Updated SpellAffectIndex enumeration remarks [skip ci]

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Uleat committed 2017-02-06 17:48:44 -05:00
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@@ -67,8 +67,9 @@ const int SpellTypes_Beneficial = SpellType_Heal|SpellType_Buff|SpellType_Escape
#define SpellType_Any 0xFFFF
// These don't appear to be consistent either through us or soe..
// Use for generalization rather than validation
// These should not be used to determine spell category..
// They are a graphical affects (effects?) index only
// TODO: import sai list
enum SpellAffectIndex {
SAI_Summon_Mount_Unclass = -1,
SAI_Direct_Damage = 0,