Commit Graph
12 Commits
Author SHA1 Message Date
hg e69f0b230b Update opcodes and packet structs for expeditions
Add and rename some opcodes

Add packet translations for expeditions

Fix OP_DzExpeditionEndsWarning opcode for RoF2

Add RoF2 OP_KickPlayers
2020-10-07 21:55:15 -04:00
hg b08dc02a0a Fix edge case with door packets that can cause missing doors on clients
Send OP_RemoveAllDoors packets with default CLIENT_CONNECTINGALL flag
to match flag used for OP_SpawnDoor
2020-05-09 16:26:55 -04:00
hg ed09d4ae54 Send packet uncompressed if zlib deflates to a larger size than input
It's not guaranteed that deflate output will be smaller than the input.

In some cases zlib-ng (Z_BEST_SPEED) compression is causing packets to
increase in size and exceed m_max_packet_size. This results in the
packets never being fully received by the client.

Currently this is most reproducible in the spell_book section of the
OP_PlayerProfile message. After using #scribespells this portion of the
player profile has a lot of incrementing spellids which may be affecting
the compression algorithm. The client never processes the player profile
(MSG_SEND_PC) message and times out on zone entry.

This isn't necessarily a bug with zlib-ng since it inflates back to the
original input and normal zlib could do this too, but the current netcode
doesn't handle this.
2020-02-14 10:06:47 -05:00
hg d7138e84c0 Make consent variable names more descriptive and replace char pointer parameters with std::string
Use fmt::format for SQL statement when updating corpse guild id
2020-02-04 18:54:43 -05:00
hg b8229c8459 Update CURRENT_BINARY_DATABASE_VERSION for consent sql update 2020-02-02 22:57:59 -05:00
hg e09b0ae1e9 Let client handle consent confirmation messages to corpse owner 2020-02-02 14:37:12 -05:00
hg 14c070f845 Use strn0cpy instead of strcpy when copying consent name buffers
Add nullptr checks to consent functions that accept char pointers
2020-01-30 20:19:54 -05:00
hg 9689787e56 Remove assignments in conditions 2020-01-29 18:34:33 -05:00
hg 371265d143 Make guild consent persistent for summoned corpses
Live drops group/raid consent but not guild when moving corpse to another zone
Store guild consent id in db for character corpses and keep it updated
2020-01-28 19:41:27 -05:00
hg 43da07fb55 Fix zone crash when a group member raid invites own group leader 2020-01-28 19:37:36 -05:00
hg 63b8df72b2 Implement consent for group/raid/guild and add Auto Consent support
Refactors consent to be more live accurate

Message sent to owner and receiver for each zone a corpse is in
Corpses now store consent list instead of clients holding corpse list
Consent throttling added
Message strings and colors updated
Removed reporting invalid consent targets
2020-01-27 00:17:15 -05:00
hg a73bf221ed Make SPA 112 affect fizzle rate not effective caster level
Per dev quote, SPA 112 "Modifies casting skills of the affected
entity by BaseEffect for the purposes of determining whether or not a
fizzle occurs when casting spells."

Fixes issues caused by having a spell with this effect on caster such
as wrong target debuff durations and buff refreshes not taking hold.
2018-09-13 19:25:05 -04:00