Michael Cook (mackal)
d042b0831a
Merge pull request #1061 from noudess/NewFishing
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New fishing
2020-05-12 13:31:52 -04:00
Alex
5f0d3e9026
Add several cross zone methods to Perl/Lua.
2020-05-11 20:10:52 -04:00
Noudess
ea48acbf0b
Added check for GetItem() failure on Pole
2020-05-11 15:39:28 -04:00
Noudess
b37c75630b
Fix subtype logic
2020-05-11 14:56:38 -04:00
Noudess
fb1228946a
Add code to patchers to put support for Expendable flag on breakable fishing
2020-05-11 14:50:17 -04:00
Noudess
94606504af
Add check for fishing pole expendable using new subtype field.
2020-05-11 10:07:29 -04:00
Paul Coene
c799267c86
Merge pull request #13 from EQEmu/master
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Merge from master
2020-05-11 08:37:28 -04:00
Chris Miles
5e0ab3e37c
Merge pull request #1054 from EQEmu/feature/item_subtype
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Add Item SubType to data structures and DB
2020-05-10 20:04:43 -05:00
Chris Miles
e64526920c
Merge pull request #1053 from KinglyKrab/crosszonesignalplayerbygroupid
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Add CrossZoneSignalPlayerByGroupID() to Perl/Lua.
2020-05-10 20:01:51 -05:00
Alex
dc9bd031ff
Merge branch 'master' into crosszonesignalplayerbygroupid
2020-05-10 21:00:43 -04:00
Chris Miles
7113c9236e
Merge pull request #1057 from KinglyKrab/crosszonesignalclientbyname
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Fix typo in crosszonesignalclientbyname Perl_croak.
2020-05-10 20:00:42 -05:00
Chris Miles
13d4bbcae2
Merge pull request #1060 from KinglyKrab/crosszonemessageplayerbyguildid
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Add CrossZoneMessagePlayerByGuildID() to Perl/Lua.
2020-05-10 19:59:49 -05:00
Alex
857b24727c
Add CrossZoneMessagePlayerByGuildID() to Perl/Lua.
2020-05-10 16:52:33 -04:00
Alex
4d93406176
Fix typo in crosszonesignalclientbyname Perl_croak.
2020-05-10 09:16:58 -04:00
Michael Cook (mackal)
0e6a0b5a70
Add Item SubType to data structures and DB
2020-05-09 22:37:35 -04:00
Alex
12c4b20169
Add CrossZoneSignalPlayerByGroupID() to Perl/Lua.
2020-05-09 21:15:34 -04:00
Chris Miles
90e6bb8a8a
Merge pull request #1052 from KinglyKrab/master
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Fix #findzone to allow you to search using part of a zone's short name.
2020-05-09 17:15:50 -05:00
Alex
518bcb58d3
Fix #findzone to allow you to search using part of a zone's short name.
2020-05-09 18:14:22 -04:00
Chris Miles
0aa8d90e9e
Merge pull request #1049 from noudess/NotifyNewTitles
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Notify new titles
2020-05-09 14:54:24 -05:00
Chris Miles
e453f3e6ed
Merge pull request #1048 from KinglyKrab/master
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Add GetNPCBySpawnID() to Perl/Lua.
2020-05-09 14:53:47 -05:00
Chris Miles
e719992267
Merge pull request #1042 from noudess/master
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Fix for static zone issue with mobs congregating after last player zones
2020-05-09 14:52:54 -05:00
Chris Miles
e2a7d4f33f
Merge pull request #1046 from noudess/flying
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Flying
2020-05-09 14:45:15 -05:00
Chris Miles
8b999a63a4
Merge pull request #1047 from isenior/ScaleFix
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Don't scale 0 values
2020-05-09 14:42:30 -05:00
Jose123456
914ea27406
Compile on Freebsd ( #1044 )
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* Compile on Freebsd
Small changes needed for compilation on Freebsd. Note that you'll have
to pass -DEQEMU_BUILD_ZLIB=OFF on the cmake command line. The bundled
zlib-ng does not build on Freebsd even though mainline zlib-ng does.
* Fix build errors: typo
2020-05-09 14:40:33 -05:00
Michael Cook (mackal)
7f3e4e3438
Merge pull request #1050 from EQEmu/feature/subtype_to_structs
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Identify SubType in Item structs in some clients
2020-05-09 15:22:06 -04:00
Noudess
5471774b4c
Repair prototype
2020-05-08 18:24:25 -04:00
Michael Cook (mackal)
572ad1b6ab
Identify SubType in Item structs in some clients
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This maybe in older clients as well, but I couldn't verify it and those
clients never did anything with this field so it doesn't matter.
