938 Commits

Author SHA1 Message Date
SecretsOTheP
cc6dce25ad Identified the opcode/struct for guild ranks in Rain of Fear+ clients and created a temporary workaround for permissions until full DB support is added for the new permissions system. 2014-05-17 23:33:35 -04:00
Uleat
10c43bfa51 Re-arranged Item.cpp functions to match their declaration order in Item.h (prep for upcoming changes) 2014-05-12 03:06:13 -04:00
Michael Cook
f50b83b293 Merge pull request #152 from KinglyKrab/master
Command.cpp
2014-05-11 13:39:43 -04:00
Alex
f89357f3c8 WIS fix.
WIS was actually setting MR.
2014-05-11 13:27:33 -04:00
Alex
1f43e69b4c Updated with fix. 2014-05-10 12:02:48 -04:00
KimLS
670c5e2e1a Fix for crash in loading loot drops when you hit the actual lootdrop entry limit of 1260 2014-05-09 15:06:33 -07:00
KinglyKrab
e097722ec6 Update command.cpp
Removed an accidental repetition of atoi.
2014-05-08 13:42:21 -04:00
Michael Cook
b54c50ba7a Merge pull request #151 from KayenEQ/AAupdates
Swarm pet critical/flurry bonuses
2014-05-07 23:14:33 -04:00
KayenEQ
7b1a084d39 AA/Item/Spell that allow pets to flurry and critical will now
also apply to owners swarm pets consistent with live.
2014-05-07 22:46:00 -04:00
Uleat
6477de8c4f Fix for test... (conn_state != client_state) 2014-05-05 21:59:21 -04:00
JJ
5c0a75071c SQL file rename (added '0') 2014-05-05 21:18:08 -04:00
Uleat
391eee4289 Test fix for 'random' zone crashes..particularly relating to MGB use. 2014-05-05 20:42:31 -04:00
Michael Cook (mackal)
2cf546accd Fix #150 2014-05-05 18:23:55 -04:00
KinglyKrab
ffa8e5ff62 Update command.cpp 2014-05-05 15:58:36 -04:00
Michael Cook (mackal)
84f99b6d6b Added pointer check 2014-05-05 15:48:19 -04:00
Michael Cook (mackal)
eb33e8ae11 Melee 'facing' code updated to client derived function
These new functions are derived from the client
The need was because the old function sometimes didn't line
up with the client generated messages.
2014-05-05 15:29:29 -04:00
JJ
5af0cb2844 Merge pull request #148 from KayenEQ/AAupdates
SlowMItigation sql fix
2014-05-05 09:58:06 -04:00
KinglyKrab
26255b79db Added new abilites to #npcedit.
I added the ability to modify stats, version, maxlevel, PhR, no_target_hotkey, adventure_template_id, npc_spell_effects_id, trap_template, special_abilities, scalerate, healscale, spellscale, and color.
2014-05-04 10:30:52 -04:00
KayenEQ
f6e6f10716 Fix for npc_types table error setting SlowMitigation to null by default.
If you already ran the 4-12 update you do not need to run it again,
just run the new one.
2014-05-04 01:02:04 -04:00
Michael Cook
b5ca3219a1 Merge pull request #146 from KayenEQ/AAupdates
Fix for AA stacking where first AA in series has only 1 rank.
2014-05-01 02:59:54 -04:00
KayenEQ
fb1d4109a9 Fix for AA stacking where first AA in series has only 1 rank. 2014-04-29 22:23:25 -04:00
KimLS
a2e86ebec5 Some compile fixes for older versions of C++ on windows 2014-04-29 17:49:17 -07:00
KimLS
c6b637e5a5 Changelog 2014-04-29 13:05:45 -07:00
KimLS
0c9d640683 Merge branch 'master' into raycast 2014-04-29 13:01:26 -07:00
Michael Cook
db63c947b8 Merge pull request #145 from KayenEQ/AISpellEffects
AI Spell Effects
2014-04-28 17:34:24 -04:00
KayenEQ
649f363917 fix sql 2014-04-28 17:18:23 -04:00
KimLS
6ad4a95cc6 And of course memset too way to not include the whole error message the first time jerk 2014-04-28 13:15:43 -07:00
KimLS
d652cc8ea4 Raycastmesh missing malloc, free, NULL refs 2014-04-28 13:10:11 -07:00
KimLS
989bffee81 Merge branch 'master' into raycast 2014-04-27 14:36:05 -07:00
KayenEQ
cd9cf9f52f sql hot fix 2014-04-27 04:27:02 -04:00
KayenEQ
d3a9d509a8 remove old sql 2014-04-27 04:02:41 -04:00
KayenEQ
380cf8691a Implemented new table 'npc_spells_effects' and 'npc_spells_effects_entires'.
Implemented new field in 'npc_spell_effects_id' in npc_types.

