167 Commits

Author SHA1 Message Date
Alex King
b19d3ac8a2
[Cleanup] Remove unused methods in zone/bot.cpp and zone/bot.h (#3315)
# Notes
- Remove `DoFinishedSpellAETarget()`.
- Remove `SendBotArcheryWearChange()`.
- These are unused.
2023-04-29 19:59:05 -05:00
Aeadoin
ca2072e7bf
[Bots] Remove Bot Groups Functionality (#3165)
* [Bots] Remove Bot Groups Functionality

* in-class initializers for member variables.
2023-03-31 21:37:52 -04:00
Alex King
9d1ace627c
[Feature] Add support for -1 extradmgskill to allow all skills to be scaled. (#3136)
* [Feature] Add support for -1 extradmgskill to allow all skills to be scaled.

- `$mob->GetSkillDmgAmt(skill_id)` now uses `int` instead of `uint16`.

- `statbonuses:GetSkillDamageAmount(skill_id)` now uses `-1` properly.
- `mob:GetSkillDmgAmt(skill_id)` now uses `int` instead of `uint16`.

- A `-1` value in `extradmgskill` denotes the ability to scale all skills at once.
- Consolidated `AddItemBonuses()`, `AdditiveWornBonuses()`, `CalcItemBonuses()`, and `CalcRecommendedLevelBonus()` to mob-based methods to avoid code duplication.
- Bots, NPCs, and Mercs can now use additive worn effects if the rule is enabled, as well as all other proper stat bonuses that only clients had before.
- No SQL update required to change `extradmgskill` and `extradmgamt` to `int` as they already are this type in the database, just had to adjust `item_data.h` and `shareddb.cpp`.

* Update mob.cpp

* Cleanup.

* Cleanup.

* Move #include <vector> to header.

* Add method for GetExtraDamageSkills

* fix additembonuses

* Update bonuses.cpp

* Update mob.cpp

* Out of bounds.

* Update bonuses.cpp

---------

Co-authored-by: Aeadoin <109764533+Aeadoin@users.noreply.github.com>
2023-03-25 20:26:01 -04:00
Aeadoin
59ad91a140
[Feature] Add Data Bucket support for scaling of Heroic Stats. (#3058)
* [Feature] Add Data Bucket support for scaling of Heroic Stats.

* update

* fixes, still reworking logic

* fixes, still reworking logic

* logic done

* logic done

* fixes

* Cleanup

* Cleanup

* Cleanup naming, verify behaviors

* formatting

* formatting

* fix issue with endurance and mana.

* update rule desc

* cleanup

* DataBucket Struct

* Cleanup data_bucket.cpp and add constants

* cleanup

* changes

* formatting

* fix from merge

* escape keyword `key`

* Add `key` to generator, run repository-generator.pl

* fix for change to key

* cleanup

* formatting

* formatting

* typo
2023-03-23 21:42:13 -04:00
Aeadoin
fe2dcb6544
[Crash] Fix dangling Group member pointers for Bots. (#3134)
* [Crash] Fix dangling Group member pointers for Bots.

* fixes for edge cases
2023-03-21 11:57:04 -04:00
Mitch Freeman
45da8cab61
[Bots] Add Basic Bot Raiding Functionality (#2782)
* Fix for GENERIC_9_STRINGS

* Add Bot Heal Message Display

Creates a new rule to display Bot heal messages to the Bot Owner

* 2021-03-25 11L04pm

Spell and Heal Rule added to allow for Bot spell and heal damage to be sent to the Bot Owner's Group.  Also added a check to remove duplicate message for #damage on self.

