Michael Cook (mackal)
b7c19e4034
Fix model_name in RoF Arrow_Struct
2014-11-28 02:19:45 -05:00
Natedog2012
daec5bde66
Item Transformation now works!
2014-11-26 17:23:04 -05:00
Michael Cook (mackal)
0b44f58518
Correct OP_AugmentInfo reply
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This fixes the display issue for RoF
SoF/SoD/UF still won't show the charm info on Adventurer's Stone,
probably a client bug.
2014-11-17 16:41:37 -05:00
Michael Cook (mackal)
30922afd08
Remove scaling hack for client 62 (untested)
2014-11-15 01:01:57 -05:00
Michael Cook (mackal)
73e398b0f4
Remove scaling hack for SoD
2014-11-15 01:00:38 -05:00
Michael Cook (mackal)
10ae97e42f
Remove scaling hack for SoF
2014-11-15 00:54:21 -05:00
Michael Cook (mackal)
96242f6c5e
Remove scaling hack for Titanium
2014-11-15 00:29:56 -05:00
Michael Cook (mackal)
5dc3a5ab20
Also stop using hack on UF
2014-11-15 00:08:16 -05:00
Michael Cook (mackal)
44bfdfebc2
Correct charm scaling for RoF
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Other clients should actually work the same as well
2014-11-14 23:45:56 -05:00
Uleat
f0f5262e3e
Updated 'GMTrainee' structs to reflect the proper size of skills (100)
2014-11-12 18:17:03 -05:00
KayenEQ
d656db843a
Implemented spell Target Type (45) 'Target Rings' on Underfoot.
...
Thanks to Lecht for figuring out op code side of it.
2014-11-09 22:37:12 -05:00
Natedog2012
efdc177b78
Implement RoF + UF ornament augmentation.. thanks for the help Drajor!
2014-11-09 03:33:58 -05:00
Michael Cook (mackal)
a6ae2ca635
Switch Inspect Buffs to use the OP code
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Client 6.2 is SOL until someone find the op for that client
2014-10-19 22:30:11 -04:00
Michael Cook (mackal)
9c72533264
Fix issue with raidMakeLeader packets
2014-10-16 19:23:32 -04:00
Michael Cook (mackal)
6f00a69850
Raid Leadership RoF
2014-10-13 22:55:57 -04:00
Michael Cook (mackal)
41938fbe72
Raid leadership SoD
2014-10-13 22:54:57 -04:00
Michael Cook (mackal)
d1561c28d9
Raid Leadership SoF
2014-10-13 22:53:41 -04:00
Michael Cook (mackal)
be0621de42
Partial implementation of leadership in raids
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Currently working: stat bonuses and client side only effects
Currently not working: Mark NPC and others that need more server side work
Currently only tested on UF, Ti and 62 may work, but not tested
SoF, SoD, and RoF need packet translators, which are most likely the same as UF
2014-10-13 21:36:59 -04:00
Michael Cook (mackal)
6c5b569c29
Raid MOTD for SoF
2014-10-11 02:07:49 -04:00
Michael Cook (mackal)
e5f3f4c552
Raid MOTD for SoD
2014-10-11 02:03:49 -04:00
Michael Cook (mackal)
f097eaf3cd
Raid MOTD for RoF
2014-10-11 01:54:54 -04:00
Michael Cook (mackal)
35049d530e
Implement Raid MOTD for UF
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Don't forget to source 2014_10_11_RaidMOTD.sql
SoD and RoF implementations still to come
2014-10-11 01:14:11 -04:00
Michael Cook (mackal)
2dacb523fc
Rework OPCharCreate logic with tutorial flag
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Hopefully resolves issues with toons on Titanium spawning out of bounds
when starting in tutorial.
Resolves setting home bind to tutorial and being out of bounds.
2014-10-07 23:40:13 -04:00
Michael Cook (mackal)
cab41487d5
Stop the book showing up while inspecting charms with RoF
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Stat display still broken sadly
2014-10-05 22:47:57 -04:00
Michael Cook (mackal)
3ad7ab625d
Add temp hack for num hits and UF
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Not sure what I screwed up, could of sworn it was working right before,
but that was also 3 AM or something
Rewrote UF's OP_BuffCreate to use the Write* functions which are a bit
more straight forward
2014-10-05 14:46:55 -04:00
Uleat
806a9fbb99
Identified recast timer field in Ti item packet header
2014-10-04 23:38:20 -04:00
Michael Cook (mackal)
e753685ceb
Implement number of hit indicators for UF and RoF
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There is a small display bug with the initial cast of the spell,
but it updates quickly enough that it shouldn't be too noticeable
This still needs to be fixed though
Changed SendBuffDurationPacket to take a Buffs_Struct by reference
to allow more of the data to be obtained without more params
Added Client::SendBuffNumHitPacket(Buffs_Struct &buff, int slot)
2014-10-04 03:23:42 -04:00
Uleat
3a270dd96a
Moved OP_LootItem slot translation to external handlers in client patch files
2014-10-03 15:05:20 -04:00
Uleat
bb2bed7b00
Fixed OP_AugmentInfo packet processing that I broked'd
2014-10-03 02:03:48 -04:00
Uleat
272180ff0f
Detached direct packet routing for some older client opcodes
2014-10-02 20:18:54 -04:00
Uleat
83367ee806
Added clicky items from bags for clients that support it (RoF, currently)
2014-09-30 16:18:25 -04:00
Uleat
837ce8ab4a
Re-ordered client patch ENCODES and DECODES - snuck in a bitswap change for SoF+ item_struct::Slots translations
2014-09-26 20:51:42 -04:00
Uleat
039e321dde
More re-enumeration prep work
2014-09-25 18:48:58 -04:00
Michael Cook (mackal)
a445d7e39f
Rename OP_BuffFadeMsg to OP_ColoredText since it is a generic opcode
2014-09-24 12:22:06 -04:00
KimLS
7cef4d8fe9
Fix for spell books on newer clients not playing well with the tricksy new deblob code
2014-09-23 13:39:05 -07:00
JJ
e34c47414f
Consistent directory locations under common.
