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10 Commits

Author SHA1 Message Date
KimLS b894d7ee3a update base character data repo 2024-10-12 12:52:07 -07:00
KimLS eecfce6514 update allocations table base repo 2024-10-12 12:41:38 -07:00
KimLS 2d6950149a Fix for server side everything showing as MR 2024-10-12 12:12:57 -07:00
KimLS 3945a8c0c0 Add titanium support 2024-10-12 12:02:40 -07:00
KimLS f27209a812 Add sof support 2024-10-12 11:27:37 -07:00
KimLS d4982743bf Add sod support 2024-10-12 11:23:59 -07:00
KimLS e2dd8f5f60 Add support to rof 2024-10-12 11:13:24 -07:00
KimLS bfc0cceecc Basics work for rof2 2024-10-12 11:06:36 -07:00
KimLS c9902881b7 Generate repo; create will save resists to db 2024-10-12 10:47:03 -07:00
KimLS 62bb426847 working on loading resists from character create. 2024-10-11 23:33:23 -07:00
43 changed files with 1021 additions and 1224 deletions
-66
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@@ -1,69 +1,3 @@
## [22.57.1] 10/22/2024
### Bots
* Enable Bot Commands Only if Rule Enabled ([#4519](https://github.com/EQEmu/Server/pull/4519)) @Kinglykrab 2024-10-22
* Fix pet buffs from saving duplicates every save ([#4520](https://github.com/EQEmu/Server/pull/4520)) @nytmyr 2024-10-22
### Loginserver
* Automatic Opcode File Creation ([#4521](https://github.com/EQEmu/Server/pull/4521)) @KimLS 2024-10-22
## [22.57.0] 10/20/2024
### Bots
* Add "silent" option to ^spawn and mute raid spawn ([#4494](https://github.com/EQEmu/Server/pull/4494)) @nytmyr 2024-10-05
* Add attack flag when told to attack ([#4490](https://github.com/EQEmu/Server/pull/4490)) @nytmyr 2024-09-29
* Fix timers loading on spawn and zone ([#4516](https://github.com/EQEmu/Server/pull/4516)) @nytmyr 2024-10-20
### Code
* Fixed a typo in Zoning.cpp ([#4515](https://github.com/EQEmu/Server/pull/4515)) @carolus21rex 2024-10-20
* Optimization Code Cleanup ([#4489](https://github.com/EQEmu/Server/pull/4489)) @Akkadius 2024-09-30
* Remove Extra Skill in EQ::skills::GetExtraDamageSkills() ([#4486](https://github.com/EQEmu/Server/pull/4486)) @Kinglykrab 2024-10-03
### Crash
* Fixes a crash when the faction_list db table is empty. ([#4511](https://github.com/EQEmu/Server/pull/4511)) @KimLS 2024-10-14
### Fixes
* Add character_instance_safereturns to tables_to_zero_id ([#4485](https://github.com/EQEmu/Server/pull/4485)) @Morzain 2024-09-26
* Correctly limit max targets of PBAOE ([#4507](https://github.com/EQEmu/Server/pull/4507)) @catapultam-habeo 2024-10-11
* FindBestZ selecting false zone floor as bestz - Results in roambox failures ([#4504](https://github.com/EQEmu/Server/pull/4504)) @fryguy503 2024-10-13
* Fix #set motd Crash ([#4495](https://github.com/EQEmu/Server/pull/4495)) @Kinglykrab 2024-10-05
* Fix `character_exp_modifiers` Default Values ([#4502](https://github.com/EQEmu/Server/pull/4502)) @Kinglykrab 2024-10-09
* Fix a display error regarding a few trader/buyer query errors ([#4514](https://github.com/EQEmu/Server/pull/4514)) @neckkola 2024-10-17
* Fix Group ID 0 in Group::SaveGroupLeaderAA() ([#4487](https://github.com/EQEmu/Server/pull/4487)) @Kinglykrab 2024-10-03
* Fix Mercenary Encounter Crash ([#4509](https://github.com/EQEmu/Server/pull/4509)) @Kinglykrab 2024-10-12
* Fix NPC::CanTalk() Crash ([#4499](https://github.com/EQEmu/Server/pull/4499)) @Kinglykrab 2024-10-07
* Fix Spells:DefaultAOEMaxTargets Default Value ([#4508](https://github.com/EQEmu/Server/pull/4508)) @Kinglykrab 2024-10-12
* Fix Targeted AOE Max Targets Rule ([#4488](https://github.com/EQEmu/Server/pull/4488)) @Kinglykrab 2024-10-03
* fixed a bug where it would use npc value instead of faction value in the database. ([#4491](https://github.com/EQEmu/Server/pull/4491)) @regneq 2024-09-29
* Master of Disguise should apply to illusions casted by others. ([#4506](https://github.com/EQEmu/Server/pull/4506)) @fryguy503 2024-10-11
* Spells - Self Only (Yellow) cast when non group member is targeted ([#4503](https://github.com/EQEmu/Server/pull/4503)) @fryguy503 2024-10-11
### Loginserver
* Larion loginserver support ([#4492](https://github.com/EQEmu/Server/pull/4492)) @KimLS 2024-10-03
* Login Fatal Error Spamming ([#4476](https://github.com/EQEmu/Server/pull/4476)) @KimLS 2024-10-09
### Logs
* Add NPC Trades to Player Events ([#4505](https://github.com/EQEmu/Server/pull/4505)) @Kinglykrab 2024-10-13
### Quest API
* Add Buff Fade Methods to Perl/Lua ([#4501](https://github.com/EQEmu/Server/pull/4501)) @Kinglykrab 2024-10-09
* Add EVENT_READ_ITEM to Perl/Lua ([#4497](https://github.com/EQEmu/Server/pull/4497)) @Kinglykrab 2024-10-08
* Add NPC List Filter Methods to Perl/Lua ([#4493](https://github.com/EQEmu/Server/pull/4493)) @Kinglykrab 2024-10-04
* Add Scripting Support to Mercenaries ([#4500](https://github.com/EQEmu/Server/pull/4500)) @Kinglykrab 2024-10-11
### Rules
* Add Rule to disable PVP Regions ([#4513](https://github.com/EQEmu/Server/pull/4513)) @Kinglykrab 2024-10-17
## [22.56.3] 9/23/2024 ## [22.56.3] 9/23/2024
### Fixes ### Fixes
+6
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@@ -514,6 +514,12 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
c.raid_auto_consent = pp->raidAutoconsent; c.raid_auto_consent = pp->raidAutoconsent;
c.guild_auto_consent = pp->guildAutoconsent; c.guild_auto_consent = pp->guildAutoconsent;
c.RestTimer = pp->RestTimer; c.RestTimer = pp->RestTimer;
c.cold_resist = pp->cold_resist;
c.fire_resist = pp->fire_resist;
c.magic_resist = pp->magic_resist;
c.disease_resist = pp->disease_resist;
c.poison_resist = pp->poison_resist;
c.corruption_resist = pp->corruption_resist;
CharacterDataRepository::ReplaceOne(*this, c); CharacterDataRepository::ReplaceOne(*this, c);
+6
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@@ -1121,6 +1121,12 @@ struct PlayerProfile_Struct
/*19559*/ uint8 unknown19595[5]; // ***Placeholder (6/29/2005) /*19559*/ uint8 unknown19595[5]; // ***Placeholder (6/29/2005)
/*19564*/ uint32 RestTimer; /*19564*/ uint32 RestTimer;
/*19568*/ uint32 char_id; // Found as part of bazaar revamp (5/15/2024) /*19568*/ uint32 char_id; // Found as part of bazaar revamp (5/15/2024)
/*19572*/ uint32 cold_resist;
/*19576*/ uint32 fire_resist;
/*19580*/ uint32 magic_resist;
/*19584*/ uint32 disease_resist;
/*19588*/ uint32 poison_resist;
/*19592*/ uint32 corruption_resist;
// All player profile packets are translated and this overhead is ignored in out-bound packets // All player profile packets are translated and this overhead is ignored in out-bound packets
PlayerProfile_Struct() : m_player_profile_version(EQ::versions::MobVersion::Unknown) { } PlayerProfile_Struct() : m_player_profile_version(EQ::versions::MobVersion::Unknown) { }
-1
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@@ -171,7 +171,6 @@ void EQEmuConfig::parse_config()
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString(); PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString(); LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
PatchDir = _root["server"]["directories"].get("patches", "./").asString(); PatchDir = _root["server"]["directories"].get("patches", "./").asString();
OpcodeDir = _root["server"]["directories"].get("opcodes", "./").asString();
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString(); SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString(); LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
-1
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@@ -95,7 +95,6 @@ class EQEmuConfig
std::string PluginDir; std::string PluginDir;
std::string LuaModuleDir; std::string LuaModuleDir;
std::string PatchDir; std::string PatchDir;
std::string OpcodeDir;
std::string SharedMemDir; std::string SharedMemDir;
std::string LogDir; std::string LogDir;
@@ -789,36 +789,50 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
); );
} }
std::string npc_info = fmt::format(
"{} ({})\n",
e.npc_name,
e.npc_id
);
npc_info += fmt::format(
"Is Quest Handin: {}",
e.is_quest_handin ? "Yes" : "No"
);
std::vector<DiscordField> f = {}; std::vector<DiscordField> f = {};
BuildDiscordField(&f, "NPC", npc_info);
if (!handin_items_info.empty()) { if (!handin_items_info.empty()) {
BuildDiscordField(&f, "Handin Items", handin_items_info); BuildDiscordField(
&f,
"Handin Items",
fmt::format(
"{}",
handin_items_info
)
);
} }
if (!handin_money_info.empty()) { if (!handin_money_info.empty()) {
BuildDiscordField(&f, "Handin Money", handin_money_info); BuildDiscordField(
&f,
"Handin Money",
fmt::format(
"{}",
handin_money_info
)
);
} }
if (!return_items_info.empty()) { if (!return_items_info.empty()) {
BuildDiscordField(&f, "Return Items", return_items_info); BuildDiscordField(
&f,
"Return Items",
fmt::format(
"{}",
return_items_info
)
);
} }
if (!return_money_info.empty()) { if (!return_money_info.empty()) {
BuildDiscordField(&f, "Return Money", return_money_info); BuildDiscordField(
&f,
"Return Money",
fmt::format(
"{}",
return_money_info
)
);
} }
std::vector<DiscordEmbed> embeds = {}; std::vector<DiscordEmbed> embeds = {};
+1 -7
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@@ -862,8 +862,6 @@ namespace PlayerEvent {
public: public:
uint32 item_id; uint32 item_id;
std::string item_name; std::string item_name;
std::vector<uint32> augment_ids;
std::vector<std::string> augment_names;
uint16 charges; uint16 charges;
bool attuned; bool attuned;
@@ -874,8 +872,6 @@ namespace PlayerEvent {
ar( ar(
CEREAL_NVP(item_id), CEREAL_NVP(item_id),
CEREAL_NVP(item_name), CEREAL_NVP(item_name),
CEREAL_NVP(augment_ids),
CEREAL_NVP(augment_names),
CEREAL_NVP(charges), CEREAL_NVP(charges),
CEREAL_NVP(attuned) CEREAL_NVP(attuned)
); );
@@ -909,7 +905,6 @@ namespace PlayerEvent {
HandinMoney handin_money; HandinMoney handin_money;
std::vector<HandinEntry> return_items; std::vector<HandinEntry> return_items;
HandinMoney return_money; HandinMoney return_money;
bool is_quest_handin;
// cereal // cereal
template<class Archive> template<class Archive>
@@ -921,8 +916,7 @@ namespace PlayerEvent {
CEREAL_NVP(handin_items), CEREAL_NVP(handin_items),
CEREAL_NVP(handin_money), CEREAL_NVP(handin_money),
CEREAL_NVP(return_items), CEREAL_NVP(return_items),
CEREAL_NVP(return_money), CEREAL_NVP(return_money)
CEREAL_NVP(is_quest_handin)
); );
} }
}; };
+6 -6
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@@ -2288,13 +2288,13 @@ namespace RoF
outapp->WriteSInt32(345); // Mana Total ? outapp->WriteSInt32(345); // Mana Total ?
// these are needed to fix display bugs // these are needed to fix display bugs
outapp->WriteUInt32(0x19); // base CR outapp->WriteUInt32(emu->cold_resist); // base CR
outapp->WriteUInt32(0x19); // base FR outapp->WriteUInt32(emu->fire_resist); // base FR
outapp->WriteUInt32(0x19); // base MR outapp->WriteUInt32(emu->magic_resist); // base MR
outapp->WriteUInt32(0xf); // base DR outapp->WriteUInt32(emu->disease_resist); // base DR
outapp->WriteUInt32(0xf); // base PR outapp->WriteUInt32(emu->poison_resist); // base PR
outapp->WriteUInt32(0xf); // base PhR? outapp->WriteUInt32(0xf); // base PhR?
outapp->WriteUInt32(0xf); // base Corrup outapp->WriteUInt32(emu->corruption_resist); // base Corrup
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown
+6 -6
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@@ -2806,13 +2806,13 @@ namespace RoF2
outapp->WriteSInt32(345); // Mana Total ? outapp->WriteSInt32(345); // Mana Total ?