* Update .gitignore

* BOT work

Added BOT logging damage/heals to owner
Added BOT message to owner for harmony fails
Made var Critical global to remove duplicate crit messages
Added a NULL check to Mob:GetCleanname()

* Bot Group Work

Fixed botid=charid spawn on zone issue
Added a group_list update on zone to refresh from database to fix a dangling pointer to a Bot object that was camped but was previously in a group within the zone being entered.
Modified Bot::ProcessBotGroupInvite to use the client of the bot when doing the Bot initialization so that a leader can invite another owner's Bot

* Jan 4

Basic structure in place for Raid::AddBot though not working

* Basement Jan 5

* End of day Jan 5
Working Raid Invite to a Bot.

* Update to Client::QueuePacket to not attempt to send a packet to a BoT.  Not clean, but a broad solution.

* Updated Raid::VerifyRaid

* Some Bot Raid working

* Before VS Crash

* Use Case 1, 2, 3,4,7 working.
Need to fix 5, 6, 8

* Work on usecase 5

* A few more use cases working

* New work on Raid invite with a invitor having a group

* Bot Raid inviting working for all use cases

* A few changes

* end of day jan 10

* Jan 11

* end of day Jan 11

* Bot Invite/Accept cleanup

* Start of moving raid bot functions to their own methods

* More bot raid changes

* More raid spell work

* end of day Jan 16

* spawn work

* Spawn on login working

* End of Day Jan 18

* Raid leader and mana/hp updates fixed

* Spell Tracking

* Issue with Bot Death in raid when casted upon.  1741 raid.cpp

* Bot Death fixed and few other crashes

* Working on botgroup removal

* Bot Disbanding Work 90%

* Looks like BOTs are working

* Fixed a bot crash

* bug tracing on entity list mismatch

* safe_delete resoves problem.  No to track down leak

* seems to be working

* Memory corruption found - sending packets to BoTs using Client class

* added Raid::IsRaidMemberBot()

* Update p_raid_instance

* g3

* Final - Bot Raid Working

* Fixed IsRaidMemberBot to remove memory leak
Fixed altcombat crash though RaidMainAssist (428) needs fixing

* add RaidMember.IsBot

* Repaired IsBot function to be more preformant.  Now works on standard performance machine

* Fixed Bard AE Target Spells
Removed assert for buffs

* updated based on Feb 2022 master updates

* Added bot_db_updates and version increment

* Cleanup of bot raid work and inclusion of bot_raid in cmake

* Delete .gitignore

* Revert "Delete .gitignore"

This reverts commit 8523658d3bacdc068bcafaa652d2100afecddfc2.

* Fixed a packet issue

* Merged upstream/master

Merged upstream/master and removed ifdef BOTS as per recent dev approach for BOTS.  Functionality is there, compiles and tests ok.  A few problems to be resolved though this is a good baseline.

* Added sql update for raid_members to add isbot

* Updated Bot Follow Function

Bot will now follow the Group Leader if IsClient, otherwise follows the Bot Owner

* Updates to Bot Raid System

When camping a client, remove them from the raid.  If they are leader, place leadership to the next client.
Update a few crash checks in bot_raid.cpp

* [BOTS] Added RuleB Enabled checks and updated base repo for raid_members

Updated several RuleB(Bots, Enabled) checks
Updated the base repo to be autogenerated.
Raid functionality should work with a non-bots enabled database.

* Few quick updates

* Updates

Corrected a number of comments.  Compiled and tested against bot and non-bot database though requires the isbot column in raid_members for both.
Moved the db update out of the bot stream to make bot check code easier.

* Formatting and other small updates

* A few more RuleB(Bots, Enabled) additions

* Fix issue with conflict of bot ID versus character ID.

* Delete CMakeSettings.json

* Comment Updates and other

Several updates including
- fixed comments from PR
- added id to raid_members and unique index on name to avoid botid and charid conflicts
- updated a few raid functions for iterators
- reordered several raid operations to ensure send leader packet to be the last item to ensure proper updating on the client
- update sql to use Replace instead of Insert for botid conflicting with charid

* Exploit fix for Raid Bots

Added item from @Nite to disallow spawning or camping bots if Raid is engaged.  Avoids abusive situations.

