10125 Commits

Author SHA1 Message Date
Aeadoin
c8218574cc
[Logging] More AI Logging Cleanup (#2616)
* [Logging] Additional AI Cleanup

* More cleanup/formatting fixes

* Typo
2022-12-10 17:36:40 -06:00
Chris Miles
3dfeda9cea
[Tasks] Crash fix with data input sanitization (#2629) 2022-12-10 18:31:18 -05:00
Alex King
1d06a4117a
[Quest API] Add DoAnim Overloads to Perl/Lua. (#2627)
# Perl
- Add `$mob->DoAnim(animation_id, animation_speed, ackreq)`.
- Add `$mob->DoAnim(animation_id, animation_speed, ackreq, filter)`.
- Add `quest::doanim(animation_id, animation_speed)`.
- Add `quest::doanim(animation_id, animation_speed, ackreq)`.
- Add `quest::doanim(animation_id, animation_speed, ackreq, filter)`.

# Lua
- Add `eq.do_anim(animation_id)`.
- Add `eq.do_anim(animation_id, animation_speed)`.
- Add `eq.do_anim(animation_id, animation_speed, ackreq)`.
- Add `eq.do_anim(animation_id, animation_speed, ackreq, filter)`.

# Notes
- Adds overloads and cleans up spots where `animation_speed` was named `type` erroneously.
2022-12-10 17:30:40 -06:00
Alex King
b1c4e7c23f
[Commands] Cleanup #rules Command. (#2593)
* [Commands] Cleanup #rules Command.

- Cleanup messages and logic.
- Rewrite all rules logic to use `std::string` and repositories.

* References

* Update rules.cpp

* Strings::Equal and Strings::EqualFold.

* Cleanup.

* Update rulesys.cpp

* Update rulesys.cpp

Co-authored-by: Akkadius <akkadius1@gmail.com>
2022-12-10 18:08:55 -05:00
Michael
3872555332
[Rules] Rule Gate Pet Zoning (#2625)
Allows preventing pet zoning from happening for more classic servers.
2022-12-07 18:50:02 -05:00
Aeadoin
86af0f0759
[Bots] Cleanup Fast Rest Regen (#2626) 2022-12-07 17:21:50 -05:00
Alex King
88e8b25fa1
[Bug Fix] Data Bucket Permanent Duration String (#2624)
# Notes
- "F" or "f" weren't handled in this method, so they weren't working properly.
- Most people don't provide this parameter when setting a permanent data bucket, so wasn't noticed in testing.
2022-12-06 09:28:38 -05:00
Alex King
f7fb1c9fe1
[Quest API] Add MaxSkills() to Perl/Lua. (#2621)
* [Quest API] Add MaxSkills() to Perl/Lua.

# Perl
- Add `$client->MaxSkills()`.

# Lua
- Add `client:MaxSkills()`.

# Notes
- Allows operators an easy short hand for maxing a player's skills for their level without needing to do all the looping and stuff on their own.

* Cleanup.

* Only set if it's higher than skill level player has.

* Add constant.
2022-12-06 08:46:21 -05:00
Alex King
91ea6462f2
[Quest API] Add CopyHateList() to Perl/Lua. (#2623)
* [Quest API] Add CopyHateList() to Perl/Lua.

# Perl
- Add `$mob->CopyHateList(to_mob)`.

# Lua
- Add `mob:CopyHateList(to_mob)`.

# Notes
- Allows operators to easily copy and entire hatelist from one mob to another.

* Update mob.cpp
2022-12-06 08:38:51 -05:00
Alex King
3774dc50d9
[Quest API] Add Fling Overloads to Perl/Lua. (#2622)
* [Quest API] Add Fling Overload to Perl/Lua.

# Perl
- Add `$client->Fling(target_x, target_y, target_z)`.
- Add `$client->Fling(target_x, target_y, target_z, ignore_los)`.
- Add `$client->Fling(target_x, target_y, target_z, ignore_los, clipping)`.

# Lua
- Add `client:Fling(target_x, target_y, target_z)`.
- Add `client:Fling(target_x, target_y, target_z, ignore_los)`.
- Add `client:Fling(target_x, target_y, target_z, ignore_los, clipping)`.

# Notes
- These overloads calculate the speed based on the distance automatically.

* Update client.cpp

* Update client.cpp

* Update client.cpp

* clip_through_walls
2022-12-06 08:38:33 -05:00
Alex King
0455868f66
[Commands] Cleanup #scale Command. (#2591)
* [Commands] Cleanup #scale Command.

- Cleanup messages and logic.

* One line message.
2022-12-04 23:17:56 -06:00
Alex King
ef42e00df8
[Bug Fix] Fix case-sensitivity in #suspend Command. (#2613)
* [Bug Fix] Fix case-sensitivity in #suspend Command.

