Uleat
8b14c21a24
More numeric to constant conversions..should be most of them... Please report any inventory abnormalities.
2014-07-31 07:52:38 -04:00
Uleat
36a2d52f1c
More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values.
2014-07-27 20:35:43 -04:00
Uleat
d7c2d6108f
Added the initial references for two new dictionaries - EmuConstants and EQLimits..more to come.
2014-07-16 21:23:16 -04:00
KimLS
fd4343702f
Merge branch 'master' into water_map_v2
2014-05-23 16:09:46 -07:00
KimLS
8c92271804
Initial v2 water map format.
2014-05-20 00:14:26 -07:00
KayenEQ
87ecdd38e5
Update for spell effect SE_LimitHPPercent, SE_LimitManaPercent, SE_LimitEndPercent
...
to utilize limit values. These effects cap your hp/end/mana at a set percent (base)
OR flat value (limit) which is ever is lower.
2014-05-14 09:27:47 -04:00
Michael Cook (mackal)
cb633e4b6a
Crit Spells to StringIDs
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Some minor clean up
Fix an mlog message
2014-02-28 02:25:17 -05:00
KayenEQ
0fc7dade47
Spell Effect additions
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Minor fixes
2014-02-18 21:59:33 -05:00
Michael Cook (mackal)
ce4f4995b5
Merge with master
2014-02-10 12:04:35 -05:00
KayenEQ
72cec5608d
Revision to spell damage calculations
2014-02-02 23:23:41 -05:00
Michael Cook (mackal)
85d6db1de1
Switched some things to StringID defines
2014-01-24 02:05:26 -05:00
Michael Cook (mackal)
4216627604
Prefer prefix ++/-- on non-primitive types
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Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
KayenEQ
32359da1cc
Spell effect updates
2014-01-13 05:03:21 -05:00
KayenEQ
52722dc0c8
Kayen: Implemented SE_ReduceHealing (Reduces amount of healing on target by X amount)
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Kayen: Implemented SE_CastonFocusEffect (Triggers spell as part of a focus, when that focus effect is used)
Kayen: Implemented SE_IncreaseHitDmgTaken (Effect is triggered when X amount of damage is taken)
Kayen: More fixes for various spell triggers/procs to now properly use their resist modifier.
2013-12-15 03:15:39 -05:00
Uleat
e3805d5920
Converted SkillType typedef enumeration to SkillUseTypes enumeration
2013-10-27 13:03:41 -04:00
Uleat
3e6be197e6
Changed ItemTypes to ItemUseTypes
2013-10-27 09:04:52 -04:00
badcaptain
765f23febc
Initial check-in of bard bot in combat song code.
2013-10-11 23:37:46 -04:00
KimLS
fcd9b525a8
Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
2013-08-29 15:46:40 -07:00
KimLS
1f2145a45d
Fix for special_abilities crash dealing with std::string in struct that was then memcpyed
2013-07-18 00:24:43 -07:00
KimLS
a1dc390f49
Windows compile error again, why wasn't this fixed on the second pass. I brought it up last time grr
2013-07-12 15:01:12 -07:00
Alex
dfe63f87c3
Merge pull request #78 from j883376/cleanups
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Code cleanups, take two
2013-07-12 13:36:02 -07:00
KimLS
3992ac02bb
Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
2013-07-08 14:37:01 -07:00
KimLS
63d678ce29
Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
2013-07-06 03:45:06 -07:00
j883376
0578f45490
Revert "Revert "Merge pull request #77 from j883376/cleanups""
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This reverts commit d25205d9d381dc83d610fa1084019b90cfe83e1c.
2013-06-28 04:25:44 -04:00
KimLS
a5db4310c6
Merge branch 'master' into lua
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Conflicts:
zone/merc.cpp
2013-06-27 12:53:47 -07:00
KimLS
d25205d9d3
Revert "Merge pull request #77 from j883376/cleanups"
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This reverts commit 4ff2efea435a235b634904c91381334ce2d38e4b, reversing
changes made to e811e3975b3e6f5f1c3274a501b6f964925281fb.
2013-06-27 12:50:20 -07:00
KimLS
9e1115f899
Merge master, pretty close to RC atm
2013-06-26 12:52:00 -07:00
j883376
488b2888a8
Fix uses of uninitialized variables
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- Replace unknown008 array with two separate variables in Object code
- Fix mismatched safe_delete() of an array
2013-06-25 23:40:05 -04:00
KimLS
bb8d11a57b
Merge from master
2013-06-17 11:47:45 -07:00
KimLS
0dbd0478c0
Merge of hatebourne's stuff
2013-06-12 12:11:56 -07:00
KimLS
85c7e1b059
Player event export plus lua_object api
2013-06-03 16:49:47 -07:00
KimLS
e47de5deed
Merge with master
2013-05-24 01:23:58 -07:00
j883376
b47597b813
Merge branch 'master' of git://github.com/EQEmu/Server into gcc-changes
2013-05-23 21:12:07 -04:00
j883376
d6ff01d63c
Fix several GCC warnings
2013-05-23 20:22:42 -04:00
KimLS
a3e24b6854
Merge from master
2013-05-23 12:50:34 -07:00
KimLS
efe7092995
Merge and a few cleanup / bug fixes
2013-05-23 12:35:00 -07:00
KimLS
e6fba5ba82
Merging
2013-05-23 00:31:02 -07:00
Arthur Ice
ea2a1651d5
Merge branch 'master' into StringFormatting
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Conflicts:
common/debug.cpp
2013-05-22 18:07:39 -07:00
Michael Cook
0fdfe025cb
Remove 'using namespaces std' fixes #61
2013-05-22 16:17:19 -04:00
Arthur Ice
f1a487f606
Merge branch 'master' into StringFormatting.
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Cleaned up the problems. Tested on Linux. Still need to test on windows.
Conflicts:
common/CMakeLists.txt
common/MiscFunctions.cpp
common/MiscFunctions.h
common/debug.cpp
world/Adventure.cpp
2013-05-19 18:56:21 -07:00
KimLS
1f265af1e7
Hate list stuff, need to make it more efficient
2013-05-17 09:49:02 -07:00
KimLS
f2e0f9cca5
Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser
2013-05-15 18:43:06 -07:00
KimLS
b26df187e6
Merge from master terrible
2013-05-15 16:01:13 -07:00
KimLS
3cc1065873
more lua, gonna work on single interpreter soon
2013-05-14 19:05:49 -07:00
Arthur Ice
373ff66240
moved string functions from MiscFunctions to StringUtil
2013-05-11 00:05:11 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
Derision
e1c2657b11
NULL check in Merc::CalcItemBonuses
2013-05-03 09:36:16 +01:00
badcaptain
e2f25d1c92
Fixed a couple of merc stat issues and a few bot aggro issues, removed unneeded bot pet AI.
2013-04-25 00:42:52 -04:00