* Initial Commit

* fix Raid Window after zoning

The raid window was not fully updating for clients not in the zone.

* Cleanup

* Update

Fixed comments

* Resolve crash for MOTD

Fixed a crash situation sending a raid MOTD to BOTS.

* Update ruletypes.h

* Updated to resolve a few recent comments

Fixed some comments within attack.cpp

* fix sql query

* update repository

* prevent duplicate entries in raid after group invite, and cleanup

* fixes for botgroups not following, and add already in raid messages.

* fix messagestring

* fixes

* Cleanup, and resolving issues with disbanding

* refactoring

* more cleanup/fixing.

* fixes for removing from ground in raid

* Refactoring/fixing multiple clients

* fix for compiling

* Bugs from refactoring fixed

* Testing completed, cleaning up unwanted items/duplicate code.

* Cleaned up AICastSpell

* fix typos

* Refactoring

* Adding Raid checks to AI_Process/cleanup

* Fix a typo

Was getting a SQL error on BOT spawn.  Fixed typo.

* fix for crash

* Fixed crash when inviting player, more refactoring

* AI_Process Refactoring work

* More Refactoring/fixes for follow

* Finish Refactoring AI_Process

* cleanup

* cleanup

* cleanup

* cleanup

* fix melee attack loop

* fix for leashowner.

* fix for leashowner.

* Bots persist in raid after client death/LD/Camp

* Fix Bot Groups when zoning after death.

* Fix Bots in group following after client death

* remove unnecessary query

* Allow Raid members to invite Bots if owner is in raid. cleanup

* optimization of raid verification

* remove this

* Code Cleanup

* formatting

* formatting

* formatting

* fix for macro

* add return for TryClassAttacks

* fix query

* fix for crash

* restrict camping/spawn in combat.

* Fix other crash issue.

* update learnmembers to use Strings::To, cleanup magic numbers

* fix for merge.

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
Co-authored-by: Aeadoin <109764533+Aeadoin@users.noreply.github.com>
2023-03-17 11:19:59 -04:00
Alex King
f7c4f1ff75
[Cleanup] Remove _baseBotStance from bot.h (#3076)
# Notes
- This is unused.
2023-03-16 20:25:45 -04:00
Alex King
dcb127f4b6
[Cleanup] Remove _botRole from bot.h (#3075)
# Notes
- This is unused.
2023-03-16 20:25:35 -04:00
Alex King
669b068978
[Cleanup] Remove _previousTarget from bot.h (#3074)
# Notes
- This is unused.
2023-03-16 20:25:25 -04:00
Alex King
db2aeca38f
[Cleanup] remove _botOrderAttack from bot.h (#3073)
# Notes
- This is unused.
2023-03-16 20:25:16 -04:00
Alex King
4572dbc426
[Cleanup] Remove unused BotAA struct in bot_structs.h (#3038)
# Notes
- This is unused.
2023-03-05 12:19:52 -05:00
Aeadoin
afaa8f4100
[Bots] Add Caster Range Command, and IsValidSpellRange Checks (#2942)
* [Bots] Add Caster Range Command, and IsValidSpellRange Checks

* remove/add exceptions where makes sense like buffs

* fixes

* fixes
2023-02-23 02:36:17 -06:00
Aeadoin
c13f9f80d9
[Bots] Change HasBotItem(item_id) to return slot_id instead of bool. (#2966) 2023-02-19 16:13:28 -05:00
Aeadoin
924e91cf64
[Crash] Fix Bot Crash in Bot::Bot Constructor. (#2868)
* [Crash] Fix Bot Crash in Bot::Bot Constructor.

* fix another potential crash in bot contructor.
2023-02-12 14:27:29 -05:00
Aeadoin
9e3b363d4a
[Code] Add IsOfClientBot() virtual method. (#2845) 2023-02-06 22:30:49 -05:00
Aeadoin
b0d1dc5f04
[Bots/Mercs] Add 100% Hit chance if sitting while attacked. (#2839)
* [BOT] Add 100% Hit chance if sitting while attacked.