// these are needed to fix display bugs // these are needed to fix display bugs
outapp->WriteUInt32(0x19); // base CR outapp->WriteUInt32(emu->cold_resist); // base CR
outapp->WriteUInt32(0x19); // base FR outapp->WriteUInt32(emu->fire_resist); // base FR
outapp->WriteUInt32(0x19); // base MR outapp->WriteUInt32(emu->magic_resist); // base MR
outapp->WriteUInt32(0xf); // base DR outapp->WriteUInt32(emu->disease_resist); // base DR
outapp->WriteUInt32(0xf); // base PR outapp->WriteUInt32(emu->poison_resist); // base PR
outapp->WriteUInt32(0xf); // base PhR? outapp->WriteUInt32(0xf); // base PhR?
outapp->WriteUInt32(0xf); // base Corrup outapp->WriteUInt32(emu->corruption_resist); // base Corrup
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(0); // Unknown outapp->WriteUInt32(0); // Unknown
+19 -7
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@@ -1669,15 +1669,27 @@ namespace SoD
// OUT(unknown19584[4]); // OUT(unknown19584[4]);
// OUT(unknown19588); // OUT(unknown19588);
const uint8 bytes[] = { const uint8 unknown12864_bytes[] = {
0xa3, 0x02, 0x00, 0x00, 0x95, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0xa3, 0x02, 0x00, 0x00, 0x95, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
0x19, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x1F, 0x85, 0xEB, 0x3E, 0x33, 0x33, 0x33, 0x3F,
0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}; };
memcpy(eq->unknown12864, bytes, sizeof(bytes)); memcpy(eq->unknown12864, unknown12864_bytes, sizeof(unknown12864_bytes));
eq->cold_resist = emu->cold_resist;
eq->fire_resist = emu->fire_resist;
eq->magic_resist = emu->magic_resist;
eq->disease_resist = emu->disease_resist;
eq->poison_resist = emu->poison_resist;
eq->physical_resist = 15;
eq->corruption_resist = emu->corruption_resist;
const uint8 unknown15112_bytes[] = {
0x1F, 0x85, 0xEB, 0x3E, 0x33, 0x33, 0x33, 0x3F, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
memcpy(eq->unknown15112, unknown15112_bytes, sizeof(unknown15112_bytes));
//set the checksum... //set the checksum...
CRC32::SetEQChecksum(__packet->pBuffer, sizeof(structs::PlayerProfile_Struct) - 4); CRC32::SetEQChecksum(__packet->pBuffer, sizeof(structs::PlayerProfile_Struct) - 4);
+9 -1
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@@ -944,7 +944,15 @@ struct PlayerProfile_Struct
/*14700*/ PotionBelt_Struct potionbelt; // [360] potion belt 72 extra octets by adding 1 more belt slot /*14700*/ PotionBelt_Struct potionbelt; // [360] potion belt 72 extra octets by adding 1 more belt slot
/*15060*/ uint8 unknown12852[8]; /*15060*/ uint8 unknown12852[8];
/*15068*/ uint32 available_slots; /*15068*/ uint32 available_slots;
/*15072*/ uint8 unknown12864[80]; //#### uint8 uint8 unknown12864[76]; in Titanium ####[80] /*15072*/ uint8 unknown12864[12]; //#### uint8 uint8 unknown12864[76]; in Titanium ####[80]
/*15084*/ uint32 cold_resist;
/*15088*/ uint32 fire_resist;
/*15092*/ uint32 magic_resist;
/*15096*/ uint32 disease_resist;
/*15100*/ uint32 poison_resist;
/*15104*/ uint32 physical_resist;
/*15108*/ uint32 corruption_resist;
/*15112*/ uint8 unknown15112[40];
//END SUB-STRUCT used for shrouding. //END SUB-STRUCT used for shrouding.
/*15152*/ char name[64]; // Name of player /*15152*/ char name[64]; // Name of player
/*15216*/ char last_name[32]; // Last name of player /*15216*/ char last_name[32]; // Last name of player
+19 -7
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@@ -1339,15 +1339,27 @@ namespace SoF
// OUT(unknown19584[4]); // OUT(unknown19584[4]);
// OUT(unknown19588); // OUT(unknown19588);
const uint8 bytes[] = { const uint8 unknown12864_bytes[] = {
0xa3, 0x02, 0x00, 0x00, 0x95, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0xa3, 0x02, 0x00, 0x00, 0x95, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
0x19, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x1F, 0x85, 0xEB, 0x3E, 0x33, 0x33, 0x33, 0x3F,
0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}; };
memcpy(eq->unknown12864, bytes, sizeof(bytes)); memcpy(eq->unknown12864, unknown12864_bytes, sizeof(unknown12864_bytes));
eq->cold_resist = emu->cold_resist;
eq->fire_resist = emu->fire_resist;
eq->magic_resist = emu->magic_resist;
eq->disease_resist = emu->disease_resist;
eq->poison_resist = emu->poison_resist;
eq->physical_resist = 15;
eq->corruption_resist = emu->corruption_resist;
const uint8 unknown15112_bytes[] = {
0x1F, 0x85, 0xEB, 0x3E, 0x33, 0x33, 0x33, 0x3F, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
memcpy(eq->unknown15112, unknown15112_bytes, sizeof(unknown15112_bytes));
//set the checksum... //set the checksum...
CRC32::SetEQChecksum(__packet->pBuffer, sizeof(structs::PlayerProfile_Struct) - 4); CRC32::SetEQChecksum(__packet->pBuffer, sizeof(structs::PlayerProfile_Struct) - 4);
+10 -1
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@@ -944,7 +944,16 @@ struct PlayerProfile_Struct //23576 Octets
/*14700*/ PotionBelt_Struct potionbelt; // [360] potion belt 72 extra octets by adding 1 more belt slot /*14700*/ PotionBelt_Struct potionbelt; // [360] potion belt 72 extra octets by adding 1 more belt slot
/*15060*/ uint8 unknown12852[8]; /*15060*/ uint8 unknown12852[8];
/*15068*/ uint32 available_slots; /*15068*/ uint32 available_slots;
/*15072*/ uint8 unknown12864[80]; //#### uint8 uint8 unknown12864[76]; in Titanium ####[80] /*15072*/ uint8 unknown12864[12]; //#### uint8 uint8 unknown12864[76]; in Titanium ####[80]
/*15084*/ uint32 cold_resist;
/*15088*/ uint32 fire_resist;
/*15092*/ uint32 magic_resist;
/*15096*/ uint32 disease_resist;
/*15100*/ uint32 poison_resist;
/*15104*/ uint32 physical_resist;
/*15108*/ uint32 corruption_resist;
/*15112*/ uint8 unknown15112[40];
//END SUB-STRUCT used for shrouding. //END SUB-STRUCT used for shrouding.
/*15120*/ char name[64]; // Name of player /*15120*/ char name[64]; // Name of player
/*15184*/ char last_name[32]; // Last name of player /*15184*/ char last_name[32]; // Last name of player
+16 -5
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@@ -1600,14 +1600,25 @@ namespace Titanium
// OUT(unknown19584[4]); // OUT(unknown19584[4]);
// OUT(unknown19588); // OUT(unknown19588);
const uint8 unknown12864_bytes[] = {
0x78, 0x03, 0x00, 0x00, 0x1A, 0x04, 0x00, 0x00, 0x1A, 0x04, 0x00, 0x00
};
const uint8 bytes[] = { memcpy(eq->unknown12864, unknown12864_bytes, sizeof(unknown12864_bytes));
0x78, 0x03, 0x00, 0x00, 0x1A, 0x04, 0x00, 0x00, 0x1A, 0x04, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
0x19, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, eq->cold_resist = emu->cold_resist;
0x0F, 0x00, 0x00, 0x00, 0x1F, 0x85, 0xEB, 0x3E, 0x33, 0x33, 0x33, 0x3F, 0x09, 0x00, 0x00, 0x00, eq->fire_resist = emu->fire_resist;
eq->magic_resist = emu->magic_resist;
eq->disease_resist = emu->disease_resist;
eq->poison_resist = emu->poison_resist;
eq->physical_resist = 15;
const uint8 unknown12900_bytes[] = {
0x1F, 0x85, 0xEB, 0x3E, 0x33, 0x33, 0x33, 0x3F, 0x09, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14
}; };
memcpy(eq->unknown12864, bytes, sizeof(bytes));
memcpy(eq->unknown12900, unknown12900_bytes, sizeof(unknown12900_bytes));
//set the checksum... //set the checksum...
CRC32::SetEQChecksum(__packet->pBuffer, sizeof(structs::PlayerProfile_Struct) - 4); CRC32::SetEQChecksum(__packet->pBuffer, sizeof(structs::PlayerProfile_Struct) - 4);
+8 -1
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@@ -879,7 +879,14 @@ struct PlayerProfile_Struct
/*12564*/ PotionBelt_Struct potionbelt; // potion belt /*12564*/ PotionBelt_Struct potionbelt; // potion belt
/*12852*/ uint8 unknown12852[8]; /*12852*/ uint8 unknown12852[8];
/*12860*/ uint32 available_slots; /*12860*/ uint32 available_slots;
/*12864*/ uint8 unknown12864[76]; /*12864*/ uint8 unknown12864[12];
/*12876*/ uint32 cold_resist;
/*12880*/ uint32 fire_resist;
/*12884*/ uint32 magic_resist;
/*12888*/ uint32 disease_resist;
/*12892*/ uint32 poison_resist;
/*12896*/ uint32 physical_resist;
/*12900*/ uint8 unknown12900[40];
/*12940*/ char name[64]; // Name of player /*12940*/ char name[64]; // Name of player
/*13004*/ char last_name[32]; // Last name of player /*13004*/ char last_name[32]; // Last name of player
/*13036*/ uint32 guild_id; // guildid /*13036*/ uint32 guild_id; // guildid
-11
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@@ -74,11 +74,6 @@ void PathManager::LoadPaths()
m_patch_path = fs::relative(fs::path{m_server_path + "/" + c->PatchDir}).string(); m_patch_path = fs::relative(fs::path{m_server_path + "/" + c->PatchDir}).string();
} }
// patches
if (File::Exists(fs::path{ m_server_path + "/" + c->OpcodeDir }.string())) {
m_opcode_path = fs::relative(fs::path{ m_server_path + "/" + c->OpcodeDir }).string();
}
// shared_memory_path // shared_memory_path
if (File::Exists(fs::path{m_server_path + "/" + c->SharedMemDir}.string())) { if (File::Exists(fs::path{m_server_path + "/" + c->SharedMemDir}.string())) {
m_shared_memory_path = fs::relative(fs::path{ m_server_path + "/" + c->SharedMemDir }).string(); m_shared_memory_path = fs::relative(fs::path{ m_server_path + "/" + c->SharedMemDir }).string();
@@ -94,7 +89,6 @@ void PathManager::LoadPaths()
LogInfo("lua_modules path [{}]", m_lua_modules_path); LogInfo("lua_modules path [{}]", m_lua_modules_path);
LogInfo("maps path [{}]", m_maps_path); LogInfo("maps path [{}]", m_maps_path);
LogInfo("patches path [{}]", m_patch_path); LogInfo("patches path [{}]", m_patch_path);
LogInfo("opcode path [{}]", m_opcode_path);
LogInfo("plugins path [{}]", m_plugins_path); LogInfo("plugins path [{}]", m_plugins_path);
LogInfo("quests path [{}]", m_quests_path); LogInfo("quests path [{}]", m_quests_path);
LogInfo("shared_memory path [{}]", m_shared_memory_path); LogInfo("shared_memory path [{}]", m_shared_memory_path);
@@ -135,11 +129,6 @@ const std::string &PathManager::GetPatchPath() const
return m_patch_path; return m_patch_path;
} }
const std::string &PathManager::GetOpcodePath() const
{
return m_opcode_path;
}
const std::string &PathManager::GetLuaModulesPath() const const std::string &PathManager::GetLuaModulesPath() const
{ {
return m_lua_modules_path; return m_lua_modules_path;
-2
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@@ -13,7 +13,6 @@ public:
[[nodiscard]] const std::string &GetLuaModulesPath() const; [[nodiscard]] const std::string &GetLuaModulesPath() const;
[[nodiscard]] const std::string &GetMapsPath() const; [[nodiscard]] const std::string &GetMapsPath() const;
[[nodiscard]] const std::string &GetPatchPath() const; [[nodiscard]] const std::string &GetPatchPath() const;
[[nodiscard]] const std::string &GetOpcodePath() const;
[[nodiscard]] const std::string &GetPluginsPath() const; [[nodiscard]] const std::string &GetPluginsPath() const;
[[nodiscard]] const std::string &GetQuestsPath() const; [[nodiscard]] const std::string &GetQuestsPath() const;
[[nodiscard]] const std::string &GetServerPath() const; [[nodiscard]] const std::string &GetServerPath() const;
@@ -25,7 +24,6 @@ private:
std::string m_lua_modules_path; std::string m_lua_modules_path;
std::string m_maps_path; std::string m_maps_path;
std::string m_patch_path; std::string m_patch_path;
std::string m_opcode_path;
std::string m_plugins_path; std::string m_plugins_path;
std::string m_quests_path; std::string m_quests_path;
std::string m_server_path; std::string m_server_path;
@@ -34,6 +34,12 @@ public:
uint32_t alloc_int; uint32_t alloc_int;
uint32_t alloc_wis; uint32_t alloc_wis;
uint32_t alloc_cha; uint32_t alloc_cha;
uint32_t base_cr;
uint32_t base_fr;
uint32_t base_mr;
uint32_t base_dr;
uint32_t base_pr;
uint32_t base_corrup;
}; };
static std::string PrimaryKey() static std::string PrimaryKey()
@@ -59,6 +65,12 @@ public:
"alloc_int", "alloc_int",
"alloc_wis", "alloc_wis",
"alloc_cha", "alloc_cha",
"base_cr",
"base_fr",
"base_mr",
"base_dr",
"base_pr",
"base_corrup",
}; };
} }
@@ -80,6 +92,12 @@ public:
"alloc_int", "alloc_int",
"alloc_wis", "alloc_wis",
"alloc_cha", "alloc_cha",
"base_cr",
"base_fr",
"base_mr",
"base_dr",
"base_pr",
"base_corrup",
}; };
} }
@@ -135,6 +153,12 @@ public:
e.alloc_int = 0; e.alloc_int = 0;
e.alloc_wis = 0; e.alloc_wis = 0;
e.alloc_cha = 0; e.alloc_cha = 0;
e.base_cr = 0;
e.base_fr = 0;
e.base_mr = 0;
e.base_dr = 0;
e.base_pr = 0;
e.base_corrup = 0;
return e; return e;
} }
@@ -186,6 +210,12 @@ public:
e.alloc_int = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0; e.alloc_int = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
e.alloc_wis = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0; e.alloc_wis = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.alloc_cha = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0; e.alloc_cha = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.base_cr = row[15] ? static_cast<uint32_t>(strtoul(row[15], nullptr, 10)) : 0;
e.base_fr = row[16] ? static_cast<uint32_t>(strtoul(row[16], nullptr, 10)) : 0;
e.base_mr = row[17] ? static_cast<uint32_t>(strtoul(row[17], nullptr, 10)) : 0;
e.base_dr = row[18] ? static_cast<uint32_t>(strtoul(row[18], nullptr, 10)) : 0;
e.base_pr = row[19] ? static_cast<uint32_t>(strtoul(row[19], nullptr, 10)) : 0;
e.base_corrup = row[20] ? static_cast<uint32_t>(strtoul(row[20], nullptr, 10)) : 0;
return e; return e;
} }
@@ -234,6 +264,12 @@ public:
v.push_back(columns[12] + " = " + std::to_string(e.alloc_int)); v.push_back(columns[12] + " = " + std::to_string(e.alloc_int));
v.push_back(columns[13] + " = " + std::to_string(e.alloc_wis)); v.push_back(columns[13] + " = " + std::to_string(e.alloc_wis));
v.push_back(columns[14] + " = " + std::to_string(e.alloc_cha)); v.push_back(columns[14] + " = " + std::to_string(e.alloc_cha));
v.push_back(columns[15] + " = " + std::to_string(e.base_cr));
v.push_back(columns[16] + " = " + std::to_string(e.base_fr));
v.push_back(columns[17] + " = " + std::to_string(e.base_mr));
v.push_back(columns[18] + " = " + std::to_string(e.base_dr));
v.push_back(columns[19] + " = " + std::to_string(e.base_pr));
v.push_back(columns[20] + " = " + std::to_string(e.base_corrup));
auto results = db.QueryDatabase( auto results = db.QueryDatabase(
fmt::format( fmt::format(
@@ -270,6 +306,12 @@ public:
v.push_back(std::to_string(e.alloc_int)); v.push_back(std::to_string(e.alloc_int));
v.push_back(std::to_string(e.alloc_wis)); v.push_back(std::to_string(e.alloc_wis));
v.push_back(std::to_string(e.alloc_cha)); v.push_back(std::to_string(e.alloc_cha));
