11312 Commits

Author SHA1 Message Date
Chris Miles
79cc2d5351
[Logs] Reclassify unhelpful Info message (#3809) 2023-12-27 20:04:11 -06:00
Chris Miles
d31cb09214
[Logs] Bulk insert new log settings (#3810) 2023-12-27 20:04:01 -06:00
Chris Miles
8bedcd8751
[Tasks] Add enabled column (#3804)
* [Tasks] Add enabled column

* Update task_manager.cpp

* Update task_manager.cpp

* Update base_tasks_repository.h
2023-12-27 20:03:53 -06:00
Chris Miles
473c5096f6
[Objects] Remove "No objects to load for zone" error message (#3807) 2023-12-27 21:03:08 -05:00
Paul Coene
0b181d5048
[Combat] Disarm was not dropping item to ground due to bug (#3811) 2023-12-27 10:19:09 -05:00
Chris Miles
a7e9af2d27
[Release] 22.38.0 (#3803) v22.38.0 2023-12-26 16:30:09 -05:00
Chris Miles
7a72d5d67e
[Repositories] Add ReplaceOne and ReplaceMany (#3802) 2023-12-25 20:53:44 -05:00
regneq
25872203ff
[NPC] Support for multiple emotes per type, emote variables (#3801)
* [forage rule feature] add a rule to disabled using common_food_ids from the list in forage.cpp.  currently set to enabled.

* NPC database emotes now supports basic variables. More than one variable can be used at a time.

* Format manifest

* Formatting

* Formatting

* Formatting

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-12-24 23:28:57 -06:00
Alex King
6396a6fbef
[Cleanup] Consolidate GetHateRandom(), GetHateRandomBot(), GetHateRandomClient(), and GetHateRandomNPC() (#3794)
* [Cleanup] Consolidate GetHateRandomBot(), GetHateRandomClient(), and GetHateRandomNPC()

# Notes
- These were separate methods and duplicated a lot of code, consolidated into the singular method using the `EntityFilterType`.

* Simplify random logic. Use filtered hate list.

* D

* D
2023-12-24 23:28:47 -06:00
Chris Miles
6db0a5c3f0
[Database] Fix issue with saylinks query in MySQL 8.0+ (#3800) 2023-12-24 09:43:31 -06:00
Chris Miles
4fa9e1d66f
[Code Cleanup] Race constants refactor (#3782)
* [Code Cleanup] Race constants refactor

* Update races.h
2023-12-22 21:34:55 -06:00
JJ
556af8c5e9
[Database] Update faction mods with Live data (#3799)
Optional update to bring database up-to-date with Live data which includes Froglok and Drakkin data which was previously missing.
Raw data can be found in the Live client at Resources\Faction\FactionAssociations.txt
See discussion at #3678
2023-12-22 21:34:35 -06:00
Alex King
f3ef8a0993
[Quest API] Add SummonItemIntoInventory() to Perl/Lua (#3797)
* [Quest API] Add SummonItemIntoInventory() to Perl/Lua

# Perl
- Add `$client->SummonItemIntoInventory(item_data)`.

## Example
```pl
sub EVENT_SAY {
	if ($text=~/#a/i) {
		my %item_data = (
			"item_id" => 32557,
			"charges" => 1
		);
		$client->SummonItemIntoInventory(\%item_data);
	}
}
```

# Lua
- Add `client:SummonItemIntoInventory(item_data)`.

## Example
```lua
function event_say(e)
	if e.message:find("#a") then
		local item_data = {
			"item_id" = 32557,
			"charges" = 1
		}
		e.self:SummonItemIntoInventory(item_data)
	end
end
```

* Update effects.cpp
2023-12-22 02:45:40 -06:00
regneq
267c280db8
[forage rule feature] add a rule to disabled using common_food_ids from the list in forage.cpp. currently set to enabled. (#3796) 2023-12-22 02:43:17 -06:00
Alex King
e06c7d7735
[Quest API] Add GetHateTopBot(), GetHateTopClient(), and GetHateTopNPC() to Perl/Lua (#3793)
# Perl
- Add `$mob->GetHateTopBot()`.
- Add `$mob->GetHateTopClient()`.
- Add `$mob->GetHateTopNPC()`.

