Akkadius
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618252882c
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Merge branch 'master' into eqemu_config_json
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2017-07-23 02:44:35 -05:00 |
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Akkadius
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dad6f2ead5
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Merge branch 'master' into eqemu_config_json
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2017-07-23 00:55:06 -05:00 |
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Akkadius
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3b1c663e58
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Merge pull request #644 from noudess/master
Repair so that mobs that are fleeing or feared use FixZ.
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2017-07-23 00:15:38 -05:00 |
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Michael Cook (mackal)
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44eef6482c
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Implement custom aura exit trap type
I thought this type existed on live, but I guess it doesn't
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2017-07-22 19:38:49 -04:00 |
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Paul Coene
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03399fe3fd
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Repair so that mobs that are fleeing or feared use FixZ.
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2017-07-22 17:57:23 -04:00 |
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Michael Cook (mackal)
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51c9cec35a
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Limit position updates to those that care
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2017-07-22 17:35:42 -04:00 |
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Michael Cook (mackal)
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24ab98be4b
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Merge branch 'master' into auras
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2017-07-22 15:47:08 -04:00 |
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Michael Cook (mackal)
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49d0c308e8
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Limit aura spawns
This is probably not the best performance, but it's the only solution
that is easy to implement.
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2017-07-22 15:46:16 -04:00 |
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Paul Coene
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e84799e15b
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Went back to older fearpath, only kept change where pathing issues can't
cause the fear spell to be dropped.
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2017-07-22 12:45:21 -04:00 |
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Michael Cook (mackal)
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ceb0fe22f1
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Fix OP_UpdateAura handling
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2017-07-21 16:25:13 -04:00 |
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Paul Coene
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aa8a2ea41b
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Repair fear pathing to ignore Z aspects and allow FixZ and pathing to handle
it.
Added the true flag for ResistCheck.Charisma so the proper Charisma bonuses
are applied.
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2017-07-21 14:56:51 -04:00 |
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Michael Cook (mackal)
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89bbf05b63
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Add OP_RemoveTrap support
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2017-07-20 14:24:35 -04:00 |
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Michael Cook (mackal)
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7d5089f5e8
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Call RemoveAura now instead of Depop when we need to
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2017-07-20 13:24:55 -04:00 |
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Michael Cook (mackal)
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f97693f8e1
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Work on spawn filtering
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2017-07-19 14:52:04 -04:00 |
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Michael Cook (mackal)
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79ff4dd944
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Merge branch 'master' into auras
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2017-07-19 02:19:13 -04:00 |
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Michael Cook (mackal)
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ec77e3a6fd
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Add show_name and untargetable to npc_types fixes #637
Note the bodytype hack is still there since I was having issues with
some npcs still showing names
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2017-07-19 02:17:08 -04:00 |
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Michael Cook (mackal)
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35977b02ed
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Merge branch 'master' into auras
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2017-07-18 22:49:48 -04:00 |
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Akkadius
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20b6c2f556
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One more NodeLoc compare adjustment
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2017-07-18 19:16:41 -05:00 |
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Akkadius
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7cda4aaa2c
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Fix some pathing logic that is using Z to match a node reach when it is error prone in certain scenarios
Fixed a decent amount of path logging
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2017-07-18 19:09:28 -05:00 |
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Michael Cook (mackal)
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fe8c55ac63
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Auras now zone
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2017-07-18 17:52:39 -04:00 |
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Michael Cook (mackal)
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f917a38e1a
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Fix a few things with auras
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2017-07-17 19:35:00 -04:00 |
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Michael Cook (mackal)
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accc8aee57
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Merge branch 'master' into auras
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2017-07-17 15:23:50 -04:00 |
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Akkadius
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10a27c2081
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Merge pull request #635 from xackery/eqemu_config_json
Eqemu config json
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2017-07-17 00:00:13 -05:00 |
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Akkadius
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78d95cab89
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Fix logic loop issue with NPC pathing in zones with .path files, this creates a new rule in place of the old and a new one will be automatically created in the database
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2017-07-16 23:55:15 -05:00 |
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Akkadius
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7881d6609a