v.push_back(std::to_string(e.base_cr));
v.push_back(std::to_string(e.base_fr));
v.push_back(std::to_string(e.base_mr));
v.push_back(std::to_string(e.base_dr));
v.push_back(std::to_string(e.base_pr));
v.push_back(std::to_string(e.base_corrup));
auto results = db.QueryDatabase( auto results = db.QueryDatabase(
fmt::format( fmt::format(
@@ -314,6 +356,12 @@ public:
v.push_back(std::to_string(e.alloc_int)); v.push_back(std::to_string(e.alloc_int));
v.push_back(std::to_string(e.alloc_wis)); v.push_back(std::to_string(e.alloc_wis));
v.push_back(std::to_string(e.alloc_cha)); v.push_back(std::to_string(e.alloc_cha));
v.push_back(std::to_string(e.base_cr));
v.push_back(std::to_string(e.base_fr));
v.push_back(std::to_string(e.base_mr));
v.push_back(std::to_string(e.base_dr));
v.push_back(std::to_string(e.base_pr));
v.push_back(std::to_string(e.base_corrup));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")"); insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
} }
@@ -362,6 +410,12 @@ public:
e.alloc_int = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0; e.alloc_int = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
e.alloc_wis = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0; e.alloc_wis = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.alloc_cha = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0; e.alloc_cha = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.base_cr = row[15] ? static_cast<uint32_t>(strtoul(row[15], nullptr, 10)) : 0;
e.base_fr = row[16] ? static_cast<uint32_t>(strtoul(row[16], nullptr, 10)) : 0;
e.base_mr = row[17] ? static_cast<uint32_t>(strtoul(row[17], nullptr, 10)) : 0;
e.base_dr = row[18] ? static_cast<uint32_t>(strtoul(row[18], nullptr, 10)) : 0;
e.base_pr = row[19] ? static_cast<uint32_t>(strtoul(row[19], nullptr, 10)) : 0;
e.base_corrup = row[20] ? static_cast<uint32_t>(strtoul(row[20], nullptr, 10)) : 0;
all_entries.push_back(e); all_entries.push_back(e);
} }
@@ -401,6 +455,12 @@ public:
e.alloc_int = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0; e.alloc_int = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
e.alloc_wis = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0; e.alloc_wis = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.alloc_cha = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0; e.alloc_cha = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.base_cr = row[15] ? static_cast<uint32_t>(strtoul(row[15], nullptr, 10)) : 0;
e.base_fr = row[16] ? static_cast<uint32_t>(strtoul(row[16], nullptr, 10)) : 0;
e.base_mr = row[17] ? static_cast<uint32_t>(strtoul(row[17], nullptr, 10)) : 0;
e.base_dr = row[18] ? static_cast<uint32_t>(strtoul(row[18], nullptr, 10)) : 0;
e.base_pr = row[19] ? static_cast<uint32_t>(strtoul(row[19], nullptr, 10)) : 0;
e.base_corrup = row[20] ? static_cast<uint32_t>(strtoul(row[20], nullptr, 10)) : 0;
all_entries.push_back(e); all_entries.push_back(e);
} }
@@ -490,6 +550,12 @@ public:
v.push_back(std::to_string(e.alloc_int)); v.push_back(std::to_string(e.alloc_int));
v.push_back(std::to_string(e.alloc_wis)); v.push_back(std::to_string(e.alloc_wis));
v.push_back(std::to_string(e.alloc_cha)); v.push_back(std::to_string(e.alloc_cha));
v.push_back(std::to_string(e.base_cr));
v.push_back(std::to_string(e.base_fr));
v.push_back(std::to_string(e.base_mr));
v.push_back(std::to_string(e.base_dr));
v.push_back(std::to_string(e.base_pr));
v.push_back(std::to_string(e.base_corrup));
auto results = db.QueryDatabase( auto results = db.QueryDatabase(
fmt::format( fmt::format(
@@ -527,6 +593,12 @@ public:
v.push_back(std::to_string(e.alloc_int)); v.push_back(std::to_string(e.alloc_int));
v.push_back(std::to_string(e.alloc_wis)); v.push_back(std::to_string(e.alloc_wis));
v.push_back(std::to_string(e.alloc_cha)); v.push_back(std::to_string(e.alloc_cha));
v.push_back(std::to_string(e.base_cr));
v.push_back(std::to_string(e.base_fr));
v.push_back(std::to_string(e.base_mr));
v.push_back(std::to_string(e.base_dr));
v.push_back(std::to_string(e.base_pr));
v.push_back(std::to_string(e.base_corrup));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")"); insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
} }
@@ -123,6 +123,12 @@ public:
uint32_t aa_points_old; uint32_t aa_points_old;
uint32_t e_last_invsnapshot; uint32_t e_last_invsnapshot;
time_t deleted_at; time_t deleted_at;
uint32_t cold_resist;
uint32_t fire_resist;
uint32_t magic_resist;
uint32_t disease_resist;
uint32_t poison_resist;
uint32_t corruption_resist;
}; };
static std::string PrimaryKey() static std::string PrimaryKey()
@@ -237,6 +243,12 @@ public:
"aa_points_old", "aa_points_old",
"e_last_invsnapshot", "e_last_invsnapshot",
"deleted_at", "deleted_at",
"cold_resist",
"fire_resist",
"magic_resist",
"disease_resist",
"poison_resist",
"corruption_resist",
}; };
} }
@@ -347,6 +359,12 @@ public:
"aa_points_old", "aa_points_old",
"e_last_invsnapshot", "e_last_invsnapshot",
"UNIX_TIMESTAMP(deleted_at)", "UNIX_TIMESTAMP(deleted_at)",
"cold_resist",
"fire_resist",
"magic_resist",
"disease_resist",
"poison_resist",
"corruption_resist",
}; };
} }
@@ -491,6 +509,12 @@ public:
e.aa_points_old = 0; e.aa_points_old = 0;
e.e_last_invsnapshot = 0; e.e_last_invsnapshot = 0;
e.deleted_at = 0; e.deleted_at = 0;
e.cold_resist = 0;
e.fire_resist = 0;
e.magic_resist = 0;
e.disease_resist = 0;
e.poison_resist = 0;
e.corruption_resist = 0;
return e; return e;
} }
@@ -631,6 +655,12 @@ public:
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0; e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0; e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10); e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.cold_resist = row[104] ? static_cast<uint32_t>(strtoul(row[104], nullptr, 10)) : 0;
e.fire_resist = row[105] ? static_cast<uint32_t>(strtoul(row[105], nullptr, 10)) : 0;
e.magic_resist = row[106] ? static_cast<uint32_t>(strtoul(row[106], nullptr, 10)) : 0;
e.disease_resist = row[107] ? static_cast<uint32_t>(strtoul(row[107], nullptr, 10)) : 0;
e.poison_resist = row[108] ? static_cast<uint32_t>(strtoul(row[108], nullptr, 10)) : 0;
e.corruption_resist = row[109] ? static_cast<uint32_t>(strtoul(row[109], nullptr, 10)) : 0;
return e; return e;
} }
@@ -767,6 +797,12 @@ public:
v.push_back(columns[101] + " = " + std::to_string(e.aa_points_old)); v.push_back(columns[101] + " = " + std::to_string(e.aa_points_old));
v.push_back(columns[102] + " = " + std::to_string(e.e_last_invsnapshot)); v.push_back(columns[102] + " = " + std::to_string(e.e_last_invsnapshot));
v.push_back(columns[103] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")"); v.push_back(columns[103] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(columns[104] + " = " + std::to_string(e.cold_resist));
v.push_back(columns[105] + " = " + std::to_string(e.fire_resist));
v.push_back(columns[106] + " = " + std::to_string(e.magic_resist));
v.push_back(columns[107] + " = " + std::to_string(e.disease_resist));
v.push_back(columns[108] + " = " + std::to_string(e.poison_resist));
v.push_back(columns[109] + " = " + std::to_string(e.corruption_resist));
auto results = db.QueryDatabase( auto results = db.QueryDatabase(
fmt::format( fmt::format(
@@ -892,6 +928,12 @@ public:
v.push_back(std::to_string(e.aa_points_old)); v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot)); v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")"); v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.cold_resist));
v.push_back(std::to_string(e.fire_resist));
v.push_back(std::to_string(e.magic_resist));
v.push_back(std::to_string(e.disease_resist));
v.push_back(std::to_string(e.poison_resist));
v.push_back(std::to_string(e.corruption_resist));
auto results = db.QueryDatabase( auto results = db.QueryDatabase(
fmt::format( fmt::format(
@@ -1025,6 +1067,12 @@ public:
v.push_back(std::to_string(e.aa_points_old)); v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot)); v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")"); v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.cold_resist));
v.push_back(std::to_string(e.fire_resist));
v.push_back(std::to_string(e.magic_resist));
v.push_back(std::to_string(e.disease_resist));
v.push_back(std::to_string(e.poison_resist));
v.push_back(std::to_string(e.corruption_resist));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")"); insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
} }
@@ -1162,6 +1210,12 @@ public:
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0; e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0; e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10); e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.cold_resist = row[104] ? static_cast<uint32_t>(strtoul(row[104], nullptr, 10)) : 0;
e.fire_resist = row[105] ? static_cast<uint32_t>(strtoul(row[105], nullptr, 10)) : 0;
e.magic_resist = row[106] ? static_cast<uint32_t>(strtoul(row[106], nullptr, 10)) : 0;
e.disease_resist = row[107] ? static_cast<uint32_t>(strtoul(row[107], nullptr, 10)) : 0;
e.poison_resist = row[108] ? static_cast<uint32_t>(strtoul(row[108], nullptr, 10)) : 0;
e.corruption_resist = row[109] ? static_cast<uint32_t>(strtoul(row[109], nullptr, 10)) : 0;
all_entries.push_back(e); all_entries.push_back(e);
} }
@@ -1290,6 +1344,12 @@ public:
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0; e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0; e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10); e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.cold_resist = row[104] ? static_cast<uint32_t>(strtoul(row[104], nullptr, 10)) : 0;
e.fire_resist = row[105] ? static_cast<uint32_t>(strtoul(row[105], nullptr, 10)) : 0;
e.magic_resist = row[106] ? static_cast<uint32_t>(strtoul(row[106], nullptr, 10)) : 0;
e.disease_resist = row[107] ? static_cast<uint32_t>(strtoul(row[107], nullptr, 10)) : 0;
e.poison_resist = row[108] ? static_cast<uint32_t>(strtoul(row[108], nullptr, 10)) : 0;
e.corruption_resist = row[109] ? static_cast<uint32_t>(strtoul(row[109], nullptr, 10)) : 0;
all_entries.push_back(e); all_entries.push_back(e);
} }
@@ -1468,6 +1528,12 @@ public:
v.push_back(std::to_string(e.aa_points_old)); v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot)); v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")"); v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.cold_resist));
v.push_back(std::to_string(e.fire_resist));
v.push_back(std::to_string(e.magic_resist));
v.push_back(std::to_string(e.disease_resist));
v.push_back(std::to_string(e.poison_resist));
v.push_back(std::to_string(e.corruption_resist));
auto results = db.QueryDatabase( auto results = db.QueryDatabase(
fmt::format( fmt::format(
@@ -1594,6 +1660,12 @@ public:
v.push_back(std::to_string(e.aa_points_old)); v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot)); v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")"); v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.cold_resist));
v.push_back(std::to_string(e.fire_resist));
v.push_back(std::to_string(e.magic_resist));
v.push_back(std::to_string(e.disease_resist));
v.push_back(std::to_string(e.poison_resist));
v.push_back(std::to_string(e.corruption_resist));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")"); insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
} }
@@ -236,10 +236,6 @@ public:
) )
); );
if (buyers.empty()) {
return all_entries;
}
std::vector<std::string> char_ids{}; std::vector<std::string> char_ids{};
for (auto const &bl : buyers) { for (auto const &bl : buyers) {
char_ids.push_back((std::to_string(bl.char_id))); char_ids.push_back((std::to_string(bl.char_id)));
-4
View File
@@ -120,10 +120,6 @@ public:
} }
DeleteWhere(db, fmt::format("`char_id` = '{}';", char_id)); DeleteWhere(db, fmt::format("`char_id` = '{}';", char_id));
if (buy_line_ids.empty()) {
return false;
}
BaseBuyerBuyLinesRepository::DeleteWhere( BaseBuyerBuyLinesRepository::DeleteWhere(
db, db,
fmt::format("`id` IN({})", Strings::Implode(", ", buy_line_ids)) fmt::format("`id` IN({})", Strings::Implode(", ", buy_line_ids))
-4
View File
@@ -217,10 +217,6 @@ public:
delete_ids.push_back(std::to_string(e.id)); delete_ids.push_back(std::to_string(e.id));
} }
if (delete_ids.empty()) {
return 0;
}
return DeleteWhere(db, fmt::format("`id` IN({})", Strings::Implode(",", delete_ids))); return DeleteWhere(db, fmt::format("`id` IN({})", Strings::Implode(",", delete_ids)));
} }
}; };
+1 -2
View File
@@ -338,7 +338,6 @@ RULE_STRING(World, IPExemptionZones, "", "Comma-delimited list of zones to exclu
RULE_STRING(World, MOTD, "", "Server MOTD sent on login, change from empty to have this be used instead of variables table 'motd' value") RULE_STRING(World, MOTD, "", "Server MOTD sent on login, change from empty to have this be used instead of variables table 'motd' value")
RULE_STRING(World, Rules, "", "Server Rules, change from empty to have this be used instead of variables table 'rules' value, lines are pipe (|) separated, example: A|B|C") RULE_STRING(World, Rules, "", "Server Rules, change from empty to have this be used instead of variables table 'rules' value, lines are pipe (|) separated, example: A|B|C")
RULE_BOOL(World, EnableAutoLogin, false, "Enables or disables auto login of characters, allowing people to log characters in directly from loginserver to ingame") RULE_BOOL(World, EnableAutoLogin, false, "Enables or disables auto login of characters, allowing people to log characters in directly from loginserver to ingame")
RULE_BOOL(World, EnablePVPRegions, true, "Enables or disables PVP Regions automatically setting your PVP flag")
RULE_CATEGORY_END() RULE_CATEGORY_END()
RULE_CATEGORY(Zone) RULE_CATEGORY(Zone)
@@ -517,7 +516,7 @@ RULE_INT(Spells, HealAmountMessageFilterThreshold, 100, "Lifetaps below this thr
RULE_BOOL(Spells, SnareOverridesSpeedBonuses, false, "Enabling will allow snares to override any speed bonuses the entity may have. Default: False") RULE_BOOL(Spells, SnareOverridesSpeedBonuses, false, "Enabling will allow snares to override any speed bonuses the entity may have. Default: False")
RULE_INT(Spells, TargetedAOEMaxTargets, 4, "Max number of targets a Targeted AOE spell can cast on. Set to 0 for no limit.") RULE_INT(Spells, TargetedAOEMaxTargets, 4, "Max number of targets a Targeted AOE spell can cast on. Set to 0 for no limit.")
