1992 Commits

Author SHA1 Message Date
Michael Cook (mackal)
5ffb6bdee7 Reworked blind running around
This should be more in line with how we do current fearpath stuff
and with live.
2014-09-29 16:32:48 -04:00
Michael Cook (mackal)
8035c6c558 Correct "cure blindness" catch 2014-09-29 16:16:19 -04:00
Michael Cook (mackal)
fc1eca0f31 Merge pull request #254 from noudess/master
Changes so that blind effects like those in Flash of Light work.
2014-09-29 14:26:51 -04:00
Michael Cook (mackal)
28e49801b7 Fix issue with newly inserted saylinks not working correctly
Sadly still silly
2014-09-29 03:08:30 -04:00
Michael Cook (mackal)
66c171b61b Add support for post June 18, 2014 Hundred Hands effects
Set Spells:Jun182014HundredHandsRevamp to true if your spell file is newer
2014-09-28 13:27:38 -04:00
Michael Cook (mackal)
3be7d45d36 Revamp attack delays / hastes / slows based on dev quotes
See changelog
2014-09-27 23:14:11 -04:00
Michael Cook (mackal)
e5822a0c4a Fix client SetAttackTimer issue
Moved the call to the end of Client::CalcBonuses() since it depends on
Client::CalcHaste() which requires a bunch of others to be called
before it.
2014-09-27 21:37:14 -04:00
KimLS
b05dd45d62 Merge branch 'spell_stats' 2014-09-27 14:45:20 -07:00
KimLS
9f64092606 Merge of kayen's PR as well as some fixes i saw 2014-09-27 14:44:48 -07:00
Paul Coene
d2acd0505c is_blind works better as an else to the line that handles cure 2014-09-27 17:39:30 -04:00
Paul Coene
05ed577e23 Fixed issue where blind flag was set for beneficial spells like cure.wq 2014-09-27 17:17:12 -04:00
KayenEQ
7831162235 changelog 2014-09-27 16:39:37 -04:00
KayenEQ
8567fd928a Perl Mob function GetSpellStat(spellid, identifier, slot)
indentifier is the spell_new field
slot is used for effectids,base,base2, max ect where 1 = first slot.
Will add a wiki page
2014-09-27 16:12:10 -04:00
Paul Coene
73a23e9f9d Changes so that blind effects like those in Flash of Light work. 2014-09-27 13:00:07 -04:00
KayenEQ
f232bf1ccd Fix for commit failure. 2014-09-27 09:21:37 -04:00
KayenEQ
acc6926448 Merge git://github.com/EQEmu/Server into Development 2014-09-27 09:20:27 -04:00
Uleat
837ce8ab4a Re-ordered client patch ENCODES and DECODES - snuck in a bitswap change for SoF+ item_struct::Slots translations 2014-09-26 20:51:42 -04:00
Michael Cook (mackal)
2497c719ee Rename Name variable in SendBazaarResults to temp_buffer fixes #253 2014-09-26 12:43:34 -04:00
KayenEQ
31b46efcac Clean up of perl based NPC spell scaling functions.
