2397 Commits

Author SHA1 Message Date
Michael Cook (mackal)
64f5bfd5ce Make tell message a bit more understandable. 2014-09-17 23:46:54 -04:00
akkadius
3cb02e3b86 Merge branch 'blob_conversion' of https://github.com/EQEmu/Server into blob_conversion 2014-09-17 20:19:04 -05:00
akkadius
34c3b8628e Merge from master 2014-09-17 20:16:37 -05:00
KimLS
8f921ce919 Merge branch 'blob_conversion' of github.com:EQEmu/Server into blob_conversion 2014-09-17 17:45:53 -07:00
KimLS
6754dfdf6d Small sanity checks that was causing a few errors 2014-09-17 17:45:40 -07:00
akkadius
81722962cf KLS Nazi Grammar Fix 2014-09-17 14:30:19 -05:00
KayenEQ
d169d95ab0 Fix for resource tap when gaining/loosing HP. 2014-09-17 12:08:01 -04:00
KayenEQ
63ca4cac5e Fix for calculation for SE_ManaAbsorbPercentDamage 2014-09-17 05:14:10 -04:00
akkadius
f30ae9dd5a Some descriptor adjustments 2014-09-17 02:52:13 -05:00
akkadius
eb49707779 Changed conversion routine.
At the end of conversion, character_ table will be renamed to character_old so that it does not get hit with trying to convert next world bootup
Added some file logging during the initial conversion routine
2014-09-17 02:47:13 -05:00
Michael Cook (mackal)
86c1420f6e Fix some effect value calcs and implement more
Derived from the client
2014-09-17 00:01:32 -04:00
Uleat
364ed921ce Fix for LoadBuffs() server crash 2014-09-16 22:57:15 -04:00
Michael Cook (mackal)
85e1518856 Implement spell formula 137
This is only used in the BER AA Desperation
2014-09-16 18:35:49 -04:00
akkadius
87bb5deb5c Added quest::crosszonesetentityvariablebynpctypeid(npctype_id, id, m_var)
Added quest::crosszonesignalnpcbynpctypeid(npctype_id, data)
Added $client->GetTaskActivityDoneCount(THIS, TaskID, ActivityID)
2014-09-16 16:03:27 -05:00
Michael Cook (mackal)
11ce399e0d Mob::ProcessSpecialAbilities pass by reference 2014-09-15 20:31:45 -04:00
Michael Cook (mackal)
ec0989454d QGlobalCache::LoadBy to pass by reference 2014-09-15 20:11:56 -04:00
Michael Cook (mackal)
e9f6031936 Merge pull request #250 from KayenEQ/Development
Nimbus Updates / Other fixes
2014-09-15 18:57:47 -04:00
KayenEQ
03485ef1e0 Nimbus effects will now be reapplied after zoning.
Nimbus effects will now fade when associated buff is removed.
Fix for ReduceAllDamage function.
2014-09-15 16:05:57 -04:00
Michael Cook (mackal)
e256175ce6 Style nits 2014-09-14 16:00:18 -04:00
Michael Cook (mackal)
0f662bf70c Fix ZoneDatabase::LoadTraderItem not returning anything valid 2014-09-14 15:58:08 -04:00
Michael Cook (mackal)
4c959159c2 Fix rogues not starting with Thieves' Cant 2014-09-13 03:20:43 -04:00
Michael Cook (mackal)
d51241720a Fix attack_delay for real 2014-09-12 13:10:03 -04:00
Michael Cook (mackal)
873d343529 Fix ZoneDatabase::GetNPCType nuking attack_delay changes 2014-09-12 11:57:09 -04:00
Michael Cook (mackal)
95969ce67b Fix ZoneDatabase::GetZoneCFG for real 2014-09-11 18:28:25 -04:00
Michael Cook (mackal)
bd5cdf502e Fix ZoneDatabase::GetZoneCFG errors 2014-09-11 18:24:40 -04:00
Michael Cook (mackal)
c6a7d5a96c Revert "GetAccountInfoForLogin_result converted to MySQLRequestResult"
This reverts commit 8369570b507242323badaf46613768d0231df1e3.