# Lua
- Add `mob:GetHateTopBot()`.
- Add `mob:GetHateTopClient()`.
- Add `mob:GetHateTopNPC()`.
2023-12-22 02:41:32 -06:00
nytmyr
028ebc3a0c
[Bots] Remove unnecessary error on SetItemReuse (#3795)
This error is not necessary as it can be triggered when clicked spells have secondary effects that run through the same spell checks for clicked items but aren't actually clicked by the item. Spells that trigger other spell effects and some Bard scaling songs could trigger this after the initial click.
2023-12-20 10:01:54 -05:00
Alex King
b3bd44cd76
[Bug Fix] Fix can_riposte parameter in DoMeleeSkillAttackDmg (#3792)
# Note
- `can_riposte` logic was reverse, setting to `true` caused the attack to not be able to be riposted, the opposite of the intended functionality.
2023-12-18 22:27:58 -05:00
Alex King
75a627a3a2
[Bug Fix] Disable Hide/Improved Hide on Trap damage (#3791)
# Notes
- Further fixes an issue where traps don't drop hide/invisible.
2023-12-18 22:24:03 -05:00
dependabot[bot]
0194aedc92
Bump golang.org/x/crypto in /utils/scripts/build/should-release (#3790)
Bumps [golang.org/x/crypto](https://github.com/golang/crypto) from 0.14.0 to 0.17.0.
- [Commits](https://github.com/golang/crypto/compare/v0.14.0...v0.17.0)

---
updated-dependencies:
- dependency-name: golang.org/x/crypto
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-12-18 18:10:48 -06:00
Alex King
5cc87cbda7
[Bug Fix] Fix Bard Invisibility Songs breaking every 4 ticks (#3783)
# Notes
- Fixes #2361.
2023-12-18 18:10:28 -06:00
Chris Miles
703862d977
[Release] 22.37.0 (#3789) v22.37.0 2023-12-18 15:43:09 -06:00
nytmyr
6e325c1ee3
[Bots] Fix unnecessary failed to save timer error (#3788) 2023-12-18 15:39:14 -06:00
nytmyr
933b83add6
[Bots] Fix ^defensive from checking aggressive disciplines. (#3787)
Bots were checking for aggressive disciplines with both ^aggressive and ^defensive.
2023-12-18 15:38:37 -06:00
Alex King
b3cd4e63f1
[Bug Fix] Drop Invisibility when hit by traps (#3785)
# Notes
- Resolves https://github.com/EQEmu/Server/issues/663.

# Video
[Drop Invisibility Trap Test](https://github.com/EQEmu/Server/assets/89047260/d6e96704-ee6d-4b16-bd52-4122e3b37577)
2023-12-18 15:37:53 -06:00
nytmyr
3c894cb533
[Bots] Add ScanCloseMobs support to fix AEs (#3786)
Previously bots were only scanning for nearby clients so any AE spells or procs didn't have mobs to hit.

This changes that to scan for mobs instead of clients so their close entity list supports AEs with mobs to hit.
2023-12-18 15:37:07 -06:00
Alex King
b19ad64800
[Bug Fix] Send Entity ID in Death Events to resolve #3721 (#3779)
* [Bug Fix] Send Entity ID in Death Events to resolve #3721

# Notes
- Due to some pointers becoming invalid you may get an invalid entity ID on the killed mob if we don't just directly send the entity ID in the export string.

