Uleat
f1a25da065
Pre-purposed clean-up
2015-02-17 13:58:19 -05:00
Trevius
28be3b87b7
(RoF2) Bazaar Trading (Buying/Selling) is now fully functional. Bazaar (/bazaar) search is not yet functional.
2015-02-16 11:56:23 -06:00
Trevius
811e8809cc
(RoF2) Bazaar is now partially functional. RoF2 clients can start/end trader mode and other clients can purchase from them. No other functionality yet.
2015-02-14 11:09:36 -06:00
Trevius
69d727cbe5
(SoF+) Removed duplicate packets being sent to client on zone (Take #2 )!
2015-02-10 19:22:42 -06:00
Michael Cook (mackal)
f613d12c61
Revert "(SoF+) Removed duplicate packets being sent to client on zone."
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This reverts commit e6eb4e16d1c9a7c5fa04161f1455f3ca0585226c.
2015-02-10 12:49:32 -05:00
Trevius
82b9af3956
(RoF+) Guild Invites between RoF+ and previous Clients is now functional.
2015-02-09 19:54:14 -06:00
KimLS
543e265b0a
Adjustments to OP_SpawnAppearance, as well as updating import client files to handle newer spell files
2015-02-09 17:48:07 -08:00
Trevius
e6eb4e16d1
(SoF+) Removed duplicate packets being sent to client on zone.
2015-02-09 17:23:43 -06:00
Michael Cook (mackal)
95b66583b3
Merge pull request #367 from JohnsonAskot/master
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Sanity checking
2015-02-09 17:54:08 -05:00
KimLS
452b1a1eae
Added throttling to some appearance packets, also removed responding to client light packets. With the new light code we'll tell the client when the light has changed not the other way around.
2015-02-07 15:55:01 -08:00
JohnsonAskot
7bf054bd58
Name removed from comments
2015-02-07 14:35:43 -05:00
JohnsonAskot
63810d5c1b
Exploit fixes
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Bind Wound was spammable via packet sending. You could buy a larger
stack than the max StackSize of an item from merchants that had
unlimited of those stackable items.
2015-02-07 12:34:50 -05:00
Uleat
9446d75444
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
changelog.txt
2015-02-06 13:20:32 -05:00
Uleat
2bf2485b4c
Enforced const_interator returns on const_iterator return types in Inventory and ItemInst
2015-02-06 07:57:15 -05:00
Trevius
f26d303ee1
Fixed Environmental Damage for RoF2.
2015-02-05 22:34:55 -06:00
KayenEQ
ff8a19b1cb
Merge pull request #361 from KayenEQ/Development
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Implemented pet type 5 (petTargetLock)
2015-02-03 07:10:41 -05:00
KayenEQ
379219aff1
Implemented new pet type (5) which summons a regular pet that locks onto
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the casters target exclusively until the target dies, when target dies
the pet is killed. (Pets don't respond to commands except get lost).
This does not stack with regular pets.
Note: On live these pets cast an actual spell (Unsummon) that kills them for 20k damage,
due to how limiting that is to be hard coded, the pets will simply just
kill themselves instead.
Pending, will needd to add an optional SQL to update pet tables to convert
known live spells that use this.
2015-02-03 06:40:51 -05:00
Akkadius
f2667cee23
Implement Packet logs with dumps
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- Category: 41: Packet: Server -> Client With Dump
- Category: 42: Packet: Server -> Client With Dump
See: http://wiki.eqemulator.org/p?Logging_System_Overhaul#packet-logging-levels
2015-02-02 00:10:22 -06:00
Akkadius
774e429d87
Get Logs::Client_Server_Packet_Unhandled to show raw opcodes
2015-02-01 19:56:32 -06:00
Akkadius
f9ba99e99f
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
common/eqemu_logsys.h
2015-02-01 15:56:05 -06:00
Akkadius
b3ea1a9da7
Some changes
2015-02-01 04:05:32 -06:00
Akkadius
d75c632d73
Chnage netcode logging check to use is_category_enabled instead of just checking for console
2015-02-01 02:10:18 -06:00
Akkadius
d9c47fcd41
Add a category check pre Logs::Client_Server_Packet trigger
2015-02-01 02:09:24 -06:00
Michael Cook (mackal)
5be1bd2ffb
Make items with long reuse timers show the timer after zone
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This adds a new table to store the timers in. This may seem
odd but the timers are associated with the player, not the
item, they're just included in the item header in the packet
Currently trading still needs to be handled
2015-01-31 17:53:50 -05:00
JJ
96925f0dde
Some minor cleanup. [skip ci]
2015-01-31 17:03:44 -05:00
Akkadius
a6b95aeceb
At point in which Client -> Server packet logging is working, will do more prechecking to declare that anything actually is subscribed to this category before outputting
2015-01-31 02:23:58 -06:00
Akkadius
8229a578ee
Implemented event type "EVENT_ENVIRONMENTAL_DAMAGE"
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- This event triggers when taking any sort of environmental damage. Example use:
sub EVENT_ENVIRONMENTAL_DAMAGE{
quest::debug("EVENT_ENVIRONMENTAL_DAMAGE");
quest::debug("env_damage is " . $env_damage);
quest::debug("env_damage_type is " . $env_damage_type);
quest::debug("env_final_damage is " . $env_final_damage);
}
Result: (Test falling in Velks): http://i.imgur.com/tPRL7yL.png
2015-01-30 23:01:31 -06:00
Akkadius
ee57568c5d
Implement Rule Based Environment damage multiplier
2015-01-30 18:12:00 -06:00
Trevius
0aba2d578a
Added more information to Mercenary Logging.
