4295 Commits

Author SHA1 Message Date
Paul Coene
e71eefab50
Merge branch 'master' into master 2018-12-18 11:33:52 -05:00
Noudess
3b21d2eb26 Spacing where some spaces crept in. 2018-12-18 11:11:22 -05:00
Noudess
688e37f108 Changes to accomodate the new raw faction data. 2018-12-18 10:58:01 -05:00
Akkadius
52df2fa8d3 Merge branch 'master' into feature/global-base-scaling 2018-12-17 00:35:30 -06:00
Akkadius
6b18c71c11 Changelog 2018-12-17 00:35:08 -06:00
Michael Cook (mackal)
bbbee6e6b2 Fix some bard stacking issues (mainly AE DOT)
Please report if it breaks anything (shouldn't)
2018-12-17 00:51:18 -05:00
Akkadius
e835514fca Merge branch 'master' into feature/global-base-scaling 2018-12-16 22:48:55 -06:00
Akkadius
c32b31ffff Add npc_scale_global_base table and add devtools command and toggling functionality 2018-12-16 03:59:08 -06:00
Akkadius
bc6109ec8f Some adjustments to scale manager 2018-12-16 02:30:53 -06:00
Akkadius
a7f2eebfdf Entity window adjustments 2018-12-16 01:46:55 -06:00
Kinglykrab
3a757a7a85 Resolved a possible scaling issue with the way CharMaxLevel works with quest globals and data buckets. 2018-12-15 01:37:13 -05:00
Chris Miles
9c1e14a4ab Merge branch 'master' into feature/global-base-scaling 2018-12-14 02:40:33 -06:00
Kinglykrab
838ab5b77e Missed embparser_api.cpp and lua_general.cpp. Sorry. 2018-12-13 20:25:05 -05:00
Kinglykrab
8ae9c99f3d Added new data bucket and quest functionality.
Added multiple new instance related quest functions.
	1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
		- Allows you to pull the instance ID of a client by character ID.
	2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
		- Allows you to assign an instance to a client by character ID.
	3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
		- Allows you to remove a client from an instance by character ID.

Added spell buckets, similar to spell globals.
	- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.

Added max level by data bucket.
	- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
2018-12-13 19:42:31 -05:00
Michael Cook (mackal)
ce5c09441f
Merge pull request #795 from noudess/master
Fix the LoadGFG function to no longer have the unused parameter.
2018-12-11 17:20:48 -05:00
Noudess
58d0aef90d Fix the LoadGFG function to no longer have the unused parameter.
Fixed the command that was passing the wrong second parameter.
2018-12-07 12:17:27 -05:00
Michael Cook (mackal)
a4a69be0f5
Merge pull request #794 from noudess/master
Small fix for an NPC on a faction but with no entries in npc_faction_entries
2018-12-06 19:44:17 -05:00
Noudess
9bf23a131b Small fix for an NPC on a faction but with no entries in npc_faction_entries. 2018-12-06 14:25:58 -05:00
Chris Miles
50525429ff
Merge pull request #787 from noudess/master
Fix Get Corpse to fetch the corpse indicated.
2018-11-21 09:04:50 -06:00
Matt Hogan
ecf3c47968 Fix omission for Perl/Lua binds for get_data_expires() 2018-11-21 09:38:34 -05:00
Akkadius
d215ccfa8c Few adjustments 2018-11-19 02:40:10 -06:00
Uleat
e43b8d8463 Limited Client::GetTraderItems() to 80-item return 2018-11-18 21:11:22 -05:00
Michael Cook (mackal)
0d0c22b5e5 Update corpse decay cap to 24 hours I guess
Some people were wanting higher, w/e
2018-11-18 16:06:31 -05:00
Michael Cook (mackal)
aae316c171 Fix formating in ZoneDatabase::GetDecayTimes() 2018-11-18 16:03:38 -05:00
Michael Cook (mackal)
2c0714b5d8 Fix cap bug in ZoneDatabase::GetDecayTimes() 2018-11-18 16:02:59 -05:00
Michael Cook (mackal)
8302f7cc26 Add a level cap to gray con flee 2018-11-14 22:59:07 -05:00
Michael Cook (mackal)
a1b384c254 Don't reset AA timers 2018-11-14 20:39:18 -05:00
Michael Cook (mackal)
d4395a6f0a Client doesn't check AA casting standstate
Fixes an exploit and makes you stand if you're just sitting
2018-11-14 20:37:57 -05:00
Akkadius
1061788610 Even more mob_info work 2018-11-14 02:23:38 -06:00
Akkadius
4758c04e99 More mob_info work 2018-11-13 03:07:18 -06:00
Akkadius
17ca995aa9 Add single target and zonewide dynamic and static scaling methods / commands 2018-11-07 02:34:55 -06:00
Akkadius
10fd51a1f9 Add spellscale and healscale to scaling data 2018-11-07 00:36:18 -06:00
Akkadius
0752edcab0 Zero out default SpawnNPC stats 2018-11-07 00:11:58 -06:00
Akkadius
06e668108a Zero out stats on lua_create_npc to inherit default global base scaling 2018-11-07 00:11:27 -06:00
Akkadius
d75afd4688 Allow display window to be snoozed 2018-11-05 00:26:52 -06:00
Akkadius
775b5fcaf1 Mostly done with global base scaling work, dev tooling and various other works 2018-11-04 23:26:34 -06:00
Michael Cook (mackal)
cc920e60d9 Reset all follow variables when follow target is gone 2018-11-03 18:14:54 -04:00
Michael Cook (mackal)
467e2d3114 Add follow getters to lua just in case 2018-11-03 18:10:36 -04:00
Michael Cook (mackal)
dbb368865c Add some Follow stuff to lua
You can also disallow following code from allowing the NPC to run if
they're far enough away
2018-11-03 17:44:19 -04:00
Paul Coene
2a9f38de2a Fix Get Corpse to fetch the corpse indicated. 2018-10-28 12:44:13 -04:00
Paul Coene
0830ea8650 Zone header was getting ignored by RoF2 client. 2018-10-20 22:54:38 -04:00
Chris Miles
13f9c9fdb1
Merge pull request #782 from mthogan/master
Added get_data_expires function to both Perl and Lua to retrieve Data…
2018-10-20 21:10:30 -05:00
Akkadius
55197cf830 Add fix for data buckets deletion 2018-10-20 21:07:45 -05:00
Matt Hogan
88debae660 Added get_data_expires function to both Perl and Lua to retrieve DataBucket expire time 2018-10-19 19:37:25 -04:00
Uleat
9f039b47e9 Merge branch 'master' of https://github.com/EQEmu/Server 2018-10-09 22:04:57 -04:00
Uleat
43aaaf7f26 Implemented bot owner options 2018-10-09 22:04:47 -04:00
Michael Cook (mackal)
df899bb2df Tweak NPC AI Heal logic a bit
New rule: Spells:AI_HealHPPct defaults to 50
This is the default maximum HP and NPC will start a heal

The spell AI fields min_hp and max_hp are now used to override the HP
percentages they will heal at
2018-10-09 14:18:24 -04:00
Akkadius
72bf4b7e3c Send HP updates when mobs update regen hp internally 2018-10-09 08:38:35 -05:00
Uleat
a836baac32 Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework 2018-10-07 20:42:29 -04:00
Uleat
df885b9179 Fixed a few bot issues... 2018-10-07 20:41:26 -04:00