Uleat
65cb049a38
Added Client::InterrogateInventory() and command #interrogateinv to manually invoke it. (GM's - use #interrogateinv help)
2014-10-28 11:35:26 -04:00
Uleat
c95b18da85
Fixed stacking issue in world tradeskill containers. (Added #peekinv world)
2014-10-22 22:57:20 -04:00
Michael Cook (mackal)
c81491f97e
Inspect buffs rank 1 will now show NPC buffs in target window (SoD+)
2014-10-20 01:05:38 -04:00
Michael Cook (mackal)
a6ae2ca635
Switch Inspect Buffs to use the OP code
...
Client 6.2 is SOL until someone find the op for that client
2014-10-19 22:30:11 -04:00
Michael Cook (mackal)
466eecacc4
Implement Group Inspect Buffs for raids
2014-10-19 18:34:43 -04:00
Uleat
69a124e11f
Updated #peekinv to display item links properly in RoF clients
2014-10-19 11:39:35 -04:00
Michael Cook (mackal)
3f056462d6
Enable gaining of group leadership while in raids
...
Note: raid leaders can only gain raid leadership, so they won't
ever gain group leadership while leading a raid, even if they don't
end up gaining group due to the restrictions.
From what I can tell, this should be in line with live
2014-10-18 13:27:33 -04:00
Michael Cook (mackal)
e8eb774458
Implement group mentor, leadership exp sharing (SoF+ only)
...
Currently only works in normal groups
Some decisions: the EXP will be rounded in the favor of the group leader
No idea how live actually handles it.
2014-10-18 00:17:46 -04:00
Uleat
2267881d52
Fixed BOTS auto-convert code and load/drop scripts. Added a sql for fixing an existing database that was auto-converted incorrectly (located in ../bots/deprecated)
2014-10-16 19:16:52 -04:00
Uleat
e824f81670
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
changelog.txt
2014-10-15 19:50:35 -04:00
Uleat
69c0405004
Updated both load and drop sqls for bots..added a 'deprecated' load for pre-pp blob conversion databases..the auto-conversion code will catch this if the server
...
is updated to a newer version. (Had a really nice load script coded..but, the supported version of MySQL doesn't support 'TEMPORARY' procedures, nor commit commands from
'PREPARE(d)' statements... :( )
2014-10-15 07:49:39 -04:00
Michael Cook (mackal)
be0621de42
Partial implementation of leadership in raids
...
Currently working: stat bonuses and client side only effects
Currently not working: Mark NPC and others that need more server side work
Currently only tested on UF, Ti and 62 may work, but not tested
SoF, SoD, and RoF need packet translators, which are most likely the same as UF
2014-10-13 21:36:59 -04:00
Akkadius
ea734c90b5
Fix for LDON Character Stat load
2014-10-12 22:57:49 -05:00
Michael Cook (mackal)
35049d530e
Implement Raid MOTD for UF
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Don't forget to source 2014_10_11_RaidMOTD.sql
SoD and RoF implementations still to come
2014-10-11 01:14:11 -04:00
Uleat
66cfb2e32b
Added a 'BOTS' converter to supplement Akkadius's recent 'PP' blob converter - updates views/function to reference the proper tables and columns.
2014-10-09 23:54:48 -04:00
Michael Cook (mackal)
2dacb523fc
Rework OPCharCreate logic with tutorial flag
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Hopefully resolves issues with toons on Titanium spawning out of bounds
when starting in tutorial.
Resolves setting home bind to tutorial and being out of bounds.
2014-10-07 23:40:13 -04:00
Uleat
65127ad756
Merge branch 'master' of https://github.com/EQEmu/Server
2014-10-05 19:35:21 -04:00
KayenEQ
ad116af59d
Merge git://github.com/EQEmu/Server into Development
2014-10-05 07:49:20 -04:00
Uleat
fa1fe55e01
Added corpse encode and decode translators
2014-10-05 06:12:33 -04:00
Uleat
3a270dd96a
Moved OP_LootItem slot translation to external handlers in client patch files
2014-10-03 15:05:20 -04:00
Uleat
bb2bed7b00
Fixed OP_AugmentInfo packet processing that I broked'd
2014-10-03 02:03:48 -04:00
KayenEQ
968127c414
Exported to PERL $client->SendSpellAnim(targetid, spellid)
...
This function sends the spell graphic of a spell without actually having to cast the spell.