* [BOT] Add 100% Hit chance if sitting while attacked.

* Add Mercs correctly

* Missed usage of IsSitting() in Mob::RollD20
2023-02-06 22:30:33 -05:00
Aeadoin
14addd4869
[Feature] Add IsOfClientBotMerc() virtual method. (#2843) 2023-02-06 21:03:48 -05:00
Aeadoin
c05f951f81
[Bots] Add Override methods for GetMax Buffs/Songs/Total slots (#2801) 2023-01-27 18:00:50 -05:00
Aeadoin
e010e41a83
[Bots] Add Virtual Override for Bot::Attack (#2771) 2023-01-20 17:13:40 -05:00
Aeadoin
886f80117c
[Cleanup] Merge Client::Attack and Bot::Attack into Mob::Attack (#2756)
* [Cleanup] Merge Client::Attack and Bot::Attack into Mob::Attack (#11)

* Remove #ifdef Bots to go along with KK fix

* Remove method in logging

* remove method from logging

* Fixes

* Rename
2023-01-20 15:52:45 -05:00
Alex King
3335cacac1
[Bots] Cleanup and remove preprocessors. (#2757)
* [Bots] Cleanup and remove preprocessors.

- Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule.
- Bot updates are now done by default similar to regular database updates.
- Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`.

* Cleanup

- Add SQL for enabling bots for servers with bots.
- Add message that tells players/operators bots are disabled.

* Suggested changes.

* Bot injection stuff

* Change SQL to bot SQL.

* Tweaks

* Remove `is_bot`

* Update version.h

* Update main.cpp

* Update database.cpp

* Fix name availability crash

* Remove bots from update script

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-01-20 12:35:33 -06:00
Aeadoin
a16f21d6fe
[Bots] Add Support for AA bonuses that were missing. (#2764)
* [Bots] Add Support for AA bonuses that were missing.

* Fix GetFocusEffect, add virtual override to Bot to prevent using NPC
2023-01-19 22:45:09 -06:00
Aeadoin
403c54362e
[Bot/Merc] Cleanup methods, and virtual overrides. (#2734)
* [Bot] Cleanup methods, and virtual overrides.

* Remove Bot::CheckAggroAmount & Bot::CheckHealAggroAmount

* formatting
2023-01-14 23:32:19 -05:00
Alex King
f5523b40d2
[Quest API] Add CampAllBots() to Perl/Lua. (#2732)
# Perl
- Add `$client->CampAllBots()`.
- Add `$client->CampAllBots(class_id)`.

# Lua
- Add `client:CampAllBots()`.
- Add `client:CampAllBots(class_id)`.

# Notes
- Adds constants for `NO_CLASS` which is class `0` and uses `RACE_DOUG_0` for any spots that use race ID `0`.
- Cleans up magic number usage of race/class of `0`.
2023-01-14 09:14:50 -06:00
Alex King
4df9fa89bc
[Quest API] Add Bot::Camp() to Perl/Lua. (#2718)
# Perl
- Add `$bot->Camp()`.
- Add `$bot->Camp(save_to_database)`.

# Lua
- Add `bot:Camp()`.
- Add `bot:Camp(save_to_database)`.

# Notes
- Saves to database by default, overload is for edge case where a user may not want bot to save to database.
2023-01-10 21:44:55 -05:00
Aeadoin
0c9c78fbab
[Bot Commands] Toggle Enforce Spell Settings (#2682)
* [Bot Commands] Toggle enforcespellsettings

* Cleanup

* Update bot_command.cpp

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-12-30 17:18:05 -05:00
Aeadoin
f12090d109
[Bots] Cleanup various Bot Spell Focus methods (#2649)
* [Bots] Cleanup GetFocusEffect & GetActSpellDamage

* Remove unused CalcBotFocusEffect

* Cleanup unneeded derived class methods

* compile error
2022-12-16 17:21:37 -05:00
Aeadoin
ae4908b40c
[Bots] Add Quest API Methods (#2631)
* [Bots] Add Quest API Methods

* Cleanup unneeded methods.
2022-12-12 17:25:36 -06:00
Alex King
423e6ae751
[Bots] Convert Load, Save, SaveNew, and Delete to Repositories. (#2614)
* [Bots] Convert Load, Save, SaveNew, and Delete to Repositories.