# Notes
- This command required you to properly send the name as it appears in the database otherwise it wouldn't kick the player.
- Solution is to `Strings::ToLower` then `Strings::UcFirst`.

* To lower.
2022-12-04 23:17:17 -06:00
Alex King
a9c161011e
[Hot Fix] Fix Bot Data Repository (#2618)
* [Hot Fix] Fix Bot Data Repository

Query was in wrong order.

* Update base_repository.template
2022-12-04 22:35:17 -05:00
Alex King
423e6ae751
[Bots] Convert Load, Save, SaveNew, and Delete to Repositories. (#2614)
* [Bots] Convert Load, Save, SaveNew, and Delete to Repositories.

# Notes
- General code cleanup, as manually adding to these queries doesn't scale very well.

* FindOne.

* Update base_bot_data_repository.h

* Update template.
2022-12-04 18:22:35 -05:00
Alex King
9a35cacf27
[Quest API] Add EVENT_PAYLOAD to Perl/Lua. (#2611)
* [Quest API] Add EVENT_PAYLOAD to Perl/Lua.

# Perl
- Add `$bot->SendPayload(payload_id)`.
- Add `$bot->SendPayload(payload_id, payload_value)`.
- Add `$client->SendPayload(payload_id)`.
- Add `$client->SendPayload(payload_id, payload_value)`.
- Add `$mob->SendPayload(payload_id)`.
- Add `$mob->SendPayload(payload_id, payload_value)`.
- Add `$npc->SendPayload(payload_id)`.
- Add `$npc->SendPayload(payload_id, payload_value)`.

# Lua
- Add `bot:SendPayload(payload_id)`.
- Add `bot:SendPayload(payload_id, payload_value)`.
- Add `client:SendPayload(payload_id)`.
- Add `client:SendPayload(payload_id, payload_value)`.
- Add `mob:SendPayload(payload_id)`.
- Add `mob:SendPayload(payload_id, payload_value)`.
- Add `npc:SendPayload(payload_id)`.
- Add `npc:SendPayload(payload_id, payload_value)`.

# Notes
- Allows operators to send payload IDs with a payload value, the value can be a comma separated value, JSON, etc.
- The idea is to allow a more configurable event for operators to send information to/from entities.

* Cleanup parser events.
2022-12-04 17:47:49 -05:00
Alex King
e1d5274bd5
[Quest API] Cleanup Signal Methods in Perl/Lua. (#2604)
# Perl
- Add `$client->Signal(signal_id)`.

# Notes
- Some places still had signal as `uint32` versus `int`.
- Rename `signal` to `signal_id` where valid so we don't have conflicts.
2022-12-04 17:40:48 -05:00
Aeadoin
ede3ed4df3
[HotFix] Resolve issue with Bot Casting after zoning. (#2617) 2022-12-04 15:43:38 -06:00
Aeadoin
318e487515
[Logging] Cleanup AI Logging Events (#2615) 2022-12-04 14:22:53 -05:00
Aeadoin
7e0fe93039
[Bots] Save Bot Toggle Archer Setting between Loads. (#2612)
* [Bots] Save Bot Toggle Archer Setting between Loads.

* [Bots] Save Bot Toggle Archer Setting between Loads.

* Typo
2022-12-04 13:23:25 -05:00
Alex King
7abc084cd1
[Quest API] Add Entity Variable Methods to Perl/Lua. (#2609)
* [Quest API] Add Entity Variable Methods to Perl/Lua.

# Perl
- Add `$mob->ClearEntityVariables()`.
- Add `$mob->DeleteEntityVariable(variable_name)`.
- Add `$object->ClearEntityVariables()`.
- Add `$object->DeleteEntityVariable(variable_name)`.

# Lua
- Add `mob:ClearEntityVariables()`.
- Add `mob:DeleteEntityVariable(variable_name)`.
- Add `object:ClearEntityVariables()`.
- Add `object:DeleteEntityVariable(variable_name)`.

# Notes
- Allows operators to clear all entity variables or delete one by name, previously you just had to set to an empty value to clear after being set.

* Cleanup.
2022-12-04 12:18:27 -05:00
Alex King
5d5c2a4194
[Quest API] Add GetGuildPublicNote() to Perl/Lua. (#2608)
# Perl
- Add `$client->GetGuildPublicNote()`.