* Update attack.cpp

* Remove GetID() export.
2023-12-17 19:43:41 -06:00
Alex King
2cd3d27c67
[Quest API] Add GetNPCAggro() and SetNPCAggro() to Perl/Lua (#3781)
* [Quest API] Add GetNPCAggro() and SetNPCAggro() to Perl/Lua

# Perl
- Add `$npc->GetNPCAggro()`.
- Add `$npc->SetNPCAggro(in_npc_aggro)`.

# Lua
- Add `npc:GetNPCAggro()`.
- Add `npc:SetNPCAggro(in_npc_aggro)`.

# Notes
- Allows operators to enable or disable an NPC's NPC aggro capability dynamically.

* Update api_service.cpp
2023-12-17 20:34:06 -05:00
Alex King
d3b46becd0
[Bug Fix] Fix NPCs routing to 0.0, 0.0 on #summon (#3780)
# Notes
- Resolves #2474.
2023-12-17 20:24:24 -05:00
Chris Miles
286479198f
[Compilation] Use pre-compiled headers for Windows (speed) (#3778)
* Experiment with PCH

* Another run

* GCC test

* Different test

* Another one

* Another one

* Lua headers

* PCH main zone primitives

* Tweaks

* Tweaks

* Tweaks

* Add EQEMU_BUILD_PCH option default to ON
2023-12-17 19:04:21 -06:00
Chris Miles
21ec832ca6
[CI] Switch to use clang for Linux builds (speed) (#3777) 2023-12-17 15:17:29 -06:00
nytmyr
bdf5f8b4a3
[Bots] [Quest API] Add ^clickitem, ^timer, fix GetBestBotSpellForCure (#3755)
* [Bots][Quest API] Add ^clickitem, ^timer, revamp bot timers, fix GetBestBotSpellForCure

This adds the command **^clickitem** for bots.
Bots can click items they are wearing with the provided slot ID, players can use **^invlist** on their bots to see items and slot IDs.
This supports actionables.
**^itemclick 13 byclass 11** would command all Necromancer bots to attempt to click their Primary item.

This adds and supports charges for items to bots, when an item is used, it will lose a charge and cannot be clicked once no charges remain.

This adds the following rules:
**Bots, BotsClickItemsMinLvl** - Minimum level bots can use **^clickitem**.
**Bots, BotsCanClickItems** - Whether or not **^clickitem** is allowed for bots.
**Bots, CanClickMageEpicV1** - Whether or not players are allowed to command their bots to use the Magician Epic 1.0

This adds quest methods to Perl/Lua for:
ClearDisciplineReuseTimer, ClearItemReuseTimer, ClearSpellRecastTimer
GetDisciplineReuseTimer, GetItemReuseTimer, GetSpellRecastTimer
SetDisciplineReuseTimer, SetItemReuseTimer, SetSpellRecastTimer

Discipline and Spell methods use the spell_id to check, get and set. Item uses the item_id.
Clear and Get support wildcards (no spell/item id) to clear all timers of the type or get the first timer of the type.
Get will return the remaining time on the chosen timer, if any.
Set supports a wildcard (no recast/reuse provided) to use the default of the provided type, you can also specify a recast/reuse timer to set that timer to the chosen value.

**^timer** has been added as a bot command, defaulted for GM access.
This can be used to set, get and clear timers of different types. Use **^timer help** for info.

This revamps the way timers are set, stored, loaded for bots.

**GetBestBotSpellForCure** was previously checking only the first spell found and not properly iterating through the checks.

This requires modifications to the **bot_timers** table and is included in this commit.

* Rebase Conflicts

* Update queries to use repositories

* Minor adjustment

* Formatting

* Handle delete as well

* Cleanup.

