730 Commits

Author SHA1 Message Date
hg
8eef2ae089 Add DynamicZone class for expedition instancing
Add DynamicZone sql table schema

Add DynamicZones logging category

Modify CreateExpedition to take DynamicZone and ExpeditionRequest objects

Implement DynamicZone compass, safereturn, and zone-in coordinates.

Implement live-like DynamicZone instance kick timer for removed members

Implement updating multiple client compasses (supports existing quest compass)

fix: Send client compass update after entering zones to clear existing compass

Implement Client::MovePCDynamicZone to invoke DynamicZoneSwitchListWnd
when entering a zone where client has multiple dynamic zones assigned

Implement OP_DzChooseZoneReply handling

Add Lua api methods for expedition's associated dynamic zone

Add #dz list gm command to list current DynamicZone instances from database
2020-12-30 18:47:07 -05:00
hg
da067be2fa Implement initial expedition system
Add Expeditions logging category

Add handlers for all Dynamic Zone/Expedition related opcodes

Add FormatName string_util function to format character names

Add Zone::IsZone helper method

Add cross zone MessageString support with variable parameters

Add static Client method helpers for cross zone messaging

Add #dz gm command to debug expedition cache for current zone
2020-12-30 18:47:06 -05:00
Alex
c593ed6a05
Add SetRadiantCrystals() and SetEbonCrystals() to Perl/Lua. (#1159)
- Add $client->SetRadiantCrystals(value) to Perl.
- Add $client->SetEbonCrystals(value) to Perl.
- Add client:SetRadiantCrystals(value) to Lua.
- Add client:SetEbonCrystals(value) to Lua.

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2020-12-30 14:46:09 -06:00
Chris Miles
c1d7a82307
[DevTools] Improve DevTools Toggling Options (#1161)
* Improve devtools toggling

* Cleanup a few more references
2020-12-30 14:43:33 -06:00
Chris Miles
80ce499f67
Scanning Optimizations (#1133)
* Scanning optimizations this more properly applies idle / moving scanning algorithms and applies update_others when a client is moving

* Fix bots

* Perform a self and other scan when npc's pop
2020-10-25 23:01:30 -05:00
Noudess
96fb156c47 Change Older clients to not use persistant taunt button & default to taunt on. 2020-09-02 14:50:51 -04:00
Noudess
56afa0404b Updates to fix taunt button on PET UI to match live behavior. 2020-09-02 12:50:11 -04:00
Noudess
29f7bc7a9c Fix bugged pet window sit button and pet sit based regen. 2020-08-31 13:39:42 -04:00
Noudess
9ab61d4ed4 Fix so an untargettable mob is not opened for trade when client pressed the 'u'
key.  Discovered this on untargettable mobs at doors.
2020-08-18 11:15:33 -04:00
Akkadius
f78828216d Add support for virtual zonepoints 2020-08-16 00:06:20 -05:00
Akkadius
e03ca7f65e Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository 2020-06-29 00:40:27 -05:00
Akkadius
f32126faac Fix issue where when a client first enters a zone, a mob may not be aware of their distance to a client immediately so when the client does their scan we also add ourselves to their lists 2020-06-28 23:10:30 -05:00
Akkadius
3f62da4573 Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository 2020-05-23 22:33:34 -05:00
KimLS
2fbd5aaccc Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
Akkadius
373fb3f0e7 Decouple zone calls, cleanup logic 2020-04-19 04:36:39 -05:00
Akkadius
a0f8bbb3b9 Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository 2020-04-18 02:31:43 -05:00
Akkadius
0dc3e5ba35 Add jank permanent reference pass back in [skip ci] 2020-04-10 03:20:41 -05:00
Akkadius
d89b2f11b5 Get time remaining directly from database for now, this needs to be cached better at the zone state level, I'll refactor this when repositories are merged in 2020-04-10 02:03:30 -05:00
Akkadius
88ff56b2f2 Add client->SendToGuildHall - have instances properly cycle out IDs 2020-04-10 01:43:00 -05:00
Akkadius
2b1b786f02 Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository 2020-04-06 02:55:46 -05:00
Akkadius
c8722ea789 Filter start_zones [skip ci] 2020-04-05 19:58:04 -05:00
Akkadius
9a90bdf91a Filter tradeskills [skip ci] 2020-04-05 18:40:19 -05:00
Akkadius
bcef171cf9 Fix for tradeskill query [skip ci] 2020-04-04 03:55:53 -05:00
Paul Coene
6fb6d8891d
Hack to fix RoF2 perma IVU/IVA bug after zoning.
This fixes the problem, but I believe someone with better knowledge of the client than I can find a more "correct" solution.