# Lua
- Add `client:GetGuildPublicNote()`.

# Notes
- Allows operators to grab a player's public note in there guild if they wanted to.
2022-12-04 12:18:18 -05:00
Aeadoin
80fffb57b1
[Bots] Cleanup Spell Settings Commands (#2607)
* [Bots] Cleanup Spell Settings Commands

* Update Bot DB version

* typo
2022-12-03 19:49:45 -05:00
Aeadoin
61b91d92c3
[Bots] Expanded Bot Spell Settings List. (#2606)
* [Bots] Expanded Bot Spell List Settings

* [Bots] Expanded Bot Spell List Settings

* Fixes/formatting

* typo

* Formatting & update SpellInfo Command

* Spelling

* Typo
2022-12-03 12:15:57 -05:00
Aeadoin
35d22913b9
[Bug Fix] Fix Bot ^spellsettingsadd command (#2603) 2022-12-01 14:25:23 -05:00
Alex King
dbba22b153
[Bug Fix] Add SE_MakeDrunk to avoid error message. (#2601)
* [Bug Fix] Add SE_MakeDrunk to avoid error message.

Currently sends error message about unknown spell effect ID.

* Message types cleanup.

* Update spdat.cpp
2022-11-30 22:09:59 -05:00
JJ
de7a632d67
[SQL] Bugs Table Migration (#2559) (#2602)
Copies bugs from `bugs` to `bug_reports`
2022-11-30 22:09:49 -05:00
Alex King
85ae36ede5
[Bug Fix] Fix Instance Repository (#2598)
Instance code used to use a `REPLACE INTO`, add an extended repository method to do this so we're not getting `DUPLICATE` errors.
2022-11-30 21:31:39 -05:00
Alex King
ecc34940b4
[Bug Fix] Fix IDFile Crash with spaces or invalid data. (#2597)
* [Bug Fix] Fix IDFile Crash with spaces or invalid data.

* Update mob_appearance.cpp
2022-11-30 21:31:28 -05:00
Alex King
a9cfacf54b
[Quest API] Add WearChange Overloads to Perl/Lua. (#2600)
* [Quest API] Add WearChange Overloads to Perl/Lua.

# Perl
- Add `$mob->WearChange(slot, texture)`.

# Lua
- Add `mob:WearChange(slot, texture)`.
- Add `mob:WearChange(slot, texture, color, heros_forge_model)`.

# Notes
- These overloads allow you to not have to send color.
- Lua didn't have an overload with Hero's Forge Model.

* Fix variable types.
2022-11-30 21:31:22 -05:00
Aeadoin
e7704f00f3
[Bots] Melee Bot Support for Spell Settings Commands (#2599) 2022-11-30 19:35:17 -05:00
Aeadoin
639f8e184a
[Fix] Clamp Item Ldon Sell Back Rates. (#2592)
* [Fix] Clamp ldonsellbackrates to prevent abuse.

* Change cast to uint32

* Fix issues with Clamp not functioning correctly.

* Fix missed clamp

* change price is unsigned int to prevent potential overflow

* Formatting

* Formatting fix

* Update client_packet.cpp

* Update client_packet.cpp

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-11-30 18:02:36 -05:00
Michael
1d302f512e
[Quest API] Adjustment to depop_all function. (#2595)
* [Quest API] Adjustment to depop_all function.

Adjustment to depop_all function to no longer require an owner under all conditions (allows use inside encounters)

* More simplification

* Update questmgr.cpp

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-11-29 23:57:19 -05:00
Michael
02c0a8fa7f
[Command] Adding movespeed to #showstats output (#2596) 2022-11-29 23:51:33 -05:00
Aeadoin
e928754df3
[Bot] Add Buff support for Bards under AI_IdleCastChecks (#2590)
* [Bot] Add Buff support for Bards under AI_IdleCastChecks

* Add InCombatBuffSong to Idle Bard cast Logic

* Fixes a number of Buffs that would fail to land on the Bot, causing casting loops

* Accidently removed If Statement added back.

* Update bot.cpp

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-11-28 16:35:51 -05:00
Alex King
200c6cccaf
[Bots] Optimize inventory loading. (#2588)
* [Bots] Optimize inventory loading.

# Notes
- Bots previously were running 23 individual queries to load their inventory versus grabbing their inventory all at once and referencing it in memory.

* Typo.

* Update bot_database.cpp

* Update bot_database.cpp

* Update bot.cpp
2022-11-27 19:07:24 -05:00
Alex King
d6db35b84e
[Commands] Cleanup #gearup Command. (#2589)
# Notes
- Cleanup messages and logic.
- Add support for gearing up target client (with #gm on) and/or target bots.
2022-11-27 18:56:40 -05:00
Alex King
d0e7e8c4c4
[Quest API] Add Group/Raid Overloads to Perl/Lua. (#2587)
# Perl
- Add `$group->IsGroupMember(name)`.
- Add `$group->IsLeader(name)`.
- Add `$raid->IsRaidMember(c)`.
- Add `$raid->IsGroupLeader(c)`.

