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https://github.com/EQEmu/Server.git
synced 2026-02-27 03:02:26 +00:00
Verify new expedition leader in world
Cleanup makeleader methods World now checks if character is expedition member instead of zone
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311042f06d
commit
1de590137f
@ -2108,6 +2108,14 @@ struct ServerDzCommand_Struct {
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char remove_name[64]; // used for swap command
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};
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struct ServerDzCommandMakeLeader_Struct {
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uint32 expedition_id;
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uint8 is_online; // set by world, 0: new leader name offline, 1: online
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uint8 is_success; // set by world, 0: makeleader failed, 1: success (is online member)
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char requester_name[64];
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char new_leader_name[64];
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};
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struct ServerDzLocation_Struct {
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uint32 owner_id; // system associated with the dz (expedition, shared task, etc)
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uint16 dz_zone_id;
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@ -55,6 +55,12 @@ void Expedition::AddMember(uint32_t character_id)
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}
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}
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bool Expedition::HasMember(uint32_t character_id)
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{
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return std::any_of(m_member_ids.begin(), m_member_ids.end(),
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[&](uint32_t member_id) { return member_id == character_id; });
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}
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void Expedition::RemoveMember(uint32_t character_id)
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{
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m_member_ids.erase(std::remove_if(m_member_ids.begin(), m_member_ids.end(),
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@ -89,12 +95,18 @@ void Expedition::ChooseNewLeader()
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}
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}
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void Expedition::SetNewLeader(uint32_t character_id)
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bool Expedition::SetNewLeader(uint32_t character_id)
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{
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if (!HasMember(character_id))
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{
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return false;
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}
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LogExpeditionsModerate("Replacing [{}] leader [{}] with [{}]", m_expedition_id, m_leader_id, character_id);
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ExpeditionDatabase::UpdateLeaderID(m_expedition_id, character_id);
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m_leader_id = character_id;
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SendZonesLeaderChanged();
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return true;
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}
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void Expedition::SendZonesExpeditionDeleted()
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@ -41,6 +41,7 @@ public:
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uint32_t GetID() const { return m_expedition_id; }
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uint16_t GetInstanceID() const { return static_cast<uint16_t>(m_dz_instance_id); }
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uint16_t GetZoneID() const { return static_cast<uint16_t>(m_dz_zone_id); }
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bool HasMember(uint32_t character_id);
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bool IsEmpty() const { return m_member_ids.empty(); }
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bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
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bool IsPendingDelete() const { return m_pending_delete; }
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@ -48,7 +49,7 @@ public:
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void SendZonesDurationUpdate();
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void SendZonesExpeditionDeleted();
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void SendZonesExpireWarning(uint32_t minutes_remaining);
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void SetNewLeader(uint32_t new_leader_id);
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bool SetNewLeader(uint32_t new_leader_id);
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void SetPendingDelete(bool pending) { m_pending_delete = pending; }
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void UpdateDzSecondsRemaining(uint32_t seconds_remaining);
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std::chrono::system_clock::duration GetRemainingDuration() const;
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@ -137,22 +137,22 @@ void ExpeditionMessage::AddPlayer(ServerPacket* pack)
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void ExpeditionMessage::MakeLeader(ServerPacket* pack)
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{
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auto buf = reinterpret_cast<ServerDzCommand_Struct*>(pack->pBuffer);
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auto buf = reinterpret_cast<ServerDzCommandMakeLeader_Struct*>(pack->pBuffer);
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// notify requester (old leader) and new leader of the result
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ZoneServer* new_leader_zs = nullptr;
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ClientListEntry* new_leader_cle = client_list.FindCharacter(buf->target_name);
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ClientListEntry* new_leader_cle = client_list.FindCharacter(buf->new_leader_name);
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if (new_leader_cle && new_leader_cle->Server())
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{
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buf->is_char_online = true;
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new_leader_zs = new_leader_cle->Server();
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new_leader_zs->SendPacket(pack);
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auto expedition = expedition_state.GetExpedition(buf->expedition_id);
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if (expedition)
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{
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expedition->SetNewLeader(new_leader_cle->CharID());
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buf->is_success = expedition->SetNewLeader(new_leader_cle->CharID());
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}
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buf->is_online = true;
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new_leader_zs = new_leader_cle->Server();
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new_leader_zs->SendPacket(pack);
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}
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// if old and new leader are in the same zone only send one message
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@ -6985,15 +6985,8 @@ void command_dz(Client* c, const Seperator* sep)
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if (expedition)
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{
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auto char_name = FormatName(sep->arg[3]);
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if (!expedition->HasMember(char_name))
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{
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c->Message(Chat::Red, fmt::format("Character [{}] is not in that expedition", char_name).c_str());
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}
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else
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{
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c->Message(Chat::White, fmt::format("Setting expedition [{}] leader to [{}]", expedition_id, char_name).c_str());
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expedition->SendWorldMakeLeaderRequest(c->GetName(), char_name);
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}
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c->Message(Chat::White, fmt::format("Setting expedition [{}] leader to [{}]", expedition_id, char_name).c_str());
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expedition->SendWorldMakeLeaderRequest(c->GetName(), char_name);
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}
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else
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{
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@ -1010,24 +1010,14 @@ void Expedition::DzMakeLeader(Client* requester, std::string new_leader_name)
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return;
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}
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// live uses sanitized input name for all /dzmakeleader messages
