3326 Commits

Author SHA1 Message Date
Alex King
5720ffbcb6
[Release] 22.1.2 (#2791) 2023-01-24 17:18:42 -06:00
Chris Miles
08c8393988
[CI/CD] Build / Release Pipeline Changes (#2788)
* Test

* Test

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* Kill excessive warnings

* Split

* Remove 7z from build scripts

* Linux

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Test

* Update .drone.yml

* Naming

* Test upload

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Yolo

* Yolo

* Update .drone.yml

* Update .drone.yml

* Copy

* Yolo

* Release without bots

* Update .drone.yml

* Update .drone.yml

* Test pipeline

* Remove debug

* Update .drone.yml

* Filter pipeline stage

* Update .drone.yml

* Test

* Bots release 22.0.5 (Test)

* Release bot test #2

* Check if release

* Update .drone.yml

* Update .drone.yml

* exit 78

* Update .drone.yml

* Update .drone.yml

* Add version checks

* Update .drone.yml

* Update .drone.yml

* Test

* Update build-release.bat

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update build-release.bat

* Update build-release.bat

* Test pipeline

* Update CHANGELOG.md

* Bump

* Update build-release.bat

* Update build-release.bat

* Shuffle

* Take #45354

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* F

* Update windows-build.ps1

* Consolidate

* Run it

* Pop cache back in

* Update linux-build.sh

* Another release test

* Update linux-build.sh

* Update linux-build.sh

* Update CMakeLists.txt

* Trim windows assets

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* [22.1.0] Release

* Crash reporting

* Add version tag injection in the build pipeline

* Update windows-build.ps1

* Test

* Test

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* Kill excessive warnings

* Split

* Remove 7z from build scripts

* Linux

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Test

* Update .drone.yml

* Naming

* Test upload

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Yolo

* Yolo

* Update .drone.yml

* Update .drone.yml

* Copy

* Yolo

* Release without bots

* Update .drone.yml

* Update .drone.yml

* Test pipeline

* Remove debug

* Update .drone.yml

* Filter pipeline stage

* Update .drone.yml

* Test

* Bots release 22.0.5 (Test)

* Release bot test #2

* Check if release

* Update .drone.yml

* Update .drone.yml

* exit 78

* Update .drone.yml

* Update .drone.yml

* Add version checks

* Update .drone.yml

* Update .drone.yml

* Test

* Update build-release.bat

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update build-release.bat

* Update build-release.bat

* Test pipeline

* Update CHANGELOG.md

* Bump

* Update build-release.bat

* Update build-release.bat

* Shuffle

* Take #45354

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* F

* Update windows-build.ps1

* Consolidate

* Run it

* Pop cache back in

* Update linux-build.sh

* Another release test

* Update linux-build.sh

* Update linux-build.sh

* Update CMakeLists.txt

* Trim windows assets

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* Update windows-build.ps1

* [22.1.0] Release

* Crash reporting

* Add version tag injection in the build pipeline

* Update windows-build.ps1

* Full crash report on windows.

* Update endpoint

* [22.1.1] Release

* [skip ci] update .drone.yml

* Filter

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update .drone.yml

* Update CHANGELOG.md

Co-authored-by: KimLS <KimLS@peqtgc.com>
2023-01-24 16:37:04 -06:00
Chris Miles
037be84f38
[Crash] Fix rarer world crash issue where scheduler database was not available (#2789) 2023-01-24 12:38:26 -06:00
Aeadoin
293f79268d
[Bots] Fix Slow Query in QueryNameAvailablity (#2781) 2023-01-22 18:26:57 -05:00
Alex King
3335cacac1
[Bots] Cleanup and remove preprocessors. (#2757)
* [Bots] Cleanup and remove preprocessors.

- Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule.
- Bot updates are now done by default similar to regular database updates.
- Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`.

* Cleanup

- Add SQL for enabling bots for servers with bots.
- Add message that tells players/operators bots are disabled.

* Suggested changes.

* Bot injection stuff

* Change SQL to bot SQL.