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Make sure we send client updates for heading or animation changes while still
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2017-07-16 22:34:22 -05:00 |
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Michael Cook (mackal)
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3312d8c05b
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Fix swarm pets too
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2017-07-16 15:20:57 -04:00 |
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Michael Cook (mackal)
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8b5389e719
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Fix pet aura
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2017-07-16 15:19:10 -04:00 |
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Michael Cook (mackal)
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6f2de7d31b
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Add function for group pet type auras
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2017-07-16 13:33:17 -04:00 |
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Michael Cook (mackal)
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fb208657ea
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Merge branch 'master' into auras
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2017-07-16 12:39:06 -04:00 |
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Akkadius
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0b489bc507
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LoS Drop when close adjustment
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2017-07-16 04:36:36 -05:00 |
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Akkadius
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b2b447516d
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Make a FixZ call at waypoint arrive so bad grids don't make NPC's hop
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2017-07-16 03:31:26 -05:00 |
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Akkadius
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f7cc23d415
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Cracked the code on FixZ offsets
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2017-07-16 03:21:13 -05:00 |
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Michael Cook (mackal)
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6fcd39b4f8
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Merge branch 'master' into auras
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2017-07-16 01:14:53 -04:00 |
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Akkadius
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70a74d6615
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Fix for mobs who are hailed while moving - this allows them to properly stop, and return on their grid after pause time
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2017-07-15 23:57:08 -05:00 |
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Michael Cook (mackal)
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55c557f227
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Add ProcessOnAllFriendlies
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2017-07-16 00:26:18 -04:00 |
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Michael Cook (mackal)
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ab5fe1e518
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Merge branch 'master' into auras
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2017-07-16 00:09:26 -04:00 |
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Xackery
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4d12481822
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added eqemu_config.json support
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2017-07-15 20:29:55 -07:00 |
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Michael Cook (mackal)
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92031bbd70
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Add remove aura functions
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2017-07-15 23:10:25 -04:00 |
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Akkadius
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f9480f2518
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Taper down on non-moving client update spam
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2017-07-15 17:05:28 -05:00 |
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Michael Cook (mackal)
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2342caff32
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Update for changes on master
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2017-07-14 23:15:37 -04:00 |
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Michael Cook (mackal)
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e05a45f6c7
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Merge branch 'master' into auras
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2017-07-14 23:14:13 -04:00 |
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Michael Cook (mackal)
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c7e33eb6b9
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Fix totems issue and add despawn
Despawn should tell client ... still TODO
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2017-07-14 23:13:33 -04:00 |
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Akkadius
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6c1efd74cb
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Resolve an issue with NPC's not returning back to guard point when once engaged and dropped aggro
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2017-07-14 21:45:38 -05:00 |
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Akkadius
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43204e52f8
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Client position updates should be smoother (granted the client has a good connection)
Clients should also no longer randomly disappear
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2017-07-14 20:49:57 -05:00 |
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Michael Cook (mackal)
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2a7a88ff47
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Implement some trap functions
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2017-07-14 18:27:57 -04:00 |
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Michael Cook (mackal)
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6580aad173
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Merge branch 'master' into auras
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2017-07-14 15:52:36 -04:00 |
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Michael Cook (mackal)
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574a5e303c
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Aura "OnAllGroupMembers" won't cast instant spells on entering area
Ex. The bard regen auras just cast on a timer
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2017-07-14 15:50:57 -04:00 |
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Akkadius
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5c75a68715
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HP Update tuning - HP Updates are now forced when a client is targeted
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2017-07-14 14:23:35 -05:00 |
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Michael Cook (mackal)
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ee618f70ab
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Add support for setting cast_time of aura
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2017-07-14 13:49:32 -04:00 |
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Michael Cook (mackal)
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94038ebb75
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WIP on auras
Lots to do still
Normal buffing auras currently work for the most part
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2017-07-14 02:05:35 -04:00 |
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