8236 Commits

Author SHA1 Message Date
nytmyr
7c026ab25c [Bots] Make expansion settings universal
Some checks failed
Build / Linux (push) Has been cancelled
Build / Windows (push) Has been cancelled
Expansion Bitmask settings were saved by stances and should be universal for the bot.

This addresses that as well as moves the data back to the `bot_data` table instead of the `bot_settings` table.

This will check current settings saved and take the highest value of the stances to save to `bot_data`, if none are found (default), it will use the value from the rule `Bots:BotExpansionSettings`
2026-02-25 10:50:15 -08:00
Claude
024abf74a8 Fix inventory overflow bug overwriting equipment slot 0
Some checks failed
Build / Linux (push) Has been cancelled
Build / Windows (push) Has been cancelled
FindFirstFreeSlotThatFitsItem was returning 0 instead of INVALID_INDEX
when no free slot was found. This caused items to be placed in slot 0
(charm equipment slot) when inventory was full, overwriting equipped items.

Changes:
- Fix FindFirstFreeSlotThatFitsItem to return INVALID_INDEX when no slot found
- Add defensive check in PutItemInInventoryWithStacking to protect equipment
  slots 0-22 from being targeted for item placement
2026-01-27 18:42:02 -08:00
brainiac
2bff404d22 normalize includes: gm commands 2025-12-26 20:58:07 -08:00
brainiac
d6f4904351 normalize includes: bot commands 2025-12-26 20:58:07 -08:00
brainiac
7fe49b5630 normalize includes: zone 2025-12-26 20:58:07 -08:00
brainiac
418e31911c cmake: remove unused copy of gm_commands CMakeLists.txt 2025-12-26 20:58:07 -08:00
brainiac
a8551f20c9 cmake: add project folders
- Add static libraries to "libraries" folder
- Add servers to "executables/servers" folder
- Add tools to "executables/tools" folder
- Add tests to "executables/tests" folder
- Add contrib projects to "contrib" folder
2025-12-26 20:58:07 -08:00
nytmyr
6c057308da
[Bots] Allow melee to sit to med/heal when out of combat (#5036)
Some checks failed
Build / Linux (push) Has been cancelled
Build / Windows (push) Has been cancelled
2025-12-13 23:29:06 -08:00
nytmyr
0bc0ee609a
[Bots] Add 'all' argument to ^spellannouncecasts (#5037) 2025-12-13 23:28:51 -08:00
Alex
c84df0d5ba
Build Improvements (#5033)
Some checks are pending
Build / Linux (push) Waiting to run
Build / Windows (push) Waiting to run
* Start rewrite, add vcpkg

* Simple vcpkg manifest, will almost certainly need tweaking

* Remove cmake ext we wont be using anymore

* Update vcpkg to no longer be from 2022, update cmake lists (wip)

* Add finds to the toplevel cmakelists

* WIP, luabind and perlbind build.  Common only partially builds.

* Fix common build.

* shared_memory compiles

* client files compile

* Tests and more cmake version updates

* World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install.  May revisit.

* UCS compiles now too!

* queryserv and eqlaunch

* loginserver works

* Zone works but is messy, tomorrow futher cleanup!

* Cleanup main file

* remove old zlibng, remove perlwrap, remove hc

* More cleanup

* vcpkg baseline set for CI

* Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users

* Actually add file

* Set perlbind include dir

* Perl link got lost

* PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be

* Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that.  Can explore this again if we decide to change that.

* Remove unused submodules, set cmake policy for boost

* Fix some cereal includes

* Improve some boilerplate, I'd still like to do better about getting linker stuff set.

* Going through and cleaning up the build.

* Fix world, separate out data_buckets.

* add fixes for other servers

* fix zone

* Fix client files, loginserver and tests

* Newer versions of libmariadb default to tls forced on, return to the default of not forcing that.
auto_login were breaking on linux builds
loginserver wasn't setting proper openssl compile flag

* Move set out of a giant cpp file include.

* Convert show

* convert find

* Add uuid to unix builds

* Remove some cpp includes.

* Restructure to remove more things.

* change db update manifest to header
change build yml

* Move world CLI include cpps to cmake.

* Move zone cli out of source and into cmake

* Sidecar stuff wont directly include cpp files now too.