# Notes
- General code cleanup, as manually adding to these queries doesn't scale very well.

* FindOne.

* Update base_bot_data_repository.h

* Update template.
2022-12-04 18:22:35 -05:00
Alex King
9a35cacf27
[Quest API] Add EVENT_PAYLOAD to Perl/Lua. (#2611)
* [Quest API] Add EVENT_PAYLOAD to Perl/Lua.

# Perl
- Add `$bot->SendPayload(payload_id)`.
- Add `$bot->SendPayload(payload_id, payload_value)`.
- Add `$client->SendPayload(payload_id)`.
- Add `$client->SendPayload(payload_id, payload_value)`.
- Add `$mob->SendPayload(payload_id)`.
- Add `$mob->SendPayload(payload_id, payload_value)`.
- Add `$npc->SendPayload(payload_id)`.
- Add `$npc->SendPayload(payload_id, payload_value)`.

# Lua
- Add `bot:SendPayload(payload_id)`.
- Add `bot:SendPayload(payload_id, payload_value)`.
- Add `client:SendPayload(payload_id)`.
- Add `client:SendPayload(payload_id, payload_value)`.
- Add `mob:SendPayload(payload_id)`.
- Add `mob:SendPayload(payload_id, payload_value)`.
- Add `npc:SendPayload(payload_id)`.
- Add `npc:SendPayload(payload_id, payload_value)`.

# Notes
- Allows operators to send payload IDs with a payload value, the value can be a comma separated value, JSON, etc.
- The idea is to allow a more configurable event for operators to send information to/from entities.

* Cleanup parser events.
2022-12-04 17:47:49 -05:00
Aeadoin
7e0fe93039
[Bots] Save Bot Toggle Archer Setting between Loads. (#2612)
* [Bots] Save Bot Toggle Archer Setting between Loads.

* [Bots] Save Bot Toggle Archer Setting between Loads.

* Typo
2022-12-04 13:23:25 -05:00
Aeadoin
80fffb57b1
[Bots] Cleanup Spell Settings Commands (#2607)
* [Bots] Cleanup Spell Settings Commands

* Update Bot DB version

* typo
2022-12-03 19:49:45 -05:00
Aeadoin
61b91d92c3
[Bots] Expanded Bot Spell Settings List. (#2606)
* [Bots] Expanded Bot Spell List Settings

* [Bots] Expanded Bot Spell List Settings

* Fixes/formatting

* typo

* Formatting & update SpellInfo Command

* Spelling

* Typo
2022-12-03 12:15:57 -05:00
Alex King
200c6cccaf
[Bots] Optimize inventory loading. (#2588)
* [Bots] Optimize inventory loading.

# Notes
- Bots previously were running 23 individual queries to load their inventory versus grabbing their inventory all at once and referencing it in memory.

* Typo.

* Update bot_database.cpp

* Update bot_database.cpp

* Update bot.cpp
2022-11-27 19:07:24 -05:00
Alex King
2d364e2fd1
[Bots] Add Bot-specific Spell Settings. (#2553)
* [Bots] Add Bot-specific Spell Settings.

# Notes
- Allows players to set `priority`, `min_level`, `max_level`, `min_hp`, `max_hp`, and `is_enabled` settings per spell based on targeted bot.
- Lets players disable spells they don't want their bots casting or change the criteria they cast them at if they want.

