2630 Commits

Author SHA1 Message Date
Paul Coene
eda74e66e0 Fix proc messages for undead proc against non-undead. 2015-05-01 19:22:06 -04:00
Paul Coene
399942f6f4 Allow Kerran race illusions to be either gender. 2015-05-01 07:02:23 -04:00
Paul Coene
eea667e22d Check to make sure we're a client before a CastToClient(). Missed this
on first patch.
2015-04-30 09:33:11 -04:00
Paul Coene
a1960d4a4a Npcs won't respond to hails if they can't see you. 2015-04-30 08:00:36 -04:00
Paul Coene
2c4ca77ffc Monk wearing magical gloves can hit creatures that need a magical weapon
when fighting hand to hand.
2015-04-29 19:18:17 -04:00
Paul Coene
46d7019909 Spells like flame_lick were not requiring flame lick. Noexpend for
flame lick was not working.

Also fixed a log message with arguments reversed.
2015-04-29 08:26:59 -04:00
Paul Coene
bf93d72a43 Added more changes so mobs armor will appear correctly (pc races only)
when the spawn vie gm command or normally with loot tables that equip.

Refined previous changes that fixed the issue with zoning in and not seeing
previosuly spawned armor by sharing the same module.
2015-04-02 13:25:12 -04:00
Paul Coene
026278504f Merge remote-tracking branch 'upstream/master' 2015-04-01 13:04:39 -04:00
Paul Coene
a5872b165f Zoning into a new zone did not properly display PCs with tree/object illusions
and NPCs wearing gear in non-weapon slots.

The illusion thing: Not sure why, but te opcode for BulkZoneSpawn doesn't
display the tree/object illusions.  I did notice that even OP_Illusion gets
rejected by the client if sent before Client_Ready.  Maybe that is why.  The
BULKSpawns cannot be sent that late, I tried moving it in the sequence but
it never did the illusions correctly, at any point.  So, we new new the
single spawn OP code for PCs with those illusions.  This works.