* Fix uuid-dev missing on linux runner

* Reorg common cmake file

* Some cleanup

* Fix libsodium support (oops). Fix perl support (more oops)

* Change doc

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2025-12-13 19:56:37 -08:00
Vayle
f74efcaa5f
[Bug Fix] Enhance SummonItemIntoInventory() to support stacking of items (#5022)
* Initial plan

* Initial plan

* Enhance SummonItemIntoInventory to support stacking

Co-authored-by: Valorith <76063792+Valorith@users.noreply.github.com>

* Update .gitignore

* Revert "Update .gitignore"

This reverts commit 16159398d8a69c53a719a1d54d068bbe0fa5284c.

* Disable PCH for patch sources compiled with -O0

Disables precompiled headers for specific patch source files that are compiled with -O0 on UNIX. This avoids Clang errors caused by __OPTIMIZE__ macro state mismatches between the PCH and translation units.

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
2025-10-22 22:50:00 -07:00
Chris Miles
8175ae6187 [Release] 23.10.3 2025-09-17 01:31:48 -05:00
Alex King
0bbb5b90e7
[Repositories] Convert Total Time Played to Repositories (#5008) 2025-09-15 09:14:59 -04:00
Alex King
6506ad5b51
[Quest API] Add EVENT_CHARM_START and EVENT_CHARM_END (#5013) 2025-09-15 09:14:46 -04:00
Alex King
dcaa0ecdaa
[Quest API] Add Identifiers to Get/Modify NPC Stat Methods (#5012) 2025-09-15 09:14:29 -04:00
Mitch Freeman
9b143132be
[Bug Fix] Fix Several Evolving Item Bugs (#4992)
* Add sending evolving items via parcels
Send, retrieve and inspect tested ok

* Sell evolving items to a merchant and purchase tested ok.

* Fix a problem with potions and quantity
2025-09-07 22:51:39 -04:00
Alex King
dee58f9a91
[Repositories] Convert Shared Bank Platinum to Repositories (#5006) 2025-09-01 21:39:24 -04:00
Alex King
060f6e377d
[Constants] Convert SE Defines to SpellEffect Namespace (#4999) 2025-08-30 15:33:19 -04:00
Alex King
92c8b0e585
[Constants] Change Race Changes to Race Namespace (#5000) 2025-08-30 15:33:11 -04:00
Alex King
9668074d94
[Bug Fix] Fix Recipe Inspect Bug (#4994) 2025-08-30 13:56:14 -04:00
Alex King
822a5dcac4
[Cleanup] Cleanup #show ip_lookup Message (#5005)
* [Cleanup] Cleanup #show ip_lookup Message

* Test

* Update clientlist.cpp
2025-08-30 13:05:18 -04:00
Alex King
0c65a4febe
[Cleanup] Fix #set race 0 Message (#5004) 2025-08-29 20:08:03 -04:00
Alex King
02f66de679
[Cleanup] Remove Unused errorname Variable (#5001) 2025-08-29 12:02:11 -04:00
Alex King
145111f11e
[Bug Fix] Fix Task Reloading (#5002) 2025-08-29 06:52:51 -04:00
Alex King
a4e47d9180
[Pets] Add Pet Constants and Methods (#4987)
* [Pets] Add Pet Constants and Methods

* Remove GetID

* GetPetTypeName()

* Cleanup
2025-08-17 01:00:31 -04:00
Alex King
207ee2daa0
[Database] Add heal_amount to character_stats_record (#4986)
* [Database] Add heal_amount to character_stats_record

* Update version.h
2025-08-16 21:35:55 -04:00
Alex King
1fe5d9fa4f
[Commands] Add #task complete Saylink to #task show (#4985) 2025-08-16 21:35:38 -04:00
Alex King
ed3f6c2a40
[Cleanup] Fix Issues with Strings::Commify and Mob::SendStatsWindow (#4984) 2025-08-16 21:35:13 -04:00
Alex King
adb3196ca5
[Cleanup] Add #npcedit npc_tint_id Help Message (#4982)
* [Cleanup] Add #npcedit npc_tint_id Help Message

