1093 Commits

Author SHA1 Message Date
Vayle
2add472199 Implement bazaar item identity and offline trading rework 2026-03-19 22:18:32 -04:00
Vayle
6b0cc98b06 Fix suppressed buff effect restoration 2026-03-09 15:13:24 -04:00
Claude
385b9922aa
Merge upstream/master to incorporate EQEmu fixes
Resolve CMake style conflict in common/CMakeLists.txt by adopting
the lowercase CMake command style used consistently throughout
the upstream codebase.
2026-01-24 05:02:16 +00:00
copilot-swe-agent[bot]
e02da5ba4a Harden inspect message handling
Co-authored-by: Valorith <76063792+Valorith@users.noreply.github.com>
2026-01-24 03:23:51 +00:00
brainiac
7fe49b5630 normalize includes: zone 2025-12-26 20:58:07 -08:00
Alex
c84df0d5ba
Build Improvements (#5033)
Some checks are pending
Build / Linux (push) Waiting to run
Build / Windows (push) Waiting to run
* Start rewrite, add vcpkg

* Simple vcpkg manifest, will almost certainly need tweaking

* Remove cmake ext we wont be using anymore

* Update vcpkg to no longer be from 2022, update cmake lists (wip)

* Add finds to the toplevel cmakelists

* WIP, luabind and perlbind build.  Common only partially builds.

* Fix common build.

* shared_memory compiles

* client files compile

* Tests and more cmake version updates

* World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install.  May revisit.

* UCS compiles now too!

* queryserv and eqlaunch

* loginserver works

* Zone works but is messy, tomorrow futher cleanup!

* Cleanup main file

* remove old zlibng, remove perlwrap, remove hc

* More cleanup

* vcpkg baseline set for CI

* Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users

* Actually add file

* Set perlbind include dir

* Perl link got lost

* PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be

* Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that.  Can explore this again if we decide to change that.

* Remove unused submodules, set cmake policy for boost

* Fix some cereal includes

* Improve some boilerplate, I'd still like to do better about getting linker stuff set.

* Going through and cleaning up the build.

* Fix world, separate out data_buckets.

* add fixes for other servers

* fix zone

* Fix client files, loginserver and tests

* Newer versions of libmariadb default to tls forced on, return to the default of not forcing that.
auto_login were breaking on linux builds
loginserver wasn't setting proper openssl compile flag

* Move set out of a giant cpp file include.

* Convert show

* convert find

* Add uuid to unix builds

* Remove some cpp includes.

* Restructure to remove more things.

* change db update manifest to header
change build yml

* Move world CLI include cpps to cmake.

* Move zone cli out of source and into cmake

* Sidecar stuff wont directly include cpp files now too.

* Fix uuid-dev missing on linux runner

* Reorg common cmake file

* Some cleanup

* Fix libsodium support (oops). Fix perl support (more oops)

* Change doc

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2025-12-13 19:56:37 -08:00
Vayle
f93e0f78c8 Fix compilation errors: Update SE_ macros to SpellEffect enums 2025-11-20 16:38:30 -05:00
zimp-wow
dd6cfcddca [Feature] Rule to replace dispel spell effects with suppression effect. 2025-11-20 15:22:49 -05:00
Mitch Freeman
a9d3e1bfe1 Updates
Tested ok
2025-10-05 12:50:18 -04:00
Mitch Freeman
a0f701686b Comment_Review
Updates based on comment review.
2025-09-21 19:14:15 -03:00
Mitch Freeman
af500b14f6 Update trader db calls for character_id 2025-09-21 19:14:14 -03:00
Mitch Freeman
cf3b9638c9 Phase 1 Offline Trading
Cleanup and testing
Zone updated builds ok
World updated builds ok

