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Added Logs::Mercenaries to the new Logging System. Logging of Mercenary information is off by default with the required SQL.
This commit is contained in:
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@ -2,6 +2,7 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 01/25/2015 ==
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Trevius: Fixed an issue where Mercenaries were causing several DB queries per second while suspended.
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Trevius: Added Logs::Mercenaries to the new Logging System. Logging of Mercenary information is off by default with the required SQL.
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== 01/24/2015 ==
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Uleat: Added equipment light source functionality to all mob derived classes (may still need tweaking...)
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@ -188,6 +188,7 @@ uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category){
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case Logs::Quests:
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return Console::Color::LightCyan;
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case Logs::Commands:
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case Logs::Mercenaries:
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return Console::Color::LightMagenta;
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case Logs::Crash:
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return Console::Color::LightRed;
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@ -210,6 +211,7 @@ std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category){
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case Logs::Quests:
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return LC_CYAN;
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case Logs::Commands:
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case Logs::Mercenaries:
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return LC_MAGENTA;
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case Logs::Crash:
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return LC_RED;
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@ -232,6 +234,7 @@ uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category){
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case Logs::Quests:
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return 258; /* Light Cyan */
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case Logs::Commands:
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case Logs::Mercenaries:
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return 5; /* Light Purple */
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case Logs::Crash:
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return 13; /* Red */
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@ -76,6 +76,7 @@ namespace Logs{
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Zone_Server,
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MySQLError,
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MySQLQuery,
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Mercenaries,
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MaxCategoryID /* Don't Remove this*/
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};
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@ -118,6 +119,7 @@ namespace Logs{
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"Zone Server",
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"MySQL Error",
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"MySQL Query",
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"Mercenaries",
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};
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}
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@ -30,7 +30,7 @@
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Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
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*/
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#define CURRENT_BINARY_DATABASE_VERSION 9068
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#define CURRENT_BINARY_DATABASE_VERSION 9069
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#define COMPILE_DATE __DATE__
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#define COMPILE_TIME __TIME__
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#ifndef WIN32
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@ -322,6 +322,7 @@
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9066|2014_12_31_npc_types_default_values_update.sql|SHOW COLUMNS FROM `npc_types` LIKE 'bodytype'|contains|YES
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9067|2015_01_21_npc_types_update.sql|SHOW COLUMNS FROM `npc_types` LIKE 'light'|empty|
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9068|2015_01_15_logsys_categories_table.sql|SHOW TABLES LIKE 'logsys_categories'|empty|
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9069|2015_01_25_logsys_Mercenaries_category.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Mercenaries'|empty|
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# Upgrade conditions:
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# This won't be needed after this system is implemented, but it is used database that are not
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@ -0,0 +1 @@
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INSERT INTO `logsys_categories` (`log_category_id`,`log_category_description`,`log_to_console`,`log_to_file`,`log_to_gmsay`) VALUES ('37', 'Mercenaries', '0', '0', '0');
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@ -7275,8 +7275,7 @@ void Client::SendMercPersonalInfo()
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stancecount += zone->merc_stance_list[GetMercInfo().MercTemplateID].size();