* Update npcedit.cpp

* Update npcedit.cpp
2025-08-16 21:34:55 -04:00
Alex King
e13b133ac8
[Quest API] Add GetNPCTintIndex() to Perl/Lua (#4983) 2025-08-16 21:34:39 -04:00
Alex King
d475428157
[Quest API] Add GetKeyRing() to Perl/Lua (#4980) 2025-08-16 21:34:28 -04:00
Alex King
00b66ce432
[Commands] Add #find account Subcommand (#4981)
Credit goes to https://github.com/The-Heroes-Journey-EQEMU/Server/pull/281
2025-08-16 21:34:16 -04:00
Alex
4d12dd5c43
[Code] Remove Attributions (#4988) 2025-08-15 23:36:35 -05:00
Alex King
d876c6df2a
[Bug Fix] Fix #show recipe uint16 Cap (#4978) 2025-08-11 14:06:13 -04:00
Alex King
d142e1ca81
[Hotfix] Fix Quest Ownership Edge Case (#4977)
* [Hotfix] Fix Quest Ownership Edge Case

* Push
2025-08-02 22:09:30 -05:00
Alex King
0a1df5bbb6
[Quest API] Add GetTimers() and GetPausedTimers() to Perl/Lua (#4965)
* [Quest API] Add GetTimers() and GetPausedTimers() to Perl/Lua

* Push
2025-08-02 19:17:56 -05:00
Alex King
e9be2d76c3
[Commands] Add #show keyring Subcommand (#4973) 2025-08-02 19:15:44 -05:00
solar
ffa813b92c
[Build] Fix Linking with GCC (#4969)
Co-authored-by: solar <solar@heliacal.net>
2025-08-02 19:15:11 -05:00
solar
909de47acd
fix player movement deltas (jumping, turning) (#4975)
Co-authored-by: solar <solar@heliacal.net>
2025-08-02 10:32:30 -04:00
Alex King
9544e100c3
[Bug Fix] Fix Hero's Forge Ingame and Character Select (#4966) 2025-07-30 19:39:29 -04:00
Bemvaras
b8884d6572
[Quest API] Add GetMemberRole() to Perl/Lua (#4963)
* Add group member role retrieval

* Expose group member role to Lua

* Cleanup

* Cleanup

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2025-07-10 15:09:04 -04:00
Alex King
323a0c0b27
[Feature] Zone Scripting (#4908)
* [Feature] Add Zone Scripting Capabilities

* Push

* Update zone.cpp

* Fix crashes

* Lua

* Add other events, finish Lua

* Add EVENT_ENTER_ZONE

* Final

* Push

* Push

* [Feature] Add Zone Scripting Capabilities

* Push

* Update zone.cpp

* Fix crashes

* Add EVENT_ENTER_ZONE

* Remove duplicates

* Update embparser.cpp
2025-07-10 15:08:08 -04:00
nytmyr
f7775c7a75
[Bots] Fix FinishBuffing rule (#4961) 2025-06-30 19:54:04 -05:00
Chris Miles
659a960401
[Performance] Clear Wearchange Deduplication Cache (#4960)
* [Performance] Clear Wearchange Deduplication Cache

* Move timers to process loops
2025-06-30 13:57:43 -05:00
Chris Miles
07d484597d
[Build] More Build Speed Improvements (#4959) 2025-06-30 13:09:23 -05:00
Chris Miles
2eb291a461
[Databuckets] Revert Caching Changes of #4917 (#4957)
* [Databuckets] Revert Caching Changes of #4917

* Comment caching tests until addressed later
2025-06-28 17:28:19 -05:00
Alex King
13aad6229f
[Crash Fix] Fix Possible Crashes with Raid Methods (#4955) 2025-06-26 19:35:20 -04:00
Alex King
76d46ceaf0
[Bug Fix] Fix FindCharacter Using content_db (#4956) 2025-06-26 19:35:11 -04:00
Fryguy
50ae0f8351
[Corpses] Add corpse entity variables to DB (#4911)
* [Corpses] Add corpse entity variables to DB

- When corpses have entity variables add/remove/modified it will update the database accordingly.
- Corpse loading will pull the database values if they exist.

* Updates per review

* Update version.h

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:21:52 -05:00
Alex King
643ee56433
[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)
* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:05:33 -05:00