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https://github.com/EQEmu/Server.git
synced 2025-12-13 06:21:28 +00:00
Use strn0cpy instead of strcpy when copying consent name buffers
Add nullptr checks to consent functions that accept char pointers
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9689787e56
commit
14c070f845
@ -6257,7 +6257,10 @@ void Client::DragCorpses()
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void Client::ConsentCorpses(const char* consent_name, bool deny)
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{
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if (strcasecmp(consent_name, GetName()) == 0) {
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if (!consent_name) {
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return;
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}
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else if (strcasecmp(consent_name, GetName()) == 0) {
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MessageString(Chat::Red, CONSENT_YOURSELF);
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}
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else if (!consent_throttle_timer.Check()) {
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@ -6266,9 +6269,9 @@ void Client::ConsentCorpses(const char* consent_name, bool deny)
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else {
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auto pack = new ServerPacket(ServerOP_Consent, sizeof(ServerOP_Consent_Struct));
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ServerOP_Consent_Struct* scs = (ServerOP_Consent_Struct*)pack->pBuffer;
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strcpy(scs->grantname, consent_name);
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strcpy(scs->ownername, GetName());
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strcpy(scs->zonename, "Unknown");
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strn0cpy(scs->grantname, consent_name, sizeof(scs->grantname));
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strn0cpy(scs->ownername, GetName(), sizeof(scs->ownername));
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strn0cpy(scs->zonename, "Unknown", sizeof(scs->zonename));
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scs->message_string_id = 0;
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scs->permission = deny ? 0 : 1;
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scs->zone_id = zone->GetZoneID();
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@ -662,21 +662,25 @@ void Corpse::DepopPlayerCorpse() {
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void Corpse::AddConsentName(const char* add_name)
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{
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for (const auto& n : consent_names) {
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if (strcasecmp(n.c_str(), add_name) == 0) {
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return;
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if (add_name) {
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for (const auto& n : consent_names) {
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if (strcasecmp(n.c_str(), add_name) == 0) {
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return;
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}
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}
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consent_names.emplace_back(add_name);
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}
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consent_names.emplace_back(add_name);
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}
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void Corpse::RemoveConsentName(const char* rem_name)
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{
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consent_names.erase(std::remove_if(consent_names.begin(), consent_names.end(),
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[rem_name](const std::string& n) {
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return strcasecmp(n.c_str(), rem_name) == 0;
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}
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), consent_names.end());
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if (rem_name) {
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consent_names.erase(std::remove_if(consent_names.begin(), consent_names.end(),
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[rem_name](const std::string& n) {
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return strcasecmp(n.c_str(), rem_name) == 0;
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}
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), consent_names.end());
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}
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}
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uint32 Corpse::CountItems() {
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@ -1489,8 +1489,8 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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// send the message to the client being granted or denied permission
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auto outapp = new EQApplicationPacket(OP_ConsentResponse, sizeof(ConsentResponse_Struct));
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ConsentResponse_Struct* crs = (ConsentResponse_Struct*)outapp->pBuffer;
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strcpy(crs->grantname, s->grantname);
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strcpy(crs->ownername, s->ownername);
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strn0cpy(crs->grantname, s->grantname, sizeof(crs->grantname));
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strn0cpy(crs->ownername, s->ownername, sizeof(crs->ownername));
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crs->permission = s->permission;
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strn0cpy(crs->zonename, s->zonename, sizeof(crs->zonename));
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grant_client->QueuePacket(outapp);
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