* Update botspellsai.cpp

* Update 2022_11_19_bot_spell_settings.sql

* Typo.

* Update botspellsai.cpp

* Cleanup and add Reload Methods to Perl/Lua.
2022-11-27 14:46:36 -05:00
Aeadoin
45c4fe55f0
[Quest API] Add HasBotSpellEntry() to Perl/Lua. (#2563)
* [Bots] Quest API Check Spell in Bot_Spell_Entries

* Add to luabind and packages

* Change Method to be HasBotSpellEntry, change SpellID to uint16

* Ordering, and removed unused logging
2022-11-24 22:29:38 -05:00
Kinglykrab
856aa51cb8
[Bots] Add support for Bot scripting. (#2515)
* [Bots] Add support for Bot scripting.

# Perl
- Add support for `zone/bot.pl` and `zone/bot_v#.pl`.
- Add support for `global/global_bot.pl`.
- Add `$bot->SignalBot(signal_id)` to Perl.
- Add `$bot->OwnerMessage(message)` to Perl.
- Add `$entity_list->SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Perl.
- Add `$entity_list->SignalBotByBotID(bot_id, signal_id)` to Perl.
- Add `$entity_list->SignalBotByBotName(bot_name, signal_id)` to Perl.
- Add `EVENT_SPELL_EFFECT_BOT` to Perl.
- Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Perl.

# Lua
- Add support for `zone/bot.lua` and `zone/bot_v#.lua`.
- Add support for `global/global_bot.lua`.
- Add `bot:SignalBot(signal_id)` to Lua.
- Add `bot:OwnerMessage(message)` to Lua.
- Add `entity_list:SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Lua.
- Add `entity_list:SignalBotByBotID(bot_id, signal_id)` to Lua.
- Add `entity_list:SignalBotByBotName(bot_name, signal_id)` to Lua.
- Add `EVENT_SPELL_EFFECT_BOT` to Lua.
- Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Lua.

# Supported Bot Events
1. `EVENT_CAST`
2. `EVENT_CAST_BEGIN`
3. `EVENT_CAST_ON`
4. `EVENT_COMBAT`
5. `EVENT_DEATH`
6. `EVENT_DEATH_COMPLETE`
7. `EVENT_SAY`
8. `EVENT_SIGNAL`
9. `EVENT_SLAY`
10. `EVENT_SLAY_NPC`
11. `EVENT_SPAWN`
12. `EVENT_TARGET_CHANGE`
13. `EVENT_TIMER`
14. `EVENT_USE_SKILL`

# Common
- Convert NPC pointers in common events to Mob pointers so bots are supported.
- Convert signal IDs to `int` where it wasn't already, allowing negative signals to be sent properly.

* Add EVENT_POPUP_RESPONSE.

* Cleanup and fix EVENT_COMBAT/EVENT_SLAY/EVENT_NPC_SLAY.

* Fix DoNPCEmote calls.

* Update attack.cpp

* Update event_codes.h

* Update bot_command.cpp
2022-11-16 21:02:16 -06:00
Kinglykrab
7ea77ee027
[Bots] Add Quest API Support for Limits. (#2522)
* [Bots] Add Quest API Support for Limits.

# Perl
- Add `$client->GetBotCreationLimit()` to Perl.
- Add `$client->GetBotCreationLimit(class_id)` to Perl.
- Add `$client->GetBotRequiredLevel()` to Perl.
- Add `$client->GetBotRequiredLevel(class_id)` to Perl.
- Add `$client->GetBotSpawnLimit()` to Perl.
- Add `$client->GetBotSpawnLimit(class_id)` to Perl.
- Add `$client->SetBotCreationLimit(creation_limit)` to Perl.
- Add `$client->SetBotCreationLimit(creation_limit, class_id)` to Perl.
- Add `$client->SetBotRequiredLevel(required_level)` to Perl.
- Add `$client->SetBotRequiredLevel(required_level, class_id)` to Perl.
- Add `$client->SetBotSpawnLimit(spawn_limit)` to Perl.
- Add `$client->SetBotSpawnLimit(spawn_limit, class_id)` to Perl.
- Add `$entity_list->GetBotListByCharacterID(character_id, class_id)` to Perl.

