gender::Male;
constexpr int VahShirFemale = (Race::VahShir << 8) | Gender::Female;
constexpr int FroglokMale = (Race::Froglok2 << 8) | Gender::Male;
constexpr int FroglokFemale = (Race::Froglok2 << 8) | Gender::Female;
constexpr int DrakkinMale = (Race::Drakkin << 8) | Gender::Male;
constexpr int DrakkinFemale = (Race::Drakkin << 8) | Gender::Female;
constexpr uint16 ALL_RACES_BITMASK = 65535;
}
#endif
-6
View File
@@ -116,12 +116,6 @@ namespace EQ {
Reseed();
}
static Random* Instance()
{
static Random instance;
return &instance;
}
private:
#ifndef BIASED_INT_DIST
typedef std::uniform_int_distribution<int>::param_type int_param_t;
@@ -70,7 +70,6 @@ public:
uint32_t gm_exp;
uint32_t killed_by;
uint8_t rezzable;
std::string entity_variables;
};
static std::string PrimaryKey()
@@ -132,7 +131,6 @@ public:
"gm_exp",
"killed_by",
"rezzable",
"entity_variables",
};
}
@@ -190,7 +188,6 @@ public:
"gm_exp",
"killed_by",
"rezzable",
"entity_variables",
};
}
@@ -282,7 +279,6 @@ public:
e.gm_exp = 0;
e.killed_by = 0;
e.rezzable = 0;
e.entity_variables = "";
return e;
}
@@ -370,7 +366,6 @@ public:
e.gm_exp = row[48] ? static_cast<uint32_t>(strtoul(row[48], nullptr, 10)) : 0;
e.killed_by = row[49] ? static_cast<uint32_t>(strtoul(row[49], nullptr, 10)) : 0;
e.rezzable = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.entity_variables = row[51] ? row[51] : "";
return e;
}
@@ -454,7 +449,6 @@ public:
v.push_back(columns[48] + " = " + std::to_string(e.gm_exp));
v.push_back(columns[49] + " = " + std::to_string(e.killed_by));
v.push_back(columns[50] + " = " + std::to_string(e.rezzable));
v.push_back(columns[51] + " = '" + Strings::Escape(e.entity_variables) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -527,7 +521,6 @@ public:
v.push_back(std::to_string(e.gm_exp));
v.push_back(std::to_string(e.killed_by));
v.push_back(std::to_string(e.rezzable));
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -608,7 +601,6 @@ public:
v.push_back(std::to_string(e.gm_exp));
v.push_back(std::to_string(e.killed_by));
v.push_back(std::to_string(e.rezzable));
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -693,7 +685,6 @@ public:
e.gm_exp = row[48] ? static_cast<uint32_t>(strtoul(row[48], nullptr, 10)) : 0;
e.killed_by = row[49] ? static_cast<uint32_t>(strtoul(row[49], nullptr, 10)) : 0;
e.rezzable = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.entity_variables = row[51] ? row[51] : "";
all_entries.push_back(e);
}
@@ -769,7 +760,6 @@ public:
e.gm_exp = row[48] ? static_cast<uint32_t>(strtoul(row[48], nullptr, 10)) : 0;
e.killed_by = row[49] ? static_cast<uint32_t>(strtoul(row[49], nullptr, 10)) : 0;
e.rezzable = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.entity_variables = row[51] ? row[51] : "";
all_entries.push_back(e);
}
@@ -895,7 +885,6 @@ public:
v.push_back(std::to_string(e.gm_exp));
v.push_back(std::to_string(e.killed_by));
v.push_back(std::to_string(e.rezzable));
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -969,7 +958,6 @@ public:
v.push_back(std::to_string(e.gm_exp));
v.push_back(std::to_string(e.killed_by));
v.push_back(std::to_string(e.rezzable));
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -115,8 +115,7 @@ public:
uint8_t lfg;
std::string mailkey;
uint8_t xtargets;
uint8_t ingame;
uint32_t first_login;
int8_t firstlogon;
uint32_t e_aa_effects;
uint32_t e_percent_to_aa;
uint32_t e_expended_aa_spent;
@@ -231,8 +230,7 @@ public:
"lfg",
"mailkey",
"xtargets",
"ingame",
"first_login",
"firstlogon",
"e_aa_effects",
"e_percent_to_aa",
"e_expended_aa_spent",
@@ -343,8 +341,7 @@ public:
"lfg",
"mailkey",
"xtargets",
"ingame",
"first_login",
"firstlogon",
"e_aa_effects",
"e_percent_to_aa",
"e_expended_aa_spent",
@@ -489,8 +486,7 @@ public:
e.lfg = 0;
e.mailkey = "";
e.xtargets = 5;
e.ingame = 0;
e.first_login = 0;
e.firstlogon = 0;
e.e_aa_effects = 0;
e.e_percent_to_aa = 0;
e.e_expended_aa_spent = 0;
@@ -631,16 +627,15 @@ public:
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
e.mailkey = row[94] ? row[94] : "";
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
e.ingame = row[96] ? static_cast<uint8_t>(strtoul(row[96], nullptr, 10)) : 0;
e.first_login = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_aa_effects = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_percent_to_aa = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_spent_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.aa_points_old = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[103] ? static_cast<uint32_t>(strtoul(row[103], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[104] ? row[104] : "-1", nullptr, 10);
e.illusion_block = row[105] ? static_cast<uint8_t>(strtoul(row[105], nullptr, 10)) : 0;
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
return e;
}
@@ -769,16 +764,15 @@ public:
v.push_back(columns[93] + " = " + std::to_string(e.lfg));
v.push_back(columns[94] + " = '" + Strings::Escape(e.mailkey) + "'");
v.push_back(columns[95] + " = " + std::to_string(e.xtargets));
v.push_back(columns[96] + " = " + std::to_string(e.ingame));
v.push_back(columns[97] + " = " + std::to_string(e.first_login));
v.push_back(columns[98] + " = " + std::to_string(e.e_aa_effects));
v.push_back(columns[99] + " = " + std::to_string(e.e_percent_to_aa));