* Tweaks

* Remove `is_bot`

* Update version.h

* Update main.cpp

* Update database.cpp

* Fix name availability crash

* Remove bots from update script

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-01-20 12:35:33 -06:00
Akkadius
1f0b2a8991 [Hotfix] Make sure we have a proper split size before assuming we can split it 2023-01-20 12:25:49 -06:00
Chris Miles
900837f633
[Logging] Improvements to GM Say Logging (#2765) 2023-01-19 22:24:57 -06:00
Chris Miles
d3e756287e
[Logging] Remove function prefixes (#2766) 2023-01-19 22:24:50 -06:00
Chris Miles
9aad8ae54c
[Logging] Force crash logs to always be on regardless of setting (#2762) 2023-01-19 18:21:44 -06:00
Vayle
29473aa7f5
[Rules] Add rule to allow players to permanently save chat channels to database, up to a limit. (#2706)
* Initial code

* Tweak

* Rule description tweak

* More channel work

* More adjustments

* Auto-join saved permanent player channels

* Fix UCS crash if player has no channels to load from table.

* Implemented channel blocking feature

* Update database when player channel's owner or password change

* First round of requested changes.

* Logic tweak to ensure player channels are sets to permanent when appropraite

* name_filter table integration and some refactoring

* Use new `reserved_channel_names` table to block specific channel names.

* Remove some legacy channel block code

* Setup required SQL update to create  `reserved_channel_names`  table.

* Update db_update_manifest.txt

* Update db_update_manifest.txt

* Update chatchannel.cpp

* Code review

* Database to UCSDatabase

* Repository SaveChatChannel

* CurrentPlayerChannelCount repository

* Cleanup name filter

* CreateChannel

* Update websocketpp

* Increment CURRENT_BINARY_DATABASE_VERSION

Set to 9216

* Minor tweaks to blocked channel name checks & other related areas.

- Enforce blocked channel names on channel creation.
- Also enforce blocked channel names on channel join.
- Add channel status check to Debug logging.
- Minor formatting adjustments.
- Add single quotes to column name value in query.

* Minor log change

* Increment DB Version

* Formatting Tweaks

- Made formatting adjustments consistent with KinglyKrab's recommended changes.
- This compiles successfully with these changes, but unable to test the changes until this weekend.

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-01-18 22:42:09 -06:00
Akkadius
f9ea7ddb62 [Logging] Reset stream so we don't bold the whole line 2023-01-17 21:39:18 -06:00
Chris Miles
40d1c33351
[Logging] Logging Improvements (#2755)
* Console logging improvements

* stderr handling

* Add origination information

* Formatting

* Update zoneserver.cpp

* Update eqemu_logsys.cpp

* Remove semicolon from MySQLQuery log output

* Remove IsRfc5424LogCategory

* Remove no longer used functions

* Remove definition BUILD_LOGGING

* Deprecate categories UCSServer & WorldServer

* Deprecate UCS / World Server / Zone Server categories

* Deprecate Status, QSServer, Normal

* Update login_server.cpp

* Deprecate Emergency, Alert, Critical, Notice

* Deprecate Alert

* Fix terminal color resetting

* Deprecate headless client

* Move LogAIModerate to Detail

* Deprecate moderate logging level for detail

* Update logs.cpp

* Logs list simplify

* Update logs.cpp

* Add discord to log command

* Remove unused headers

* Windows fix

* Error in world when zones fail to load

* Show warning color properly

* Keep loginserver thread log from colliding with other logs during startup

* Deprecate Loginserver category
2023-01-17 21:18:40 -06:00
Michael Cook (mackal)
ee2079ec35
[C++20] Arithmetic on different enums is deprecated (#2752)
Just do some casts and add some constants to make life easier
2023-01-17 15:21:01 -06:00
Alex King
fbb36a3e75
[Mercs] Add Mercenary Support (#2745)
* [Mercs] Add Mercenary Support

# Notes
- Adds `--merc-tables` support to database dumper.
- Adds Mercenary-based repositories.
- Adds required SQL `2023_01_15_merc_data.sql` to insert the tables for those who don't already have them.
- Adds optional SQL `2023_01_15_merc_liaisons.sql` to change NPCs to the Mercenary Liaison class optionally.

* Inline.

* Trim tables_to_dump output

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-01-17 16:19:55 -05:00
Alex King
64c62c4f0a
[Feature] Add Rule to Disable Group EXP Modifier. (#2741)
# Notes
- Adds `Character:EnableGroupEXPModifier`, defaults to `true`.
- Adds `Character:GroupMemberEXPModifier`, defaults to `0.2`.
- Adds `Character:FullGroupEXPModifier`, defaults to `2.16`.
- Allows operators to enable or disable the group experience modifier based on number of members.
- Allows operators to change the modifier per member in the group between `2` and `5`.
- Allows operators to change the full group experience modifier.
2023-01-15 17:01:59 -05:00
Paul Coene
ca0ae3cb98
[Rule] Add rule for NPC Level Based Buff Restrictions. (#2708)
* [Rule] Add rule for NPC Level Based Buff Restrictions.