RULE_INT(Spells, PointBlankAOEMaxTargets, 0, "Max number of targets a Point-Blank AOE spell can cast on. Set to 0 for no limit.") RULE_INT(Spells, PointBlankAOEMaxTargets, 0, "Max number of targets a Point-Blank AOE spell can cast on. Set to 0 for no limit.")
RULE_INT(Spells, DefaultAOEMaxTargets, 0, "Max number of targets that an AOE spell which does not meet other descriptions can cast on. Set to 0 for no limit.") RULE_INT(Spells, DefaultAOEMaxTargets, 4, "Max number of targets that an AOE spell which does not meet other descriptions can cast on. Set to 0 for no limit.")
RULE_CATEGORY_END() RULE_CATEGORY_END()
RULE_CATEGORY(Combat) RULE_CATEGORY(Combat)
+1 -1
View File
@@ -25,7 +25,7 @@
// Build variables // Build variables
// these get injected during the build pipeline // these get injected during the build pipeline
#define CURRENT_VERSION "22.57.1-dev" // always append -dev to the current version for custom-builds #define CURRENT_VERSION "22.56.3-dev" // always append -dev to the current version for custom-builds
#define LOGIN_VERSION "0.8.0" #define LOGIN_VERSION "0.8.0"
#define COMPILE_DATE __DATE__ #define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__ #define COMPILE_TIME __TIME__
+17 -84
View File
@@ -7,79 +7,6 @@ extern bool run_server;
#include "../common/eqemu_logsys.h" #include "../common/eqemu_logsys.h"
#include "../common/misc.h" #include "../common/misc.h"
#include "../common/path_manager.h" #include "../common/path_manager.h"
#include "../common/file.h"
void CheckTitaniumOpcodeFile(const std::string &path) {
if (File::Exists(path)) {
return;
}
auto f = fopen(path.c_str(), "w");
if (f) {
fprintf(f, "#EQEmu Public Login Server OPCodes\n");
fprintf(f, "OP_SessionReady=0x0001\n");
fprintf(f, "OP_Login=0x0002\n");
fprintf(f, "OP_ServerListRequest=0x0004\n");
fprintf(f, "OP_PlayEverquestRequest=0x000d\n");
fprintf(f, "OP_PlayEverquestResponse=0x0021\n");
fprintf(f, "OP_ChatMessage=0x0016\n");
fprintf(f, "OP_LoginAccepted=0x0017\n");
fprintf(f, "OP_ServerListResponse=0x0018\n");
fprintf(f, "OP_Poll=0x0029\n");
fprintf(f, "OP_EnterChat=0x000f\n");
fprintf(f, "OP_PollResponse=0x0011\n");
fclose(f);
}
}
void CheckSoDOpcodeFile(const std::string& path) {
if (File::Exists(path)) {
return;
}
auto f = fopen(path.c_str(), "w");
if (f) {
fprintf(f, "#EQEmu Public Login Server OPCodes\n");
fprintf(f, "OP_SessionReady=0x0001\n");
fprintf(f, "OP_Login=0x0002\n");
fprintf(f, "OP_ServerListRequest=0x0004\n");
fprintf(f, "OP_PlayEverquestRequest=0x000d\n");
fprintf(f, "OP_PlayEverquestResponse=0x0022\n");
fprintf(f, "OP_ChatMessage=0x0017\n");
fprintf(f, "OP_LoginAccepted=0x0018\n");
fprintf(f, "OP_ServerListResponse=0x0019\n");
fprintf(f, "OP_Poll=0x0029\n");
fprintf(f, "OP_LoginExpansionPacketData=0x0031\n");
fprintf(f, "OP_EnterChat=0x000f\n");
fprintf(f, "OP_PollResponse=0x0011\n");
fclose(f);
}
}
void CheckLarionOpcodeFile(const std::string& path) {
if (File::Exists(path)) {
return;
}
auto f = fopen(path.c_str(), "w");
if (f) {
fprintf(f, "#EQEmu Public Login Server OPCodes\n");
fprintf(f, "OP_SessionReady=0x0001\n");
fprintf(f, "OP_Login=0x0002\n");
fprintf(f, "OP_ServerListRequest=0x0004\n");
fprintf(f, "OP_PlayEverquestRequest=0x000d\n");
fprintf(f, "OP_PlayEverquestResponse=0x0022\n");
fprintf(f, "OP_ChatMessage=0x0017\n");
fprintf(f, "OP_LoginAccepted=0x0018\n");
fprintf(f, "OP_ServerListResponse=0x0019\n");
fprintf(f, "OP_Poll=0x0029\n");
fprintf(f, "OP_EnterChat=0x000f\n");
fprintf(f, "OP_PollResponse=0x0011\n");
fprintf(f, "OP_SystemFingerprint=0x0016\n");
fprintf(f, "OP_ExpansionList=0x0030\n");
fclose(f);
}
}
ClientManager::ClientManager() ClientManager::ClientManager()
{ {
@@ -92,12 +19,14 @@ ClientManager::ClientManager()
std::string opcodes_path = fmt::format( std::string opcodes_path = fmt::format(
"{}/{}", "{}/{}",
path.GetOpcodePath(), path.GetServerPath(),
server.config.GetVariableString(
"client_configuration",
"titanium_opcodes",
"login_opcodes.conf" "login_opcodes.conf"
)
); );
CheckTitaniumOpcodeFile(opcodes_path);
if (!titanium_ops->LoadOpcodes(opcodes_path.c_str())) { if (!titanium_ops->LoadOpcodes(opcodes_path.c_str())) {
LogError( LogError(
"ClientManager fatal error: couldn't load opcodes for Titanium file [{0}]", "ClientManager fatal error: couldn't load opcodes for Titanium file [{0}]",
@@ -129,12 +58,14 @@ ClientManager::ClientManager()
opcodes_path = fmt::format( opcodes_path = fmt::format(
"{}/{}", "{}/{}",
path.GetOpcodePath(), path.GetServerPath(),
"login_opcodes_sod.conf" server.config.GetVariableString(
"client_configuration",
"sod_opcodes",
"login_opcodes.conf"
)
); );
CheckSoDOpcodeFile(opcodes_path);
if (!sod_ops->LoadOpcodes(opcodes_path.c_str())) { if (!sod_ops->LoadOpcodes(opcodes_path.c_str())) {
LogError( LogError(
"ClientManager fatal error: couldn't load opcodes for SoD file {0}", "ClientManager fatal error: couldn't load opcodes for SoD file {0}",
@@ -167,12 +98,14 @@ ClientManager::ClientManager()
opcodes_path = fmt::format( opcodes_path = fmt::format(
"{}/{}", "{}/{}",
path.GetOpcodePath(), path.GetServerPath(),
"login_opcodes_larion.conf" server.config.GetVariableString(
"client_configuration",
"larion_opcodes",
"login_opcodes.conf"
)
); );
CheckLarionOpcodeFile(opcodes_path);
if (!larion_ops->LoadOpcodes(opcodes_path.c_str())) { if (!larion_ops->LoadOpcodes(opcodes_path.c_str())) {
LogError( LogError(
"ClientManager fatal error: couldn't load opcodes for Larion file [{0}]", "ClientManager fatal error: couldn't load opcodes for Larion file [{0}]",
+1 -1
View File
@@ -1,6 +1,6 @@
{ {
"name": "eqemu-server", "name": "eqemu-server",
"version": "22.57.1", "version": "22.56.3",
"repository": { "repository": {
"type": "git", "type": "git",
"url": "https://github.com/EQEmu/Server.git" "url": "https://github.com/EQEmu/Server.git"
+1
View File
@@ -56,6 +56,7 @@ SET(world_headers
login_server.h login_server.h
login_server_list.h login_server_list.h
queryserv.h queryserv.h
race_combos.h
shared_task_manager.h shared_task_manager.h
shared_task_world_messaging.h shared_task_world_messaging.h
sof_char_create_data.h sof_char_create_data.h
+312 -227
View File
@@ -47,6 +47,7 @@
#include "clientlist.h" #include "clientlist.h"
#include "wguild_mgr.h" #include "wguild_mgr.h"
#include "sof_char_create_data.h" #include "sof_char_create_data.h"
#include "race_combos.h"
#include "../common/zone_store.h" #include "../common/zone_store.h"
#include "../common/repositories/account_repository.h" #include "../common/repositories/account_repository.h"
#include "../common/repositories/player_event_logs_repository.h" #include "../common/repositories/player_event_logs_repository.h"
@@ -85,8 +86,8 @@
#include <unistd.h> #include <unistd.h>
#endif #endif
std::vector<RaceClassAllocation> character_create_allocations; std::vector<CharCreatePointAllocation> character_create_allocations;
std::vector<RaceClassCombos> character_create_race_class_combos; std::vector<CharCreateCombination> character_create_race_class_combos;
extern ZSList zoneserver_list; extern ZSList zoneserver_list;
extern LoginServerList loginserverlist; extern LoginServerList loginserverlist;
@@ -1642,229 +1643,6 @@ void Client::SendApproveWorld()
safe_delete(outapp); safe_delete(outapp);
} }
bool Client::OPCharCreate(char *name, CharCreate_Struct *cc)
{
PlayerProfile_Struct pp;
EQ::InventoryProfile inv;
pp.SetPlayerProfileVersion(EQ::versions::ConvertClientVersionToMobVersion(EQ::versions::ConvertClientVersionBitToClientVersion(m_ClientVersionBit)));
inv.SetInventoryVersion(EQ::versions::ConvertClientVersionBitToClientVersion(m_ClientVersionBit));
inv.SetGMInventory(false); // character cannot have gm flag at this point
time_t bday = time(nullptr);
in_addr in;
const uint32 stats_sum = (
cc->AGI +
cc->CHA +
cc->DEX +
cc->INT +
cc->STA +
cc->STR +
cc->WIS
);
in.s_addr = GetIP();
LogInfo(
"Character creation request from [{}] LS [{}] [{}] [{}]",
GetCLE()->LSName(),
GetCLE()->LSID(),
inet_ntoa(in),
GetPort()
);
LogInfo("Name [{}]", name);
LogInfo(
"race [{}] class [{}] gender [{}] deity [{}] start_zone [{}] tutorial [{}]",
cc->race,
cc->class_,
cc->gender,
cc->deity,
cc->start_zone,
cc->tutorial ? "true" : "false"
);
LogInfo(
"AGI [{}] CHA [{}] DEX [{}] INT [{}] STA [{}] STR [{}] WIS [{}] Total [{}]",
cc->AGI,
cc->CHA,
cc->DEX,
cc->INT,
cc->STA,
cc->STR,
cc->WIS,
stats_sum
);
LogInfo("Face [{}] Eye Colors [{}] [{}]", cc->face, cc->eyecolor1, cc->eyecolor2);
LogInfo("Hair [{}] Hair Color [{}]", cc->hairstyle, cc->haircolor);
LogInfo("Beard [{}] Beard Color [{}]", cc->beard, cc->beardcolor);
/* Validate the char creation struct */
if (m_ClientVersionBit & EQ::versions::maskSoFAndLater) {
if (!CheckCharCreateInfoSoF(cc)) {
LogInfo("CheckCharCreateInfo did not validate the request (bad race/class/stats)");
return false;
}
} else {
if (!CheckCharCreateInfoTitanium(cc)) {
LogInfo("CheckCharCreateInfo did not validate the request (bad race/class/stats)");
return false;
}
}
/* Convert incoming cc_s to the new PlayerProfile_Struct */
memset(&pp, 0, sizeof(PlayerProfile_Struct)); // start building the profile
strn0cpy(pp.name, name, sizeof(pp.name));
pp.race = cc->race;
pp.class_ = cc->class_;
pp.gender = cc->gender;
pp.deity = cc->deity;
pp.STR = cc->STR;
pp.STA = cc->STA;
pp.AGI = cc->AGI;
pp.DEX = cc->DEX;
pp.WIS = cc->WIS;
pp.INT = cc->INT;
pp.CHA = cc->CHA;
pp.face = cc->face;
pp.eyecolor1 = cc->eyecolor1;
pp.eyecolor2 = cc->eyecolor2;
pp.hairstyle = cc->hairstyle;
pp.haircolor = cc->haircolor;
pp.beard = cc->beard;
pp.beardcolor = cc->beardcolor;
pp.drakkin_heritage = cc->drakkin_heritage;
pp.drakkin_tattoo = cc->drakkin_tattoo;
pp.drakkin_details = cc->drakkin_details;
pp.birthday = bday;
pp.lastlogin = bday;
pp.level = 1;
pp.points = 5;
pp.cur_hp = 1000;
pp.hunger_level = 6000;
pp.thirst_level = 6000;
/* Set default skills for everybody */
pp.skills[EQ::skills::SkillSwimming] = RuleI(Skills, SwimmingStartValue);
pp.skills[EQ::skills::SkillSenseHeading] = RuleI(Skills, SenseHeadingStartValue);
/* Set Racial and Class specific language and skills */
SetRacialLanguages(&pp);
SetRaceStartingSkills(&pp);
SetClassStartingSkills(&pp);
SetClassLanguages(&pp);
memset(pp.spell_book, std::numeric_limits<uint8>::max(), (sizeof(uint32) * EQ::spells::SPELLBOOK_SIZE));
memset(pp.mem_spells, std::numeric_limits<uint8>::max(), (sizeof(uint32) * EQ::spells::SPELL_GEM_COUNT));
for (auto& b : pp.buffs) {
b.spellid = std::numeric_limits<uint16>::max();
}
/* If server is PVP by default, make all character set to it. */
pp.pvp = database.GetServerType() == 1 ? 1 : 0;
/* If it is an SoF Client and the SoF Start Zone rule is set, send new chars there */
