Paul Coene
6dbd579f4f
Merge branch 'master' into master
2019-02-28 15:05:18 -05:00
Noudess
aa9611d494
Code added to auto fix quests. Updated manifest and version to current.
2019-02-28 15:01:39 -05:00
Uleat
3cffe5f7ef
Put merc and bot classes on the same stance standard (mercs)
2019-02-07 22:09:31 -05:00
Uleat
93a0ad2ceb
Added command 'profanity'
2019-02-04 07:02:27 -05:00
Noudess
46ead8e29e
Move out faction changes to later db version as it is still pending.
2019-01-23 14:54:16 -05:00
Kinglykrab
d8c88aac96
Added multi-version capabilities to NPCs.
...
Setting a spawn2 row's 'version' column to -1 will make that spawn appear in all versions of the zone.
This is similar to how doors/objects/groundspawns use version -1.
2019-01-10 19:55:59 -05:00
Noudess
ca6bcdb1f9
Updates to match up with db versions that have chwqanges since PR created.
2019-01-05 12:46:52 -05:00
Akkadius
b9abc09294
Update base scaling data [skip ci]
2019-01-04 18:14:11 -06:00
Noudess
b5cc006e46
Update version of db needed for code.
2018-12-18 11:35:15 -05:00
Noudess
3487086d46
Update version of db needed for faction changes
2018-12-18 11:08:09 -05:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
Akkadius
6b18c71c11
Changelog
2018-12-17 00:35:08 -06:00
Kinglykrab
8ae9c99f3d
Added new data bucket and quest functionality.
...
Added multiple new instance related quest functions.
1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
- Allows you to pull the instance ID of a client by character ID.
2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to assign an instance to a client by character ID.
3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to remove a client from an instance by character ID.
Added spell buckets, similar to spell globals.
- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.
Added max level by data bucket.
- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
2018-12-13 19:42:31 -05:00
JJ
e46b9043ee
And the version. [skip ci]
2018-11-25 16:55:56 -05:00
Uleat
43aaaf7f26
Implemented bot owner options
2018-10-09 22:04:47 -04:00
Uleat
7c5b1e8fd2
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-09-23 01:02:54 -04:00
Michael Cook (mackal)
7836d020ce
Add NPC Max Aggro Distance to zone table
2018-09-08 00:22:16 -04:00
Michael Cook (mackal)
2d84029b37
Add FastRegen* to zone table
2018-09-07 23:54:40 -04:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Michael Cook (mackal)
dfa7e2bffb
Add completion emote for tasks
2018-07-20 14:06:07 -04:00
Michael Cook (mackal)
c08993b60b
Bit of Task Revamp (shared still unimplemented)
...
Lots of change, packets should be better defined.
Task type tasks are now supported
2018-07-09 16:36:18 -04:00
Akkadius
41ab512349
Implemented qglobals replacement and/or alternative called "Data Buckets" see changelog for more details
2018-07-07 23:59:23 -05:00
Uleat
fb7362c092
Added bot command 'BotStopMeleeLevel'
2018-04-12 20:14:02 -04:00
Uleat
2da70c69da
Added command '#ucs' to force re-connect after ucs server unavailability (must manually re-join channels for now)
2018-03-07 22:45:05 -05:00
Uleat
a493242c3c
Fix and overhaul to bug reporting system
2018-02-18 14:03:13 -05:00
Michael Cook (mackal)
a32dedeb48
Fix issue with heading being incorrectly handled
...
So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.
This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Michael Cook (mackal)
c5e4bb08f4
Implement global loot system Fixes #619
...
This should allow us to emulate lives global tables
The options available to filter tables are min_level, max_level, race,
rare, raid, race, class, bodytype, and zone.
race, class, bodytype, and zone are a pipe | separated list of IDs
2018-02-10 22:15:21 -05:00
Michael Cook (mackal)
f720e51585
Implement NPC Charm Stats
...
These combat stats an NPC will change to while charmed
2018-02-04 16:30:16 -05:00
Uleat
1b2316ad1f
Update for bot_spells_entries [ci skip]
2018-02-02 18:25:01 -05:00
Michael Cook (mackal)
3c794cfc07
Add Support to define a valid HP range for NPC casting
...
These will allow us to define a valid HP range (HP of the caster) that
an NPC will cast a spell. For example NPC casting a defensive spell at
2018-02-01 18:34:07 -05:00
regneq
15f7440af2
Update version and manifest for traps.sql
2017-10-28 10:48:22 -07:00
Michael Cook (mackal)
947341a5ee
Rename SQL and add manifest
2017-07-22 21:21:15 -04:00
Michael Cook (mackal)
12bed1462f
Forgot to update manifest last night
2017-07-19 12:59:02 -04:00
Akkadius
1c8dea909e
New rules made by developers are now automatically created when world boots up, this keeps from having to issue schema SQL updates every time rules are added.
...
- Whenever a rule isn't present in the database, it will be automatically created
- utils/sql/git/required/2017_06_24_rule_values_expand.sql required for avoid floating point value inserts
2017-06-24 21:11:46 -05:00
Akkadius
357be65a69
Speed up saylink retrieval x 1,000 - helpful for dialogues, plugins with many saylinks
2017-06-24 20:07:01 -05:00
Athrogate
421b3bb277
Graveyards!!!
2017-04-10 11:03:36 -07:00
Uleat
58e1d9501d
Added 'disable_timer' to door objects (used for click once doors)
2017-04-08 21:08:15 -04:00
regneq
09f5174299
added a missing version number in version.h
2017-04-07 19:54:13 -07:00
Uleat
940f3b03e8
Fix for bot shadowknights casting ranger spells
2017-03-26 16:19:53 -04:00
Uleat
e8a8647424
Fix for bots db update 9015 not triggering where update 9011 has not applied
2017-03-22 03:45:50 -04:00
Uleat
37d22e17a3
First step of implementing inventory v2.0
2017-03-09 02:46:09 -05:00
Uleat
b1be667884
Update bot spell casting chances table and implemented 'pre-combat' mode for all bots (only bard is actively coded atm)
2017-02-26 22:13:41 -05:00
Uleat
ec9af74dc9
Update bot spells entries for new npc spells id values
2017-02-26 07:00:24 -05:00
Uleat
a49e3d6471
Update for saved bot data to use new spells id values
2017-02-26 06:26:59 -05:00
Uleat
9ae585dd81
Moved bot npc spells entries to the 3000 + class id range
2017-02-26 05:47:10 -05:00
Uleat
4e8a03f7b4
Migrated bot spell casting chance data to the database
2017-02-23 19:16:36 -05:00
Uleat
d9633dfee4
Bard bot song twisting update
2017-02-20 21:41:15 -05:00
Uleat
8177f7d9bb
Activation of bot_spells_entries table
2017-02-15 19:04:36 -05:00
Uleat
e3c8b75259
Moved bot spell entries out of npc spell entries (easier to manage bot changes by committing to non-bot manifest)
2017-02-15 07:42:17 -05:00
Uleat
38651258fc
Updated npc spell types to 32-bit mask
2017-02-09 17:57:55 -05:00