Kinglykrab
36bfebfe6a
Add Inventory methods to Perl.
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- Add $client->GetInventory() to Perl.
- Export Lua Inventory methods to Perl.
- Add quest::createitem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six, attuned) to Perl so you can return a ItemInstance for testing purposes.
2021-02-01 21:07:07 -05:00
Kinglykrab
19ae461e36
Add message(color, message) and whisper(message) to Perl/Lua.
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- Add quest::message(color, message) to Perl.
- Add eq.message(color, message) to Lua.
- Add quest::whisper(message) to Perl.
- Add eq.whisper(message) to Lua.
These methods allow you to use implied client references. The whisper method also converts a widely used plugin in Perl to a Perl and Lua method that works on both Clients and NPCs.
2021-01-23 10:47:44 -05:00
Alex
a920d449ff
Add removeitem(item_id, quantity) to Perl/Lua. ( #1156 )
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- Perl: quest::removeitem(item_id, quantity);
- Lua: eq.remove_item(item_id, quantity);
2020-12-29 18:21:47 -06:00
Chris Miles
be12cad7bd
Fix for quest::GetZoneLongName(zone_short_name) garbled output ( #1134 )
2020-10-31 18:47:43 -05:00
Noudess
8e7591cd4b
Added support for quests to enable and then redisable processing of movement.
2020-07-27 10:43:24 -04:00
Alex
c8389bc674
Completely overhaul cross zone and world wide methods in quest API.
2020-07-07 08:02:56 -04:00
Alex
f514dd5b55
Optimize cross-zone utilities and add cross-zone player move utilities to Perl/Lua.
2020-06-29 17:54:30 -04:00
Chris Miles
f6d415410d
Merge pull request #1080 from KinglyKrab/assign_tasks
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Add cross-zone task assign methods to Perl/Lua.
2020-06-28 21:54:52 -05:00
Alex
25c3d3803f
Add cross-zone task assign methods to Perl/Lua.
2020-06-27 20:03:06 -04:00
Alex
1ae077ea8f
Add new zone methods to Perl/Lua.
2020-06-21 01:15:29 -04:00
KimLS
2fbd5aaccc
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
2020-05-17 18:36:06 -07:00
Alex
5f0d3e9026
Add several cross zone methods to Perl/Lua.
2020-05-11 20:10:52 -04:00
Alex
dc9bd031ff
Merge branch 'master' into crosszonesignalplayerbygroupid
2020-05-10 21:00:43 -04:00
Alex
857b24727c
Add CrossZoneMessagePlayerByGuildID() to Perl/Lua.
2020-05-10 16:52:33 -04:00
Alex
12c4b20169
Add CrossZoneSignalPlayerByGroupID() to Perl/Lua.
2020-05-09 21:15:34 -04:00
Alex
c6e4b5647f
Merge branch 'master' into getclassname
2020-04-06 16:25:29 -04:00
Alex
8ba7ddd054
Merge branch 'master' into getcurrencyitemid
2020-04-06 16:21:29 -04:00
Chris Miles
6f846dc4ff
Merge pull request #1025 from KinglyKrab/getracename
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Add getracename(race_id) to Perl/Lua.
2020-04-06 01:57:54 -05:00
Chris Miles
0461fc1789
Merge pull request #1024 from KinglyKrab/getskillname
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Add getskillname(skill_id) to Perl/Lua.
2020-04-06 01:57:12 -05:00
Chris Miles
aa6264266e
Merge pull request #1022 from KinglyKrab/getcurrencyid
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Add getcurrencyid(item_id) to Perl/Lua.
2020-04-06 01:56:25 -05:00
Alex
c2c6282cc7
Add getclassname(class_id, level) to Perl/Lua.
2020-04-06 02:26:58 -04:00
Alex
fab071d9da
Add getracename(race_id) to Perl/Lua.
2020-04-06 02:02:20 -04:00
Alex
358bd60716
Add getskillname(skill_id) to Perl/Lua.
2020-04-06 01:36:46 -04:00
Alex
03ca345b37
Add getcurrencyitemid(currency_id) to Perl/Lua.
2020-04-06 01:07:59 -04:00
Alex
6ddcc2bb8a
Add getcurrencyid(item_id) to Perl/Lua.
2020-04-06 00:49:57 -04:00
Alex
02cac686b6
Add getnpcnamebyid(npc_id) to Perl/Lua.
