5774 Commits

Author SHA1 Message Date
E Spause
cb8c3595b7 SoF-era con system. New rule, UseOldConSystem to disable this functionality. 2017-04-15 13:06:46 -04:00
Akkadius
989a638693 Merge pull request #608 from spdkils/BotXTarget
Adding AutoXTarget for bot owner when hate is added to bot's owner.
2017-04-13 18:20:28 -05:00
Akkadius
15f8683530 Merge pull request #606 from spdkils/master
** Fix for groups with multiple players and bots.
2017-04-13 18:13:56 -05:00
Unknown
21d3e5afac Adding AutoXTarget for bot owner when hate is added to bot's owner.
Bots did not add XTargets, but add hate to client(). This ensures when bots generate hate for client() they also add the mob to the XTarget of the owning Client().
2017-04-13 16:05:10 -07:00
Allen
f88a6774a9 ** Fix for groups with multiple players and bots.
*  Fixes non-group leaders zoning with their bots.
*  Fixes non-bot owners attempting to load bots they don't own.
*  Sets bots that zone to follow owner not group leader.
*  Updates database call only load bots in group you own.
*  Tested on server 2 clients, 4 bots, all permutations of zoning.
2017-04-12 00:54:37 -07:00
Akkadius
478a9d115b Merge branch 'master' of https://github.com/EQEmu/Server 2017-04-10 19:55:38 -05:00
Akkadius
b5b6145786 Fix initialization issues with loading 'disable_timer' from the database for doors 2017-04-10 19:55:17 -05:00
Michael Cook (mackal)
08111ac176 Fix door functions 2017-04-10 14:52:44 -04:00
Akkadius
080f6c5c3e Merge pull request #605 from AthrogatePEQ/master
Graveyards!!!
2017-04-10 13:06:52 -05:00
Athrogate
421b3bb277 Graveyards!!! 2017-04-10 11:03:36 -07:00
Michael Cook (mackal)
11e56e72d0 Fix lua killed_merit issue 2017-04-09 02:16:23 -04:00
Uleat
6ae2ff2b75 Added disable_timer checks to doors override functions 2017-04-08 22:35:37 -04:00
Uleat
58e1d9501d Added 'disable_timer' to door objects (used for click once doors) 2017-04-08 21:08:15 -04:00
Michael Cook (mackal)
d36f1159fb Add SendBeginCast to Lua API 2017-04-08 02:07:08 -04:00
Michael Cook (mackal)
b4bab425f5 Refactor OP_BeginCast into it's own function 2017-04-08 02:06:49 -04:00
Akkadius
2030278116 Fix manifest for Robregen [skip ci] 2017-04-07 22:09:20 -05:00
Akkadius
f9ecabfdcf Merge pull request #597 from regneq/master
Added ignore_despawn column to npc_types to have NPCs ignore the despawn timer.
