Commit Graph
100 Commits
Author SHA1 Message Date
Alex King d0e7e8c4c4 [Quest API] Add Group/Raid Overloads to Perl/Lua. (#2587)
# Perl
- Add `$group->IsGroupMember(name)`.
- Add `$group->IsLeader(name)`.
- Add `$raid->IsRaidMember(c)`.
- Add `$raid->IsGroupLeader(c)`.

# Lua
- Add `group:IsGroupMember(name)`.
- Add `group:IsLeader(name)`.
- Add `raid:IsGroupLeader(client)`.
- Add `raid:IsLeader(client)`.
- Add `raid:IsRaidMember(client)`.

# Notes
- Adds overloads to these methods allowing operators to get by name or reference.
2022-11-27 15:57:01 -05:00
Alex King 2d364e2fd1 [Bots] Add Bot-specific Spell Settings. (#2553)
* [Bots] Add Bot-specific Spell Settings.

# Notes
- Allows players to set `priority`, `min_level`, `max_level`, `min_hp`, `max_hp`, and `is_enabled` settings per spell based on targeted bot.
- Lets players disable spells they don't want their bots casting or change the criteria they cast them at if they want.

* Update botspellsai.cpp

* Update 2022_11_19_bot_spell_settings.sql

* Typo.

* Update botspellsai.cpp

* Cleanup and add Reload Methods to Perl/Lua.
2022-11-27 14:46:36 -05:00
Alex King fb4d4e1382 [Quest API] Fix Perl EVENT_HP double parsing in Spire. (#2585)
This condition caused the variables to show twice due to the way Sprie parses the source code, and the condition itself is unnecessary since we can just use an inline ternary in this case.
2022-11-27 14:27:27 -05:00
Alex King 15b2baa663 [Commands] Cleanup #npcedit Command. (#2582)
* [Commands] Cleanup #npcedit Command.

- Make use of repositories and cleanup logic.

* Remove accidental change.
2022-11-27 11:37:22 -05:00
Alex King 253f4c07e0 [Commands] Cleanup #chat Command. (#2581)
- Cleanup messages and logic.
2022-11-26 19:28:28 -05:00
Alex King f7ae5850f0 [Quest API] Add Time String to Seconds Method to Perl/Lua. (#2580)
* [Quest API] Add Time String to Seconds Method to Perl/Lua.

# Perl
- Add `quest::timetoseconds(time_string)`.

# Lua
- Add `eq.time_to_seconds(time_string)`.

# Notes
- Allows operators to use this method in place of hardcoded values like `3600`.

* Remove unused method.
2022-11-26 19:28:21 -05:00
Alex King 31d57342e1 [Quest API] Add Entity Variable Methods to Perl/Lua. (#2579)
* [Quest API] Add Entity Variable Methods to Perl/Lua.

# Perl
- Add `$mob->GetEntityVariables()`.
- Add `$object->GetEntityVariables()`.

# Lua
- Add `mob:GetEntityVariables()`.
- Add `object:GetEntityVariables()`.

# Notes
- Convert all overloads and methods to use `std::string` for entity variables.
- Allows operators to get a list of a Mob's entity variables.

* Update loottables.cpp
2022-11-26 16:24:01 -05:00
Alex King 290ebf3b26 [Quest API] Add GetBotListByClientName() Class Overload to Perl/Lua. (#2577)
# Perl
- Add `$entity_list->GetBotListByClientName(client_name, class_id)`.

# Lua
- Add `eq.get_entity_list():GetBotListByClientName(client_name, class_id)`.

# Notes
- Adds overload to get bots by client name and class ID.
2022-11-26 15:47:45 -05:00
Alex King 25f8ee2084 [Hotfix] Instances Repository Fix (#2576)
Need to use `this` pointer.
2022-11-26 12:31:51 -05:00
Alex King 1002a5659b [Hot Fix] Fix non-Bot Compile. (#2575)
#ifdef BOTS is needed for non-Bots compile.
2022-11-26 11:13:57 -05:00
Alex King dced08cf97 [Quest API] Add Zone Flag Methods to Perl/Lua. (#2574)
* [Quest API] Add Zone Flag Methods to Perl/Lua.

# Perl
- Add `$client->GetPEQZoneFlags()`.
- Add `$client->GetZoneFlags()`.

# Lua
- Add `client:GetPEQZoneFlags()`.
- Add `client:GetZoneFlags()`.

# Notes
- Allows operators to get a list of all PEQ/zone flags to be looped through or listed out easily without having to have a list of individual zone IDs to check or otherwise.

* Update zoning.cpp

* Repositories and cleanup.
2022-11-26 11:13:46 -05:00
Alex King b91d879662 [Quest API] Add Instance Methods to Perl/Lua. (#2573)
* [Quest API] Add Instance Methods to Perl/Lua.

# Perl
- Add `quest::GetInstanceIDs(zone_name)`.
- Add `quest::GetInstanceIDsByCharID(zone_name, character_id)`.
- Add `quest::GetInstanceVersionByID(instance_id)`.
- Add `quest::GetInstanceZoneIDByID(instance_id)`.

# Lua
- Add `eq.get_instance_ids(zone_name)`.
- Add `eq.get_instance_ids_by_char_id(zone_name, character_id)`.
- Add `eq.get_instance_version_by_id(instance_id)`.
- Add `eq.get_instance_zone_id_by_id(instance_id)`.

# Notes
- The instance IDs methods return arrays of IDs for looping so you can check on mass the instances a player has for a zone.
- Keeps operators from having to guess which possible versions of a zone a player has an instance for or loop through them all to find out.
- Cleanup `common/database_instances.cpp` to mostly use repositories where possible.

* Update database.h

* Update character_corpses_repository.h
2022-11-26 10:43:29 -05:00
Alex King 1d1ffc66fe [Quest API] Add Proximity Range Methods to Perl/Lua. (#2572)
# Perl
- Add `quest::set_proximity_range(x_range, y_range)`.
- Add `quest::set_proximity_range(x_range, y_range, z_range)`.
- Add `quest::set_proximity_range(x_range, y_range, z_range, enable_say)`.

# Lua
- Add `eq.set_proximity_range(x_range, y_range)`.
- Add `eq.set_proximity_range(x_range, y_range, z_range)`.
- Add `eq.set_proximity_range(x_range, y_range, z_range, enable_say)`.

# Notes
- Allows a shorthand for setting proximities.
- Automatically uses NPC's current location versus having to provide it.
2022-11-26 10:11:40 -05:00
Kinglykrab 52e1bc943a [Commands] Add #bugs Command. (#2559)
* [Commands] Add #bugs Command.

- Adds a #bugs command for viewing bug reports.
- Remove unused bug related rules in favor of hard-coding the new system.

* Cleanup.

* Typo.

* Push.