* Erroneous whitespace

* Change prefix on log message

* Added log message when GM casts
2023-01-15 15:30:42 -06:00
Alex King
bd3e8b2afc
[Quest API] Add Bot Methods to Lua. (#2731)
# Perl
- Minor cleanup of variable types.

 # Lua
- Add `bot:GetAugmentAt(slot_id, augment_index)`.
- Add `bot:GetItemAt(slot_id)`.
- Add `bot:SendSpellAnim(target_id, spell_id)`.
- Properly implemented `bot:GetItemIDAt(slot_id)`.

# Notes
- `bot:GetItemIDAt` existed in Lua, but didn't have a bind definition, so was non-functional.
- This makes Perl/Lua bot methods 1:1 as Perl had 75 and Lua had 72, they now both have 75.
2023-01-14 09:16:11 -06:00
Alex King
f5523b40d2
[Quest API] Add CampAllBots() to Perl/Lua. (#2732)
# Perl
- Add `$client->CampAllBots()`.
- Add `$client->CampAllBots(class_id)`.

# Lua
- Add `client:CampAllBots()`.
- Add `client:CampAllBots(class_id)`.

# Notes
- Adds constants for `NO_CLASS` which is class `0` and uses `RACE_DOUG_0` for any spots that use race ID `0`.
- Cleans up magic number usage of race/class of `0`.
2023-01-14 09:14:50 -06:00
Natedog2012
3341c0b7ab
[Luamod] Add CalcSpellEffectValue_formula to luamods (#2721)
* [Luamod] Add CalcSpellEffectValue_formula to luamods with example code in utils/mods/spell_formula.lua

* Fix typo

* Change formula down to uint32, fix format issues and remove debug on lua file
2023-01-11 17:49:35 -06:00
Aeadoin
46fa2e589e
[Bug Fix] Add Complete Heal Spell back to IsCompleteHealSpell Method (#2722)
* [Bug Fix] Add Complete Heal Spell back to IsCompleteHealSpell Method

* Typo
2023-01-11 12:02:46 -05:00
Alex King
0d23ffe5e5
[Zones] Add Max Level Check to Zones. (#2714)
* [Zones] Add Max Level Check to Zones.

# Perl
- Add `$client->CanEnterZone(zone_short_name)`.
- Add `$client->CanEnterZone(zone_short_name, instance_version)`.

# Lua
- Add `client:CanEnterZone(zone_short_name)`.
- Add `client:CanEnterZone(zone_short_name, instance_version)`.

# Notes
- Allows operators to limit zones to a maximum level.
- Allows operators to see if a player can enter a zone before sending them.
- Keeps players from entering via `#peqzone` and `#zone` as well if they do not meet the requirements or are not high enough status to bypass the requirements.

* Cleanup.
2023-01-10 20:47:37 -05:00
Aeadoin
2253e43d2c
[AI] Add Support to Heals to allow Trigger based spells (#2709) 2023-01-07 19:04:41 -05:00
Aeadoin
b15e73e1b2
[Bug Fix] AltCurrencySelectItemReply_Struct was not handled correctly. (#2702) 2023-01-04 14:49:43 -05:00
Alex King
af4ee9f8d8
[Rules] Add LDoN Loot Count Modifier Rule (#2694)
# Notes
- Adds a rule for LDoN Adventure Loot.
2023-01-03 14:32:13 -05:00
Alex King
c7dde7832d
[Commands] Add #setanon Command (#2690)
* [Commands] Add #setanon Command.

# Commands
- Adds `#setanon [Anonymous Flag]`.

# Notes
- Allows operators to turn on/off a player's anonymous flag so they can view their Magelo.

* Update eq_constants.h

* Add character ID support.

* Update setanon.cpp
2023-01-03 12:06:20 -05:00
Alex King
0b8b363c13
[Quest API] Add DoesAugmentFit() to Perl/Lua. (#2688)
# Perl
- Add `quest::does_augment_fit(item, augment_id)`.

# Lua
- Add `eq.does_augment_fit(item, augment_id)`.

# Notes
- Returns the augment slot index where the augment fits within the item instance provided, returns `-1` if it doesn't fit or has no open slot to fit in.
2023-01-01 12:20:07 -05:00
Alex King
1531650b3a
[Quest API] Add Augment Slot Type/Visible to GetItemStat (#2686)
* [Quest API] Add Augment Slot Type/Visible to GetItemStat

# Notes
- Adds the ability to get an item's augment slot types and augment slot visibility information.

* const
2023-01-01 11:35:15 -05:00
Alex King
501ea4b736
[Quest API] Add Charges/Augment/Attuned Support to Varlink. (#2685)
# Perl
- Add `quest::varlink(item_id, charges)`.
- Add `quest::varlink(item_id, charges, aug1)`.
- Add `quest::varlink(item_id, charges, aug1, aug2)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6, attuned)`.