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if(stancecount > MAX_MERC_STANCES || mercCount > MAX_MERC || mercTypeCount > MAX_MERC_GRADES)
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{
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SendMercPersonalInfo Cancelled: (%i) (%i) (%i)", stancecount, mercCount, mercTypeCount);
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SendMercPersonalInfo canceled: (%i) (%i) (%i)", stancecount, mercCount, mercTypeCount);
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SendMercMerchantResponsePacket(0);
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return;
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}
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@ -7370,15 +7369,13 @@ void Client::SendMercPersonalInfo()
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return;
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}
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}
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SendMercPersonalInfo Send Successful");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SendMercPersonalInfo Send Successful");
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SendMercMerchantResponsePacket(0);
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}
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else
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{
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SendMercPersonalInfo Send Failed Due to no MercData for %i", GetMercInfo().MercTemplateID);
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SendMercPersonalInfo Send Failed Due to no MercData for %i", GetMercInfo().MercTemplateID);
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}
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}
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@ -9314,8 +9314,7 @@ void Client::Handle_OP_MercenaryCommand(const EQApplicationPacket *app)
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uint32 merc_command = mc->MercCommand; // Seen 0 (zone in with no merc or suspended), 1 (dismiss merc), 5 (normal state), 20 (unknown), 36 (zone in with merc)
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int32 option = mc->Option; // Seen -1 (zone in with no merc), 0 (setting to passive stance), 1 (normal or setting to balanced stance)
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: Command %i, Option %i received.", merc_command, option);
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Command %i, Option %i received.", merc_command, option);
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if (!RuleB(Mercs, AllowMercs))
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return;
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@ -9349,8 +9348,7 @@ void Client::Handle_OP_MercenaryCommand(const EQApplicationPacket *app)
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merc->SetStance(mercTemplate->Stances[option]);
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GetMercInfo().Stance = mercTemplate->Stances[option];
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: Set Stance: %u", merc->GetStance());
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Set Stance: %u", merc->GetStance());
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}
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}
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}
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@ -9373,8 +9371,7 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
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uint32 merchant_id = mmsr->MercMerchantID;
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uint32 altCurrentType = 19;
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: Data Request for Merchant ID (%i)", merchant_id);
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Data Request for Merchant ID (%i)", merchant_id);
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//client is requesting data about currently owned mercenary
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if (merchant_id == 0) {
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@ -9382,14 +9379,12 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
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//send info about your current merc(s)
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if (GetMercInfo().mercid)
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{
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SendMercPersonalInfo Request");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SendMercPersonalInfo Request");
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SendMercPersonalInfo();
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}
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else
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{
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SendMercPersonalInfo Not Sent - MercID (%i)", GetMercInfo().mercid);
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SendMercPersonalInfo Not Sent - MercID (%i)", GetMercInfo().mercid);
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}
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}
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@ -9502,8 +9497,7 @@ void Client::Handle_OP_MercenaryDataUpdateRequest(const EQApplicationPacket *app
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return;
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}
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: Data Update Request Received.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Data Update Request Received.");
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if (GetMercID())
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{
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@ -9529,8 +9523,7 @@ void Client::Handle_OP_MercenaryDismiss(const EQApplicationPacket *app)