* Lower status so it fits with message.
2022-11-22 17:32:26 -05:00
Kinglykrab dd3c76e9d2 [Bug Fix] Fix EntityList::GetBotListByCharacterID() (#2569)
- Class ID wasn't being checked, must've been left out of commit.
2022-11-22 17:03:43 -05:00
Kinglykrab 5e6741cf17 [Quest API] Add Overloads to MoveZone Methods in Perl/Lua. (#2551)
# Perl
- Add `$client->MoveZone(zone_name, x, y, z)`.
- Add `$client->MoveZone(zone_name, x, y, z, h)`.
- Add `$client->MoveZoneGroup(zone_name, x, y, z)`.
- Add `$client->MoveZoneGroup(zone_name, x, y, z, h)`.
- Add `$client->MoveZoneRaid(zone_name, x, y, z)`.
- Add `$client->MoveZoneRaid(zone_name, x, y, z, h)`.
- Add `$client->MoveZoneInstance(instance_id, x, y, z)`.
- Add `$client->MoveZoneInstance(instance_id, x, y, z, h)`.
- Add `$client->MoveZoneInstanceGroup(instance_id, x, y, z)`.
- Add `$client->MoveZoneInstanceGroup(instance_id, x, y, z, h)`.
- Add `$client->MoveZoneInstanceRaid(instance_id, x, y, z)`.
- Add `$client->MoveZoneInstanceRaid(instance_id, x, y, z, h)`.

# Lua
- Add `client:MoveZone(zone_name, x, y, z)`.
- Add `client:MoveZone(zone_name, x, y, z, h)`.
- Add `client:MoveZoneGroup(zone_name, x, y, z)`.
- Add `client:MoveZoneGroup(zone_name, x, y, z, h)`.
- Add `client:MoveZoneRaid(zone_name, x, y, z)`.
- Add `client:MoveZoneRaid(zone_name, x, y, z, h)`.
- Add `client:MoveZoneInstance(instance_id, x, y, z)`.
- Add `client:MoveZoneInstance(instance_id, x, y, z, h)`.
- Add `client:MoveZoneInstanceGroup(instance_id, x, y, z)`.
- Add `client:MoveZoneInstanceGroup(instance_id, x, y, z, h)`.
- Add `client:MoveZoneInstanceRaid(instance_id, x, y, z)`.
- Add `client:MoveZoneInstanceRaid(instance_id, x, y, z, h)`.

# Notes
- Adds XYZ/XYZH overloads to these methods so it no longer assumes safe coordinates unless position isn't specified.
2022-11-22 16:48:05 -05:00
Kinglykrab 8373dd1cb9 [Commands] Cleanup #timers Command. (#2562)
- Cleanup popup window and add a message for if there are no recast timers.
2022-11-22 09:17:09 -05:00
Kinglykrab 9f65159cb2 [Commands] Cleanup #serverinfo Command. (#2568)
- Cleanup messages.
- Use new dialogue window methods.
2022-11-22 09:14:22 -05:00
Kinglykrab f143d0a75f [Commands] Cleanup #delacct Command. (#2567)
- Cleanup messages and logic.
- Use repositories.
2022-11-22 09:14:15 -05:00
Kinglykrab 19e7f0a6b1 [Commands] Cleanup #heromodel Command. (#2566)
- Cleanup messages and logic.
2022-11-22 09:14:08 -05:00
Kinglykrab 3c361be739 [Commands] Remove #iteminfo Command. (#2565)
- Command is unused and doesn't have most of the item data anyway, seems like a command for back when items weren't fully working.
2022-11-22 09:13:59 -05:00
Kinglykrab 3424fe78f5 [Commands] Cleanup #suspend Command. (#2564)
- Cleanup messages and logic.
- Use repositories.
2022-11-22 09:13:37 -05:00
Kinglykrab 0dfa067974 [Quest API] Add Hotzone Methods to Perl/Lua. (#2558)
# Perl
- Add `quest::ishotzone()`.
- Add `quest::sethotzone(is_hotzone)`.

# Lua
- Add `eq.is_hotzone()`.
- Add `quest::set_hotzone(is_hotzone)`.

# Notes
- Allows operators to toggle hotzone flags within a script dynamically, for stuff like making an instance a hotzone, but not necessarily all versions of the zone.
2022-11-22 09:11:53 -05:00
Kinglykrab 0c56586f3b [Quest API] Add Client Spell Methods to Perl/Lua. (#2550)
* [Quest API] Add Client Spell Methods to Perl/Lua.

# Perl
- Add `$client->ApplySpell(spell_id)`.
- Add `$client->ApplySpell(spell_id, duration)`.
- Add `$client->ApplySpell(spell_id, duration, allow_pets)`.
- Add `$client->ApplySpell(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `$client->ApplySpell(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.
- Add `$client->ApplySpellGroup(spell_id)`.
- Add `$client->ApplySpellGroup(spell_id, duration)`.
- Add `$client->ApplySpellGroup(spell_id, duration, allow_pets)`.
- Add `$client->ApplySpellGroup(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `$client->ApplySpellGroup(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.
- Add `$client->ApplySpellRaid(spell_id)`.
- Add `$client->ApplySpellRaid(spell_id, duration)`.
- Add `$client->ApplySpellRaid(spell_id, duration, allow_pets)`.
- Add `$client->ApplySpellRaid(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `$client->ApplySpellRaid(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.
- Add `$client->SetSpellDuration(spell_id)`.
- Add `$client->SetSpellDuration(spell_id, duration)`.
- Add `$client->SetSpellDuration(spell_id, duration, allow_pets)`.
- Add `$client->SetSpellDuration(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `$client->SetSpellDuration(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.
- Add `$client->SetSpellDurationGroup(spell_id)`.
- Add `$client->SetSpellDurationGroup(spell_id, duration)`.
- Add `$client->SetSpellDurationGroup(spell_id, duration, allow_pets)`.
- Add `$client->SetSpellDurationGroup(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `$client->SetSpellDurationGroup(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.
- Add `$client->SetSpellDurationRaid(spell_id)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, allow_pets)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.

# Lua
- Add `client:ApplySpell(spell_id)`.
- Add `client:ApplySpell(spell_id, duration)`.
- Add `client:ApplySpell(spell_id, duration, allow_pets)`.
- Add `client:ApplySpell(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `client:ApplySpell(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.
- Add `client:ApplySpellGroup(spell_id)`.
- Add `client:ApplySpellGroup(spell_id, duration)`.
- Add `client:ApplySpellGroup(spell_id, duration, allow_pets)`.
- Add `client:ApplySpellGroup(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `client:ApplySpellGroup(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.
- Add `client:ApplySpellRaid(spell_id)`.
- Add `client:ApplySpellRaid(spell_id, duration)`.
- Add `client:ApplySpellRaid(spell_id, duration, allow_pets)`.
- Add `client:ApplySpellRaid(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `client:ApplySpellRaid(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.
- Add `client:SetSpellDuration(spell_id)`.
- Add `client:SetSpellDuration(spell_id, duration)`.
- Add `client:SetSpellDuration(spell_id, duration, allow_pets)`.
- Add `client:SetSpellDuration(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `client:SetSpellDuration(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.
- Add `client:SetSpellDurationGroup(spell_id)`.
- Add `client:SetSpellDurationGroup(spell_id, duration)`.
- Add `client:SetSpellDurationGroup(spell_id, duration, allow_pets)`.
- Add `client:SetSpellDurationGroup(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `client:SetSpellDurationGroup(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.
- Add `client:SetSpellDurationRaid(spell_id)`.
- Add `client:SetSpellDurationRaid(spell_id, duration)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, allow_pets)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, allow_pets, is_raid_group_only, allow_bots)`.