# Lua
- Add `eq.item_link(item_id, charges)`.
- Add `eq.item_link(item_id, charges, aug1)`.
- Add `eq.item_link(item_id, charges, aug1, aug2)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6, attuned)`.

# Notes
- Allows operators to link items with specific charges, augments, and attuned flag.
- Gives much more versatility to the varlink/item_link methods.
2023-01-01 10:49:07 -05:00
Alex King
a6fa6084fa
[Feature] Add Experience Gain Toggle. (#2676)
* [Feature] Add Experience Gain Toggle.

# Perl
- Add `$client->IsEXPEnabled()`.
- Add `$client->SetEXPEnabled(is_exp_enabled)`.

# Lua
- Add `client:IsEXPEnabled()`.
- Add `client:SetEXPEnabled(is_exp_enabled)`.

# Commands
- Add `#exptoggle [Toggle] - Toggle your or your target's experience gain.`.

# Notes
- Allows operators to turn on/off a player's experience gain individually without changing their rule values.
- The command allows operators to give players access to the command to disable their own experience gain.
2022-12-30 17:30:23 -05:00
Alex King
a590ea1d52
[Feature] Add "Keeps Sold Items" Flag to NPCs (#2671)
# Perl
- Add `$npc->GetKeepsSoldItems()`.
- Add `$npc->SetKeepsSoldItems(keeps_sold_items)`.

# Lua
- Add `npc:GetKeepsSoldItems()`.
- Add `npc:SetKeepsSoldItems(keeps_sold_items)`.

# Notes
- Allows operators to keep specific NPCs from keeping items sold to them.
- Keeps NPCs from being cluttered with stuff like Cloth Caps, Bone Chips, etc.
2022-12-25 16:36:20 -05:00
Aeadoin
860b545fe3
[Rules] Change TradeskillUp Rules to be Floats (#2674)
* [Rules] Change TradeskillUp Rules to be Floats

* update rule values so it's obvious they are floats.
2022-12-25 16:09:16 -05:00
Vayle
8219cc9ea0
[Rules] Rule to allow cap on % XP gain per kill (#2667)
* [Rules] Add rule to limit single kill xp gain

Adds a rule to allow server operators to restrict XP gain/kill to a specified % of their current level.

* Logic correction

* Commenting

* Logic tweaks

* Rule description update

* Logic adjustment

Changed to allow xp cap > 100% and -1 = disabled

* Formatting

* Removed extra space

* Formatting

Renamed rule to be more clear.
Updated rule description.
Minor formatting tweaks.
Implemented use of descriptive bools.

* Data type adjustment

* Removed Bools

* Update exp.cpp

* Update exp.cpp

* Update exp.cpp

* Update exp.cpp

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-12-25 15:59:05 -05:00
Alex King
d7ae3d5c6d
[Quest API] Add GetAugmentIDsBySlotID() to Perl/Lua. (#2673)
* [Quest API] Add GetAugmentIDsBySlotID() to Perl/Lua.

# Perl
- Add `$client->GetAugmentIDsBySlotID(slot_id)`.
- Add `$inventory->GetAugmentIDsBySlotID(slot_id)`.

# Lua
- Add `client:GetAugmentIDsBySlotID(slot_id)`.
- Add `inventory:GetAugmentIDsBySlotID(slot_id)`.

# Notes
- Allows operators to get a list of augments from a specific slot instead of having to build a plugin or something to do it.
- Fix issue with Lua tables starting at index `1` versus index `0`, so you lost the first value of the table due to this.

* Update inventory_profile.cpp
2022-12-25 15:14:54 -05:00
Aeadoin
2f9a6daab5
[Client] Remove unimplemented Client Insight Method. (#2663)
* [Cleanup] Remove unused Insight Method, and cleanup Magic Numbers

* change emu->NPC back to 0, not Doug
2022-12-21 18:41:56 -05:00
Vayle
d5aecb228a
[Rules] Add Backstab Rules (#2666)
* [Rules] Add backstab rules

Add rules to disable elemental and bane damage on backstab.