Update guild_base.h
2025-09-21 19:14:12 -03:00
Mitch Freeman
116040914c New BazaarSearch query routine 2025-09-21 19:14:09 -03:00
Mitch Freeman
5de05763ad Added checks for same item with price change. Client treats them all the same so all need to be updated. Also repaired max stacksize of 32767 on RoF2 2025-09-21 19:14:09 -03:00
Mitch Freeman
6ede52c004 Trader Direct purchase updated and tested 2025-09-21 19:14:08 -03:00
Mitch Freeman
51b40d5fdc Pass 2 - change serial_number to string 2025-09-21 18:55:58 -03:00
Chris Miles
8175ae6187 [Release] 23.10.3 2025-09-17 01:31:48 -05:00
Alex King
0bbb5b90e7
[Repositories] Convert Total Time Played to Repositories (#5008) 2025-09-15 09:14:59 -04:00
Alex King
060f6e377d
[Constants] Convert SE Defines to SpellEffect Namespace (#4999) 2025-08-30 15:33:19 -04:00
Alex King
92c8b0e585
[Constants] Change Race Changes to Race Namespace (#5000) 2025-08-30 15:33:11 -04:00
Alex King
9668074d94
[Bug Fix] Fix Recipe Inspect Bug (#4994) 2025-08-30 13:56:14 -04:00
Alex King
a4e47d9180
[Pets] Add Pet Constants and Methods (#4987)
* [Pets] Add Pet Constants and Methods

* Remove GetID

* GetPetTypeName()

* Cleanup
2025-08-17 01:00:31 -04:00
Alex King
207ee2daa0
[Database] Add heal_amount to character_stats_record (#4986)
* [Database] Add heal_amount to character_stats_record

* Update version.h
2025-08-16 21:35:55 -04:00
Alex King
e9be2d76c3
[Commands] Add #show keyring Subcommand (#4973) 2025-08-02 19:15:44 -05:00
solar
909de47acd
fix player movement deltas (jumping, turning) (#4975)
Co-authored-by: solar <solar@heliacal.net>
2025-08-02 10:32:30 -04:00
Alex King
323a0c0b27
[Feature] Zone Scripting (#4908)
* [Feature] Add Zone Scripting Capabilities

* Push

* Update zone.cpp

* Fix crashes

* Lua

* Add other events, finish Lua

* Add EVENT_ENTER_ZONE

* Final

* Push

* Push

* [Feature] Add Zone Scripting Capabilities

* Push

* Update zone.cpp

* Fix crashes

* Add EVENT_ENTER_ZONE

* Remove duplicates

* Update embparser.cpp
2025-07-10 15:08:08 -04:00
Alex King
643ee56433
[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)
* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:05:33 -05:00
Chris Miles
947795f1d1
[Code] EQEmuLogSys Global to Singleton Cleanup (#4925)
* [Code] EQEmuLogSys Global to Singleton Cleanup

* Post merge fix
2025-06-25 14:05:49 -05:00
Alex King
f3aaeff0a9
[Code] PetitionList Global to Singleton Cleanup (#4944)
* [Code] PetitionList Global to Singleton Cleanup

* Update worldserver.cpp

* Update worldserver.cpp
2025-06-25 13:15:21 -05:00
Alex King
2e760d6397
[Code] ZoneStore Global to Singleton Cleanup (#4934) 2025-06-23 06:45:06 -04:00
Chris Miles
1be7e56b86
[Databuckets] Move Databuckets to Common (#4918)
* [Databuckets] Move Databuckets to Common

* Fix linking issue
2025-06-16 16:48:29 -05:00
Chris Miles
567d46c3d6
[Performance] Auto Idle / AFK (#4903)
* [Performance] AFK Client Packet Filtering

* Player feedback

* Update client_packet.cpp

* Fixes

* Streamline updates to SetAFK

* Decouple idling and AFK and manual AFK

* Reset clock timer when we take AFK or idle off

* Exclude bard songs in non combat zones from resetting timer

* GM exclusion adjustments
2025-05-22 13:08:32 -05:00
Alex King
3b617a6652
[Quest API] Add Last Login and First Login Flags to EVENT_CONNECT (#4866)
* [Quest API] Add Last Login and First Login Flags to EVENT_CONNECT

* Push

* Update base_character_data_repository.h

* Update version field

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-05-14 20:46:25 -05:00
Alex King
c36c336bc7
[Performance] Store Player Title Sets in Client Memory (#4836)
* [Performance] Store Player Title Sets in Zone Memory