# Notes
- Allows operators extremely easy shorthands to cast on entire groups and raid groups and optionally include their bots and pets.
- Default functionality for Raid is that it only casts on your group, set `is_raid_group_only` to `false` to cast on the entire Raid.

* Cleanup.

* Remove Raid parameter from Solo/Group methods.
2022-11-22 09:11:36 -05:00
Kinglykrab 37af643b61 [Bots] Cleanup Say Event Parse. (#2557) 2022-11-20 14:28:46 -06:00
Kinglykrab f67767f28e [Cleanup] Extra Space in NPC::AISpellsList(). (#2555) 2022-11-20 09:59:59 -05:00
Kinglykrab e2dfbeb116 [Bug Fix] Fix Flag Updating with SetGMStatus() in Lua. (#2554)
# Notes
- Perl was sending `UpdateAdmin()` after `SetGMStatus()`, Lua wasn't, so only Perl was updating properly.
- Fix is to just put `UpdateAdmin()` inside `SetGMStatus()`.
2022-11-19 22:05:01 -05:00
Kinglykrab 0003f6f863 [Quest API] Add Area Damage Methods to Perl/Lua. (#2549)
* [Quest API] Add Area Damage Methods to Perl/Lua.

# Perl
- Add `$mob->DamageArea(damage)`.
- Add `$mob->DamageArea(damage, distance)`.
- Add `$mob->DamageAreaBots(damage)`.
- Add `$mob->DamageAreaBots(damage, distance)`.
- Add `$mob->DamageAreaClients(damage)`.
- Add `$mob->DamageAreaClients(damage, distance)`.
- Add `$mob->DamageAreaNPCs(damage)`.
- Add `$mob->DamageAreaNPCs(damage, distance)`.
- Add `$mob->DamageAreaPercentage(damage)`.
- Add `$mob->DamageAreaPercentage(damage, distance)`.
- Add `$mob->DamageAreaBotsPercentage(damage)`.
- Add `$mob->DamageAreaBotsPercentage(damage, distance)`.
- Add `$mob->DamageAreaClientsPercentage(damage)`.
- Add `$mob->DamageAreaClientsPercentage(damage, distance)`.
- Add `$mob->DamageAreaNPCsPercentage(damage)`.
- Add `$mob->DamageAreaNPCsPercentage(damage, distance)`.

# Lua
- Add `mob:DamageArea(damage)`.
- Add `mob:DamageArea(damage, distance)`.
- Add `mob:DamageAreaBots(damage)`.
- Add `mob:DamageAreaBots(damage, distance)`.
- Add `mob:DamageAreaClients(damage)`.
- Add `mob:DamageAreaClients(damage, distance)`.
- Add `mob:DamageAreaNPCs(damage)`.
- Add `mob:DamageAreaNPCs(damage, distance)`.
- Add `mob:DamageAreaPercentage(damage)`.
- Add `mob:DamageAreaPercentage(damage, distance)`.
- Add `mob:DamageAreaBotsPercentage(damage)`.
- Add `mob:DamageAreaBotsPercentage(damage, distance)`.
- Add `mob:DamageAreaClientsPercentage(damage)`.
- Add `mob:DamageAreaClientsPercentage(damage, distance)`.
- Add `mob:DamageAreaNPCsPercentage(damage)`.
- Add `mob:DamageAreaNPCsPercentage(damage, distance)`.

# Notes
- Cleanup parameter order of damage methods.
- These methods allow you to damage all Bots, Clients, Mobs, or NPCs in a zone or by distance from the Mob.
- Fix math with percentage damage.

* Update entity.cpp
2022-11-16 21:11:01 -06:00
Kinglykrab 856aa51cb8 [Bots] Add support for Bot scripting. (#2515)
* [Bots] Add support for Bot scripting.

# Perl
- Add support for `zone/bot.pl` and `zone/bot_v#.pl`.
- Add support for `global/global_bot.pl`.
- Add `$bot->SignalBot(signal_id)` to Perl.
- Add `$bot->OwnerMessage(message)` to Perl.
- Add `$entity_list->SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Perl.
- Add `$entity_list->SignalBotByBotID(bot_id, signal_id)` to Perl.
- Add `$entity_list->SignalBotByBotName(bot_name, signal_id)` to Perl.
- Add `EVENT_SPELL_EFFECT_BOT` to Perl.
- Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Perl.

# Lua
- Add support for `zone/bot.lua` and `zone/bot_v#.lua`.
- Add support for `global/global_bot.lua`.
- Add `bot:SignalBot(signal_id)` to Lua.
- Add `bot:OwnerMessage(message)` to Lua.
- Add `entity_list:SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Lua.
- Add `entity_list:SignalBotByBotID(bot_id, signal_id)` to Lua.
- Add `entity_list:SignalBotByBotName(bot_name, signal_id)` to Lua.
- Add `EVENT_SPELL_EFFECT_BOT` to Lua.
- Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Lua.

# Supported Bot Events
1. `EVENT_CAST`
2. `EVENT_CAST_BEGIN`
3. `EVENT_CAST_ON`
4. `EVENT_COMBAT`
5. `EVENT_DEATH`
6. `EVENT_DEATH_COMPLETE`
7. `EVENT_SAY`
8. `EVENT_SIGNAL`
9. `EVENT_SLAY`
10. `EVENT_SLAY_NPC`
11. `EVENT_SPAWN`
12. `EVENT_TARGET_CHANGE`
13. `EVENT_TIMER`
14. `EVENT_USE_SKILL`

# Common
- Convert NPC pointers in common events to Mob pointers so bots are supported.
- Convert signal IDs to `int` where it wasn't already, allowing negative signals to be sent properly.

* Add EVENT_POPUP_RESPONSE.

* Cleanup and fix EVENT_COMBAT/EVENT_SLAY/EVENT_NPC_SLAY.

* Fix DoNPCEmote calls.

* Update attack.cpp

* Update event_codes.h

* Update bot_command.cpp
2022-11-16 21:02:16 -06:00
Kinglykrab 7ea77ee027 [Bots] Add Quest API Support for Limits. (#2522)
* [Bots] Add Quest API Support for Limits.

# Perl
- Add `$client->GetBotCreationLimit()` to Perl.
- Add `$client->GetBotCreationLimit(class_id)` to Perl.
- Add `$client->GetBotRequiredLevel()` to Perl.
- Add `$client->GetBotRequiredLevel(class_id)` to Perl.
- Add `$client->GetBotSpawnLimit()` to Perl.
- Add `$client->GetBotSpawnLimit(class_id)` to Perl.
- Add `$client->SetBotCreationLimit(creation_limit)` to Perl.
- Add `$client->SetBotCreationLimit(creation_limit, class_id)` to Perl.
- Add `$client->SetBotRequiredLevel(required_level)` to Perl.
- Add `$client->SetBotRequiredLevel(required_level, class_id)` to Perl.
- Add `$client->SetBotSpawnLimit(spawn_limit)` to Perl.
- Add `$client->SetBotSpawnLimit(spawn_limit, class_id)` to Perl.
- Add `$entity_list->GetBotListByCharacterID(character_id, class_id)` to Perl.

