Michael Cook (mackal)
056725b9bd
Make timer for aggro meter not a magic number
...
you can edit AGGRO_METER_UPDATE_MS in common/features.h if you want to
see if a different number would work better
2017-02-21 13:38:00 -05:00
Akkadius
8bbf099636
Merge fix
2017-02-21 03:57:10 -06:00
Akkadius
a884639534
Reduce the initial telnet console prompt timer
2017-02-21 03:55:21 -06:00
Uleat
8f67df1f4f
Oops! (Won't affect any changes up to this point) [skip ci]
2017-02-20 22:50:43 -05:00
Uleat
f851b1a3b4
Added combat-prep song buffing note [skip ci]
2017-02-20 21:47:47 -05:00
Uleat
b41bb8e179
Merge branch 'master' of https://github.com/EQEmu/Server
2017-02-20 21:41:25 -05:00
Uleat
d9633dfee4
Bard bot song twisting update
2017-02-20 21:41:15 -05:00
Michael Cook (mackal)
46b19e8e6f
Disable the aggro meter timer if it's not enabled
2017-02-20 18:41:17 -05:00
Akkadius
f0f5c41c30
Fixed an issue where clients would sell x1000 stacks of items where the price overflows data sizes, the code will now make sure not to sell too many items that go over this data size
2017-02-19 21:12:18 -06:00
Michael Cook (mackal)
08c2f73e37
Implement aggro meter for RoF2 (RoF wasn't tested)
...
I didn't test RoF, so it's disabled for now (change AggroMeterAvaliable if you want to test)
Group member meters probably buggy ... but do later
The "lock target" feature isn't working currently either
2017-02-18 22:27:34 -05:00
Michael Cook (mackal)
9f4604ec3e
Rework how XTarget auto haters work
...
This should cause the auto haters to be shared with other toons who might be
interested (group/raid) like live.
There maybe some bugs since there is a lot of complex interactions here.
2017-02-17 21:04:48 -05:00
Uleat
8177f7d9bb
Activation of bot_spells_entries table
2017-02-15 19:04:36 -05:00
Uleat
4ec3fda59d
Merge branch 'master' of https://github.com/EQEmu/Server
2017-02-15 18:38:45 -05:00
Uleat
e3c8b75259
Moved bot spell entries out of npc spell entries (easier to manage bot changes by committing to non-bot manifest)
2017-02-15 07:42:17 -05:00
Uleat
d62a449f9c
Missed an npc spells type (or two..)
2017-02-15 07:03:43 -05:00
Michael Cook (mackal)
d043c38f71
Make it so enraged NPCs can't be riposted
...
This should prevent infinite loops
2017-02-14 16:47:22 -05:00
JJ
5b8ad902ce
Add character_tasks to the list when deleting a character.
2017-02-13 16:00:39 -05:00
Akkadius
ef16522473
Implement Rule Zone:GlobalLootMultiplier (Default 1) - Sets Global Loot drop multiplier for database based drops, useful for double, triple loot etc.
2017-02-13 02:16:40 -06:00
Akkadius
fe21564659
Apply KLS' tweaks to Log.Out (CPU saves) 1d055b5364
2017-02-13 01:38:23 -06:00
Akkadius
e3173d04d4
Merge branch 'master' of https://github.com/EQEmu/Server
2017-02-13 01:26:44 -06:00
Akkadius
92d4468326
Put a category enabled filter on default switch case so we're not chewing up extra cpu cycles
2017-02-13 01:26:19 -06:00
Akkadius
0f32f780a9
Revert previous change to keep installation memory safe and independent [skip ci]
2017-02-12 23:31:25 -06:00
Akkadius
955514c20f
eqemu_server.pl Linux make routine compile with the amount of cores available [skip ci]
2017-02-12 23:16:38 -06:00
Uleat
ed717add29
Added a few more SpellType enumerations (uncoded)
2017-02-11 18:33:58 -05:00
Uleat
a7b159fe65
Merge branch 'master' of https://github.com/EQEmu/Server
2017-02-09 17:58:08 -05:00
Uleat
38651258fc
Updated npc spell types to 32-bit mask
2017-02-09 17:57:55 -05:00
Akkadius
4605540955
Update login_opcodes.conf
2017-02-09 01:33:41 -06:00
Akkadius
c83bc038f3
Fix issue with installer pulling down the wrong opcodes for SOD+ clients on Linux Loginserver
2017-02-09 01:32:26 -06:00
Akkadius
d3dff3760a
Merge pull request #587 from N0ctrnl/patch-1
...