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Command = VARSTRUCT_DECODE_TYPE(uint8, InBuffer);
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}
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: Dismiss Request ( %i ) Received.", Command);
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Dismiss Request ( %i ) Received.", Command);
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// Handle the dismiss here...
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DismissMerc(GetMercInfo().mercid);
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@ -9555,8 +9548,7 @@ void Client::Handle_OP_MercenaryHire(const EQApplicationPacket *app)
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uint32 merc_unk1 = mmrq->MercUnk01;
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uint32 merc_unk2 = mmrq->MercUnk02;
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: Template ID (%i), Merchant ID (%i), Unknown1 (%i), Unknown2 (%i)", merc_template_id, merchant_id, merc_unk1, merc_unk2);
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Template ID (%i), Merchant ID (%i), Unknown1 (%i), Unknown2 (%i)", merc_template_id, merchant_id, merc_unk1, merc_unk2);
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//HirePending = true;
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SetHoTT(0);
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@ -9622,8 +9614,7 @@ void Client::Handle_OP_MercenarySuspendRequest(const EQApplicationPacket *app)
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SuspendMercenary_Struct* sm = (SuspendMercenary_Struct*)app->pBuffer;
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uint32 merc_suspend = sm->SuspendMerc; // Seen 30 for suspending or unsuspending
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: Suspend ( %i ) received.", merc_suspend);
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Suspend ( %i ) received.", merc_suspend);
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if (!RuleB(Mercs, AllowMercs))
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return;
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@ -9643,8 +9634,7 @@ void Client::Handle_OP_MercenaryTimerRequest(const EQApplicationPacket *app)
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return;
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}
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: Timer Request received.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Timer Request received.");
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if (!RuleB(Mercs, AllowMercs)) {
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return;
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123
zone/merc.cpp
123
zone/merc.cpp
@ -2242,10 +2242,9 @@ bool Merc::AICastSpell(int8 iChance, int32 iSpellTypes) {
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case TANK:
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//check for taunt
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if(CheckAETaunt()) {
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if(MERC_DEBUG > 0)
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GetOwner()->Message(7, "AE Taunting");
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//get AE taunt
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selectedMercSpell = GetBestMercSpellForAETaunt(this);
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Log.Out(Logs::General, Logs::Mercenaries, "AE Taunting");
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}
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if(selectedMercSpell.spellid == 0 && CheckTaunt()) {
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@ -4125,8 +4124,7 @@ bool Merc::CheckAETaunt() {
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}
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if(result >= 1) {
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if(MERC_DEBUG > 0)
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Message(7, "%s: Attempting AE Taunt", GetCleanName());
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Log.Out(Logs::General, Logs::Mercenaries, "%s: Attempting AE Taunt", GetCleanName());
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return true;
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}
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}
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@ -4691,15 +4689,6 @@ bool Merc::LoadMercSpells() {
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AIautocastspell_timer->Trigger();
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}
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if(MERC_DEBUG > 0) {
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/*GetMercOwner()->Message(7, "Mercenary Debug: Loaded %i spells for merc.", merc_spells.size());
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GetMercOwner()->Message(7, "Mercenary Debug: Spell list for merc.");
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for (int i = merc_spells.size() - 1; i >= 0; i--) {
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GetMercOwner()->Message(7, "%i] Slot: %i, SpellID: %i, Type: %i, Stance: %i, Proc Chance: %i", i, merc_spells[i].slot, merc_spells[i].spellid, merc_spells[i].type, merc_spells[i].stance, merc_spells[i].proc_chance);
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}*/
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}
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return true;
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}
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@ -4949,8 +4938,7 @@ bool Merc::Spawn(Client *owner) {
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SendPosition();
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if (MERC_DEBUG > 0)
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owner->Message(7, "Mercenary Debug: Spawn.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Spawn.");