v.push_back(columns[100] + " = " + std::to_string(e.e_expended_aa_spent));
v.push_back(columns[101] + " = " + std::to_string(e.aa_points_spent_old));
v.push_back(columns[102] + " = " + std::to_string(e.aa_points_old));
v.push_back(columns[103] + " = " + std::to_string(e.e_last_invsnapshot));
v.push_back(columns[104] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(columns[105] + " = " + std::to_string(e.illusion_block));
v.push_back(columns[96] + " = " + std::to_string(e.firstlogon));
v.push_back(columns[97] + " = " + std::to_string(e.e_aa_effects));
v.push_back(columns[98] + " = " + std::to_string(e.e_percent_to_aa));
v.push_back(columns[99] + " = " + std::to_string(e.e_expended_aa_spent));
v.push_back(columns[100] + " = " + std::to_string(e.aa_points_spent_old));
v.push_back(columns[101] + " = " + std::to_string(e.aa_points_old));
v.push_back(columns[102] + " = " + std::to_string(e.e_last_invsnapshot));
v.push_back(columns[103] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(columns[104] + " = " + std::to_string(e.illusion_block));
auto results = db.QueryDatabase(
fmt::format(
@@ -896,8 +890,7 @@ public:
v.push_back(std::to_string(e.lfg));
v.push_back("'" + Strings::Escape(e.mailkey) + "'");
v.push_back(std::to_string(e.xtargets));
v.push_back(std::to_string(e.ingame));
v.push_back(std::to_string(e.first_login));
v.push_back(std::to_string(e.firstlogon));
v.push_back(std::to_string(e.e_aa_effects));
v.push_back(std::to_string(e.e_percent_to_aa));
v.push_back(std::to_string(e.e_expended_aa_spent));
@@ -1031,8 +1024,7 @@ public:
v.push_back(std::to_string(e.lfg));
v.push_back("'" + Strings::Escape(e.mailkey) + "'");
v.push_back(std::to_string(e.xtargets));
v.push_back(std::to_string(e.ingame));
v.push_back(std::to_string(e.first_login));
v.push_back(std::to_string(e.firstlogon));
v.push_back(std::to_string(e.e_aa_effects));
v.push_back(std::to_string(e.e_percent_to_aa));
v.push_back(std::to_string(e.e_expended_aa_spent));
@@ -1170,16 +1162,15 @@ public:
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
e.mailkey = row[94] ? row[94] : "";
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
e.ingame = row[96] ? static_cast<uint8_t>(strtoul(row[96], nullptr, 10)) : 0;
e.first_login = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_aa_effects = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_percent_to_aa = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_spent_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.aa_points_old = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[103] ? static_cast<uint32_t>(strtoul(row[103], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[104] ? row[104] : "-1", nullptr, 10);
e.illusion_block = row[105] ? static_cast<uint8_t>(strtoul(row[105], nullptr, 10)) : 0;
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1300,16 +1291,15 @@ public:
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
e.mailkey = row[94] ? row[94] : "";
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
e.ingame = row[96] ? static_cast<uint8_t>(strtoul(row[96], nullptr, 10)) : 0;
e.first_login = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_aa_effects = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_percent_to_aa = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_spent_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.aa_points_old = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[103] ? static_cast<uint32_t>(strtoul(row[103], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[104] ? row[104] : "-1", nullptr, 10);
e.illusion_block = row[105] ? static_cast<uint8_t>(strtoul(row[105], nullptr, 10)) : 0;
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1480,8 +1470,7 @@ public:
v.push_back(std::to_string(e.lfg));
v.push_back("'" + Strings::Escape(e.mailkey) + "'");
v.push_back(std::to_string(e.xtargets));
v.push_back(std::to_string(e.ingame));
v.push_back(std::to_string(e.first_login));
v.push_back(std::to_string(e.firstlogon));
v.push_back(std::to_string(e.e_aa_effects));
v.push_back(std::to_string(e.e_percent_to_aa));
v.push_back(std::to_string(e.e_expended_aa_spent));
@@ -1608,8 +1597,7 @@ public:
v.push_back(std::to_string(e.lfg));
v.push_back("'" + Strings::Escape(e.mailkey) + "'");
v.push_back(std::to_string(e.xtargets));
v.push_back(std::to_string(e.ingame));
v.push_back(std::to_string(e.first_login));
v.push_back(std::to_string(e.firstlogon));
v.push_back(std::to_string(e.e_aa_effects));
v.push_back(std::to_string(e.e_percent_to_aa));
v.push_back(std::to_string(e.e_expended_aa_spent));
@@ -1,404 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_CHARACTER_STAT_CAPS_REPOSITORY_H
#define EQEMU_BASE_CHARACTER_STAT_CAPS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseCharacterStatCapsRepository {
public:
struct CharacterStatCaps {
uint32_t character_id;
uint8_t stat_id;
int32_t stat_cap;
};
static std::string PrimaryKey()
{
return std::string("character_id");
}
static std::vector<std::string> Columns()
{
return {
"character_id",
"stat_id",
"stat_cap",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"character_id",
"stat_id",
"stat_cap",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("character_stat_caps");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static CharacterStatCaps NewEntity()
