Uleat
5fbda48c54
Brought Actor Position Update packets up to RoF2 standard in preparation for boat control modifications. Tested on all 6 supported clients - please report any anomalies
2019-11-16 17:10:40 -05:00
Akkadius
b402e8f33d
Logs::Trading to LogTrading
2019-09-02 02:57:55 -05:00
Akkadius
2eb14a5c8a
Move Netcode logging to LogNetcode
2019-09-01 23:10:49 -05:00
Uleat
4d1d9df05d
Added cap to Titanium BaneDmgAmt translator
2019-08-24 20:38:57 -04:00
Uleat
4aa8cecc55
Fix for SoF client not being able to login
2019-08-04 22:36:24 -04:00
Michael Cook (mackal)
9fe17f4d46
Fix issues with OP_SpecialMesg handling
...
This should prevent any optimizations being done on the "1 char string"
This also fully documents the packet and expands the uses of
quest::say/QuestSay
2019-07-18 00:56:46 -04:00
Michael Cook (mackal)
dfa90aaac5
Fix OP_SpecialMesg encoding
...
This broke with newer GCCs. It also worked even though the code was just
wrong before???
2019-07-10 01:44:59 -04:00
Uleat
4658ad676f
Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max
2019-01-24 03:53:41 -05:00
Uleat
f690c64f9e
Moved buff definitions into 'spells' lookup
2019-01-20 20:04:07 -05:00
Uleat
585c6322bf
Added 'spells' entry to EQDictionary
2019-01-20 08:24:21 -05:00
Uleat
703cbc6727
Activated per-expansion support for active inventory slot addressing
2019-01-15 00:50:58 -05:00
Uleat
bcf271c30f
Added dynamic entries to eqdictionary
2019-01-12 20:03:52 -05:00
Uleat
38bf73cc08
Added enum class Expansion
2019-01-09 20:14:49 -05:00
Uleat
8eaed2233f
Added namespace expansions
2019-01-07 18:18:35 -05:00
Uleat
55e856d5fe
Update for a couple of things...
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- secondary material slot on self spawn (inc. pet)
- instant update of prim/sec weapon ornamentations
2019-01-02 19:41:48 -05:00
Akkadius
df68ad6358
More texture / ornamentation work - export SetPrimaryWeaponOrnamentation and SetSecondaryWeaponOrnamentation to Perl / Lua
2019-01-01 04:22:31 -06:00
Akkadius
11a43cd320
Texture work
2018-12-31 03:18:59 -06:00
Uleat
1ba6801bb2
Fix for UF and older clients' experiment combine failure
2018-10-05 07:54:42 -04:00
Uleat
31b70ea74b
Fix for world containers failing in experiment mode
2018-10-03 18:08:27 -04:00
Uleat
7c5b1e8fd2
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-09-23 01:02:54 -04:00
chase
add25eb617
converting some remaining abs & fabs to use std::abs, fixing some warnings
2018-09-10 00:23:09 -07:00
Michael Cook (mackal)
2d84029b37
Add FastRegen* to zone table
2018-09-07 23:54:40 -04:00
Akkadius
40cb53f5a4
Syntax, naming and formatting tweaks
2018-08-17 23:54:24 -05:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Michael Cook (mackal)
51baccc10f
Merge branch 'master' into tasks
2018-07-06 00:59:45 -04:00
Uleat
c435a77813
Reintegration of inventory-based EQDictionary references
2018-07-05 21:05:26 -04:00
Michael Cook (mackal)
a7c1fad213
Fix up OP_OpenNewTasksWindow for older clients
2018-07-04 01:57:54 -04:00
Michael Cook (mackal)
3498f7a56f
Bunch of work
2018-06-24 23:21:35 -04:00
Natedog2012
e28ddcff25
Fix size of AltCurrencySelectItem_Struct in RoF2
2018-05-14 01:11:37 -07:00
Michael Cook (mackal)
06d22fa009
Identify the rest of Action/CombatDamage structs
2018-02-28 19:21:03 -05:00
Uleat
361937d443
SayLink clean-up
2018-02-24 09:08:11 -05:00
Michael Cook (mackal)
6027a80c14
Identified bouding_radius in all spawn structs
2018-02-22 01:30:40 -05:00
Uleat
a493242c3c
Fix and overhaul to bug reporting system
2018-02-18 14:03:13 -05:00
Michael Cook (mackal)
a32dedeb48
Fix issue with heading being incorrectly handled
...
So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.
This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Uleat
91d3851d76
Fix for 'SoD' client unable to log into zone [ci skip]
2018-02-14 23:04:33 -05:00
Michael Cook (mackal)
7adc93d806
Fix zone failure messages on RoF+
2018-01-17 22:01:45 -05:00
Michael Cook (mackal)
760ba01e6b
Update a comment
2018-01-10 22:34:57 -05:00
Michael Cook (mackal)
55f1767001
Add confirmed OP_MoveMultipleItems structs
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Pretty sure SoF-UF are the same, but I haven't verified that yet
2017-11-30 16:50:10 -05:00
Michael Cook (mackal)
e19b7bd368
Start work on OP_MoveMultipleItems (RoF+)
...
Currently it just kicks to prevent desyncs
2017-11-25 23:57:15 -05:00
Michael Cook (mackal)
50d5f3785c
Send caster name in buff packets for UF+
...
Currently the names only show for inspecting via Target Window because
we send buff packets in the wrong order and there is a dependency on
them being correct for self that isn't present for target window.
2017-10-24 00:02:49 -04:00
Michael Cook (mackal)
8400994c57
Rework regens to match modern clients
2017-10-08 00:13:53 -04:00
Michael Cook (mackal)
ca32e35ef6
More Zone struct commments
2017-08-26 00:12:34 -04:00
Michael Cook (mackal)
bb8c6da0b4
Update comment [skip ci]
2017-08-08 14:03:04 -04:00
Michael Cook (mackal)
d5699fb68d
Flush out RoF2 NewZone_Struct
2017-08-04 16:43:45 -04:00
Michael Cook (mackal)
2286203123
Fix invis in spawn structs
2017-07-29 23:31:47 -04:00
Michael Cook (mackal)
210655ddc7
More SpawnStruct comments
2017-07-29 19:15:27 -04:00
Michael Cook (mackal)
034ebab064
Fix some comments
2017-07-29 18:47:35 -04:00
Michael Cook (mackal)
4f016de277
More comments to RoF2 Spawn Struct
2017-07-29 18:15:56 -04:00
Michael Cook (mackal)
02b7e3fafb
Comment spawn struct for RoF2
...
These should change anything, just useful comments for clean up
2017-07-29 15:37:35 -04:00
Michael Cook (mackal)
ec77e3a6fd
Add show_name and untargetable to npc_types fixes #637
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Note the bodytype hack is still there since I was having issues with
some npcs still showing names
2017-07-19 02:17:08 -04:00