846 Commits

Author SHA1 Message Date
Michael Cook (mackal)
10325fed8b Forgot to restore this part 2017-07-15 23:44:18 -04:00
Michael Cook (mackal)
58970282da Fix SQL for real 2017-07-15 23:37:54 -04:00
Michael Cook (mackal)
ff005a22a3 Revert "Fix SQL"
This reverts commit 56c570fd199301ffb6b15678884ec7cdcca7f940.
2017-07-15 23:24:11 -04:00
Xackery
d0ef6a5293 added revisions to xmltojson based on source repo changes. 2017-07-15 17:17:36 -07:00
Michael Cook (mackal)
56c570fd19 Fix SQL 2017-07-15 14:52:57 -04:00
Michael Cook (mackal)
b0710ff8d1 Add SQL to add all but rogue auras 2017-07-15 02:19:29 -04:00
Michael Cook (mackal)
ee618f70ab Add support for setting cast_time of aura 2017-07-14 13:49:32 -04:00
Michael Cook (mackal)
94038ebb75 WIP on auras
Lots to do still

Normal buffing auras currently work for the most part
2017-07-14 02:05:35 -04:00
Xackery
a6e2110f3d Removed test config files 2017-07-10 22:49:33 -07:00
Xackery
9296f2bdc5 Added xmltojson 2017-07-10 22:48:00 -07:00
Akkadius
4f7b8e0934 Add Critical Hit range (default 80) to legacy_combat.lua and fix a variable in Pet Criticals 2017-06-26 00:12:56 -05:00
Akkadius
1c8dea909e New rules made by developers are now automatically created when world boots up, this keeps from having to issue schema SQL updates every time rules are added.
- Whenever a rule isn't present in the database, it will be automatically created
- utils/sql/git/required/2017_06_24_rule_values_expand.sql required for avoid floating point value inserts
2017-06-24 21:11:46 -05:00
Akkadius
357be65a69 Speed up saylink retrieval x 1,000 - helpful for dialogues, plugins with many saylinks 2017-06-24 20:07:01 -05:00
Akkadius
d0e612b5ff Fix some lua calls/variables in legacy_combat.lua 2017-06-20 02:31:29 -05:00
KimLS
16cbf9bbf1 Allow rule access from lua, double checked and fixed up the spell mitigation stuff 2017-06-17 16:41:32 -07:00
KimLS
70b3a7ba84 Invert only spell bonus migitation 2017-06-17 12:46:57 -07:00
KimLS
8df8d7c3f6 Bugs in mod return values fixed 2017-06-16 23:12:54 -07:00
KimLS
b29f70ad3f Add mod hook for CommonOutgoingHitSuccess 2017-06-12 13:01:01 -07:00
KimLS
6575d106de Fix bug in critical hit for pets 2017-06-10 19:17:05 -07:00
KimLS
31d8336b4b Fix acceptmessages, added exp hooks to luamods 2017-06-10 15:12:31 -07:00
KimLS
c83810be36 Add combat mod example implementation 2017-06-08 20:11:20 -07:00
Akkadius
c1ee88a90e Update eqemu_server.pl to use wget for windows for more reliable web requests that don't hang infinitely [skip ci] 2017-05-04 01:57:27 -05:00
Michael Cook (mackal)
b3d8bcab4a More pet command changes
Tweaks to attack
Initial implementation of ghold
Tweaks to hold
2017-05-03 23:41:06 -04:00
Kurt Gilpin
8a6c37f2d4 Sodium library install on Debian 2017-04-24 21:29:36 -05:00
Kurt Gilpin
05ee69de55 Added Sodium libraries to Ubuntu/Debian 2017-04-23 15:53:29 -05:00
Kurt Gilpin
208918b57f Added Sodium libraries to FC25 2017-04-23 15:19:40 -05:00
Kurt Gilpin
3320207086 Install uuid dev package 2017-04-23 14:56:22 -05:00
Kurt Gilpin
f75e48b1e7 Update Fedora package install method
Split each package install out to its own line. This will cause the install to iterate though the package manager for each package installation. This will take a bit longer but will be less stringent. A package can be missing and not cause the others to fail.
2017-04-23 12:52:47 -05:00
Kurt Gilpin
f2b9c1a247 Added wget to Debian/Ubuntu section
Ubuntu 17 doesn't seem to have wget installed on a minimal installation. Added a line to install it.
2017-04-19 19:24:21 -05:00
Athrogate
421b3bb277 Graveyards!!! 2017-04-10 11:03:36 -07:00
Uleat
58e1d9501d Added 'disable_timer' to door objects (used for click once doors) 2017-04-08 21:08:15 -04:00
Akkadius
2030278116 Fix manifest for Robregen [skip ci] 2017-04-07 22:09:20 -05:00
regneq
5ff271d583 fixed a copy and paste error from previous commit. 2017-04-07 19:49:18 -07:00
regneq
4600844336 Added ignore_despawn column to npc_types to have NPCs ignore the despawn column in spawngroup. 2017-04-07 19:45:26 -07:00
Uleat
8f9ac2c9ba Fix for bots db update circular reference in manifest [skip ci] 2017-03-28 19:11:20 -04:00
Uleat
940f3b03e8 Fix for bot shadowknights casting ranger spells 2017-03-26 16:19:53 -04:00
Uleat
e8a8647424 Fix for bots db update 9015 not triggering where update 9011 has not applied 2017-03-22 03:45:50 -04:00
Uleat
2d24237aac Added los movement logic to combat and follow code (los is rule-based and can by disabled by applying the optional 2017_03_14_mercs_use_pathing_rule.sql) 2017-03-14 23:23:42 -04:00
Akkadius
41b1634199 Update proper file name utils/sql/git/optional/2017_03_12_rule_values_range_update.sql [skip ci] 2017-03-12 17:19:42 -05:00
Akkadius
14d09485eb Implement new rule based ranges for various range based packet operations (performance)
- the defaults are set in the code and can be tweaked by sourcing utils/sql/git/optional/rule_values_range_update.sql
- Thanks to mackal for gathering live ranges, thanks to takp for initial numbers
- We would send 200 for combat updates and the client will only display <= range 54 anyways, these should help a lot in spammy combat