# Lua
- Add `client:GetBotCreationLimit()` to Lua.
- Add `client:GetBotCreationLimit(class_id)` to Lua.
- Add `client:GetBotRequiredLevel()` to Lua.
- Add `client:GetBotRequiredLevel(class_id)` to Lua.
- Add `client:GetBotSpawnLimit()` to Lua.
- Add `client:GetBotSpawnLimit(class_id)` to Lua.
- Add `client:SetBotCreationLimit(creation_limit)` to Lua.
- Add `client:SetBotCreationLimit(creation_limit, class_id)` to Lua.
- Add `client:SetBotRequiredLevel(required_level)` to Lua.
- Add `client:SetBotRequiredLevel(required_level, class_id)` to Lua.
- Add `client:SetBotSpawnLimit(spawn_limit)` to Lua.
- Add `client:SetBotSpawnLimit(spawn_limit, class_id)` to Lua.
- Add `entity_list:GetBotListByCharacterID(character_id, class_id)` to Lua.

# Notes
- Allows operators to set creation and spawn limits based on class, as well as required level.
- Using the class-inspecific methods sets the global limit or required level.
- Global limits are checked prior to class-specific limits and if they are not met, creation or spawn is disallowed.
- Modified preexisting Quest API to make use of this new stuff under the hood.

* Update bot_command.cpp

* Add client bot file.
2022-11-16 19:51:13 -05:00
Kinglykrab ce4d96dc91 [Commands] Cleanup #xtargets Command. (#2545)
* [Commands] Cleanup #xtargets Command.

- Cleanup messages and logic.

* Update client.cpp

* Update client.cpp
2022-11-16 19:11:35 -05:00
Kinglykrab bd95daa1f3 [Quest API] Add GetRandomBot() to Perl/Lua (#2543)
* [Quest API] Add GetRandomBot() to Perl/lua.

# Perl
- Add `$entity_list->GetRandomBot()` to Perl.
- Add `$entity_list->GetRandomBot(x, y, z, distance)` to Perl.
- Add `$entity_list->GetRandomBot(x, y, z, distance, exclude_bot)` to Perl.

# Lua
- Add `eq.get_entity_list():GetRandomBot()` to Lua.
- Add `eq.get_entity_list():GetRandomBot(x, y, z, distance)` to Lua.
- Add `eq.get_entity_list():GetRandomBot(x, y, z, distance, exclude_bot)` to Lua.

# Notes
- Allows operators to grab a random Bot from entity list similar to Client, Mob, and NPC.

* Cleanup and fix Perl distance.

- Perl distance was sending as already squared, Lua was not.
- Send as non-squared and square in the method so that both work the same.

* Update entity.cpp

* Update entity.cpp
2022-11-16 18:54:15 -05:00
Kinglykrab 93d8471487 [Commands] Cleanup #opcode Command. (#2547)
* [Commands] Cleanup #opcode Command.

- Cleanup logic.

* Update command.cpp
2022-11-16 08:30:35 -06:00
Kinglykrab 730cd3f28a [Bots] Add Expansion Bitmask Quest APIs. (#2523)
* [Bots] Add Expansion Bitmask Quest APIs.

- Add `$bot->GetExpansionBitmask()` to Perl.
- Add `$bot->SetExpansionBitmask(expansion_bitmask)` to Perl.

- Add `bot:GetExpansionBitmask()` to Lua.
- Add `bot:SetExpansionBitmask(expansion_bitmask)` to Lua.

- Adds `expansion_bitmask` column to `bot_data` table.
- Allows server operators to limit expansion settings on a bot-by-bot basis.
- Allows limiting or allowing of AAs in `Bot::LoadAAs()` based on expansion bitmask.
- Default value is `-1` which just defaults to the `Bots:BotExpansionSettings` rule value.
- Setting bitmask saves to database and reloads AAs so bots automatically recalculate bonuses.

* Add save parameter.

* Typo.
2022-11-16 07:29:50 -06:00
Kinglykrab bb58a9cd20 [Quest API] Add Marquee methods to Perl/Lua. (#2544)
* [Quest API] Add zonemarquee to Perl/Lua.

# Perl
- Add `quest::zonemarquee(type, priority, fade_in, fade_out, duration, message)` to Perl.

# Lua
- Add `eq.zone_marquee(type, priority, fade_in, fade_out, duration, message)` to Lua.

# Notes
- Allows operators to easily send a zone-wide marquee, similar to `quest::ze`/`eq.zone_emote`.

* Update lua_general.cpp

* Add other methods.

* Add entity list marquee

* Update client.cpp

* Add more shorthands.
2022-11-16 07:23:39 -06:00
Kinglykrab 8c994fef97 [Quest API] Add Mob Hate Methods to Perl/Lua. (#2548)
* [Quest API] Add Mob Hate Methods to Perl/Lua.

# Perl
- Add `$mob->DamageHateList(damage)` to Perl.
- Add `$mob->DamageHateList(damage, distance)` to Perl.
- Add `$mob->DamageHateListPercentage(damage)` to Perl.
- Add `$mob->DamageHateListPercentage(damage, distance)` to Perl.
- Add `$mob->DamageHateListBots(damage)` to Perl.
- Add `$mob->DamageHateListBots(damage, distance)` to Perl.
- Add `$mob->DamageHateListBotsPercentage(damage)` to Perl.
- Add `$mob->DamageHateListBotsPercentage(damage, distance)` to Perl.
- Add `$mob->DamageHateListClients(damage)` to Perl.
- Add `$mob->DamageHateListClients(damage, distance)` to Perl.
- Add `$mob->DamageHateListClientsPercentage(damage)` to Perl.
- Add `$mob->DamageHateListClientsPercentage(damage, distance)` to Perl.
- Add `$mob->DamageHateListNPCs(damage)` to Perl.
- Add `$mob->DamageHateListNPCs(damage, distance)` to Perl.
- Add `$mob->DamageHateListNPCsPercentage(damage)` to Perl.
- Add `$mob->DamageHateListNPCsPercentage(damage, distance)` to Perl.
- Add `$mob->GetHateListBots()` to Perl.
- Add `$mob->GetHateListBots(distance)` to Perl.
- Add `$mob->GetHateListClients()` to Perl.
- Add `$mob->GetHateListClients(distance)` to Perl.
- Add `$mob->GetHateListNPCs()` to Perl.
- Add `$mob->GetHateListNPCs(distance)` to Perl.

# Lua
- Add `mob:DamageHateList(damage)` to Lua.
- Add `mob:DamageHateList(damage, distance)` to Lua.
- Add `mob:DamageHateListPercentage(damage)` to Lua.
- Add `mob:DamageHateListPercentage(damage, distance)` to Lua.
- Add `mob:DamageHateListBots(damage)` to Lua.
- Add `mob:DamageHateListBots(damage, distance)` to Lua.
- Add `mob:DamageHateListBotsPercentage(damage)` to Lua.
- Add `mob:DamageHateListBotsPercentage(damage, distance)` to Lua.
- Add `mob:DamageHateListClients(damage)` to Lua.
- Add `mob:DamageHateListClients(damage, distance)` to Lua.
- Add `mob:DamageHateListClientsPercentage(damage)` to Lua.
- Add `mob:DamageHateListClientsPercentage(damage, distance)` to Lua.
- Add `mob:DamageHateListNPCs(damage)` to Lua.
- Add `mob:DamageHateListNPCs(damage, distance)` to Lua.
- Add `mob:DamageHateListNPCsPercentage(damage)` to Lua.
- Add `mob:DamageHateListNPCsPercentage(damage, distance)` to Lua.
- Add `mob:GetHateListBots()` to Lua.
- Add `mob:GetHateListBots(distance)` to Lua.
- Add `mob:GetHateListClients()` to Lua.
- Add `mob:GetHateListClients(distance)` to Lua.
- Add `mob:GetHateListNPCs()` to Lua.
- Add `mob:GetHateListNPCs(distance)` to Lua.

