Fixes regression from b08dc02a (PR #1051)
The normal door list sent on zone entry caused unopenable double doors
on clients if an api respawned them while the client was zoning. This
waits until the client finishes zoning and has received the initial
door list before sending any despawn/respawn packets.
Moves corpses to graveyard when an expired instance shuts down.
Zones without a graveyard move them to non-instance version instead.
Fixes player corpses being left inside instances that expire
before graveyards process or in instances without a graveyard
Added public/private class for oldleadername so we can save the previous leader name when the entity is destroyed then allow us to transfer leadership.
Adjusted DelmemberOOZ and in zone functions to include removal of the old leader when disbanding.
This is an experimental change which allows members to log in at the
safe return if they were offline when the expedition was deleted.
Prior to this they would log in at bind instead
Partially reverts commit 32c69d235d7fc8b816fa598b499be47d451ddba5
Removed expedition members are no longer hard deleted from db
This removes the is_pending column from character lockouts table
Synchronizing character lockout timers with the expedition's when zoning
into the dynamic zone simplifies adding missing lockouts to new members.
This also matches live behavior that replaces any character lockout
timers from another expedition with ones from the current expedition
This should eliminate race conditions caused by zones trying to set
a leader when members in different zones quit at the same time
Zone still detects when leader goes offline to trigger a change
since it's easier than having world process expedition member status
updates and perform expedition lookups
This reverts commit 8d27602aa0b3f766760f0952389c988f1b150de6.
This doesn't work because a linkdead leader coming back online will
toggle to offline state anyway
It isn't necessary to send this packet to current members when a new
expedition member is added. The member list packet changes the current
player count on the window