RULE_CATEGORY( Range )
RULE_INT ( Range, Say, 135 )
RULE_INT ( Range, Emote, 135 )
RULE_INT ( Range, BeginCast, 200)
RULE_INT ( Range, Anims, 135)
RULE_INT ( Range, DamageMessages, 50)
RULE_INT ( Range, SpellMessages, 75)
RULE_INT ( Range, SongMessages, 75)
RULE_CATEGORY_END()
2017-03-12 14:38:14 -05:00
Uleat
37d22e17a3 First step of implementing inventory v2.0 2017-03-09 02:46:09 -05:00
Akkadius
5213e4c7d4 Remove table that doesn't exist anymore (PEQ Dumps) [skip ci] 2017-03-01 15:19:56 -06:00
Uleat
b1be667884 Update bot spell casting chances table and implemented 'pre-combat' mode for all bots (only bard is actively coded atm) 2017-02-26 22:13:41 -05:00
Uleat
ec9af74dc9 Update bot spells entries for new npc spells id values 2017-02-26 07:00:24 -05:00
Uleat
a49e3d6471 Update for saved bot data to use new spells id values 2017-02-26 06:26:59 -05:00
Uleat
9ae585dd81 Moved bot npc spells entries to the 3000 + class id range 2017-02-26 05:47:10 -05:00
Uleat
c61c275221 Added position update packet in out-of-combat movement code when movement occurs (rule-based; default: false) - appears to help with rubber-banding effect 2017-02-25 09:02:20 -05:00
Uleat
7a6d5d46f4 Added node pathing to the bot movement dilemma... 2017-02-25 03:48:02 -05:00
Uleat
72ed770037 Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-23 19:16:54 -05:00
Uleat
4e8a03f7b4 Migrated bot spell casting chance data to the database 2017-02-23 19:16:36 -05:00