2020-04-06 00:10:58 -04:00
Alex
5a8d467d25
Merge branch 'master' into getcharnamebyid
2020-04-05 21:21:15 -04:00
Alex
ae959be5ac
Added getcharnamebyid(char_id) to Perl/Lua.
2020-04-05 21:18:05 -04:00
Alex
41d0b1a947
Add getcharidbyname(name) to Perl/Lua.
2020-04-05 20:41:49 -04:00
Chris Miles
47e56f9381
Merge pull request #1015 from EQEmu/checkinstancebycharid
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Add CheckInstanceByCharID(instance_id, char_id) to Perl/Lua.
2020-03-31 22:21:08 -05:00
Alex
a4bf484c74
Add CheckInstanceByCharID(instance_id, char_id) to Perl/Lua.
2020-03-31 23:19:32 -04:00
Alex
4712b56078
Add gettaskname(task_id) to Perl/Lua.
2020-03-31 23:17:25 -04:00
Chris Miles
963735e7dd
Merge pull request #1012 from EQEmu/getspellname
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Add getspellname(spell_id) to Perl/Lua.
2020-03-31 18:53:20 -05:00
Alex
ceb8b31bc0
Add getspellname(spell_id) to Perl/Lua.
2020-03-31 19:48:44 -04:00
Alex
51b31b5e53
Add getitemname(item_id) to Perl/Lua.
2020-03-31 19:31:04 -04:00
Alex
0ab7291625
Add countitem(item_id) to Perl/Lua.
2020-03-19 22:33:07 -04:00
Alex
cede38f562
Add GetRaidIDByCharID to Perl/Lua.
2020-03-08 21:11:56 -04:00
Alex
2a9248697e
Add GetGroupIDByCharID and GetGuildIDByCharID to Perl/Lua.
2020-03-08 20:49:01 -04:00
Kinglykrab
caceae1028
Implement Corpse counting methods for global/zone-specific counting.
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Global:
- Perl: quest::getplayercorpsecount(uint32 char_id);
- Lua: eq.get_player_corpse_count(uint32 char_id);
Zone-specific:
- Perl: quest::getplayercorpsecountbyzoneid(uint32 char_id, uint32 zone_id);
- Lua: eq.get_player_corpse_count_by_zone_id(uint32 char_id, uint32 zone_id);
2020-01-20 20:23:11 -05:00
Michael Cook (mackal)
9fe17f4d46
Fix issues with OP_SpecialMesg handling
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This should prevent any optimizations being done on the "1 char string"
This also fully documents the packet and expands the uses of
quest::say/QuestSay
2019-07-18 00:56:46 -04:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
Chris Miles
9c1e14a4ab
Merge branch 'master' into feature/global-base-scaling
2018-12-14 02:40:33 -06:00
Kinglykrab
8ae9c99f3d
Added new data bucket and quest functionality.
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Added multiple new instance related quest functions.
1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
- Allows you to pull the instance ID of a client by character ID.
2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to assign an instance to a client by character ID.
3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to remove a client from an instance by character ID.
Added spell buckets, similar to spell globals.
- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.
Added max level by data bucket.
- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
2018-12-13 19:42:31 -05:00
Akkadius
775b5fcaf1
Mostly done with global base scaling work, dev tooling and various other works
2018-11-04 23:26:34 -06:00
KimLS
7278c6294d
Movement will now be handled by the movement manager instead of mob
2018-09-20 16:14:47 -07:00
KimLS
51a006654a
Merge branch 'master' into wp_master
2018-05-02 18:24:19 -07:00
regneq
f7fe10fc98
Implemented lua methods eq.pause_timer("timername") and eq.resume_tim…
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…er("timername"). This allows developers to pause and resume the given timer on the current NPC.
Added lua method eq.is_paused_timer("timername") to check to see if y…
…ou have a paused timer or not. Example usage:
if(eq.is_paused_timer("test"))then
e.self:Say("You have a paused timer.");
else
e.self:Say("You do not have a paused timer.");
end
(credit goes to Cavedude)
2018-04-27 16:31:35 -07:00
KimLS
a53f65d86b
Merge and compile fixes (non-bot, will do bots later)
2018-04-16 14:15:08 -07:00
Michael Cook (mackal)
3e1b86a7c3
Fix lua/perl set_proximity to accept flag for say prox
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This will fix proximity say to always work
2018-03-24 15:24:54 -04:00
KimLS
545ac6b420
Some pathing tweaks, removed old quest functions that dealt with the old pathing code. Fixes to best z under new system
2017-08-28 22:01:08 -07:00