# Notes
- Offers an extreme amount of short hands when grabbing hate list entities by a specific type or damaging a specific type of entity on an NPC's hatelist.
- Should save operators having to use `GetHateList()` then loop it to get the entries they want to do something.

* Cleanup.
2022-11-16 07:16:47 -06:00
Kinglykrab 6ff52f94c4 [Repositories] Add Bot Repositories. (#2529)
* [Repositories] Add Bot Repositories.

* Remove unnecessary table.

* Add back table.
2022-11-16 07:15:48 -06:00
Kinglykrab b5035d7e03 [Commands] Remove #profiledump and #profilereset Commands. (#2546)
- These commands don't seem to be used anymore.
2022-11-16 07:15:03 -06:00
Kinglykrab 8f1b87c5e4 [Quest API] Add Owner methods to Perl/Lua. (#2542)
* [Quest API] Add Owner methods to Perl/Lua.

# Perl
- Add `$mob->GetOwner()` to Perl.

# Lua
- Add `mob:GetOwnerID()` to Lua.

# Notes
- `GetOwner()` exists in Lua, but not Perl.
- `GetOwnerID()` exists in Perl, but not Lua.

* Update lua_mob.cpp
2022-11-14 18:03:26 -05:00
Kinglykrab e72ec4ae56 [Quest API] Add RandomizeFeature() overloads to Perl/Lua. (#2532)
# Perl
- Add `$mob->RandomizeFeatures()` to Perl.
- Add `$mob->RandomizeFeatures(send_illusion)` to Perl.
- Add `$mob->RandomizeFeatures(send_illusion, set_variables)` to Perl.

# Lua
- Add `mob:RandomizeFeatures()` to Lua.
- Add `mob:RandomizeFeatures(send_illusion)` to Lua.
- Add `mob:RandomizeFeatures(send_illusion, set_variables)` to Lua.

# Notes
- Previous overload required `send_illusion` and `set_variables` despite both default values being `true`, this will allow you to just send nothing if you want both to be `true`.
- Change `RandomizeFeatures()` type to `bool` from `void` to match source method, returns `false` when used on a race that has no features to randomize.
- This allows operators to do something different if the NPC can't use this method.
2022-11-14 16:59:17 -05:00
Kinglykrab fd2fc76706 [Commands] Cleanup #depopzone Command. (#2537)
* [Commands] Cleanup #depopzone Command.

- Cleanup messages and logic.
- Add optional `start_spawn_timers` parameter to start spawn timers of NPCs when depopped.

* Update depopzone.cpp
2022-11-14 16:47:20 -05:00
Kinglykrab f668949c24 [Quest API] Add SendGMCommand() to Perl/Lua. (#2527)
* [Quest API] Add SendGMCommand() to Perl/Lua.

# Perl
- Add `$client->SendGMCommand(message)` to Perl.
- Add `$client->SendGMCommand(message, ignore_status)` to Perl.

# Lua
- Add `client:SendGMCommand(message)` to Lua.
- Add `client:SendGMCommand(message, ignore_status)` to Lua.

# Notes
- `ignore_status` allows you to have players use GM commands that they are not the required status level for through the Quest API.
- `ignore_status` is default false, so if you don't send it, it checks and makes sure the player can use the command you're sending before allowing it.

* Typo.

* Formatting.
2022-11-14 16:47:02 -05:00
Kinglykrab 36887203d3 [Commands] Cleanup #doanim Command. (#2540)
* [Commands] Cleanup #doanim Command.

- Cleanup messages and logic.
- Allow you to use animation names or IDs, could possibly extend this to quest API in the future.

* Update dialogue_window.h
2022-11-14 16:38:05 -05:00
Kinglykrab e5ad9264d0 [Quest API] Add GetRandomClient(), GetRandomMob() and GetRandomNPC() overloads to Perl/Lua. (#2541)
* [Quest API] Add GetRandomClient(), GetRandomMob() and GetRandomNPC() overloads to Perl/Lua.

# Perl
- Add `$entity_list->GetRandomClient()` to Perl.
- Add `$entity_list->GetRandomMob()` to Perl.
- Add `$entity_list->GetRandomNPC()` to Perl.

# Lua
- Add `eq.get_entity_list():GetRandomClient()` to Lua.
- Add `eq.get_entity_list():GetRandomMob()` to Lua.
- Add `eq.get_entity_list():GetRandomNPC()` to Lua.

# Notes
- We didn't have overloads before without XYZ, so was harder to do a zone-wide random.

* Update lua_entity_list.cpp
2022-11-14 14:08:02 -05:00
Kinglykrab df57138a61 [Commands] Cleanup #devtools Command. (#2538)
* [Commands] Cleanup #devtools Command.

- Cleanup messages and logic.

* Update client.cpp
2022-11-14 14:06:36 -05:00
Kinglykrab aa506110e1 [Commands] Cleanup #depop Command. (#2536)
* [Commands] Cleanup #depop Command.

- Cleanup messages and logic.
- Add optional `start_spawn_timer` parameter to start spawn timer of NPC when depopped.

* Update command.cpp
2022-11-14 14:05:48 -05:00
Kinglykrab 2c656c4110 [Commands] Cleanup #emote Command. (#2535)
* [Commands] Cleanup #emote Command.

- Cleanup messages and logic.
- Allow `^` separator to send multiple messages by name, world, or zone.

* Update emote.cpp
2022-11-14 14:05:40 -05:00
Kinglykrab 8d184fc6c0 [Commands] Cleanup #scribespell and #scribespells Commands. (#2534)
- Cleanup messages and logic.
2022-11-14 14:05:34 -05:00
Kinglykrab 9c967c24b8 [Quest API] Add Popup methods to Perl/Lua. (#2533)
* [Quest API] Add Popup methods to Perl/Lua.

# Perl
- Add `quest::popupcentermessage(message)` to Perl.
- Add `quest::popupcolormessage(color, message)` to Perl.
- Add `quest::popupindent()` to Perl.
- Add `quest::popuplink(link)` to Perl.
- Add `quest::popuplink(link, message)` to Perl.

# Lua
- Add `eq.popup(title, message)` to Lua.
- Add `eq.popup(title, message, popup_id)` to Lua.
- Add `eq.popup(title, message, popup_id, buttons)` to Lua.
- Add `eq.popup_center_message(message)` to Lua.
- Add `eq.popup_color_message(color, message)` to Lua.
- Add `eq.popup_indent()` to Lua.
- Add `eq.popup_link(link)` to Lua.
- Add `eq.popup_link(link, message)` to Lua.

