17 Commits

Author SHA1 Message Date
Chris Miles
d182fc3613
[Expansions] Zone Expansion Version Routing (#4084)
* Expansion version routing

* CheckForImproperContentFiles rule

* Update world_content_service.cpp

* Update client.cpp

* Update client.cpp

* Update CheckForImproperContentFiles

* Remove nek pok check

* Remove file checking

* Remove

* Command and dev tools menu tweaks

* Update world_content_service.cpp

* Update world_content_service.cpp

* Update version path

* Update content_filter_criteria.h

* Update content_filter_criteria.h

* Update quest_parser_collection.cpp

* Update comments

* PR feedback

* Update client_packet.cpp

* Remove notes column for display cleanliness
2024-02-19 20:35:17 -06:00
Chris Miles
c654c1d674
[Loot] Remove from shared memory, simplification (#3988)
* First pass of pulling loot out of shared memory, functional

* More code cleanup

* More cleanup

* More cleanup

* More cleanup

* Add loot reload type

* Reload, logging

* Update npc.h

* Cleanup

* Logging, don't load attempt to load loottable id 0

* Update worldserver.cpp

* Update client.cpp

* Update zone_loot.cpp

* PR feedback

* Update zone.cpp

* Memory leak suggestion

* Update CMakeLists.txt

* Post rebase issues
2024-02-05 15:17:53 -06:00
Alex King
fcbf5cae47
[Commands] Add #show special_abilities (#4043)
* [Commands] Add #show special_abilities

# Notes
- Allows operators to see what special abilities an NPC has.
- Move special ability values to `common/emu_constants.h`.
- Add `EQ::constants::GetSpecialAbilityMap()` and `EQ::constants::GetSpecialAbilityName()`.
- Add `NPC::DescribeSpecialAbilities(client)` to describe special abilities to a specified client.

# Images

* Update npc.cpp
2024-02-05 14:34:10 -06:00
Alex King
77c0eb3998
[Character] Convert Character Corpses to Repositories (#3941)
* asdsa

* Final push

* Update character_corpses_repository.h

* Update character_corpses_repository.h

* Update zonedb.cpp

* Update zonedb.cpp

* Final push

* Update character_corpses_repository.h
2024-01-13 00:02:44 -06:00
Alex King
f1d5e3eedf
[Zones] Convert SaveZoneCFG to Repositories (#3950)
* [Zones] Convert SaveZoneCFG to Repositories

# Notes
- Convert `SaveZoneCFG()` to repositories.

* Comment

* safe_heading

* Update zone_data.cpp
2024-01-12 23:28:16 -06:00
regneq
25872203ff
[NPC] Support for multiple emotes per type, emote variables (#3801)
* [forage rule feature] add a rule to disabled using common_food_ids from the list in forage.cpp.  currently set to enabled.

* NPC database emotes now supports basic variables. More than one variable can be used at a time.

* Format manifest

* Formatting

* Formatting

* Formatting

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-12-24 23:28:57 -06:00
Chris Miles
4fa9e1d66f
[Code Cleanup] Race constants refactor (#3782)
* [Code Cleanup] Race constants refactor

* Update races.h
2023-12-22 21:34:55 -06:00
Alex King
e719aa43cf
[Cleanup] Remove hard-coded Status Checks (#3727)
* [Cleanup] Remove hard-coded Status Checks

# Notes
- Removed the hard-coded GM status checks since if you have access to the command we can now limit access to subcommands if necessary.

* Update client_packet.cpp
2023-12-03 11:44:30 -05:00
Alex King
692a90f3f0
[Commands] Add #show aas Command (#3710)
# Notes
- Allows operators to view AAs a player has purchased from ingame and their ranks.
2023-11-26 00:27:02 -05:00
Alex King
838ffbd8c7
[Commands] Add #show aa_points Command (#3695)
# Notes
- Adds a command to view a player's current, spent, and total AA Points.
2023-11-18 19:23:35 -05:00
Alex King
93f2bea96e
[Cleanup] Cleanup #show currencies Command (#3693)
* [Cleanup] Cleanup #show currencies Command

# Notes
- Cleans up messages.
- Adds `AA Points` as a viewable currency.
- Adds an enum for `MoneyTypes` and `MoneySubtypes` so we're not using magic numbers for `GetMoney` anymore.
- Converts money amounts to `uint64`.

* Update currencies.cpp

* Update currencies.cpp
2023-11-18 19:05:04 -05:00
Alex King
7db7631308
[Bug Fix] Fix #show group_info Popup (#3605)
# Notes
- Wasn't using `DialogueWindow::TableCell` so they weren't showing up.
- Fixed `red1` to `red_1` so it shows.
2023-10-04 14:40:05 -04:00
Alex King
68b40f0239
[Cleanup] Cleanup #view zone_loot Command (#3523)
* [Cleanup] Cleanup #view zone_loot Command

# Notes
- An item ID was being required, we don't want to do that.
- Cleanup messages to only show item name/item ID

* Update zone_loot.cpp
2023-08-02 19:58:25 -04:00
Alex King
2dc2bac456
[Cleanup] Remove Strings::Commify from all identifier values (#3528)
# Notes
- Removes commification from unique identifiers.
2023-08-01 22:59:47 -05:00
Michael
8ebf5bbb78
[Bug] Show Petition and Show Petition_Info fix (#3503)
Where Statement was using incorrect field name.
2023-07-18 17:15:21 -04:00
Alex King
f25e37d0c5
[Commands] Consolidate #set-like commands into a singular #set command (#3486)
* First push

* Final push.

* Consolidate zone commands in to one.

* Update command.cpp

* Remove debug messages.

* Test

* Add support for sub command status levels.

* Update command.cpp

* Update client.cpp

* Update database_update_manifest.cpp

* Update version.h

* Update item.cpp

* Update version.h

* Update database_update_manifest.cpp

* Fix command arguments.

* Help message.

* Update command.cpp

* Do DB injection/deletion

* Indent

* Update server_locked.cpp

* Update set.cpp

* Lock aliases

* Update command_subsettings_repository.h

* Update set.cpp

* Fix

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-07-15 00:37:51 -05:00
Alex King
e55fb1cafd
[Commands] Consolidate #show commands into a singular #show command (#3478)
* [Cleanup] Consolidate #show commands into a singular #show command

# Notes
- All `#show` commands like `#showbuffs` are now subcommands of `#show`.
- All aliases like `#showbuffs` still function.

* Push up progress.

* Final push.

* Cleanup.

* Update ip_lookup.cpp

* emotes not emote

* Cleanup

* Update servertalk.h

* Update show.cpp

* Fix

* Final push.

* #aggro

* #who
2023-07-08 11:06:25 -04:00