2014-09-21 20:02:01 -04:00
akkadius
54c89d69f6
Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
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Conflicts:
common/database.cpp
common/mysql_request_result.h
common/shareddb.cpp
2014-09-07 04:11:09 -05:00
SecretsOTheP
e6a0b01f37
Identified the routines needed to augment items in RoF. Currently, only Insert and Remove are supported. Swap and Destroy do not work due to missing functions related to the cursor.
2014-09-03 18:25:21 -04:00
SecretsOTheP
832e5e90d1
Secrets: Identified OP_GuildPromote for RoF clients.
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Secrets: Fixed promotion, demotion, transferring a leader and displaying of client ranks in the Rain of Fear client. The rain of fear client, as such, will only have 3 ranks like the other clients, but supports a theoretical 8 ranks later.
Secrets/Akkadius: Fixed an issue involving character name lookup in the new DB code.
2014-09-02 21:16:20 -04:00
Akkadius
ca430e2494
Fix void Database::GetCharName(uint32 char_id, char* name)
...
Increased MAX_PP_SPELLBOOK to 720 for UF/RoF
Increased MAX_PP_MEMSPELL to 12
Implemented up to 12 spell slots
Fix for public_note default value in bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank)
Updated all CastSpell entries to use the appropriate slot type defines located now in zone/common.h
Fixed Guild Loading from character_data
Fixed #guild list
Refactored Merchantlist loading
Refactored Temp Merchantlist loading
Gutted most of dbasync
Added:
LoadCharacterSpellBook(uint32 character_id, PlayerProfile_Struct* pp);
LoadCharacterMemmedSpells(uint32 character_id, PlayerProfile_Struct* pp);
LoadCharacterLanguages(uint32 character_id, PlayerProfile_Struct* pp);
LoadCharacterBindPoint(uint32 character_id, PlayerProfile_Struct* pp);
SaveCharacterSpellSwap(uint32 character_id, uint32 spell_id, uint32 from_slot, uint32 to_slot);
SaveCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
SaveCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
DeleteCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
DeleteCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
Removed Zone::LoadTempMerchantData_result(MYSQL_RES* result)
Removed Zone::LoadMerchantData_result(MYSQL_RES* result)
Removed SharedDatabase::GetPlayerProfile
Removed SharedDatabase::SetPlayerProfile
Removed SharedDatabase::SetPlayerProfile_MQ
Removed Zone::DBAWComplete(uint8 workpt_b1, DBAsyncWork* dbaw) from zone.cpp
2014-08-31 17:52:43 -05:00
KimLS
27dec16551
Missed a file, thanks NTFS
2014-08-21 23:55:04 -07:00
KimLS
7fc21b9e3a
Tons of renames
2014-08-21 19:33:02 -07:00
KimLS
405884f47d
More file renames.
2014-08-21 16:59:32 -07:00
Uleat
8b14c21a24
More numeric to constant conversions..should be most of them... Please report any inventory abnormalities.
2014-07-31 07:52:38 -04:00
Uleat
0ad7c4470b
GCC fix for last dictionary push (hopefully)
2014-07-27 22:18:17 -04:00
Uleat
36a2d52f1c
More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values.
2014-07-27 20:35:43 -04:00
Uleat
4170434b96
** Fix for RoF clients not displaying Augment Restrictions in the Item Info window.
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** Change to Client::SummonItem() to enforce valid item/augment combinations. (Run the optional sql file first, before posting any
SummonItem() failure issues in the forums.)
2014-03-17 04:53:47 -04:00
cavedude00
70f994cda5
Live-Like weather. Big thanks to Robregen for figuring out the system!
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Included in the required SQL is weather data pulled from NewZone live packets for up to PoP. An update to EQExtractor will be made to grab the rest of the data from existing collects.
Please note: Until weather data is grabbed for zones later than PoP, weather will not work in those zones.
2014-01-20 10:10:39 -08:00
SecretsOTheP
a7c15ef598
Secrets: Added functionality to Perl/Server for $client->PlayMP3("name of file").
2013-12-24 01:28:32 -05:00
Uleat
08706055af
Final prep for extending skill use range - client patch and database are ready..just need the code in-between
2013-10-28 13:06:49 -04:00