# Notes
- Adds the Perl plugins like PWAutoCenter, PWIndent, and PWHyperlink.
- Parses out HTML `<>` tags automatically in `popupautocenter` to properly center stuff like colored messages. (Doesn't work with links)
- This lets Lua users have similar functionality to Perl users.

* Add tables and break.

* Add indent_count to indent method.

* Move to Dialogue Window.
2022-11-14 14:05:24 -05:00
Kinglykrab 31e5622dad [Quest API] Add CloneAppearance() to Perl/Lua. (#2531)
* [Quest API] Add CloneAppearance() to Perl/Lua.

# Perl
- Add `$client->CloneAppearance(other)` to Perl.
- Add `$client->CloneAppearance(other, clone_name)` to Perl.

# Lua
- Add `client:CloneAppearance(other)` to Lua.
- Add `client:CloneAppearance(other, clone_name)` to Lua.

# Notes
- Allows operators to easily clone appearance between mobs in a script without relying on a plugin or module.

* Update mob_appearance.cpp

* Update mob.cpp
2022-11-14 14:05:05 -05:00
Kinglykrab 8a449b0152 [Repositories] Update Character EXP Modifiers Repository (#2530) 2022-11-14 14:04:55 -05:00
Kinglykrab 5f4a8d17f5 [Quest API] Add SplitMoney() with Client splitter to Perl. (#2525)
# Perl
- Add `$group->SplitMoney(copper, silver, gold, platinum, splitter)` to Perl.
- Add `$raid->SplitMoney(group_id, copper, silver, gold, platinum, splitter)` to Perl.
2022-11-14 14:04:44 -05:00
Kinglykrab c5c57b7541 [Quest API] Add Group/Raid overloads to Perl/Lua. (#2526)
# Perl
- Add `$raid->GetGroup(client)` to Perl.
- Add `$raid->GetGroupMember(member_index)` to Perl.
- Add `$raid->IsLeader(client)` to Perl.

# Lua
- Add `group:GroupMessage(sender, message)` to Lua.
2022-11-14 14:04:38 -05:00
Kinglykrab 3cb13969ff [Quest API] Add GetAverageLevel() to Perl/Lua. (#2524)
# Perl
- Add `$group->GetAverageLevel()` to Perl.

# Lua
- Add `group:GetAverageLevel()` to Lua.
- Convert `group:GetHighestLevel()` from `int` to `uint32` in Lua.
- Convert `group:GetLowestLevel()` from `int` to `uint32` in Lua.
2022-11-14 14:04:14 -05:00
Kinglykrab fca99bb274 [Bots] Hotfix for possible crash. (#2539)
* [Bots] Hotfix for possible crash.

Possible crash due to 4 nullable columns in `bot_spells_entries` table.

* Update 2022_11_13_bot_spells_entries.sql
2022-11-13 20:44:07 -05:00
Kinglykrab 815593b9bc [Cleanup] Remove unusued Max Item ID Constant (#2528) 2022-11-08 14:59:24 -05:00
Kinglykrab 13b2af1a91 [Quest API] Add Instance ID/Version exports to EVENT_ZONE. (#2502)
# Perl
- Add `$from_instance_id` to EVENT_ZONE in Perl.
- Add `$from_instance_version` to EVENT_ZONE in Perl.
- Add `$target_instance_id` to EVENT_ZONE in Perl.
- Add `$target_instance_version` to EVENT_ZONE in Perl.

# Lua
- Add `e.from_instance_id` to EVENT_ZONE in Lua.
- Add `e.from_instance_version` to EVENT_ZONE in Lua.
- Add `e.instance_id` to EVENT_ZONE in Lua.
- Add `e.instance_version` to EVENT_ZONE in Lua.

# Notes
- This will allow Operators to prevent people from entering zones by Instance ID or Instance Version.
2022-11-05 11:38:03 -04:00
Kinglykrab f6dbdf5db8 [Quest API] Add EVENT_AA_BUY and EVENT_AA_GAIN to Perl/Lua. (#2504)
# Perl
- Add EVENT_AA_BUY to Perl.
  - Exports `$aa_cost`, `$aa_id`, `$aa_previous_id`, and `$aa_next_id`
- Add EVENT_AA_GAIN to Perl.
  - Exports `$aa_gained`
- Add quest::getaaname(aa_id) to Perl.

# Lua
- Add event_aa_buy to Lua.
  - Exports `e.aa_cost`, `e.aa_id`, `e.aa_previous_id`, and `e.aa_next_id`
- Add event_aa_gain to Lua.
  - Exports `e.aa_gained`
- Add eq.get_aa_name(aa_id) to Lua.
2022-11-05 11:09:47 -04:00
Kinglykrab a3928ec504 [Quest API] Add GetUltimateOwner() to Perl/Lua. (#2516)
# Perl
- Add `$mob->GetUltimateOwner()` to Perl.

# Lua
- Add `mob:GetUltimateOwner()` to Lua.

# Notes
- Allows operators to get ultimate owner of something like a pet's pet or a pet's swarm pet.
2022-11-05 08:35:14 -04:00
Kinglykrab 8d1dd52db3 [Quest API] Add GetLowestLevel() to Perl. (#2517)
# Perl
- Add `$group->GetLowestLevel()` to Perl.

# Notes
- This exists in Lua, but not Perl.
2022-11-05 08:34:29 -04:00
Kinglykrab 2218f46b5b [Commands] Cleanup #dbspawn2 Command. (#2493)
* [Commands] Cleanup #dbspawn2 Command.

Add some descriptive messages so that you get some feedback from the command.

* Update dbspawn2.cpp
2022-10-29 21:22:24 -04:00
Kinglykrab 53dcd14534 [Commands] Cleanup #emotesearch and #emoteview Command. (#2494)
* [Commands] Cleanup #emoteview Command.

Cleanup command messages and logic.

Add constants for Emote Events and Emote Types and replace all the old constants with the new constants.

* Update emoteview.cpp

* Cleanup #emotesearch Command.
2022-10-29 21:22:17 -04:00
Kinglykrab dcbc9a358f [Commands] Cleanup #modifynpcstat Command. (#2499)
* [Commands] Cleanup #modifynpcstat Command.

Cleanup messages and logic,

Add map and loop through it to display all stats, can add to this in the future if we add more stuff modifiable by this command.

* Delete settings.json

* Update modifynpcstat.cpp

* Update modifynpcstat.cpp

* Update questmgr.h
2022-10-29 21:22:07 -04:00
Kinglykrab b512447448 [Bots] Add give/remove saylinks to ^itemuse. (#2503)
Adds shortcut saylinks for giving items to bots or removing items from them.
2022-10-29 21:22:01 -04:00
Kinglykrab 7abb02655d [Rules] Add Toggle for Warrior Shielding (#2496)
This adds a toggle to disable the Warrior shielding ability. This will not stop the client-side message from sending when you do not have a target, but it will keep the ability from doing anything.
2022-10-22 14:59:52 -05:00
Kinglykrab 0240a9cc76 [Quest API] Add IsRaining() and IsSnowing() to Perl/Lua. (#2477)
* [Quest API] Add IsRaining() and IsSnowing() to Perl/Lua.

- Add quest::IsRaining() to Perl.
- Add quest::IsSnowing() to Perl.
- Add eq.is_raining() to Lua.
- Add eq.is_snowing() to Lua.