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//UpdateMercAppearance();
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@ -5096,8 +5084,7 @@ void Client::SendMercResponsePackets(uint32 ResponseType)
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SendMercMerchantResponsePacket(3);
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break;
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}
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SendMercResponsePackets %i.", ResponseType);
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SendMercResponsePackets %i.", ResponseType);
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}
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void Client::UpdateMercTimer()
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@ -5138,8 +5125,7 @@ void Client::UpdateMercTimer()
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SendMercResponsePackets(16);
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}
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: UpdateMercTimer Complete.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: UpdateMercTimer Complete.");
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// Normal upkeep charge message
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//Message(7, "You have been charged a mercenary upkeep cost of %i plat, and %i gold and your mercenary upkeep cost timer has been reset to 15 minutes.", upkeep_plat, upkeep_gold, (int)(RuleI(Mercs, UpkeepIntervalMS) / 1000 / 60));
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@ -5192,8 +5178,7 @@ bool Client::CheckCanHireMerc(Mob* merchant, uint32 template_id) {
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}
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}
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: CheckCanHireMerc True.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: CheckCanHireMerc True.");
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return true;
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}
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@ -5266,8 +5251,7 @@ bool Client::CheckCanSpawnMerc(uint32 template_id) {
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return false;
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}
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: CheckCanSpawnMerc True.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: CheckCanSpawnMerc True.");
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return true;
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}
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@ -5289,8 +5273,7 @@ bool Client::CheckCanUnsuspendMerc() {
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return false;
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}
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: CheckCanUnsuspendMerc True.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: CheckCanUnsuspendMerc True.");
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return true;
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}
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@ -5305,8 +5288,7 @@ void Client::CheckMercSuspendTimer() {
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GetMercInfo().SuspendedTime = 0;
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SendMercResponsePackets(0);
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SendMercSuspendResponsePacket(GetMercInfo().SuspendedTime);
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: CheckMercSuspendTimer Ready.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: CheckMercSuspendTimer Ready.");
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}
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}
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}
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@ -5319,8 +5301,7 @@ void Client::SuspendMercCommand() {
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{
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if(!CheckCanUnsuspendMerc())
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{
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SuspendMercCommand Unable to Unsuspend.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SuspendMercCommand Unable to Unsuspend.");
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return;
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}
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@ -5330,15 +5311,13 @@ void Client::SuspendMercCommand() {
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if(merc)
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{
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SpawnMerc(merc, true);
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SuspendMercCommand Successful Unsuspend.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SuspendMercCommand Successful Unsuspend.");
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}
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else
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{
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//merc failed to spawn
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SendMercResponsePackets(3);
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SuspendMercCommand Failed to Spawn Merc.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SuspendMercCommand Failed to Spawn Merc.");
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}
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}
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else
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@ -5348,8 +5327,7 @@ void Client::SuspendMercCommand() {
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if(CurrentMerc && GetMercID())
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{
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CurrentMerc->Suspend();