if (m_ClientVersionBit & EQ::versions::maskSoFAndLater) {
LogInfo("Found [SoFStartZoneID] rule setting [{}]", RuleI(World, SoFStartZoneID));
if (RuleI(World, SoFStartZoneID) > 0) {
pp.zone_id = RuleI(World, SoFStartZoneID);
cc->start_zone = pp.zone_id;
}
} else {
LogInfo("Found [TitaniumStartZoneID] rule setting [{}]", RuleI(World, TitaniumStartZoneID));
if (RuleI(World, TitaniumStartZoneID) > 0) { /* if there's a startzone variable put them in there */
pp.zone_id = RuleI(World, TitaniumStartZoneID);
cc->start_zone = pp.zone_id;
}
}
/* use normal starting zone logic to either get defaults, or if startzone was set, load that from the db table.*/
const bool is_valid_start_zone = content_db.GetStartZone(&pp, cc, m_ClientVersionBit & EQ::versions::maskTitaniumAndEarlier);
if (!is_valid_start_zone){
return false;
}
if (!pp.zone_id) {
pp.zone_id = Zones::QEYNOS;
pp.x = pp.y = pp.z = -1;
}
for (uint8 slot_id = 1; slot_id < 5; slot_id++) {
pp.binds[slot_id].zone_id = pp.zone_id;
pp.binds[slot_id].x = pp.x;
pp.binds[slot_id].y = pp.y;
pp.binds[slot_id].z = pp.z;
pp.binds[slot_id].heading = pp.heading;
}
/* Overrides if we have the tutorial flag set! */
if (cc->tutorial && RuleB(World, EnableTutorialButton)) {
pp.zone_id = RuleI(World, TutorialZoneID);
auto z = GetZone(pp.zone_id);
if (z) {
pp.x = z->safe_x;
pp.y = z->safe_y;
pp.z = z->safe_z;
}
}
/* Will either be the same as home or tutorial if enabled. */
if (RuleB(World, StartZoneSameAsBindOnCreation)) {
pp.binds[0].zone_id = pp.zone_id;
pp.binds[0].x = pp.x;
pp.binds[0].y = pp.y;
pp.binds[0].z = pp.z;
pp.binds[0].heading = pp.heading;
}
if (GetZone(pp.zone_id)) {
LogInfo(
"Current location zone_short_name [{}] zone_id [{}] x [{:.2f}] y [{:.2f}] z [{:.2f}] heading [{:.2f}]",
ZoneName(pp.zone_id),
pp.zone_id,
pp.x,
pp.y,
pp.z,
pp.heading
);
}
if (GetZone(pp.binds[0].zone_id)) {
LogInfo(
"Bind location zone_short_name [{}] zone_id [{}] x [{:.2f}] y [{:.2f}] z [{:.2f}] heading [{:.2f}]",
ZoneName(pp.binds[0].zone_id),
pp.binds[0].zone_id,
pp.binds[0].x,
pp.binds[0].y,
pp.binds[0].z,
pp.binds[4].heading
);
}
if (GetZone(pp.binds[4].zone_id)) {
LogInfo(
"Home location zone_short_name [{}] zone_id [{}] x [{:.2f}] y [{:.2f}] z [{:.2f}] heading [{:.2f}]",
ZoneName(pp.binds[4].zone_id),
pp.binds[4].zone_id,
pp.binds[4].x,
pp.binds[4].y,
pp.binds[4].z,
pp.binds[4].heading
);
}
content_db.SetStartingItems(&pp, &inv, pp.race, pp.class_, pp.deity, pp.zone_id, pp.name, GetAdmin());
const bool success = StoreCharacter(GetAccountID(), &pp, &inv);
LogInfo("Character creation {} for [{}]", success ? "succeeded" : "failed", pp.name);
return success;
}
// returns true if the request is ok, false if there's an error // returns true if the request is ok, false if there's an error
bool CheckCharCreateInfoSoF(CharCreate_Struct* cc) bool CheckCharCreateInfoSoF(CharCreate_Struct* cc)
{ {
@@ -1873,7 +1651,7 @@ bool CheckCharCreateInfoSoF(CharCreate_Struct *cc)
LogInfo("Validating char creation info"); LogInfo("Validating char creation info");
RaceClassCombos class_combo; CharCreateCombination class_combo;
bool found = false; bool found = false;
int combos = character_create_race_class_combos.size(); int combos = character_create_race_class_combos.size();
for (int i = 0; i < combos; ++i) { for (int i = 0; i < combos; ++i) {
@@ -1893,7 +1671,7 @@ bool CheckCharCreateInfoSoF(CharCreate_Struct *cc)
} }
uint32 allocs = character_create_allocations.size(); uint32 allocs = character_create_allocations.size();
RaceClassAllocation allocation = {0}; CharCreatePointAllocation allocation = { 0 };
found = false; found = false;
for (int i = 0; i < allocs; ++i) { for (int i = 0; i < allocs; ++i) {
if (character_create_allocations[i].Index == class_combo.AllocationIndex) { if (character_create_allocations[i].Index == class_combo.AllocationIndex) {
@@ -2132,6 +1910,313 @@ bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc)
return Charerrors == 0; return Charerrors == 0;
} }
//TODO: these hard coded values should be settable somewhere somehow.
//Also they're not 100% accurate so if I don't make them settable somehow
//we need to go back and match them to the logic that was ripped out of zone
void GetResistsForCharacterCreate(CharCreate_Struct* cc,
bool sofAndLater,
uint32 &cold_resist,
uint32& fire_resist,
uint32& magic_resist,
uint32& disease_resist,
uint32& poison_resist,
uint32& corruption_resist)
{
if (!sofAndLater) {
cold_resist = 25;
fire_resist = 25;
magic_resist = 25;
disease_resist = 15;
poison_resist = 15;
corruption_resist = 15;
return;
}
CharCreateCombination class_combo;
bool found = false;
int combos = character_create_race_class_combos.size();
for (int i = 0; i < combos; ++i) {
if (character_create_race_class_combos[i].Class == cc->class_ &&
character_create_race_class_combos[i].Race == cc->race &&
character_create_race_class_combos[i].Deity == cc->deity &&
character_create_race_class_combos[i].Zone == cc->start_zone) {
class_combo = character_create_race_class_combos[i];
found = true;
break;
}
}
if (!found) {
cold_resist = 25;
fire_resist = 25;
magic_resist = 25;
disease_resist = 15;
poison_resist = 15;
corruption_resist = 15;
return;
}
CharCreatePointAllocation allocation;
found = false;
combos = character_create_allocations.size();
for (int i = 0; i < combos; ++i) {
if (character_create_allocations[i].Index == class_combo.AllocationIndex) {
allocation = character_create_allocations[i];
found = true;
break;
}
}
if (!found) {
cold_resist = 25;
fire_resist = 25;
magic_resist = 25;
disease_resist = 15;
poison_resist = 15;
corruption_resist = 15;
return;
}
cold_resist = allocation.BaseResists[0];
fire_resist = allocation.BaseResists[1];
magic_resist = allocation.BaseResists[2];
disease_resist = allocation.BaseResists[3];
poison_resist = allocation.BaseResists[4];
corruption_resist = allocation.BaseResists[5];
}
bool Client::OPCharCreate(char *name, CharCreate_Struct *cc)
{
PlayerProfile_Struct pp;
EQ::InventoryProfile inv;
pp.SetPlayerProfileVersion(EQ::versions::ConvertClientVersionToMobVersion(EQ::versions::ConvertClientVersionBitToClientVersion(m_ClientVersionBit)));
inv.SetInventoryVersion(EQ::versions::ConvertClientVersionBitToClientVersion(m_ClientVersionBit));
inv.SetGMInventory(false); // character cannot have gm flag at this point
time_t bday = time(nullptr);
in_addr in;
const uint32 stats_sum = (
cc->AGI +
cc->CHA +
cc->DEX +
cc->INT +
cc->STA +
cc->STR +
cc->WIS
);
in.s_addr = GetIP();
LogInfo(
"Character creation request from [{}] LS [{}] [{}] [{}]",
GetCLE()->LSName(),
GetCLE()->LSID(),
inet_ntoa(in),
GetPort()
);
LogInfo("Name [{}]", name);
LogInfo(
"race [{}] class [{}] gender [{}] deity [{}] start_zone [{}] tutorial [{}]",
cc->race,
cc->class_,
cc->gender,
cc->deity,
cc->start_zone,
cc->tutorial ? "true" : "false"
);
LogInfo(
"AGI [{}] CHA [{}] DEX [{}] INT [{}] STA [{}] STR [{}] WIS [{}] Total [{}]",
cc->AGI,
cc->CHA,
cc->DEX,
cc->INT,
cc->STA,
cc->STR,
cc->WIS,
stats_sum
);
LogInfo("Face [{}] Eye Colors [{}] [{}]", cc->face, cc->eyecolor1, cc->eyecolor2);
LogInfo("Hair [{}] Hair Color [{}]", cc->hairstyle, cc->haircolor);
LogInfo("Beard [{}] Beard Color [{}]", cc->beard, cc->beardcolor);
/* Validate the char creation struct */
if (m_ClientVersionBit & EQ::versions::maskSoFAndLater) {
if (!CheckCharCreateInfoSoF(cc)) {
LogInfo("CheckCharCreateInfo did not validate the request (bad race/class/stats)");
return false;
}
} else {
if (!CheckCharCreateInfoTitanium(cc)) {
LogInfo("CheckCharCreateInfo did not validate the request (bad race/class/stats)");
return false;
}
}
/* Convert incoming cc_s to the new PlayerProfile_Struct */
memset(&pp, 0, sizeof(PlayerProfile_Struct)); // start building the profile
strn0cpy(pp.name, name, sizeof(pp.name));
pp.race = cc->race;
pp.class_ = cc->class_;
pp.gender = cc->gender;
pp.deity = cc->deity;
pp.STR = cc->STR;
pp.STA = cc->STA;
pp.AGI = cc->AGI;
pp.DEX = cc->DEX;
pp.WIS = cc->WIS;
pp.INT = cc->INT;
pp.CHA = cc->CHA;
pp.face = cc->face;
pp.eyecolor1 = cc->eyecolor1;
pp.eyecolor2 = cc->eyecolor2;
pp.hairstyle = cc->hairstyle;
pp.haircolor = cc->haircolor;
pp.beard = cc->beard;
pp.beardcolor = cc->beardcolor;
pp.drakkin_heritage = cc->drakkin_heritage;
pp.drakkin_tattoo = cc->drakkin_tattoo;
pp.drakkin_details = cc->drakkin_details;
pp.birthday = bday;
pp.lastlogin = bday;
pp.level = 1;
pp.points = 5;
pp.cur_hp = 1000;
pp.hunger_level = 6000;
pp.thirst_level = 6000;
GetResistsForCharacterCreate(cc,
m_ClientVersionBit & EQ::versions::maskSoFAndLater,
pp.cold_resist,
pp.fire_resist,
pp.magic_resist,
pp.disease_resist,
pp.poison_resist,
pp.corruption_resist);
/* Set default skills for everybody */
pp.skills[EQ::skills::SkillSwimming] = RuleI(Skills, SwimmingStartValue);
pp.skills[EQ::skills::SkillSenseHeading] = RuleI(Skills, SenseHeadingStartValue);
/* Set Racial and Class specific language and skills */
SetRacialLanguages(&pp);
SetRaceStartingSkills(&pp);
SetClassStartingSkills(&pp);
SetClassLanguages(&pp);
memset(pp.spell_book, std::numeric_limits<uint8>::max(), (sizeof(uint32) * EQ::spells::SPELLBOOK_SIZE));
memset(pp.mem_spells, std::numeric_limits<uint8>::max(), (sizeof(uint32) * EQ::spells::SPELL_GEM_COUNT));
for (auto& b : pp.buffs) {
b.spellid = std::numeric_limits<uint16>::max();
}
/* If server is PVP by default, make all character set to it. */
pp.pvp = database.GetServerType() == 1 ? 1 : 0;
/* If it is an SoF Client and the SoF Start Zone rule is set, send new chars there */
if (m_ClientVersionBit & EQ::versions::maskSoFAndLater) {
LogInfo("Found [SoFStartZoneID] rule setting [{}]", RuleI(World, SoFStartZoneID));
if (RuleI(World, SoFStartZoneID) > 0) {
pp.zone_id = RuleI(World, SoFStartZoneID);
cc->start_zone = pp.zone_id;
}
} else {
LogInfo("Found [TitaniumStartZoneID] rule setting [{}]", RuleI(World, TitaniumStartZoneID));
if (RuleI(World, TitaniumStartZoneID) > 0) { /* if there's a startzone variable put them in there */
pp.zone_id = RuleI(World, TitaniumStartZoneID);
cc->start_zone = pp.zone_id;
}
}
/* use normal starting zone logic to either get defaults, or if startzone was set, load that from the db table.*/
const bool is_valid_start_zone = content_db.GetStartZone(&pp, cc, m_ClientVersionBit & EQ::versions::maskTitaniumAndEarlier);
if (!is_valid_start_zone){
return false;
}
if (!pp.zone_id) {
pp.zone_id = Zones::QEYNOS;
pp.x = pp.y = pp.z = -1;
}
for (uint8 slot_id = 1; slot_id < 5; slot_id++) {
pp.binds[slot_id].zone_id = pp.zone_id;
pp.binds[slot_id].x = pp.x;
pp.binds[slot_id].y = pp.y;
pp.binds[slot_id].z = pp.z;
pp.binds[slot_id].heading = pp.heading;
}