This will allow server operators to tell if a zone is currently raining, snowing, or neither.

* Remove unnecessary quest manager stuff.

* Added constants and cleaned up #weather command

* Revert "Added constants and cleaned up #weather command"

This reverts commit 2ec85304b7.

* Revert "Revert "Added constants and cleaned up #weather command""

This reverts commit 76f4e411b6.

* Delete settings.json

* Update zone.cpp
2022-10-13 20:59:55 -05:00
Kinglykrab 303b35a755 [Commands] Cleanup #setlanguage Command. (#2464)
* [Commands] Cleanup #setlanguage Command.

Cleanup #setlanguage command and remove unnecessary variables.

* Tabs not spaces.

* newline
2022-10-12 20:13:25 -05:00
Kinglykrab f3f8a50d3c [Bug Fix] Allow Songs to be scribed from scrolls (#2460)
* [Bug Fix] Allow Songs to be scribed from scrolls

Songs weren't capable of being scribed from scrolls because we didn't check for `Song: ` in the name.

Converted old logic to substrings, can probably do it cleaner, but it's better than it was.

Removed extraneous `initiator->IsClient()` calls as `initiator` is **always** a client.

* Fix substr logic.
2022-10-11 21:29:54 -05:00
Kinglykrab 267d73ca27 [Tasks] Use zone currencies instead of hard-coded enum. (#2459) 2022-09-28 22:20:07 -05:00
Kinglykrab 959a17daea [Quest API] Add GetGMStatus() to Perl/Lua. (#2448)
* [Quest API] Add GetGMStatus() to Perl/Lua.

- Add $client->GetGMStatus() to Perl.
- Add client:GetGMStatus() to Lua.
- Fix client:Admin() using Lua_Safe_Call_Bool().

This is just a more descriptive form of $client->Admin() in Perl and client:Admin() in Lua.

* Update lua_client.cpp

* Update perl_client.cpp
2022-09-28 03:03:07 -05:00
Kinglykrab 90406e0328 [Quest API] Add Merchant Events to Perl/Lua. (#2452)
- Add EVENT_ALT_CURRENCY_MERCHANT_BUY to Perl/Lua.
- Add EVENT_ALT_CURRENCY_MERCHANT_SELL to Perl/Lua.
- Add EVENT_MERCHANT_BUY to Perl/Lua.
- Add EVENT_MERCHANT_SELL to Perl/Lua.

This will allow server operators to track or do specific stuff based on if a person buys X item from Y NPC or whatever.
2022-09-28 03:02:42 -05:00
Kinglykrab 5134a0e43b [NPC Scaling] Recalculate Skills and Reload Spells on Level Change (#2416)
* [NPC Scaling] Recalculate Skills and Reload Spells on Level Change

- Add $npc->ReloadSpells() to Perl.
- Add npc:ReloadSpells() to Lua.

Previously, you would you have to manually call RecalculateSkills() after you scale the NPC, now the call is built in to the scaling.

Spells did not reload when NPCs were scaled, causing them to continue to use their low/high level spells depending upon which way their level had been scaled, this has been adding to the scaling method. This will make NPCs properly use their level-based spells.

RecalculateSkills() and ReloadSpells() can still be used manually if people scale using something other than the source scaling method. Having this functionality built in to the scaling itself just makes more sense to me. Open to any  ideas or thoughts.

* Reload spell effects, too.
2022-09-03 12:06:33 -04:00
Kinglykrab fcf01f6d87 [Commands] Add #findrecipe and #viewrecipe Commands. (#2401)
* [Commands] Add #findrecipe and #viewrecipe Commands.

- Add #findrecipe [Search Critieria] command.
- Add #viewrecipe [Recipe ID] command.
- #findrecipe will show #viewrecipe saylinks if the user has access to that command.
- #viewrecipe will show #summonitem saylinks if the user has access to that command.

* Cleanup

* Lexicon change.

* Remove unnecessary .c_str() and
2022-08-30 23:32:17 -05:00
Kinglykrab 3e703769a4 [Quest API] Allow CreateInstance to be used without a Client initiator. (#2399)
* [Quest API] Allow CreateInstance to be used without a Client initiator.

Currently, you have to create the instance with a client initiator, whether that's in an NPC's EVENT_SAY /EVENT_ITEM or in a player script.

This will allow you to create instances without needing a client, but if there is one and there are errors, the messages will be sent to the client.

* Update questmgr.h

* Instance version.
2022-08-28 13:10:19 -04:00
Kinglykrab 57b3255fad [Quest API] Add Recipe Methods (#2393)
- Add $client->GetRecipeMadeCount(recipe_id) to Perl.
- Add $client->HasRecipeLearned(recipe_id) to Perl.
- Add quest::getrecipemadecount(recipe_id) to Perl.
- Add quest::getrecipename(recipe_id) to Perl.
- Add quest::hasrecipelearned(recipe_id) to Perl.
- Add client:GetRecipeMadeCount(recipe_id) to Lua.
- Add client:HasRecipeLearned(recipe_id) to Lua.
- Add eq.get_recipe_made_count(recipe_id) to Lua.
- Add eq.get_recipe_name(recipe_id) to Lua.
- Add eq.has_recipe_learned(recipe_id) to Lua.
2022-08-23 13:23:33 -05:00
Kinglykrab b9d8a13c76 [Bug Fix] Fix Silent Saylinks Sending Message to Others. (#2389)
* [Bug Fix] Fix Silent Saylinks Sending Message to Others.
Silent saylinks wouldn't send to sender, but to everyone else, so they could see what your saylinks were.

Added an optional `is_silent` bool to ChannelMessageReceived to account for this where necessary.

* Nullptr fix.
2022-08-21 23:26:25 -04:00
Kinglykrab 6637e2c59f [Feature] Add Guild Chat to Console. (#2387)
Adds guild chat to console.
2022-08-21 20:55:26 -04:00
Kinglykrab c954685239 [Bug Fix] Fix Duplicate Silent Saylink Messages (#2386)
Clicking silent saylinks was sending the message twice if you had an NPC targeted due to duplicate code within ChannelMessageReceived.
2022-08-21 20:54:40 -04:00
Kinglykrab b108828502 [Bug Fix] Fix Strings::Money Missing Conditions. (#2383)
Noudess pointed out we were missing CSP, CP, and SP options in these conditions.
2022-08-21 15:00:02 -04:00
KinglykrabandAkkadius 3e8d34825a [Quest API] Add Goto Player Teleport Methods. (#2379)
* [Quest API] Add Player Teleport Methods.

These methods will allow server operators to teleport players directly to other players via the quest API using the #goto command's functionality.
- Add $client->TeleportToPlayerByCharID(character_id) to Perl.
- Add $client->TeleportToPlayerByName(player_name) to Perl.
- Add $client->TeleportGroupToPlayerByCharID(character_id) to Perl.
- Add $client->TeleportGroupToPlayerByName(player_name) to Perl.
- Add $client->TeleportRaidToPlayerByCharID(character_id) to Perl.
- Add $client->TeleportRaidToPlayerByName(player_name) to Perl.
- Add client:TeleportToPlayerByCharID(character_id) to Lua.
- Add client:TeleportToPlayerByName(player_name) to Lua.
- Add client:TeleportGroupToPlayerByCharID(character_id) to Lua.
- Add client:TeleportGroupToPlayerByName(player_name) to Lua.
- Add client:TeleportRaidToPlayerByCharID(character_id) to Lua.
- Add client:TeleportRaidToPlayerByName(player_name) to Lua.