These are used to directly apply spell effect bonuses to NPC's without requirings spells/buffs.
Example: Allow an npc to spawn with an innate 50 pt damage shield and a 5% chance to critical hit.

Please see the wiki page: http://wiki.eqemulator.org/p?npc_spell_effects_entries for details.

*NPC's can now do critical heals / damage spells if bonus is applied from table.

Required SQL: utils/sql/git/required/2014_04_27_AISpellEffects.sql
Note: 30 examples of spell effects have been included by default in this sql. Edited/removed as needed.
2014-04-27 03:57:14 -04:00
KayenEQ
62e48e7701 Merge git://github.com/EQEmu/Server into AISpellEffects 2014-04-27 03:29:15 -04:00
KimLS
5e81848445 Darwin caused ipc mutex to stop working for non-darwin, non-windows systems. Hopefully fixed 2014-04-25 18:45:19 -07:00
Alex
e047d99a6c Merge pull request #138 from Corysia/master
Changes for intel Mac OSX build
2014-04-25 13:47:48 -07:00
cavedude00
d8ad337c0e Fixed a zone crash in spawn_conditions.
spawn_events changes, fixes, and additions.
2014-04-25 12:40:25 -07:00
KayenEQ
391b6ed515 fix 2014-04-25 09:07:48 -04:00
KayenEQ
d64f762277 Developement Branch AISpellEffects.
Debug crash on NPC death.
2014-04-25 08:52:49 -04:00
Michael Cook
4d3ba5087d Merge pull request #143 from KayenEQ/master
Focus limit changes/additions
2014-04-25 02:39:19 -04:00
KayenEQ
aba1acea9c Merge branch 'master' of git://github.com/EQEmu/Server 2014-04-24 04:30:31 -04:00
SecretsOTheP
9502f0aadf Revert "It's never ogre with these hatelist crashes.."
This reverts commit dffee38dc622254a9847e1a09d79c572d1aaf388.
2014-04-23 12:50:25 -04:00
KayenEQ
564c31c54d Improved SE_LimitCombatSkills will now more accurately determine if a spell is a combat proc.
SE_LimitInstant will now also work when set to include instant spells.

Optional SQL: utils/sql/git/optional/2014_04_23_FocusComabtProcs.sql
Note: Set to false, if enabled will allow all combat procs to receive spell focuses.
2014-04-23 03:54:54 -04:00
SecretsOTheP
6aa0c9d694 hatelist fixes to fixes to fixes 2014-04-22 13:37:35 -04:00
SecretsOTheP
e726a82cc3 Merge branch 'master' of https://github.com/EQEmu/Server 2014-04-22 13:24:57 -04:00
SecretsOTheP
dd1f5f6a11 More hatelist fixes. Trying to nail the crash :S 2014-04-22 13:24:07 -04:00
Michael Cook (mackal)
f08799f7ff Add mez break message 2014-04-22 00:48:46 -04:00
SecretsOTheP
dffee38dc6 It's never ogre with these hatelist crashes.. 2014-04-21 22:19:12 -04:00
SecretsOTheP
fe542deb89 indentation is important 2014-04-20 21:00:50 -04:00
SecretsOTheP
8aa13b51f4 Hatelist crash fix 2014-04-20 20:54:21 -04:00
KimLS
c16fe3c810 CMake flags to defining what is logged and where 2014-04-20 17:46:43 -07:00