/* Overrides if we have the tutorial flag set! */
if (cc->tutorial && RuleB(World, EnableTutorialButton)) {
pp.zone_id = RuleI(World, TutorialZoneID);
auto z = GetZone(pp.zone_id);
if (z) {
pp.x = z->safe_x;
pp.y = z->safe_y;
pp.z = z->safe_z;
}
}
/* Will either be the same as home or tutorial if enabled. */
if (RuleB(World, StartZoneSameAsBindOnCreation)) {
pp.binds[0].zone_id = pp.zone_id;
pp.binds[0].x = pp.x;
pp.binds[0].y = pp.y;
pp.binds[0].z = pp.z;
pp.binds[0].heading = pp.heading;
}
if (GetZone(pp.zone_id)) {
LogInfo(
"Current location zone_short_name [{}] zone_id [{}] x [{:.2f}] y [{:.2f}] z [{:.2f}] heading [{:.2f}]",
ZoneName(pp.zone_id),
pp.zone_id,
pp.x,
pp.y,
pp.z,
pp.heading
);
}
if (GetZone(pp.binds[0].zone_id)) {
LogInfo(
"Bind location zone_short_name [{}] zone_id [{}] x [{:.2f}] y [{:.2f}] z [{:.2f}] heading [{:.2f}]",
ZoneName(pp.binds[0].zone_id),
pp.binds[0].zone_id,
pp.binds[0].x,
pp.binds[0].y,
pp.binds[0].z,
pp.binds[4].heading
);
}
if (GetZone(pp.binds[4].zone_id)) {
LogInfo(
"Home location zone_short_name [{}] zone_id [{}] x [{:.2f}] y [{:.2f}] z [{:.2f}] heading [{:.2f}]",
ZoneName(pp.binds[4].zone_id),
pp.binds[4].zone_id,
pp.binds[4].x,
pp.binds[4].y,
pp.binds[4].z,
pp.binds[4].heading
);
}
content_db.SetStartingItems(&pp, &inv, pp.race, pp.class_, pp.deity, pp.zone_id, pp.name, GetAdmin());
const bool success = StoreCharacter(GetAccountID(), &pp, &inv);
LogInfo("Character creation {} for [{}]", success ? "succeeded" : "failed", pp.name);
return success;
}
void Client::SetClassStartingSkills(PlayerProfile_Struct *pp) void Client::SetClassStartingSkills(PlayerProfile_Struct *pp)
{ {
for (uint32 i = 0; i <= EQ::skills::HIGHEST_SKILL; ++i) { for (uint32 i = 0; i <= EQ::skills::HIGHEST_SKILL; ++i) {
-3
View File
@@ -122,7 +122,4 @@ private:
void RecordPossibleHack(const std::string& message); void RecordPossibleHack(const std::string& message);
}; };
bool CheckCharCreateInfoSoF(CharCreate_Struct *cc);
bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc);
#endif #endif
+18
View File
@@ -0,0 +1,18 @@
#pragma once
struct CharCreatePointAllocation
{
unsigned int Index;
unsigned int BaseStats[7];
unsigned int DefaultPointAllocation[7];
unsigned int BaseResists[7];
};
struct CharCreateCombination {
unsigned int ExpansionRequired;
unsigned int Race;
unsigned int Class;
unsigned int Deity;
unsigned int AllocationIndex;
unsigned int Zone;
};
-7
View File
@@ -294,13 +294,6 @@ bool WorldBoot::DatabaseLoadRoutines(int argc, char **argv)
database.ClearBuyerDetails(); database.ClearBuyerDetails();
LogInfo("Clearing buyer table details"); LogInfo("Clearing buyer table details");
if (RuleB(Bots, Enabled)) {
LogInfo("Clearing [bot_pet_buffs] table of stale entries");
database.QueryDatabase(
"DELETE FROM bot_pet_buffs WHERE NOT EXISTS (SELECT * FROM bot_pets WHERE bot_pets.pets_index = bot_pet_buffs.pets_index)"
);
}
if (!content_db.LoadItems(hotfix_name)) { if (!content_db.LoadItems(hotfix_name)) {
LogError("Error: Could not load item data. But ignoring"); LogError("Error: Could not load item data. But ignoring");
} }
+11 -4
View File
@@ -25,14 +25,15 @@
#include <cstdlib> #include <cstdlib>
#include <vector> #include <vector>
#include "sof_char_create_data.h" #include "sof_char_create_data.h"
#include "race_combos.h"
#include "../common/repositories/character_instance_safereturns_repository.h" #include "../common/repositories/character_instance_safereturns_repository.h"
#include "../common/repositories/criteria/content_filter_criteria.h" #include "../common/repositories/criteria/content_filter_criteria.h"
#include "../common/zone_store.h" #include "../common/zone_store.h"
WorldDatabase database; WorldDatabase database;
WorldDatabase content_db; WorldDatabase content_db;
extern std::vector<RaceClassAllocation> character_create_allocations; extern std::vector<CharCreatePointAllocation> character_create_allocations;
extern std::vector<RaceClassCombos> character_create_race_class_combos; extern std::vector<CharCreateCombination> character_create_race_class_combos;
/** /**
@@ -807,7 +808,7 @@ bool WorldDatabase::LoadCharacterCreateAllocations()
return false; return false;
for (auto row = results.begin(); row != results.end(); ++row) { for (auto row = results.begin(); row != results.end(); ++row) {
RaceClassAllocation allocate; CharCreatePointAllocation allocate;
allocate.Index = Strings::ToInt(row[0]); allocate.Index = Strings::ToInt(row[0]);
allocate.BaseStats[0] = Strings::ToInt(row[1]); allocate.BaseStats[0] = Strings::ToInt(row[1]);
allocate.BaseStats[3] = Strings::ToInt(row[2]); allocate.BaseStats[3] = Strings::ToInt(row[2]);
@@ -823,6 +824,12 @@ bool WorldDatabase::LoadCharacterCreateAllocations()
allocate.DefaultPointAllocation[4] = Strings::ToInt(row[12]); allocate.DefaultPointAllocation[4] = Strings::ToInt(row[12]);
allocate.DefaultPointAllocation[5] = Strings::ToInt(row[13]); allocate.DefaultPointAllocation[5] = Strings::ToInt(row[13]);
allocate.DefaultPointAllocation[6] = Strings::ToInt(row[14]); allocate.DefaultPointAllocation[6] = Strings::ToInt(row[14]);
allocate.BaseResists[0] = Strings::ToInt(row[15]);
allocate.BaseResists[1] = Strings::ToInt(row[16]);
allocate.BaseResists[2] = Strings::ToInt(row[17]);
allocate.BaseResists[3] = Strings::ToInt(row[18]);
allocate.BaseResists[4] = Strings::ToInt(row[19]);
allocate.BaseResists[5] = Strings::ToInt(row[20]);
character_create_allocations.push_back(allocate); character_create_allocations.push_back(allocate);
} }
@@ -840,7 +847,7 @@ bool WorldDatabase::LoadCharacterCreateCombos()
return false; return false;
for (auto row = results.begin(); row != results.end(); ++row) { for (auto row = results.begin(); row != results.end(); ++row) {
RaceClassCombos combo; CharCreateCombination combo;
combo.AllocationIndex = Strings::ToInt(row[0]); combo.AllocationIndex = Strings::ToInt(row[0]);
combo.Race = Strings::ToInt(row[1]); combo.Race = Strings::ToInt(row[1]);
combo.Class = Strings::ToInt(row[2]); combo.Class = Strings::ToInt(row[2]);
+2 -2
View File
@@ -828,7 +828,7 @@ bool BotDatabase::LoadTimers(Bot* b)
BotTimer_Struct t{ }; BotTimer_Struct t{ };
for (const auto& e : l) { for (const auto& e : l) {
if (e.timer_value < (Timer::GetCurrentTime() + e.recast_time)) { if (t.timer_value < (Timer::GetCurrentTime() + t.recast_time)) {
t.timer_id = e.timer_id; t.timer_id = e.timer_id;
t.timer_value = e.timer_value; t.timer_value = e.timer_value;
t.recast_time = e.recast_time; t.recast_time = e.recast_time;
@@ -1451,7 +1451,7 @@ bool BotDatabase::DeletePetBuffs(const uint32 bot_id)
return true; return true;
} }
BotPetBuffsRepository::DeleteWhere(database, fmt::format("pets_index = {}", saved_pet_index)); BotPetBuffsRepository::DeleteOne(database, saved_pet_index);
return true; return true;
} }
+5 -251
View File
@@ -8677,16 +8677,14 @@ int Client::GetAccountAge() {
void Client::CheckRegionTypeChanges() void Client::CheckRegionTypeChanges()
{ {
if (!zone->HasWaterMap()) { if (!zone->HasWaterMap())
return; return;
}
auto new_region = zone->watermap->ReturnRegionType(glm::vec3(m_Position)); auto new_region = zone->watermap->ReturnRegionType(glm::vec3(m_Position));
// still same region, do nothing // still same region, do nothing
if (last_region_type == new_region) { if (last_region_type == new_region)
return; return;
}
// If we got out of water clear any water aggro for water only npcs // If we got out of water clear any water aggro for water only npcs
if (last_region_type == RegionTypeWater) { if (last_region_type == RegionTypeWater) {
@@ -8697,16 +8695,14 @@ void Client::CheckRegionTypeChanges()
last_region_type = new_region; last_region_type = new_region;
// PVP is the only state we need to keep track of, so we can just return now for PVP servers // PVP is the only state we need to keep track of, so we can just return now for PVP servers
if (RuleI(World, PVPSettings) > 0) { if (RuleI(World, PVPSettings) > 0)
return; return;
}
if (last_region_type == RegionTypePVP && RuleB(World, EnablePVPRegions)) { if (last_region_type == RegionTypePVP)
temp_pvp = true; temp_pvp = true;
} else if (temp_pvp) { else if (temp_pvp)
temp_pvp = false; temp_pvp = false;
} }
}
void Client::ProcessAggroMeter() void Client::ProcessAggroMeter()
{ {
@@ -12320,248 +12316,6 @@ void Client::PlayerTradeEventLog(Trade *t, Trade *t2)
RecordPlayerEventLogWithClient(trader2, PlayerEvent::TRADE, e); RecordPlayerEventLogWithClient(trader2, PlayerEvent::TRADE, e);
} }
void Client::NPCHandinEventLog(Trade* t, NPC* n)
{
Client* c = t->GetOwner()->CastToClient();
std::vector<PlayerEvent::HandinEntry> hi = {};
std::vector<PlayerEvent::HandinEntry> ri = {};
PlayerEvent::HandinMoney hm{};
PlayerEvent::HandinMoney rm{};
if (
c->EntityVariableExists("HANDIN_ITEMS") &&
c->EntityVariableExists("HANDIN_MONEY") &&
c->EntityVariableExists("RETURN_ITEMS") &&
c->EntityVariableExists("RETURN_MONEY")
) {
const std::string& handin_items = c->GetEntityVariable("HANDIN_ITEMS");
const std::string& return_items = c->GetEntityVariable("RETURN_ITEMS");
const std::string& handin_money = c->GetEntityVariable("HANDIN_MONEY");
const std::string& return_money = c->GetEntityVariable("RETURN_MONEY");
// Handin Items
if (!handin_items.empty()) {
if (Strings::Contains(handin_items, ",")) {
const auto handin_data = Strings::Split(handin_items, ",");
for (const auto& h : handin_data) {
const auto item_data = Strings::Split(h, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
if (item_id != 0) {
const auto* item = database.GetItem(item_id);
if (item) {
hi.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
}
} else if (Strings::Contains(handin_items, "|")) {
const auto item_data = Strings::Split(handin_items, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
const auto* item = database.GetItem(item_id);
if (item) {
hi.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
}
// Handin Money
if (!handin_money.empty()) {
const auto hms = Strings::Split(handin_money, "|");
hm.copper = Strings::ToUnsignedInt(hms[0]);
hm.silver = Strings::ToUnsignedInt(hms[1]);
hm.gold = Strings::ToUnsignedInt(hms[2]);
hm.platinum = Strings::ToUnsignedInt(hms[3]);
}
// Return Items
if (!return_items.empty()) {
if (Strings::Contains(return_items, ",")) {
const auto return_data = Strings::Split(return_items, ",");
for (const auto& r : return_data) {
const auto item_data = Strings::Split(r, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
const auto* item = database.GetItem(item_id);
if (item) {
ri.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
} else if (Strings::Contains(return_items, "|")) {