* Simplify by using repositories

* Simplify

Co-authored-by: Akkadius <akkadius1@gmail.com>
2022-08-20 10:23:41 -04:00
Kinglykrab 59691f39d7 [Commands] Command Status Reload and Helper Method (#2377)
* [Commands] Command Status Reloading

Currently command status changes require a server restart to take effect, this will allow them to be changed and use `#reload commands` without needing a restart.

Added a helper method called GetCommandStatus() for future reference when sending command saylinks to people and making sure if they're high enough status for the command before sending the link.

* Update client.cpp

* Update command.h

* Saylink cleanup.

* Remove unnecessary packet sending.

* Revert "Remove unnecessary packet sending."

This reverts commit e7e77b83af.
2022-08-20 10:23:26 -04:00
Kinglykrab 8e3ad529dc [Feature] Instance Version Specific Experience Modifiers (#2376)
* [Feature] Add Instance Version Support to Experience Modifiers.

Allows Operators to set experience modifiers to be instance version specific so that you can have different versions of the same zone have different modifiers. If there is not one found, it defaults to zone_id 0 for global and instance_veresion -1 for global.

* Update zonedb.cpp

* Typo.
2022-08-20 03:16:58 -05:00
Kinglykrab 6232a64cdb [Bug Fix] Fix Bot Group Loading (#2366)
* [Bug Fix] Fix Bot Group Loading

There were some weird cases where this code would falsely say a bot group did not exist and this would disallow summoning this botgroup as well as deleting it.

* Typo.
2022-08-20 03:15:58 -05:00
Kinglykrab 216b6ef426 [Saylinks] Convert all GM Command Saylinks to Silent Saylinks. (#2373)
* [Saylinks] Convert all GM Command Saylinks to Silent Saylinks.
- This cleans up all non-silent GM Command Saylinks that we had before due to the way they worked before. All saylinks like this should be silent now.
- Add source short hand capability for say links with same link as text.

* Defaults to r anyway.

* Spacing.
2022-08-13 20:40:22 -04:00
Kinglykrab aa2b7f8947 [Quest API] Add GetSkillDmgAmt() to Perl. (#2365)
- Add $mob->GetSkillDmgAmt(skill_id) to Perl.
- This already exists in Lua, but not Perl.
2022-08-10 13:39:51 -04:00
Kinglykrab 8ee7759dec [Rules] Add Rule to Enable Tells with #hideme (#2358)
With the recent changes to #hideme as of #2328, tells are disabled to hidden GMs, meaning a GM must show themselves in order to receive tells.
2022-08-04 16:41:36 -04:00
Kinglykrab e1f515ba4b [Typo] Remove CanTradeFVNoDropItem() Duplicate (#2352) 2022-07-31 13:57:48 -05:00
Kinglykrab b0da836f5a [Quest API] Add GetBotItem() and GetBotItemIDBySlot() to Perl/Lua. (#2350)
- Add $bot->GetBotItem() to Perl.
- Add $bot->GetBotItemIDBySlot() to Perl.
- Add bot:GetBotItem() to Lua.
- Add bot:GetBotItemIDBySlot() to Lua.
2022-07-31 13:45:17 -05:00
Kinglykrab 576e7b0f91 [Quest API] Add IsRareSpawn() to Perl/Lua. (#2338)
- Add $npc->IsRareSpawn() to Perl.
- Add npc:IsRareSpawn() to Lua.
2022-07-30 19:40:51 -04:00
Kinglykrab 3bda8251b9 [Rules] Add Rule to allow Assassinate on non-Humanoid body types. (#2331) 2022-07-29 19:23:20 -04:00
Kinglykrab cadd29e5d1 [Rules] Add Rule to allow Headshots on non-Humanoid body types. (#2329)
* [Rules] Add Rule to allow Headshots on non-Humanoid body types.

* Formatting.
2022-07-29 18:38:30 -04:00
Kinglykrab 849f4e18a5 [Validation] Add Size Validation to #hotfix. (#2304)
* [Validation] Add Size Validation to #hotfix.
- Validates size of shared memory pool versus current count of database so people don't accidentally #hotfix and mess something up.

* Typo.

* Message change.
2022-07-14 02:11:04 -05:00
Kinglykrab a444857b46 [Quest API] Perl Doors Fix. (#2288) 2022-07-05 16:17:55 -05:00
Kinglykrab 4025b84891 [Quest API] Add missing methods/package.adds to Perl API. (#2287) 2022-07-05 16:07:41 -05:00
Kinglykrab 6d56b5b730 [Bug Fix] Fix Spell Bucket and Spell Global Logic Checks. (#2285)
- Default to true and set to false if they fail the proper check.
2022-07-04 23:28:21 -04:00
Kinglykrab d107226ced [Telnet] Add guildsay to console commands and Guild Channel to QueueMessage. (#2263)
* [Telnet] Add guildsay to console commands and Guild Channel to QueueMessage.
- Will allow you to send guild-specific messages from things like Discord EQ.
- Add Guild support in `EQ::Net::ConsoleServerConnection::SendChannelMessage` so guild ID can be parsed out.

* Fix auction ChannelMessage by adding to condition.

* Update console.cpp

* Update console.cpp
2022-07-02 21:51:03 -05:00
Kinglykrab 0c01872608 [Bots] Cleanup ^inventoryremove, ^inventorylist, and ^list Commands and bot groups. (#2273)
* [Bots] Cleanup ^inventoryremove, ^inventorylist, and ^list Commands.

* Bot group cleanup, bot group auto spawning.

* Compile fix.

* Require SQL.
2022-07-02 21:46:00 -05:00
Kinglykrab 15113f4056 [Quest API] Add TrackNPC to Perl/Lua. (#2272)
* [Quest API] Add TrackNPC to Perl/Lua.
- Add quest::tracknpc(entity_id) to Perl.
- Add eq.track_npc(entity_id) to Lua.
- This will allow server operators to arbitrarily Track NPCs for clients with scripts.
- Modified tracking to auto turn off and tell you that you discovered your target if within 10 units, this is to allow scripted Tracking to turn off without the need for the Tracking skill.

* Remove unnecessary DoTracking() call.

* Update client.cpp
2022-06-29 15:29:02 -04:00
Kinglykrab 28b07d635a [Spells] Target's Target Combat Range Rule (#2274) 2022-06-24 19:04:52 -04:00
Kinglykrab be00aa1b60 [Loot] Remove unnecessary loot error messages. (#2261)
* [Loot] Remove unnecessary loot error messages.
These messages are only sent when you loot a corpse that is mid-decay (i.e. no items and you go to loot it immediately) or if you try to loot a non-corpse entity.
The ent != 0 shows up a lot if you're trying to loot too quickly and really isn't an error, the server just hasn't caught up to decay the corpse before you try to loot.

* Use preexisting struct.

* Remove newline.

* Update client_packet.cpp
2022-06-12 18:44:16 -04:00