2017-04-07 22:01:07 -05:00
regneq
09f5174299 added a missing version number in version.h 2017-04-07 19:54:13 -07:00
regneq
5ff271d583 fixed a copy and paste error from previous commit. 2017-04-07 19:49:18 -07:00
regneq
4600844336 Added ignore_despawn column to npc_types to have NPCs ignore the despawn column in spawngroup. 2017-04-07 19:45:26 -07:00
regneq
75d759fb77 Merge pull request #4 from EQEmu/master
Fix for Loginserver log messages
2017-04-07 16:05:30 -07:00
Akkadius
9161921bf0 Fix for Loginserver log messages 2017-04-04 22:07:25 -05:00
regneq
e3e6889a30 Merge pull request #3 from EQEmu/master
merge from eqemu
2017-04-04 17:53:41 -07:00
Michael Cook (mackal)
75950b0f2b Spell Reflect messages go out to everyone close 2017-04-04 15:00:54 -04:00
Uleat
c3ce0a5df5 Added mob version lookup pointer to class InventoryProfile 2017-04-03 21:19:55 -04:00
Uleat
5d9a89dcd1 Damn base values... 2017-04-02 16:21:13 -04:00
Uleat
23115ca177 Disabled deity checks in item swaps until issue is 100% resolved 2017-04-02 15:35:13 -04:00
Uleat
8133de4bb4 Merge branch 'master' of https://github.com/EQEmu/Server 2017-04-02 13:23:32 -04:00
Uleat
13af1bfe6f Added messages for item equip failures 2017-04-02 05:06:13 -04:00
Akkadius
d7dfc18c54 Cleaned up some of the NPC to NPC aggro code, only do aggro checks to other NPC's when the NPC is flagged for it 2017-04-01 23:16:27 -05:00
Uleat
e5e801dad5 Merge branch 'master' of https://github.com/EQEmu/Server 2017-04-01 23:00:24 -04:00
Uleat
ea50543ffa First round fix for non NPC-on_NPC action 2017-04-01 23:00:16 -04:00
Michael Cook (mackal)
773932d8f6 Whoops 2017-04-01 17:55:17 -04:00
Michael Cook (mackal)
c5e7b18637 Exclude client pets from MQ2 target detection
Probably could use some PVP rules but what do I know :P
2017-04-01 17:50:27 -04:00
Uleat
160cd609bf Merge branch 'master' of https://github.com/EQEmu/Server 2017-04-01 17:40:27 -04:00
Uleat
60d2c703b6 Hack fix for an outdated inventory function 2017-04-01 17:40:18 -04:00
Michael Cook (mackal)
484e60f142 Use do-while(0) trick for function like macros 2017-04-01 16:46:23 -04:00
Michael Cook (mackal)
de52d2f64a You can skill yourself up in languages
This is very easy to test with mercs now
2017-04-01 14:26:35 -04:00
Akkadius
52a43a3edb Fix Travis 2017-04-01 03:59:24 -05:00
Akkadius
7aa1d243b0 [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
Michael Cook (mackal)
93a6efa95f Limit scale check to only scaling items 2017-03-31 14:41:45 -04:00
Michael Cook (mackal)
e510608a3f Disable charm clicks at <= 0 2017-03-31 14:30:17 -04:00
Michael Cook (mackal)
9f199100e5 Initialize Client::Haste
Apparently it was possible to get this value referenced before CalcBonuses was
called leading to bad values being used.
2017-03-31 13:13:28 -04:00
Michael Cook (mackal)
4666c0c050 Don't go below 1 for caster level
This is also wrong as fuck.
2017-03-30 23:29:07 -04:00
Michael Cook (mackal)
b5fe975aac Fix Lua GetPet/GetOwner 2017-03-30 21:46:28 -04:00
Akkadius
a801f296b5 Merge branch 'master' of https://github.com/EQEmu/Server 2017-03-30 05:23:19 -05:00
Akkadius
9d0308c9bf [Performance] Fixed an overhead issue where many hot paths would trigger quest subroutines and beneath that the code would try to see if a quest existed perpetually (checking if file exists) even though it should have determined the quest didn't exist the first time.
- This caused a lot of overhead in an instance where an entire zone of NPC's is pathing, triggering EVENT_WAYPOINT_ARRIVE and EVENT_WAYPOINT_DEPART when there is no global_npc.pl/lua, or all NPC's pathing don't have a quest assigned, similar behavior would occur. This goes for any other type of quests: spells, items, encounters etc.
2017-03-30 05:22:47 -05:00
Michael Cook (mackal)
38e5cdb142 Reflect actually changes the caster
Or it at least changes the target of the recourse
2017-03-30 01:23:06 -04:00
Michael Cook (mackal)
c67c303d0a Well, you can reflect NPC only spells...
Also unsure if single target limit is correct ...
2017-03-30 01:19:29 -04:00
Uleat
f5f2cbc674 Fix for bot loss of aggro to client regardless of hate 2017-03-29 17:45:56 -04:00