5408 Commits

Author SHA1 Message Date
Chris Miles
8011c4afcc
Merge pull request #1211 from EQEmu/perl_object_macro
[Quest API] Perl Object Validation Macro
2021-02-01 23:18:10 -06:00
Chris Miles
69de53c459
Merge pull request #1212 from EQEmu/perl_packet_macro
[Quest API] Perl Packet Validation Macro
2021-02-01 23:17:53 -06:00
Chris Miles
82b3cccc95
Merge pull request #1213 from EQEmu/perl_corpse_macro
[Quest API] Perl Corpse Validation Macro
2021-02-01 23:17:22 -06:00
Chris Miles
91d9a4f73c
Merge pull request #1214 from EQEmu/perl_item_macro
[Quest API] Perl Item Validation Macro
2021-02-01 23:17:05 -06:00
Kinglykrab
9759208ed6 [Quest API] Perl Raid Validation Macro
Add validation macro to all raid methods.
2021-02-01 22:38:19 -05:00
Kinglykrab
9d3d9a97ff [Quest API] Perl Item Validation Macro
Add validation macro to all item methods.
2021-02-01 22:36:26 -05:00
Kinglykrab
a29de5963f [Quest API] Perl Corpse Validation Macro
Add validation macro to all corpse methods.
2021-02-01 22:34:47 -05:00
Kinglykrab
381b029ffc [Quest API] Perl Packet Validation Macro
Add validation macro to all packet methods.
2021-02-01 22:32:43 -05:00
Kinglykrab
772c88d020 [Quest API] Perl Object Validation Macro
Add validation macro to all object methods.
2021-02-01 22:30:34 -05:00
Kinglykrab
b69213abcc [Quest API] Perl NPC Validation Macro
Add validation macro to all NPC methods.
2021-02-01 22:28:15 -05:00
Kinglykrab
4338d657fc [Quest API] Perl Mob Validation Macro
Add validation macro to all mob methods.
2021-02-01 22:24:36 -05:00
Kinglykrab
2430b38406 [Quest API] Perl Hate Validation Macro
Add validation macro to all hate methods.
2021-02-01 22:16:44 -05:00
Kinglykrab
6cfe7853f5 [Quest API] Perl Group Validation Macro
Add validation macro to all group methods.
2021-02-01 22:10:50 -05:00
Kinglykrab
64c97a5283 [Quest API] Perl Entity Validation Macro
Add validation macro to all entitylist methods.
2021-02-01 22:06:41 -05:00
Kinglykrab
f32f4346e7 [Quest API] Perl Doors Validation Macro
Add validation macro to all door methods.
2021-02-01 22:02:17 -05:00
Kinglykrab
dcc2dcdb8d Convert perl_client.cpp to use validation macro. 2021-02-01 21:56:47 -05:00
Chris Miles
9b8845949e
Merge pull request #1203 from EQEmu/perl_inventory
[Quest API] Add Inventory methods to Perl
2021-02-01 20:16:55 -06:00
Kinglykrab
36bfebfe6a Add Inventory methods to Perl.
- Add $client->GetInventory() to Perl.
- Export Lua Inventory methods to Perl.
 - Add quest::createitem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six, attuned) to Perl so you can return a ItemInstance for testing purposes.
2021-02-01 21:07:07 -05:00
Chris Miles
0c70004102
Merge pull request #1201 from splose/npcedit
[Command] Add raidtarget / respawntimer to #npcedit
2021-02-01 12:56:55 -06:00
regneq
58e0ce6a4b fixed the references from previous commits. 2021-01-31 16:53:25 -08:00
regneq
e4b437cb5f RandomPath grid type improvement
RandomPath has been changed to the following behavior:

* When stopped at a waypoint, it will now use the waypoint's pause timer if it is non-zero.  If it is zero, it will use the first waypoint's pause timer if that is non-zero.  If both are zero it will use 38 seconds.  Previously it would always use the first waypoint's pause timer if it was non-zero.  This new way is what it should have been from the start, really.

* If any waypoint is flagged as a centerpoint, then the NPCs will always return to that first randomly selected centerpoint waypoint after moving.  I.e. every other move will be to the first waypoint if the bool is set.

If any waypoint has a negative number (-1, -10, etc) in the pause timer. It will not be included in the waypoints to be random.  Instead the npc will just path through it everytime.  This is useful for a path to only select a small area to pause at before returning to it's centerpoints or another random waypoints in between it.
2021-01-31 15:11:45 -08:00
Matthew Silvia
a751339c99 add raidtarget / respawntimer to #npcedit 2021-01-30 19:43:37 -05:00
hg
62e480fed7 Verify expedition is not empty on invites
Fixes an edge case where a member could accept a pending invite into an
empty expedition before world could invalidate it
2021-01-30 18:58:39 -05:00
Chris Miles
b74edd9dc2
Merge pull request #1196 from EQEmu/spell_lua_perl
Add new Spell methods to Perl and Lua.
2021-01-30 17:27:15 -06:00
Chris Miles
7eba9552e2
Merge pull request #1193 from noudess/gmmove
Use heading in GMMove and change FaceTarget not to turn boat
2021-01-30 15:29:05 -06:00
JJ
fb5fc935e7
Merge pull request #1197 from EQEmu/perl_target_ring
Fix GetTargetRingX(), GetTargetRingY(), and GetTargetRingZ() in Perl.
2021-01-28 23:34:00 -06:00
Kinglykrab
a90d836bcd Fix GetTargetRingX(), GetTargetRingY(), and GetTargetRingZ() in Perl. 2021-01-28 20:29:50 -05:00
Kinglykrab
c0129a6b8a Add new Spell methods to Perl and Lua. 2021-01-28 20:12:57 -05:00
hg
a77d2408ac Add missing chat color constants to Lua 2021-01-28 20:10:26 -05:00
Noudess
9907984aca Use passed heading in GMMove and change FaceTarget not to turn if npc is boat. 2021-01-26 09:08:45 -05:00
Chris Miles
f767a7c076
Merge pull request #1191 from EQEmu/immune_aggro
Add 4 new special attacks to Perl/Lua.
2021-01-25 19:14:28 -06:00
Chris Miles
445fcc2d40
Merge pull request #1188 from EQEmu/message_whisper
Add message(color, message) and whisper(message) to Perl/Lua.
2021-01-25 17:21:56 -06:00
Kinglykrab
d30593c35e Add 4 new special attacks to Perl/Lua.
- IMMUNE_DAMAGE_CLIENT (47)
Immune to all damage except NPC damage.