{
CharacterStatCaps e{};
e.character_id = 0;
e.stat_id = 0;
e.stat_cap = -1;
return e;
}
static CharacterStatCaps GetCharacterStatCaps(
const std::vector<CharacterStatCaps> &character_stat_capss,
int character_stat_caps_id
)
{
for (auto &character_stat_caps : character_stat_capss) {
if (character_stat_caps.character_id == character_stat_caps_id) {
return character_stat_caps;
}
}
return NewEntity();
}
static CharacterStatCaps FindOne(
Database& db,
int character_stat_caps_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
character_stat_caps_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
CharacterStatCaps e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.stat_id = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stat_cap = row[2] ? static_cast<int32_t>(atoi(row[2])) : -1;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int character_stat_caps_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
character_stat_caps_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const CharacterStatCaps &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
v.push_back(columns[1] + " = " + std::to_string(e.stat_id));
v.push_back(columns[2] + " = " + std::to_string(e.stat_cap));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.character_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static CharacterStatCaps InsertOne(
Database& db,
CharacterStatCaps e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.stat_id));
v.push_back(std::to_string(e.stat_cap));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.character_id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<CharacterStatCaps> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.stat_id));
v.push_back(std::to_string(e.stat_cap));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<CharacterStatCaps> All(Database& db)
{
std::vector<CharacterStatCaps> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterStatCaps e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.stat_id = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stat_cap = row[2] ? static_cast<int32_t>(atoi(row[2])) : -1;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<CharacterStatCaps> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<CharacterStatCaps> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterStatCaps e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.stat_id = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stat_cap = row[2] ? static_cast<int32_t>(atoi(row[2])) : -1;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const CharacterStatCaps &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.stat_id));
v.push_back(std::to_string(e.stat_cap));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<CharacterStatCaps> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.stat_id));
v.push_back(std::to_string(e.stat_cap));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_CHARACTER_STAT_CAPS_REPOSITORY_H
@@ -70,7 +70,6 @@ public:
int32_t endurance_regen;
int32_t shielding;
int32_t spell_damage;
int32_t heal_amount;
int32_t spell_shielding;
int32_t strikethrough;
int32_t stun_resist;
@@ -155,7 +154,6 @@ public:
"endurance_regen",
"shielding",
"spell_damage",
"heal_amount",
"spell_shielding",
"strikethrough",
"stun_resist",
@@ -236,7 +234,6 @@ public:
"endurance_regen",
"shielding",
"spell_damage",
"heal_amount",
"spell_shielding",
"strikethrough",
"stun_resist",
@@ -351,7 +348,6 @@ public:
e.endurance_regen = 0;
e.shielding = 0;
e.spell_damage = 0;
e.heal_amount = 0;
e.spell_shielding = 0;
e.strikethrough = 0;
e.stun_resist = 0;
@@ -462,30 +458,29 @@ public:
e.endurance_regen = row[48] ? static_cast<int32_t>(atoi(row[48])) : 0;
e.shielding = row[49] ? static_cast<int32_t>(atoi(row[49])) : 0;
e.spell_damage = row[50] ? static_cast<int32_t>(atoi(row[50])) : 0;
e.heal_amount = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
e.spell_shielding = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
e.strikethrough = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
e.stun_resist = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
e.backstab = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
e.wind = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
e.brass = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
e.string = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.percussion = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
e.singing = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
e.baking = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
e.alchemy = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
e.tailoring = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
e.blacksmithing = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
e.fletching = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
e.brewing = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
e.jewelry = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
e.pottery = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
e.research = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
e.alcohol = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
e.fishing = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
