Michael Cook (mackal)
f3f9997adf
Packets are already memset to 0
2015-01-09 12:59:48 -05:00
Michael Cook (mackal)
1b8711bce9
Minor tweaking to zone/entity.cpp
2015-01-09 12:59:13 -05:00
Michael Cook (mackal)
c33973f20a
Optimize EntityList::RemoveGroup/RemoveRaid
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lambdas are cheating btw.
2015-01-09 02:44:20 -05:00
Trevius
4c9653d204
Potential crash/bug fixes for Groups and Mercs.
2015-01-08 23:28:22 -06:00
Akkadius
732fa17afb
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
zone/groups.cpp
2015-01-08 19:50:48 -06:00
Akkadius
be381b4e56
Renamed EQEMuLog class to EQEmuLog
2015-01-08 19:46:28 -06:00
Trevius
94be9e9162
Added some extra checks and clean-up related to Groups and Mercenaries.
2015-01-08 17:08:20 -06:00
Trevius
a83d536712
Mercenaries now load directly from tables only. The vwMercNpcTypes view is no longer required and can be deleted.
2015-01-07 22:20:44 -06:00
Uleat
0552220f00
Excluded text link body from message scrambling in Client::GarbleMessage()
2015-01-07 11:13:48 -05:00
Uleat
b27737bfcd
Rework of the text link translator code (Known bug with broadcast message link size not in OP_ChannelMessage or OP_SpecialMesg)
2015-01-06 23:19:41 -05:00
Trevius
2c43e6f68d
Added defines for all remaining pet commands and some support for them as well.
2015-01-06 19:14:06 -06:00
JJ
6717014601
Lua declaration as well...
2015-01-06 16:10:29 -05:00
JJ
364f2f6bf8
Forgot prototype declaration from previous commit. Also fix corruption declaration.
2015-01-06 15:09:18 -05:00
JJ
cde406a496
Add PhR to #showstats and a few places that can/should be implemented in the future.
2015-01-06 13:51:36 -05:00
Trevius
f1a73d4da2
Changed the pet command #defines to be based on RoF2 list of pet commands and added decodes to Titanium, SoF and SoD.
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(RoF+) The /pet focus on/off and /pet hold on/off commands are now functional.
Added more toggle and on/off support for pet commands.
2015-01-06 01:19:33 -06:00
Uleat
668823eaf2
Fix for text link issues with items whose loregroup is '-1'
2015-01-05 23:11:38 -05:00
Uleat
4b133c808c
It helps if you actually push more than the changelog message...
2015-01-05 13:50:03 -05:00
Trevius
179f47dbe3
RoF+ - Added the "Your race, class, or deity cannot use this item." message since it no longer exists in the eqstr_us.txt file.
2015-01-04 20:42:45 -06:00
Akkadius
ac09636a73
Readability: embparser_api.cpp macro section A-Z sort
2015-01-04 07:01:16 -06:00
Akkadius
8491e3ce9b
Pro-active adjustment of quest::updatetaskactivity to include ignore_quest_update
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quest::updatetaskactivity(task, activity, [count], [ignore_quest_update])
2015-01-04 06:58:30 -06:00
Akkadius
a56e9ccda6
Remove iostream from debug output
2015-01-04 02:55:38 -06:00
Akkadius
9419bc8d54
True fix for $client->UpdateTaskActivity(TaskID, ActivityID, Count, [ignore_quest_update])
2015-01-04 02:54:50 -06:00
Michael Cook (mackal)
85a27cdd74
Fix account_creation
2015-01-04 01:52:46 -05:00
Michael Cook (mackal)
a75db63cbc
Fix EVENT_CONNECT
2015-01-04 01:48:31 -05:00
Michael Cook (mackal)
f8b6ee296c
Fix memleak in Mob::TypesTemporaryPets
2015-01-03 18:48:38 -05:00
Michael Cook (mackal)
09d76605f5
Fix memleak in Mob::TemporaryPets
2015-01-03 18:42:28 -05:00
Michael Cook (mackal)
6897aef4b5
Need to set this to 1 again before the perl_destruct
2015-01-03 15:14:12 -05:00
Michael Cook (mackal)
77b8e9ec6e
Perl memleak fix
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This may need more test!!
