37 Commits

Author SHA1 Message Date
KimLS
8d680b2222 Some changes 2017-06-30 22:40:05 -07:00
KimLS
5c6f684808 Some work on congestion avoidance now uses a sliding congestion window instead of a static one 2017-06-29 14:13:55 -07:00
Akkadius
6cc774faf4 Adjust netcode variables proven to be stable for players 2017-06-24 20:10:12 -05:00
KimLS
a7c239b801 Some changes to the outbound queue and default settings 2017-06-23 21:52:28 -07:00
KimLS
1cabb091e7 Added packet buffering for dbg connections to avoid connections sending a ton of packets at once 2017-06-22 22:26:12 -07:00
KimLS
8d391a7e3f Daybreak connection setting tweaks 2017-04-26 22:58:36 -07:00
KimLS
6d59baffaf Basic mod setup only supports combat hooks for now I'll add a few more before i push this 2017-04-26 22:56:18 -07:00
KimLS
eec6687083 Modified default values a bit to be more agggressive 2017-04-14 16:24:29 -07:00
KimLS
6596dfeeba Tweaks to how resend is calculated to help our friends with smoke signal connections 2017-04-13 19:40:58 -07:00
KimLS
3acd845a79 Remove some logging that's not needed anymore and fix a bug when data rollover happens that can cause the connection to not internally ack packets and then disconnect. 2017-04-05 19:51:06 -07:00
KimLS
8509f05f0a Console wip, change how we send acks back to some old behavior 2017-04-04 23:21:32 -07:00
KimLS
281483efc1 Merge of a monster 2017-04-02 20:03:51 -07:00
KimLS
cfdbca6f12 Fix for unreliable packets (kind of a hack but it works) being flagged as corrupt 2017-03-20 00:22:50 -07:00
KimLS
1ce1073930 Change resend timeout to 1 min instead of 10 missed packets, added a close buffer for end of connection 2017-03-14 21:15:41 -07:00
KimLS
310d27c0bd Some changes to tic rates and default values 2017-03-12 18:38:33 -07:00
KimLS
742806158c Some changes to sync sending, dont even bother sending them now just wait to reply 2017-03-11 14:50:10 -08:00
KimLS
56fdc6aaac Change default settings 2017-03-10 23:31:51 -08:00
KimLS
d494048ff6 Tweaks to make server more lag tolerant and also send less packets. 2017-03-07 18:13:17 -08:00
KimLS
da81b7a76d No longer buffer ack packets to resolve an issue where the client was hanging slightly on connection termination 2017-03-05 19:09:27 -08:00
KimLS
0b4484b36b Some reverts and changes to default values and a bug fix 2017-03-01 13:00:48 -08:00
KimLS
66c1fd9369 Revert some changes that were causing more harm than good 2017-02-28 23:17:30 -08:00
KimLS
6033f48b47 Update libuv 2017-02-25 14:30:35 -08:00
KimLS
af097caa52 Remove reuse addr from udp bind, it was hiding a configuration bug 2017-02-21 21:16:12 -08:00
KimLS
d1447107d3 Crash fix 2017-02-16 00:12:37 -08:00
KimLS
d774de3a1b Add crazy logging to daybreak class 2017-02-16 00:02:17 -08:00
KimLS
c77e65c07d More HC work, almost fully logs in 2016-11-19 15:50:22 -08:00
KimLS
c86d4be1ae Headless client work 2016-11-15 21:30:43 -08:00
KimLS
84367e1f77 Added headless connection stuff, fixing connecting with daybreakconnections 2016-11-13 23:28:25 -08:00
KimLS
f07b5d9032 Legacy connection wip 2016-11-07 21:03:06 -08:00
KimLS
d83e8b7d8f Added back in eq stream ident timeout, also fixed bug with opcode manager 2016-11-05 16:38:57 -07:00
KimLS
53beefd19b Fix for how uv writes work on linux (they don't copy the buffer automatically) which should enable actually logging in on linux now 2016-11-02 18:45:05 -07:00
Ubuntu
7f7a4b0f2d Compile fixes for linux cpp++11 2016-10-30 19:42:28 +00:00
KimLS
7a3147a3b3 Streams work on all of the servers now 2016-09-29 22:21:39 -07:00
KimLS
a76149c8e3 Some work on compression, the way the client does it is... bizarre and not how i orig thought it would be. 2016-09-28 23:51:37 -07:00
KimLS
f2be05f47f Working on compression, still needs work 2016-09-26 14:51:12 -07:00
KimLS
95d4e95400 Compression needs work but finished the eqstream abstraction layer otherwise. 2016-09-25 22:24:28 -07:00
KimLS
5cad3f62d0 EQStream abstraction layer 2016-09-25 15:10:34 -07:00