* Adjust primary keys to prevent conflicts

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-12-17 14:53:34 -05:00
Alex King
4ca6485398
[Bug Fix] Fix issue with HOTBonusHealingSplitOverDuration Rule (#3776)
# Notes
- This rule didn't function properly since we didn't add extra heal regardless of rule setting.
2023-12-16 22:48:19 -06:00
Alex King
0c9c2e25c1
[Quest API] Add EVENT_CRYSTAL_GAIN and EVENT_CRYSTAL_LOSS to Perl/Lua (#3735)
* [Quest API] Add EVENT_CRYSTAL_GAIN and EVENT_CRYSTAL_LOSS

- Add `$client->AddEbonCrystals(amount)`.
- Add `$client->AddRadiantCrystals(amount)`.
- Add `$client->RemoveEbonCrystals(amount)`.
- Add `$client->RemoveRadiantCrystals(amount)`.
- Add `EVENT_CRYSTAL_GAIN`.
- Add `EVENT_CRYSTAL_LOSS`.
- Export `$ebon_amount`, `$radiant_amount`, and `$is_reclaim`.

- Add `client:AddEbonCrystals(amount)`.
- Add `client:AddRadiantCrystals(amount)`.
- Add `client:RemoveEbonCrystals(amount)`.
- Add `client:RemoveRadiantCrystals(amount)`.
- Add `event_crystal_gain`.
- Add `event_crystal_loss`.
- Export `e.ebon_amount`, `e.radiant_amount`, and `e.is_reclaim`.

- Allows operators to add or remove Ebon/Radiant Crystals directly.
- Allows operators to track gain/loss of Ebon/Radiant Crystals.

* Update perl_client.cpp

* Update lua_client.cpp
2023-12-16 22:47:13 -06:00
regneq
7e651877c7
[Bug Fix] Fixed the discrepacy with time using command #time and in quests. (#3767)
* [BUG] Fixed the discrepacy with time using command #time and in quests. https://github.com/EQEmu/Server/issues/3700

* removed comments and paratheses from previous commit.

* fixed typos.

* made some adjustment so #time, /time, scripting, and log all match.

* Update lua_general.cpp
2023-12-16 22:40:40 -06:00
Alex King
9739c1c8ef
[Quest API] Add EVENT_ALT_CURRENCY_GAIN and EVENT_ALT_CURRENCY_LOSS to Perl/Lua (#3734)
* [Quest API] Add EVENT_ALT_CURRENCY_GAIN and EVENT_ALT_CURRENCY_LOSS

- Add `EVENT_ALT_CURRENCY_GAIN`.
- Add `EVENT_ALT_CURRENCY_LOSS`.
- Export `$currency_id`, `$amount`, and `$total.

- Add `event_alt_currency_gain`.
- Add `event_alt_currency_loss`.
- Export `e.currency_id`, `e.amount`, and `e.total.

- Convert `int8 method` to `bool is_scripted` in `Client::AddAlternateCurrencyValue`.
- Properly utilize `is_scripted` parameter in `perl_client.cpp`.
- Allows operators to perform events on alternate currency gains/losses.

* Update lua_general.cpp

* Cleanup types.

* Update lua_client.cpp
2023-12-16 22:40:24 -06:00
Alex King
8aae59eebe
[Quest API] Add EVENT_LDON_POINTS_GAIN and EVENT_LDON_POINTS_LOSS to Perl/Lua (#3742)
* [Quest API] Add EVENT_LDON_POINTS_GAIN and EVENT_LDON_POINTS_LOSS to Perl/Lua

- Add `EVENT_LDON_POINTS_GAIN`.
- Add `EVENT_LDON_POINTS_LOSS`.
- Exports `$theme_id` and `$points`.

- Add `event_ldon_points_gain`.
- Add `event_ldon_points_loss`.
- Exports `e.theme_id` and `e.points`.

- Allows operators to track gain/loss of LDoN Points of any theme.

* Update client.cpp
2023-12-16 22:31:25 -06:00
Alex King
c1b07afae9
[Quest API] Add EVENT_LOOT_ADDED to Perl/Lua (#3739)
* [Quest API] Add EVENT_ADDED_LOOT to Perl/Lua

# Perl
- Add `EVENT_ADDED_LOOT`.
- Exports `$item`, `$item_id`, `$item_name`, `$item_charges`, `$augment_one`, `$augment_two`, `$augment_three`, `$augment_four`, `$augment_five`, and `$augment_six`.