const auto item_data = Strings::Split(return_items, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
const auto* item = database.GetItem(item_id);
if (item) {
ri.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
}
// Return Money
if (!return_money.empty()) {
const auto rms = Strings::Split(return_money, "|");
rm.copper = static_cast<uint32>(Strings::ToUnsignedInt(rms[0]));
rm.silver = static_cast<uint32>(Strings::ToUnsignedInt(rms[1]));
rm.gold = static_cast<uint32>(Strings::ToUnsignedInt(rms[2]));
rm.platinum = static_cast<uint32>(Strings::ToUnsignedInt(rms[3]));
}
c->DeleteEntityVariable("HANDIN_ITEMS");
c->DeleteEntityVariable("HANDIN_MONEY");
c->DeleteEntityVariable("RETURN_ITEMS");
c->DeleteEntityVariable("RETURN_MONEY");
const bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
const bool event_has_data_to_record = (
!hi.empty() || handed_in_money
);
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
auto e = PlayerEvent::HandinEvent{
.npc_id = n->GetNPCTypeID(),
.npc_name = n->GetCleanName(),
.handin_items = hi,
.handin_money = hm,
.return_items = ri,
.return_money = rm,
.is_quest_handin = true
};
RecordPlayerEventLogWithClient(c, PlayerEvent::NPC_HANDIN, e);
}
return;
}
uint8 item_count = 0;
hm.platinum = t->pp;
hm.gold = t->gp;
hm.silver = t->sp;
hm.copper = t->cp;
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_NPC_END; i++) {
if (c->GetInv().GetItem(i)) {
item_count++;
}
}
hi.reserve(item_count);
if (item_count > 0) {
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_NPC_END; i++) {
const EQ::ItemInstance* inst = c->GetInv().GetItem(i);
if (inst) {
hi.emplace_back(
PlayerEvent::HandinEntry{
.item_id = inst->GetItem()->ID,
.item_name = inst->GetItem()->Name,
.charges = static_cast<uint16>(inst->GetCharges()),
.attuned = inst->IsAttuned()
}
);
if (inst->IsClassBag()) {
for (uint8 j = EQ::invbag::SLOT_BEGIN; j <= EQ::invbag::SLOT_END; j++) {
inst = c->GetInv().GetItem(i, j);
if (inst) {
hi.emplace_back(
PlayerEvent::HandinEntry{
.item_id = inst->GetItem()->ID,
.item_name = inst->GetItem()->Name,
.charges = static_cast<uint16>(inst->GetCharges()),
.attuned = inst->IsAttuned()
}
);
}
}
}
}
}
}
const bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
ri = hi;
rm = hm;
const bool event_has_data_to_record = !hi.empty() || handed_in_money;
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
auto e = PlayerEvent::HandinEvent{
.npc_id = n->GetNPCTypeID(),
.npc_name = n->GetCleanName(),
.handin_items = hi,
.handin_money = hm,
.return_items = ri,
.return_money = rm,
.is_quest_handin = false
};
RecordPlayerEventLogWithClient(c, PlayerEvent::NPC_HANDIN, e);
}
}
void Client::ShowSpells(Client* c, ShowSpellType show_spell_type) void Client::ShowSpells(Client* c, ShowSpellType show_spell_type)
{ {
std::string spell_string; std::string spell_string;
+1 -2
View File
@@ -597,7 +597,7 @@ public:
inline uint8 GetBaseINT() const { return m_pp.INT; } inline uint8 GetBaseINT() const { return m_pp.INT; }
inline uint8 GetBaseAGI() const { return m_pp.AGI; } inline uint8 GetBaseAGI() const { return m_pp.AGI; }
inline uint8 GetBaseWIS() const { return m_pp.WIS; } inline uint8 GetBaseWIS() const { return m_pp.WIS; }
inline uint8 GetBaseCorrup() const { return 15; } // Same for all inline uint8 GetBaseCorrup() const { return m_pp.corruption_resist; }
inline uint8 GetBasePhR() const { return 0; } // Guessing at 0 as base inline uint8 GetBasePhR() const { return 0; } // Guessing at 0 as base
inline virtual int32 GetHeroicSTR() const { return itembonuses.HeroicSTR; } inline virtual int32 GetHeroicSTR() const { return itembonuses.HeroicSTR; }
@@ -2227,7 +2227,6 @@ private:
bool CanTradeFVNoDropItem(); bool CanTradeFVNoDropItem();
void SendMobPositions(); void SendMobPositions();
void PlayerTradeEventLog(Trade *t, Trade *t2); void PlayerTradeEventLog(Trade *t, Trade *t2);
void NPCHandinEventLog(Trade* t, NPC* n);
// full and partial mail key cache // full and partial mail key cache
std::string m_mail_key_full; std::string m_mail_key_full;
+5 -295
View File
@@ -1009,65 +1009,7 @@ int Client::CalcHaste()
//in Mob::ResistSpell //in Mob::ResistSpell
int32 Client::CalcMR() int32 Client::CalcMR()
{ {
//racial bases MR = m_pp.magic_resist;
switch (GetBaseRace()) {
case HUMAN:
MR = 25;
break;
case BARBARIAN:
MR = 25;
break;
case ERUDITE:
MR = 30;
break;
case WOOD_ELF:
MR = 25;
break;
case HIGH_ELF:
MR = 25;
break;
case DARK_ELF:
MR = 25;
break;
case HALF_ELF:
MR = 25;
break;
case DWARF:
MR = 30;
break;
case TROLL:
MR = 25;
break;
case OGRE:
MR = 25;
break;
case HALFLING:
MR = 25;
break;
case GNOME:
MR = 25;
break;
case IKSAR:
MR = 25;
break;
case VAHSHIR:
MR = 25;
break;
case FROGLOK:
MR = 30;
break;
case DRAKKIN:
{
MR = 25;
if (GetDrakkinHeritage() == 2)
MR += 10;
else if (GetDrakkinHeritage() == 5)
MR += 2;
break;
}
default:
MR = 20;
}
MR += itembonuses.MR + spellbonuses.MR + aabonuses.MR; MR += itembonuses.MR + spellbonuses.MR + aabonuses.MR;
if (GetClass() == Class::Warrior || GetClass() == Class::Berserker) { if (GetClass() == Class::Warrior || GetClass() == Class::Berserker) {
MR += GetLevel() / 2; MR += GetLevel() / 2;
@@ -1083,65 +1025,7 @@ int32 Client::CalcMR()
int32 Client::CalcFR() int32 Client::CalcFR()
{ {
//racial bases FR = m_pp.fire_resist;
switch (GetBaseRace()) {
case HUMAN:
FR = 25;
break;
case BARBARIAN:
FR = 25;
break;
case ERUDITE:
FR = 25;
break;
case WOOD_ELF:
FR = 25;
break;
case HIGH_ELF:
FR = 25;
break;
case DARK_ELF:
FR = 25;
break;
case HALF_ELF:
FR = 25;
break;
case DWARF:
FR = 25;
break;
case TROLL:
FR = 5;
break;
case OGRE:
FR = 25;
break;
case HALFLING:
FR = 25;
break;
case GNOME:
FR = 25;
break;
case IKSAR:
FR = 30;
break;
case VAHSHIR:
FR = 25;
break;
case FROGLOK:
FR = 25;
break;
case DRAKKIN:
{
FR = 25;
if (GetDrakkinHeritage() == 0)
FR += 10;
else if (GetDrakkinHeritage() == 5)
FR += 2;
break;
}
default:
FR = 20;
}
int c = GetClass(); int c = GetClass();
if (c == Class::Ranger) { if (c == Class::Ranger) {
FR += 4; FR += 4;
@@ -1169,65 +1053,7 @@ int32 Client::CalcFR()
int32 Client::CalcDR() int32 Client::CalcDR()
{ {
//racial bases DR = m_pp.disease_resist;
switch (GetBaseRace()) {
case HUMAN:
DR = 15;
break;
case BARBARIAN:
DR = 15;
break;
case ERUDITE:
DR = 10;
break;
case WOOD_ELF:
DR = 15;
break;
case HIGH_ELF:
DR = 15;
break;
case DARK_ELF:
DR = 15;
break;
case HALF_ELF:
DR = 15;
break;
case DWARF:
DR = 15;
break;
case TROLL:
DR = 15;
break;
case OGRE:
DR = 15;
break;
case HALFLING:
DR = 20;
break;
case GNOME:
DR = 15;
break;
case IKSAR:
DR = 15;
break;
case VAHSHIR:
DR = 15;
break;
case FROGLOK:
DR = 15;
break;
case DRAKKIN:
{
DR = 15;
if (GetDrakkinHeritage() == 1)
DR += 10;
else if (GetDrakkinHeritage() == 5)
DR += 2;
break;
}
default:
DR = 15;
}
int c = GetClass(); int c = GetClass();
// the monk one is part of base resist // the monk one is part of base resist
if (c == Class::Monk) { if (c == Class::Monk) {
@@ -1261,65 +1087,7 @@ int32 Client::CalcDR()
int32 Client::CalcPR() int32 Client::CalcPR()
{ {
//racial bases PR = m_pp.poison_resist;
switch (GetBaseRace()) {
case HUMAN:
PR = 15;
break;
case BARBARIAN:
PR = 15;
break;
case ERUDITE:
PR = 15;
break;
case WOOD_ELF:
PR = 15;
break;
case HIGH_ELF:
PR = 15;
break;
case DARK_ELF:
PR = 15;
break;
case HALF_ELF:
PR = 15;
break;
case DWARF:
PR = 20;
break;
case TROLL:
PR = 15;
break;
case OGRE:
PR = 15;
break;
case HALFLING:
PR = 20;
break;
case GNOME:
PR = 15;
break;
case IKSAR:
PR = 15;
break;
case VAHSHIR:
PR = 15;
break;
case FROGLOK:
PR = 30;
break;
case DRAKKIN:
{
PR = 15;
if (GetDrakkinHeritage() == 3)
PR += 10;
else if (GetDrakkinHeritage() == 5)
PR += 2;
break;
}
default:
PR = 15;
}
int c = GetClass(); int c = GetClass();
// this monk bonus is part of the base // this monk bonus is part of the base
if (c == Class::Monk) { if (c == Class::Monk) {
@@ -1353,65 +1121,7 @@ int32 Client::CalcPR()
int32 Client::CalcCR() int32 Client::CalcCR()
{ {
//racial bases CR = m_pp.cold_resist;
switch (GetBaseRace()) {
case HUMAN:
CR = 25;
break;
case BARBARIAN:
CR = 35;
break;
case ERUDITE:
CR = 25;
break;
case WOOD_ELF:
CR = 25;
break;
case HIGH_ELF:
CR = 25;
break;
case DARK_ELF:
CR = 25;
break;
case HALF_ELF:
CR = 25;
break;
case DWARF:
CR = 25;
break;
case TROLL:
CR = 25;
break;
case OGRE:
CR = 25;
break;
case HALFLING:
CR = 25;
break;
case GNOME:
CR = 25;
break;
case IKSAR:
CR = 15;
break;
case VAHSHIR:
CR = 25;
break;
case FROGLOK:
CR = 25;
break;
case DRAKKIN:
{
CR = 25;
if (GetDrakkinHeritage() == 4)
CR += 10;
else if (GetDrakkinHeritage() == 5)
CR += 2;
break;
}
default:
CR = 25;
}
int c = GetClass(); int c = GetClass();
if (c == Class::Ranger || c == Class::Beastlord) { if (c == Class::Ranger || c == Class::Beastlord) {
CR += 4; CR += 4;
+1 -1
View File
@@ -96,7 +96,7 @@ int command_init(void)
command_add("augmentitem", "Force augments an item. Must have the augment item window open.", AccountStatus::GMImpossible, command_augmentitem) || command_add("augmentitem", "Force augments an item. Must have the augment item window open.", AccountStatus::GMImpossible, command_augmentitem) ||
command_add("ban", "[Character Name] [Reason] - Ban by character name", AccountStatus::GMLeadAdmin, command_ban) || command_add("ban", "[Character Name] [Reason] - Ban by character name", AccountStatus::GMLeadAdmin, command_ban) ||
command_add("bugs", "[Close|Delete|Review|Search|View] - Handles player bug reports", AccountStatus::QuestTroupe, command_bugs) || command_add("bugs", "[Close|Delete|Review|Search|View] - Handles player bug reports", AccountStatus::QuestTroupe, command_bugs) ||
(RuleB(Bots, Enabled) && command_add("bot", "Type \"#bot help\" or \"^help\" to the see the list of available commands for bots.", AccountStatus::Player, command_bot)) || command_add("bot", "Type \"#bot help\" or \"^help\" to the see the list of available commands for bots.", AccountStatus::Player, command_bot) ||
command_add("camerashake", "[Duration (Milliseconds)] [Intensity (1-10)] - Shakes the camera on everyone's screen globally.", AccountStatus::QuestTroupe, command_camerashake) || command_add("camerashake", "[Duration (Milliseconds)] [Intensity (1-10)] - Shakes the camera on everyone's screen globally.", AccountStatus::QuestTroupe, command_camerashake) ||
command_add("castspell", "[Spell ID] [Instant (0 = False, 1 = True, Default is 1 if Unused)] - Cast a spell", AccountStatus::Guide, command_castspell) || command_add("castspell", "[Spell ID] [Instant (0 = False, 1 = True, Default is 1 if Unused)] - Cast a spell", AccountStatus::Guide, command_castspell) ||