* Move to client memory

* Update client_packet.cpp

* Update zonedb.cpp

* Save only when necessary

* Single Insert

* Add optional insert flag

* Update client.h

* Consolidation
2025-05-14 20:46:11 -05:00
Mitch Freeman
1221e88d92
[Fix] Add trader/buyer cleanup actions (#4843)
* Add trader/buyer cleanup actions

Add trader/buyer db cleanup for
- on zone idle
- on client first login
- when world drops a zone connection
- in Client::ProcessMovePC

Cleanup several compiler warnings

* Formatting Updates
2025-05-14 20:24:59 -05:00
nytmyr
444d688ad2
[Bots] Line of Sight and Mez optimizations and cleanup (#4746)
* [Bots] Line of Sight and Mez optimizations and cleanup

- Renames `Map:CheckForLoSCheat` to `Map:CheckForDoorLoSCheat` to better reflect what it does.
- Renames `Map:RangeCheckForLoSCheat` to `Map:RangeCheckForDoorLoSCheat` to better reflect what it does.
- Adds the rule `Pets:PetsRequireLoS` to determine whether or not commanded pet attacks require an addition layer of LoS checks for edge-cases.
- Adds the rule `Bots:BotsRequireLoS` to determine whether or not bots require LoS to `^attack`, `^pull` and `^precombat`.
- Adds the rule `Map:ZonesToCheckDoorCheat` to control what if any zones will be checked..
- Corrects, removes and adds LoS checks where necessary.
- Improves door checking logic for locked or triggered doors that could be blocking LoS.
- Cleans up false positives for door cheat checks.
- Adds `drawbox` option to `#door` command. This will spawn points at the center and each corner of the door's "box". It will also spawn points at your and your target's location.
- Improves Mez and AE Mez logic
- Adds more details to the rule `Bots:EpicPetSpellName`

* Remove leftover debugging

* Change return to continue for GetFirstIncomingMobToMez checks

* Move mez chance fail to beginning of cast process
2025-03-29 16:01:31 -05:00
Chris Miles
bc1ffe0716
[Performance] Reduce Adventure S2S chatter (#4793) 2025-03-29 14:48:41 -05:00
Chris Miles
937b947597
[Performance] Have World Send Smarter Guild Updates (#4796)
* [Performance] Have World Send Smarter Guild Updates

* Updates to correct incorrect guild window details (permissions, etc) not being sent on guild creation.

---------

Co-authored-by: Mitch Freeman <65987027+neckkola@users.noreply.github.com>
2025-03-29 14:27:49 -05:00
catapultam-habeo
213fe6a9e9
[Feature] Implement /changename & related script bindings. Clean up #set name (#4770)
* initial work, need to clean up gm commands still

* cleaned up command, works without kicking char select now

* remove thj-specific methods

* add script hooks

* actually clear flag

* rework questmgr::rename

* remove unnecessary logging

* revert

* added missing binding to perl api and updated some text

* don't return a value

* Fix some bad argument types.

* adjust case

* alpha order

* refactor some old string stuff

* don't quote integers, bob

---------

Co-authored-by: Zimp <zimp@zenryo.xyz>
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-03-19 21:00:45 -05:00
Mitch Freeman
e93785f885
[Fix] Add check for simultaneous direct vendor and parcel Trader/Buyer Purchase (#4778) 2025-03-13 22:30:00 -05:00
Mitch Freeman
f6b18fb003
[Fix] Update GuildBank to correctly handle items with charges equal to zero (#4774) 2025-03-12 21:57:29 -04:00
Mitch Freeman
9ee095b354
[Fix] Add crash checks for certain PlayerEventLogs (#4761) 2025-03-07 16:17:36 -06:00
Alex
f0108826d3
[Client Mod] Adds a hacked fast camp rule for GMs (#4697)
Co-authored-by: KimLS <KimLS@peqtgc.com>
2025-02-19 23:20:22 -06:00
hg
55155ff800
[Expeditions] Move expedition code into DynamicZone (#4672)
This removes the separate Expedition class and moves lockout code and
/dz command handlers into DynamicZone classes. It also refactors some
code to reduce bloat and some database usage.