# Lua
- Add `client:GetBotCreationLimit()` to Lua.
- Add `client:GetBotCreationLimit(class_id)` to Lua.
- Add `client:GetBotRequiredLevel()` to Lua.
- Add `client:GetBotRequiredLevel(class_id)` to Lua.
- Add `client:GetBotSpawnLimit()` to Lua.
- Add `client:GetBotSpawnLimit(class_id)` to Lua.
- Add `client:SetBotCreationLimit(creation_limit)` to Lua.
- Add `client:SetBotCreationLimit(creation_limit, class_id)` to Lua.
- Add `client:SetBotRequiredLevel(required_level)` to Lua.
- Add `client:SetBotRequiredLevel(required_level, class_id)` to Lua.
- Add `client:SetBotSpawnLimit(spawn_limit)` to Lua.
- Add `client:SetBotSpawnLimit(spawn_limit, class_id)` to Lua.
- Add `entity_list:GetBotListByCharacterID(character_id, class_id)` to Lua.

# Notes
- Allows operators to set creation and spawn limits based on class, as well as required level.
- Using the class-inspecific methods sets the global limit or required level.
- Global limits are checked prior to class-specific limits and if they are not met, creation or spawn is disallowed.
- Modified preexisting Quest API to make use of this new stuff under the hood.

* Update bot_command.cpp

* Add client bot file.
2022-11-16 19:51:13 -05:00
Kinglykrab
730cd3f28a
[Bots] Add Expansion Bitmask Quest APIs. (#2523)
* [Bots] Add Expansion Bitmask Quest APIs.

- Add `$bot->GetExpansionBitmask()` to Perl.
- Add `$bot->SetExpansionBitmask(expansion_bitmask)` to Perl.

- Add `bot:GetExpansionBitmask()` to Lua.
- Add `bot:SetExpansionBitmask(expansion_bitmask)` to Lua.

- Adds `expansion_bitmask` column to `bot_data` table.
- Allows server operators to limit expansion settings on a bot-by-bot basis.
- Allows limiting or allowing of AAs in `Bot::LoadAAs()` based on expansion bitmask.
- Default value is `-1` which just defaults to the `Bots:BotExpansionSettings` rule value.
- Setting bitmask saves to database and reloads AAs so bots automatically recalculate bonuses.

* Add save parameter.

* Typo.
2022-11-16 07:29:50 -06:00
Aeadoin
7e7358e9b6
[Bots] Add Data Bucket support to Bot Spell Entries. (#2505)
* [Bots] Add Data Bucket support to Bot Spell Entries.

* Cleanup Formatting and Functions

* Consolidated "CheckDataBucket" Functions

* Remove unneeded CastToClient

* Add choice to format data buckets as either "character-id" or "bot-id" to Bot spells

* Fix Formatting

* Clean up.

* Update npc.h

* Fix Bot Casting issues

* Formatting

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
Co-authored-by: Kinglykrab <89047260+Kinglykrab@users.noreply.github.com>
2022-11-06 17:06:01 -05:00
Aeadoin
bf43bda1e2
[Bots] Cleanup Bot Spell Functions, reduce reliance on NPC Functions/Attributes (#2495)
* [Bots] Initial Cleanup of Functions, moved Bot Casting out of mob_ai.cpp

* Moved Bots off NPC AI_Spells Struct, and AI_Spells private attribute.

* Formatting Fixes, fixed LogAI entries, Added LogAIModerate Alias

* Add Constants.