command_add("chat", "[Channel ID] [Message] - Send a channel message to all zones", AccountStatus::GMMgmt, command_chat) || command_add("chat", "[Channel ID] [Message] - Send a channel message to all zones", AccountStatus::GMMgmt, command_chat) ||
+5 -13
View File
@@ -31,14 +31,12 @@ Map::~Map() {
} }
float Map::FindBestZ(glm::vec3 &start, glm::vec3 *result) const { float Map::FindBestZ(glm::vec3 &start, glm::vec3 *result) const {
if (!imp) { if (!imp)
return BEST_Z_INVALID; return BEST_Z_INVALID;
}
glm::vec3 tmp; glm::vec3 tmp;
if (!result) { if(!result)
result = &tmp; result = &tmp;
}
start.z += RuleI(Map, FindBestZHeightAdjust); start.z += RuleI(Map, FindBestZHeightAdjust);
glm::vec3 from(start.x, start.y, start.z); glm::vec3 from(start.x, start.y, start.z);
@@ -47,22 +45,16 @@ float Map::FindBestZ(glm::vec3 &start, glm::vec3 *result) const {
bool hit = false; bool hit = false;
hit = imp->rm->raycast((const RmReal*)&from, (const RmReal*)&to, (RmReal*)result, nullptr, &hit_distance); hit = imp->rm->raycast((const RmReal*)&from, (const RmReal*)&to, (RmReal*)result, nullptr, &hit_distance);
if (hit && zone->newzone_data.underworld != 0.0f && result->z < zone->newzone_data.underworld) {
hit = false;
}
if(hit) { if(hit) {
return result->z; return result->z;
} }
// Find nearest Z above us // Find nearest Z above us
to.z = -BEST_Z_INVALID; to.z = -BEST_Z_INVALID;
hit = imp->rm->raycast((const RmReal*)&from, (const RmReal*)&to, (RmReal*)result, nullptr, &hit_distance); hit = imp->rm->raycast((const RmReal*)&from, (const RmReal*)&to, (RmReal*)result, nullptr, &hit_distance);
if (zone->newzone_data.max_z != 0.0f && result->z > zone->newzone_data.max_z) { if (hit)
hit = false; {
}
if (hit) {
return result->z; return result->z;
} }
+172
View File
@@ -4611,9 +4611,181 @@ int8 QuestManager::DoesAugmentFit(EQ::ItemInstance* inst, uint32 augment_id, uin
} }
void QuestManager::SendPlayerHandinEvent() { void QuestManager::SendPlayerHandinEvent() {
QuestManagerCurrentQuestVars();
if (!owner || !owner->IsNPC() || !initiator) {
return; return;
} }
if (
!initiator->EntityVariableExists("HANDIN_ITEMS") &&
!initiator->EntityVariableExists("HANDIN_MONEY") &&
!initiator->EntityVariableExists("RETURN_ITEMS") &&
!initiator->EntityVariableExists("RETURN_MONEY")
) {
return;
}
auto handin_items = initiator->GetEntityVariable("HANDIN_ITEMS");
auto return_items = initiator->GetEntityVariable("RETURN_ITEMS");
auto handin_money = initiator->GetEntityVariable("HANDIN_MONEY");
auto return_money = initiator->GetEntityVariable("RETURN_MONEY");
std::vector<PlayerEvent::HandinEntry> hi = {};
std::vector<PlayerEvent::HandinEntry> ri = {};
PlayerEvent::HandinMoney hm{};
PlayerEvent::HandinMoney rm{};
// Handin Items
if (!handin_items.empty()) {
if (Strings::Contains(handin_items, ",")) {
const auto handin_data = Strings::Split(handin_items, ",");
for (const auto &h: handin_data) {
const auto item_data = Strings::Split(h, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const auto item_id = static_cast<uint32>(Strings::ToUnsignedInt(item_data[0]));
if (item_id != 0) {
const auto *item = database.GetItem(item_id);
if (item) {
hi.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
}
}
else if (Strings::Contains(handin_items, "|")) {
const auto item_data = Strings::Split(handin_items, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const auto item_id = static_cast<uint32>(Strings::ToUnsignedInt(item_data[0]));
const auto *item = database.GetItem(item_id);
if (item) {
hi.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
}
// Handin Money
if (!handin_money.empty()) {
const auto hms = Strings::Split(handin_money, "|");
hm.copper = static_cast<uint32>(Strings::ToUnsignedInt(hms[0]));
hm.silver = static_cast<uint32>(Strings::ToUnsignedInt(hms[1]));
hm.gold = static_cast<uint32>(Strings::ToUnsignedInt(hms[2]));
hm.platinum = static_cast<uint32>(Strings::ToUnsignedInt(hms[3]));
}
// Return Items
if (!return_items.empty()) {
if (Strings::Contains(return_items, ",")) {
const auto return_data = Strings::Split(return_items, ",");
for (const auto &r: return_data) {
const auto item_data = Strings::Split(r, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const auto item_id = static_cast<uint32>(Strings::ToUnsignedInt(item_data[0]));
const auto *item = database.GetItem(item_id);
if (item) {
ri.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
}
else if (Strings::Contains(return_items, "|")) {
const auto item_data = Strings::Split(return_items, "|");
if (
item_data.size() == 3 &&
Strings::IsNumber(item_data[0]) &&
Strings::IsNumber(item_data[1]) &&
Strings::IsNumber(item_data[2])
) {
const auto item_id = static_cast<uint32>(Strings::ToUnsignedInt(item_data[0]));
const auto *item = database.GetItem(item_id);
if (item) {
ri.emplace_back(
PlayerEvent::HandinEntry{
.item_id = item_id,
.item_name = item->Name,
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
.attuned = Strings::ToInt(item_data[2]) ? true : false
}
);
}
}
}
}
// Return Money
if (!return_money.empty()) {
const auto rms = Strings::Split(return_money, "|");
rm.copper = static_cast<uint32>(Strings::ToUnsignedInt(rms[0]));
rm.silver = static_cast<uint32>(Strings::ToUnsignedInt(rms[1]));
rm.gold = static_cast<uint32>(Strings::ToUnsignedInt(rms[2]));
rm.platinum = static_cast<uint32>(Strings::ToUnsignedInt(rms[3]));
}
initiator->DeleteEntityVariable("HANDIN_ITEMS");
initiator->DeleteEntityVariable("HANDIN_MONEY");
initiator->DeleteEntityVariable("RETURN_ITEMS");
initiator->DeleteEntityVariable("RETURN_MONEY");
bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
bool event_has_data_to_record = (
!hi.empty() || handed_in_money
);
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
auto e = PlayerEvent::HandinEvent{
.npc_id = owner->CastToNPC()->GetNPCTypeID(),
.npc_name = owner->GetCleanName(),
.handin_items = hi,
.handin_money = hm,
.return_items = ri,
.return_money = rm
};
RecordPlayerEventLogWithClient(initiator, PlayerEvent::NPC_HANDIN, e);
}
}
std::string QuestManager::GetAutoLoginCharacterNameByAccountID(uint32 account_id) std::string QuestManager::GetAutoLoginCharacterNameByAccountID(uint32 account_id)
{ {
return AccountRepository::GetAutoLoginCharacterNameByAccountID(database, account_id); return AccountRepository::GetAutoLoginCharacterNameByAccountID(database, account_id);
+10 -12
View File
@@ -664,8 +664,6 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
} }
} }
else if(tradingWith && tradingWith->IsNPC()) { else if(tradingWith && tradingWith->IsNPC()) {
NPCHandinEventLog(trade, tradingWith->CastToNPC());
QSPlayerLogHandin_Struct* qs_audit = nullptr; QSPlayerLogHandin_Struct* qs_audit = nullptr;
bool qs_log = false; bool qs_log = false;
@@ -834,13 +832,13 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
); );
} }
auto lde = LootdropEntriesRepository::NewNpcEntity(); auto loot_drop_entry = LootdropEntriesRepository::NewNpcEntity();
lde.equip_item = 1; loot_drop_entry.equip_item = 1;
lde.item_charges = static_cast<int8>(baginst->GetCharges()); loot_drop_entry.item_charges = static_cast<int8>(baginst->GetCharges());
tradingWith->CastToNPC()->AddLootDrop( tradingWith->CastToNPC()->AddLootDrop(
bagitem, bagitem,
lde, loot_drop_entry,
true true
); );
// Return quest items being traded to non-quest NPC when the rule is true // Return quest items being traded to non-quest NPC when the rule is true
@@ -859,18 +857,18 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
} }
} }
} }
} else { }
auto lde = LootdropEntriesRepository::NewNpcEntity();
lde.equip_item = 1; auto new_loot_drop_entry = LootdropEntriesRepository::NewNpcEntity();
lde.item_charges = static_cast<int8>(inst->GetCharges()); new_loot_drop_entry.equip_item = 1;
new_loot_drop_entry.item_charges = static_cast<int8>(inst->GetCharges());
tradingWith->CastToNPC()->AddLootDrop( tradingWith->CastToNPC()->AddLootDrop(
item, item,
lde, new_loot_drop_entry,
true true
); );
} }
}
// Return quest items being traded to non-quest NPC when the rule is true // Return quest items being traded to non-quest NPC when the rule is true
else if (restrict_quest_items_to_quest_npc && (!is_quest_npc && item->IsQuestItem())) { else if (restrict_quest_items_to_quest_npc && (!is_quest_npc && item->IsQuestItem())) {
tradingWith->SayString(TRADE_BACK, GetCleanName()); tradingWith->SayString(TRADE_BACK, GetCleanName());
+12 -3
View File
@@ -561,6 +561,12 @@ bool ZoneDatabase::LoadCharacterData(uint32 character_id, PlayerProfile_Struct*
m_epp->expended_aa = e.e_expended_aa_spent; m_epp->expended_aa = e.e_expended_aa_spent;
m_epp->last_invsnapshot_time = e.e_last_invsnapshot; m_epp->last_invsnapshot_time = e.e_last_invsnapshot;
m_epp->next_invsnapshot_time = m_epp->last_invsnapshot_time + (RuleI(Character, InvSnapshotMinIntervalM) * 60); m_epp->next_invsnapshot_time = m_epp->last_invsnapshot_time + (RuleI(Character, InvSnapshotMinIntervalM) * 60);
pp->cold_resist = e.cold_resist;
pp->fire_resist = e.fire_resist;
pp->magic_resist = e.magic_resist;
pp->disease_resist = e.disease_resist;
pp->poison_resist = e.poison_resist;
pp->corruption_resist = e.corruption_resist;
return true; return true;
} }
@@ -1158,6 +1164,12 @@ bool ZoneDatabase::SaveCharacterData(
e.e_expended_aa_spent = m_epp->expended_aa; e.e_expended_aa_spent = m_epp->expended_aa;
e.e_last_invsnapshot = m_epp->last_invsnapshot_time; e.e_last_invsnapshot = m_epp->last_invsnapshot_time;
e.mailkey = c->GetMailKeyFull(); e.mailkey = c->GetMailKeyFull();
e.cold_resist = pp->cold_resist;
e.fire_resist = pp->fire_resist;
e.magic_resist = pp->magic_resist;
e.disease_resist = pp->disease_resist;
e.poison_resist = pp->poison_resist;
e.corruption_resist = pp->corruption_resist;
const int replaced = CharacterDataRepository::ReplaceOne(database, e); const int replaced = CharacterDataRepository::ReplaceOne(database, e);
@@ -3472,9 +3484,6 @@ bool ZoneDatabase::LoadFactionData()
} }
auto& fmr_row = faction_max_results.begin(); auto& fmr_row = faction_max_results.begin();
if (fmr_row[0] == nullptr) {
return false;
}
max_faction = Strings::ToUnsignedInt(fmr_row[0]); max_faction = Strings::ToUnsignedInt(fmr_row[0]);
faction_array = new Faction *[max_faction + 1]; faction_array = new Faction *[max_faction + 1];
+1 -1
View File
@@ -737,7 +737,7 @@ void Client::ProcessMovePC(uint32 zoneID, uint32 instance_id, float x, float y,
ZonePC(zoneID, instance_id, x, y, z, heading, ignorerestrictions, zm); ZonePC(zoneID, instance_id, x, y, z, heading, ignorerestrictions, zm);
break; break;
default: default:
LogError("Received a request to perform an unsupported client zone operation"); LogError("Client::ProcessMovePC received a reguest to perform an unsupported client zone operation");
break; break;
} }
} }