Akkadius
b92e83a465
Fix client pathing Z while feared
2018-09-03 01:51:40 -05:00
Akkadius
834062fbf9
Add another layer of randomization to roam box logic, npc's who weren't originally spawned in water won't roambox into water
2018-08-18 22:01:46 -05:00
Akkadius
4b6ab34fd9
Fix, cleanup and simplify the roambox logic and cleanup a bunch of other related code
2018-08-18 18:12:18 -05:00
Trust
79c7d9d8f2
SeeInvis % - Random
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Added Function for GetSeeInvisible to pull the % chance from the database to spawn the npc as a SI mob.
If see_invis = 0/1 it will still function as normal, but if it is over 1, it will act as a % chance for the mob to SI.
2018-07-22 15:02:18 -04:00
Uleat
c435a77813
Reintegration of inventory-based EQDictionary references
2018-07-05 21:05:26 -04:00
Akkadius
7a7069959f
Fix issue where size 0 NPC's would hop in and out of the ground because FixZ calculates the offset wrong by adding a default race size
2018-05-27 23:14:32 -05:00
Akkadius
05ae8c8219
Add rule Aggro:NPCAggroMaxDistanceEnabled - enabled by default
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If enabled, NPC's will drop aggro beyond 600 units or what is defined at the zone level
2018-05-25 22:41:46 -05:00
Akkadius
95043d637c
Implement NPC's opening doors and clean up door code a bit
2018-05-10 03:54:49 -05:00
KimLS
a53f65d86b
Merge and compile fixes (non-bot, will do bots later)
2018-04-16 14:15:08 -07:00
Michael Cook (mackal)
e46e2952e6
Use 8 points to check in push code
2018-03-15 16:20:00 -04:00
Michael Cook (mackal)
339e921f17
Add a #push command, only works on NPCs for now
2018-03-14 16:10:14 -04:00
Michael Cook (mackal)
876335bb54
Pull out forced movement from push to it's own function
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Had to pull this out so we could process it before mez/stun
2018-03-08 19:42:40 -05:00
Michael Cook (mackal)
ae966e546b
WIP for NPC spell push, off by default for now
2018-03-07 16:50:24 -05:00
Michael Cook (mackal)
8f66527e02
Add TryMoveAlong(distance, angle)
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This will take a distance you would like to move and an EQ angle you
would like to move relative to current heading (so 0 is in front, 256
behind)
Exported to Lua as well
2018-03-06 23:03:55 -05:00
Michael Cook (mackal)
a32dedeb48
Fix issue with heading being incorrectly handled
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So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.
This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Michael Cook (mackal)
c5e4bb08f4
Implement global loot system Fixes #619
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This should allow us to emulate lives global tables
The options available to filter tables are min_level, max_level, race,
rare, raid, race, class, bodytype, and zone.
race, class, bodytype, and zone are a pipe | separated list of IDs
2018-02-10 22:15:21 -05:00
Uleat
05a3c4b2b8
Implemented pass-thru for Mob::CalculateNewPosition2(...) arguments 'fixZ' and 'calcHeading'
2018-02-07 18:47:42 -05:00
Uleat
d71dbd1751
Relocated 'stop movement' code into class Mob from class Bot
2018-02-01 05:38:10 -05:00
Uleat
8805021960
Re-worked Bot::AI_Process(); Added 'leash,' 'main assist' and 'combat abort' features
2018-01-31 19:31:09 -05:00
Michael Cook (mackal)
6ed3301110
Add some appearance Changing functions
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These directly modify the values so we can script appearance on
pets/swarm pets. (Ex. Host of the Elements, some Vet AAs)
These functions are only really useful in EVENT_SPAWN since that's
before the appearance data is sent to the client and this will avoid
having to send a bunch of illusion packets.