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Added potential fix for Mercenaries that fail to unsuspend.
Added a new "statscale" field to the merc_stats table that can be used to quickly balance Mercenary Stats based on Level.
The new "statscale" field now combines with the Mercs::ScaleRate rule value (default 100 percent for both).
2015-01-29 23:04:41 -06:00
Uleat
dd9f419735
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
changelog.txt
2015-01-27 18:34:43 -05:00
Uleat
4832acde0b
Finished ClientVersion naming conventions (don't forget to copy the renamed patch_UF.conf file)
2015-01-27 05:09:35 -05:00
Trevius
f17fb2a8e1
Removed "Mercenary Debug:" from the Mercenary Log entries.
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Resolved duplicate "You have no Mercenaries" messages when zoning without owning a Mercenary.
Mercenaries should now always be able to unsuspend if the timer is up.
More work on Mercenaries and Grouping to reduce bugs and redundant queries.
2015-01-27 00:35:39 -06:00
Trevius
fc5266e115
Added Logs::Mercenaries to the new Logging System. Logging of Mercenary information is off by default with the required SQL.
2015-01-25 12:31:07 -06:00
Akkadius
62d9de3074
Cleanup logging in Client::Handle_OP_CastSpell as well as some more conversions
2015-01-24 22:01:37 -06:00
Akkadius
d3fb59b3e5
Cleanup logging in Client::Handle_OP_CastSpell
2015-01-24 22:00:20 -06:00
Uleat
cc1d7d54c2
Implemented mob equipment light sources
2015-01-24 22:00:06 -05:00
KimLS
17af9e3808
Merge fixes, hopefully didn't break anything.
2015-01-23 13:36:27 -08:00
KimLS
269d56e1d0
Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types
2015-01-23 00:01:10 -08:00
Akkadius
c5447778a6
Merge remote-tracking branch 'remotes/origin/master' into logging_changes
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Conflicts:
world/client.cpp
world/worlddb.cpp
zone/aggro.cpp
zone/bot.cpp
zone/client.cpp
zone/client_packet.cpp
zone/client_process.cpp
zone/doors.cpp
zone/entity.cpp
zone/inventory.cpp
zone/mob_ai.cpp
zone/perl_client.cpp
zone/spells.cpp
zone/waypoints.cpp
zone/zone.cpp
zone/zonedb.cpp
zone/zoning.cpp
2015-01-21 17:29:30 -06:00
Akkadius
3d74035e24
Merge remote-tracking branch 'remotes/origin/master' into logging_changes
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Conflicts:
zone/command.cpp
zone/command.h
zone/inventory.cpp
2015-01-21 16:40:46 -06:00
Akkadius
8ecbf7c4dc
Remove Duplicative MySQL Error: Query failed: %s.
2015-01-20 01:37:58 -06:00
Michael Cook (mackal)
5c56929a23
Fix compile error with GCC
2015-01-20 00:04:22 -05:00
Uleat
e70e443950
Implemented 'enum class ClientVersion' -- added 'RoF2' to lua client version enumeration
2015-01-19 23:32:57 -05:00
Akkadius
0d9b6703a6
Rename debug.h to global_define.h, update cmakelists and such
2015-01-19 04:12:09 -06:00
Trevius
96820c4a31
Some work on RoF Guild Banks (still not functional).
2015-01-18 23:04:21 -06:00
Arthur Ice
3f83bc7771
Removed a usage of Mob::DistNoRootNoZ and used ComparativeDistanceNoZ instead
2015-01-18 02:41:11 -08:00
Arthur Ice
9dc24735a4
Removed a usage of Mob::DistNoRootNoZ and used ComparativeDistanceNoZ instead
2015-01-18 02:25:09 -08:00
Arthur Ice
39e059e256
Removed a usage of Mob::DistNoRootNoZ and used ComparativeDistanceNoZ instead
2015-01-18 02:21:13 -08:00
Arthur Ice
46eab011f1
Removed a usage of Mob::DistNoRootNoZ and used ComparativeDistanceNoZ instead
2015-01-18 02:16:56 -08:00
Arthur Ice
261feabb7d
Removed a usage of Mob::DistNoRootNoZ and used ComparativeDistanceNoZ instead
2015-01-18 02:14:59 -08:00