This completes the effort of moving everything to DynamicZone that
started when implementing shared tasks. It also makes sense to do this
since expeditions are just dynamic zones internally despite dzs being
used for other types. Expedition specific things are just handled with
dz type checks.

Functionally nothing should change. This is mainly internal refactoring
and moving code around along with some bug fixes and reduced database
usage.

Main changes:

 - The `expeditions` database table has been removed

 - Expeditions no longer use a separate id, the expedition id is just the dz id

 - Expedition lock state and replay timer option were moved to the
   `dynamic_zones` table

 - Expeditions no longer have a separate cache from dynamic zones

 - Expedition creation no longer has every zone query the database to cache it

 - Expedition internal lockouts are now stored on DynamicZone

 - The `expedition_lockouts` table has been renamed to `dynamic_zone_lockouts`

 - Fixed a small bug with the UpdateLockoutDuration api where the
   internal lockout would get the time added twice in memory in the
   initiating zone (this api is likely rarely used)

 - Fixed an issue where use of the group/raid DoesAnyMemberHaveExpeditionLockout
   api would query once for every out of zone character.

   - This api now checks all members in the current zone first and only
     performs a single bulk query for out of zone members if that check
     is exhausted

 - Deprecated the max_check_count param of DoesAnyMemberHaveExpeditionLockout,
   the quest api still exists to avoid api break but a passed arg has no effect
2025-02-15 18:40:35 -06:00
Mitch Freeman
c09fad5a75
[Feature] GuildBank Updates (#4674)
* First pass of a re-write of Guild Bank to enable RoF2 features

* Testing - Corrected a few bugs with merging, splitting and withdrawing

* Testing - Corrected a few bugs with depositing of bags

* Added player event logging for deposit, withdrawal and movement between deposit to main area.

* Fix the guilddelete routine

Fix the guilddelete routine as a result of the new guild_bank table structure

* Fix an issue with items not being withdrawn correctly.

* Final Testing Phase 1 - A few failures to be resolved yet.

* Final Testing Phase 2 - Looks good

* Final Testing Phase 3 - Repair a visual bug with withdrawal of items with charges

* Cleanup

* Formatting feedback updates

* Rebase and fix version.h

* Fix manifest issue after changes
2025-02-15 17:48:50 -06:00
nytmyr
d9d2d5d47c
[Commands] [Hotfix] Fix Illusion Block (#4666)
* [Commands] [Hotfix] Fix Illusion Block

This wasn't properly being set or saved if bots were not enabled, moved to extended character profile for players.

* Move out of EPP

* ValueWithin

* I learned a new word today - idempotent

I'm dumb. Will forget it tomorrow.

* Move saving to ZoneDatabase, inline SetIllusionBlock
2025-02-12 00:18:34 -06:00
Alex King
f3a2f97155
[Bug Fix] Fix Item Discovery (#4663)
* [Bug Fix] Fix Item Discovery for Pickups, Evolving, Fishing, and Forage

* Push

* Caching

* Update tradeskills.cpp

* Update task_client_state.cpp
2025-02-09 22:25:43 -05:00
Alex King
4fe229c475
[Bug Fix] Fix Tradeskill Queries (#4661) 2025-02-08 20:35:18 -06:00
Alex King
537b585791
[Cleanup] Use Repositories for Titles (#4608)
* [Cleanup] Use Repositories for Titles

* Update titles.h

* Further use repositories

* Revert "Further use repositories"

This reverts commit 80d5f750f0157657af05497eeade8b45e15dc12a.

* Push

* Update titles.cpp

* Push

* Merge branch 'cleanup/titles_repositories' of https://github.com/EQEmu/Server into cleanup/titles_repositories

* Final push
2025-02-06 23:25:36 -06:00
Alex King
5cebc42f89
[Feature] Add Support for Tradeskill Recipe Inspect (#4648)
* [Feature] Add Support for Tradeskill Recipe Inspect

* Push

* Update client_packet.cpp
2025-02-05 23:10:16 -06:00