Uleat
02cedce54e
Changed tuple use to struct in maps.cpp (LoadV2) (should help in client drops where slow zone boot-ups are a factor)
2016-07-14 13:22:36 -04:00
Michael Cook (mackal)
a9ff407657
Optimize Mapp:RotateVertex()
...
This function can get rather expensive and waste a surprisingly
large amount of time. Using moors as a test zone simply switching
from the C math API cos/sin to std::cos/std::sin seemed to help
11.11% Map::RotateVertex(glm::tvec3<float, (glm::precision)0>&, float, float, float)
4.16% Map::RotateVertex(glm::tvec3<float, (glm::precision)0>&, float, float, float)
2016-07-10 23:18:26 -04:00
Michael Cook (mackal)
60da544d3a
clang-tidy modernize-use-auto
2016-05-25 16:10:28 -04:00
phredi
b997a040d7
Config File Update Initial Update
2016-05-20 21:03:34 -05:00
regneq
052f343e4d
smoother NPC pathing. (credit to Haynar from EQMacEmu)
2015-05-11 21:42:48 -07:00
Michael Cook (mackal)
769987ca33
unique_ptr is a better fit here
2015-01-30 02:34:33 -05:00
KimLS
17af9e3808
Merge fixes, hopefully didn't break anything.
2015-01-23 13:36:27 -08:00
KimLS
269d56e1d0
Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types
2015-01-23 00:01:10 -08:00
Akkadius
0d9b6703a6
Rename debug.h to global_define.h, update cmakelists and such
2015-01-19 04:12:09 -06:00
Michael Cook (mackal)
6a2260f106
Memleak in Map
2015-01-03 01:26:46 -05:00
Akkadius
85b7cc6330
map.cpp & .h header cleanup
2014-12-15 17:44:46 -06:00
KimLS
07a2cbe9a5
Renamed zone files
2014-08-21 23:46:01 -07:00
KimLS
7fc21b9e3a
Tons of renames
2014-08-21 19:33:02 -07:00
KimLS
308562f939
Work around for msvc tuple bug
2014-06-16 15:09:17 -07:00
KimLS
3690f93302
Fix for fear failing, removed #fear command because it was blank anyway, added a cmake command to change the default map/water/path directory
2014-05-31 16:32:15 -07:00
KimLS
0483e8bd1b
Removed the logging now that the issue is resolved
2014-05-23 16:08:02 -07:00
KimLS
39cbdbd5c2
Debug logs for map, also can actually turn perl off on zone
2014-05-23 15:54:26 -07:00
KimLS
3a2ccd7521
Added loading of v2 regular maps, also #bestz will report water info even if a reg map failed to load.
2014-05-21 17:30:54 -07:00
KimLS
a2e86ebec5
Some compile fixes for older versions of C++ on windows
2014-04-29 17:49:17 -07:00
KimLS
951c321ba6
Partial port of der's map rewrite, no new azone format yet but it's coming. Will convert legacy map formats on the fly atm.
2014-02-23 21:17:28 -08:00