e.tinkering = row[72] ? static_cast<int32_t>(atoi(row[72])) : 0;
e.created_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
e.updated_at = strtoll(row[74] ? row[74] : "-1", nullptr, 10);
e.spell_shielding = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
e.strikethrough = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
e.stun_resist = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
e.backstab = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
e.wind = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
e.brass = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
e.string = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
e.percussion = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.singing = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
e.baking = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
e.alchemy = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
e.tailoring = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
e.blacksmithing = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
e.fletching = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
e.brewing = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
e.jewelry = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
e.pottery = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
e.research = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
e.alcohol = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
e.fishing = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
e.tinkering = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
e.created_at = strtoll(row[72] ? row[72] : "-1", nullptr, 10);
e.updated_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
return e;
}
@@ -570,30 +565,29 @@ public:
v.push_back(columns[48] + " = " + std::to_string(e.endurance_regen));
v.push_back(columns[49] + " = " + std::to_string(e.shielding));
v.push_back(columns[50] + " = " + std::to_string(e.spell_damage));
v.push_back(columns[51] + " = " + std::to_string(e.heal_amount));
v.push_back(columns[52] + " = " + std::to_string(e.spell_shielding));
v.push_back(columns[53] + " = " + std::to_string(e.strikethrough));
v.push_back(columns[54] + " = " + std::to_string(e.stun_resist));
v.push_back(columns[55] + " = " + std::to_string(e.backstab));
v.push_back(columns[56] + " = " + std::to_string(e.wind));
v.push_back(columns[57] + " = " + std::to_string(e.brass));
v.push_back(columns[58] + " = " + std::to_string(e.string));
v.push_back(columns[59] + " = " + std::to_string(e.percussion));
v.push_back(columns[60] + " = " + std::to_string(e.singing));
v.push_back(columns[61] + " = " + std::to_string(e.baking));
v.push_back(columns[62] + " = " + std::to_string(e.alchemy));
v.push_back(columns[63] + " = " + std::to_string(e.tailoring));
v.push_back(columns[64] + " = " + std::to_string(e.blacksmithing));
v.push_back(columns[65] + " = " + std::to_string(e.fletching));
v.push_back(columns[66] + " = " + std::to_string(e.brewing));
v.push_back(columns[67] + " = " + std::to_string(e.jewelry));
v.push_back(columns[68] + " = " + std::to_string(e.pottery));
v.push_back(columns[69] + " = " + std::to_string(e.research));
v.push_back(columns[70] + " = " + std::to_string(e.alcohol));
v.push_back(columns[71] + " = " + std::to_string(e.fishing));
v.push_back(columns[72] + " = " + std::to_string(e.tinkering));
v.push_back(columns[73] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
v.push_back(columns[74] + " = FROM_UNIXTIME(" + (e.updated_at > 0 ? std::to_string(e.updated_at) : "null") + ")");
v.push_back(columns[51] + " = " + std::to_string(e.spell_shielding));
v.push_back(columns[52] + " = " + std::to_string(e.strikethrough));
v.push_back(columns[53] + " = " + std::to_string(e.stun_resist));
v.push_back(columns[54] + " = " + std::to_string(e.backstab));
v.push_back(columns[55] + " = " + std::to_string(e.wind));
v.push_back(columns[56] + " = " + std::to_string(e.brass));
v.push_back(columns[57] + " = " + std::to_string(e.string));
v.push_back(columns[58] + " = " + std::to_string(e.percussion));
v.push_back(columns[59] + " = " + std::to_string(e.singing));
v.push_back(columns[60] + " = " + std::to_string(e.baking));
v.push_back(columns[61] + " = " + std::to_string(e.alchemy));
v.push_back(columns[62] + " = " + std::to_string(e.tailoring));
v.push_back(columns[63] + " = " + std::to_string(e.blacksmithing));
v.push_back(columns[64] + " = " + std::to_string(e.fletching));
v.push_back(columns[65] + " = " + std::to_string(e.brewing));
v.push_back(columns[66] + " = " + std::to_string(e.jewelry));
v.push_back(columns[67] + " = " + std::to_string(e.pottery));
v.push_back(columns[68] + " = " + std::to_string(e.research));
v.push_back(columns[69] + " = " + std::to_string(e.alcohol));
v.push_back(columns[70] + " = " + std::to_string(e.fishing));
v.push_back(columns[71] + " = " + std::to_string(e.tinkering));
v.push_back(columns[72] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
v.push_back(columns[73] + " = FROM_UNIXTIME(" + (e.updated_at > 0 ? std::to_string(e.updated_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
@@ -666,7 +660,6 @@ public:
v.push_back(std::to_string(e.endurance_regen));
v.push_back(std::to_string(e.shielding));
v.push_back(std::to_string(e.spell_damage));
v.push_back(std::to_string(e.heal_amount));