Posted as a PR per @joligario  to solve it for now.  Was also asked to put SE_Invisibility in there so that this "hack" is a catch all.
2020-03-31 09:22:16 -04:00
Akkadius
128cc458fd Separate tradeskill queries to not be cross-boundary, clean up logic 2020-03-30 04:29:52 -05:00
Akkadius
ca49f3902f Migrate getZoneX calls and npc types calls [skip ci] 2020-03-12 02:27:09 -05:00
Akkadius
262432f504 Migrate start_zones [skip ci] 2020-03-11 03:58:30 -05:00
Akkadius
3a09197d77 Migrate zone [skip ci] 2020-03-11 03:55:44 -05:00
Michael Cook (mackal)
a3eb74b855 Fix /split while in a raid
This still doesn't add support for /autosplit in a raid, how should that
work?

This changes the Raid::SplitMoney to take a group ID and fails when
provided with RAID_GROUPLESS. This does change behavior, but I'm not
sure if it was ever used so ...
2020-03-05 14:37:43 -05:00
Paul Coene
bd4fa4fb6b
Implement RuleB(Skills, RequireTomeHandin) 2020-02-16 11:42:55 -05:00
Chris Miles
138cb80b19
Merge pull request #958 from hgtw/feat/autoconsent
Implement consent for group/raid/guild and add Auto Consent support
2020-02-04 18:22:05 -06:00
hg
43da07fb55 Fix zone crash when a group member raid invites own group leader 2020-01-28 19:37:36 -05:00
hg
63b8df72b2 Implement consent for group/raid/guild and add Auto Consent support
Refactors consent to be more live accurate

Message sent to owner and receiver for each zone a corpse is in
Corpses now store consent list instead of clients holding corpse list
Consent throttling added
Message strings and colors updated
Removed reporting invalid consent targets
2020-01-27 00:17:15 -05:00
Uleat
61790ef195 Wasn't quite dead... (Removed substring call from silent saylink parsing) 2020-01-13 19:01:42 -05:00
Uleat
9bdb70b2f0 Fatality! (Fix for event_say parse events not observing the correct parser for their situation) 2020-01-13 01:47:39 -05:00
Uleat
7a791dda3c Merge branch 'master' of https://github.com/EQEmu/Server 2020-01-12 21:11:51 -05:00
Uleat
6366a3fa38 Fix for silent saylinks and EVENT_COMMAND calls 2020-01-12 21:11:43 -05:00
Akkadius
306a08b9ac Unify / streamline scanning logic calls, do a manual scan on enter and cleanup logging 2020-01-12 19:37:53 -06:00
Uleat
08b8deaa4b
Merge pull request #937 from noudess/master
Fix for client position while on boat
2019-12-08 16:51:41 -05:00
Uleat
7e724568a6 Update to boat-related opcode handlers 2019-12-05 18:24:29 -05:00
Noudess
40747ae5a3 Repair client updates when client is on (does not have to have control) a boat 2019-11-18 14:58:45 -05:00
Trust
b567e57971 Fixed incorrect logic 2019-11-14 02:15:35 +00:00
Trust
0fcaf82038 Per comment, removing message and simplified. 2019-11-13 23:46:36 +00:00
Trust
05b3c89729 Mobs will not trade anymore if they are currently in combat. 2019-11-13 22:51:33 +00:00
Noudess
f012d13f0c Some quick additions of sanity checks for pointers and variables 2019-11-07 09:31:50 -05:00
Noudess
566e6ea307 Added support for all SE_EyeOfZomm and some other small changes 2019-10-28 19:48:31 -04:00
Noudess
194c61a467 Modify eye of zomm support to be more efficient. 2019-10-26 10:42:00 -04:00
Noudess
8f5bd52e24 Make sure eye os zomm updates are the actual eye 2019-10-23 13:58:52 -04:00
Noudess
ff59255e63 Eye of Zomm needed support in OP_ClientUpdate. 2019-10-22 10:45:54 -04:00
Noudess
bcf0af0a8d Old School poison changes to be close to live. Added extending procing rule. 2019-10-10 14:32:27 -04:00