The NPC gear thing.  Same story with BulkZoneSpawn,  Not sure why.  The data
is sent correctly.  So now we update the client zoning in (only them) with
what the NPCs are wearing.  Every othe client already is up to date.
2015-04-01 13:00:38 -04:00
Natedog2012
8bd22e8c38 2nd part to Alternate currency fix forgot to paste this back in 2015-03-29 02:16:23 -07:00
Natedog2012
e304e67cf1 Fix how Alternate Currency Reclaim and Create works if the player has 0 currency available 2015-03-29 01:00:57 -07:00
KimLS
b6a01871d8 Fix for another bazaar problem 2015-03-28 23:38:41 -07:00
Alex
a569e20110 Merge pull request #388 from iequalshane/master
Enable multiple NPC equipment materials
2015-03-28 23:34:43 -07:00
Alex
75146350fc Merge pull request #393 from noudess/master
Vendor message for rejection based on Deity
2015-03-28 23:34:23 -07:00
KayenEQ
a75f4e70a1 sympathetic proc fix 2015-03-29 02:11:02 -04:00
SecretsOTheP
b6cc070633 Identified the Target Ring fields for RoF/RoF2 and added a perl accessor for the last target ring position received from the client.
Usage: $client->GetTargetRingX(), $client->GetTargetRingY(), $client->GetTargetRingZ()
2015-03-29 01:35:24 -04:00
Paul Coene
94d118fdf8 Some vendors would decide not to see based on deity, but messages were
picking the next best reason.  Added a message choice that seemed to make
sense for deity.
2015-03-27 17:12:39 -04:00
JJ
4dcb679c53 Manual merge of #387. 2015-03-27 16:40:02 -04:00
N0ctrnl
c4a7acb6d1 Update tradeskills.cpp 2015-03-25 12:04:03 -05:00
KimLS
9598ce45c9 Merge branch 'master' of github.com:EQEmu/Server 2015-03-24 16:37:25 -07:00
KimLS
9ef4825a72 Fix for gaps in path files during add 2015-03-24 16:37:12 -07:00
KayenEQ
202c59eb48 More sympathetic proc fixes 2015-03-24 07:13:22 -04:00
KayenEQ
340ed6c59d Fix for sympathetic proc code to allow for it to be properly checked from spell buffs. 2015-03-24 01:42:34 -04:00
KimLS
0cf5cca415 Other half of bazaar exploit 2015-03-22 23:18:08 -07:00
KimLS
f021ee5491 Fix for traders not correctly setting price 2015-03-22 14:47:45 -07:00
KimLS
6c26bc9c8f Fix for alt currency reclaim exploit and fix for exploit in trader code where price != set price 2015-03-20 13:10:36 -07:00
KayenEQ
1c454d9569 Fix for pets not receiving group buffs cast on them correctly. 2015-03-19 16:22:17 -04:00
JJ
3b9f62f0a1 Exported ReloadZoneStaticData to perl and lua.
Usage:
(perl) quest::reloadzonestaticdata();
(lua) eq.reloadzonestaticdata();
2015-03-18 02:49:00 -04:00
Shane Lynch
2003efb5ab Enable multiple NPC equipment materials (part2)
Adding missing header from previous commit.
2015-03-10 21:59:31 -07:00
Shane Lynch
13743caf19 Enable multiple NPC equipment materials
This change allows #npcedit
armtexture/bracertexture/handtexture/legtexture/feettexture to work
properly and sets individual armor slot materials for NPCs.
2015-03-10 21:33:44 -07:00
KayenEQ
2cf2ef4fac Fix to check if weapon actually has a valid proc before trying to proc it. 2015-03-10 00:33:11 -04:00
KayenEQ
69d02b7e72 perl $npc->GetCombatState 2015-03-09 06:40:13 -04:00
Uleat
c96ee79b1e Added ';' to safe_delete_array(data) in ~BulkZoneSpawnPacket() 2015-03-06 04:26:26 -05:00
Alex
bd9665e35b Merge pull request #381 from noudess/master
Allow server customization of swimming start value.
2015-03-04 19:37:01 -08:00
Akkadius
0210d6f6bf Fix Spell Book Deletion 2015-03-04 02:40:49 -06:00
Uleat
fe294e60b5 Fix for 'Invalid Slot ID' messages, item loss during corpse looting, and possible item loss during LDoN/Adventure merchant purchases 2015-03-03 04:08:52 -05:00
Michael Cook (mackal)
f95806b47b Move item caps that depend on spells/aas to be done after those are valid
Also fix Sleeper's Tomb avatar proc to be counted towards item ATK
2015-03-02 16:23:46 -05:00
KayenEQ
d3249397f3 fix to prior commit 2015-02-28 23:39:44 -05:00
KayenEQ
4835b7063c PERL remove proc functions
$npc->RemoveMeleeProc(spell_id)
$npc->RemoveDefensiveProc(spell_id)
$npc->RemoveDefensiveProc(spell_id)
2015-02-28 23:24:19 -05:00
Uleat
8dfa0a7220 Final tweak for light sources 2015-02-27 19:28:28 -05:00
KayenEQ
7851f272e5 Fix for ModSkillDmgTaken to once again work with (-1 = ALL skills)
Fix for perl GetModSkillDmgTaken
2015-02-27 03:11:04 -05:00
Uleat
e15ee6e320 Change for 'general' slot range light source behavior 2015-02-26 21:05:06 -05:00
Uleat
1f0b86a0d5 Changes to how valid light sources are critiqued 2015-02-26 18:46:12 -05:00
Uleat
0b6d71181f Added safety check to DraggedCorpses list iteration in Client::DraggedCorpses() 2015-02-24 00:52:18 -05:00
JJ
318a664b09 No "sigs". [skip ci] 2015-02-23 19:57:47 -05:00
Paul Coene
221c1f17c7 Streamline changes for Swimming Rule and add Sense Heading rules 2015-02-23 19:03:28 -05:00
Paul Coene
ba49e5f696 Allow servers to set starting value for swimming instead of the hard coded
value.
2015-02-23 13:32:10 -05:00
Paul Coene
19fc02c284 Merge remote-tracking branch 'upstream/master'
Conflicts:
	changelog.txt
	world/worlddb.cpp
2015-02-23 08:13:09 -05:00
KayenEQ
9d866c1889 perl $npc->ChangeLastName(name)
perl $npc->ClearLastName()
Modifies NPC last names.
2015-02-23 03:52:43 -05:00
KayenEQ
167b6f5ebf perl NPC function RemoveFromHateList(mob) 2015-02-23 00:39:06 -05:00