KayenEQ
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205dd8a1e5
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Clean up and revision of proc chance bonuses
Combat Effects and WeaponProc bonuses will no longer affect melee spell procs
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2014-02-26 05:16:37 -05:00 |
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KayenEQ
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7623770613
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Bot fixes for previous update.
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2014-02-11 22:47:57 -05:00 |
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Michael Cook (mackal)
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ce4f4995b5
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Merge with master
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2014-02-10 12:04:35 -05:00 |
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KayenEQ
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72cec5608d
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Revision to spell damage calculations
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2014-02-02 23:23:41 -05:00 |
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Uleat
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e3805d5920
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Converted SkillType typedef enumeration to SkillUseTypes enumeration
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2013-10-27 13:03:41 -04:00 |
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badcaptain
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809925dc3e
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Bots- added out of combat bard songs & #bot bardoutofcombat on|off command to turn them on/off.
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2013-10-12 00:47:15 -04:00 |
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KimLS
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3992ac02bb
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Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
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2013-07-08 14:37:01 -07:00 |
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KimLS
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7b894a7c61
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Added direct inventory access, and event_loot for items and event_weapon_proc for items
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2013-06-20 14:03:22 -07:00 |
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KimLS
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55a964267e
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Raid/Group lua stuff, renamed corpses
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2013-06-02 13:47:52 -07:00 |
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KimLS
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a3e24b6854
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Merge from master
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2013-05-23 12:50:34 -07:00 |
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Michael Cook
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0fdfe025cb
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Remove 'using namespaces std' fixes #61
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2013-05-22 16:17:19 -04:00 |
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KimLS
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f2e0f9cca5
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Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser
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2013-05-15 18:43:06 -07:00 |
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j883376
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4bdd8b2502
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Change space indentation to tabs
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2013-05-09 11:37:51 -04:00 |
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Arthur Ice
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7560b6b0a7
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NULL to nullptr
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2013-05-04 18:06:58 -07:00 |
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Arthur Ice
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0c6eee6d81
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More warning clean ups (NULL to 0 on int, sprintf flags, typedef on enum)
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2013-03-03 21:45:46 -08:00 |
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KimLS
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f8bae86082
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Spells via shared memory work, removal of blah, general fixes
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2013-02-19 22:20:30 -08:00 |
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KimLS
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da7347f76f
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svn -> git Migration
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2013-02-16 16:14:39 -08:00 |
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