* Update special_attacks.cpp

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-12-21 18:41:25 -05:00
Chris Miles
c236c57a2c
[C++20] Enable C++20 + Fixes + FMT 9.1 (#2664)
* [CPP] Enable and build compliance with cpp20

* Windows build fix

* bump fmt version

* Updated fmt to 9.1, updated cmake minimum and verified preprocessor stuff works.

* Missing :

* Fix warning: top-level comma expression in array subscript is deprecated

* Fix warning: top-level comma expression in array subscript is deprecated

Co-authored-by: KimLS <KimLS@peqtgc.com>
2022-12-20 21:52:36 -06:00
Chris Miles
0d1fa9e96e
[Repositories] Add Cereal support to repository generator (#2660)
* [Repositories] Add Cereal support to repository generator

* Update base_repository.template
2022-12-20 13:12:44 -06:00
Aeadoin
900e1aecf6
[Cleanup] Cleanup magic numbers (#2662)
* [Cleanup] Cleanup magic numbers

* renamed RACE_NODE
2022-12-20 11:31:42 -05:00
Michael
e6f58382de
[Rule] Add ManaOnDeath and EndurOnDeath (#2661)
* [Rule] Add ManaOnDeath and EndurOnDeath
This rule allows death to fully fill Mana or Endurance.

* Updates rules to live-like

* Adjust rule names to be more descriptive of their intent, remove else cases

Co-authored-by: Akkadius <akkadius1@gmail.com>
2022-12-19 21:04:03 -06:00
Chris Miles
dce5f03e74
[Commands] Nested Command Aliases (#2636) 2022-12-14 22:26:05 -06:00
Chris Miles
c3cb0b8cdf
[Quests] Improve Quest Error Handling (#2635)
* Improve Quest Error handling

* Update embperl.cpp

* Bench test (temp)

* Swap log category for benchmark

* Swap external process invocation for native Perl eval throw
2022-12-12 19:21:33 -06:00
Chris Miles
f5126222c2
[Process] Process Execution Refactor (#2632)
* Swap execute output method

* Create "Process" class and move random string to Strings

* test

* Tweaks
2022-12-11 14:08:55 -05:00
Alex King
8c707f9fe5
[Commands] Add #suspendmulti Command. (#2619)
* [Commands] Add #suspendmulti Command.

# Notes
- Allows operators to suspend multiple people at once in case they have  a player who is boxing and want to suspend them all at once.

* To lower.

* Update command.cpp

* Update suspendmulti.cpp

* Create suspendmulti.cpp
2022-12-10 18:07:33 -06:00
Aeadoin
c8218574cc
[Logging] More AI Logging Cleanup (#2616)
* [Logging] Additional AI Cleanup

* More cleanup/formatting fixes

* Typo
2022-12-10 17:36:40 -06:00
Chris Miles
3dfeda9cea
[Tasks] Crash fix with data input sanitization (#2629) 2022-12-10 18:31:18 -05:00
Alex King
b1c4e7c23f
[Commands] Cleanup #rules Command. (#2593)
* [Commands] Cleanup #rules Command.

- Cleanup messages and logic.
- Rewrite all rules logic to use `std::string` and repositories.

* References

* Update rules.cpp

* Strings::Equal and Strings::EqualFold.

* Cleanup.

* Update rulesys.cpp

* Update rulesys.cpp

Co-authored-by: Akkadius <akkadius1@gmail.com>
2022-12-10 18:08:55 -05:00
Michael
3872555332
[Rules] Rule Gate Pet Zoning (#2625)
Allows preventing pet zoning from happening for more classic servers.
2022-12-07 18:50:02 -05:00
Alex King
88e8b25fa1
[Bug Fix] Data Bucket Permanent Duration String (#2624)
# Notes
- "F" or "f" weren't handled in this method, so they weren't working properly.
- Most people don't provide this parameter when setting a permanent data bucket, so wasn't noticed in testing.
2022-12-06 09:28:38 -05:00
Alex King
a9c161011e
[Hot Fix] Fix Bot Data Repository (#2618)
* [Hot Fix] Fix Bot Data Repository

Query was in wrong order.

* Update base_repository.template
2022-12-04 22:35:17 -05:00
Alex King
423e6ae751
[Bots] Convert Load, Save, SaveNew, and Delete to Repositories. (#2614)
* [Bots] Convert Load, Save, SaveNew, and Delete to Repositories.

# Notes
- General code cleanup, as manually adding to these queries doesn't scale very well.

* FindOne.

* Update base_bot_data_repository.h

* Update template.
2022-12-04 18:22:35 -05:00