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new_leader_name = FormatName(new_leader_name);
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if (new_leader_name.empty())
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{
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requester->MessageString(Chat::Red, DZMAKELEADER_NOT_ONLINE, new_leader_name.c_str());
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return;
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}
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auto new_leader_data = GetMemberData(new_leader_name);
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if (!new_leader_data.IsValid())
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{
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requester->MessageString(Chat::Red, EXPEDITION_NOT_MEMBER, new_leader_name.c_str());
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return;
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}
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// leader can only be changed by world
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SendWorldMakeLeaderRequest(requester->GetName(), new_leader_name);
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SendWorldMakeLeaderRequest(requester->GetName(), FormatName(new_leader_name));
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}
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void Expedition::DzRemovePlayer(Client* requester, std::string char_name)
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@ -1160,34 +1150,30 @@ void Expedition::ProcessLeaderChanged(uint32_t new_leader_id)
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}
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}
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void Expedition::ProcessMakeLeader(
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Client* old_leader_client, Client* new_leader_client, const std::string& new_leader_name, bool is_online)
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void Expedition::ProcessMakeLeader(Client* old_leader_client, Client* new_leader_client,
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const std::string& new_leader_name, bool is_success, bool is_online)
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{
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if (old_leader_client)
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{
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// online flag is set by world to verify new leader is online or not
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if (is_online)
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// success flag is set by world to indicate new leader set to an online member
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if (is_success)
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{
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old_leader_client->MessageString(Chat::Yellow, DZMAKELEADER_NAME, new_leader_name.c_str());
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}
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else
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else if (!is_online)
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{
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old_leader_client->MessageString(Chat::Red, DZMAKELEADER_NOT_ONLINE, new_leader_name.c_str());
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}
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}
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if (!new_leader_client)
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{
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new_leader_client = entity_list.GetClientByName(new_leader_name.c_str());
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}
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if (new_leader_client)
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{
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if (!RuleB(Expedition, AlwaysNotifyNewLeaderOnChange))
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else
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{
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new_leader_client->MessageString(Chat::Yellow, DZMAKELEADER_YOU);
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old_leader_client->MessageString(Chat::Red, EXPEDITION_NOT_MEMBER, new_leader_name.c_str());
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}
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}
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if (is_success && new_leader_client && !RuleB(Expedition, AlwaysNotifyNewLeaderOnChange))
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{
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new_leader_client->MessageString(Chat::Yellow, DZMAKELEADER_YOU);
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}
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}
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void Expedition::ProcessMemberAdded(const std::string& char_name, uint32_t added_char_id)
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@ -1596,13 +1582,12 @@ void Expedition::SendWorldLockoutUpdate(
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void Expedition::SendWorldMakeLeaderRequest(
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const std::string& requester_name, const std::string& new_leader_name)
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{
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uint32_t pack_size = sizeof(ServerDzCommand_Struct);
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uint32_t pack_size = sizeof(ServerDzCommandMakeLeader_Struct);
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auto pack = std::unique_ptr<ServerPacket>(new ServerPacket(ServerOP_ExpeditionDzMakeLeader, pack_size));
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auto buf = reinterpret_cast<ServerDzCommand_Struct*>(pack->pBuffer);
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auto buf = reinterpret_cast<ServerDzCommandMakeLeader_Struct*>(pack->pBuffer);
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buf->expedition_id = GetID();
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buf->is_char_online = false;
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strn0cpy(buf->requester_name, requester_name.c_str(), sizeof(buf->requester_name));
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strn0cpy(buf->target_name, new_leader_name.c_str(), sizeof(buf->target_name));
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strn0cpy(buf->new_leader_name, new_leader_name.c_str(), sizeof(buf->new_leader_name));
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worldserver.SendPacket(pack.get());
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}
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@ -1999,13 +1984,14 @@ void Expedition::HandleWorldMessage(ServerPacket* pack)
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}
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case ServerOP_ExpeditionDzMakeLeader:
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{
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auto buf = reinterpret_cast<ServerDzCommand_Struct*>(pack->pBuffer);
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auto buf = reinterpret_cast<ServerDzCommandMakeLeader_Struct*>(pack->pBuffer);
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auto expedition = Expedition::FindCachedExpeditionByID(buf->expedition_id);
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if (expedition)
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{
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auto old_leader_client = entity_list.GetClientByName(buf->requester_name);
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auto new_leader_client = entity_list.GetClientByName(buf->target_name);
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expedition->ProcessMakeLeader(old_leader_client, new_leader_client, buf->target_name, buf->is_char_online);
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auto new_leader_client = entity_list.GetClientByName(buf->new_leader_name);
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expedition->ProcessMakeLeader(old_leader_client, new_leader_client,
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buf->new_leader_name, buf->is_success, buf->is_online);
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}
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break;
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}
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@ -181,7 +181,8 @@ private:
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void ProcessLeaderChanged(uint32_t new_leader_id);
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void ProcessLockoutDuration(const ExpeditionLockoutTimer& lockout, int seconds, bool members_only = false);
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void ProcessLockoutUpdate(const ExpeditionLockoutTimer& lockout, bool remove, bool members_only = false);
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void ProcessMakeLeader(Client* old_leader, Client* new_leader, const std::string& new_leader_name, bool is_online);
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void ProcessMakeLeader(Client* old_leader, Client* new_leader,
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const std::string& new_leader_name, bool is_success, bool is_online);
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void ProcessMemberAdded(const std::string& added_char_name, uint32_t added_char_id);
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void ProcessMemberRemoved(const std::string& removed_char_name, uint32_t removed_char_id);
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void SaveLockouts(ExpeditionRequest& request);
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