Added Perl - $npc->GetSpellFocusDMG(), $npc->GetSpellFocusHeal()
2014-09-26 06:56:42 -04:00
KayenEQ
9f3a0a3f95 Merge git://github.com/EQEmu/Server into Development 2014-09-26 06:54:53 -04:00
Michael Cook (mackal)
179400c777 Client::SetClassStartingSkills should now match live 2014-09-26 00:44:51 -04:00
Michael Cook (mackal)
0f12a74074 Add bool EQEmu::IsSpecializedSkill(SkillUseTypes skill) 2014-09-25 21:40:31 -04:00
Michael Cook (mackal)
61b784e96e Add tests for skills utilities 2014-09-25 21:35:17 -04:00
Michael Cook (mackal)
723e5d536a EQEmu::IsTradeskill uint32 to SkillUseTypes 2014-09-25 21:20:59 -04:00
Alex
225929d937 Merge pull request #240 from addtheice/RunQueryToDatabaseQuery_zone_trading
Run query to database query zone trading
2014-09-25 17:26:48 -07:00
Alex
763ed7f7a3 Merge pull request #242 from addtheice/RunQueryToDatabaseQuery_zone_questmgr
Run query to database query zone questmgr
2014-09-25 17:26:22 -07:00
Alex
ea6ef4c283 Merge pull request #245 from addtheice/RunQueryToDatabaseQuery_zone_groups
Run query to database query zone groups
2014-09-25 17:26:13 -07:00
Alex
e5a0cc9ef7 Merge pull request #251 from KayenEQ/Development
Fix for calculation for SE_ManaAbsorbPercentDamage
2014-09-25 17:25:45 -07:00
Uleat
a79ea9b850 Merge branch 'master' of https://github.com/EQEmu/Server 2014-09-25 18:49:17 -04:00
Uleat
039e321dde More re-enumeration prep work 2014-09-25 18:48:58 -04:00
KimLS
c57292a9dd Tired of this GLM warning (and we dont even use glm rotate grr) also reworked how I approached that peq entity process crash after thinking about it a bit 2014-09-25 14:54:40 -07:00
KayenEQ
9561a3fd3e Merge git://github.com/EQEmu/Server into Development 2014-09-25 15:15:32 -04:00
KimLS
aa021addc1 Fix for potion belt name loading. 2014-09-25 04:00:06 -07:00
Michael Cook (mackal)
c0cbbf3a65 World needs to load skill cap data for char creation 2014-09-25 03:14:43 -04:00
Michael Cook (mackal)
a73ac9cfe8 Added helper function bool EQEmu::IsTradeskill(uint32 skill)
Returns true if you pass a tradeskill to it, otherwise false
2014-09-24 23:36:27 -04:00
KimLS
ec8c46abfe I keep seeing a crash due to an invalidated iter during mob delete every few days, seeing if this fixes it. 2014-09-24 19:47:27 -07:00
KayenEQ
b9b92762b5 Merge git://github.com/EQEmu/Server into Development
Conflicts:
	changelog.txt
2014-09-24 20:51:20 -04:00
Uleat
7feb531ff7 Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers 2014-09-24 20:23:01 -04:00
Michael Cook (mackal)
e67423bba7 Add raid mob message
"This creature would take an army to defeat!"
Colors may be a bit off due to differences in clients
2014-09-24 14:04:17 -04:00
Michael Cook (mackal)
531e4b0207 Fix function signature of Mob::IsRaidTarget() so its actually a virtual 2014-09-24 13:50:18 -04:00
Michael Cook (mackal)
34496c49b4 Add Client::SendColoredText(uint32 color, std::string message)
This will send a message (arbitrary size limit of 512) to the client
of the provided color. The MT colors should work here.
2014-09-24 13:14:20 -04:00
Michael Cook (mackal)
a445d7e39f Rename OP_BuffFadeMsg to OP_ColoredText since it is a generic opcode 2014-09-24 12:22:06 -04:00
KimLS
0d12715d77 Data verification utils, not in use yet. Also added ability for lua packet to bypass the translation layer (dangerous) if a writer so desires (useful for quickly trying packet stuff) 2014-09-24 03:58:46 -07:00
akkadius
9878459049 Fix tribute loading/saving for real 2014-09-23 20:16:19 -05:00
akkadius
9be0d3b090 memset size fix to calc current size of 400 bytes for discipline initialization 2014-09-23 19:19:40 -05:00
akkadius
16ba3eb11e Restoring Disciplines to their original load order (Slot)
Tribute uninitialized value database conversion fix
Tribute load fix (Lost in translation)
Changed Tribute 0 value to 0xFFFFFFFF instead of 0
Sanity check for unitialized tribute value on load
2014-09-23 19:12:31 -05:00
akkadius
973aa94cb5 Fix for database schema conversion where character_ table has 0 characters present. This will allow the tables to still be created properly and the old one renamed. 2014-09-23 18:28:17 -05:00
KimLS
4cbccfdce2 Fix for MoveCharacterToZone using zoneid instead of zone_id 2014-09-23 16:02:04 -07:00
KayenEQ
a5e6fa3479 Merge git://github.com/EQEmu/Server into Development 2014-09-23 18:58:59 -04:00
akkadius
3712d36867 Fix for the undye command to properly purge character armor dye 2014-09-23 17:54:07 -05:00