2018-01-24 15:26:53 -05:00
Michael Cook (mackal)
e7ce79261d
Add a timer to rate limit the hatelist check
2018-01-18 15:54:53 -05:00
Michael Cook (mackal)
0356c0a891
Refactor getting resist value out to a function
2017-12-23 22:35:05 -05:00
Michael Cook (mackal)
9af9deb0f5
Attempt to fix disc issue when client has no buff but server still does
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This is kind of hard to test, but it is what the client is doing
2017-12-15 18:42:21 -05:00
Paul Coene
3bfa1d68f7
Merge branch 'master' of github.com:noudess/Server
2017-11-22 09:39:32 -05:00
Paul Coene
aaac2c5a84
Give weaponless NPCs best offense based on skills
2017-11-22 09:38:03 -05:00
Chris Miles
712fe1f6ec
Merge branch 'master' into master
2017-11-21 21:26:52 -06:00
Akkadius
b03e9af597
Fix issues with NPC's ghosting who path for long distances, this should wrap up the small remainder of ghosting edge cases
2017-11-21 21:25:20 -06:00
Paul Coene
5880593cb1
MoveTo while saving guard position no longer hops.
2017-11-17 13:12:26 -05:00
Michael Cook (mackal)
4e9c3e19d2
Fix some XTarget FD issues
2017-10-16 01:25:14 -04:00
Michael Cook (mackal)
414cafdbed
Add OP_AddNimbusEffect
2017-10-09 00:04:43 -04:00
Michael Cook (mackal)
8400994c57
Rework regens to match modern clients
2017-10-08 00:13:53 -04:00
KimLS
fc7623b690
Merge fix
2017-09-17 13:20:48 -07:00
Akkadius
2a4d6523b1
Fix some zone entrance ghosting
2017-09-17 10:12:41 -05:00
Akkadius
6d8b96068d
Add model/race offset to FixZ calc (KLS)
2017-09-17 09:55:42 -05:00
KimLS
9dd4002337
Move stuck code out of main pathing function so we can add logging easily later
2017-09-09 14:01:39 -07:00
Michael Cook (mackal)
7b4c130e0a
Switch local saved "animation" to signed
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This variable is really the SpeedRun but packed as an int ...
2017-09-03 15:02:36 -04:00
KimLS
6a79694fa1
Merge branch 'master' of github.com:EQEmu/Server into wp
2017-08-31 17:47:33 -07:00
KimLS
545ac6b420
Some pathing tweaks, removed old quest functions that dealt with the old pathing code. Fixes to best z under new system
2017-08-28 22:01:08 -07:00
Akkadius
808654743c
[Position Updates] Bulk updates when player has moved far enough - eliminates client ghosting on rez/gates/summon as well as npc ghosting
2017-08-22 02:13:56 -05:00
KimLS
ffbee0ad1a
Merge
2017-08-09 10:42:07 -07:00
KimLS
3afee1f841
Work on making the paths work well when being z corrected esp for nav meshes
2017-08-05 20:54:43 -07:00
Paul Coene
3554211233
Merge remote-tracking branch 'upstream/master'
2017-07-31 09:22:15 -04:00
Paul Coene
0fc72875b2
Modify roam boxes to correctly modify and use destination Z
2017-07-31 09:21:49 -04:00
Michael Cook (mackal)
7d5089f5e8
Call RemoveAura now instead of Depop when we need to
2017-07-20 13:24:55 -04:00
KimLS
ab33148f81
Some tweaks to wp, basically works
2017-07-20 00:34:58 -07:00
Michael Cook (mackal)
f97693f8e1
Work on spawn filtering
2017-07-19 14:52:04 -04:00
Michael Cook (mackal)
fe8c55ac63
Auras now zone
2017-07-18 17:52:39 -04:00
KimLS
5f1063acb9
Add pathfinding interfaces, still heavily wip
2017-07-18 00:01:59 -07:00
Michael Cook (mackal)
f917a38e1a
Fix a few things with auras
2017-07-17 19:35:00 -04:00
Michael Cook (mackal)
6fcd39b4f8
Merge branch 'master' into auras
2017-07-16 01:14:53 -04:00