- IMMUNE_DAMAGE_NPC (48)
Immune to all damage except Client damage.

- IMMUNE_AGGRO_CLIENT (49)
Immune to aggro by a Client.

- IMMUNE_AGGRO_NPC (50)
Immune to aggro by an NPC, clients must attack directly to gain aggro, allows pet only boss mechanics and stuff.
2021-01-23 21:36:07 -05:00
Kinglykrab
102263f37d Fix Popup2 Perl croak.
Noticed the Gitbook documentation listed SendFullPopup not Popup2 due to parsing the Perl croaks in the files, causing people not to be able to find the proper way to send a full popup window.
2021-01-23 11:15:21 -05:00
Kinglykrab
19ae461e36 Add message(color, message) and whisper(message) to Perl/Lua.
- Add quest::message(color, message) to Perl.
- Add eq.message(color, message) to Lua.
- Add quest::whisper(message) to Perl.
- Add eq.whisper(message) to Lua.

These methods allow you to use implied client references. The whisper method also converts a widely used plugin in Perl to a Perl and Lua method that works on both Clients and NPCs.
2021-01-23 10:47:44 -05:00
Alex
c481d52064
Add HasDisciplineLearned() to Perl/Lua. 2021-01-23 10:23:50 -05:00
Chris Miles
7c69400618
Merge pull request #1175 from EQEmu/akkadius/command-name-adjustment
[Command] Naming suggestions from https://github.com/EQEmu/Server/pull/1170
2021-01-21 18:26:35 -06:00
Chris Miles
ca98ea9872
Merge pull request #1180 from noudess/boat
Allow boats flymode to be overridden by local db
2021-01-21 18:26:05 -06:00
Chris Miles
7d40e42cc2
Merge pull request #1177 from hgtw/fix/door-packets
[Bugfix] Don't respawn doors while clients are zoning
2021-01-21 18:22:53 -06:00
Chris Miles
f1920f2132
Merge pull request #1178 from hgtw/fix/spawn-condition-crash
[Bugfix] Fix zone crash on spawn condition change
2021-01-21 18:22:27 -06:00
Chris Miles
30490abc50
Merge pull request #1179 from hgtw/fix/zonemap-crash
Fix zone startup crash if maps not installed
2021-01-21 18:22:04 -06:00
Chris Miles
c5c0a3a73e
Merge pull request #1181 from EQEmu/aa_message
Add AA gain messages.
2021-01-21 18:21:35 -06:00
Chris Miles
0551cfc013
Merge pull request #1182 from EQEmu/race_class
Add Race/Class Name and Bitmask Methods.
2021-01-21 18:19:56 -06:00
Chris Miles
1a2cec58f1
Merge pull request #1184 from EQEmu/finditem
#finditem Changes
2021-01-21 18:19:28 -06:00
hg
d87ae839a2 Verify members in db on expedition invites
Fixes an exploit where multiple accepted cross zone invites could race
with cache updates and allow an expedition to exceed its max members
2021-01-21 19:02:00 -05:00
Kinglykrab
0f859a2a0f Preferential changes to #finditem, doesn't show stack options if item isn't stackable.
Only shows 1 or max stack size of item for summoning items. Also resolves the issues some people were having where this command would summon an item with 1 charge instead of max charges because 1 was supplied as charges. In my experience most people who summon items like this want either one item or a full stack of an item and the summon size here is relative to the current item's stack size. Also shows name first instead of ID so the formatting is better.
2021-01-19 18:34:19 -05:00
Kinglykrab
7e1e1651e4 Add GetClassBitmask(), GetClassName(), GetRaceBitmask(), and GetRaceName() to Perl/Lua. 2021-01-18 18:47:32 -05:00
Kinglykrab
1c00edb458 Add AA gain messages. 2021-01-15 19:54:44 -05:00
Noudess
eb24e333d7 Allow boats flymode to be overridden by local db 2021-01-11 10:58:08 -05:00
hg
836210404c Fix zone crash on spawn condition change
The NPC pointer held by Spawn2 wasn't reset if the npc was depopped
without a respawn timer by #depop commands or depop(false) quest apis.
If the NPC was part of a spawn condition then the condition would try
to dereference that pointer (which gets deleted) on condition change.
2021-01-08 23:53:06 -05:00