Arthur Ice
a39c58b653
unneeded local variable warning removed
2014-03-26 17:28:25 -07:00
Arthur Ice
70f1bbbdad
Unneeded local vsariable warning removed
2014-03-26 17:09:49 -07:00
Arthur Ice
1e644fa92c
removed unneeded local variable warning
2014-03-26 17:02:51 -07:00
Arthur Ice
ede00ca86f
Removing unneeded local variable warning
2014-03-26 16:50:09 -07:00
Arthur Ice
ebedf53ff4
removed unneeded local variable
2014-03-26 16:39:44 -07:00
Arthur Ice
d8940ed98a
removed unneeded local variable
2014-03-26 16:36:01 -07:00
Arthur Ice
103af57d5a
removed unneeded local variable
2014-03-26 16:31:55 -07:00
Arthur Ice
77bd6e761c
removed unneeded local variable warning
2014-03-26 16:16:45 -07:00
Arthur Ice
93cb7285b4
removed unneeded local variable warning
2014-03-26 16:05:57 -07:00
Arthur Ice
11fbb86f8b
merging upstream
2014-03-26 15:17:08 -07:00
Uleat
cfdd48b2a3
Fix for bot guild script failures.
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MOVED 'load_bots.sql' and 'drop_bots.sql' into this repository. (They are updated)
2014-03-22 05:17:38 -04:00
Michael Cook
2cef299775
Merge pull request #135 from KayenEQ/master
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Further refinements to root, charm, mez and fear behaviors.
2014-03-21 14:00:37 -04:00
KayenEQ
02e291d4e8
Further refinements to root, charm, mez and fear behaviors.
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Updates to a few rule due to new/corrected parse data.
All behaviors defined from weeks of extensive live parsing
Root Break Chance from DD now will scale based on level difference.
Root has a baseline aproximately 6% chance to break per check when target has
at 0% chance to resist spells.(ie green cons 60 levels lower with tash).
Fear has an approximately 70% chance to trigger a resist check each tick
to determine if it will fade early. (no baseline break chance)
Charisma less than 100, gives -20 resist mod to intial fear casts
Charisma from 100 to 255 will progressively reduce this mod to 0.
Charisma DOES NOT effect UNDEAD fears
Charmisma less than 75 significantly increase CHARM/MEZ/LULL resist rates.
Mez spells will now also use charisma resist check, as they do on live.
2014-03-20 00:53:49 -04:00
Uleat
02d6471c88
Fix for name/account discrepancy in \\zone\inventory.cpp.
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Rearranged/condensed code snippets in Client::SummonItem().
Added 'augslotvisible' check to augment validation in C::SI().
2014-03-18 13:57:51 -07:00
Uleat
02633d4b01
** Fix for RoF clients not displaying Augment Restrictions in the Item Info window.
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** Change to Client::SummonItem() to enforce valid item/augment combinations. (Run the optional sql file first, before posting any
SummonItem() failure issues in the forums.)
2014-03-18 13:57:49 -07:00
KayenEQ
95176fc813
Coverted melee and magic runes to use bonuses.
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Removed all the old rune flags now that none of them are used.
Fixed issues where runes would not fade properly if damage = remaing rune amount
Fixed issue where runes would stop absorbing damage if you had multiple runes.
2014-03-18 13:57:48 -07:00
ukmeth0d
8571c35e77
Fixed 2H Blunt Animation to match Live
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Melee bots (with no mana) will now sit when not full HP and out of combat.
2014-03-18 13:57:47 -07:00
Uleat
a84862897a
Fix for name/account discrepancy in \\zone\inventory.cpp.
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Rearranged/condensed code snippets in Client::SummonItem().
Added 'augslotvisible' check to augment validation in C::SI().
2014-03-18 06:00:46 -04:00
Alex
2781f82d29
Merge pull request #134 from addtheice/master
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Tests for hextoi, hextoi64, atobool
2014-03-17 22:34:58 -07:00
Alex
f809f503c9
Merge pull request #131 from Siroro/master
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Pull Request from Siroro/Server
2014-03-17 22:34:20 -07:00
Uleat
4170434b96
** Fix for RoF clients not displaying Augment Restrictions in the Item Info window.
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** Change to Client::SummonItem() to enforce valid item/augment combinations. (Run the optional sql file first, before posting any
SummonItem() failure issues in the forums.)