v.push_back(std::to_string(e.spell_shielding));
v.push_back(std::to_string(e.strikethrough));
v.push_back(std::to_string(e.stun_resist));
@@ -770,7 +763,6 @@ public:
v.push_back(std::to_string(e.endurance_regen));
v.push_back(std::to_string(e.shielding));
v.push_back(std::to_string(e.spell_damage));
v.push_back(std::to_string(e.heal_amount));
v.push_back(std::to_string(e.spell_shielding));
v.push_back(std::to_string(e.strikethrough));
v.push_back(std::to_string(e.stun_resist));
@@ -878,30 +870,29 @@ public:
e.endurance_regen = row[48] ? static_cast<int32_t>(atoi(row[48])) : 0;
e.shielding = row[49] ? static_cast<int32_t>(atoi(row[49])) : 0;
e.spell_damage = row[50] ? static_cast<int32_t>(atoi(row[50])) : 0;
e.heal_amount = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
e.spell_shielding = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
e.strikethrough = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
e.stun_resist = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
e.backstab = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
e.wind = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
e.brass = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
e.string = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.percussion = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
e.singing = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
e.baking = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
e.alchemy = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
e.tailoring = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
e.blacksmithing = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
e.fletching = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
e.brewing = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
e.jewelry = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
e.pottery = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
e.research = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
e.alcohol = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
e.fishing = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
e.tinkering = row[72] ? static_cast<int32_t>(atoi(row[72])) : 0;
e.created_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
e.updated_at = strtoll(row[74] ? row[74] : "-1", nullptr, 10);
e.spell_shielding = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
e.strikethrough = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
e.stun_resist = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
e.backstab = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
e.wind = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
e.brass = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
e.string = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
e.percussion = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.singing = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
e.baking = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
e.alchemy = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
e.tailoring = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
e.blacksmithing = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
e.fletching = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
e.brewing = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
e.jewelry = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
e.pottery = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
e.research = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
e.alcohol = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
e.fishing = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
e.tinkering = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
e.created_at = strtoll(row[72] ? row[72] : "-1", nullptr, 10);
e.updated_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -977,30 +968,29 @@ public:
e.endurance_regen = row[48] ? static_cast<int32_t>(atoi(row[48])) : 0;
e.shielding = row[49] ? static_cast<int32_t>(atoi(row[49])) : 0;
e.spell_damage = row[50] ? static_cast<int32_t>(atoi(row[50])) : 0;
e.heal_amount = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
e.spell_shielding = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
e.strikethrough = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
e.stun_resist = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
e.backstab = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
e.wind = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
e.brass = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
e.string = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.percussion = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
e.singing = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
e.baking = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
e.alchemy = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
e.tailoring = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
e.blacksmithing = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
e.fletching = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
e.brewing = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
e.jewelry = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
e.pottery = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