2015-01-03 13:54:31 -05:00
Michael Cook (mackal)
ea6ab5b10f
Virtualize WaterMap's destructor (memleak fix)
2015-01-03 12:33:53 -05:00
Michael Cook (mackal)
9b8598c566
Group/raid memleaks
2015-01-03 02:57:55 -05:00
Michael Cook (mackal)
6a2260f106
Memleak in Map
2015-01-03 01:26:46 -05:00
Akkadius
a8d28cbed5
True optional fix for UpdateTaskActivity now that I've had time to take care of it
2015-01-02 17:51:55 -06:00
Trevius
3c6c5b9732
(RoF2) *Hopefully* Fixed looting incorrect items from NPCs. Please report any issues!
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(RoF2) Now able to loot items past the 10th slot on NPC corpses.
Attuned Items can now be auto-looted and will equip properly.
Mercenaries and Bots will no longer take a share from /split or /autosplit.
2015-01-02 01:42:52 -06:00
Michael Cook (mackal)
d93edd7393
Make NPCs less jumpy
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We actually didn't want that +2.0f
2014-12-31 17:49:12 -05:00
Kinglykrab
72823182f6
Made fifth argument of UpdateTaskActivity truly optional.
2014-12-29 17:29:45 -05:00
Akkadius
81dfffadf6
Updated $client->UpdateTaskActivity to have optional argument ignore_quest_update IE: Client::UpdateTaskActivity(THIS, TaskID, ActivityID, Count, [ignore_quest_update])
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Also updated internal UpdateTaskActivity methods to optionally ignore quest based task updates to prevent feedback
2014-12-29 05:35:50 -06:00
Uleat
dab3d1181e
Implemented class Client::TextLink
2014-12-28 12:49:14 -05:00
Uleat
4fb1a3ff3f
Merge branch 'master' of https://github.com/EQEmu/Server into item_link
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Conflicts:
changelog.txt
2014-12-28 11:57:51 -05:00
Akkadius
2dadc9ff24
Change SetOwner to SetHateOwner refactor
2014-12-28 00:06:51 -06:00
Akkadius
4af3834715
Some more refactoring of hate_list
2014-12-27 23:52:44 -06:00
Akkadius
18f9a06f06
Re-Push Refactoring changes before without broken functionality
2014-12-27 23:44:15 -06:00
Akkadius
4f65066274
Reverting some hate stuff so things work again
2014-12-27 23:19:48 -06:00
Akkadius
8983953d7d
Remove debugging from hate changes
2014-12-27 20:25:20 -06:00
Akkadius
73fe229e25
More hate changes
2014-12-27 20:23:49 -06:00
Akkadius
21ce6efc73
Merge branch 'master' of https://github.com/EQEmu/Server
2014-12-27 18:25:00 -06:00
Akkadius
3a488e3a61
Changed hate counter to uint32 to prevent negative rollback, this most likely can will be an issue but more uncommon
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Renamed and refactored most functions and variables in hate_list.h/cpp for readability
Refactored how hate works in some local functions mixing the use of hate variable and split it out into different status variables
hate_list.cpp/.h style cleanup
hate_list.h header function sort, comment erase
functions should clearly state their function
2014-12-27 18:24:42 -06:00
KayenEQ
9666f1e25e
Implemened npc special ability (43) CASTING_RESIST_DIFF which sets innate resist modifier on
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ALL spells used by that NPC. Ie. 43,1,-200 will set a -200 innate resist diff, so if your npc cast
a spell that has a -10 resist modifier the final resist diff would be -210.
2014-12-27 18:43:59 -05:00
Trevius
05c943779d
(RoF2) Fixed dropping items on the ground so they go to ground level instead of camera height.
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Show Helm Option should be functional again.
2014-12-27 15:46:30 -06:00
Uleat
d9dc2eb4e3
Thought something looked like it was missing!
2014-12-25 21:45:38 -05:00
Uleat
270fe3389c
Updated item/say links for all clients. They should be a little easier to keep track of now.
2014-12-25 11:04:01 -05:00