# Lua
- Add `group:IsGroupMember(name)`.
- Add `group:IsLeader(name)`.
- Add `raid:IsGroupLeader(client)`.
- Add `raid:IsLeader(client)`.
- Add `raid:IsRaidMember(client)`.

# Notes
- Adds overloads to these methods allowing operators to get by name or reference.
2022-11-27 15:57:01 -05:00
Aeadoin
29247a0f45
[Bot] Add Support for Bots to receive Auras, and other AoE Buffs. (#2586) 2022-11-27 15:49:38 -05:00
Alex King
2d364e2fd1
[Bots] Add Bot-specific Spell Settings. (#2553)
* [Bots] Add Bot-specific Spell Settings.

# Notes
- Allows players to set `priority`, `min_level`, `max_level`, `min_hp`, `max_hp`, and `is_enabled` settings per spell based on targeted bot.
- Lets players disable spells they don't want their bots casting or change the criteria they cast them at if they want.

* Update botspellsai.cpp

* Update 2022_11_19_bot_spell_settings.sql

* Typo.

* Update botspellsai.cpp

* Cleanup and add Reload Methods to Perl/Lua.
2022-11-27 14:46:36 -05:00
Aeadoin
f6c5560e9c
[Bot] Update Bot Logic to ignore ST_TargetsTarget when buffing (#2584)
* [Bot] Update Bot Logic to ignore ST_TargetsTarget when buffing

* Fix Not Operator

* Update botspellsai.cpp

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-11-27 14:39:34 -05:00
Alex King
fb4d4e1382
[Quest API] Fix Perl EVENT_HP double parsing in Spire. (#2585)
This condition caused the variables to show twice due to the way Sprie parses the source code, and the condition itself is unnecessary since we can just use an inline ternary in this case.
2022-11-27 14:27:27 -05:00
Aeadoin
9a7770377d
[Bots] Move Bot Spell Loading process to constructor from calcbotstats() (#2583) 2022-11-27 11:41:10 -05:00
Alex King
15b2baa663
[Commands] Cleanup #npcedit Command. (#2582)
* [Commands] Cleanup #npcedit Command.

- Make use of repositories and cleanup logic.

* Remove accidental change.
2022-11-27 11:37:22 -05:00
Alex King
253f4c07e0
[Commands] Cleanup #chat Command. (#2581)
- Cleanup messages and logic.
2022-11-26 19:28:28 -05:00
Alex King
f7ae5850f0
[Quest API] Add Time String to Seconds Method to Perl/Lua. (#2580)
* [Quest API] Add Time String to Seconds Method to Perl/Lua.

# Perl
- Add `quest::timetoseconds(time_string)`.

# Lua
- Add `eq.time_to_seconds(time_string)`.

# Notes
- Allows operators to use this method in place of hardcoded values like `3600`.

* Remove unused method.
2022-11-26 19:28:21 -05:00
Aeadoin
ea9a02bec4
[Bots] Add Rule Allowing Bots to Equip Any Race Items (#2578)
* [Bots] Add Rule AllowBotEquipAnyRaceGear

* Fix formatting

* Update item_instance.cpp

* Update bot.cpp

* Update item_data.h

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-11-26 17:39:31 -05:00
Alex King
31d57342e1
[Quest API] Add Entity Variable Methods to Perl/Lua. (#2579)
* [Quest API] Add Entity Variable Methods to Perl/Lua.

# Perl
- Add `$mob->GetEntityVariables()`.
- Add `$object->GetEntityVariables()`.

# Lua
- Add `mob:GetEntityVariables()`.
- Add `object:GetEntityVariables()`.

# Notes
- Convert all overloads and methods to use `std::string` for entity variables.
- Allows operators to get a list of a Mob's entity variables.

* Update loottables.cpp
2022-11-26 16:24:01 -05:00
Alex King
290ebf3b26
[Quest API] Add GetBotListByClientName() Class Overload to Perl/Lua. (#2577)
# Perl
- Add `$entity_list->GetBotListByClientName(client_name, class_id)`.

# Lua
- Add `eq.get_entity_list():GetBotListByClientName(client_name, class_id)`.

# Notes
- Adds overload to get bots by client name and class ID.
2022-11-26 15:47:45 -05:00
Alex King
25f8ee2084
[Hotfix] Instances Repository Fix (#2576)
Need to use `this` pointer.
2022-11-26 12:31:51 -05:00
Alex King
1002a5659b
[Hot Fix] Fix non-Bot Compile. (#2575)
#ifdef BOTS is needed for non-Bots compile.
2022-11-26 11:13:57 -05:00