e.research = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
e.alcohol = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
e.fishing = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
e.tinkering = row[72] ? static_cast<int32_t>(atoi(row[72])) : 0;
e.created_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
e.updated_at = strtoll(row[74] ? row[74] : "-1", nullptr, 10);
e.spell_shielding = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
e.strikethrough = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
e.stun_resist = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
e.backstab = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
e.wind = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
e.brass = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
e.string = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
e.percussion = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.singing = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
e.baking = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
e.alchemy = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
e.tailoring = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
e.blacksmithing = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
e.fletching = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
e.brewing = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
e.jewelry = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
e.pottery = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
e.research = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
e.alcohol = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
e.fishing = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
e.tinkering = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
e.created_at = strtoll(row[72] ? row[72] : "-1", nullptr, 10);
e.updated_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -1126,7 +1116,6 @@ public:
v.push_back(std::to_string(e.endurance_regen));
v.push_back(std::to_string(e.shielding));
v.push_back(std::to_string(e.spell_damage));
v.push_back(std::to_string(e.heal_amount));
v.push_back(std::to_string(e.spell_shielding));
v.push_back(std::to_string(e.strikethrough));
v.push_back(std::to_string(e.stun_resist));
@@ -1223,7 +1212,6 @@ public:
v.push_back(std::to_string(e.endurance_regen));
v.push_back(std::to_string(e.shielding));
v.push_back(std::to_string(e.spell_damage));
v.push_back(std::to_string(e.heal_amount));
v.push_back(std::to_string(e.spell_shielding));
v.push_back(std::to_string(e.strikethrough));
v.push_back(std::to_string(e.stun_resist));
@@ -23,12 +23,10 @@ public:
std::string key_;
std::string value;
uint32_t expires;
uint64_t account_id;
uint64_t character_id;
uint32_t npc_id;
uint32_t bot_id;
uint16_t zone_id;
uint16_t instance_id;
int64_t account_id;
int64_t character_id;
int64_t npc_id;
int64_t bot_id;
// cereal
template<class Archive>
@@ -42,9 +40,7 @@ public:
CEREAL_NVP(account_id),
CEREAL_NVP(character_id),
CEREAL_NVP(npc_id),
CEREAL_NVP(bot_id),
CEREAL_NVP(zone_id),
CEREAL_NVP(instance_id)
CEREAL_NVP(bot_id)
);
}
};
@@ -65,8 +61,6 @@ public:
"character_id",
"npc_id",
"bot_id",
"zone_id",
"instance_id",
};
}
@@ -81,8 +75,6 @@ public:
"character_id",
"npc_id",
"bot_id",
"zone_id",
"instance_id",
};
}
@@ -131,8 +123,6 @@ public:
e.character_id = 0;
e.npc_id = 0;
e.bot_id = 0;
e.zone_id = 0;
e.instance_id = 0;
return e;
}
@@ -173,12 +163,10 @@ public:
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.bot_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.zone_id = row[8] ? static_cast<uint16_t>(strtoul(row[8], nullptr, 10)) : 0;
e.instance_id = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
e.bot_id = row[7] ? strtoll(row[7], nullptr, 10) : 0;
return e;
}
@@ -219,8 +207,6 @@ public:
v.push_back(columns[5] + " = " + std::to_string(e.character_id));
v.push_back(columns[6] + " = " + std::to_string(e.npc_id));
v.push_back(columns[7] + " = " + std::to_string(e.bot_id));
v.push_back(columns[8] + " = " + std::to_string(e.zone_id));
v.push_back(columns[9] + " = " + std::to_string(e.instance_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -250,8 +236,6 @@ public:
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -289,8 +273,6 @@ public:
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -328,12 +310,10 @@ public:
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.bot_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.zone_id = row[8] ? static_cast<uint16_t>(strtoul(row[8], nullptr, 10)) : 0;
e.instance_id = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
e.bot_id = row[7] ? strtoll(row[7], nullptr, 10) : 0;
all_entries.push_back(e);
}
@@ -362,12 +342,10 @@ public:
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.bot_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.zone_id = row[8] ? static_cast<uint16_t>(strtoul(row[8], nullptr, 10)) : 0;
e.instance_id = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
e.bot_id = row[7] ? strtoll(row[7], nullptr, 10) : 0;
all_entries.push_back(e);
}
@@ -450,8 +428,6 @@ public:
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -482,8 +458,6 @@ public:
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}

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