Update for Ubuntu 16.04
2017-02-08 19:04:29 -06:00
Kurt Gilpin
9e49b2ae0f
Update for Ubuntu 16.04
...
This should be fully working with Ubuntu 16.04 Server.
2017-02-08 19:01:50 -06:00
Akkadius
a81212e1b4
Allow admin telnet connections from localhost without requiring credentials to world
2017-02-08 18:00:38 -06:00
Akkadius
57d75572b2
Heavily reduce idle cpu footprint with many zone processes loaded simultaneously and not active
2017-02-08 17:28:54 -06:00
Uleat
d1abe4a332
Added dev script for function to retrieve spell type description labels for spells from queries [skip ci]
2017-02-07 21:52:46 -05:00
Uleat
cd11d7d1af
Added dev script for function to retrieve spell category labels for spells from queries [skip ci]
2017-02-07 21:52:17 -05:00
Uleat
3d1bb6bd08
Updated SpellAffectIndex enumeration remarks [skip ci]
2017-02-06 17:48:44 -05:00
Uleat
e9c1681e2c
Merge branch 'master' of https://github.com/EQEmu/Server
2017-02-06 16:35:41 -05:00
Uleat
5dbbc5f21c
Added some additional SpellAffectIndex declarations to the enumeration (no reference.) Added dev script for function to retrieve spell affect index id labels for spells from queries
2017-02-06 07:14:50 -05:00
Michael Cook (mackal)
ef8b4754ea
Fix min damage issue
2017-02-06 00:11:26 -05:00
Uleat
a13694c859
Implemented cast restrictions in GetSpellTargetTypeToken() [skip ci]
2017-02-05 22:11:02 -05:00
Uleat
51eaf25ea0
Merge branch 'master' of https://github.com/EQEmu/Server
2017-02-05 16:18:16 -05:00
Michael Cook (mackal)
592f9a9cb9
Add rule to allow non-PC pet NPCs to crit
...
NPCs can't crit at all ever on live
2017-02-05 13:44:04 -05:00
Uleat
409dc3ad35
Added dev script for function to retrieve body type labels from queries [skip ci]
2017-02-05 07:56:37 -05:00
Uleat
f8f783fa46
Added dev script for function to retrieve spell target type labels for spells from queries [skip ci]
2017-02-05 05:01:51 -05:00
Uleat
1d1382cb12
* Added dev script for function to retrieve race id labels from queries [skip ci]
2017-02-05 04:32:32 -05:00
Uleat
68680ac9d8
Created sub-d for database tools
2017-02-05 02:37:01 -05:00
Uleat
df1d499da6
Imported RoF2 race names
2017-02-05 02:20:40 -05:00
Uleat
a6a056ad0d
Added rest of public spell effect list. Changed unimplemented effects to "NI_"##token format [skip ci]
2017-02-04 19:52:21 -05:00
Uleat
b1f14e1e29
Added dev script for function to retrieve effect id labels for spells from queries [skip ci]
2017-02-04 05:55:10 -05:00
Uleat
1999982e6a
Fix for bot load buffs instrument mod. More tweaks to bot movement hack
2017-02-02 19:10:10 -05:00
Uleat
b0ad9524bc
Bot movement behavior change..still in-work
2017-01-31 20:17:54 -05:00