MQ2 calls this SubClass, but we call the field it's a "sub" of Type so I
figured we'd call it SubType.
We still need to rename the DB field and handle it server side etc
2020-05-08 12:56:10 -04:00
Noudess
0a42ded33f
Expose client method NotifyNewTitlesAvailable for perl and lua
2020-05-08 09:58:53 -04:00
Paul Coene
ca50013334
Merge pull request #12 from EQEmu/master
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Merge base
2020-05-08 09:54:23 -04:00
Alex
0b03f27660
Add GetNPCBySpawnID() to Perl/Lua.
2020-05-07 23:11:36 -04:00
=
263ed3913b
Don't scale 0 values
2020-05-06 02:44:17 +00:00
Noudess
2bcaf2a476
Extended Movement Manager to have a FlyTo
2020-04-30 11:35:09 -04:00
Paul Coene
855e592d22
Merge pull request #10 from EQEmu/master
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Merge from master
2020-04-30 11:33:13 -04:00
Akkadius
954247956e
Adjust syntax
2020-04-24 02:11:06 -05:00
Akkadius
387e1668a5
Remove hard delete from DeleteInstance so that the purge timer can pick it up later
2020-04-24 01:25:09 -05:00
Noudess
5989edb6ec
Fix for static zone issue with mobs congregating after last player zones
2020-04-21 09:09:30 -04:00
Paul Coene
54d494da36
Fix errant merchant full messages and add logging for later use ( #1035 )
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* Fix errant merchant full issues, add logging for later use
* Rename merchant list dump more clearly
* spaces around '='
* Added line spacing,
Co-authored-by: Noudess <noudess@gmail.com>
2020-04-20 23:40:18 -05:00
Alex
d6af1b566f
Merge pull request #1041 from peterigz/master
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Add missing break for OP_AppCombined switch statement
2020-04-19 19:23:40 -07:00
Michael Cook (mackal)
89f5b0b71e
Merge pull request #1040 from alimalkhalifa/redundant-check-during-enter-world
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Removed redundant check during enter world
2020-04-19 15:22:18 -04:00
Michael Cook (mackal)
5ce1fef9ec
Merge pull request #1039 from alimalkhalifa/gitignore-win-64
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Added a VS ignore for x64 compiles
2020-04-17 19:58:20 -04:00
Michael Cook (mackal)
874ca053f7
Merge pull request #1038 from alimalkhalifa/fix_charm_break_during_cast_lifetap_nuke
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Fix edge case with NPC pet owners charming PCs
2020-04-17 14:19:13 -04:00
peterigz
21ed02ca52
Add missing break for OP_AppCombined switch statement
2020-04-17 18:27:45 +01:00
Ali
5d4e53bb25
Removed redundant check during enter world
2020-04-17 18:48:43 +03:00
Ali
b8e7e5bb0d
[skip ci] Added a VS ignore for x64 compiles
2020-04-17 18:46:07 +03:00
Ali
15f3697df1
Fix edge case with NPC pet owners charming PCs
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* Addresses #1036
* Cleaned up if statement formatting
* Using Mob::GetOwnerOrSelf() now, which accounts for the edge case
NB: The Mob::SpellOnTarget() and Mob::CommonDamage() methods really
should be looked at and spell logic combined somehow. Both have if
statements that dodge around the other's conditions to decide which
method sends the CombatDamage_Struct packet
2020-04-17 10:56:43 +03:00
Chris Miles
16cfad1966
UCS / Raid / Zone Fixes ( #1033 )
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* Cache EntityList::GetRaidByClient
* Adjustments [skip ci]
* Update entity [skip ci]
* More cleanup [skip ci]
* More tweaks [skip ci]
* Cleanup [skip ci]
* Fix bugs with UCS reconnection on crash / exit, not adding soft deleted characters, put main loop on UV lib
* Reduce log spam that should be debugging; send keepalives to clients so that they properly prune from the connection list
* Shutdown the eventloop to properly shutdown the zone versus calling a hard exit
2020-04-14 23:28:43 -05:00
JJ
bffeee8d1a
Merge pull request #1034 from TurmoilToad/patch-1
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Update README.md
2020-04-13 09:37:07 -05:00
TurmoilToad
d29c0fc332
Update README.md
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Updated wiki link.
2020-04-13 10:01:22 -04:00
Chris Miles
a031c20e7e
Update peq-dump.sh [skip ci]
2020-04-11 16:44:19 -05:00
Chris Miles
67d3cab80b
Merge pull request #1030 from EQEmu/feature/send-to-guild-hall-instance-fixes
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Implement SendToGuildHall and Improve Instance ID Cycling
2020-04-11 01:33:12 -05:00