2014-03-17 04:53:47 -04:00
Michael Cook
65e8c2ffde
Merge pull request #133 from KayenEQ/master
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Rune revisions and fixes
2014-03-14 01:55:45 -04:00
Arthur Ice
c239964427
Tests for hextoi, hextoi64, atobool
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const hextoi / hextoi64 / atobool. null check for each. tests for each.
2014-03-13 14:45:54 -07:00
KayenEQ
21bdc8c5b6
Coverted melee and magic runes to use bonuses.
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Removed all the old rune flags now that none of them are used.
Fixed issues where runes would not fade properly if damage = remaing rune amount
Fixed issue where runes would stop absorbing damage if you had multiple runes.
2014-03-12 05:14:19 -04:00
KimLS
39abb4f50c
Changed how item faction bonuses are cleared.
2014-03-10 16:43:33 -07:00
KimLS
93105966b6
Added some missing bufffadebyx functions to lua mob
2014-03-09 18:41:50 -07:00
KimLS
2e4b4b94ed
Memory leak work around for perl, should play better with events that call other events now.
2014-03-09 17:55:24 -07:00
Michael Cook
bad963ddbc
Merge pull request #132 from KayenEQ/master
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Lull spell effect revisions
2014-03-08 12:49:23 -05:00
KayenEQ
9ecf98195c
Lull spell effect revisions
2014-03-08 05:35:22 -05:00
KimLS
1476ebdfe6
Merge branch 'timer'
2014-03-07 20:00:11 -08:00
KimLS
e25fd47828
Added some other timer functions to lua, removed perl memory leak stop gap for the moment until i decide how to fix it...
2014-03-07 19:59:44 -08:00
ukmeth0d
d559a9ac0d
Merge branch 'master' of git://github.com/Siroro/Server
2014-03-07 09:03:07 +01:00
Michael Cook
e8394c2b01
Merge pull request #130 from KayenEQ/master
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SE_Root and SE_RootBreakChance updates
2014-03-07 03:00:14 -05:00
ukmeth0d
3ec1c894ee
Fixed 2H Blunt Animation to match Live
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Melee bots (with no mana) will now sit when not full HP and out of combat.
2014-03-07 01:34:30 +01:00
KayenEQ
fb3e3c8447
fix
2014-03-06 07:52:10 -05:00
KayenEQ
496f8151c9
root related bonuses for negate effect.
2014-03-06 07:44:39 -05:00
KayenEQ
55f5d4affa
SE_Root and SE_RootBreakChance updates
2014-03-06 07:36:47 -05:00
Michael Cook (mackal)
d22c8832f7
Renamed optional SQL
2014-03-06 02:39:54 -05:00
Michael Cook (mackal)
d8138d2c56
Merge branch 'master' of github.com:EQEmu/Server
2014-03-06 02:38:53 -05:00
Michael Cook (mackal)
6c00eb9344
Renamed optional SQL
2014-03-06 02:38:22 -05:00
sorvani
b0e24b346e
Fixes #119
2014-03-05 22:19:55 -06:00
Michael Cook (mackal)
822a1b1003
Fix NPC swarm pets despawning on owner death
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Fix NPC swarm pets IsAttackAllowed logic
2014-03-05 23:02:57 -05:00
Michael Cook (mackal)
3d5f99e14a
Merge branch 'master' of github.com:KayenEQ/Server into KayenEQ-master
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Conflicts:
changelog.txt
2014-03-05 19:49:59 -05:00
Michael Cook (mackal)
0e8f62b480
Fixes #129 - Initialize pointer to nullptr.
2014-03-05 01:52:41 -05:00
Michael Cook (mackal)
d70c4d7bbe
Fix rogue's evade to be single target
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This is also a lot nice performance wise
2014-03-05 01:34:17 -05:00
Michael Cook (mackal)
05df6c5b21
Fix QuestManager::RemoveAllFromInstance
2014-03-05 01:09:18 -05:00
sorvani
3f6036a512
missed a couple MT_Say
2014-03-04 23:11:33 -06:00
sorvani
58f42f1af1
Created RemoveFromInstance and RemoveAllFromInstance and exported to lua_general.cpp
2014-03-04 22:39:52 -06:00
KayenEQ
0ef95d8fe6
Root rule optional SQL
2014-03-04 06:43:57 -05:00
KayenEQ
ea677389ad
Root spell revision
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Optional SQL
2014-03-04 06:42:41 -05:00