2014-10-02 22:08:12 -04:00
Uleat
272180ff0f
Detached direct packet routing for some older client opcodes
2014-10-02 20:18:54 -04:00
Michael Cook (mackal)
e38268230f
Export SendColoredText to lua
2014-10-01 18:34:26 -04:00
KayenEQ
50233b9a8c
changelog
2014-10-01 13:25:19 -04:00
Uleat
83367ee806
Added clicky items from bags for clients that support it (RoF, currently)
2014-09-30 16:18:25 -04:00
Michael Cook (mackal)
66c171b61b
Add support for post June 18, 2014 Hundred Hands effects
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Set Spells:Jun182014HundredHandsRevamp to true if your spell file is newer
2014-09-28 13:27:38 -04:00
Michael Cook (mackal)
3be7d45d36
Revamp attack delays / hastes / slows based on dev quotes
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See changelog
2014-09-27 23:14:11 -04:00
Michael Cook (mackal)
e5822a0c4a
Fix client SetAttackTimer issue
...
Moved the call to the end of Client::CalcBonuses() since it depends on
Client::CalcHaste() which requires a bunch of others to be called
before it.
2014-09-27 21:37:14 -04:00
KayenEQ
7831162235
changelog
2014-09-27 16:39:37 -04:00
KayenEQ
9561a3fd3e
Merge git://github.com/EQEmu/Server into Development
2014-09-25 15:15:32 -04:00
Michael Cook (mackal)
a73ac9cfe8
Added helper function bool EQEmu::IsTradeskill(uint32 skill)
...
Returns true if you pass a tradeskill to it, otherwise false
2014-09-24 23:36:27 -04:00
KayenEQ
b9b92762b5
Merge git://github.com/EQEmu/Server into Development
...
Conflicts:
changelog.txt
2014-09-24 20:51:20 -04:00
Uleat
7feb531ff7
Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers
2014-09-24 20:23:01 -04:00
KayenEQ
c03a70651c
SE_ApplySpell and SE_TriggerSpell will now be applied based on which effect slot they are used in (instead of always before all spell effects are checked).
...
Note: If a spell has multiple SE_TriggerSpell effects within it. Only one will be able to trigger. (If you want multiple spells use SE_ApplySpell)
2014-09-23 09:15:02 -04:00
KayenEQ
c160b8716f
Kayen: Spell recourse effects / triggerable spell effects will now be applied AFTER the base spells effects have been applied (consistent with live).
2014-09-22 18:02:40 -04:00
akkadius
c26a6959e4
#resetaa now covers the function of #resetaa and #refundaa
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#resetaa will wipe all AA data, refund the spent points into the available points and send character to character select properly
Removed #refundaa
Removed a lot of debug code for blob conversion
Changed status logging for loads/saves to Debug category
2014-09-22 01:00:28 -05:00
akkadius
ad29fa9cfa
Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
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Conflicts:
changelog.txt
common/database.cpp
world/client.cpp
world/zoneserver.cpp
zone/command.cpp
2014-09-21 02:32:31 -05:00
akkadius
f9366553a3
Blob changelog.txt
2014-09-21 01:27:05 -05:00
KimLS
9733f04c9c
Merge of changelog, how i hate thee
2014-09-20 15:10:33 -07:00
KimLS
7140a2054f
Ban and suspend commands now require a reason that is recorded in the DB
2014-09-20 15:09:43 -07:00
Michael Cook (mackal)
1049e48aca
Add Spells:SHDProcIDOffByeOne to support newer spell files
...
In June 2009 SoE stopped doing a +1 to the base for SHD procs
So UF+ spell files were not working, set this to false to support these spell files
2014-09-20 16:58:35 -04:00
Michael Cook (mackal)
33b79a3588
Limit character length to 15 (the client doesn't let you enter more)
2014-09-20 15:59:34 -04:00
Michael Cook (mackal)
f82699c39b
Fix crash in SendEnterWorld on illegally long names
2014-09-20 15:55:20 -04:00
Michael Cook (mackal)
7621882b4e
Fix toon names being allowed with lower case starting char
2014-09-20 02:46:04 -04:00
Michael Cook (mackal)
9b70b73759
Correct tell queue related messages
2014-09-19 18:17:42 -04:00
Michael Cook (mackal)
8e43134bda
Add Client::Tell_StringID for tell queue messages
2014-09-19 18:16:52 -04:00
Michael Cook (mackal)
a2368b4ea7
Implement tell queues
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Default queue size 20 (World:TellQueueSize)
This doe not play well with multiple sessions and a toon crashes and relogs
Normal tells have issues as well.
2014-09-18 22:55:06 -04:00
Michael Cook (mackal)
86c1420f6e
Fix some effect value calcs and implement more
...
Derived from the client
2014-09-17 00:01:32 -04:00
Uleat
364ed921ce
Fix for LoadBuffs() server crash
2014-09-16 22:57:15 -04:00