# Lua
- Add `event_added_loot`.
- Exports `e.item`, `e.item_id`, `e.item_name`, `e.item_charges`, `e.augment_one`, `e.augment_two`, `e.augment_three`, `e.augment_four`, `e.augment_five`, and `e.augment_six`.

# Notes
- Allows operators to perform events when loot is added to an NPC, such as removing the loot or keeping track of it.

* Update lua_parser_events.cpp

* Rename event.

* loot_added

* AddItem changese
2023-12-16 22:25:09 -06:00
Alex King
9c238cd08d
[Quest API] Add EVENT_LEVEL_UP and EVENT_LEVEL_DOWN to Bots (#3750)
* [Quest API] Add EVENT_LEVEL_UP and EVENT_LEVEL_DOWN to bots

# Notes
- Bots did not have these events, this will allow operators to perform events on bot level up/down.

* Update bot.cpp
2023-12-16 22:23:38 -06:00
Akkadius
33adb9bcc1 [Hotfix] Fix bad merge 2023-12-16 21:06:36 -06:00
nytmyr
2e8bf82861
[Bots] Expand ^itemuse options (#3756)
Adds additional options to **^itemuse** to narrow down the list of accepting bots.

You can now specify by class, casters, hybrids, melee, WIS caster, INT caster or plate/chain/leather/cloth wearing.
2023-12-16 20:54:23 -05:00
nytmyr
4d118ab978
[Bots] Fix ^oo autodefend from sending bots/pets to invalid haters (#3772)
Bots and especially their pets could get in a loop where they try to attack an invalid target. This would result in their pets spamming "That is not a legal target" messages.
2023-12-16 16:08:16 -05:00
Chris Miles
fcb40daaf1
[Release] 22.36.0 (#3774) v22.36.0 2023-12-16 01:07:19 -06:00
Alex King
553bafdbe1
[Bug Fix] Fix Starting Items SQL (#3766)
* [Bug Fix] Fix Starting Items SQL

# Notes
- `race_list` comes before `class_list`,query had them in the wrong order.

* Real fix.

* Update database_update_manifest.cpp

* Manifest change

* Repository generate

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-12-16 00:45:27 -06:00
Chris Miles
d0443db199
[Database] When database version is greater than binary, we are up to date (#3771) 2023-12-16 00:44:40 -06:00
Chris Miles
9206163190
[Database] Make it clearer to users that a database backup is occurring (#3769) 2023-12-16 00:44:25 -06:00
Chris Miles
e504482b94
[Corpse] Fix /corpse command regression from #3727 (#3770) 2023-12-16 00:44:11 -06:00
Alex King
77b88e3dec
[Rules] Add DOT and HOT Rules (#3760)
* [Rules] Add DOT and HOT Rules

# Notes
- Add `Spells:DOTDamageBonusSplitOverDuration` rule.
- Allows operators to disable the DOT bonus damage being split over duration and instead adds the full amount every tic.
- Add `Spells:HOTBonusHealingSplitOverDuration` rule.
- Allows operators to disable the HOT bonus healing being split over duration and instead adds the full amount every tic.

* Update effects.cpp

* Update effects.cpp
2023-12-15 19:25:38 -06:00
Alex King
aeeb350068
[Cleanup] Cleanup classes.cpp/classes.h (#3752)
* [Cleanup] Cleanup classes.cpp/classes.h

# Notes
- Remove unused methods and cleanup logic.

* Update classes.cpp

* Final push.
2023-12-13 18:38:45 -05:00
nytmyr
df83113cea
[Bots] Enable auto-saving of bots. (#3758)
Adds the rule **Bots, AutosaveIntervalSeconds** to control the frequency of the autosave of bots. Currently they only fully save on camp/zone.

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-12-12 22:22:44 -05:00
nytmyr
940abfaf7a
[Logging] Change empty object loading to warning (#3759) 2023-12-11 17:06:29 -05:00