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SuspendMercCommand Successful Suspend.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SuspendMercCommand Successful Suspend.");
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}
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}
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}
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@ -5384,8 +5362,7 @@ void Client::SpawnMercOnZone() {
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{
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SpawnMerc(merc, false);
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}
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SpawnMercOnZone Normal Merc.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SpawnMercOnZone Normal Merc.");
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}
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else
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{
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@ -5401,8 +5378,7 @@ void Client::SpawnMercOnZone() {
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// Send Mercenary Status/Timer packet
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SendMercTimer(GetMerc());
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SpawnMercOnZone Suspended Merc.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SpawnMercOnZone Suspended Merc.");
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}
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}
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else
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@ -5422,20 +5398,17 @@ void Client::SendMercTimer(Merc* merc) {
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if (!merc)
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{
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SendMercTimerPacket(NO_MERC_ID, MERC_STATE_SUSPENDED, GetMercInfo().SuspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SendMercTimer No Merc.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SendMercTimer No Merc.");
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}
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else if (merc->IsSuspended())
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{
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SendMercTimerPacket(NO_MERC_ID, MERC_STATE_SUSPENDED, GetMercInfo().SuspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
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if (MERC_DEBUG > 0)
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Message(7, "Mercenary Debug: SendMercTimer Suspended Merc.");
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Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SendMercTimer Suspended Merc.");
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}
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else
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{
|
||||
SendMercTimerPacket(merc->GetID(), MERC_STATE_NORMAL, NOT_SUSPENDED_TIME, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: SendMercTimer Normal Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SendMercTimer Normal Merc.");
|
||||
}
|
||||
|
||||
}
|
||||
@ -5457,8 +5430,7 @@ void Client::SpawnMerc(Merc* merc, bool setMaxStats) {
|
||||
merc->Unsuspend(setMaxStats);
|
||||
merc->SetStance(GetMercInfo().Stance);
|
||||
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: SpawnMerc Success.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SpawnMerc Success.");
|
||||
|
||||
return;
|
||||
|
||||
@ -5487,8 +5459,7 @@ bool Merc::Suspend() {
|
||||
// Start the timer to send the packet that refreshes the Unsuspend Button
|
||||
mercOwner->GetPTimers().Start(pTimerMercSuspend, RuleI(Mercs, SuspendIntervalS));
|
||||
|
||||
if (MERC_DEBUG > 0)
|
||||
mercOwner->Message(7, "Mercenary Debug: Suspend Complete.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Suspend Complete.");
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -5574,14 +5545,12 @@ bool Client::DismissMerc(uint32 MercID) {
|
||||
bool Dismissed = true;
|
||||
if (!database.DeleteMerc(MercID))
|
||||
{
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Dismiss Failed for MercID %i", MercID);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Dismiss Failed for MercID %i", MercID);
|
||||
Dismissed = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Dismiss Successful.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Dismiss Successful.");
|
||||
}
|
||||
|
||||
if (GetMerc())
|
||||
@ -5740,16 +5709,14 @@ bool Merc::MercJoinClientGroup() {
|
||||
database.SetGroupID(this->GetName(), g->GetID(), mercOwner->CharacterID(), true);
|
||||
database.RefreshGroupFromDB(mercOwner);
|
||||
g->SaveGroupLeaderAA();
|
||||
if(MERC_DEBUG > 0)
|
||||
mercOwner->Message(7, "Mercenary Debug: Mercenary joined new group.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Mercenary joined new group.");
|
||||
}
|
||||
else
|
||||
{
|
||||
g->DisbandGroup();
|
||||
Suspend();
|
||||
|
||||
if(MERC_DEBUG > 0)
|
||||
mercOwner->Message(7, "Mercenary Debug: Mercenary disbanded new group.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Mercenary disbanded new group.");
|
||||
}
|
||||
|
||||
}
|
||||
@ -5761,15 +5728,13 @@ bool Merc::MercJoinClientGroup() {
|
||||
// Update members that are out of zone
|
||||
GetGroup()->SendGroupJoinOOZ(this);
|
||||
|
||||
if(MERC_DEBUG > 0)
|
||||
mercOwner->Message(7, "Mercenary Debug: Mercenary joined existing group.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Mercenary joined existing group.");
|
||||
}
|
||||
else
|
||||
{
|
||||
Suspend();
|
||||
|
||||
if(MERC_DEBUG > 0)
|
||||
mercOwner->Message(7, "Mercenary Debug: Mercenary failed to join the group - Suspending");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Mercenary failed to join the group - Suspending");
|
||||
}
|
||||
}
|
||||
|
||||
@ -5820,8 +5785,7 @@ Merc* Client::GetMerc() {
|
||||
|
||||
if(GetMercID() == 0)
|
||||
