189 Commits

Author SHA1 Message Date
KimLS
a41570677f More work on Granting, incrementaa now uses grant internally which should make it work more consistently with its old behavior 2015-06-23 12:53:46 -07:00
KimLS
ce5e185738 Reworked how grant aa works 2015-06-23 00:36:43 -07:00
KimLS
51caa3c577 Merge branch 'aa' of github.com:EQEmu/Server into aa 2015-06-21 01:25:48 -07:00
KimLS
77f050b653 setaapts command will now let you have up to 5k AA points, from 200. Removed the need to specify a prev_id in alternate_abilities table it can deduce that by itself. 2015-06-21 01:25:34 -07:00
Michael Cook (mackal)
d34b4a786b Implement duration ramp and war cry with new AA system
Rampage also correctly does a full attack round for classes
other than monk and ranger
2015-06-21 02:01:48 -04:00
KimLS
d5098a56e0 Timers and some more loading stuff 2015-06-20 19:44:00 -07:00
KimLS
065363480f Added AA grant to quest system, fixed a bug here or there noticed incrementaa needs to be fixed or removed 2015-06-17 12:05:09 -07:00
KimLS
c445f63186 Okay timers now work right, for real this time 2015-06-16 23:41:46 -07:00
KimLS
60f2e31240 Retooled how cooldowns work so they should be more consistent with how the client shows them 2015-06-16 21:43:51 -07:00
KimLS
d3280c9676 Removing old code, need to reimplement warcry and rampage still at least 2015-06-16 12:33:14 -07:00
KimLS
a984e9bd7c Some cleanup as well as fix for a certain type of aa proc 2015-06-15 15:09:06 -07:00
KimLS
34f0106437 Added reset aa command for rof2 (50 status req), fixed #resetaa command 2015-06-15 13:57:18 -07:00
KimLS
65ac9683a3 Removed fluff code, added drakkin heritage and status can use modifiers to aa abilities 2015-06-12 13:39:20 -07:00
KimLS
e5d1e98793 Added deity and race checking to AAs, doubled over the sanity check code and found a mistake, added code to make boats move smoother after loading into oot 50 times and seeing it skip every time. 2015-06-12 02:56:51 -07:00
KimLS
afaa9ee6c9 Expendable aa work 2015-06-11 23:08:17 -07:00
KimLS
dd345c01de Activating AAs now works, don't have expend charges working quite yet so they can just be cast over and over. 2015-06-11 21:33:39 -07:00
KimLS
63928caace Removing cruft, patches should *all* work now even titanium, incrementaa has been implemented (untested atm) 2015-06-11 18:38:46 -07:00
KimLS
985d969384 AA purchasing works 2015-06-11 17:04:59 -07:00
KimLS
1589169200 AAs should load from character data now, though will be fucked up if you already had stacked aas. 2015-06-10 22:46:57 -07:00
KimLS
8422ce6f25 Moved effects to a vector since we dont need the random access by slot 2015-06-09 22:46:53 -07:00
KimLS
d5e697c061 More work, looks a lot better than before, tomorrow i hope to get actual client implementation done 2015-06-09 22:12:31 -07:00
KimLS
33c1c7c3e4 More packet figuring out... 2015-06-09 16:17:09 -07:00
KimLS
dbbe6b5a91 Experimenting with packets 2015-06-09 12:39:39 -07:00
KimLS
250d0cc903 More aa work, it actually loads yay 2015-06-08 20:06:14 -07:00
KimLS
361c93b689 Merge branch 'master' into aa 2015-06-08 09:58:59 -07:00
KimLS
3ee1c43ac4 Remove old aa list send for experiment also want to merge from master... 2015-06-08 09:53:21 -07:00
Michael Cook (mackal)
6229b90451 Fix exploit with expendable AAs 2015-06-08 02:00:44 -04:00
Michael Cook (mackal)
4bb2bb1438 AA packet work mostly and small fix to expendable AAs 2015-06-07 23:41:54 -04:00
KimLS
3d1dc6314d New style AA data loading, still rudimentary 2015-06-07 19:42:12 -07:00
Michael Cook (mackal)
c3c6d18979 Fix RoF+ AA clientver bug 2015-06-01 16:02:55 -04:00
Akkadius
1966324112 Changed NPCTypes Data to bulk load when the zone loads or Repops, this bulk loading is stored in the npc_types cache 2015-02-12 19:57:24 -06:00
KimLS
17af9e3808 Merge fixes, hopefully didn't break anything. 2015-01-23 13:36:27 -08:00
KimLS
269d56e1d0 Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types 2015-01-23 00:01:10 -08:00
Akkadius
83e90ddc6d Merge remote-tracking branch 'remotes/origin/logging_changes' 2015-01-22 00:34:58 -06:00
KayenEQ
d25b750c2c removed extra semi colon.. 2015-01-21 22:02:05 -05:00
Akkadius
c5447778a6 Merge remote-tracking branch 'remotes/origin/master' into logging_changes
Conflicts:
	world/client.cpp
	world/worlddb.cpp
	zone/aggro.cpp
	zone/bot.cpp
	zone/client.cpp
	zone/client_packet.cpp
	zone/client_process.cpp
	zone/doors.cpp
	zone/entity.cpp
	zone/inventory.cpp
	zone/mob_ai.cpp
	zone/perl_client.cpp
	zone/spells.cpp
	zone/waypoints.cpp
	zone/zone.cpp
	zone/zonedb.cpp
	zone/zoning.cpp
2015-01-21 17:29:30 -06:00
KayenEQ
ad711b0b5a Fix for compile issue with vs2012 2015-01-20 17:35:39 -05:00
Akkadius
8c629529d7 Remove Duplicative MySQL Error: Error in GetAASkillVars '%s': %s 2015-01-19 05:25:56 -06:00
Akkadius
4ecbc5d2db Remove Duplicative MySQL Error: Error in GetAASkillVars '%s': %s 2015-01-19 05:25:53 -06:00
Akkadius
882e7a9802 Remove Duplicative MySQL Error: Error in ZoneDatabase::LoadAAs query '%s': %s 2015-01-19 05:25:43 -06:00
Akkadius
e88d0a8a2d Remove Duplicative MySQL Error: Error in ZoneDatabase::LoadAAs query '%s': %s 2015-01-19 05:25:36 -06:00
Akkadius
9d7b3d0c08 Remove Duplicative MySQL Error: Error in ZoneDatabase::CountAALevels query '%s': %s 2015-01-19 05:25:32 -06:00
Akkadius
b312663fd1 Remove Duplicative MySQL Error: Error in ZoneDatabase::CountAAs query '%s': %s 2015-01-19 05:25:25 -06:00
Akkadius
d6ba9d7108 Remove Duplicative MySQL Error: Error in GetTotalAALevels '%s: %s 2015-01-19 05:25:21 -06:00
Akkadius
ee0a68fed2 Remove Duplicative MySQL Error: Error in LoadAAEffects query '%s': %s 2015-01-19 05:25:15 -06:00
Akkadius
209adc2828 Remove Duplicative MySQL Error: Error in ZoneDatabase::LoadAAEffects2 query: '%s': %s 2015-01-19 05:25:06 -06:00
Akkadius
0d9b6703a6 Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
Akkadius
467b359d0c Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax 2015-01-18 02:20:16 -06:00
Akkadius
c025765283 Renamed DoLog to Out as the aggregate logging function for simplicity of use and shortened syntax of Log.Out 2015-01-18 02:00:15 -06:00
Akkadius
1c048cb1d1 Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog 2015-01-18 01:54:09 -06:00