* Added Bot DB Struct, fixed some potential casting issues

* Formatting

* Formatting
2022-10-29 16:38:15 -04:00
Chris Miles
89fdd842e1
[Code Cleanup] Zone Data Loading Refactor (#2388)
* [Code Cleanup] Zone data loading refactor

* Update client_packet.cpp

* strcpy adjustments

* Ensure safe points get reloaded properly

* Simplify GetPEQZone and getZoneShutDownDelay

* Bring in zone_store where needed

* Update client.cpp

* Signature

* Signature

* Convert helpers to using pointers

* PR comment

* Update worlddb.cpp

* Fix loading for instances

* Fix zoning with fallback as well

* Another place for instance fallback
2022-09-01 18:48:28 -05:00
Kinglykrab
b0da836f5a
[Quest API] Add GetBotItem() and GetBotItemIDBySlot() to Perl/Lua. (#2350)
- Add $bot->GetBotItem() to Perl.
- Add $bot->GetBotItemIDBySlot() to Perl.
- Add bot:GetBotItem() to Lua.
- Add bot:GetBotItemIDBySlot() to Lua.
2022-07-31 13:45:17 -05:00
Kinglykrab
0c01872608
[Bots] Cleanup ^inventoryremove, ^inventorylist, and ^list Commands and bot groups. (#2273)
* [Bots] Cleanup ^inventoryremove, ^inventorylist, and ^list Commands.

* Bot group cleanup, bot group auto spawning.

* Compile fix.

* Require SQL.
2022-07-02 21:46:00 -05:00
Chris Miles
209b0eb273
[int64] Hate Fixes (#2163)
* Hate fixes

* Update perl_hateentry.cpp

* Update perl_hateentry.cpp
2022-05-09 20:49:43 -05:00
Chris Miles
f201d4c999
[int64] Support for HP / Mana / End / Damage / Hate (#2091)
* Initial int64 work

* Hate 64 bit

* Update special_attacks.cpp

* Aggro / Damage / Hate int64

* NPC edit adjustments

* Fix bot compile

* More int64 adjustments

* More int64 references

* npcedit references

* aggrozone

* More int64 changes

* More int64 changes for damage

* Many more damage int64 references

* More spell damage int64 conversions

* HealDamage

* Damage fully working

* Remove debug

* Add migration

* More int64 adjustments

* Much wow, many int64

* More int64

* PR adjustments
2022-05-07 22:32:02 -05:00
Kinglykrab
1e45ffa24d
[Bug Fix] Resolve subroutine redefinition due to bot methods. (#2117)
* [Bug Fix] Resolve subroutine definition due to bot methods.

* Update perl_bot.cpp
2022-05-06 19:33:20 -05:00
Kinglykrab
b2b87ea4e0
[Quest API] Expand Bot quest API functionality. (#2096)
* [Quest API] Expand Bot quest API functionality.
- Add $bot->AddItem(slot_id, item_id, charges, attuned, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six) to Perl.
- Add $bot->CountItem(item_id) to Perl.
- Add $bot->HasItem(item_id) to Perl.
- Add $bot->RemoveItem(item_id) to Perl.
- Add bot:AddItem(slot_id, item_id, charges, attuned, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six) to Lua.
- Add bot:CountItem(item_id) to Lua.
- Add bot:GetOwner() to Lua.
- Add bot:HasItem(item_id) to Lua.
- Add bot:RemoveItem(item_id) to Lua.

* Fix possible crash.
2022-05-03 23:04:54 -04:00
Kinglykrab
759f9bd007
[Bots] Bot::PerformTradeWithClient Cleanup. (#2084)
* [Bots] Bot::PerformTradeWithClient Cleanup.
- Cleanups message and logic.
- Initial cleanup to eventually allow easy use with Perl/Lua quest API.

* Duplicated comment.
2022-05-01 19:05:12 -04:00
Kinglykrab
b02008ec53
[Bots] Remove unused methods. (#2082)
- Remove Bot::BotTradeSwapItem().
- Remove Bot::ApplySpecialAttackMod().
2022-04-30 18:13:34 -04:00