{
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: GetMerc 0.");
|
||||
Log.Out(Logs::Detail, Logs::Mercenaries, "Mercenary Debug: GetMerc 0.");
|
||||
return (nullptr);
|
||||
}
|
||||
|
||||
@ -5829,16 +5793,14 @@ Merc* Client::GetMerc() {
|
||||
if(tmp == nullptr)
|
||||
{
|
||||
SetMercID(0);
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: GetMerc No Merc.");
|
||||
Log.Out(Logs::Detail, Logs::Mercenaries, "Mercenary Debug: GetMerc No Merc.");
|
||||
return (nullptr);
|
||||
}
|
||||
|
||||
if(tmp->GetOwnerID() != GetID())
|
||||
{
|
||||
SetMercID(0);
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: GetMerc Owner Mismatch.");
|
||||
Log.Out(Logs::Detail, Logs::Mercenaries, "Mercenary Debug: GetMerc Owner Mismatch.");
|
||||
return (nullptr);
|
||||
}
|
||||
|
||||
@ -5856,8 +5818,7 @@ uint8 Client::GetNumMercs() {
|
||||
numMercs++;
|
||||
}
|
||||
}
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: GetNumMercs %i.", numMercs);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: GetNumMercs %i.", numMercs);
|
||||
|
||||
return numMercs;
|
||||
}
|
||||
@ -5898,8 +5859,7 @@ void Client::SetMerc(Merc* newmerc) {
|
||||
GetMercInfo().Gender = 0;
|
||||
GetMercInfo().State = 0;
|
||||
memset(GetMercInfo().merc_name, 0, 64);
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: SetMerc No Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SetMerc No Merc.");
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -5916,8 +5876,7 @@ void Client::SetMerc(Merc* newmerc) {
|
||||
GetMercInfo().Gender = newmerc->GetGender();
|
||||
GetMercInfo().State = newmerc->IsSuspended() ? MERC_STATE_SUSPENDED : MERC_STATE_NORMAL;
|
||||
snprintf(GetMercInfo().merc_name, 64, "%s", newmerc->GetName());
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: SetMerc New Merc.");
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: SetMerc New Merc.");
|
||||
}
|
||||
}
|
||||
|
||||
@ -5937,8 +5896,7 @@ void Client::SendMercMerchantResponsePacket(int32 response_type) {
|
||||
MercenaryMerchantResponse_Struct* mmr = (MercenaryMerchantResponse_Struct*)outapp->pBuffer;
|
||||
mmr->ResponseType = response_type; // send specified response type
|
||||
FastQueuePacket(&outapp);
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Sent SendMercMerchantResponsePacket %i.", response_type);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Sent SendMercMerchantResponsePacket %i.", response_type);
|
||||
}
|
||||
}
|
||||
|
||||
@ -5947,8 +5905,7 @@ void Client::SendMercenaryUnknownPacket(uint8 type) {
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnknown1, 1);
|
||||
outapp->WriteUInt8(type);
|
||||
FastQueuePacket(&outapp);
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Sent SendMercenaryUnknownPacket %i.", type);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Sent SendMercenaryUnknownPacket %i.", type);
|
||||
|
||||
}
|
||||
|
||||
@ -5957,8 +5914,7 @@ void Client::SendMercenaryUnsuspendPacket(uint8 type) {
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnsuspendResponse, 1);
|
||||
outapp->WriteUInt8(type);
|
||||
FastQueuePacket(&outapp);
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Sent SendMercenaryUnsuspendPacket %i.", type);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Sent SendMercenaryUnsuspendPacket %i.", type);
|
||||
|
||||
}
|
||||
|
||||
@ -5968,8 +5924,7 @@ void Client::SendMercSuspendResponsePacket(uint32 suspended_time) {
|
||||
SuspendMercenaryResponse_Struct* smr = (SuspendMercenaryResponse_Struct*)outapp->pBuffer;
|
||||
smr->SuspendTime = suspended_time; // Seen 0 (not suspended) or c9 c2 64 4f (suspended on Sat Mar 17 11:58:49 2012) - Unix Timestamp
|
||||
FastQueuePacket(&outapp);
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Sent SendMercSuspendResponsePacket %i.", suspended_time);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Sent SendMercSuspendResponsePacket %i.", suspended_time);
|
||||
|
||||
}
|
||||
|
||||
@ -5984,8 +5939,7 @@ void Client::SendMercTimerPacket(int32 entity_id, int32 merc_state, int32 suspen
|
||||
mss->UpdateInterval = update_interval; // Seen 900000 - 15 minutes in ms
|
||||
mss->MercUnk01 = unk01; // Seen 180000 - 3 minutes in ms - Used for the unsuspend button refresh timer
|
||||
FastQueuePacket(&outapp);
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Sent SendMercTimerPacket %i, %i, %i, %i, %i.", entity_id, merc_state, suspended_time, update_interval, unk01);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Sent SendMercTimerPacket %i, %i, %i, %i, %i.", entity_id, merc_state, suspended_time, update_interval, unk01);
|
||||
|
||||
}
|
||||
|
||||
@ -5996,8 +5950,7 @@ void Client::SendMercAssignPacket(uint32 entityID, uint32 unk01, uint32 unk02) {
|
||||
mas->MercUnk01 = unk01;
|
||||
mas->MercUnk02 = unk02;
|
||||
FastQueuePacket(&outapp);
|
||||
if (MERC_DEBUG > 0)
|
||||
Message(7, "Mercenary Debug: Sent SendMercAssignPacket %i, %i, %i.", entityID, unk01, unk02);
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Sent SendMercAssignPacket %i, %i, %i.", entityID, unk01, unk02);
|
||||
}
|
||||
|
||||
void NPC::LoadMercTypes() {
|
||||
|
||||
@ -13,7 +13,6 @@ struct MercTemplate;
|
||||
struct NPCType;
|
||||
struct NewSpawn_Struct;
|
||||
|
||||
#define MERC_DEBUG 0
|
||||
#define MAXMERCS 1
|
||||
#define TANK 1
|
||||
#define HEALER 2
|
||||
|
||||
@ -656,8 +656,7 @@ void Zone::LoadMercSpells(){
|
||||
merc_spells_list[classid].push_back(tempMercSpellEntry);
|
||||
}
|
||||
|
||||
if(MERC_DEBUG > 0)
|
||||
Log.Out(Logs::General, Logs::None, "Mercenary Debug: Loaded %i merc spells.", merc_spells_list[1].size() + merc_spells_list[2].size() + merc_spells_list[9].size() + merc_spells_list[12].size());
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Loaded %i merc spells.", merc_spells_list[1].size() + merc_spells_list[2].size() + merc_spells_list[9].size() + merc_spells_list[12].size());
|
||||
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user