Conflicts:
	zone/zonedb.h
2014-09-11 16:57:00 -04:00
Michael Cook (mackal)
6bc4ecf390 Revert "LoadFactionValues converted to QueryDatabase"
This reverts commit 2df823d2dbb96ac159f14243070834b5927b33d2.
2014-09-11 16:56:15 -04:00
Michael Cook (mackal)
c94ceb5b1d Revert "LoadFactionValues_result converted to MySQLRequestResult"
This reverts commit 2e847815943ec146d95983cb3282f8a03655a129.
2014-09-11 16:55:58 -04:00
Akkadius
e390531dcd Initial character creation escape sequences
Added initial skill/language/bind saves to character creation
2014-09-11 03:14:34 -05:00
Alex
bb702335e8 Merge pull request #247 from KayenEQ/Development
Development
2014-09-11 00:21:45 -07:00
Alex
863c0c5b58 Merge pull request #241 from addtheice/RunQueryToDatabaseQuery_zone_titles
Run query to database query zone titles
2014-09-11 00:21:00 -07:00
Alex
76e280da4e Merge pull request #239 from addtheice/RunQueryToDatabaseQuery_zone_waypoints
GetHighestGrid converted to QueryDatabase
2014-09-11 00:19:43 -07:00
Alex
bcca35b7b7 Merge pull request #238 from addtheice/RunQueryToDatabaseQuery_zone_guild_mgr
AddItem converted to QueryDatabase
2014-09-11 00:18:57 -07:00
Alex
65abaade88 Merge pull request #237 from addtheice/RunQueryToDatabaseQuery_zone_guild
Run query to database query zone guild
2014-09-11 00:18:21 -07:00
Alex
8020e921aa Merge pull request #234 from addtheice/RunQueryToDatabaseQuery_queryserv_database
Run query to database query queryserv database
2014-09-11 00:17:56 -07:00
Alex
f2f5b4c1ad Merge pull request #222 from addtheice/RunQueryToDatabaseQuery_zone_client
Run query to database query zone client
2014-09-11 00:16:37 -07:00
Alex
5c6f9fcdc4 Merge pull request #215 from addtheice/RunQueryToDatabaseQuery_zone_zonedb
Run query to database query zone zonedb
2014-09-11 00:16:15 -07:00
akkadius
d7dc733480 Small db changes 2014-09-11 00:44:12 -05:00
KimLS
9e243a2426 bestz will no longer scale off of model size, also it adjusts up less extremely in general. Fixed super duper attack speed on command spawned npcs 2014-09-10 22:33:30 -07:00
Arthur Ice
9a889802d3 merge upstream. yet again 2014-09-09 21:26:26 -07:00
Michael Cook (mackal)
1420987c4c Fix copy paste error 2014-09-10 00:07:16 -04:00
Michael Cook (mackal)
ed4d954ba8 Added attackdelay to #npcedit
Also changelog!
2014-09-10 00:05:00 -04:00
Michael Cook (mackal)
881f937a35 Change scale of GetPermaHaste() 2014-09-09 22:50:50 -04:00
Michael Cook (mackal)
ed4e762f03 Change NPCs to have their attack delay set in DB
This gives us a much more straight forward way of setting mob
attack delay with respect to live.

The attack_delay column is in 10ths of seconds, just like weapons are
The attack_speed is left for references for now.
2014-09-09 22:42:54 -04:00
Michael Cook (mackal)
fa1e33783a Split Mob::SetAttackTimer into Client and NPC methods
This was the easiest way to NPCs delay settings to be sane in the database.
The functions are cleaner since there is no specific logic to change
behavior depending on if they're a client or not.
2014-09-09 22:13:30 -04:00
akkadius
0c38b46bf1 Remove namespace std 2014-09-09 16:15:25 -05:00
akkadius
899cf32e6b Added some DB logging to catch any potential query errors, this logs to eqemu_query_error_log.txt at the root folder, currently no rule toggling for this
Corrected some character name reservation logic
Adjusted telnet console so it does not throw 'Command Unknown' when simply hitting enter key
Adjusted System MSG for worldshutdown to use minutes instead of seconds
Added warning for when Shared platinum is disabled at the rule level for players to NOT put platinum in the shared bank when they insert platinum in the shared platinum slot
Changed a place in the code where disciplines were trained, someone had uint16 allocated to CharacterID and this was causing issues for characters with large ID's in the database
Added a fix for bind points getting overwritten with invalid zone data, setting everything to 0,0,0,0 - Since I've added this change I've had no issues for players
Fixed some spell book swap logic in the code, removed swap function.
Fixed issue with guild ranks not loading properly
Commented out some of the non-working tell-que code
Took out some of the auto increment settings in the auto database conversion that don't affect anything anyways
Added some additional escape string sequences for queries that needed them
Added ThrowDBError logging to catch any potential query issues with saves or load functions
2014-09-09 16:03:24 -05:00
Michael Cook (mackal)
2fa31799f6 Port slow fixes to bots 2014-09-09 17:02:05 -04:00
Michael Cook (mackal)
6c3d5c713c Fix slow effect on NPC special attack reuse timers v1.1.1 2014-09-09 15:34:30 -04:00
Michael Cook (mackal)
f16beddf6e Increase NPC bash/kick delay by 3 (8 total by default) 2014-09-09 15:32:02 -04:00